Commit 2eca7d15 by Richard Henderson Committed by Richard Henderson

ipa-type-escape.c (discover_unique_type): Remove dead code at end of function.

        * ipa-type-escape.c (discover_unique_type): Remove dead code at
        end of function.  Reindent.

From-SVN: r104619
parent 1f6f3d15
2005-09-24 Richard Henderson <rth@redhat.com>
* ipa-type-escape.c (discover_unique_type): Remove dead code at
end of function. Reindent.
2005-09-24 Ian Lance Taylor <ian@airs.com> 2005-09-24 Ian Lance Taylor <ian@airs.com>
* convert.c (convert_to_integer): Don't test for ENUMERAL_TYPE in * convert.c (convert_to_integer): Don't test for ENUMERAL_TYPE in
......
...@@ -200,15 +200,17 @@ compare_type_brand (splay_tree_key sk1, splay_tree_key sk2) ...@@ -200,15 +200,17 @@ compare_type_brand (splay_tree_key sk1, splay_tree_key sk2)
static tree static tree
discover_unique_type (tree type) discover_unique_type (tree type)
{ {
struct type_brand_s * brand = xmalloc(sizeof(struct type_brand_s)); struct type_brand_s * brand = xmalloc (sizeof (struct type_brand_s));
int i = 0; int i = 0;
splay_tree_node result; splay_tree_node result;
brand->name = get_name_of_type (type);
while (1) while (1)
{ {
brand->name = get_name_of_type (type); brand->seq = i++;
brand->seq = i;
result = splay_tree_lookup (all_canon_types, (splay_tree_key) brand); result = splay_tree_lookup (all_canon_types, (splay_tree_key) brand);
if (result) if (result)
{ {
/* Create an alias since this is just the same as /* Create an alias since this is just the same as
...@@ -248,9 +250,7 @@ discover_unique_type (tree type) ...@@ -248,9 +250,7 @@ discover_unique_type (tree type)
bitmap_set_bit (global_types_seen, TYPE_UID (type)); bitmap_set_bit (global_types_seen, TYPE_UID (type));
return type; return type;
} }
i++;
} }
free (brand);
} }
/* Return true if TYPE is one of the type classes that we are willing /* Return true if TYPE is one of the type classes that we are willing
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment