Commit fc94a55b by Richard Kenner

Initial revision

From-SVN: r11985
parent b8abf72a
/* GNU Objective C Runtime Thread Implementation
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Galen C. Hunt (gchunt@cs.rochester.edu)
Modified for Mach threads by: Bill Bumgarner <bbum@friday.com>
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 2, or (at your option) any later version.
GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* As a special exception, if you link this library with files compiled with
GCC to produce an executable, this does not cause the resulting executable
to be covered by the GNU General Public License. This exception does not
however invalidate any other reasons why the executable file might be
covered by the GNU General Public License. */
#include <mach/mach.h>
#include <mach/cthreads.h>
/********
* This structure represents a single mutual exclusion lock. Lock semantics
* are detailed with the subsequent functions. We use whatever lock is
* provided by the system. We augment it with depth and current owner id
* fields to implement and re-entrant lock.
*/
struct _objc_mutex
{
volatile _objc_thread_t owner; /* Id of thread that owns. */
volatile int depth; /* # of acquires. */
struct mutex lock; /* cthread mutex */
};
/********
* obtain the maximum thread priority that can set for t. Under the
* mach threading model, it is possible for the developer to adjust the
* maximum priority downward only-- cannot be raised without superuser
* priviledges. Once lowered, it cannot be raised.
*/
static int __mach_get_max_thread_priority(cthread_t t, int *base) {
thread_t threadP;
kern_return_t error;
struct thread_sched_info info;
unsigned int info_count=THREAD_SCHED_INFO_COUNT;
if (t == NULL)
return -1;
threadP = cthread_thread(t); /* get thread underlying */
error=thread_info(threadP, THREAD_SCHED_INFO,
(thread_info_t)&info, &info_count);
if (error != KERN_SUCCESS)
return -1;
if (base != NULL)
*base = info.base_priority;
return info.max_priority;
}
/********
* Initialize the threads subsystem. Returns 0 if successful, or -1 if no
* thread support is available.
*/
int
__objc_init_thread_system(void)
{
DEBUG_PRINTF("__objc_init_thread_system\n");
return 0; /* Succeeded. */
}
int
__objc_fini_thread_system(void)
{
return 0;
}
/********
* Create a new thread of execution and return its id. Return NULL if fails.
* The new thread starts in "func" with the given argument.
*/
_objc_thread_t
objc_thread_create(void (*func)(void *arg), void *arg)
{
_objc_thread_t thread_id = NULL; /* Detached thread id. */
cthread_t new_thread_handle; /* cthread handle. */
objc_mutex_lock(__objc_runtime_mutex);
/* create thread */
new_thread_handle = cthread_fork((cthread_fn_t)func, arg);
if(new_thread_handle) {
thread_id = *(_objc_thread_t *)&new_thread_handle; /* this is not terribly portable */
cthread_detach(new_thread_handle); /* fully detach thread */
__objc_runtime_threads_alive++; /* increment thread count */
}
objc_mutex_unlock(__objc_runtime_mutex);
return thread_id;
}
/********
* Set the current thread's priority.
*/
int
objc_thread_set_priority(int priority)
{
_objc_thread_t *t = objc_thread_id();
cthread_t cT = (cthread_t) t; /* see objc_thread_id() */
int maxPriority = __mach_get_max_thread_priority(cT, NULL);
int sys_priority = 0;
if (maxPriority == -1)
return -1;
switch (priority) {
case OBJC_THREAD_INTERACTIVE_PRIORITY:
sys_priority = maxPriority;
break;
case OBJC_THREAD_BACKGROUND_PRIORITY:
sys_priority = (maxPriority * 2) / 3;
break;
case OBJC_THREAD_LOW_PRIORITY:
sys_priority = maxPriority / 3;
break;
default:
return -1;
}
if (sys_priority == 0)
return -1;
if (cthread_priority(cT, sys_priority, 0) == KERN_SUCCESS)
return 0; /* Changed priority. End. */
return -1; /* Failed. */
}
/********
* Return the current thread's priority [well, whatever it is closest to].
*/
int
objc_thread_get_priority(void)
{
_objc_thread_t *t = objc_thread_id();
cthread_t cT = (cthread_t) t; /* see objc_thread_id() */
int basePriority;
int maxPriority;
int sys_priority = 0;
int interactiveT, backgroundT, lowT; /* threasholds */
maxPriority = __mach_get_max_thread_priority(cT, &basePriority);
if(maxPriority == -1)
return -1;
if (basePriority > ( (maxPriority * 2) / 3))
return OBJC_THREAD_INTERACTIVE_PRIORITY; /* interactive priority
*/
if (basePriority > ( maxPriority / 3))
return OBJC_THREAD_BACKGROUND_PRIORITY; /* background priority
*/
return OBJC_THREAD_LOW_PRIORITY; /* everything else is low */
}
/********
* Yield our process time to another thread. Any BUSY waiting that is done
* by a thread should use this function to make sure that other threads can
* make progress even on a lazy uniprocessor system.
*/
void
objc_thread_yield(void)
{
cthread_yield(); /* Yield to equal thread. */
}
/********
* Terminate the current tread. Doesn't return anything. Doesn't return.
* Actually, if it failed returns -1.
*/
int
objc_thread_exit(void)
{
objc_mutex_lock(__objc_runtime_mutex);
__objc_runtime_threads_alive--;
objc_mutex_unlock(__objc_runtime_mutex);
cthread_exit(&__objc_thread_exit_status); /* Terminate thread. */
return -1;
}
/********
* Returns an integer value which uniquely describes a thread. Must not be
* NULL which is reserved as a marker for "no thread".
*/
_objc_thread_t
objc_thread_id(void)
{
cthread_t self = cthread_self();
return (_objc_thread_t)self;
}
/********
* Sets the thread's local storage pointer. Returns 0 if successful or -1
* if failed.
*/
int
objc_thread_set_data(void *value)
{
cthread_set_data(cthread_self(), (any_t) value);
return 0;
}
/********
* Returns the thread's local storage pointer. Returns NULL on failure.
*/
void *
objc_thread_get_data(void)
{
return (void *) cthread_data(cthread_self());
}
/********
* Allocate a mutex. Return the mutex pointer if successful or NULL if the
* allocation failed for any reason.
*/
_objc_mutex_t
objc_mutex_allocate(void)
{
_objc_mutex_t mutex;
int err = 0;
if (!(mutex = (_objc_mutex_t)__objc_xmalloc(sizeof(struct _objc_mutex))))
return NULL; /* Abort if malloc failed. */
err = mutex_init(&(mutex->lock));
if (err != 0) { /* System init failed? */
free(mutex); /* Yes, free local memory. */
return NULL; /* Abort. */
}
mutex->owner = (_objc_thread_t) -1; /* No owner. */
mutex->depth = 0; /* No locks. */
return mutex; /* Return mutex handle. */
}
/********
* Deallocate a mutex. Note that this includes an implicit mutex_lock to
* insure that no one else is using the lock. It is legal to deallocate
* a lock if we have a lock on it, but illegal to deallocate a lock held
* by anyone else.
* Returns the number of locks on the thread. (1 for deallocate).
*/
int
objc_mutex_deallocate(_objc_mutex_t mutex)
{
int depth; /* # of locks on mutex. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
depth = objc_mutex_lock(mutex); /* Must have lock. */
mutex_unlock(&(mutex->lock)); /* Must unlock system mutex.*/
mutex_clear(&(mutex->lock)); /* Free system mutex. */
free(mutex); /* Free memory. */
return depth; /* Return last depth. */
}
/********
* Grab a lock on a mutex. If this thread already has a lock on this mutex
* then we increment the lock count. If another thread has a lock on the
* mutex we block and wait for the thread to release the lock.
* Returns the lock count on the mutex held by this thread.
*/
int
objc_mutex_lock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner == thread_id) /* Already own lock? */
return ++mutex->depth; /* Yes, increment depth. */
mutex_lock(&(mutex->lock)); /* Lock cthread mutex. */
mutex->owner = thread_id; /* Mark thread as owner. */
return mutex->depth = 1; /* Increment depth to end. */
}
/********
* Try to grab a lock on a mutex. If this thread already has a lock on
* this mutex then we increment the lock count and return it. If another
* thread has a lock on the mutex returns -1.
*/
int
objc_mutex_trylock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner == thread_id) /* Already own lock? */
return ++mutex->depth; /* Yes, increment depth. */
if (mutex_try_lock(&(mutex->lock)) == 0) /* Lock cthread mutex. */
return -1; /* Failed, abort. */
mutex->owner = thread_id; /* Mark thread as owner. */
return mutex->depth = 1; /* Increment depth to end. */
}
/********
* Decrements the lock count on this mutex by one. If the lock count reaches
* zero, release the lock on the mutex. Returns the lock count on the mutex.
* It is an error to attempt to unlock a mutex which this thread doesn't hold
* in which case return -1 and the mutex is unaffected.
* Will also return -1 if the mutex free fails.
*/
int
objc_mutex_unlock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner != thread_id) /* Does some else own lock? */
return -1; /* Yes, abort. */
if (mutex->depth > 1) /* Released last lock? */
return --mutex->depth; /* No, Decrement depth, end.*/
mutex->depth = 0; /* Yes, reset depth to 0. */
mutex->owner = (_objc_thread_t) -1; /* Set owner to "no thread".*/
mutex_unlock(&(mutex->lock)); /* unlock cthread mutex. */
return 0; /* No, return success. */
}
/* GNU Objective C Runtime Thread Interface - OS/2 emx Implementation
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Thomas Baier (baier@ci.tuwien.ac.at)
This file is included into thread.c
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 2, or (at your option) any later version.
GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* As a special exception, if you link this library with files compiled with
GCC to produce an executable, this does not cause the resulting executable
to be covered by the GNU General Public License. This exception does not
however invalidate any other reasons why the executable file might be
covered by the GNU General Public License. */
#define INCL_DOSSEMAPHORES
#define INCL_DOSPROCESS
/*
* conflicts with objc.h: SEL, BOOL, id
* solution: prefixing those with _OS2_ before including <os2.h>
*/
#define SEL _OS2_SEL
#define BOOL _OS2_BOOL
#define id _OS2_id
#include <os2.h>
#undef id
#undef SEL
#undef BOOL
#include <stdlib.h>
/********
* This structure represents a single mutual exclusion lock. Lock semantics
* are detailed with the subsequent functions. We use whatever lock is
* provided by the system. We augment it with depth and current owner id
* fields to implement and re-entrant lock.
*/
struct _objc_mutex
{
volatile _objc_thread_t owner; /* Id of thread that owns. */
volatile int depth; /* # of acquires. */
HMTX handle; /* OS/2 mutex HANDLE. */
};
/*****************************************************************************
* Static variables.
*/
/* none needed for OS/2 */
/********
* Initialize the threads subsystem. Returns 0 if successful, or -1 if no
* thread support is available.
*/
int
__objc_init_thread_system(void)
{
DEBUG_PRINTF("__objc_init_thread_system (os2-emx)\n");
/* no initialization of thread subsystem */
return 0; /* Yes, return success. */
}
int
__objc_fini_thread_system(void)
{
/* no termination code for thread subsystem */
return 0;
}
/********
* Create a new thread of execution and return its id. Return NULL if fails.
* The new thread starts in "func" with the given argument.
*/
_objc_thread_t
objc_thread_create(void (*func)(void *arg), void *arg)
{
int thread_id = 0; /* id of the newly created thread */
objc_mutex_lock(__objc_runtime_mutex);
/* create a thread calling "func", args "arg", stack size 32768 bytes */
if ((thread_id = _beginthread (func,NULL,32768,arg)) < 0)
thread_id = 0;
else
__objc_runtime_threads_alive++;
objc_mutex_unlock(__objc_runtime_mutex);
return (_objc_thread_t)thread_id;
}
/********
* Set the current thread's priority.
*/
int
objc_thread_set_priority(int priority)
{
ULONG sys_class = 0;
ULONG sys_priority = 0;
/* OBJC_THREAD_INTERACTIVE_PRIORITY -> PRTYC_FOREGROUNDSERVER
* OBJC_THREAD_BACKGROUND_PRIORITY -> PRTYC_REGULSR
* OBJC_THREAD_LOW_PRIORITY -> PRTYC_IDLETIME */
switch (priority) {
case OBJC_THREAD_INTERACTIVE_PRIORITY:
sys_class = PRTYC_REGULAR;
sys_priority = 10;
break;
default:
case OBJC_THREAD_BACKGROUND_PRIORITY:
sys_class = PRTYC_IDLETIME;
sys_priority = 25;
break;
case OBJC_THREAD_LOW_PRIORITY:
sys_class = PRTYC_IDLETIME;
sys_priority = 0;
break;
}
if (!DosSetPriority (PRTYS_THREAD,sys_class,sys_priority,*_threadid))
return 0; /* Changed priority. End. */
return -1; /* Failed. */
}
/********
* Return the current thread's priority.
*/
int
objc_thread_get_priority(void)
{
PTIB ptib;
PPIB ppib;
DosGetInfoBlocks (&ptib,&ppib); /* get information about current thread */
switch (ptib->tib_ptib2->tib2_ulpri) {
case PRTYC_IDLETIME:
case PRTYC_REGULAR:
case PRTYC_TIMECRITICAL:
case PRTYC_FOREGROUNDSERVER:
default:
return OBJC_THREAD_INTERACTIVE_PRIORITY;
}
return -1; /* Couldn't get priority. */
}
/********
* Yield our process time to another thread. Any BUSY waiting that is done
* by a thread should use this function to make sure that other threads can
* make progress even on a lazy uniprocessor system.
*/
void
objc_thread_yield(void)
{
DosSleep (0); /* Yield to equal thread. */
}
/********
* Terminate the current tread. Doesn't return anything. Doesn't return.
* Actually, if it failed returns -1.
*/
int
objc_thread_exit(void)
{
objc_mutex_lock(__objc_runtime_mutex);
__objc_runtime_threads_alive--;
objc_mutex_unlock(__objc_runtime_mutex);
_endthread (); /* terminate the thread, NEVER use DosExit () */
return -1;
}
/********
* Returns an integer value which uniquely describes a thread. Must not be
* -1 which is reserved as a marker for "no thread".
*/
_objc_thread_t
objc_thread_id(void)
{
return (_objc_thread_t) *_threadid; /* Return thread id. */
}
/********
* Sets the thread's local storage pointer. Returns 0 if successful or -1
* if failed.
*/
int
objc_thread_set_data(void *value)
{
*_threadstore () = value;
return 0;
}
/********
* Returns the thread's local storage pointer. Returns NULL on failure.
*/
void *
objc_thread_get_data(void)
{
return *_threadstore ();
}
/********
* Allocate a mutex. Return the mutex pointer if successful or NULL if
* the allocation fails for any reason.
*/
_objc_mutex_t
objc_mutex_allocate(void)
{
_objc_mutex_t mutex;
int err = 0;
if (!(mutex = (_objc_mutex_t)__objc_xmalloc(sizeof(struct _objc_mutex))))
return NULL; /* Abort if malloc failed. */
if (DosCreateMutexSem (NULL,&(mutex->handle),0L,0) > 0) {
free (mutex);
return NULL;
}
mutex->owner = NULL; /* No owner. */
mutex->depth = 0; /* No locks. */
return mutex; /* Return mutex handle. */
}
/********
* Deallocate a mutex. Note that this includes an implicit mutex_lock to
* insure that no one else is using the lock. It is legal to deallocate
* a lock if we have a lock on it, but illegal to deallotcate a lock held
* by anyone else.
* Returns the number of locks on the thread. (1 for deallocate).
*/
int
objc_mutex_deallocate(_objc_mutex_t mutex)
{
int depth; /* # of locks on mutex. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
depth = objc_mutex_lock(mutex); /* Must have lock. */
DosCloseMutexSem (mutex->handle);
free(mutex); /* Free memory. */
return depth; /* Return last depth. */
}
/********
* Grab a lock on a mutex. If this thread already has a lock on this mutex
* then we increment the lock count. If another thread has a lock on the
* mutex we block and wait for the thread to release the lock.
* Returns the lock count on the mutex held by this thread.
*/
int
objc_mutex_lock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner == thread_id) /* Already own lock? */
return ++mutex->depth; /* Yes, increment depth. */
if (DosRequestMutexSem (mutex->handle,-1L) != 0)
return -1;
mutex->owner = thread_id; /* Mark thread as owner. */
return ++mutex->depth; /* Increment depth to end. */
}
/********
* Try to grab a lock on a mutex. If this thread already has a lock on
* this mutex then we increment the lock count and return it. If another
* thread has a lock on the mutex returns -1.
*/
int
objc_mutex_trylock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner == thread_id) /* Already own lock? */
return ++mutex->depth; /* Yes, increment depth. */
if (DosRequestMutexSem (mutex->handle,0L) != 0)
return -1;
mutex->owner = thread_id; /* Mark thread as owner. */
return ++mutex->depth; /* Increment depth to end. */
}
/********
* Decrements the lock count on this mutex by one. If the lock count reaches
* zero, release the lock on the mutex. Returns the lock count on the mutex.
* It is an error to attempt to unlock a mutex which this thread doesn't hold
* in which case return -1 and the mutex is unaffected.
* Will also return -1 if the mutex free fails.
*/
int
objc_mutex_unlock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner != thread_id) /* Does some else own lock? */
return -1; /* Yes, abort. */
if (mutex->depth > 1) /* Released last lock? */
return --mutex->depth; /* No, Decrement depth, end.*/
mutex->depth = 0; /* Yes, reset depth to 0. */
mutex->owner = NULL; /* Set owner to "no thread".*/
if (DosReleaseMutexSem(mutex->handle) != 0)
return -1; /* Failed, abort. */
return 0; /* No, return success. */
}
/* GNU Objective C Runtime Thread Interface for POSIX compliant threads
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Galen C. Hunt (gchunt@cs.rochester.edu)
Modified for Linux & Pthreads: Kai-Uwe Sattler (kus@iti.cs.uni-magdeburg.de)
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 2, or (at your option) any later version.
GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* As a special exception, if you link this library with files compiled with
GCC to produce an executable, this does not cause the resulting executable
to be covered by the GNU General Public License. This exception does not
however invalidate any other reasons why the executable file might be
covered by the GNU General Public License. */
#include <pthread.h>
/********
* This structure represents a single mutual exclusion lock. Lock semantics
* are detailed with the subsequent functions. We use whatever lock is
* provided by the system. We augment it with depth and current owner id
* fields to implement and re-entrant lock.
*/
struct _objc_mutex
{
volatile _objc_thread_t owner; /* Id of thread that owns. */
volatile int depth; /* # of acquires. */
pthread_mutex_t lock; /* pthread mutex. */
};
/*****************************************************************************
* Static variables.
*/
static pthread_key_t __objc_thread_data_key; /* Data key for thread data.*/
/********
* Initialize the threads subsystem. Returns 0 if successful, or -1 if no
* thread support is available.
*/
int
__objc_init_thread_system(void)
{
if (pthread_key_create(&__objc_thread_data_key, NULL) == 0)
return 0; /* Yes, return success. */
return -1; /* Failed. */
}
int
__objc_fini_thread_system(void)
{
return 0;
}
/********
* Create a new thread of execution and return its id. Return NULL if fails.
* The new thread starts in "func" with the given argument.
*/
_objc_thread_t
objc_thread_create(void (*func)(void *arg), void *arg)
{
_objc_thread_t thread_id = NULL; /* Detached thread id. */
pthread_t new_thread_handle; /* DCE thread handle. */
objc_mutex_lock(__objc_runtime_mutex);
if (pthread_create(&new_thread_handle, NULL,
(void *)func, arg) == 0) {
thread_id = (_objc_thread_t) new_thread_handle;
pthread_detach(new_thread_handle); /* Fully detach thread. */
__objc_runtime_threads_alive++;
}
objc_mutex_unlock(__objc_runtime_mutex);
return thread_id;
}
/********
* Set the current thread's priority.
*/
int
objc_thread_set_priority(int priority)
{
#if 0 /* no get/set priority in Linux pthreads */
int sys_priority = 0;
switch (priority) {
case OBJC_THREAD_INTERACTIVE_PRIORITY:
sys_priority = (PRI_FG_MIN_NP + PRI_FG_MAX_NP) / 2;
break;
default:
case OBJC_THREAD_BACKGROUND_PRIORITY:
sys_priority = (PRI_BG_MIN_NP + PRI_BG_MAX_NP) / 2;
break;
case OBJC_THREAD_LOW_PRIORITY:
sys_priority = (PRI_BG_MIN_NP + PRI_BG_MAX_NP) / 2;
break;
}
if (pthread_setprio(pthread_self(), sys_priority) >= 0)
return 0; /* Changed priority. End. */
#endif
return -1; /* Failed. */
}
/********
* Return the current thread's priority.
*/
int
objc_thread_get_priority(void)
{
#if 0 /* no get/set priority in Linux pthreads */
int sys_priority; /* DCE thread priority. */
if ((sys_priority = pthread_getprio(pthread_self())) >= 0) {
if (sys_priority >= PRI_FG_MIN_NP && sys_priority <= PRI_FG_MAX_NP)
return OBJC_THREAD_INTERACTIVE_PRIORITY;
if (sys_priority >= PRI_BG_MIN_NP && sys_priority <= PRI_BG_MAX_NP)
return OBJC_THREAD_BACKGROUND_PRIORITY;
return OBJC_THREAD_LOW_PRIORITY;
}
#endif
return -1; /* Couldn't get priority. */
}
/********
* Yield our process time to another thread. Any BUSY waiting that is done
* by a thread should use this function to make sure that other threads can
* make progress even on a lazy uniprocessor system.
*/
void
objc_thread_yield(void)
{
pthread_yield(); /* Yield to equal thread. */
}
/********
* Terminate the current tread. Doesn't return anything. Doesn't return.
* Actually, if it failed returns -1.
*/
int
objc_thread_exit(void)
{
objc_mutex_lock(__objc_runtime_mutex);
__objc_runtime_threads_alive--;
objc_mutex_unlock(__objc_runtime_mutex);
pthread_exit(&__objc_thread_exit_status); /* Terminate thread. */
return -1;
}
/********
* Returns an integer value which uniquely describes a thread. Must not be
* -1 which is reserved as a marker for "no thread".
*/
_objc_thread_t
objc_thread_id(void)
{
pthread_t self = pthread_self();
return (_objc_thread_t) self; /* Return thread handle. */
}
/********
* Sets the thread's local storage pointer. Returns 0 if successful or -1
* if failed.
*/
int
objc_thread_set_data(void *value)
{
if (pthread_setspecific(__objc_thread_data_key, (void *)value) == 0)
return 0; /* Return thread data. */
return -1;
}
/********
* Returns the thread's local storage pointer. Returns NULL on failure.
*/
void *
objc_thread_get_data(void)
{
return pthread_getspecific(__objc_thread_data_key);
}
/********
* Allocate a mutex. Return the mutex pointer if successful or NULL if
* the allocation fails for any reason.
*/
_objc_mutex_t
objc_mutex_allocate(void)
{
_objc_mutex_t mutex;
int err = 0;
if (!(mutex = (_objc_mutex_t)__objc_xmalloc(sizeof(struct _objc_mutex))))
return NULL; /* Abort if malloc failed. */
err = pthread_mutex_init(&mutex->lock, NULL);
if (err != 0) { /* System init failed? */
free(mutex); /* Yes, free local memory. */
return NULL; /* Abort. */
}
mutex->owner = NULL; /* No owner. */
mutex->depth = 0; /* No locks. */
return mutex; /* Return mutex handle. */
}
/********
* Deallocate a mutex. Note that this includes an implicit mutex_lock to
* insure that no one else is using the lock. It is legal to deallocate
* a lock if we have a lock on it, but illegal to deallotcate a lock held
* by anyone else.
* Returns the number of locks on the thread. (1 for deallocate).
*/
int
objc_mutex_deallocate(_objc_mutex_t mutex)
{
int depth; /* # of locks on mutex. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
depth = objc_mutex_lock(mutex); /* Must have lock. */
pthread_mutex_unlock(&mutex->lock); /* Must unlock system mutex.*/
pthread_mutex_destroy(&mutex->lock); /* Free system mutex. */
free(mutex); /* Free memory. */
return depth; /* Return last depth. */
}
/********
* Grab a lock on a mutex. If this thread already has a lock on this mutex
* then we increment the lock count. If another thread has a lock on the
* mutex we block and wait for the thread to release the lock.
* Returns the lock count on the mutex held by this thread.
*/
int
objc_mutex_lock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner == thread_id) /* Already own lock? */
return ++mutex->depth; /* Yes, increment depth. */
if (pthread_mutex_lock(&mutex->lock) != 0) /* Lock DCE system mutex. */
return -1; /* Failed, abort. */
mutex->owner = thread_id; /* Mark thread as owner. */
return mutex->depth = 1; /* Increment depth to end. */
}
/********
* Try to grab a lock on a mutex. If this thread already has a lock on
* this mutex then we increment the lock count and return it. If another
* thread has a lock on the mutex returns -1.
*/
int
objc_mutex_trylock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner == thread_id) /* Already own lock? */
return ++mutex->depth; /* Yes, increment depth. */
if (pthread_mutex_trylock(&mutex->lock) != 1) /* Lock DCE system mutex. */
return -1; /* Failed, abort. */
mutex->owner = thread_id; /* Mark thread as owner. */
return mutex->depth = 1; /* Increment depth to end. */
}
/********
* Decrements the lock count on this mutex by one. If the lock count reaches
* zero, release the lock on the mutex. Returns the lock count on the mutex.
* It is an error to attempt to unlock a mutex which this thread doesn't hold
* in which case return -1 and the mutex is unaffected.
* Will also return -1 if the mutex free fails.
*/
int
objc_mutex_unlock(_objc_mutex_t mutex)
{
_objc_thread_t thread_id; /* Cache our thread id. */
if (!mutex) /* Is argument bad? */
return -1; /* Yes, abort. */
thread_id = objc_thread_id(); /* Get this thread's id. */
if (mutex->owner != thread_id) /* Does some else own lock? */
return -1; /* Yes, abort. */
if (mutex->depth > 1) /* Released last lock? */
return --mutex->depth; /* No, Decrement depth, end.*/
mutex->depth = 0; /* Yes, reset depth to 0. */
mutex->owner = NULL; /* Set owner to "no thread".*/
if (pthread_mutex_unlock(&mutex->lock) != 0) /* Unlock system mutex. */
return -1; /* Failed, abort. */
return 0; /* No, return success. */
}
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