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lvzhengyang
riscv-gcc-1
Commits
514e19c9
Commit
514e19c9
authored
Feb 22, 2003
by
Anthony Green
Committed by
Anthony Green
Feb 22, 2003
Browse files
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Plain Diff
New docs for Thread.java, and little tweaks identified by japi.
From-SVN: r63284
parent
764c4414
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3 changed files
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561 additions
and
13 deletions
+561
-13
libjava/ChangeLog
+8
-0
libjava/java/lang/Class.java
+2
-2
libjava/java/lang/Thread.java
+551
-11
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libjava/ChangeLog
View file @
514e19c9
2002
-
02
-
21
Anthony
Green
<
green
@
redhat
.
com
>
*
java
/
lang
/
Thread
.
java
(
Thread
):
New
constructor
taking
stack
size
parameter
(
ignored
for
now
).
*
Many
methods
:
Merged
GNU
Classpath
documentation
.
*
java
/
lang
/
Class
.
java
(
finalize
):
throws
a
Throwable
.
2003
-
02
-
21
Mark
Wielaard
<
mark
@
klomp
.
org
>
2003
-
02
-
21
Mark
Wielaard
<
mark
@
klomp
.
org
>
*
java
/
util
/
zip
/
ZipEntry
.
java
(
setComment
):
Don
't check length when
*
java
/
util
/
zip
/
ZipEntry
.
java
(
setComment
):
Don
't check length when
...
...
libjava/java/lang/Class.java
View file @
514e19c9
// Class.java - Representation of a Java class.
// Class.java - Representation of a Java class.
/* Copyright (C) 1998, 1999, 2000, 2002 Free Software Foundation
/* Copyright (C) 1998, 1999, 2000, 2002
, 2003
Free Software Foundation
This file is part of libgcj.
This file is part of libgcj.
...
@@ -346,7 +346,7 @@ public final class Class implements Serializable
...
@@ -346,7 +346,7 @@ public final class Class implements Serializable
private
native
void
initializeClass
();
private
native
void
initializeClass
();
// finalization
// finalization
protected
native
void
finalize
();
protected
native
void
finalize
()
throws
Throwable
;
/**
/**
* Strip the last portion of the name (after the last dot).
* Strip the last portion of the name (after the last dot).
...
...
libjava/java/lang/Thread.java
View file @
514e19c9
// Thread.java - Thread class.
// Thread.java - Thread class.
/* Copyright (C) 1998, 1999, 2000, 2001, 2002 Free Software Foundation
/* Copyright (C) 1998, 1999, 2000, 2001, 2002
, 2003
Free Software Foundation
This file is part of libgcj.
This file is part of libgcj.
...
@@ -12,30 +12,84 @@ package java.lang;
...
@@ -12,30 +12,84 @@ package java.lang;
import
gnu.gcj.RawData
;
import
gnu.gcj.RawData
;
/**
* @author Tom Tromey <tromey@cygnus.com>
* @date August 24, 1998
*/
/* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
/* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
* "The Java Language Specification", ISBN 0-201-63451-1
* "The Java Language Specification", ISBN 0-201-63451-1
* plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
* plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
* Status: Believed complete to version 1.
3
, with caveats. We do not
* Status: Believed complete to version 1.
4
, with caveats. We do not
* implement the deprecated (and dangerous) stop, suspend, and resume
* implement the deprecated (and dangerous) stop, suspend, and resume
* methods. Security implementation is not complete.
* methods. Security implementation is not complete.
*/
*/
/**
* Thread represents a single thread of execution in the VM. When an
* application VM starts up, it creates a non-daemon Thread which calls the
* main() method of a particular class. There may be other Threads running,
* such as the garbage collection thread.
*
* <p>Threads have names to identify them. These names are not necessarily
* unique. Every Thread has a priority, as well, which tells the VM which
* Threads should get more running time. New threads inherit the priority
* and daemon status of the parent thread, by default.
*
* <p>There are two methods of creating a Thread: you may subclass Thread and
* implement the <code>run()</code> method, at which point you may start the
* Thread by calling its <code>start()</code> method, or you may implement
* <code>Runnable</code> in the class you want to use and then call new
* <code>Thread(your_obj).start()</code>.
*
* <p>The virtual machine runs until all non-daemon threads have died (either
* by returning from the run() method as invoked by start(), or by throwing
* an uncaught exception); or until <code>System.exit</code> is called with
* adequate permissions.
*
* <p>It is unclear at what point a Thread should be added to a ThreadGroup,
* and at what point it should be removed. Should it be inserted when it
* starts, or when it is created? Should it be removed when it is suspended
* or interrupted? The only thing that is clear is that the Thread should be
* removed when it is stopped.
*
* @author Tom Tromey
* @author John Keiser
* @author Eric Blake <ebb9@email.byu.edu>
* @see Runnable
* @see Runtime#exit(int)
* @see #run()
* @see #start()
* @see ThreadLocal
* @since 1.0
* @status updated to 1.4
*/
public
class
Thread
implements
Runnable
public
class
Thread
implements
Runnable
{
{
/** The maximum priority for a Thread. */
public
final
static
int
MAX_PRIORITY
=
10
;
public
final
static
int
MAX_PRIORITY
=
10
;
/** The minimum priority for a Thread. */
public
final
static
int
MIN_PRIORITY
=
1
;
public
final
static
int
MIN_PRIORITY
=
1
;
/** The priority a Thread gets by default. */
public
final
static
int
NORM_PRIORITY
=
5
;
public
final
static
int
NORM_PRIORITY
=
5
;
/**
* Get the number of active threads in the current Thread's ThreadGroup.
* This implementation calls
* <code>currentThread().getThreadGroup().activeCount()</code>.
*
* @return the number of active threads in the current ThreadGroup
* @see ThreadGroup#activeCount()
*/
public
static
int
activeCount
()
public
static
int
activeCount
()
{
{
return
currentThread
().
getThreadGroup
().
activeCount
();
return
currentThread
().
getThreadGroup
().
activeCount
();
}
}
/**
* Check whether the current Thread is allowed to modify this Thread. This
* passes the check on to <code>SecurityManager.checkAccess(this)</code>.
*
* @throws SecurityException if the current Thread cannot modify this Thread
* @see SecurityManager#checkAccess(Thread)
*/
public
final
void
checkAccess
()
public
final
void
checkAccess
()
{
{
SecurityManager
s
=
System
.
getSecurityManager
();
SecurityManager
s
=
System
.
getSecurityManager
();
...
@@ -43,78 +97,218 @@ public class Thread implements Runnable
...
@@ -43,78 +97,218 @@ public class Thread implements Runnable
s
.
checkAccess
(
this
);
s
.
checkAccess
(
this
);
}
}
/**
* Count the number of stack frames in this Thread. The Thread in question
* must be suspended when this occurs.
*
* @return the number of stack frames in this Thread
* @throws IllegalThreadStateException if this Thread is not suspended
* @deprecated pointless, since suspend is deprecated
*/
public
native
int
countStackFrames
();
public
native
int
countStackFrames
();
/**
* Get the currently executing Thread.
*
* @return the currently executing Thread
*/
public
static
native
Thread
currentThread
();
public
static
native
Thread
currentThread
();
/**
* Originally intended to destroy this thread, this method was never
* implemented by Sun, and is hence a no-op.
*/
public
native
void
destroy
();
public
native
void
destroy
();
/**
* Print a stack trace of the current thread to stderr using the same
* format as Throwable's printStackTrace() method.
*
* @see Throwable#printStackTrace()
*/
public
static
void
dumpStack
()
public
static
void
dumpStack
()
{
{
(
new
Exception
(
"Stack trace"
)).
printStackTrace
();
(
new
Exception
(
"Stack trace"
)).
printStackTrace
();
}
}
/**
* Copy every active thread in the current Thread's ThreadGroup into the
* array. Extra threads are silently ignored. This implementation calls
* <code>getThreadGroup().enumerate(array)</code>, which may have a
* security check, <code>checkAccess(group)</code>.
*
* @param array the array to place the Threads into
* @return the number of Threads placed into the array
* @throws NullPointerException if array is null
* @throws SecurityException if you cannot access the ThreadGroup
* @see ThreadGroup#enumerate(Thread[])
* @see #activeCount()
* @see SecurityManager#checkAccess(ThreadGroup)
*/
public
static
int
enumerate
(
Thread
[]
threads
)
public
static
int
enumerate
(
Thread
[]
threads
)
{
{
return
currentThread
().
group
.
enumerate
(
threads
);
return
currentThread
().
group
.
enumerate
(
threads
);
}
}
/**
* Get this Thread's name.
*
* @return this Thread's name
*/
public
final
String
getName
()
public
final
String
getName
()
{
{
return
name
;
return
name
;
}
}
/**
* Get this Thread's priority.
*
* @return the Thread's priority
*/
public
final
int
getPriority
()
public
final
int
getPriority
()
{
{
return
priority
;
return
priority
;
}
}
/**
* Get the ThreadGroup this Thread belongs to. If the thread has died, this
* returns null.
*
* @return this Thread's ThreadGroup
*/
public
final
ThreadGroup
getThreadGroup
()
public
final
ThreadGroup
getThreadGroup
()
{
{
return
group
;
return
group
;
}
}
/**
* Interrupt this Thread. First, there is a security check,
* <code>checkAccess</code>. Then, depending on the current state of the
* thread, various actions take place:
*
* <p>If the thread is waiting because of {@link #wait()},
* {@link #sleep(long)}, or {@link #join()}, its <i>interrupt status</i>
* will be cleared, and an InterruptedException will be thrown. Notice that
* this case is only possible if an external thread called interrupt().
*
* <p>If the thread is blocked in an interruptible I/O operation, in
* {@link java.nio.channels.InterruptibleChannel}, the <i>interrupt
* status</i> will be set, and ClosedByInterruptException will be thrown.
*
* <p>If the thread is blocked on a {@link java.nio.channels.Selector}, the
* <i>interrupt status</i> will be set, and the selection will return, with
* a possible non-zero value, as though by the wakeup() method.
*
* <p>Otherwise, the interrupt status will be set.
*
* @throws SecurityException if you cannot modify this Thread
*/
public
native
void
interrupt
();
public
native
void
interrupt
();
/**
* Determine whether the current Thread has been interrupted, and clear
* the <i>interrupted status</i> in the process.
*
* @return whether the current Thread has been interrupted
* @see #isInterrupted()
*/
public
static
boolean
interrupted
()
public
static
boolean
interrupted
()
{
{
return
currentThread
().
isInterrupted
(
true
);
return
currentThread
().
isInterrupted
(
true
);
}
}
// Check the threads interrupted status. Note that this does not clear the
/**
// thread's interrupted status (per JDK 1.2 online API documentation).
* Determine whether the given Thread has been interrupted, but leave
* the <i>interrupted status</i> alone in the process.
*
* @return whether the current Thread has been interrupted
* @see #interrupted()
*/
public
boolean
isInterrupted
()
public
boolean
isInterrupted
()
{
{
return
interrupt_flag
;
return
interrupt_flag
;
}
}
/**
* Determine whether this Thread is alive. A thread which is alive has
* started and not yet died.
*
* @return whether this Thread is alive
*/
public
final
boolean
isAlive
()
public
final
boolean
isAlive
()
{
{
return
alive_flag
;
return
alive_flag
;
}
}
/**
* Tell whether this is a daemon Thread or not.
*
* @return whether this is a daemon Thread or not
* @see #setDaemon(boolean)
*/
public
final
boolean
isDaemon
()
public
final
boolean
isDaemon
()
{
{
return
daemon_flag
;
return
daemon_flag
;
}
}
/**
* Wait forever for the Thread in question to die.
*
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
*/
public
final
void
join
()
throws
InterruptedException
public
final
void
join
()
throws
InterruptedException
{
{
join
(
0
,
0
);
join
(
0
,
0
);
}
}
/**
* Wait the specified amount of time for the Thread in question to die.
*
* @param ms the number of milliseconds to wait, or 0 for forever
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
*/
public
final
void
join
(
long
timeout
)
throws
InterruptedException
public
final
void
join
(
long
timeout
)
throws
InterruptedException
{
{
join
(
timeout
,
0
);
join
(
timeout
,
0
);
}
}
/**
* Wait the specified amount of time for the Thread in question to die.
*
* <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
* not offer that fine a grain of timing resolution. Besides, there is
* no guarantee that this thread can start up immediately when time expires,
* because some other thread may be active. So don't expect real-time
* performance.
*
* @param ms the number of milliseconds to wait, or 0 for forever
* @param ns the number of extra nanoseconds to sleep (0-999999)
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
* @throws IllegalArgumentException if ns is invalid
* @XXX A ThreadListener would be nice, to make this efficient.
*/
public
final
native
void
join
(
long
timeout
,
int
nanos
)
public
final
native
void
join
(
long
timeout
,
int
nanos
)
throws
InterruptedException
;
throws
InterruptedException
;
/**
* Resume a suspended thread.
*
* @see #resume()
*/
public
final
native
void
resume
();
public
final
native
void
resume
();
private
final
native
void
finish_
();
private
final
native
void
finish_
();
// Check the thread's interrupted status. If clear_flag is true, the
/**
// thread's interrupted status is also cleared.
* Determine whether the given Thread has been interrupted, but leave
* the <i>interrupted status</i> alone in the process.
*
* @return whether the current Thread has been interrupted
* @see #interrupted()
*/
private
boolean
isInterrupted
(
boolean
clear_flag
)
private
boolean
isInterrupted
(
boolean
clear_flag
)
{
{
boolean
r
=
interrupt_flag
;
boolean
r
=
interrupt_flag
;
...
@@ -128,12 +322,31 @@ public class Thread implements Runnable
...
@@ -128,12 +322,31 @@ public class Thread implements Runnable
return
r
;
return
r
;
}
}
/**
* The method of Thread that will be run if there is no Runnable object
* associated with the Thread. Thread's implementation does nothing at all.
*
* @see #start()
* @see #Thread(ThreadGroup, Runnable, String)
*/
public
void
run
()
public
void
run
()
{
{
if
(
runnable
!=
null
)
if
(
runnable
!=
null
)
runnable
.
run
();
runnable
.
run
();
}
}
/**
* Set the daemon status of this Thread. If this is a daemon Thread, then
* the VM may exit even if it is still running. This may only be called
* before the Thread starts running. There may be a security check,
* <code>checkAccess</code>.
*
* @param daemon whether this should be a daemon thread or not
* @throws SecurityException if you cannot modify this Thread
* @throws IllegalThreadStateException if the Thread is active
* @see #isDaemon()
* @see #checkAccess()
*/
public
final
void
setDaemon
(
boolean
status
)
public
final
void
setDaemon
(
boolean
status
)
{
{
checkAccess
();
checkAccess
();
...
@@ -142,6 +355,20 @@ public class Thread implements Runnable
...
@@ -142,6 +355,20 @@ public class Thread implements Runnable
daemon_flag
=
status
;
daemon_flag
=
status
;
}
}
/**
* Returns the context classloader of this Thread. The context
* classloader can be used by code that want to load classes depending
* on the current thread. Normally classes are loaded depending on
* the classloader of the current class. There may be a security check
* for <code>RuntimePermission("getClassLoader")</code> if the caller's
* class loader is not null or an ancestor of this thread's context class
* loader.
*
* @return the context class loader
* @throws SecurityException when permission is denied
* @see setContextClassLoader(ClassLoader)
* @since 1.2
*/
public
synchronized
ClassLoader
getContextClassLoader
()
public
synchronized
ClassLoader
getContextClassLoader
()
{
{
if
(
context_class_loader
==
null
)
if
(
context_class_loader
==
null
)
...
@@ -168,6 +395,20 @@ public class Thread implements Runnable
...
@@ -168,6 +395,20 @@ public class Thread implements Runnable
return
context_class_loader
;
return
context_class_loader
;
}
}
/**
* Returns the context classloader of this Thread. The context
* classloader can be used by code that want to load classes depending
* on the current thread. Normally classes are loaded depending on
* the classloader of the current class. There may be a security check
* for <code>RuntimePermission("getClassLoader")</code> if the caller's
* class loader is not null or an ancestor of this thread's context class
* loader.
*
* @return the context class loader
* @throws SecurityException when permission is denied
* @see setContextClassLoader(ClassLoader)
* @since 1.2
*/
public
synchronized
void
setContextClassLoader
(
ClassLoader
cl
)
public
synchronized
void
setContextClassLoader
(
ClassLoader
cl
)
{
{
SecurityManager
s
=
System
.
getSecurityManager
();
SecurityManager
s
=
System
.
getSecurityManager
();
...
@@ -176,6 +417,14 @@ public class Thread implements Runnable
...
@@ -176,6 +417,14 @@ public class Thread implements Runnable
context_class_loader
=
cl
;
context_class_loader
=
cl
;
}
}
/**
* Set this Thread's name. There may be a security check,
* <code>checkAccess</code>.
*
* @param name the new name for this Thread
* @throws NullPointerException if name is null
* @throws SecurityException if you cannot modify this Thread
*/
public
final
void
setName
(
String
n
)
public
final
void
setName
(
String
n
)
{
{
checkAccess
();
checkAccess
();
...
@@ -186,17 +435,98 @@ public class Thread implements Runnable
...
@@ -186,17 +435,98 @@ public class Thread implements Runnable
name
=
n
;
name
=
n
;
}
}
/**
* Set this Thread's priority. There may be a security check,
* <code>checkAccess</code>, then the priority is set to the smaller of
* priority and the ThreadGroup maximum priority.
*
* @param priority the new priority for this Thread
* @throws IllegalArgumentException if priority exceeds MIN_PRIORITY or
* MAX_PRIORITY
* @throws SecurityException if you cannot modify this Thread
* @see #getPriority()
* @see #checkAccess()
* @see ThreadGroup#getMaxPriority()
* @see #MIN_PRIORITY
* @see #MAX_PRIORITY
*/
public
final
native
void
setPriority
(
int
newPriority
);
public
final
native
void
setPriority
(
int
newPriority
);
/**
* Suspend the current Thread's execution for the specified amount of
* time. The Thread will not lose any locks it has during this time. There
* are no guarantees which thread will be next to run, but most VMs will
* choose the highest priority thread that has been waiting longest.
*
* @param ms the number of milliseconds to sleep, or 0 for forever
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
* @see #notify()
* @see #wait(long)
*/
public
static
void
sleep
(
long
timeout
)
throws
InterruptedException
public
static
void
sleep
(
long
timeout
)
throws
InterruptedException
{
{
sleep
(
timeout
,
0
);
sleep
(
timeout
,
0
);
}
}
/**
* Suspend the current Thread's execution for the specified amount of
* time. The Thread will not lose any locks it has during this time. There
* are no guarantees which thread will be next to run, but most VMs will
* choose the highest priority thread that has been waiting longest.
*
* <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
* not offer that fine a grain of timing resolution. Besides, there is
* no guarantee that this thread can start up immediately when time expires,
* because some other thread may be active. So don't expect real-time
* performance.
*
* @param ms the number of milliseconds to sleep, or 0 for forever
* @param ns the number of extra nanoseconds to sleep (0-999999)
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
* @throws IllegalArgumentException if ns is invalid
* @see #notify()
* @see #wait(long, int)
*/
public
static
native
void
sleep
(
long
timeout
,
int
nanos
)
public
static
native
void
sleep
(
long
timeout
,
int
nanos
)
throws
InterruptedException
;
throws
InterruptedException
;
/**
* Start this Thread, calling the run() method of the Runnable this Thread
* was created with, or else the run() method of the Thread itself. This
* is the only way to start a new thread; calling run by yourself will just
* stay in the same thread. The virtual machine will remove the thread from
* its thread group when the run() method completes.
*
* @throws IllegalThreadStateException if the thread has already started
* @see #run()
*/
public
native
void
start
();
public
native
void
start
();
/**
* Cause this Thread to stop abnormally because of the throw of a ThreadDeath
* error. If you stop a Thread that has not yet started, it will stop
* immediately when it is actually started.
*
* <p>This is inherently unsafe, as it can interrupt synchronized blocks and
* leave data in bad states. Hence, there is a security check:
* <code>checkAccess(this)</code>, plus another one if the current thread
* is not this: <code>RuntimePermission("stopThread")</code>. If you must
* catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
* ThreadDeath is the only exception which does not print a stack trace when
* the thread dies.
*
* @throws SecurityException if you cannot stop the Thread
* @see #interrupt()
* @see #checkAccess()
* @see #start()
* @see ThreadDeath
* @see ThreadGroup#uncaughtException(Thread, Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission(Permission)
* @deprecated unsafe operation, try not to use
*/
public
final
void
stop
()
public
final
void
stop
()
{
{
// Argument doesn't matter, because this is no longer
// Argument doesn't matter, because this is no longer
...
@@ -204,13 +534,82 @@ public class Thread implements Runnable
...
@@ -204,13 +534,82 @@ public class Thread implements Runnable
stop
(
null
);
stop
(
null
);
}
}
/**
* Cause this Thread to stop abnormally and throw the specified exception.
* If you stop a Thread that has not yet started, it will stop immediately
* when it is actually started. <b>WARNING</b>This bypasses Java security,
* and can throw a checked exception which the call stack is unprepared to
* handle. Do not abuse this power.
*
* <p>This is inherently unsafe, as it can interrupt synchronized blocks and
* leave data in bad states. Hence, there is a security check:
* <code>checkAccess(this)</code>, plus another one if the current thread
* is not this: <code>RuntimePermission("stopThread")</code>. If you must
* catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
* ThreadDeath is the only exception which does not print a stack trace when
* the thread dies.
*
* @param t the Throwable to throw when the Thread dies
* @throws SecurityException if you cannot stop the Thread
* @throws NullPointerException in the calling thread, if t is null
* @see #interrupt()
* @see #checkAccess()
* @see #start()
* @see ThreadDeath
* @see ThreadGroup#uncaughtException(Thread, Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission(Permission)
* @deprecated unsafe operation, try not to use
*/
public
final
native
void
stop
(
Throwable
e
);
public
final
native
void
stop
(
Throwable
e
);
/**
* Suspend this Thread. It will not come back, ever, unless it is resumed.
*
* <p>This is inherently unsafe, as the suspended thread still holds locks,
* and can potentially deadlock your program. Hence, there is a security
* check: <code>checkAccess</code>.
*
* @throws SecurityException if you cannot suspend the Thread
* @see #checkAccess()
* @see #resume()
* @deprecated unsafe operation, try not to use
*/
public
final
native
void
suspend
();
public
final
native
void
suspend
();
private
final
native
void
initialize_native
();
private
final
native
void
initialize_native
();
private
final
native
static
String
gen_name
();
private
final
native
static
String
gen_name
();
/**
* Allocate a new Thread object, with the specified ThreadGroup and name, and
* using the specified Runnable object's <code>run()</code> method to
* execute. If the Runnable object is null, <code>this</code> (which is
* a Runnable) is used instead.
*
* <p>If the ThreadGroup is null, the security manager is checked. If a
* manager exists and returns a non-null object for
* <code>getThreadGroup</code>, that group is used; otherwise the group
* of the creating thread is used. Note that the security manager calls
* <code>checkAccess</code> if the ThreadGroup is not null.
*
* <p>The new Thread will inherit its creator's priority and daemon status.
* These can be changed with <code>setPriority</code> and
* <code>setDaemon</code>.
*
* @param group the group to put the Thread into
* @param target the Runnable object to execute
* @param name the name for the Thread
* @throws NullPointerException if name is null
* @throws SecurityException if this thread cannot access <code>group</code>
* @throws IllegalThreadStateException if group is destroyed
* @see Runnable#run()
* @see #run()
* @see #setDaemon(boolean)
* @see #setPriority(int)
* @see SecurityManager#checkAccess(ThreadGroup)
* @see ThreadGroup#checkAccess()
*/
public
Thread
(
ThreadGroup
g
,
Runnable
r
,
String
n
)
public
Thread
(
ThreadGroup
g
,
Runnable
r
,
String
n
)
{
{
this
(
currentThread
(),
g
,
r
,
n
);
this
(
currentThread
(),
g
,
r
,
n
);
...
@@ -221,6 +620,37 @@ public class Thread implements Runnable
...
@@ -221,6 +620,37 @@ public class Thread implements Runnable
throw
new
NullPointerException
();
throw
new
NullPointerException
();
}
}
/**
* Allocate a new Thread object, as if by
* <code>Thread(group, null, name)</code>, and give it the specified stack
* size, in bytes. The stack size is <b>highly platform independent</b>,
* and the virtual machine is free to round up or down, or ignore it
* completely. A higher value might let you go longer before a
* <code>StackOverflowError</code>, while a lower value might let you go
* longer before an <code>OutOfMemoryError</code>. Or, it may do absolutely
* nothing! So be careful, and expect to need to tune this value if your
* virtual machine even supports it.
*
* @param group the group to put the Thread into
* @param target the Runnable object to execute
* @param name the name for the Thread
* @param size the stack size, in bytes; 0 to be ignored
* @throws NullPointerException if name is null
* @throws SecurityException if this thread cannot access <code>group</code>
* @throws IllegalThreadStateException if group is destroyed
* @since 1.4
*/
public
Thread
(
ThreadGroup
g
,
Runnable
r
,
String
n
,
long
size
)
{
// Just ignore stackSize for now.
this
(
currentThread
(),
g
,
r
,
n
);
// The Class Libraries book says ``threadName cannot be null''. I
// take this to mean NullPointerException.
if
(
n
==
null
)
throw
new
NullPointerException
();
}
private
Thread
(
Thread
current
,
ThreadGroup
g
,
Runnable
r
,
String
n
)
private
Thread
(
Thread
current
,
ThreadGroup
g
,
Runnable
r
,
String
n
)
{
{
if
(
g
==
null
)
if
(
g
==
null
)
...
@@ -264,42 +694,152 @@ public class Thread implements Runnable
...
@@ -264,42 +694,152 @@ public class Thread implements Runnable
initialize_native
();
initialize_native
();
}
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, null,</code>
* <i>gname</i><code>)</code>, where <b><i>gname</i></b> is
* a newly generated name. Automatically generated names are of the
* form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
* <p>
* Threads created this way must have overridden their
* <code>run()</code> method to actually do anything. An example
* illustrating this method being used follows:
* <p><blockquote><pre>
* import java.lang.*;
*
* class plain01 implements Runnable {
* String name;
* plain01() {
* name = null;
* }
* plain01(String s) {
* name = s;
* }
* public void run() {
* if (name == null)
* System.out.println("A new thread created");
* else
* System.out.println("A new thread with name " + name +
* " created");
* }
* }
* class threadtest01 {
* public static void main(String args[] ) {
* int failed = 0 ;
*
* <b>Thread t1 = new Thread();</b>
* if (t1 != null)
* System.out.println("new Thread() succeed");
* else {
* System.out.println("new Thread() failed");
* failed++;
* }
* }
* }
* </pre></blockquote>
*
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public
Thread
()
public
Thread
()
{
{
this
(
null
,
null
,
gen_name
());
this
(
null
,
null
,
gen_name
());
}
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, target,</code>
* <i>gname</i><code>)</code>, where <i>gname</i> is
* a newly generated name. Automatically generated names are of the
* form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
*
* @param target the object whose <code>run</code> method is called.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public
Thread
(
Runnable
r
)
public
Thread
(
Runnable
r
)
{
{
this
(
null
,
r
,
gen_name
());
this
(
null
,
r
,
gen_name
());
}
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, null, name)</code>.
*
* @param name the name of the new thread.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public
Thread
(
String
n
)
public
Thread
(
String
n
)
{
{
this
(
null
,
null
,
n
);
this
(
null
,
null
,
n
);
}
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(group, target,</code>
* <i>gname</i><code>)</code>, where <i>gname</i> is
* a newly generated name. Automatically generated names are of the
* form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
*
* @param group the thread group.
* @param target the object whose <code>run</code> method is called.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public
Thread
(
ThreadGroup
g
,
Runnable
r
)
public
Thread
(
ThreadGroup
g
,
Runnable
r
)
{
{
this
(
g
,
r
,
gen_name
());
this
(
g
,
r
,
gen_name
());
}
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(group, null, name)</code>
*
* @param group the thread group.
* @param name the name of the new thread.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public
Thread
(
ThreadGroup
g
,
String
n
)
public
Thread
(
ThreadGroup
g
,
String
n
)
{
{
this
(
g
,
null
,
n
);
this
(
g
,
null
,
n
);
}
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, target, name)</code>.
*
* @param target the object whose <code>run</code> method is called.
* @param name the name of the new thread.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public
Thread
(
Runnable
r
,
String
n
)
public
Thread
(
Runnable
r
,
String
n
)
{
{
this
(
null
,
r
,
n
);
this
(
null
,
r
,
n
);
}
}
/**
* Returns a string representation of this thread, including the
* thread's name, priority, and thread group.
*
* @return a string representation of this thread.
*/
public
String
toString
()
public
String
toString
()
{
{
return
"Thread["
+
name
+
","
+
priority
+
","
+
return
"Thread["
+
name
+
","
+
priority
+
","
+
(
group
==
null
?
""
:
group
.
getName
())
+
"]"
;
(
group
==
null
?
""
:
group
.
getName
())
+
"]"
;
}
}
/**
* Causes the currently executing thread object to temporarily pause
* and allow other threads to execute.
*/
public
static
native
void
yield
();
public
static
native
void
yield
();
// Private data.
// Private data.
...
...
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