graphite-blocking.c (pbb_strip_mine_loop_depth): Renamed pbb_strip_mine_time_depth.
2009-08-28 Konrad Trifunovic <konrad.trifunovic@gmail.com> Sebastian Pop <sebastian.pop@amd.com> * graphite-blocking.c (pbb_strip_mine_loop_depth): Renamed pbb_strip_mine_time_depth. Changed the implementation so that transformation is expressed as a transformation on time (scatttering) dimensions. Also, ensures that the 2d+1 scheduling format is preserved. (pbb_strip_mine_profitable_p): Profitability is based on the iteration number of a given time (scattering) dimension, and not on a original loop depth dimension. (pbb_strip_mine): Call pbb_number_of_iterations_at_time. (pbb_do_strip_mine): Call psct_dynamic_dim. * graphite-poly.c (pbb_number_of_iterations_at_time): New. * graphite-poly.h (pbb_number_of_iterations_at_time): Declared. (pbb_nb_dynamic_scattering_transform): New. (psct_dynamic_dim): New. Co-Authored-By: Sebastian Pop <sebastian.pop@amd.com> From-SVN: r151186
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