giaCTas.c 57.7 KB
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/**CFile****************************************************************

  FileName    [giaCSat.c]

  SystemName  [ABC: Logic synthesis and verification system.]

  PackageName [Scalable AIG package.]

  Synopsis    [A simple circuit-based solver.]

  Author      [Alan Mishchenko]
  
  Affiliation [UC Berkeley]

  Date        [Ver. 1.0. Started - June 20, 2005.]

  Revision    [$Id: giaCSat.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]

***********************************************************************/

#include "gia.h"

ABC_NAMESPACE_IMPL_START


//#define gia_assert(exp)     ((void)0)
//#define gia_assert(exp)     (assert(exp))

////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

typedef struct Tas_Par_t_ Tas_Par_t;
struct Tas_Par_t_
{
    // conflict limits
    int           nBTLimit;     // limit on the number of conflicts
    int           nJustLimit;   // limit on the size of justification queue
    // current parameters
    int           nBTThis;      // number of conflicts
    int           nBTThisNc;    // number of conflicts
    int           nJustThis;    // max size of the frontier
    int           nBTTotal;     // total number of conflicts
    int           nJustTotal;   // total size of the frontier
    // activity
    float         VarDecay;     // variable activity decay
    int           VarInc;       // variable increment
    // decision heuristics
    int           fUseActive;   // use most active
    int           fUseHighest;  // use node with the highest ID
    int           fUseLowest;   // use node with the highest ID
    int           fUseMaxFF;    // use node with the largest fanin fanout
    // other
    int           fVerbose;
};

typedef struct Tas_Cls_t_ Tas_Cls_t;
struct Tas_Cls_t_
{
    int           iNext[2];     // beginning of the queue
    int           nLits;        // the number of literals
    int           pLits[0];     // clause literals
};

typedef struct Tas_Sto_t_ Tas_Sto_t;
struct Tas_Sto_t_
{
    int           iCur;         // current position
    int           nSize;        // allocated size
    int *         pData;        // clause information
};

typedef struct Tas_Que_t_ Tas_Que_t;
struct Tas_Que_t_
{
    int           iHead;        // beginning of the queue
    int           iTail;        // end of the queue
    int           nSize;        // allocated size
    Gia_Obj_t **  pData;        // nodes stored in the queue
};
 
struct Tas_Man_t_
{
    Tas_Par_t     Pars;         // parameters
    Gia_Man_t *   pAig;         // AIG manager
    Tas_Que_t     pProp;        // propagation queue
    Tas_Que_t     pJust;        // justification queue
    Tas_Que_t     pClauses;     // clause queue
    Gia_Obj_t **  pIter;        // iterator through clause vars
    Vec_Int_t *   vLevReas;     // levels and decisions
    Vec_Int_t *   vModel;       // satisfying assignment
    Vec_Ptr_t *   vTemp;        // temporary storage
    // watched clauses
    Tas_Sto_t     pStore;       // storage for watched clauses
    int *         pWatches;     // watched lists for each literal
    Vec_Int_t *   vWatchLits;   // lits whose watched are assigned
    int           nClauses;     // the counter of clauses
    // activity
    float *       pActivity;    // variable activity
    Vec_Int_t *   vActiveVars;  // variables with activity
    // SAT calls statistics
    int           nSatUnsat;    // the number of proofs
    int           nSatSat;      // the number of failure
    int           nSatUndec;    // the number of timeouts
    int           nSatTotal;    // the number of calls
    // conflicts
    int           nConfUnsat;   // conflicts in unsat problems
    int           nConfSat;     // conflicts in sat problems
    int           nConfUndec;   // conflicts in undec problems
    // runtime stats
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    abctime       timeSatUnsat; // unsat
    abctime       timeSatSat;   // sat
    abctime       timeSatUndec; // undecided
    abctime       timeTotal;    // total runtime
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};

static inline int   Tas_VarIsAssigned( Gia_Obj_t * pVar )      { return pVar->fMark0;                        }
static inline void  Tas_VarAssign( Gia_Obj_t * pVar )          { assert(!pVar->fMark0); pVar->fMark0 = 1;    }
static inline void  Tas_VarUnassign( Gia_Obj_t * pVar )        { assert(pVar->fMark0);  pVar->fMark0 = 0; pVar->fMark1 = 0; pVar->Value = ~0; }
static inline int   Tas_VarValue( Gia_Obj_t * pVar )           { assert(pVar->fMark0);  return pVar->fMark1; }
static inline void  Tas_VarSetValue( Gia_Obj_t * pVar, int v ) { assert(pVar->fMark0);  pVar->fMark1 = v;    }
static inline int   Tas_VarIsJust( Gia_Obj_t * pVar )          { return Gia_ObjIsAnd(pVar) && !Tas_VarIsAssigned(Gia_ObjFanin0(pVar)) && !Tas_VarIsAssigned(Gia_ObjFanin1(pVar)); } 
static inline int   Tas_VarFanin0Value( Gia_Obj_t * pVar )     { return !Tas_VarIsAssigned(Gia_ObjFanin0(pVar)) ? 2 : (Tas_VarValue(Gia_ObjFanin0(pVar)) ^ Gia_ObjFaninC0(pVar)); }
static inline int   Tas_VarFanin1Value( Gia_Obj_t * pVar )     { return !Tas_VarIsAssigned(Gia_ObjFanin1(pVar)) ? 2 : (Tas_VarValue(Gia_ObjFanin1(pVar)) ^ Gia_ObjFaninC1(pVar)); }
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static inline int   Tas_VarToLit( Tas_Man_t * p, Gia_Obj_t * pObj ) { assert( Tas_VarIsAssigned(pObj) ); return Abc_Var2Lit( Gia_ObjId(p->pAig, pObj), !Tas_VarValue(pObj) );     }
static inline int   Tas_LitIsTrue( Gia_Obj_t * pObj, int Lit ) { assert( Tas_VarIsAssigned(pObj) ); return Tas_VarValue(pObj) != Abc_LitIsCompl(Lit);                             }
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static inline int         Tas_ClsHandle( Tas_Man_t * p, Tas_Cls_t * pClause ) { return ((int *)pClause) - p->pStore.pData;   }
static inline Tas_Cls_t * Tas_ClsFromHandle( Tas_Man_t * p, int h )           { return (Tas_Cls_t *)(p->pStore.pData + h);   }

static inline int         Tas_VarDecLevel( Tas_Man_t * p, Gia_Obj_t * pVar )  { assert( pVar->Value != ~0 ); return Vec_IntEntry(p->vLevReas, 3*pVar->Value);          }
static inline Gia_Obj_t * Tas_VarReason0( Tas_Man_t * p, Gia_Obj_t * pVar )   { assert( pVar->Value != ~0 ); return pVar + Vec_IntEntry(p->vLevReas, 3*pVar->Value+1); }
static inline Gia_Obj_t * Tas_VarReason1( Tas_Man_t * p, Gia_Obj_t * pVar )   { assert( pVar->Value != ~0 ); return pVar + Vec_IntEntry(p->vLevReas, 3*pVar->Value+2); }
static inline int         Tas_ClauseDecLevel( Tas_Man_t * p, int hClause )    { return Tas_VarDecLevel( p, p->pClauses.pData[hClause] );                               }

static inline int         Tas_VarHasReasonCls( Tas_Man_t * p, Gia_Obj_t * pVar ) { assert( pVar->Value != ~0 ); return Vec_IntEntry(p->vLevReas, 3*pVar->Value+1) == 0 && Vec_IntEntry(p->vLevReas, 3*pVar->Value+2) != 0; }
static inline Tas_Cls_t * Tas_VarReasonCls( Tas_Man_t * p, Gia_Obj_t * pVar )    { assert( pVar->Value != ~0 ); return Tas_ClsFromHandle( p, Vec_IntEntry(p->vLevReas, 3*pVar->Value+2) );                                 }

#define Tas_QueForEachEntry( Que, pObj, i )                         \
    for ( i = (Que).iHead; (i < (Que).iTail) && ((pObj) = (Que).pData[i]); i++ )

#define Tas_ClauseForEachVar( p, hClause, pObj )                    \
    for ( (p)->pIter = (p)->pClauses.pData + hClause; (pObj = *pIter); (p)->pIter++ )
#define Tas_ClauseForEachVar1( p, hClause, pObj )                   \
    for ( (p)->pIter = (p)->pClauses.pData+hClause+1; (pObj = *pIter); (p)->pIter++ )

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Sets default values of the parameters.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Tas_SetDefaultParams( Tas_Par_t * pPars )
{
    memset( pPars, 0, sizeof(Tas_Par_t) );
    pPars->nBTLimit    =        2000;   // limit on the number of conflicts
    pPars->nJustLimit  =        2000;   // limit on the size of justification queue
    pPars->fUseActive  =           0;   // use node with the highest activity
    pPars->fUseHighest =           1;   // use node with the highest ID
    pPars->fUseLowest  =           0;   // use node with the lowest ID
    pPars->fUseMaxFF   =           0;   // use node with the largest fanin fanout
    pPars->fVerbose    =           1;   // print detailed statistics
    pPars->VarDecay    = (float)0.95;   // variable decay
    pPars->VarInc      =         1.0;   // variable increment
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Tas_Man_t * Tas_ManAlloc( Gia_Man_t * pAig, int nBTLimit )
{
    Tas_Man_t * p;
    p = ABC_CALLOC( Tas_Man_t, 1 );
    Tas_SetDefaultParams( &p->Pars );
    p->pAig           = pAig;
    p->Pars.nBTLimit  = nBTLimit;
    p->pProp.nSize    = p->pJust.nSize = p->pClauses.nSize = 10000;
    p->pProp.pData    = ABC_ALLOC( Gia_Obj_t *, p->pProp.nSize );
    p->pJust.pData    = ABC_ALLOC( Gia_Obj_t *, p->pJust.nSize );
    p->pClauses.pData = ABC_ALLOC( Gia_Obj_t *, p->pClauses.nSize );
    p->pClauses.iHead = p->pClauses.iTail = 1;
    p->vModel         = Vec_IntAlloc( 1000 );
    p->vLevReas       = Vec_IntAlloc( 1000 );
    p->vTemp          = Vec_PtrAlloc( 1000 );
    p->pStore.iCur    = 16;
    p->pStore.nSize   = 10000;
    p->pStore.pData   = ABC_ALLOC( int, p->pStore.nSize );
    p->pWatches       = ABC_CALLOC( int, 2 * Gia_ManObjNum(pAig) );
    p->vWatchLits     = Vec_IntAlloc( 100 );
    p->pActivity      = ABC_CALLOC( float, Gia_ManObjNum(pAig) );
    p->vActiveVars    = Vec_IntAlloc( 100 );
    return p;
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Tas_ManStop( Tas_Man_t * p )
{
    Vec_IntFree( p->vActiveVars );
    Vec_IntFree( p->vWatchLits );
    Vec_IntFree( p->vLevReas );
    Vec_IntFree( p->vModel );
    Vec_PtrFree( p->vTemp );
    ABC_FREE( p->pActivity );
    ABC_FREE( p->pWatches );
    ABC_FREE( p->pStore.pData );
    ABC_FREE( p->pClauses.pData );
    ABC_FREE( p->pProp.pData );
    ABC_FREE( p->pJust.pData );
    ABC_FREE( p );
}

/**Function*************************************************************

  Synopsis    [Returns satisfying assignment.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Int_t * Tas_ReadModel( Tas_Man_t * p )
{
    return p->vModel;
}




/**Function*************************************************************

  Synopsis    [Returns 1 if the solver is out of limits.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManCheckLimits( Tas_Man_t * p )
{
    return p->Pars.nJustThis > p->Pars.nJustLimit || p->Pars.nBTThis > p->Pars.nBTLimit;
}

/**Function*************************************************************

  Synopsis    [Saves the satisfying assignment as an array of literals.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_ManSaveModel( Tas_Man_t * p, Vec_Int_t * vCex )
{
    Gia_Obj_t * pVar;
    int i;
    Vec_IntClear( vCex );
    p->pProp.iHead = 0;
//    printf( "\n" );
    Tas_QueForEachEntry( p->pProp, pVar, i )
    {
        if ( Gia_ObjIsCi(pVar) )
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//            Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjId(p->pAig,pVar), !Tas_VarValue(pVar)) );
            Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjCioId(pVar), !Tas_VarValue(pVar)) );
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/*
        printf( "%5d(%d) = ", Gia_ObjId(p->pAig, pVar), Tas_VarValue(pVar) );
        if ( Gia_ObjIsCi(pVar) )
            printf( "pi %d\n", Gia_ObjCioId(pVar) );
        else
        {
            printf( "%5d %d  &  ", Gia_ObjFaninId0p(p->pAig, pVar), Gia_ObjFaninC0(pVar) );
            printf( "%5d %d     ", Gia_ObjFaninId1p(p->pAig, pVar), Gia_ObjFaninC1(pVar) );
            printf( "\n" );
        }
*/
    }
} 

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_QueIsEmpty( Tas_Que_t * p )
{
    return p->iHead == p->iTail;
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_QuePush( Tas_Que_t * p, Gia_Obj_t * pObj )
{
    if ( p->iTail == p->nSize )
    {
        p->nSize *= 2;
        p->pData = ABC_REALLOC( Gia_Obj_t *, p->pData, p->nSize ); 
    }
    p->pData[p->iTail++] = pObj;
}

/**Function*************************************************************

  Synopsis    [Returns 1 if the object in the queue.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_QueHasNode( Tas_Que_t * p, Gia_Obj_t * pObj )
{
    Gia_Obj_t * pTemp;
    int i;
    Tas_QueForEachEntry( *p, pTemp, i )
        if ( pTemp == pObj )
            return 1;
    return 0;
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_QueStore( Tas_Que_t * p, int * piHeadOld, int * piTailOld )
{
    int i;
    *piHeadOld = p->iHead;
    *piTailOld = p->iTail;
    for ( i = *piHeadOld; i < *piTailOld; i++ )
        Tas_QuePush( p, p->pData[i] );
    p->iHead = *piTailOld;
}

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_QueRestore( Tas_Que_t * p, int iHeadOld, int iTailOld )
{
    p->iHead = iHeadOld;
    p->iTail = iTailOld;
}

/**Function*************************************************************

  Synopsis    [Finalized the clause.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_QueFinish( Tas_Que_t * p )
{
    int iHeadOld = p->iHead;
    assert( p->iHead < p->iTail );
    Tas_QuePush( p, NULL );
    p->iHead = p->iTail;
    return iHeadOld;
}


/**Function*************************************************************

  Synopsis    [Max number of fanins fanouts.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_VarFaninFanoutMax( Tas_Man_t * p, Gia_Obj_t * pObj )
{
    int Count0, Count1;
    assert( !Gia_IsComplement(pObj) );
    assert( Gia_ObjIsAnd(pObj) );
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    Count0 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin0(pObj) );
    Count1 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin1(pObj) );
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    return Abc_MaxInt( Count0, Count1 );
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}



/**Function*************************************************************

  Synopsis    [Find variable with the highest activity.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Gia_Obj_t * Tas_ManFindActive( Tas_Man_t * p )
{
    Gia_Obj_t * pObj, * pObjMax = NULL;
    float BestCost = 0.0;
    int i, ObjId;
    Tas_QueForEachEntry( p->pJust, pObj, i )
    {
        assert( Gia_ObjIsAnd(pObj) );
        ObjId = Gia_ObjId( p->pAig, pObj );
        if ( pObjMax == NULL || 
             p->pActivity[Gia_ObjFaninId0(pObj,ObjId)] > BestCost || 
            (p->pActivity[Gia_ObjFaninId0(pObj,ObjId)] == BestCost && pObjMax < Gia_ObjFanin0(pObj)) )
        {
            pObjMax  = Gia_ObjFanin0(pObj);
            BestCost = p->pActivity[Gia_ObjFaninId0(pObj,ObjId)];
        }
        if ( p->pActivity[Gia_ObjFaninId1(pObj,ObjId)] > BestCost || 
            (p->pActivity[Gia_ObjFaninId1(pObj,ObjId)] == BestCost && pObjMax < Gia_ObjFanin1(pObj)) )
        {
            pObjMax  = Gia_ObjFanin1(pObj);
            BestCost = p->pActivity[Gia_ObjFaninId1(pObj,ObjId)];
        }
    }
    return pObjMax;
}

/**Function*************************************************************

  Synopsis    [Find variable with the highest activity.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Gia_Obj_t * Tas_ManDecideHighestFanin( Tas_Man_t * p )
{
    Gia_Obj_t * pObj, * pObjMax = NULL;
    int i, ObjId;
    Tas_QueForEachEntry( p->pJust, pObj, i )
    {
        assert( Gia_ObjIsAnd(pObj) );
        ObjId = Gia_ObjId( p->pAig, pObj );
        if ( pObjMax == NULL || pObjMax < Gia_ObjFanin0(pObj) )
            pObjMax  = Gia_ObjFanin0(pObj);
        if ( pObjMax < Gia_ObjFanin1(pObj) )
            pObjMax  = Gia_ObjFanin1(pObj);
    }
    return pObjMax;
}

/**Function*************************************************************

  Synopsis    [Find variable with the highest ID.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Gia_Obj_t * Tas_ManDecideHighest( Tas_Man_t * p )
{
    Gia_Obj_t * pObj, * pObjMax = NULL;
    int i;
    Tas_QueForEachEntry( p->pJust, pObj, i )
    {
//printf( "%d %6.2f   ", Gia_ObjId(p->pAig, pObj), p->pActivity[Gia_ObjId(p->pAig, pObj)] );
        if ( pObjMax == NULL || pObjMax < pObj )
            pObjMax = pObj;
    }
//printf( "\n" );
    return pObjMax;
}

/**Function*************************************************************

  Synopsis    [Find variable with the highest ID.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Gia_Obj_t * Tas_ManDecideHighestA( Tas_Man_t * p )
{
    Gia_Obj_t * pObj, * pObjMax = NULL;
    int i;
    Tas_QueForEachEntry( p->pJust, pObj, i )
    {
        if ( pObjMax == NULL || 
             p->pActivity[Gia_ObjId(p->pAig, pObjMax)] < p->pActivity[Gia_ObjId(p->pAig, pObj)] )
            pObjMax = pObj;
    }
    return pObjMax;
}

/**Function*************************************************************

  Synopsis    [Find variable with the lowest ID.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Gia_Obj_t * Tas_ManDecideLowest( Tas_Man_t * p )
{
    Gia_Obj_t * pObj, * pObjMin = NULL;
    int i;
    Tas_QueForEachEntry( p->pJust, pObj, i )
        if ( pObjMin == NULL || pObjMin > pObj )
            pObjMin = pObj;
    return pObjMin;
}

/**Function*************************************************************

  Synopsis    [Find variable with the maximum number of fanin fanouts.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Gia_Obj_t * Tas_ManDecideMaxFF( Tas_Man_t * p )
{
    Gia_Obj_t * pObj, * pObjMax = NULL;
    int i, iMaxFF = 0, iCurFF;
    assert( p->pAig->pRefs != NULL );
    Tas_QueForEachEntry( p->pJust, pObj, i )
    {
        iCurFF = Tas_VarFaninFanoutMax( p, pObj );
        assert( iCurFF > 0 );
        if ( iMaxFF < iCurFF )
        {
            iMaxFF = iCurFF;
            pObjMax = pObj;
        }
    }
    return pObjMax; 
}



/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_ManCancelUntil( Tas_Man_t * p, int iBound )
{
    Gia_Obj_t * pVar;
    int i;
    assert( iBound <= p->pProp.iTail );
    p->pProp.iHead = iBound;
    Tas_QueForEachEntry( p->pProp, pVar, i )
        Tas_VarUnassign( pVar );
    p->pProp.iTail = iBound;
    Vec_IntShrink( p->vLevReas, 3*iBound );
}

int s_Counter2 = 0;
int s_Counter3 = 0;
int s_Counter4 = 0;

/**Function*************************************************************

  Synopsis    [Assigns the variables a value.]

  Description [Returns 1 if conflict; 0 if no conflict.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_ManAssign( Tas_Man_t * p, Gia_Obj_t * pObj, int Level, Gia_Obj_t * pRes0, Gia_Obj_t * pRes1 )
{
    Gia_Obj_t * pObjR = Gia_Regular(pObj);
    assert( Gia_ObjIsCand(pObjR) );
    assert( !Tas_VarIsAssigned(pObjR) );
    Tas_VarAssign( pObjR );
    Tas_VarSetValue( pObjR, !Gia_IsComplement(pObj) );
    assert( pObjR->Value == ~0 );
    pObjR->Value = p->pProp.iTail;
    Tas_QuePush( &p->pProp, pObjR );
    Vec_IntPush( p->vLevReas, Level );
    if ( pRes0 == NULL && pRes1 != 0 ) // clause
    {
        Vec_IntPush( p->vLevReas, 0 );
        Vec_IntPush( p->vLevReas, Tas_ClsHandle( p, (Tas_Cls_t *)pRes1 ) );
    }
    else
    {
        Vec_IntPush( p->vLevReas, pRes0 ? pRes0-pObjR : 0 );
        Vec_IntPush( p->vLevReas, pRes1 ? pRes1-pObjR : 0 );
    }
    assert( Vec_IntSize(p->vLevReas) == 3 * p->pProp.iTail );
    s_Counter2++;
}


/**Function*************************************************************

  Synopsis    [Returns clause size.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManClauseSize( Tas_Man_t * p, int hClause )
{
    Tas_Que_t * pQue = &(p->pClauses);
    Gia_Obj_t ** pIter;
    for ( pIter = pQue->pData + hClause; *pIter; pIter++ );
    return pIter - pQue->pData - hClause ;
}

/**Function*************************************************************

  Synopsis    [Prints conflict clause.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_ManPrintClause( Tas_Man_t * p, int Level, int hClause )
{
    Tas_Que_t * pQue = &(p->pClauses);
    Gia_Obj_t * pObj;
    int i;
    assert( Tas_QueIsEmpty( pQue ) );
    printf( "Level %2d : ", Level );
    for ( i = hClause; (pObj = pQue->pData[i]); i++ )
        printf( "%d=%d(%d) ", Gia_ObjId(p->pAig, pObj), Tas_VarValue(pObj), Tas_VarDecLevel(p, pObj) );
    printf( "\n" );
}

/**Function*************************************************************

  Synopsis    [Prints conflict clause.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_ManPrintClauseNew( Tas_Man_t * p, int Level, int hClause )
{
    Tas_Que_t * pQue = &(p->pClauses);
    Gia_Obj_t * pObj;
    int i;
    assert( Tas_QueIsEmpty( pQue ) );
    printf( "Level %2d : ", Level );
    for ( i = hClause; (pObj = pQue->pData[i]); i++ )
        printf( "%c%d ", Tas_VarValue(pObj)? '+':'-', Gia_ObjId(p->pAig, pObj) );
    printf( "\n" );
}

/**Function*************************************************************

  Synopsis    [Returns conflict clause.]

  Description [Performs conflict analysis.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_ManDeriveReason( Tas_Man_t * p, int Level )
{
    Tas_Que_t * pQue = &(p->pClauses);
    Gia_Obj_t * pObj, * pReason;
    int i, k, j, iLitLevel, iLitLevel2;//, Id;
    assert( pQue->pData[pQue->iHead] == NULL );
    assert( pQue->iHead + 1 < pQue->iTail );
/*
    for ( i = pQue->iHead + 1; i < pQue->iTail; i++ )
    {
        pObj = pQue->pData[i];
        assert( pObj->fPhase == 0 );
    }
*/
    // compact literals
    Vec_PtrClear( p->vTemp );
    for ( i = k = pQue->iHead + 1; i < pQue->iTail; i++ )
    {
        pObj = pQue->pData[i];
        if ( pObj->fPhase ) // unassigned - seen again
            continue;
        // assigned - seen first time
        pObj->fPhase = 1;
        Vec_PtrPush( p->vTemp, pObj );
        // bump activity
//        Id = Gia_ObjId( p->pAig, pObj );
//        if ( p->pActivity[Id] == 0.0 )
//            Vec_IntPush( p->vActiveVars, Id );
//        p->pActivity[Id] += p->Pars.VarInc;
        // check decision level
        iLitLevel = Tas_VarDecLevel( p, pObj );
        if ( iLitLevel < Level )
        {
            pQue->pData[k++] = pObj;
            continue;
        }
        assert( iLitLevel == Level );
        if ( Tas_VarHasReasonCls( p, pObj ) )
        {
            Tas_Cls_t * pCls = Tas_VarReasonCls( p, pObj );
796
            pReason = Gia_ManObj( p->pAig, Abc_Lit2Var(pCls->pLits[0]) );
797 798 799
            assert( pReason == pObj );
            for ( j = 1; j < pCls->nLits; j++ )
            {
800
                pReason = Gia_ManObj( p->pAig, Abc_Lit2Var(pCls->pLits[j]) );
801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955
                iLitLevel2 = Tas_VarDecLevel( p, pReason );
                assert( Tas_VarIsAssigned( pReason ) );
                assert( !Tas_LitIsTrue( pReason, pCls->pLits[j] ) );
                Tas_QuePush( pQue, pReason );
            }
        }
        else
        {
            pReason = Tas_VarReason0( p, pObj );
            if ( pReason == pObj ) // no reason
            {
                assert( pQue->pData[pQue->iHead] == NULL || Level == 0 );
                if ( pQue->pData[pQue->iHead] == NULL )
                    pQue->pData[pQue->iHead] = pObj;
                else
                    Tas_QuePush( pQue, pObj );
                continue;
            }
            Tas_QuePush( pQue, pReason );
            pReason = Tas_VarReason1( p, pObj );
            if ( pReason != pObj ) // second reason
                Tas_QuePush( pQue, pReason );
        }
    }
    assert( pQue->pData[pQue->iHead] != NULL );
    if ( pQue->pData[pQue->iHead] == NULL )
        printf( "Tas_ManDeriveReason(): Failed to derive the clause!!!\n" );
    pQue->iTail = k;
    // clear the marks
    Vec_PtrForEachEntry( Gia_Obj_t *, p->vTemp, pObj, i )
        pObj->fPhase = 0;
}

/**Function*************************************************************

  Synopsis    [Returns conflict clause.]

  Description [Performs conflict analysis.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManAnalyze( Tas_Man_t * p, int Level, Gia_Obj_t * pVar, Gia_Obj_t * pFan0, Gia_Obj_t * pFan1 )
{
    Tas_Que_t * pQue = &(p->pClauses);
    assert( Tas_VarIsAssigned(pVar) );
    assert( Tas_VarIsAssigned(pFan0) );
    assert( pFan1 == NULL || Tas_VarIsAssigned(pFan1) );
    assert( Tas_QueIsEmpty( pQue ) );
    Tas_QuePush( pQue, NULL );
    Tas_QuePush( pQue, pVar );
    Tas_QuePush( pQue, pFan0 );
    if ( pFan1 )
        Tas_QuePush( pQue, pFan1 );
    Tas_ManDeriveReason( p, Level );
    return Tas_QueFinish( pQue );
}


/**Function*************************************************************

  Synopsis    [Performs resolution of two clauses.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManResolve( Tas_Man_t * p, int Level, int hClause0, int hClause1 )
{
    Tas_Que_t * pQue = &(p->pClauses);
    Gia_Obj_t * pObj;
    int i, LevelMax = -1, LevelCur;
    assert( pQue->pData[hClause0] != NULL );
    assert( pQue->pData[hClause0] == pQue->pData[hClause1] );
/*
    for ( i = hClause0 + 1; (pObj = pQue->pData[i]); i++ )
        assert( pObj->fPhase == 0 );
    for ( i = hClause1 + 1; (pObj = pQue->pData[i]); i++ )
        assert( pObj->fPhase == 0 );
*/
    assert( Tas_QueIsEmpty( pQue ) );
    Tas_QuePush( pQue, NULL );
    for ( i = hClause0 + 1; (pObj = pQue->pData[i]); i++ )
    {
        if ( pObj->fPhase ) // unassigned - seen again
            continue;
        // assigned - seen first time
        pObj->fPhase = 1;
        Tas_QuePush( pQue, pObj );
        LevelCur = Tas_VarDecLevel( p, pObj );
        if ( LevelMax < LevelCur )
            LevelMax = LevelCur;
    }
    for ( i = hClause1 + 1; (pObj = pQue->pData[i]); i++ )
    {
        if ( pObj->fPhase ) // unassigned - seen again
            continue;
        // assigned - seen first time
        pObj->fPhase = 1;
        Tas_QuePush( pQue, pObj );
        LevelCur = Tas_VarDecLevel( p, pObj );
        if ( LevelMax < LevelCur )
            LevelMax = LevelCur;
    }
    for ( i = pQue->iHead + 1; i < pQue->iTail; i++ )
        pQue->pData[i]->fPhase = 0;
    Tas_ManDeriveReason( p, LevelMax );
    return Tas_QueFinish( pQue );
}



/**Function*************************************************************

  Synopsis    [Allocates clause of the given size.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Tas_Cls_t * Tas_ManAllocCls( Tas_Man_t * p, int nSize )
{
    Tas_Cls_t * pCls;
    if ( p->pStore.iCur + nSize > p->pStore.nSize )
    {
        p->pStore.nSize *= 2;
        p->pStore.pData  = ABC_REALLOC( int, p->pStore.pData, p->pStore.nSize ); 
    }
    pCls = Tas_ClsFromHandle( p, p->pStore.iCur ); p->pStore.iCur += nSize;
    memset( pCls, 0, sizeof(int) * nSize );
    p->nClauses++;
    return pCls;
}

/**Function*************************************************************

  Synopsis    [Adds one clause to the watcher list.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Tas_ManWatchClause( Tas_Man_t * p, Tas_Cls_t * pClause, int Lit )
{
956
    assert( Abc_Lit2Var(Lit) < Gia_ManObjNum(p->pAig) );
957 958 959
    assert( pClause->nLits >= 2 );
    assert( pClause->pLits[0] == Lit || pClause->pLits[1] == Lit );
    if ( pClause->pLits[0] == Lit )
960
        pClause->iNext[0] = p->pWatches[Abc_LitNot(Lit)];  
961
    else
962 963 964 965
        pClause->iNext[1] = p->pWatches[Abc_LitNot(Lit)];  
    if ( p->pWatches[Abc_LitNot(Lit)] == 0 )
        Vec_IntPush( p->vWatchLits, Abc_LitNot(Lit) );
    p->pWatches[Abc_LitNot(Lit)] = Tas_ClsHandle( p, pClause );
966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996
}

/**Function*************************************************************

  Synopsis    [Creates clause of the given size.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline Tas_Cls_t * Tas_ManCreateCls( Tas_Man_t * p, int hClause )
{
    Tas_Cls_t * pClause;
    Tas_Que_t * pQue = &(p->pClauses);
    Gia_Obj_t * pObj;
    int i, nLits = 0;
    assert( Tas_QueIsEmpty( pQue ) );
    assert( pQue->pData[hClause] != NULL );
    for ( i = hClause; (pObj = pQue->pData[i]); i++ )
        nLits++;
    if ( nLits == 1 )
        return NULL;
    // create this clause
    pClause = Tas_ManAllocCls( p, nLits + 3 );
    pClause->nLits = nLits;
    for ( i = hClause; (pObj = pQue->pData[i]); i++ )
    {
        assert( Tas_VarIsAssigned( pObj ) );
997
        pClause->pLits[i-hClause] = Abc_LitNot( Tas_VarToLit(p, pObj) );
998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029
    }
    // add the clause as watched one
    if ( nLits >= 2 )
    {
        Tas_ManWatchClause( p, pClause, pClause->pLits[0] );
        Tas_ManWatchClause( p, pClause, pClause->pLits[1] );
    }
    // increment activity
//    p->Pars.VarInc /= p->Pars.VarDecay;
    return pClause;
}

/**Function*************************************************************

  Synopsis    [Creates clause of the given size.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManCreateFromCls( Tas_Man_t * p, Tas_Cls_t * pCls, int Level )
{
    Tas_Que_t * pQue = &(p->pClauses);
    Gia_Obj_t * pObj;
    int i;
    assert( Tas_QueIsEmpty( pQue ) );
    Tas_QuePush( pQue, NULL );
    for ( i = 0; i < pCls->nLits; i++ )
    {
1030
        pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCls->pLits[i]) );
1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054
        assert( Tas_VarIsAssigned(pObj) );
        assert( !Tas_LitIsTrue( pObj, pCls->pLits[i] ) );
        Tas_QuePush( pQue, pObj );
    }
    Tas_ManDeriveReason( p, Level );
    return Tas_QueFinish( pQue );
}

/**Function*************************************************************

  Synopsis    [Propagate one assignment.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManPropagateWatch( Tas_Man_t * p, int Level, int Lit )
{
    Gia_Obj_t * pObj;
    Tas_Cls_t * pCur;
    int * piPrev, iCur, iTemp;
1055
    int i, LitF = Abc_LitNot(Lit);
1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072
    // iterate through the clauses
    piPrev = p->pWatches + Lit;
    for ( iCur = p->pWatches[Lit]; iCur; iCur = *piPrev )
    {
        pCur = Tas_ClsFromHandle( p, iCur );
        // make sure the false literal is in the second literal of the clause
        if ( pCur->pLits[0] == LitF )
        {
            pCur->pLits[0] = pCur->pLits[1];
            pCur->pLits[1] = LitF;
            iTemp = pCur->iNext[0];
            pCur->iNext[0] = pCur->iNext[1];
            pCur->iNext[1] = iTemp;
        }
        assert( pCur->pLits[1] == LitF );

        // if the first literal is true, the clause is satisfied
1073 1074
//        if ( pCur->pLits[0] == p->pAssigns[Abc_Lit2Var(pCur->pLits[0])] )
        pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[0]) );
1075 1076 1077 1078 1079 1080 1081 1082 1083 1084
        if ( Tas_VarIsAssigned(pObj) && Tas_LitIsTrue( pObj, pCur->pLits[0] ) )
        {
            piPrev = &pCur->iNext[1];
            continue;
        }

        // look for a new literal to watch
        for ( i = 2; i < (int)pCur->nLits; i++ )
        {
            // skip the case when the literal is false
1085 1086
//            if ( Abc_LitNot(pCur->pLits[i]) == p->pAssigns[Abc_Lit2Var(pCur->pLits[i])] )
            pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[i]) );
1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101
            if ( Tas_VarIsAssigned(pObj) && !Tas_LitIsTrue( pObj, pCur->pLits[i] ) )
                continue;
            // the literal is either true or unassigned - watch it
            pCur->pLits[1] = pCur->pLits[i];
            pCur->pLits[i] = LitF;
            // remove this clause from the watch list of Lit
            *piPrev = pCur->iNext[1];
            // add this clause to the watch list of pCur->pLits[i] (now it is pCur->pLits[1])
            Tas_ManWatchClause( p, pCur, pCur->pLits[1] );
            break;
        }
        if ( i < (int)pCur->nLits ) // found new watch
            continue;

        // clause is unit - enqueue new implication
1102
        pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[0]) );
1103 1104 1105 1106 1107 1108 1109
        if ( !Tas_VarIsAssigned(pObj) )
        {
/*
            {
                int iLitLevel, iPlace;
                for ( i = 1; i < (int)pCur->nLits; i++ )
                {
1110
                    pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[i]) );
1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247
                    iLitLevel = Tas_VarDecLevel( p, pObj );
                    iPlace = pObj->Value;
                    printf( "Lit = %d. Level = %d. Place = %d.\n", pCur->pLits[i], iLitLevel, iPlace );
                    i = i;
                }
            }
*/
            Tas_ManAssign( p, Gia_ObjFromLit(p->pAig, pCur->pLits[0]), Level, NULL, (Gia_Obj_t *)pCur );
            piPrev = &pCur->iNext[1];
            continue;
        }
        // conflict detected - return the conflict clause
        assert( !Tas_LitIsTrue( pObj, pCur->pLits[0] ) );
        return Tas_ManCreateFromCls( p, pCur, Level );
    }
    return 0;
}



/**Function*************************************************************

  Synopsis    [Propagates a variable.]

  Description [Returns clause handle if conflict; 0 if no conflict.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManPropagateOne( Tas_Man_t * p, Gia_Obj_t * pVar, int Level )
{
    int Value0, Value1, hClause;
    assert( !Gia_IsComplement(pVar) );
    assert( Tas_VarIsAssigned(pVar) );
    s_Counter3++;
    if ( (hClause = Tas_ManPropagateWatch( p, Level, Tas_VarToLit(p, pVar) )) )
        return hClause;
    if ( Gia_ObjIsCi(pVar) )
        return 0;
/*
    if ( pVar->iDiff0 == 570869 && pVar->iDiff1 == 546821 && Level == 3 )
    {
        Gia_Obj_t * pFan0 = Gia_ObjFanin0(pVar);
        Gia_Obj_t * pFan1 = Gia_ObjFanin1(pVar);
        int s = 0;
    }
*/
    assert( Gia_ObjIsAnd(pVar) );
    Value0 = Tas_VarFanin0Value(pVar);
    Value1 = Tas_VarFanin1Value(pVar);
    if ( Tas_VarValue(pVar) )
    { // value is 1
        if ( Value0 == 0 || Value1 == 0 ) // one is 0
        {
            if ( Value0 == 0 && Value1 != 0 )
                return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), NULL );
            if ( Value0 != 0 && Value1 == 0 )
                return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin1(pVar), NULL );
            assert( Value0 == 0 && Value1 == 0 );
            return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) );
        }
        if ( Value0 == 2 ) // first is unassigned
            Tas_ManAssign( p, Gia_ObjChild0(pVar), Level, pVar, NULL );
        if ( Value1 == 2 ) // first is unassigned
            Tas_ManAssign( p, Gia_ObjChild1(pVar), Level, pVar, NULL );
        return 0;
    }
    // value is 0
    if ( Value0 == 0 || Value1 == 0 ) // one is 0
        return 0;
    if ( Value0 == 1 && Value1 == 1 ) // both are 1
        return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) );
    if ( Value0 == 1 || Value1 == 1 ) // one is 1 
    {
        if ( Value0 == 2 ) // first is unassigned
            Tas_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)), Level, pVar, Gia_ObjFanin1(pVar) );
        if ( Value1 == 2 ) // second is unassigned
            Tas_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)), Level, pVar, Gia_ObjFanin0(pVar) );
        return 0;
    }
    assert( Tas_VarIsJust(pVar) );
    assert( !Tas_QueHasNode( &p->pJust, pVar ) );
    Tas_QuePush( &p->pJust, pVar );
    return 0;
}

/**Function*************************************************************

  Synopsis    [Propagates a variable.]

  Description [Returns 1 if conflict; 0 if no conflict.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline int Tas_ManPropagateTwo( Tas_Man_t * p, Gia_Obj_t * pVar, int Level )
{
    int Value0, Value1;
    s_Counter4++;
    assert( !Gia_IsComplement(pVar) );
    assert( Gia_ObjIsAnd(pVar) );
    assert( Tas_VarIsAssigned(pVar) );
    assert( !Tas_VarValue(pVar) );
    Value0 = Tas_VarFanin0Value(pVar);
    Value1 = Tas_VarFanin1Value(pVar);
    // value is 0
    if ( Value0 == 0 || Value1 == 0 ) // one is 0
        return 0;
    if ( Value0 == 1 && Value1 == 1 ) // both are 1
        return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) );
    assert( Value0 == 1 || Value1 == 1 );
    if ( Value0 == 2 ) // first is unassigned
        Tas_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)), Level, pVar, Gia_ObjFanin1(pVar) );
    if ( Value1 == 2 ) // first is unassigned
        Tas_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)), Level, pVar, Gia_ObjFanin0(pVar) );
    return 0;
}

/**Function*************************************************************

  Synopsis    [Propagates all variables.]

  Description [Returns 1 if conflict; 0 if no conflict.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Tas_ManPropagate( Tas_Man_t * p, int Level )
{
    int hClause;
    Gia_Obj_t * pVar;
1248
    int i, k;//, nIter = 0;
1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287
    while ( 1 )
    {
//        nIter++;
        Tas_QueForEachEntry( p->pProp, pVar, i )
        {
            if ( (hClause = Tas_ManPropagateOne( p, pVar, Level )) )
                return hClause;
        }
        p->pProp.iHead = p->pProp.iTail;
        k = p->pJust.iHead;
        Tas_QueForEachEntry( p->pJust, pVar, i )
        {
            if ( Tas_VarIsJust( pVar ) )
                p->pJust.pData[k++] = pVar;
            else if ( (hClause = Tas_ManPropagateTwo( p, pVar, Level )) )
                return hClause;
        }
        if ( k == p->pJust.iTail )
            break;
        p->pJust.iTail = k;
    }
//    printf( "%d ", nIter );
    return 0;
}

/**Function*************************************************************

  Synopsis    [Solve the problem recursively.]

  Description [Returns learnt clause if unsat, NULL if sat or undecided.]
               
  SideEffects []

  SeeAlso     []
 
***********************************************************************/
int Tas_ManSolve_rec( Tas_Man_t * p, int Level )
{ 
    Tas_Que_t * pQue = &(p->pClauses);
1288
    Gia_Obj_t * pVar, * pDecVar = NULL;
1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302
    int hClause, hLearn0, hLearn1;
    int iPropHead, iJustHead, iJustTail;
    // propagate assignments
    assert( !Tas_QueIsEmpty(&p->pProp) );
    if ( (hClause = Tas_ManPropagate( p, Level )) )
    {
        Tas_ManCreateCls( p, hClause );
        return hClause;
    }
    // check for satisfying assignment
    assert( Tas_QueIsEmpty(&p->pProp) );
    if ( Tas_QueIsEmpty(&p->pJust) )
        return 0;
    // quit using resource limits
1303
    p->Pars.nJustThis = Abc_MaxInt( p->Pars.nJustThis, p->pJust.iTail - p->pJust.iHead );
1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323
    if ( Tas_ManCheckLimits( p ) )
        return 0;
    // remember the state before branching
    iPropHead = p->pProp.iHead;
    Tas_QueStore( &p->pJust, &iJustHead, &iJustTail );
    // find the decision variable
    if ( p->Pars.fUseActive )
        pVar = NULL, pDecVar = Tas_ManFindActive( p );
    else if ( p->Pars.fUseHighest )
//        pVar = NULL, pDecVar = Tas_ManDecideHighestFanin( p );
        pVar = Tas_ManDecideHighest( p );
    else if ( p->Pars.fUseLowest )
        pVar = Tas_ManDecideLowest( p );
    else if ( p->Pars.fUseMaxFF )
        pVar = Tas_ManDecideMaxFF( p );
    else assert( 0 );
    // chose decision variable using fanout count
    if ( pVar != NULL )
    {
        assert( Tas_VarIsJust( pVar ) );
1324
        if ( Gia_ObjRefNum(p->pAig, Gia_ObjFanin0(pVar)) > Gia_ObjRefNum(p->pAig, Gia_ObjFanin1(pVar)) )
1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403
            pDecVar = Gia_Not(Gia_ObjChild0(pVar));
        else
            pDecVar = Gia_Not(Gia_ObjChild1(pVar));
//        pDecVar = Gia_NotCond( pDecVar, Gia_Regular(pDecVar)->fMark1 ^ !Gia_IsComplement(pDecVar) );
    }
    // decide on first fanin
    Tas_ManAssign( p, pDecVar, Level+1, NULL, NULL );
    if ( !(hLearn0 = Tas_ManSolve_rec( p, Level+1 )) )
        return 0;
    if ( pQue->pData[hLearn0] != Gia_Regular(pDecVar) )
        return hLearn0;
    Tas_ManCancelUntil( p, iPropHead );
    Tas_QueRestore( &p->pJust, iJustHead, iJustTail );
    // decide on second fanin
    Tas_ManAssign( p, Gia_Not(pDecVar), Level+1, NULL, NULL );
    if ( !(hLearn1 = Tas_ManSolve_rec( p, Level+1 )) )
        return 0;
    if ( pQue->pData[hLearn1] != Gia_Regular(pDecVar) )
        return hLearn1;
    hClause = Tas_ManResolve( p, Level, hLearn0, hLearn1 );
    Tas_ManCreateCls( p, hClause );
//    Tas_ManPrintClauseNew( p, Level, hClause );
//    if ( Level > Tas_ClauseDecLevel(p, hClause) )
//        p->Pars.nBTThisNc++;
    p->Pars.nBTThis++;
    return hClause;
}

/**Function*************************************************************

  Synopsis    [Looking for a satisfying assignment of the node.]

  Description [Assumes that each node has flag pObj->fMark0 set to 0.
  Returns 1 if unsatisfiable, 0 if satisfiable, and -1 if undecided.
  The node may be complemented. ]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Tas_ManSolve( Tas_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pObj2 )
{
    int i, Entry, RetValue = 0;
    s_Counter2 = 0;
    Vec_IntClear( p->vModel );
    if ( pObj == Gia_ManConst0(p->pAig) || pObj2 == Gia_ManConst0(p->pAig) || pObj == Gia_Not(pObj2) )
        return 1;
    if ( pObj == Gia_ManConst1(p->pAig) && (pObj2 == NULL || pObj2 == Gia_ManConst1(p->pAig)) )
        return 0;
    assert( !p->pProp.iHead && !p->pProp.iTail );
    assert( !p->pJust.iHead && !p->pJust.iTail );
    assert( p->pClauses.iHead == 1 && p->pClauses.iTail == 1 );
    p->Pars.nBTThis = p->Pars.nJustThis = p->Pars.nBTThisNc = 0;
    Tas_ManAssign( p, pObj, 0, NULL, NULL );
    if ( pObj2 && !Tas_VarIsAssigned(Gia_Regular(pObj2)) )
        Tas_ManAssign( p, pObj2, 0, NULL, NULL );
    if ( !Tas_ManSolve_rec(p, 0) && !Tas_ManCheckLimits(p) )
        Tas_ManSaveModel( p, p->vModel );
    else
        RetValue = 1;
    Tas_ManCancelUntil( p, 0 );
    p->pJust.iHead = p->pJust.iTail = 0;
    p->pClauses.iHead = p->pClauses.iTail = 1;
    // clauses
    if ( p->nClauses > 0 )
    {
        p->pStore.iCur = 16;
        Vec_IntForEachEntry( p->vWatchLits, Entry, i )
            p->pWatches[Entry] = 0;
        Vec_IntClear( p->vWatchLits );
        p->nClauses = 0;
    }
    // activity
    Vec_IntForEachEntry( p->vActiveVars, Entry, i )
        p->pActivity[Entry] = 0.0;
    Vec_IntClear( p->vActiveVars );
    // statistics
    p->Pars.nBTTotal += p->Pars.nBTThis;
1404
    p->Pars.nJustTotal = Abc_MaxInt( p->Pars.nJustTotal, p->Pars.nJustThis );
1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462
    if ( Tas_ManCheckLimits( p ) )
        RetValue = -1;
    return RetValue;
}

/**Function*************************************************************

  Synopsis    [Looking for a satisfying assignment of the node.]

  Description [Assumes that each node has flag pObj->fMark0 set to 0.
  Returns 1 if unsatisfiable, 0 if satisfiable, and -1 if undecided.
  The node may be complemented. ]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Tas_ManSolveArray( Tas_Man_t * p, Vec_Ptr_t * vObjs )
{
    Gia_Obj_t * pObj;
    int i, Entry, RetValue = 0;
    s_Counter2 = 0;
    s_Counter3 = 0;
    s_Counter4 = 0;
    Vec_IntClear( p->vModel );
    Vec_PtrForEachEntry( Gia_Obj_t *, vObjs, pObj, i )
        if ( pObj == Gia_ManConst0(p->pAig) )
            return 1;
    assert( !p->pProp.iHead && !p->pProp.iTail );
    assert( !p->pJust.iHead && !p->pJust.iTail );
    assert( p->pClauses.iHead == 1 && p->pClauses.iTail == 1 );
    p->Pars.nBTThis = p->Pars.nJustThis = p->Pars.nBTThisNc = 0;
    Vec_PtrForEachEntry( Gia_Obj_t *, vObjs, pObj, i )
        if ( pObj != Gia_ManConst1(p->pAig) && !Tas_VarIsAssigned(Gia_Regular(pObj)) )
            Tas_ManAssign( p, pObj, 0, NULL, NULL );
    if ( !Tas_ManSolve_rec(p, 0) && !Tas_ManCheckLimits(p) )
        Tas_ManSaveModel( p, p->vModel );
    else
        RetValue = 1;
    Tas_ManCancelUntil( p, 0 );
    p->pJust.iHead = p->pJust.iTail = 0;
    p->pClauses.iHead = p->pClauses.iTail = 1;
    // clauses
    if ( p->nClauses > 0 )
    {
        p->pStore.iCur = 16;
        Vec_IntForEachEntry( p->vWatchLits, Entry, i )
            p->pWatches[Entry] = 0;
        Vec_IntClear( p->vWatchLits );
        p->nClauses = 0;
    }
    // activity
    Vec_IntForEachEntry( p->vActiveVars, Entry, i )
        p->pActivity[Entry] = 0.0;
    Vec_IntClear( p->vActiveVars );
    // statistics
    p->Pars.nBTTotal += p->Pars.nBTThis;
1463
    p->Pars.nJustTotal = Abc_MaxInt( p->Pars.nJustTotal, p->Pars.nJustThis );
1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526
    if ( Tas_ManCheckLimits( p ) )
        RetValue = -1;

//    printf( "%d ", Gia_ManObjNum(p->pAig) );
//    printf( "%d ", p->Pars.nBTThis );
//    printf( "%d ", p->Pars.nJustThis );
//    printf( "%d ", s_Counter2 );
//    printf( "%d ", s_Counter3 );
//    printf( "%d  ", s_Counter4 );
    return RetValue;
}

/**Function*************************************************************

  Synopsis    [Prints statistics of the manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Tas_ManSatPrintStats( Tas_Man_t * p )
{
    printf( "CO = %8d  ", Gia_ManCoNum(p->pAig) );
    printf( "AND = %8d  ", Gia_ManAndNum(p->pAig) );
    printf( "Conf = %6d  ", p->Pars.nBTLimit );
    printf( "JustMax = %5d  ", p->Pars.nJustLimit );
    printf( "\n" );
    printf( "Unsat calls %6d  (%6.2f %%)   Ave conf = %8.1f   ", 
        p->nSatUnsat, p->nSatTotal? 100.0*p->nSatUnsat/p->nSatTotal :0.0, p->nSatUnsat? 1.0*p->nConfUnsat/p->nSatUnsat :0.0 );
    ABC_PRTP( "Time", p->timeSatUnsat, p->timeTotal );
    printf( "Sat   calls %6d  (%6.2f %%)   Ave conf = %8.1f   ", 
        p->nSatSat,   p->nSatTotal? 100.0*p->nSatSat/p->nSatTotal :0.0, p->nSatSat? 1.0*p->nConfSat/p->nSatSat : 0.0 );
    ABC_PRTP( "Time", p->timeSatSat,   p->timeTotal );
    printf( "Undef calls %6d  (%6.2f %%)   Ave conf = %8.1f   ", 
        p->nSatUndec, p->nSatTotal? 100.0*p->nSatUndec/p->nSatTotal :0.0, p->nSatUndec? 1.0*p->nConfUndec/p->nSatUndec : 0.0 );
    ABC_PRTP( "Time", p->timeSatUndec, p->timeTotal );
    ABC_PRT( "Total time", p->timeTotal );
}

/**Function*************************************************************

  Synopsis    [Procedure to test the new SAT solver.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Int_t * Tas_ManSolveMiterNc( Gia_Man_t * pAig, int nConfs, Vec_Str_t ** pvStatus, int fVerbose )
{
    extern void Gia_ManCollectTest( Gia_Man_t * pAig );
    extern void Cec_ManSatAddToStore( Vec_Int_t * vCexStore, Vec_Int_t * vCex, int Out );
    Tas_Man_t * p; 
    Vec_Int_t * vCex, * vVisit, * vCexStore;
    Vec_Str_t * vStatus;
    Gia_Obj_t * pRoot;//, * pRootCopy; 
//    Gia_Man_t * pAigCopy = Gia_ManDup( pAig ), * pAigTemp;

1527
    int i, status;
1528
    abctime clk, clkTotal = Abc_Clock();
1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565
    assert( Gia_ManRegNum(pAig) == 0 );
//    Gia_ManCollectTest( pAig );
    // prepare AIG
    Gia_ManCreateRefs( pAig );
    Gia_ManCleanMark0( pAig );
    Gia_ManCleanMark1( pAig );
    Gia_ManFillValue( pAig ); // maps nodes into trail ids
    Gia_ManCleanPhase( pAig ); // maps nodes into trail ids
    // create logic network
    p = Tas_ManAlloc( pAig, nConfs );
    p->pAig   = pAig;
    // create resulting data-structures
    vStatus   = Vec_StrAlloc( Gia_ManPoNum(pAig) );
    vCexStore = Vec_IntAlloc( 10000 );
    vVisit    = Vec_IntAlloc( 100 );
    vCex      = Tas_ReadModel( p );
    // solve for each output
    Gia_ManForEachCo( pAig, pRoot, i )
    {
//        printf( "%d=", i );

        Vec_IntClear( vCex );
        if ( Gia_ObjIsConst0(Gia_ObjFanin0(pRoot)) )
        {
            if ( Gia_ObjFaninC0(pRoot) )
            {
//                printf( "Constant 1 output of SRM!!!\n" );
                Cec_ManSatAddToStore( vCexStore, vCex, i ); // trivial counter-example
                Vec_StrPush( vStatus, 0 );
            }
            else
            {
//                printf( "Constant 0 output of SRM!!!\n" );
                Vec_StrPush( vStatus, 1 );
            }
            continue;
        } 
1566
        clk = Abc_Clock();
1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587
//        p->Pars.fUseActive  = 1;
        p->Pars.fUseHighest = 1;
        p->Pars.fUseLowest  = 0;
        status = Tas_ManSolve( p, Gia_ObjChild0(pRoot), NULL );
//        printf( "\n" );
/*
        if ( status == -1 )
        {
            p->Pars.fUseHighest = 0;
            p->Pars.fUseLowest  = 1;
            status = Tas_ManSolve( p, Gia_ObjChild0(pRoot) );
        }
*/
        Vec_StrPush( vStatus, (char)status );
        if ( status == -1 )
        {
//            printf( "Unsolved %d.\n", i );

            p->nSatUndec++;
            p->nConfUndec += p->Pars.nBTThis;
            Cec_ManSatAddToStore( vCexStore, NULL, i ); // timeout
1588
            p->timeSatUndec += Abc_Clock() - clk;
1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599
            continue;
        }

//        pRootCopy = Gia_ManCo( pAigCopy, i );
//        pRootCopy->iDiff0 = Gia_ObjId( pAigCopy, pRootCopy );
//        pRootCopy->fCompl0 = 0;

        if ( status == 1 )
        {
            p->nSatUnsat++;
            p->nConfUnsat += p->Pars.nBTThis;
1600
            p->timeSatUnsat += Abc_Clock() - clk;
1601 1602 1603 1604 1605 1606
            continue;
        }
        p->nSatSat++;
        p->nConfSat += p->Pars.nBTThis;
//        Gia_SatVerifyPattern( pAig, pRoot, vCex, vVisit );
        Cec_ManSatAddToStore( vCexStore, vCex, i );
1607
        p->timeSatSat += Abc_Clock() - clk;
1608 1609 1610 1611 1612 1613 1614 1615 1616 1617

//        printf( "%d ", Vec_IntSize(vCex) );
    }
//    pAigCopy = Gia_ManCleanup( pAigTemp = pAigCopy );
//    Gia_ManStop( pAigTemp );
//    Gia_DumpAiger( pAigCopy, "test", 0, 2 );
//    Gia_ManStop( pAigCopy );

    Vec_IntFree( vVisit );
    p->nSatTotal = Gia_ManPoNum(pAig);
1618
    p->timeTotal = Abc_Clock() - clkTotal;
1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647
    if ( fVerbose )
        Tas_ManSatPrintStats( p );
//    printf( "RecCalls = %8d.  RecClause = %8d.  RecNonChro = %8d.\n", p->nRecCall, p->nRecClause, p->nRecNonChro );
    Tas_ManStop( p );
    *pvStatus = vStatus;

//    printf( "Total number of cex literals = %d. (Ave = %d)\n", 
//         Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat, 
//        (Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat)/p->nSatSat );
    return vCexStore;
}

/**Function*************************************************************

  Synopsis    [Packs patterns into array of simulation info.]

  Description []
               
  SideEffects []

  SeeAlso     []

*************************************`**********************************/
int Tas_StorePatternTry( Vec_Ptr_t * vInfo, Vec_Ptr_t * vPres, int iBit, int * pLits, int nLits )
{
    unsigned * pInfo, * pPres;
    int i;
    for ( i = 0; i < nLits; i++ )
    {
1648 1649 1650 1651
        pInfo = (unsigned *)Vec_PtrEntry(vInfo, Abc_Lit2Var(pLits[i]));
        pPres = (unsigned *)Vec_PtrEntry(vPres, Abc_Lit2Var(pLits[i]));
        if ( Abc_InfoHasBit( pPres, iBit ) && 
             Abc_InfoHasBit( pInfo, iBit ) == Abc_LitIsCompl(pLits[i]) )
1652 1653 1654 1655
             return 0;
    }
    for ( i = 0; i < nLits; i++ )
    {
1656 1657 1658 1659 1660
        pInfo = (unsigned *)Vec_PtrEntry(vInfo, Abc_Lit2Var(pLits[i]));
        pPres = (unsigned *)Vec_PtrEntry(vPres, Abc_Lit2Var(pLits[i]));
        Abc_InfoSetBit( pPres, iBit );
        if ( Abc_InfoHasBit( pInfo, iBit ) == Abc_LitIsCompl(pLits[i]) )
            Abc_InfoXorBit( pInfo, iBit );
1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706
    }
    return 1;
}

/**Function*************************************************************

  Synopsis    [Procedure to test the new SAT solver.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Tas_StorePattern( Vec_Ptr_t * vSimInfo, Vec_Ptr_t * vPres, Vec_Int_t * vCex )
{
    int k;
    for ( k = 1; k < 32; k++ )
        if ( Tas_StorePatternTry( vSimInfo, vPres, k, (int *)Vec_IntArray(vCex), Vec_IntSize(vCex) ) )
            break;
    return (int)(k < 32);
}

/**Function*************************************************************

  Synopsis    [Procedure to test the new SAT solver.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Tas_ManSolveMiterNc2( Gia_Man_t * pAig, int nConfs, Gia_Man_t * pAigOld, Vec_Ptr_t * vOldRoots, Vec_Ptr_t * vSimInfo )
{
    int nPatMax = 1000;
    int fVerbose = 1;
    extern void Gia_ManCollectTest( Gia_Man_t * pAig );
    extern void Cec_ManSatAddToStore( Vec_Int_t * vCexStore, Vec_Int_t * vCex, int Out );
    Tas_Man_t * p; 
    Vec_Ptr_t * vPres;
    Vec_Int_t * vCex, * vVisit, * vCexStore;
    Vec_Str_t * vStatus;
    Gia_Obj_t * pRoot, * pOldRoot; 
1707
    int i, status;
1708
    abctime clk, clkTotal = Abc_Clock();
1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733
    int Tried = 0, Stored = 0, Step = Gia_ManCoNum(pAig) / nPatMax;
    assert( Gia_ManRegNum(pAig) == 0 );
//    Gia_ManCollectTest( pAig );
    // prepare AIG
    Gia_ManCreateRefs( pAig );
    Gia_ManCleanMark0( pAig );
    Gia_ManCleanMark1( pAig );
    Gia_ManFillValue( pAig ); // maps nodes into trail ids
    Gia_ManCleanPhase( pAig ); // maps nodes into trail ids
    // create logic network
    p = Tas_ManAlloc( pAig, nConfs );
    p->pAig   = pAig;
    // create resulting data-structures
    vStatus   = Vec_StrAlloc( Gia_ManPoNum(pAig) );
    vCexStore = Vec_IntAlloc( 10000 );
    vVisit    = Vec_IntAlloc( 100 );
    vCex      = Tas_ReadModel( p );
    // solve for each output
    vPres = Vec_PtrAllocSimInfo( Gia_ManCiNum(pAig), 1 );
    Vec_PtrCleanSimInfo( vPres, 0, 1 );
    
    Gia_ManForEachCo( pAig, pRoot, i )
    {
        assert( !Gia_ObjIsConst0(Gia_ObjFanin0(pRoot)) );
        Vec_IntClear( vCex );
1734
        clk = Abc_Clock();
1735 1736 1737 1738 1739 1740 1741 1742 1743
        p->Pars.fUseHighest = 1;
        p->Pars.fUseLowest  = 0;
        status = Tas_ManSolve( p, Gia_ObjChild0(pRoot), NULL );
        Vec_StrPush( vStatus, (char)status );
        if ( status == -1 )
        {
            p->nSatUndec++;
            p->nConfUndec += p->Pars.nBTThis;
//            Cec_ManSatAddToStore( vCexStore, NULL, i ); // timeout
1744
            p->timeSatUndec += Abc_Clock() - clk;
1745 1746 1747 1748 1749 1750 1751 1752

            i += Step;
            continue;
        }
        if ( status == 1 )
        {
            p->nSatUnsat++;
            p->nConfUnsat += p->Pars.nBTThis;
1753
            p->timeSatUnsat += Abc_Clock() - clk;
1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769
            // record proved
            pOldRoot = (Gia_Obj_t *)Vec_PtrEntry( vOldRoots, i );
            assert( !Gia_ObjProved( pAigOld, Gia_ObjId(pAigOld, pOldRoot) ) );
            Gia_ObjSetProved( pAigOld, Gia_ObjId(pAigOld, pOldRoot) );

            i += Step;
            continue;
        }
        p->nSatSat++;
        p->nConfSat += p->Pars.nBTThis;
//        Gia_SatVerifyPattern( pAig, pRoot, vCex, vVisit );
//        Cec_ManSatAddToStore( vCexStore, vCex, i );

        // save pattern
        Tried++;
        Stored += Tas_StorePattern( vSimInfo, vPres, vCex );
1770
        p->timeSatSat += Abc_Clock() - clk;
1771 1772 1773 1774 1775
        i += Step;
    }
    printf( "Tried = %d  Stored = %d\n", Tried, Stored );
    Vec_IntFree( vVisit );
    p->nSatTotal = Gia_ManPoNum(pAig);
1776
    p->timeTotal = Abc_Clock() - clkTotal;
1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790
    if ( fVerbose )
        Tas_ManSatPrintStats( p );
    Tas_ManStop( p );
    Vec_PtrFree( vPres );
}


////////////////////////////////////////////////////////////////////////
///                       END OF FILE                                ///
////////////////////////////////////////////////////////////////////////


ABC_NAMESPACE_IMPL_END