Commit fba05d9e by Richard Sandiford Committed by Richard Sandiford

match.pd handling of three-constant bitops

natch.pd tries to reassociate two bit operations if both of them have
constant operands.  However, with the polynomial integers added later,
there's no guarantee that a bit operation on two integers can be folded
at compile time.  This means that the pattern can trigger for operations
on three constants, and as things stood could endlessly oscillate
between the two associations.

This patch keeps the existing pattern for the normal case of a
non-constant first operand.  When all three operands are constant it
tries to find a pair of constants that do fold.  If none do, it keeps
the original expression as-was.

2018-01-03  Richard Sandiford  <richard.sandiford@linaro.org>
	    Alan Hayward  <alan.hayward@arm.com>
	    David Sherwood  <david.sherwood@arm.com>

gcc/
	* match.pd: Handle bit operations involving three constants
	and try to fold one pair.

Co-Authored-By: Alan Hayward <alan.hayward@arm.com>
Co-Authored-By: David Sherwood <david.sherwood@arm.com>

From-SVN: r256125
parent 0f26839a
2018-01-03 Richard Sandiford <richard.sandiford@linaro.org>
Alan Hayward <alan.hayward@arm.com>
David Sherwood <david.sherwood@arm.com>
* match.pd: Handle bit operations involving three constants
and try to fold one pair.
2018-01-03 Richard Sandiford <richard.sandiford@linaro.org>
* tree-vect-loop-manip.c: Include gimple-fold.h.
(slpeel_make_loop_iterate_ntimes): Add step, final_iv and
......@@ -1111,7 +1111,24 @@ DEFINE_INT_AND_FLOAT_ROUND_FN (RINT)
(for bitop (bit_and bit_ior bit_xor)
(simplify
(bitop (bitop @0 CONSTANT_CLASS_P@1) CONSTANT_CLASS_P@2)
(bitop @0 (bitop @1 @2))))
(if (!CONSTANT_CLASS_P (@0))
/* This is the canonical form regardless of whether (bitop @1 @2) can be
folded to a constant. */
(bitop @0 (bitop @1 @2))
/* In this case we have three constants and (bitop @0 @1) doesn't fold
to a constant. This can happen if @0 or @1 is a POLY_INT_CST and if
the values involved are such that the operation can't be decided at
compile time. Try folding one of @0 or @1 with @2 to see whether
that combination can be decided at compile time.
Keep the existing form if both folds fail, to avoid endless
oscillation. */
(with { tree cst1 = const_binop (bitop, type, @0, @2); }
(if (cst1)
(bitop @1 { cst1; })
(with { tree cst2 = const_binop (bitop, type, @1, @2); }
(if (cst2)
(bitop @0 { cst2; }))))))))
/* Try simple folding for X op !X, and X op X with the help
of the truth_valued_p and logical_inverted_value predicates. */
......
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