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lvzhengyang
abc
Commits
0489deb6
Commit
0489deb6
authored
Jun 04, 2015
by
Alan Mishchenko
Browse files
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Sequential word-level simulator for Wlc_Ntk_t.
parent
f7939ee6
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Showing
9 changed files
with
301 additions
and
4 deletions
+301
-4
abclib.dsp
+4
-0
src/aig/gia/gia.h
+3
-0
src/aig/gia/giaDup.c
+28
-0
src/base/wlc/module.make
+1
-0
src/base/wlc/wlc.h
+4
-0
src/base/wlc/wlcBlast.c
+7
-4
src/base/wlc/wlcCom.c
+2
-0
src/base/wlc/wlcNtk.c
+1
-0
src/base/wlc/wlcSim.c
+251
-0
No files found.
abclib.dsp
View file @
0489deb6
...
...
@@ -771,6 +771,10 @@ SOURCE=.\src\base\wlc\wlcReadVer.c
# End Source File
# Begin Source File
SOURCE=.\src\base\wlc\wlcSim.c
# End Source File
# Begin Source File
SOURCE=.\src\base\wlc\wlcStdin.c
# End Source File
# Begin Source File
...
...
src/aig/gia/gia.h
View file @
0489deb6
...
...
@@ -450,6 +450,8 @@ static inline int Gia_ObjIsRi( Gia_Man_t * p, Gia_Obj_t * pObj ) {
static
inline
Gia_Obj_t
*
Gia_ObjRoToRi
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsRo
(
p
,
pObj
)
);
return
Gia_ManCo
(
p
,
Gia_ManCoNum
(
p
)
-
Gia_ManCiNum
(
p
)
+
Gia_ObjCioId
(
pObj
));
}
static
inline
Gia_Obj_t
*
Gia_ObjRiToRo
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsRi
(
p
,
pObj
)
);
return
Gia_ManCi
(
p
,
Gia_ManCiNum
(
p
)
-
Gia_ManCoNum
(
p
)
+
Gia_ObjCioId
(
pObj
));
}
static
inline
int
Gia_ObjRoToRiId
(
Gia_Man_t
*
p
,
int
ObjId
)
{
return
Gia_ObjId
(
p
,
Gia_ObjRoToRi
(
p
,
Gia_ManObj
(
p
,
ObjId
)
)
);
}
static
inline
int
Gia_ObjRiToRoId
(
Gia_Man_t
*
p
,
int
ObjId
)
{
return
Gia_ObjId
(
p
,
Gia_ObjRiToRo
(
p
,
Gia_ManObj
(
p
,
ObjId
)
)
);
}
static
inline
int
Gia_ObjDiff0
(
Gia_Obj_t
*
pObj
)
{
return
pObj
->
iDiff0
;
}
static
inline
int
Gia_ObjDiff1
(
Gia_Obj_t
*
pObj
)
{
return
pObj
->
iDiff1
;
}
...
...
@@ -1098,6 +1100,7 @@ extern int Gia_ManConeSize( Gia_Man_t * p, int * pNodes, int nNo
extern
Vec_Vec_t
*
Gia_ManLevelize
(
Gia_Man_t
*
p
);
extern
Vec_Int_t
*
Gia_ManOrderReverse
(
Gia_Man_t
*
p
);
/*=== giaDup.c ============================================================*/
extern
void
Gia_ManDupRemapLiterals
(
Vec_Int_t
*
vLits
,
Gia_Man_t
*
p
);
extern
void
Gia_ManDupRemapEquiv
(
Gia_Man_t
*
pNew
,
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManDupOrderDfs
(
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManDupOrderDfsChoices
(
Gia_Man_t
*
p
);
...
...
src/aig/gia/giaDup.c
View file @
0489deb6
...
...
@@ -36,6 +36,34 @@ ABC_NAMESPACE_IMPL_START
Synopsis [Removes pointers to the unmarked nodes..]
Description [Array vLits contains literals of p. At the same time,
each object pObj of p points to a literal of pNew. This procedure
remaps literals in array vLits into literals of pNew.]
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManDupRemapLiterals
(
Vec_Int_t
*
vLits
,
Gia_Man_t
*
p
)
{
Gia_Obj_t
*
pObj
;
int
i
,
iLit
,
iLitNew
;
Vec_IntForEachEntry
(
vLits
,
iLit
,
i
)
{
pObj
=
Gia_ManObj
(
p
,
Abc_Lit2Var
(
iLit
)
);
if
(
~
pObj
->
Value
==
0
)
iLitNew
=
-
1
;
else
iLitNew
=
Abc_LitNotCond
(
pObj
->
Value
,
Abc_LitIsCompl
(
iLit
)
);
Vec_IntWriteEntry
(
vLits
,
i
,
iLitNew
);
}
}
/**Function*************************************************************
Synopsis [Removes pointers to the unmarked nodes..]
Description []
SideEffects []
...
...
src/base/wlc/module.make
View file @
0489deb6
...
...
@@ -4,5 +4,6 @@ SRC += src/base/wlc/wlcAbs.c \
src/base/wlc/wlcNtk.c
\
src/base/wlc/wlcReadSmt.c
\
src/base/wlc/wlcReadVer.c
\
src/base/wlc/wlcSim.c
\
src/base/wlc/wlcStdin.c
\
src/base/wlc/wlcWriteVer.c
src/base/wlc/wlc.h
View file @
0489deb6
...
...
@@ -141,6 +141,7 @@ struct Wlc_Ntk_t_
int
nTravIds
;
// counter of traversal IDs
Vec_Int_t
vTravIds
;
// trav IDs of the objects
Vec_Int_t
vCopies
;
// object first bits
Vec_Int_t
vBits
;
// object mapping into AIG nodes
};
static
inline
int
Wlc_NtkObjNum
(
Wlc_Ntk_t
*
p
)
{
return
p
->
iObj
-
1
;
}
...
...
@@ -260,6 +261,9 @@ extern void Wlc_NtkTransferNames( Wlc_Ntk_t * pNew, Wlc_Ntk_t * p );
/*=== wlcReadSmt.c ========================================================*/
extern
Wlc_Ntk_t
*
Wlc_ReadSmtBuffer
(
char
*
pFileName
,
char
*
pBuffer
,
char
*
pLimit
);
extern
Wlc_Ntk_t
*
Wlc_ReadSmt
(
char
*
pFileName
);
/*=== wlcSim.c ========================================================*/
extern
Vec_Ptr_t
*
Wlc_NtkSimulate
(
Wlc_Ntk_t
*
p
,
Vec_Int_t
*
vNodes
,
int
nWords
,
int
nFrames
);
extern
void
Wlc_NtkDeleteSim
(
Vec_Ptr_t
*
p
);
/*=== wlcStdin.c ========================================================*/
extern
int
Wlc_StdinProcessSmt
(
Abc_Frame_t
*
pAbc
,
char
*
pCmd
);
/*=== wlcReadVer.c ========================================================*/
...
...
src/base/wlc/wlcBlast.c
View file @
0489deb6
...
...
@@ -412,13 +412,14 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Vec_Int_t * vBoxIds )
Tim_Man_t
*
pManTime
=
NULL
;
Gia_Man_t
*
pTemp
,
*
pNew
,
*
pExtra
=
NULL
;
Wlc_Obj_t
*
pObj
,
*
pPrev
=
NULL
;
Vec_Int_t
*
vBits
,
*
vTemp0
,
*
vTemp1
,
*
vTemp2
,
*
vRes
;
Vec_Int_t
*
vBits
=
&
p
->
vBits
,
*
vTemp0
,
*
vTemp1
,
*
vTemp2
,
*
vRes
;
int
nBits
=
Wlc_NtkPrepareBits
(
p
);
int
nRange
,
nRange0
,
nRange1
,
nRange2
;
int
i
,
k
,
b
,
iFanin
,
iLit
,
nAndPrev
,
*
pFans0
,
*
pFans1
,
*
pFans2
;
int
nFFins
=
0
,
nFFouts
=
0
,
curPi
=
0
,
curPo
=
0
;
int
nBitCis
=
0
,
nBitCos
=
0
;
vBits
=
Vec_IntAlloc
(
nBits
);
Vec_IntClear
(
vBits
);
Vec_IntGrow
(
vBits
,
nBits
);
vTemp0
=
Vec_IntAlloc
(
1000
);
vTemp1
=
Vec_IntAlloc
(
1000
);
vTemp2
=
Vec_IntAlloc
(
1000
);
...
...
@@ -781,13 +782,14 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Vec_Int_t * vBoxIds )
}
if
(
fVerbose
)
printf
(
"
\n
"
);
Vec_IntFre
e
(
vBits
);
Vec_IntErase
(
&
p
->
vCopies
);
//Vec_IntEras
e( vBits );
//
Vec_IntErase( &p->vCopies );
// set the number of registers
assert
(
nFFins
==
nFFouts
);
Gia_ManSetRegNum
(
pNew
,
nFFins
);
// finalize AIG
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManDupRemapLiterals
(
vBits
,
pTemp
);
Gia_ManStop
(
pTemp
);
// transform AIG with init state
if
(
p
->
pInits
)
...
...
@@ -800,6 +802,7 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Vec_Int_t * vBoxIds )
else
{
pNew
=
Gia_ManDupZeroUndc
(
pTemp
=
pNew
,
p
->
pInits
,
1
);
Gia_ManDupRemapLiterals
(
vBits
,
pTemp
);
Gia_ManStop
(
pTemp
);
}
}
...
...
src/base/wlc/wlcCom.c
View file @
0489deb6
...
...
@@ -358,6 +358,7 @@ usage:
******************************************************************************/
int
Abc_CommandTest
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
extern
void
Wlc_NtkSimulateTest
(
Wlc_Ntk_t
*
p
);
Wlc_Ntk_t
*
pNtk
=
Wlc_AbcGetNtk
(
pAbc
);
int
c
,
fVerbose
=
0
;
Extra_UtilGetoptReset
();
...
...
@@ -384,6 +385,7 @@ int Abc_CommandTest( Abc_Frame_t * pAbc, int argc, char ** argv )
//pNtk = Wlc_NtkAbstractNodes( pNtk, NULL );
//Wlc_AbcUpdateNtk( pAbc, pNtk );
//Wlc_GenerateSmtStdout( pAbc );
Wlc_NtkSimulateTest
(
(
Wlc_Ntk_t
*
)
pAbc
->
pAbcWlc
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: %%test [-vh]
\n
"
);
...
...
src/base/wlc/wlcNtk.c
View file @
0489deb6
...
...
@@ -212,6 +212,7 @@ void Wlc_NtkFree( Wlc_Ntk_t * p )
ABC_FREE
(
p
->
vNameIds
.
pArray
);
ABC_FREE
(
p
->
vValues
.
pArray
);
ABC_FREE
(
p
->
vCopies
.
pArray
);
ABC_FREE
(
p
->
vBits
.
pArray
);
ABC_FREE
(
p
->
pInits
);
ABC_FREE
(
p
->
pObjs
);
ABC_FREE
(
p
->
pName
);
...
...
src/base/wlc/wlcSim.c
0 → 100644
View file @
0489deb6
/**CFile****************************************************************
FileName [wlcSim.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Verilog parser.]
Synopsis [Performs sequential simulation of word-level network.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 04, 2015.]
Revision [$Id: wlcSim.c,v 1.00 2015/06/04 00:00:00 alanmi Exp $]
***********************************************************************/
#include "wlc.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Internal simulation APIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
word
*
Wlc_ObjSim
(
Gia_Man_t
*
p
,
int
iObj
)
{
return
Vec_WrdEntryP
(
p
->
vSims
,
p
->
iPatsPi
*
iObj
);
}
static
inline
void
Wlc_ObjSimPi
(
Gia_Man_t
*
p
,
int
iObj
)
{
int
w
;
word
*
pSim
=
Wlc_ObjSim
(
p
,
iObj
);
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSim
[
w
]
=
Gia_ManRandomW
(
0
);
}
static
inline
void
Wlc_ObjSimRo
(
Gia_Man_t
*
p
,
int
iObj
)
{
int
w
;
word
*
pSimRo
=
Wlc_ObjSim
(
p
,
iObj
);
word
*
pSimRi
=
Wlc_ObjSim
(
p
,
Gia_ObjRoToRiId
(
p
,
iObj
)
);
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSimRo
[
w
]
=
pSimRi
[
w
];
}
static
inline
void
Wlc_ObjSimCo
(
Gia_Man_t
*
p
,
int
iObj
)
{
int
w
;
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
p
,
iObj
);
word
*
pSimCo
=
Wlc_ObjSim
(
p
,
iObj
);
word
*
pSimDri
=
Wlc_ObjSim
(
p
,
Gia_ObjFaninId0
(
pObj
,
iObj
)
);
if
(
Gia_ObjFaninC0
(
pObj
)
)
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSimCo
[
w
]
=
~
pSimDri
[
w
];
else
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSimCo
[
w
]
=
pSimDri
[
w
];
}
static
inline
void
Wlc_ObjSimAnd
(
Gia_Man_t
*
p
,
int
iObj
)
{
int
w
;
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
p
,
iObj
);
word
*
pSim
=
Wlc_ObjSim
(
p
,
iObj
);
word
*
pSim0
=
Wlc_ObjSim
(
p
,
Gia_ObjFaninId0
(
pObj
,
iObj
)
);
word
*
pSim1
=
Wlc_ObjSim
(
p
,
Gia_ObjFaninId1
(
pObj
,
iObj
)
);
if
(
Gia_ObjFaninC0
(
pObj
)
&&
Gia_ObjFaninC1
(
pObj
)
)
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSim
[
w
]
=
~
pSim0
[
w
]
&
~
pSim1
[
w
];
else
if
(
Gia_ObjFaninC0
(
pObj
)
&&
!
Gia_ObjFaninC1
(
pObj
)
)
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSim
[
w
]
=
~
pSim0
[
w
]
&
pSim1
[
w
];
else
if
(
!
Gia_ObjFaninC0
(
pObj
)
&&
Gia_ObjFaninC1
(
pObj
)
)
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSim
[
w
]
=
pSim0
[
w
]
&
~
pSim1
[
w
];
else
for
(
w
=
0
;
w
<
p
->
iPatsPi
;
w
++
)
pSim
[
w
]
=
pSim0
[
w
]
&
pSim1
[
w
];
}
/**Function*************************************************************
Synopsis [Performs simulation of a word-level network.]
Description [Returns vRes, a 2D array of simulation information for
the output of each bit of each object listed in vNodes. In particular,
Vec_Ptr_t * vSimObj = (Vec_Ptr_t *)Vec_PtrEntry(vRes, iObj) and
Vec_Ptr_t * vSimObjBit = (Vec_Ptr_t *)Vec_PtrEntry(vSimObj, iBit)
are arrays containing the simulation info for each object (vSimObj)
and for each output bit of this object (vSimObjBit). Alternatively,
Vec_Ptr_t * vSimObjBit = Vec_VecEntryEntry( (Vec_Vec_t *)vRes, iObj, iBit ).
The output bitwidth of an object is Wlc_ObjRange( Wlc_NtkObj(pNtk, iObj) ).
Simulation information is binary data constaining the given number (nWords)
of 64-bit machine words for the given number (nFrames) of consecutive
timeframes. The total number of timeframes is nWords * nFrames for
each bit of each object.]
SideEffects []
SeeAlso []
***********************************************************************/
void
Wlc_NtkDeleteSim
(
Vec_Ptr_t
*
p
)
{
word
*
pInfo
;
int
i
,
k
;
Vec_Vec_t
*
vVec
=
(
Vec_Vec_t
*
)
p
;
Vec_VecForEachEntry
(
word
*
,
vVec
,
pInfo
,
i
,
k
)
ABC_FREE
(
pInfo
);
Vec_VecFree
(
vVec
);
}
Vec_Ptr_t
*
Wlc_NtkSimulate
(
Wlc_Ntk_t
*
p
,
Vec_Int_t
*
vNodes
,
int
nWords
,
int
nFrames
)
{
Gia_Obj_t
*
pObj
;
Vec_Ptr_t
*
vOne
,
*
vRes
;
Gia_Man_t
*
pGia
=
Wlc_NtkBitBlast
(
p
,
NULL
);
Wlc_Obj_t
*
pWlcObj
;
int
f
,
i
,
k
,
w
,
nBits
,
Counter
=
0
;
// allocate simulation info for one timeframe
Vec_WrdFreeP
(
&
pGia
->
vSims
);
pGia
->
vSims
=
Vec_WrdStart
(
Gia_ManObjNum
(
pGia
)
*
nWords
);
pGia
->
iPatsPi
=
nWords
;
// allocate resulting simulation info
vRes
=
Vec_PtrAlloc
(
Vec_IntSize
(
vNodes
)
);
Wlc_NtkForEachObjVec
(
vNodes
,
p
,
pWlcObj
,
i
)
{
nBits
=
Wlc_ObjRange
(
pWlcObj
);
vOne
=
Vec_PtrAlloc
(
nBits
);
for
(
k
=
0
;
k
<
nBits
;
k
++
)
Vec_PtrPush
(
vOne
,
ABC_CALLOC
(
word
,
nWords
*
nFrames
)
);
Vec_PtrPush
(
vRes
,
vOne
);
}
// perform simulation (const0 and flop outputs are already initialized)
Gia_ManRandomW
(
1
);
for
(
f
=
0
;
f
<
nFrames
;
f
++
)
{
Gia_ManForEachObj1
(
pGia
,
pObj
,
i
)
{
if
(
Gia_ObjIsAnd
(
pObj
)
)
Wlc_ObjSimAnd
(
pGia
,
i
);
else
if
(
Gia_ObjIsCo
(
pObj
)
)
Wlc_ObjSimCo
(
pGia
,
i
);
else
if
(
Gia_ObjIsPi
(
pGia
,
pObj
)
)
Wlc_ObjSimPi
(
pGia
,
i
);
else
if
(
Gia_ObjIsRo
(
pGia
,
pObj
)
)
Wlc_ObjSimRo
(
pGia
,
i
);
}
// collect simulation data
Wlc_NtkForEachObjVec
(
vNodes
,
p
,
pWlcObj
,
i
)
{
int
nBits
=
Wlc_ObjRange
(
pWlcObj
);
int
iFirst
=
Vec_IntEntry
(
&
p
->
vCopies
,
Wlc_ObjId
(
p
,
pWlcObj
)
);
for
(
k
=
0
;
k
<
nBits
;
k
++
)
{
int
iLit
=
Vec_IntEntry
(
&
p
->
vBits
,
iFirst
+
k
);
word
*
pInfo
=
Vec_VecEntryEntry
(
(
Vec_Vec_t
*
)
vRes
,
i
,
k
);
if
(
iLit
==
-
1
)
{
Counter
++
;
for
(
w
=
0
;
w
<
nWords
;
w
++
)
pInfo
[
f
*
nWords
+
w
]
=
0
;
}
else
{
word
*
pInfoObj
=
Wlc_ObjSim
(
pGia
,
Abc_Lit2Var
(
iLit
)
);
for
(
w
=
0
;
w
<
nWords
;
w
++
)
pInfo
[
f
*
nWords
+
w
]
=
Abc_LitIsCompl
(
iLit
)
?
~
pInfoObj
[
w
]
:
pInfoObj
[
w
];
}
}
}
if
(
f
==
0
&&
Counter
)
printf
(
"Replaced %d dangling internal bits with constant 0.
\n
"
,
Counter
);
}
Vec_WrdFreeP
(
&
pGia
->
vSims
);
pGia
->
iPatsPi
=
0
;
Gia_ManStop
(
pGia
);
return
vRes
;
}
/**Function*************************************************************
Synopsis [Testing procedure.]
Description [This testing procedure assumes that the WLC network has
one node, which is a multiplier. It simulates the node and checks the
word-level interpretation of the bit-level simulation info to make sure
that it indeed represents multiplication.]
SideEffects []
SeeAlso []
***********************************************************************/
void
Wlc_NtkSimulatePrint
(
Wlc_Ntk_t
*
p
,
Vec_Int_t
*
vNodes
,
Vec_Ptr_t
*
vRes
,
int
nWords
,
int
nFrames
)
{
Wlc_Obj_t
*
pWlcObj
;
int
f
,
w
,
b
,
i
,
k
,
iPat
=
0
;
for
(
f
=
0
;
f
<
nFrames
;
f
++
,
printf
(
"
\n
"
)
)
for
(
w
=
0
;
w
<
nWords
;
w
++
)
for
(
b
=
0
;
b
<
64
;
b
++
,
iPat
++
,
printf
(
"
\n
"
)
)
{
Wlc_NtkForEachObjVec
(
vNodes
,
p
,
pWlcObj
,
i
)
{
int
nBits
=
Wlc_ObjRange
(
pWlcObj
);
for
(
k
=
nBits
-
1
;
k
>=
0
;
k
--
)
{
word
*
pInfo
=
Vec_VecEntryEntry
(
(
Vec_Vec_t
*
)
vRes
,
i
,
k
);
printf
(
"%d"
,
Abc_InfoHasBit
((
unsigned
*
)
pInfo
,
iPat
)
);
}
printf
(
" "
);
}
}
}
void
Wlc_NtkSimulateTest
(
Wlc_Ntk_t
*
p
)
{
int
nWords
=
2
;
int
nFrames
=
2
;
Vec_Ptr_t
*
vRes
;
Vec_Int_t
*
vNodes
=
Vec_IntAlloc
(
3
);
Vec_IntPush
(
vNodes
,
1
);
Vec_IntPush
(
vNodes
,
2
);
Vec_IntPush
(
vNodes
,
3
);
vRes
=
Wlc_NtkSimulate
(
p
,
vNodes
,
nWords
,
nFrames
);
Wlc_NtkSimulatePrint
(
p
,
vNodes
,
vRes
,
nWords
,
nFrames
);
Wlc_NtkDeleteSim
(
vRes
);
Vec_IntFree
(
vNodes
);
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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