Commit 428248f7 by Mark Mitchell Committed by Mark Mitchell

loop.c (loop_optimize): Always find_loop_tree_blocks and unroll_block_trees when…

loop.c (loop_optimize): Always find_loop_tree_blocks and unroll_block_trees when generating debuggable code.

	* loop.c (loop_optimize): Always find_loop_tree_blocks and
	unroll_block_trees when generating debuggable code.

From-SVN: r30647
parent 582db8e4
1999-11-23 Mark Mitchell <mark@codesourcery.com>
* loop.c (loop_optimize): Always find_loop_tree_blocks and
unroll_block_trees when generating debuggable code.
* tree.h (unsave_expr_1): New function.
(lang_unsave): New variable.
(get_callee_fndecl): New function.
......
......@@ -550,8 +550,12 @@ loop_optimize (f, dumpfile, unroll_p, bct_p)
if (uid_luid[i] == 0)
uid_luid[i] = uid_luid[i - 1];
/* Create a mapping from loops to BLOCK tree nodes. */
if (unroll_p && write_symbols != NO_DEBUG)
/* If debugging and unrolling loops, we must replicate the tree
nodes corresponding to the BLOCKs inside the loop, so that the
original one to one mapping will remain. We sometimes unroll
loops even when unroll_p is false, so we must always do this when
debugging. */
if (write_symbols != NO_DEBUG)
find_loop_tree_blocks ();
/* Determine if the function has indirect jump. On some systems
......@@ -565,10 +569,8 @@ loop_optimize (f, dumpfile, unroll_p, bct_p)
scan_loop (loop_number_loop_starts[i], loop_number_loop_ends[i],
loop_number_loop_cont[i], unroll_p, bct_p);
/* If debugging and unrolling loops, we must replicate the tree nodes
corresponding to the blocks inside the loop, so that the original one
to one mapping will remain. */
if (unroll_p && write_symbols != NO_DEBUG)
/* Replicate the BLOCKs. */
if (write_symbols != NO_DEBUG)
unroll_block_trees ();
end_alias_analysis ();
......
......@@ -6,8 +6,6 @@
// This causes assember relocation errors
// excess errors test - XFAIL *-*-*
struct X
{
virtual ~X () {}
......
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