Commit f4b69742 by Ruslan Baratov Committed by Tianqi Chen

Few docs fixes (#2703)

parent 2a4b175d
......@@ -5,7 +5,7 @@ Install from Source
This page gives instructions on how to build and install the tvm package from
scratch on various systems. It consists of two steps:
1. First build the shared library from the C++ codes (`libtvm.so` for linux/osx and `libtvm.dll` for windows).
1. First build the shared library from the C++ codes (`libtvm.so` for linux, `libtvm.dylib` for macOS and `libtvm.dll` for windows).
2. Setup for the language packages (e.g. Python Package).
To get started, clone tvm repo from github. It is important to clone the submodules along, with ``--recursive`` option.
......@@ -28,7 +28,7 @@ Build the Shared Library
Our goal is to build the shared libraries:
- On Linux the target library are `libtvm.so, libtvm_topi.so`
- On OSX the target library are `libtvm.dylib, libtvm_topi.dylib`
- On macOS the target library are `libtvm.dylib, libtvm_topi.dylib`
- On Windows the target library are `libtvm.dll, libtvm_topi.dll`
......@@ -60,7 +60,7 @@ The configuration of tvm can be modified by `config.cmake`.
- Edit ``build/config.cmake`` to customize the compilation options
- On macOS, for some versions of XCode, you need to add ``-lc++abi`` in the LDFLAGS or you'll get link errors.
- On macOS, for some versions of Xcode, you need to add ``-lc++abi`` in the LDFLAGS or you'll get link errors.
- Change ``set(USE_CUDA OFF)`` to ``set(USE_CUDA ON)`` to enable CUDA backend. So do other backends and libraries
(OpenCL, RCOM, METAL, VULKAN, ...).
......
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