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lvzhengyang
riscv-gcc-1
Commits
8da1b058
Commit
8da1b058
authored
Jan 13, 1992
by
Richard Stallman
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8da1b058
/* Front-end tree definitions for GNU compiler.
Copyright (C) 1989 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
#include "machmode.h"
/* codes of tree nodes */
#define DEFTREECODE(SYM, STRING, TYPE, NARGS) SYM,
enum
tree_code
{
#include "tree.def"
LAST_AND_UNUSED_TREE_CODE
/* A convienent way to get a value for
NUM_TREE_CODE. */
};
#undef DEFTREECODE
/* Number of tree codes. */
#define NUM_TREE_CODES ((int)LAST_AND_UNUSED_TREE_CODE)
/* Indexed by enum tree_code, contains a character which is
`<' for a comparison expression, `1', for a unary arithmetic
expression, `2' for a binary arithmetic expression, `e' for
other types of expressions, `r' for a reference, `c' for a
constant, `d' for a decl, `t' for a type, `s' for a statement,
and `x' for anything else (TREE_LIST, IDENTIFIER, etc). */
extern
char
**
tree_code_type
;
#define TREE_CODE_CLASS(CODE) (*tree_code_type[(int) (CODE)])
/* Number of argument-words in each kind of tree-node. */
extern
int
*
tree_code_length
;
/* Names of tree components. */
extern
char
**
tree_code_name
;
/* Codes that identify the various built in functions
so that expand_call can identify them quickly. */
enum
built_in_function
{
NOT_BUILT_IN
,
BUILT_IN_ALLOCA
,
BUILT_IN_ABS
,
BUILT_IN_FABS
,
BUILT_IN_LABS
,
BUILT_IN_FFS
,
BUILT_IN_DIV
,
BUILT_IN_LDIV
,
BUILT_IN_FFLOOR
,
BUILT_IN_FCEIL
,
BUILT_IN_FMOD
,
BUILT_IN_FREM
,
BUILT_IN_MEMCPY
,
BUILT_IN_MEMCMP
,
BUILT_IN_MEMSET
,
BUILT_IN_STRCPY
,
BUILT_IN_STRCMP
,
BUILT_IN_STRLEN
,
BUILT_IN_FSQRT
,
BUILT_IN_GETEXP
,
BUILT_IN_GETMAN
,
BUILT_IN_SAVEREGS
,
BUILT_IN_CLASSIFY_TYPE
,
BUILT_IN_NEXT_ARG
,
BUILT_IN_ARGS_INFO
,
BUILT_IN_CONSTANT_P
,
BUILT_IN_FRAME_ADDRESS
,
BUILT_IN_RETURN_ADDRESS
,
BUILT_IN_CALLER_RETURN_ADDRESS
,
/* C++ extensions */
BUILT_IN_NEW
,
BUILT_IN_VEC_NEW
,
BUILT_IN_DELETE
,
BUILT_IN_VEC_DELETE
};
/* The definition of tree nodes fills the next several pages. */
/* A tree node can represent a data type, a variable, an expression
or a statement. Each node has a TREE_CODE which says what kind of
thing it represents. Some common codes are:
INTEGER_TYPE -- represents a type of integers.
ARRAY_TYPE -- represents a type of pointer.
VAR_DECL -- represents a declared variable.
INTEGER_CST -- represents a constant integer value.
PLUS_EXPR -- represents a sum (an expression).
As for the contents of a tree node: there are some fields
that all nodes share. Each TREE_CODE has various special-purpose
fields as well. The fields of a node are never accessed directly,
always through accessor macros. */
/* This type is used everywhere to refer to a tree node. */
typedef
union
tree_node
*
tree
;
#define NULL_TREE (tree) NULL
/* Every kind of tree node starts with this structure,
so all nodes have these fields.
See the accessor macros, defined below, for documentation of the fields. */
struct
tree_common
{
union
tree_node
*
chain
;
union
tree_node
*
type
;
#ifdef ONLY_INT_FIELDS
unsigned
int
code
:
8
;
#else
enum
tree_code
code
:
8
;
#endif
unsigned
side_effects_flag
:
1
;
unsigned
constant_flag
:
1
;
unsigned
permanent_flag
:
1
;
unsigned
addressable_flag
:
1
;
unsigned
volatile_flag
:
1
;
unsigned
readonly_flag
:
1
;
unsigned
unsigned_flag
:
1
;
unsigned
asm_written_flag
:
1
;
unsigned
used_flag
:
1
;
unsigned
raises_flag
:
1
;
unsigned
static_flag
:
1
;
unsigned
public_flag
:
1
;
unsigned
private_flag
:
1
;
unsigned
protected_flag
:
1
;
unsigned
lang_flag_0
:
1
;
unsigned
lang_flag_1
:
1
;
unsigned
lang_flag_2
:
1
;
unsigned
lang_flag_3
:
1
;
unsigned
lang_flag_4
:
1
;
unsigned
lang_flag_5
:
1
;
unsigned
lang_flag_6
:
1
;
/* There is room for two more flags. */
};
/* Define accessors for the fields that all tree nodes have
(though some fields are not used for all kinds of nodes). */
/* The tree-code says what kind of node it is.
Codes are defined in tree.def. */
#define TREE_CODE(NODE) ((enum tree_code) (NODE)->common.code)
#define TREE_SET_CODE(NODE, VALUE) ((NODE)->common.code = (int) (VALUE))
/* In all nodes that are expressions, this is the data type of the expression.
In POINTER_TYPE nodes, this is the type that the pointer points to.
In ARRAY_TYPE nodes, this is the type of the elements. */
#define TREE_TYPE(NODE) ((NODE)->common.type)
/* Nodes are chained together for many purposes.
Types are chained together to record them for being output to the debugger
(see the function `chain_type').
Decls in the same scope are chained together to record the contents
of the scope.
Statement nodes for successive statements used to be chained together.
Often lists of things are represented by TREE_LIST nodes that
are chained together. */
#define TREE_CHAIN(NODE) ((NODE)->common.chain)
/* Given an expression as a tree, strip any NON_LVALUE_EXPRs and NOP_EXPRs
that don't change the machine mode. */
#define STRIP_NOPS(EXP) \
while ((TREE_CODE (EXP) == NOP_EXPR \
|| TREE_CODE (EXP) == CONVERT_EXPR \
|| TREE_CODE (EXP) == NON_LVALUE_EXPR) \
&& (TYPE_MODE (TREE_TYPE (EXP)) \
== TYPE_MODE (TREE_TYPE (TREE_OPERAND (EXP, 0))))) \
(EXP) = TREE_OPERAND (EXP, 0);
/* Define many boolean fields that all tree nodes have. */
/* In VAR_DECL nodes, nonzero means address of this is needed.
So it cannot be in a register.
In a FUNCTION_DECL, nonzero means its address is needed.
So it must be compiled even if it is an inline function.
In CONSTRUCTOR nodes, it means object constructed must be in memory.
In LABEL_DECL nodes, it means a goto for this label has been seen
from a place outside all binding contours that restore stack levels.
In ..._TYPE nodes, it means that objects of this type must
be fully addressable. This means that pieces of this
object cannot go into register parameters, for example.
In IDENTIFIER_NODEs, this means that some extern decl for this name
had its address taken. That matters for inline functions. */
#define TREE_ADDRESSABLE(NODE) ((NODE)->common.addressable_flag)
/* In a VAR_DECL, nonzero means allocate static storage.
In a FUNCTION_DECL, currently nonzero if function has been defined.
In a CONSTRUCTOR, nonzero means allocate static storage. */
#define TREE_STATIC(NODE) ((NODE)->common.static_flag)
/* In a CONVERT_EXPR or NOP_EXPR, this means the node was made
implicitly and should not lead to an "unused value" warning. */
#define TREE_NO_UNUSED_WARNING(NODE) ((NODE)->common.static_flag)
/* Nonzero for a TREE_LIST or TREE_VEC node means that the derivation
chain is via a `virtual' declaration. */
#define TREE_VIA_VIRTUAL(NODE) ((NODE)->common.static_flag)
/* In a VAR_DECL or FUNCTION_DECL,
nonzero means name is to be accessible from outside this module.
In an identifier node, nonzero means a external declaration
accesible from outside this module was previously seen
for this name in an inner scope. */
#define TREE_PUBLIC(NODE) ((NODE)->common.public_flag)
/* Nonzero for TREE_LIST or TREE_VEC node means that the path to the
base class is via a `public' declaration, which preserves public
fields from the base class as public. */
#define TREE_VIA_PUBLIC(NODE) ((NODE)->common.public_flag)
/* In any expression, nonzero means it has side effects or reevaluation
of the whole expression could produce a different value.
This is set if any subexpression is a function call, a side effect
or a reference to a volatile variable.
In a ..._DECL, this is set only if the declaration said `volatile'. */
#define TREE_SIDE_EFFECTS(NODE) ((NODE)->common.side_effects_flag)
/* Nonzero means this expression is volatile in the C sense:
its address should be of type `volatile WHATEVER *'.
In other words, the declared item is volatile qualified.
This is used in _DECL nodes and _REF nodes.
In a ..._TYPE node, means this type is volatile-qualified.
But use TYPE_VOLATILE instead of this macro when the node is a type,
because eventually we may make that a different bit.
If this bit is set in an expression, so is TREE_SIDE_EFFECTS. */
#define TREE_THIS_VOLATILE(NODE) ((NODE)->common.volatile_flag)
/* In a VAR_DECL, PARM_DECL or FIELD_DECL, or any kind of ..._REF node,
nonzero means it may not be the lhs of an assignment.
In a ..._TYPE node, means this type is const-qualified
(but the macro TYPE_READONLY should be used instead of this macro
when the node is a type). */
#define TREE_READONLY(NODE) ((NODE)->common.readonly_flag)
/* Value of expression is constant.
Always appears in all ..._CST nodes.
May also appear in an arithmetic expression, an ADDR_EXPR or a CONSTRUCTOR
if the value is constant. */
#define TREE_CONSTANT(NODE) ((NODE)->common.constant_flag)
/* Nonzero means permanent node;
node will continue to exist for the entire compiler run.
Otherwise it will be recycled at the end of the function. */
#define TREE_PERMANENT(NODE) ((NODE)->common.permanent_flag)
/* In INTEGER_TYPE or ENUMERAL_TYPE nodes, means an unsigned type.
In FIELD_DECL nodes, means an unsigned bit field.
The same bit is used in functions as DECL_BUILT_IN_NONANSI. */
#define TREE_UNSIGNED(NODE) ((NODE)->common.unsigned_flag)
/* Nonzero in a VAR_DECL means assembler code has been written.
Nonzero in a FUNCTION_DECL means that the function has been compiled.
This is interesting in an inline function, since it might not need
to be compiled separately.
Nonzero in a RECORD_TYPE, UNION_TYPE or ENUMERAL_TYPE
if the sdb debugging info for the type has been written. */
#define TREE_ASM_WRITTEN(NODE) ((NODE)->common.asm_written_flag)
/* Nonzero in a _DECL if the name is used in its scope.
Nonzero in an expr node means inhibit warning if value is unused.
In IDENTIFIER_NODEs, this means that some extern decl for this name
was used. */
#define TREE_USED(NODE) ((NODE)->common.used_flag)
/* Nonzero for a tree node whose evaluation could result
in the raising of an exception. Not implemented yet. */
#define TREE_RAISES(NODE) ((NODE)->common.raises_flag)
/* These are currently used in classes in C++. */
#define TREE_PRIVATE(NODE) ((NODE)->common.private_flag)
#define TREE_PROTECTED(NODE) ((NODE)->common.protected_flag)
#define TREE_LANG_FLAG_0(NODE) ((NODE)->common.lang_flag_0)
#define TREE_LANG_FLAG_1(NODE) ((NODE)->common.lang_flag_1)
#define TREE_LANG_FLAG_2(NODE) ((NODE)->common.lang_flag_2)
#define TREE_LANG_FLAG_3(NODE) ((NODE)->common.lang_flag_3)
#define TREE_LANG_FLAG_4(NODE) ((NODE)->common.lang_flag_4)
#define TREE_LANG_FLAG_5(NODE) ((NODE)->common.lang_flag_5)
#define TREE_LANG_FLAG_6(NODE) ((NODE)->common.lang_flag_6)
/* Define additional fields and accessors for nodes representing constants. */
/* In an INTEGER_CST node. These two together make a 64 bit integer.
If the data type is signed, the value is sign-extended to 64 bits
even though not all of them may really be in use.
In an unsigned constant shorter than 64 bits, the extra bits are 0. */
#define TREE_INT_CST_LOW(NODE) ((NODE)->int_cst.int_cst_low)
#define TREE_INT_CST_HIGH(NODE) ((NODE)->int_cst.int_cst_high)
#define INT_CST_LT(A, B) \
(TREE_INT_CST_HIGH (A) < TREE_INT_CST_HIGH (B) \
|| (TREE_INT_CST_HIGH (A) == TREE_INT_CST_HIGH (B) \
&& ((unsigned) TREE_INT_CST_LOW (A) < (unsigned) TREE_INT_CST_LOW (B))))
#define INT_CST_LT_UNSIGNED(A, B) \
((unsigned) TREE_INT_CST_HIGH (A) < (unsigned) TREE_INT_CST_HIGH (B) \
|| ((unsigned) TREE_INT_CST_HIGH (A) == (unsigned) TREE_INT_CST_HIGH (B) \
&& ((unsigned) TREE_INT_CST_LOW (A) < (unsigned) TREE_INT_CST_LOW (B))))
struct
tree_int_cst
{
char
common
[
sizeof
(
struct
tree_common
)];
long
int_cst_low
;
long
int_cst_high
;
};
/* In REAL_CST, STRING_CST, COMPLEX_CST nodes, and CONSTRUCTOR nodes,
and generally in all kinds of constants that could
be given labels (rather than being immediate). */
#define TREE_CST_RTL(NODE) ((NODE)->real_cst.rtl)
/* In a REAL_CST node. */
/* We can represent a real value as either a `double' or a string.
Strings don't allow for any optimization, but they do allow
for cross-compilation. */
#define TREE_REAL_CST(NODE) ((NODE)->real_cst.real_cst)
#include "real.h"
struct
tree_real_cst
{
char
common
[
sizeof
(
struct
tree_common
)];
struct
rtx_def
*
rtl
;
/* acts as link to register transfer language
(rtl) info */
REAL_VALUE_TYPE
real_cst
;
};
/* In a STRING_CST */
#define TREE_STRING_LENGTH(NODE) ((NODE)->string.length)
#define TREE_STRING_POINTER(NODE) ((NODE)->string.pointer)
struct
tree_string
{
char
common
[
sizeof
(
struct
tree_common
)];
struct
rtx_def
*
rtl
;
/* acts as link to register transfer language
(rtl) info */
int
length
;
char
*
pointer
;
};
/* In a COMPLEX_CST node. */
#define TREE_REALPART(NODE) ((NODE)->complex.real)
#define TREE_IMAGPART(NODE) ((NODE)->complex.imag)
struct
tree_complex
{
char
common
[
sizeof
(
struct
tree_common
)];
struct
rtx_def
*
rtl
;
/* acts as link to register transfer language
(rtl) info */
union
tree_node
*
real
;
union
tree_node
*
imag
;
};
/* Define fields and accessors for some special-purpose tree nodes. */
#define IDENTIFIER_LENGTH(NODE) ((NODE)->identifier.length)
#define IDENTIFIER_POINTER(NODE) ((NODE)->identifier.pointer)
#define IDENTIFIER_VIRTUAL_P(NODE) TREE_LANG_FLAG_1(NODE)
struct
tree_identifier
{
char
common
[
sizeof
(
struct
tree_common
)];
int
length
;
char
*
pointer
;
};
/* In a TREE_LIST node. */
#define TREE_PURPOSE(NODE) ((NODE)->list.purpose)
#define TREE_VALUE(NODE) ((NODE)->list.value)
struct
tree_list
{
char
common
[
sizeof
(
struct
tree_common
)];
union
tree_node
*
purpose
;
union
tree_node
*
value
;
};
/* In a TREE_VEC node. */
#define TREE_VEC_LENGTH(NODE) ((NODE)->vec.length)
#define TREE_VEC_ELT(NODE,I) ((NODE)->vec.a[I])
#define TREE_VEC_END(NODE) (&((NODE)->vec.a[(NODE)->vec.length]))
struct
tree_vec
{
char
common
[
sizeof
(
struct
tree_common
)];
int
length
;
union
tree_node
*
a
[
1
];
};
/* Define fields and accessors for some nodes that represent expressions. */
/* In a SAVE_EXPR node. */
#define SAVE_EXPR_CONTEXT(NODE) TREE_OPERAND(NODE, 1)
#define SAVE_EXPR_RTL(NODE) (*(struct rtx_def **) &(NODE)->exp.operands[2])
/* In a RTL_EXPR node. */
#define RTL_EXPR_SEQUENCE(NODE) (*(struct rtx_def **) &(NODE)->exp.operands[0])
#define RTL_EXPR_RTL(NODE) (*(struct rtx_def **) &(NODE)->exp.operands[1])
/* In a CALL_EXPR node. */
#define CALL_EXPR_RTL(NODE) (*(struct rtx_def **) &(NODE)->exp.operands[2])
/* In a CONSTRUCTOR node. */
#define CONSTRUCTOR_ELTS(NODE) TREE_OPERAND (NODE, 1)
/* In a BLOCK node. */
#define BLOCK_VARS(NODE) ((NODE)->exp.operands[0])
#define BLOCK_TYPE_TAGS(NODE) ((NODE)->exp.operands[1])
#define BLOCK_SUBBLOCKS(NODE) ((NODE)->exp.operands[2])
#define BLOCK_SUPERCONTEXT(NODE) ((NODE)->exp.operands[3])
/* Note: when changing this, make sure to find the places
that use chainon or nreverse. */
#define BLOCK_CHAIN(NODE) TREE_CHAIN (NODE)
/* Nonzero means that this block is prepared to handle exceptions
listed in the BLOCK_VARS slot. */
#define BLOCK_HANDLER_BLOCK(NODE) TREE_PROTECTED(NODE)
/* In ordinary expression nodes. */
#define TREE_OPERAND(NODE, I) ((NODE)->exp.operands[I])
#define TREE_COMPLEXITY(NODE) ((NODE)->exp.complexity)
struct
tree_exp
{
char
common
[
sizeof
(
struct
tree_common
)];
int
complexity
;
union
tree_node
*
operands
[
1
];
};
/* Define fields and accessors for nodes representing data types. */
/* See tree.def for documentation of the use of these fields.
Look at the documentation of the various ..._TYPE tree codes. */
#define TYPE_UID(NODE) ((NODE)->type.uid)
#define TYPE_SIZE(NODE) ((NODE)->type.size)
#define TYPE_MODE(NODE) ((NODE)->type.mode)
#define TYPE_ALIGN(NODE) ((NODE)->type.align)
#define TYPE_VALUES(NODE) ((NODE)->type.values)
#define TYPE_DOMAIN(NODE) ((NODE)->type.values)
#define TYPE_FIELDS(NODE) ((NODE)->type.values)
#define TYPE_METHODS(NODE) ((NODE)->type.maxval)
#define TYPE_VFIELD(NODE) ((NODE)->type.minval)
#define TYPE_ARG_TYPES(NODE) ((NODE)->type.values)
#define TYPE_METHOD_BASETYPE(NODE) ((NODE)->type.maxval)
#define TYPE_OFFSET_BASETYPE(NODE) ((NODE)->type.maxval)
#define TYPE_POINTER_TO(NODE) ((NODE)->type.pointer_to)
#define TYPE_REFERENCE_TO(NODE) ((NODE)->type.reference_to)
#define TYPE_MIN_VALUE(NODE) ((NODE)->type.minval)
#define TYPE_MAX_VALUE(NODE) ((NODE)->type.maxval)
#define TYPE_PRECISION(NODE) ((NODE)->type.precision)
#define TYPE_PARSE_INFO(NODE) ((NODE)->type.parse_info)
#define TYPE_SYMTAB_ADDRESS(NODE) ((NODE)->type.symtab_address)
#define TYPE_NAME(NODE) ((NODE)->type.name)
#define TYPE_NEXT_VARIANT(NODE) ((NODE)->type.next_variant)
#define TYPE_MAIN_VARIANT(NODE) ((NODE)->type.main_variant)
#define TYPE_BINFO(NODE) ((NODE)->type.binfo)
#define TYPE_NONCOPIED_PARTS(NODE) ((NODE)->type.noncopied_parts)
#define TYPE_CONTEXT(NODE) ((NODE)->type.context)
#define TYPE_LANG_SPECIFIC(NODE) ((NODE)->type.lang_specific)
#define TYPE_STUB_DECL(NODE) (TREE_CHAIN (NODE))
/* In a RECORD_TYPE or UNION_TYPE, it means the type has BLKmode
only because it lacks the alignment requirement for its size. */
#define TYPE_NO_FORCE_BLK(NODE) ((NODE)->type.no_force_blk_flag)
/* Nonzero in a type considered volatile as a whole. */
#define TYPE_VOLATILE(NODE) ((NODE)->common.volatile_flag)
/* Means this type is const-qualified. */
#define TYPE_READONLY(NODE) ((NODE)->common.readonly_flag)
#define TYPE_LANG_FLAG_0(NODE) ((NODE)->type.lang_flag_0)
#define TYPE_LANG_FLAG_1(NODE) ((NODE)->type.lang_flag_1)
#define TYPE_LANG_FLAG_2(NODE) ((NODE)->type.lang_flag_2)
#define TYPE_LANG_FLAG_3(NODE) ((NODE)->type.lang_flag_3)
#define TYPE_LANG_FLAG_4(NODE) ((NODE)->type.lang_flag_4)
#define TYPE_LANG_FLAG_5(NODE) ((NODE)->type.lang_flag_5)
#define TYPE_LANG_FLAG_6(NODE) ((NODE)->type.lang_flag_6)
struct
tree_type
{
char
common
[
sizeof
(
struct
tree_common
)];
union
tree_node
*
values
;
union
tree_node
*
size
;
unsigned
uid
;
#ifdef ONLY_INT_FIELDS
int
mode
:
8
;
#else
enum
machine_mode
mode
:
8
;
#endif
unsigned
char
align
;
unsigned
char
precision
;
unsigned
no_force_blk_flag
:
1
;
unsigned
lang_flag_0
:
1
;
unsigned
lang_flag_1
:
1
;
unsigned
lang_flag_2
:
1
;
unsigned
lang_flag_3
:
1
;
unsigned
lang_flag_4
:
1
;
unsigned
lang_flag_5
:
1
;
unsigned
lang_flag_6
:
1
;
union
tree_node
*
pointer_to
;
union
tree_node
*
reference_to
;
int
parse_info
;
int
symtab_address
;
union
tree_node
*
name
;
union
tree_node
*
minval
;
union
tree_node
*
maxval
;
union
tree_node
*
next_variant
;
union
tree_node
*
main_variant
;
union
tree_node
*
binfo
;
union
tree_node
*
noncopied_parts
;
union
tree_node
*
context
;
/* Points to a structure whose details depend on the language in use. */
struct
lang_type
*
lang_specific
;
};
/* Define accessor macros for information about type inheritance
and basetypes.
A "basetype" means a particular usage of a data type for inheritance
in another type. Each such basetype usage has its own "binfo"
object to describe it. The binfo object is a TREE_VEC node.
Inheritance is represented by the binfo nodes allocated for a
given type. For example, given types C and D, such that D is
inherited by C, 3 binfo nodes will be allocated: one for describing
the binfo properties of C, similarly one for D, and one for
describing the binfo properties of D as a base type for C.
Thus, given a pointer to class C, one can get a pointer to the binfo
of D acting as a basetype for C by looking at C's binfo's basetypes. */
/* The actual data type node being inherited in this basetype. */
#define BINFO_TYPE(NODE) TREE_TYPE (NODE)
/* The offset where this basetype appears in its containing type.
BINFO_OFFSET slot holds the offset (in bytes)
from the base of the complete object to the base of the part of the
object that is allocated on behalf of this `type'.
This is always 0 except when there is multiple inheritance. */
#define BINFO_OFFSET(NODE) TREE_VEC_ELT ((NODE), 1)
#define TYPE_BINFO_OFFSET(NODE) BINFO_OFFSET (TYPE_BINFO (NODE))
#define BINFO_OFFSET_ZEROP(NODE) (BINFO_OFFSET (NODE) == integer_zero_node)
/* The virtual function table belonging to this basetype. Virtual
function tables provide a mechanism for run-time method dispatching.
The entries of a virtual function table are language-dependent. */
#define BINFO_VTABLE(NODE) TREE_VEC_ELT ((NODE), 2)
#define TYPE_BINFO_VTABLE(NODE) BINFO_VTABLE (TYPE_BINFO (NODE))
/* The virtual functions in the virtual function table. This is
a TREE_LIST that is used as an initial approximation for building
a virtual function table for this basetype. */
#define BINFO_VIRTUALS(NODE) TREE_VEC_ELT ((NODE), 3)
#define TYPE_BINFO_VIRTUALS(NODE) BINFO_VIRTUALS (TYPE_BINFO (NODE))
/* A vector of additional binfos for the types inherited by this basetype.
If this basetype describes type D as inherited in C,
and if the basetypes of D are E anf F,
then this vector contains binfos for inheritance of E and F by C.
??? This could probably be done by just allocating the
base types at the end of this TREE_VEC (instead of using
another TREE_VEC). This would simplify the calculation
of how many basetypes a given type had. */
#define BINFO_BASETYPES(NODE) TREE_VEC_ELT ((NODE), 4)
#define TYPE_BINFO_BASETYPES(NODE) TREE_VEC_ELT (TYPE_BINFO (NODE), 4)
/* Accessor macro to get to the Nth basetype of this basetype. */
#define BINFO_BASETYPE(NODE,N) TREE_VEC_ELT (BINFO_BASETYPES (NODE), (N))
#define TYPE_BINFO_BASETYPE(NODE,N) BINFO_TYPE (TREE_VEC_ELT (BINFO_BASETYPES (TYPE_BINFO (NODE)), (N)))
/* Slot used to build a chain that represents a use of inheritance.
For example, if X is derived from Y, and Y is derived from Z,
then this field can be used to link the binfo node for X to
the binfo node for X's Y to represent the use of inheritance
from X to Y. Similarly, this slot of the binfo node for X's Y
can point to the Z from which Y is inherited (in X's inheritance
hierarchy). In this fashion, one can represent and traverse specific
uses of inheritance using the binfo nodes themselves (instead of
consing new space pointing to binfo nodes).
It is up to the language-dependent front-ends to maintain
this information as necessary. */
#define BINFO_INHERITANCE_CHAIN(NODE) TREE_VEC_ELT ((NODE), 0)
/* Define fields and accessors for nodes representing declared names. */
/* This is the name of the object as written by the user.
It is an IDENTIFIER_NODE. */
#define DECL_NAME(NODE) ((NODE)->decl.name)
/* This macro is marked for death. */
#define DECL_PRINT_NAME(NODE) ((NODE)->decl.print_name)
/* This is the name of the object as the assembler will see it
(but before any translations made by ASM_OUTPUT_LABELREF).
Often this is the same as DECL_NAME.
It is an IDENTIFIER_NODE. */
#define DECL_ASSEMBLER_NAME(NODE) ((NODE)->decl.assembler_name)
/* The containing binding context; either a BINDING
or a RECORD_TYPE or UNION_TYPE. */
#define DECL_CONTEXT(NODE) ((NODE)->decl.context)
#define DECL_FIELD_CONTEXT(NODE) ((NODE)->decl.context)
/* In a FIELD_DECL, this is the field position, counting in bits,
of the bit closest to the beginning of the structure. */
#define DECL_FIELD_BITPOS(NODE) ((NODE)->decl.arguments)
/* In a FIELD_DECL, this indicates whether the field was a bit-field and
if so, its type. */
#define DECL_BIT_FIELD_TYPE(NODE) ((NODE)->decl.result)
/* In FUNCTION_DECL, a chain of ..._DECL nodes. */
/* VAR_DECL and PARM_DECL reserve the arguments slot
for language-specific uses. */
#define DECL_ARGUMENTS(NODE) ((NODE)->decl.arguments)
/* In FUNCTION_DECL, holds the decl for the return value. */
#define DECL_RESULT(NODE) ((NODE)->decl.result)
/* In PARM_DECL, holds the type as written (perhaps a function or array). */
#define DECL_ARG_TYPE_AS_WRITTEN(NODE) ((NODE)->decl.result)
/* For a FUNCTION_DECL, holds the tree of BINDINGs.
For a VAR_DECL, holds the initial value.
For a PARM_DECL, not used--default
values for parameters are encoded in the type of the function,
not in the PARM_DECL slot. */
#define DECL_INITIAL(NODE) ((NODE)->decl.initial)
/* For a PARM_DECL, records the data type used to pass the argument,
which may be different from the type seen in the program. */
#define DECL_ARG_TYPE(NODE) ((NODE)->decl.initial)
/* In PARM_DECL. */
/* These two fields describe where in the source code the declaration was. */
#define DECL_SOURCE_FILE(NODE) ((NODE)->decl.filename)
#define DECL_SOURCE_LINE(NODE) ((NODE)->decl.linenum)
/* Holds the size of the datum, as a tree expression.
Need not be constant. */
#define DECL_SIZE(NODE) ((NODE)->decl.size)
/* Holds the alignment required for the datum. */
#define DECL_ALIGN(NODE) ((NODE)->decl.align)
/* Holds the machine mode of a variable or field. */
#define DECL_MODE(NODE) ((NODE)->decl.mode)
/* Holds the RTL expression for the value of a variable or function. */
#define DECL_RTL(NODE) ((NODE)->decl.rtl)
/* For PARM_DECL, holds an RTL for the stack slot or register
where the data was actually passed. */
#define DECL_INCOMING_RTL(NODE) ((NODE)->decl.saved_insns)
/* For FUNCTION_DECL, if it is inline, holds the saved insn chain. */
#define DECL_SAVED_INSNS(NODE) ((NODE)->decl.saved_insns)
/* For FUNCTION_DECL for built-in function. */
#define DECL_FUNCTION_CODE(NODE) \
((enum built_in_function) (NODE)->decl.frame_size)
#define DECL_SET_FUNCTION_CODE(NODE,VAL) \
((NODE)->decl.frame_size = (int) (VAL))
/* For FUNCTION_DECL, if it is inline,
holds the size of the stack frame, as an integer. */
#define DECL_FRAME_SIZE(NODE) ((NODE)->decl.frame_size)
/* The DECL_VINDEX is used for FUNCTION_DECLS in two different ways.
Before the struct containing the FUNCTION_DECL is laid out,
DECL_VINDEX may point to a FUNCTION_DECL in a base class which
is the FUNCTION_DECL which this FUNCTION_DECL will replace as a virtual
function. When the class is laid out, this pointer is changed
to an INTEGER_CST node which is suitable for use as an index
into the virtual function table. */
#define DECL_VINDEX(NODE) ((NODE)->decl.vindex)
/* For FIELD_DECLS, DECL_FCONTEXT is the *first* baseclass in
which this FIELD_DECL is defined. This information is needed when
writing debugging information about vfield and vbase decls for C++. */
#define DECL_FCONTEXT(NODE) ((NODE)->decl.vindex)
/* Nonzero in a VAR_DECL or PARM_DECL means this decl was made by inlining;
suppress any warnings about shadowing some other variable. */
#define DECL_FROM_INLINE(NODE) ((NODE)->decl.from_inline_flag)
/* Nonzero if a _DECL means that the name of this decl should be ignored
for symbolic debug purposes. */
#define DECL_IGNORED_P(NODE) ((NODE)->decl.ignored_flag)
#define DECL_LANG_SPECIFIC(NODE) ((NODE)->decl.lang_specific)
/* In a VAR_DECL or FUNCTION_DECL,
nonzero means external reference:
do not allocate storage, and refer to a definition elsewhere. */
#define TREE_EXTERNAL(NODE) ((NODE)->decl.external_flag)
/* In VAR_DECL and PARM_DECL nodes, nonzero means declared `register'.
In LABEL_DECL nodes, nonzero means that an error message about
jumping into such a binding contour has been printed for this label. */
#define TREE_REGDECL(NODE) ((NODE)->decl.regdecl_flag)
/* Nonzero in a ..._DECL means this variable is ref'd from a nested function.
For VAR_DECL nodes, PARM_DECL nodes, and FUNCTION_DECL nodes.
For LABEL_DECL nodes, nonzero if nonlocal gotos to the label are permitted.
Also set in some languages for variables, etc., outside the normal
lexical scope, such as class instance variables. */
#define TREE_NONLOCAL(NODE) ((NODE)->decl.nonlocal_flag)
/* Nonzero in a FUNCTION_DECL means this function can be substituted
where it is called. */
#define TREE_INLINE(NODE) ((NODE)->decl.inline_flag)
/* Nonzero in a FUNCTION_DECL means this is a built-in function
that is not specified by ansi C and that users are supposed to be allowed
to redefine for any purpose whatever. */
#define DECL_BUILT_IN_NONANSI(NODE) ((NODE)->common.unsigned_flag)
/* Nonzero in a FIELD_DECL means it is a bit field, and must be accessed
specially. */
#define DECL_BIT_FIELD(NODE) ((NODE)->decl.bit_field_flag)
/* In a LABEL_DECL, nonzero means label was defined inside a binding
contour that restored a stack level and which is now exited. */
#define DECL_TOO_LATE(NODE) ((NODE)->decl.bit_field_flag)
/* In a FUNCTION_DECL, nonzero means a built in function. */
#define DECL_BUILT_IN(NODE) ((NODE)->decl.bit_field_flag)
/* In a METHOD_DECL, indicates a function for which each instance has a pointer. */
#define DECL_VIRTUAL_P(NODE) ((NODE)->decl.virtual_flag)
/* In a FIELD_DECL, indicates this field should be bit-packed. */
#define DECL_PACKED(NODE) ((NODE)->decl.virtual_flag)
/* Additional flags for language-specific uses. */
#define DECL_LANG_FLAG_0(NODE) ((NODE)->decl.lang_flag_0)
#define DECL_LANG_FLAG_1(NODE) ((NODE)->decl.lang_flag_1)
#define DECL_LANG_FLAG_2(NODE) ((NODE)->decl.lang_flag_2)
#define DECL_LANG_FLAG_3(NODE) ((NODE)->decl.lang_flag_3)
#define DECL_LANG_FLAG_4(NODE) ((NODE)->decl.lang_flag_4)
#define DECL_LANG_FLAG_5(NODE) ((NODE)->decl.lang_flag_5)
#define DECL_LANG_FLAG_6(NODE) ((NODE)->decl.lang_flag_6)
#define DECL_LANG_FLAG_7(NODE) ((NODE)->decl.lang_flag_7)
struct
tree_decl
{
char
common
[
sizeof
(
struct
tree_common
)];
char
*
filename
;
int
linenum
;
union
tree_node
*
size
;
#ifdef ONLY_INT_FIELDS
int
mode
:
8
;
#else
enum
machine_mode
mode
:
8
;
#endif
unsigned
char
align
;
unsigned
external_flag
:
1
;
unsigned
nonlocal_flag
:
1
;
unsigned
regdecl_flag
:
1
;
unsigned
inline_flag
:
1
;
unsigned
bit_field_flag
:
1
;
unsigned
virtual_flag
:
1
;
unsigned
from_inline_flag
:
1
;
unsigned
ignored_flag
:
1
;
unsigned
lang_flag_0
:
1
;
unsigned
lang_flag_1
:
1
;
unsigned
lang_flag_2
:
1
;
unsigned
lang_flag_3
:
1
;
unsigned
lang_flag_4
:
1
;
unsigned
lang_flag_5
:
1
;
unsigned
lang_flag_6
:
1
;
unsigned
lang_flag_7
:
1
;
union
tree_node
*
name
;
union
tree_node
*
context
;
union
tree_node
*
arguments
;
union
tree_node
*
result
;
union
tree_node
*
initial
;
/* The PRINT_NAME field is marked for death. */
char
*
print_name
;
union
tree_node
*
assembler_name
;
struct
rtx_def
*
rtl
;
/* acts as link to register transfer language
(rtl) info */
int
frame_size
;
/* For FUNCTION_DECLs: size of stack frame */
struct
rtx_def
*
saved_insns
;
/* For FUNCTION_DECLs: points to insn that
constitutes its definition on the
permanent obstack. */
union
tree_node
*
vindex
;
/* Points to a structure whose details depend on the language in use. */
struct
lang_decl
*
lang_specific
;
};
/* Define the overall contents of a tree node.
It may be any of the structures declared above
for various types of node. */
union
tree_node
{
struct
tree_common
common
;
struct
tree_int_cst
int_cst
;
struct
tree_real_cst
real_cst
;
struct
tree_string
string
;
struct
tree_complex
complex
;
struct
tree_identifier
identifier
;
struct
tree_decl
decl
;
struct
tree_type
type
;
struct
tree_list
list
;
struct
tree_vec
vec
;
struct
tree_exp
exp
;
};
/* Format for global names of constructor and destructor functions. */
#ifndef NO_DOLLAR_IN_LABEL
#define CONSTRUCTOR_NAME_FORMAT "_GLOBAL_$I$%s"
#else
#define CONSTRUCTOR_NAME_FORMAT "_GLOBAL_.I.%s"
#endif
extern
char
*
oballoc
();
extern
char
*
permalloc
();
extern
char
*
savealloc
();
/* Lowest level primitive for allocating a node.
The TREE_CODE is the only argument. Contents are initialized
to zero except for a few of the common fields. */
extern
tree
make_node
();
/* Make a copy of a node, with all the same contents except
for TREE_PERMANENT. (The copy is permanent
iff nodes being made now are permanent.) */
extern
tree
copy_node
();
/* Make a copy of a chain of TREE_LIST nodes. */
extern
tree
copy_list
();
/* Make a TREE_VEC. */
extern
tree
make_tree_vec
();
/* Return the (unique) IDENTIFIER_NODE node for a given name.
The name is supplied as a char *. */
extern
tree
get_identifier
();
/* Construct various types of nodes. */
extern
tree
build_int_2
();
extern
tree
build_real
();
extern
tree
build_real_from_string
();
extern
tree
build_real_from_int_cst
();
extern
tree
build_complex
();
extern
tree
build_string
();
extern
tree
build
(),
build1
();
extern
tree
build_nt
(),
build_parse_node
();
extern
tree
build_tree_list
(),
build_decl_list
();
extern
tree
build_op_identifier
();
extern
tree
build_decl
();
extern
tree
build_block
();
/* Construct various nodes representing data types. */
extern
tree
make_signed_type
();
extern
tree
make_unsigned_type
();
extern
tree
signed_or_unsigned_type
();
extern
void
fixup_unsigned_type
();
extern
tree
build_pointer_type
();
extern
tree
build_reference_type
();
extern
tree
build_index_type
(),
build_index_2_type
();
extern
tree
build_array_type
();
extern
tree
build_function_type
();
extern
tree
build_method_type
();
extern
tree
build_offset_type
();
extern
tree
build_complex_type
();
extern
tree
array_type_nelts
();
/* Construct expressions, performing type checking. */
extern
tree
build_binary_op
();
extern
tree
build_indirect_ref
();
extern
tree
build_unary_op
();
/* Given a type node TYPE, and CONSTP and VOLATILEP, return a type
for the same kind of data as TYPE describes.
Variants point to the "main variant" (which has neither CONST nor VOLATILE)
via TYPE_MAIN_VARIANT, and it points to a chain of other variants
so that duplicate variants are never made.
Only main variants should ever appear as types of expressions. */
extern
tree
build_type_variant
();
/* Return the mode for data of a given size SIZE and mode class CLASS.
If LIMIT is nonzero, then don't use modes bigger than MAX_FIXED_MODE_SIZE.
The value is BLKmode if no other mode is found. */
extern
enum
machine_mode
mode_for_size
();
/* Given a ..._TYPE node, calculate the TYPE_SIZE, TYPE_SIZE_UNIT,
TYPE_ALIGN and TYPE_MODE fields.
If called more than once on one node, does nothing except
for the first time. */
extern
void
layout_type
();
/* Given a hashcode and a ..._TYPE node (for which the hashcode was made),
return a canonicalized ..._TYPE node, so that duplicates are not made.
How the hash code is computed is up to the caller, as long as any two
callers that could hash identical-looking type nodes agree. */
extern
tree
type_hash_canon
();
/* Given a VAR_DECL, PARM_DECL, RESULT_DECL or FIELD_DECL node,
calculates the DECL_SIZE, DECL_SIZE_UNIT, DECL_ALIGN and DECL_MODE
fields. Call this only once for any given decl node.
Second argument is the boundary that this field can be assumed to
be starting at (in bits). Zero means it can be assumed aligned
on any boundary that may be needed. */
extern
void
layout_decl
();
/* Fold constants as much as possible in an expression.
Returns the simplified expression.
Acts only on the top level of the expression;
if the argument itself cannot be simplified, its
subexpressions are not changed. */
extern
tree
fold
();
/* Return an expr equal to X but certainly not valid as an lvalue. */
extern
tree
non_lvalue
();
extern
tree
convert
();
extern
tree
size_in_bytes
();
extern
tree
size_binop
();
extern
tree
size_int
();
extern
tree
round_up
();
extern
tree
get_pending_sizes
();
extern
tree
get_permanent_types
(),
get_temporary_types
();
/* Type for sizes of data-type. */
extern
tree
sizetype
;
/* Concatenate two lists (chains of TREE_LIST nodes) X and Y
by making the last node in X point to Y.
Returns X, except if X is 0 returns Y. */
extern
tree
chainon
();
/* Make a new TREE_LIST node from specified PURPOSE, VALUE and CHAIN. */
extern
tree
tree_cons
(),
perm_tree_cons
(),
temp_tree_cons
();
extern
tree
saveable_tree_cons
(),
decl_tree_cons
();
/* Return the last tree node in a chain. */
extern
tree
tree_last
();
/* Reverse the order of elements in a chain, and return the new head. */
extern
tree
nreverse
();
/* Make a copy of a chain of tree nodes. */
extern
tree
copy_chain
();
/* Returns the length of a chain of nodes
(number of chain pointers to follow before reaching a null pointer). */
extern
int
list_length
();
/* integer_zerop (tree x) is nonzero if X is an integer constant of value 0 */
extern
int
integer_zerop
();
/* integer_onep (tree x) is nonzero if X is an integer constant of value 1 */
extern
int
integer_onep
();
/* integer_all_onesp (tree x) is nonzero if X is an integer constant
all of whose significant bits are 1. */
extern
int
integer_all_onesp
();
/* integer_pow2p (tree x) is nonzero is X is an integer constant with
exactly one bit 1. */
extern
int
integer_pow2p
();
/* type_unsigned_p (tree x) is nonzero if the type X is an unsigned type
(all of its possible values are >= 0).
If X is a pointer type, the value is 1.
If X is a real type, the value is 0. */
extern
int
type_unsigned_p
();
/* staticp (tree x) is nonzero if X is a reference to data allocated
at a fixed address in memory. */
extern
int
staticp
();
/* Gets an error if argument X is not an lvalue.
Also returns 1 if X is an lvalue, 0 if not. */
extern
int
lvalue_or_else
();
/* save_expr (EXP) returns an expression equivalent to EXP
but it can be used multiple times within context CTX
and only evaluate EXP once. */
extern
tree
save_expr
();
/* stabilize_reference (EXP) returns an reference equivalent to EXP
but it can be used multiple times
and only evaluate the subexpressions once. */
extern
tree
stabilize_reference
();
/* Return EXP, stripped of any conversions to wider types
in such a way that the result of converting to type FOR_TYPE
is the same as if EXP were converted to FOR_TYPE.
If FOR_TYPE is 0, it signifies EXP's type. */
extern
tree
get_unwidened
();
/* Return OP or a simpler expression for a narrower value
which can be sign-extended or zero-extended to give back OP.
Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
or 0 if the value should be sign-extended. */
extern
tree
get_narrower
();
/* Given MODE and UNSIGNEDP, return a suitable type-tree
with that mode.
The definition of this resides in language-specific code
as the repertoire of available types may vary. */
extern
tree
type_for_mode
();
/* Given PRECISION and UNSIGNEDP, return a suitable type-tree
for an integer type with at least that precision.
The definition of this resides in language-specific code
as the repertoire of available types may vary. */
extern
tree
type_for_size
();
/* Given an integer type T, return a type like T but unsigned.
If T is unsigned, the value is T.
The definition of this resides in language-specific code
as the repertoire of available types may vary. */
extern
tree
unsigned_type
();
/* Given an integer type T, return a type like T but signed.
If T is signed, the value is T.
The definition of this resides in language-specific code
as the repertoire of available types may vary. */
extern
tree
signed_type
();
/* This function must be defined in the language-specific files.
expand_expr calls it to build the cleanup-expression for a TARGET_EXPR.
This is defined in a language-specific file. */
extern
tree
maybe_build_cleanup
();
/* Return the floating type node for a given floating machine mode. */
extern
tree
get_floating_type
();
/* Given an expression EXP that may be a COMPONENT_REF or an ARRAY_REF,
look for nested component-refs or array-refs at constant positions
and find the ultimate containing object, which is returned. */
extern
tree
get_inner_reference
();
/* Return the FUNCTION_DECL which provides this _DECL with its context,
or zero if none. */
extern
tree
decl_function_context
();
/* Return the RECORD_TYPE or UNION_TYPE which provides this _DECL
with its context, or zero if none. */
extern
tree
decl_type_context
();
/* Given the FUNCTION_DECL for the current function,
return zero if it is ok for this function to be inline.
Otherwise return a warning message with a single %s
for the function's name. */
extern
char
*
function_cannot_inline_p
();
/* Declare commonly used variables for tree structure. */
/* An integer constant with value 0 */
extern
tree
integer_zero_node
;
/* An integer constant with value 1 */
extern
tree
integer_one_node
;
/* An integer constant with value 0 whose type is sizetype. */
extern
tree
size_zero_node
;
/* An integer constant with value 1 whose type is sizetype. */
extern
tree
size_one_node
;
/* A constant of type pointer-to-int and value 0 */
extern
tree
null_pointer_node
;
/* A node of type ERROR_MARK. */
extern
tree
error_mark_node
;
/* The type node for the void type. */
extern
tree
void_type_node
;
/* The type node for the ordinary (signed) integer type. */
extern
tree
integer_type_node
;
/* The type node for the unsigned integer type. */
extern
tree
unsigned_type_node
;
/* The type node for the ordinary character type. */
extern
tree
char_type_node
;
/* Points to the name of the input file from which the current input
being parsed originally came (before it went into cpp). */
extern
char
*
input_filename
;
/* Current line number in input file. */
extern
int
lineno
;
/* Nonzero for -pedantic switch: warn about anything
that standard C forbids. */
extern
int
pedantic
;
/* Nonzero means can safely call expand_expr now;
otherwise layout_type puts variable sizes onto `pending_sizes' instead. */
extern
int
immediate_size_expand
;
/* Points to the FUNCTION_DECL of the function whose body we are reading. */
extern
tree
current_function_decl
;
/* Nonzero if function being compiled can call setjmp. */
extern
int
current_function_calls_setjmp
;
/* Nonzero if function being compiled can call longjmp. */
extern
int
current_function_calls_longjmp
;
/* Nonzero means all ..._TYPE nodes should be allocated permanently. */
extern
int
all_types_permanent
;
/* Pointer to function to compute the name to use to print a declaration. */
extern
char
*
(
*
decl_printable_name
)
();
/* In expmed.c */
extern
tree
make_tree
();
/* In stmt.c */
extern
tree
expand_start_stmt_expr
();
extern
tree
expand_end_stmt_expr
();
extern
void
expand_expr_stmt
(),
clear_last_expr
();
extern
void
expand_label
(),
expand_goto
(),
expand_asm
();
extern
void
expand_start_cond
(),
expand_end_cond
();
extern
void
expand_start_else
(),
expand_start_elseif
();
extern
struct
nesting
*
expand_start_loop
();
extern
struct
nesting
*
expand_start_loop_continue_elsewhere
();
extern
void
expand_loop_continue_here
();
extern
void
expand_end_loop
();
extern
int
expand_continue_loop
();
extern
int
expand_exit_loop
(),
expand_exit_loop_if_false
();
extern
int
expand_exit_something
();
extern
void
expand_start_delayed_expr
();
extern
tree
expand_end_delayed_expr
();
extern
void
expand_emit_delayed_expr
();
extern
void
expand_null_return
(),
expand_return
();
extern
void
expand_start_bindings
(),
expand_end_bindings
();
extern
tree
last_cleanup_this_contour
();
extern
void
expand_start_case
(),
expand_end_case
();
extern
int
pushcase
(),
pushcase_range
();
extern
void
expand_start_function
(),
expand_end_function
();
/* In fold-const.c */
extern
tree
invert_truthvalue
();
/* The language front-end must define these functions. */
/* Function of no arguments for initializing lexical scanning. */
extern
void
init_lex
();
/* Function of no arguments for initializing the symbol table. */
extern
void
init_decl_processing
();
/* Functions called with no arguments at the beginning and end or processing
the input source file. */
extern
void
lang_init
();
extern
void
lang_finish
();
/* Function called with no arguments to parse and compile the input. */
extern
int
yyparse
();
/* Function called with option as argument
to decode options starting with -f or -W or +.
It should return nonzero if it handles the option. */
extern
int
lang_decode_option
();
/* Functions for processing symbol declarations. */
/* Function to enter a new lexical scope.
Takes one argument: always zero when called from outside the front end. */
extern
void
pushlevel
();
/* Function to exit a lexical scope. It returns a BINDING for that scope.
Takes three arguments:
KEEP -- nonzero if there were declarations in this scope.
REVERSE -- reverse the order of decls before returning them.
FUNCTIONBODY -- nonzero if this level is the body of a function. */
extern
tree
poplevel
();
/* Function to add a decl to the current scope level.
Takes one argument, a decl to add.
Returns that decl, or, if the same symbol is already declared, may
return a different decl for that name. */
extern
tree
pushdecl
();
/* Function to return the chain of decls so far in the current scope level. */
extern
tree
getdecls
();
/* Function to return the chain of structure tags in the current scope level. */
extern
tree
gettags
();
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