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lvzhengyang
riscv-gcc-1
Commits
2bbd3819
Commit
2bbd3819
authored
Jan 18, 1992
by
Richard Stallman
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2bbd3819
/* Generate information regarding function declarations and definitions based
on information stored in GCC's tree structure. This code implements the
-fgen-aux-info option.
This code was written by Ron Guilmette (rfg@mcc.com).
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
#include <stdio.h>
#include <sys/param.h>
#include <errno.h>
#include "config.h"
#include "flags.h"
#include "tree.h"
#include "c-tree.h"
extern
char
*
xmalloc
();
enum
formals_style_enum
{
ansi
,
k_and_r_names
,
k_and_r_decls
};
typedef
enum
formals_style_enum
formals_style
;
static
char
*
data_type
;
static
char
*
concat
();
static
char
*
concat3
();
static
char
*
gen_formal_list_for_type
();
static
int
deserves_ellipsis
();
static
char
*
gen_formal_list_for_func_def
();
static
char
*
gen_type
();
static
char
*
gen_decl
();
void
gen_aux_info_record
();
/* Virtually every UN*X system now in common use (except for pre-4.3-tahoe
BSD systems) now provides getcwd as called for by POSIX. Allow for
the few exceptions to the general rule here. */
#if !(defined (USG) || defined (VMS))
extern
char
*
getwd
();
#define getcwd(buf,len) getwd(buf)
#define GUESSPATHLEN (MAXPATHLEN + 1)
#else
/* (defined (USG) || defined (VMS)) */
extern
char
*
getcwd
();
/* We actually use this as a starting point, not a limit. */
#define GUESSPATHLEN 100
#endif
/* (defined (USG) || defined (VMS)) */
/* Take two strings and mash them together into a newly allocated area. */
static
char
*
concat
(
s1
,
s2
)
char
*
s1
;
char
*
s2
;
{
int
size1
,
size2
;
char
*
ret_val
;
if
(
!
s1
)
s1
=
""
;
if
(
!
s2
)
s2
=
""
;
size1
=
strlen
(
s1
);
size2
=
strlen
(
s2
);
ret_val
=
xmalloc
(
size1
+
size2
+
1
);
strcpy
(
ret_val
,
s1
);
strcpy
(
&
ret_val
[
size1
],
s2
);
return
ret_val
;
}
/* Take three strings and mash them together into a newly allocated area. */
static
char
*
concat3
(
s1
,
s2
,
s3
)
char
*
s1
;
char
*
s2
;
char
*
s3
;
{
int
size1
,
size2
,
size3
;
char
*
ret_val
;
if
(
!
s1
)
s1
=
""
;
if
(
!
s2
)
s2
=
""
;
if
(
!
s3
)
s3
=
""
;
size1
=
strlen
(
s1
);
size2
=
strlen
(
s2
);
size3
=
strlen
(
s3
);
ret_val
=
xmalloc
(
size1
+
size2
+
size3
+
1
);
strcpy
(
ret_val
,
s1
);
strcpy
(
&
ret_val
[
size1
],
s2
);
strcpy
(
&
ret_val
[
size1
+
size2
],
s3
);
return
ret_val
;
}
/* Given a string representing an entire type or an entire declaration
which only lacks the actual "data-type" specifier (at its left end),
affix the data-type specifier to the left end of the given type
specification or object declaration.
Because of C language weirdness, the data-type specifier (which normally
goes in at the very left end) may have to be slipped in just to the
right of any leading "const" or "volatile" qualifiers (there may be more
than one). Actually this may not be strictly necessary because it seems
that GCC (at least) accepts `<data-type> const foo;' and treats it the
same as `const <data-type> foo;' but people are accustomed to seeing
`const char *foo;' and *not* `char const *foo;' so we try to create types
that look as expected. */
static
char
*
affix_data_type
(
type_or_decl
)
char
*
type_or_decl
;
{
char
*
p
=
type_or_decl
;
char
*
qualifiers_then_data_type
;
char
saved
;
/* Skip as many leading const's or volatile's as there are. */
for
(;;)
{
if
(
!
strncmp
(
p
,
"volatile"
,
8
))
{
p
+=
9
;
continue
;
}
if
(
!
strncmp
(
p
,
"const"
,
5
))
{
p
+=
6
;
continue
;
}
break
;
}
/* p now points to the place where we can insert the data type. We have to
add a blank after the data-type of course. */
if
(
p
==
type_or_decl
)
return
concat3
(
data_type
,
" "
,
type_or_decl
);
saved
=
*
p
;
*
p
=
'\0'
;
qualifiers_then_data_type
=
concat
(
type_or_decl
,
data_type
);
*
p
=
saved
;
return
concat3
(
qualifiers_then_data_type
,
" "
,
p
);
}
/* Given a tree node which represents some "function type", generate the
source code version of a formal parameter list (of some given style) for
this function type. Return the whole formal parameter list (including
a pair of surrounding parens) as a string. Note that if the style
we are currently aiming for is non-ansi, then we just return a pair
of empty parens here. */
static
char
*
gen_formal_list_for_type
(
fntype
,
style
)
tree
fntype
;
formals_style
style
;
{
char
*
formal_list
=
""
;
tree
formal_type
;
if
(
style
!=
ansi
)
return
"()"
;
formal_type
=
TYPE_ARG_TYPES
(
fntype
);
while
(
formal_type
&&
TREE_VALUE
(
formal_type
)
!=
void_type_node
)
{
char
*
this_type
;
if
(
*
formal_list
)
formal_list
=
concat
(
formal_list
,
", "
);
this_type
=
gen_type
(
""
,
TREE_VALUE
(
formal_type
),
ansi
);
formal_list
=
(
strlen
(
this_type
))
?
concat
(
formal_list
,
affix_data_type
(
this_type
))
:
concat
(
formal_list
,
data_type
);
formal_type
=
TREE_CHAIN
(
formal_type
);
}
/* If we got to here, then we are trying to generate an ANSI style formal
parameters list.
New style prototyped ANSI formal parameter lists should in theory always
contain some stuff between the opening and closing parens, even if it is
only "void".
The brutal truth though is that there is lots of old K&R code out there
which contains declarations of "pointer-to-function" parameters and
these almost never have fully specified formal parameter lists associated
with them. That is, the pointer-to-function parameters are declared
with just empty parameter lists.
In cases such as these, protoize should really insert *something* into
the vacant parameter lists, but what? It has no basis on which to insert
anything in particular.
Here, we make life easy for protoize by trying to distinguish between
K&R empty parameter lists and new-style prototyped parameter lists
that actually contain "void". In the latter case we (obviously) want
to output the "void" verbatim, and that what we do. In the former case,
we do our best to give protoize something nice to insert.
This "something nice" should be something that is still legal (when
re-compiled) but something that can clearly indicate to the user that
more typing information (for the parameter list) should be added (by
hand) at some convenient moment.
The string chozen here is a comment with question marks in it. */
if
(
!*
formal_list
)
{
if
(
TYPE_ARG_TYPES
(
fntype
))
/* assert (TREE_VALUE (TYPE_ARG_TYPES (fntype)) == void_type_node); */
formal_list
=
"void"
;
else
formal_list
=
"/* ??? */"
;
}
else
{
/* If there were at least some parameters, and if the formals-types-list
petered out to a NULL (i.e. without being terminated by a
void_type_node) then we need to tack on an ellipsis. */
if
(
!
formal_type
)
formal_list
=
concat
(
formal_list
,
", ..."
);
}
return
concat3
(
" ("
,
formal_list
,
")"
);
}
/* For the generation of an ANSI prototype for a function definition, we have
to look at the formal parameter list of the function's own "type" to
determine if the function's formal parameter list should end with an
ellipsis. Given a tree node, the following function will return non-zero
if the "function type" parameter list should end with an ellipsis. */
static
int
deserves_ellipsis
(
fntype
)
tree
fntype
;
{
tree
formal_type
;
formal_type
=
TYPE_ARG_TYPES
(
fntype
);
while
(
formal_type
&&
TREE_VALUE
(
formal_type
)
!=
void_type_node
)
formal_type
=
TREE_CHAIN
(
formal_type
);
/* If there were at least some parameters, and if the formals-types-list
petered out to a NULL (i.e. without being terminated by a void_type_node)
then we need to tack on an ellipsis. */
return
(
!
formal_type
&&
TYPE_ARG_TYPES
(
fntype
));
}
/* Generate a parameter list for a function definition (in some given style).
Note that this routine has to be separate (and different) from the code that
generates the prototype parameter lists for function declarations, because
in the case of a function declaration, all we have to go on is a tree node
representing the function's own "function type". This can tell us the types
of all of the formal parameters for the function, but it cannot tell us the
actual *names* of each of the formal parameters. We need to output those
parameter names for each function definition.
This routine gets a pointer to a tree node which represents the actual
declaration of the given function, and this DECL node has a list of formal
parameter (variable) declarations attached to it. These formal parameter
(variable) declaration nodes give us the actual names of the formal
parameters for the given function definition.
This routine returns a string which is the source form for the entire
function formal parameter list. */
static
char
*
gen_formal_list_for_func_def
(
fndecl
,
style
)
tree
fndecl
;
formals_style
style
;
{
char
*
formal_list
=
""
;
tree
formal_decl
;
formal_decl
=
DECL_ARGUMENTS
(
fndecl
);
while
(
formal_decl
)
{
char
*
this_formal
;
if
(
*
formal_list
&&
((
style
==
ansi
)
||
(
style
==
k_and_r_names
)))
formal_list
=
concat
(
formal_list
,
", "
);
this_formal
=
gen_decl
(
formal_decl
,
0
,
style
);
if
(
style
==
k_and_r_decls
)
formal_list
=
concat3
(
formal_list
,
this_formal
,
"; "
);
else
formal_list
=
concat
(
formal_list
,
this_formal
);
formal_decl
=
TREE_CHAIN
(
formal_decl
);
}
if
(
style
==
ansi
)
{
if
(
!
DECL_ARGUMENTS
(
fndecl
))
formal_list
=
concat
(
formal_list
,
"void"
);
if
(
deserves_ellipsis
(
TREE_TYPE
(
fndecl
)))
formal_list
=
concat
(
formal_list
,
", ..."
);
}
if
((
style
==
ansi
)
||
(
style
==
k_and_r_names
))
formal_list
=
concat3
(
" ("
,
formal_list
,
")"
);
return
formal_list
;
}
/* Generate a string which is the source code form for a given type (t). This
routine is ugly and complex because the C syntax for declarations is ugly
and complex. This routine is straightforward so long as *no* pointer types,
array types, or function types are involved.
In the simple cases, this routine will return the (string) value which was
passed in as the "ret_val" argument. Usually, this starts out either as an
empty string, or as the name of the declared item (i.e. the formal function
parameter variable).
This routine will also return with the global variable "data_type" set to
some string value which is the "basic" data-type of the given complete type.
This "data_type" string can be concatenated onto the front of the returned
string after this routine returns to its caller.
In complicated cases involving pointer types, array types, or function
types, the C declaration syntax requires an "inside out" approach, i.e. if
you have a type which is a "pointer-to-function" type, you need to handle
the "pointer" part first, but it also has to be "innermost" (relative to
the declaration stuff for the "function" type). Thus, is this case, you
must prepend a "(*" and append a ")" to the name of the item (i.e. formal
variable). Then you must append and prepend the other info for the
"function type" part of the overall type.
To handle the "innermost precedence" rules of complicated C declarators, we
do the following (in this routine). The input parameter called "ret_val"
is treated as a "seed". Each time gen_type is called (perhaps recursively)
some additional strings may be appended or prepended (or both) to the "seed"
string. If yet another (lower) level of the GCC tree exists for the given
type (as in the case of a pointer type, an array type, or a function type)
then the (wrapped) seed is passed to a (recursive) invocation of gen_type()
this recursive invocation may again "wrap" the (new) seed with yet more
declarator stuff, by appending, prepending (or both). By the time the
recursion bottoms out, the "seed value" at that point will have a value
which is (almost) the complete source version of the declarator (except
for the data_type info). Thus, this deepest "seed" value is simply passed
back up through all of the recursive calls until it is given (as the return
value) to the initial caller of the gen_type() routine. All that remains
to do at this point is for the initial caller to prepend the "data_type"
string onto the returned "seed". */
static
char
*
gen_type
(
ret_val
,
t
,
style
)
char
*
ret_val
;
tree
t
;
formals_style
style
;
{
tree
chain_p
;
if
(
TYPE_NAME
(
t
)
&&
DECL_NAME
(
TYPE_NAME
(
t
)))
data_type
=
IDENTIFIER_POINTER
(
DECL_NAME
(
TYPE_NAME
(
t
)));
else
{
switch
(
TREE_CODE
(
t
))
{
case
POINTER_TYPE
:
if
(
TYPE_READONLY
(
t
))
ret_val
=
concat
(
"const "
,
ret_val
);
if
(
TYPE_VOLATILE
(
t
))
ret_val
=
concat
(
"volatile "
,
ret_val
);
ret_val
=
concat
(
"*"
,
ret_val
);
if
(
TREE_CODE
(
TREE_TYPE
(
t
))
==
ARRAY_TYPE
||
TREE_CODE
(
TREE_TYPE
(
t
))
==
FUNCTION_TYPE
)
ret_val
=
concat3
(
"("
,
ret_val
,
")"
);
ret_val
=
gen_type
(
ret_val
,
TREE_TYPE
(
t
),
style
);
return
ret_val
;
case
ARRAY_TYPE
:
ret_val
=
gen_type
(
concat
(
ret_val
,
"[]"
),
TREE_TYPE
(
t
),
style
);
break
;
case
FUNCTION_TYPE
:
ret_val
=
gen_type
(
concat
(
ret_val
,
gen_formal_list_for_type
(
t
,
style
)),
TREE_TYPE
(
t
),
style
);
break
;
case
IDENTIFIER_NODE
:
data_type
=
IDENTIFIER_POINTER
(
t
);
break
;
/* The following three cases are complicated by the fact that a
user may do something really stupid, like creating a brand new
"anonymous" type specification in a formal argument list (or as
part of a function return type specification). For example:
int f (enum { red, green, blue } color);
In such cases, we have no name that we can put into the prototype
to represent the (anonymous) type. Thus, we have to generate the
whole darn type specification. Yuck! */
case
RECORD_TYPE
:
if
(
TYPE_NAME
(
t
))
data_type
=
IDENTIFIER_POINTER
(
TYPE_NAME
(
t
));
else
{
data_type
=
""
;
chain_p
=
TYPE_FIELDS
(
t
);
while
(
chain_p
)
{
data_type
=
concat
(
data_type
,
gen_decl
(
chain_p
,
0
,
ansi
));
chain_p
=
TREE_CHAIN
(
chain_p
);
data_type
=
concat
(
data_type
,
"; "
);
}
data_type
=
concat3
(
"{ "
,
data_type
,
"}"
);
}
data_type
=
concat
(
"struct "
,
data_type
);
break
;
case
UNION_TYPE
:
if
(
TYPE_NAME
(
t
))
data_type
=
IDENTIFIER_POINTER
(
TYPE_NAME
(
t
));
else
{
data_type
=
""
;
chain_p
=
TYPE_FIELDS
(
t
);
while
(
chain_p
)
{
data_type
=
concat
(
data_type
,
gen_decl
(
chain_p
,
0
,
ansi
));
chain_p
=
TREE_CHAIN
(
chain_p
);
data_type
=
concat
(
data_type
,
"; "
);
}
data_type
=
concat3
(
"{ "
,
data_type
,
"}"
);
}
data_type
=
concat
(
"union "
,
data_type
);
break
;
case
ENUMERAL_TYPE
:
if
(
TYPE_NAME
(
t
))
data_type
=
IDENTIFIER_POINTER
(
TYPE_NAME
(
t
));
else
{
data_type
=
""
;
chain_p
=
TYPE_VALUES
(
t
);
while
(
chain_p
)
{
data_type
=
concat
(
data_type
,
IDENTIFIER_POINTER
(
TREE_PURPOSE
(
chain_p
)));
chain_p
=
TREE_CHAIN
(
chain_p
);
if
(
chain_p
)
data_type
=
concat
(
data_type
,
", "
);
}
data_type
=
concat3
(
"{ "
,
data_type
,
" }"
);
}
data_type
=
concat
(
"enum "
,
data_type
);
break
;
case
TYPE_DECL
:
data_type
=
IDENTIFIER_POINTER
(
DECL_NAME
(
t
));
break
;
case
INTEGER_TYPE
:
data_type
=
IDENTIFIER_POINTER
(
DECL_NAME
(
TYPE_NAME
(
t
)));
/* Normally, `unsigned' is part of the deal. Not so if it comes
with `const' or `volatile'. */
if
(
TREE_UNSIGNED
(
t
)
&&
(
TYPE_READONLY
(
t
)
||
TYPE_VOLATILE
(
t
)))
data_type
=
concat
(
"unsigned "
,
data_type
);
break
;
case
REAL_TYPE
:
data_type
=
IDENTIFIER_POINTER
(
DECL_NAME
(
TYPE_NAME
(
t
)));
break
;
case
VOID_TYPE
:
data_type
=
"void"
;
break
;
default
:
abort
();
}
}
if
(
TYPE_READONLY
(
t
))
ret_val
=
concat
(
"const "
,
ret_val
);
if
(
TYPE_VOLATILE
(
t
))
ret_val
=
concat
(
"volatile "
,
ret_val
);
return
ret_val
;
}
/* Generate a string (source) representation of an entire entity declaration
(using some particular style for function types).
The given entity may be either a variable or a function.
If the "is_func_definition" parameter is non-zero, assume that the thing
we are generating a declaration for is a FUNCTION_DECL node which is
associated with a function definition. In this case, we can assume that
an attached list of DECL nodes for function formal arguments is present. */
static
char
*
gen_decl
(
decl
,
is_func_definition
,
style
)
tree
decl
;
int
is_func_definition
;
formals_style
style
;
{
char
*
ret_val
;
char
*
outer_modifier
=
""
;
if
(
DECL_NAME
(
decl
))
ret_val
=
IDENTIFIER_POINTER
(
DECL_NAME
(
decl
));
else
ret_val
=
""
;
/* If we are just generating a list of names of formal parameters, we can
simply return the formal parameter name (with no typing information
attached to it) now. */
if
(
style
==
k_and_r_names
)
return
ret_val
;
/* Note that for the declaration of some entity (either a function or a
data object, like for instance a parameter) if the entity itself was
declared as either const or volatile, then const and volatile properties
are associated with just the declaration of the entity, and *not* with
the `type' of the entity. Thus, for such declared entities, we have to
generate the qualifiers here. */
if
(
TREE_THIS_VOLATILE
(
decl
))
ret_val
=
concat
(
"volatile "
,
ret_val
);
if
(
TREE_READONLY
(
decl
))
ret_val
=
concat
(
"const "
,
ret_val
);
data_type
=
""
;
/* For FUNCTION_DECL nodes, there are two possible cases here. First, if
this FUNCTION_DECL node was generated from a function "definition", then
we will have a list of DECL_NODE's, one for each of the function's formal
parameters. In this case, we can print out not only the types of each
formal, but also each formal's name. In the second case, this
FUNCTION_DECL node came from an actual function declaration (and *not*
a definition). In this case, we do nothing here because the formal
argument type-list will be output later, when the "type" of the function
is added to the string we are building. Note that the ANSI-style formal
parameter list is considered to be a (suffix) part of the "type" of the
function. */
if
(
TREE_CODE
(
decl
)
==
FUNCTION_DECL
&&
is_func_definition
)
{
ret_val
=
concat
(
ret_val
,
gen_formal_list_for_func_def
(
decl
,
ansi
));
/* Since we have already added in the formals list stuff, here we don't
add the whole "type" of the function we are considering (which
would include its parameter-list info), rather, we only add in
the "type" of the "type" of the function, which is really just
the return-type of the function (and does not include the parameter
list info). */
ret_val
=
gen_type
(
ret_val
,
TREE_TYPE
(
TREE_TYPE
(
decl
)),
style
);
}
else
ret_val
=
gen_type
(
ret_val
,
TREE_TYPE
(
decl
),
style
);
ret_val
=
affix_data_type
(
ret_val
);
if
(
TREE_REGDECL
(
decl
))
ret_val
=
concat
(
"register "
,
ret_val
);
if
(
TREE_PUBLIC
(
decl
))
ret_val
=
concat
(
"extern "
,
ret_val
);
if
(
TREE_CODE
(
decl
)
==
FUNCTION_DECL
&&
!
TREE_PUBLIC
(
decl
))
ret_val
=
concat
(
"static "
,
ret_val
);
return
ret_val
;
}
extern
FILE
*
aux_info_file
;
/* Generate and write a new line of info to the aux-info (.X) file. This
routine is called once for each function declaration, and once for each
function definition (even the implicit ones). */
void
gen_aux_info_record
(
fndecl
,
is_definition
,
is_implicit
,
is_prototyped
)
tree
fndecl
;
int
is_definition
;
int
is_implicit
;
int
is_prototyped
;
{
if
(
flag_gen_aux_info
)
{
static
int
compiled_from_record
=
0
;
/* Each output .X file must have a header line. Write one now if we
have not yet done so. */
if
(
!
compiled_from_record
++
)
{
int
size
;
char
*
wd
;
char
*
value
;
/* Read the working directory, avoiding arbitrary limit. */
size
=
GUESSPATHLEN
;
while
(
1
)
{
wd
=
(
char
*
)
xmalloc
(
size
);
value
=
getcwd
(
wd
,
size
);
if
(
value
!=
0
||
errno
!=
ERANGE
)
break
;
free
(
wd
);
size
*=
2
;
}
if
(
value
!=
0
)
fprintf
(
aux_info_file
,
"/* compiled from: %s */
\n
"
,
wd
);
}
/* Write the actual line of auxilliary info. */
fprintf
(
aux_info_file
,
"/* %s:%d:%c%c */ %s;"
,
DECL_SOURCE_FILE
(
fndecl
),
DECL_SOURCE_LINE
(
fndecl
),
(
is_implicit
)
?
'I'
:
(
is_prototyped
)
?
'N'
:
'O'
,
(
is_definition
)
?
'F'
:
'C'
,
gen_decl
(
fndecl
,
is_definition
,
ansi
));
/* If this is an explicit function declaration, we need to also write
out an old-style (i.e. K&R) function header, just in case the user
wants to run unprotoize. */
if
(
is_definition
)
{
fprintf
(
aux_info_file
,
" /*%s %s*/"
,
gen_formal_list_for_func_def
(
fndecl
,
k_and_r_names
),
gen_formal_list_for_func_def
(
fndecl
,
k_and_r_decls
));
}
fprintf
(
aux_info_file
,
"
\n
"
);
}
}
gcc/local-alloc.c
0 → 100644
View file @
2bbd3819
/* Allocate registers within a basic block, for GNU compiler.
Copyright (C) 1987, 1988, 1991 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
/* Allocation of hard register numbers to pseudo registers is done in
two passes. In this pass we consider only regs that are born and
die once within one basic block. We do this one basic block at a
time. Then the next pass allocates the registers that remain.
Two passes are used because this pass uses methods that work only
on linear code, but that do a better job than the general methods
used in global_alloc, and more quickly too.
The assignments made are recorded in the vector reg_renumber
whose space is allocated here. The rtl code itself is not altered.
We assign each instruction in the basic block a number
which is its order from the beginning of the block.
Then we can represent the lifetime of a pseudo register with
a pair of numbers, and check for conflicts easily.
We can record the availability of hard registers with a
HARD_REG_SET for each instruction. The HARD_REG_SET
contains 0 or 1 for each hard reg.
To avoid register shuffling, we tie registers together when one
dies by being copied into another, or dies in an instruction that
does arithmetic to produce another. The tied registers are
allocated as one. Registers with different reg class preferences
can never be tied unless the class preferred by one is a subclass
of the one preferred by the other.
Tying is represented with "quantity numbers".
A non-tied register is given a new quantity number.
Tied registers have the same quantity number.
We have provision to exempt registers, even when they are contained
within the block, that can be tied to others that are not contained in it.
This is so that global_alloc could process them both and tie them then.
But this is currently disabled since tying in global_alloc is not
yet implemented. */
#include <stdio.h>
#include "config.h"
#include "rtl.h"
#include "flags.h"
#include "basic-block.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "insn-config.h"
#include "recog.h"
#include "output.h"
/* Next quantity number available for allocation. */
static
int
next_qty
;
/* In all the following vectors indexed by quantity number. */
/* Element Q is the hard reg number chosen for quantity Q,
or -1 if none was found. */
static
short
*
qty_phys_reg
;
/* We maintain two hard register sets that indicate suggested hard registers
for each quantity. The first, qty_phys_copy_sugg, contains hard registers
that are tied to the quantity by a simple copy. The second contains all
hard registers that are tied to the quantity via an arithmetic operation.
The former register set is given priority for allocation. This tends to
eliminate copy insns. */
/* Element Q is a set of hard registers that are suggested for quantity Q by
copy insns. */
static
HARD_REG_SET
*
qty_phys_copy_sugg
;
/* Element Q is a set of hard registers that are suggested for quantity Q by
arithmetic insns. */
static
HARD_REG_SET
*
qty_phys_sugg
;
/* Element Q is non-zero if there is a suggested register in
qty_phys_copy_sugg. */
static
char
*
qty_phys_has_copy_sugg
;
/* Element Q is non-zero if there is a suggested register in qty_phys_sugg. */
static
char
*
qty_phys_has_sugg
;
/* Element Q is the number of refs to quantity Q. */
static
short
*
qty_n_refs
;
/* Element Q is a reg class contained in (smaller than) the
preferred classes of all the pseudo regs that are tied in quantity Q.
This is the preferred class for allocating that quantity. */
static
enum
reg_class
*
qty_min_class
;
/* Insn number (counting from head of basic block)
where quantity Q was born. -1 if birth has not been recorded. */
static
int
*
qty_birth
;
/* Insn number (counting from head of basic block)
where quantity Q died. Due to the way tying is done,
and the fact that we consider in this pass only regs that die but once,
a quantity can die only once. Each quantity's life span
is a set of consecutive insns. -1 if death has not been recorded. */
static
int
*
qty_death
;
/* Number of words needed to hold the data in quantity Q.
This depends on its machine mode. It is used for these purposes:
1. It is used in computing the relative importances of qtys,
which determines the order in which we look for regs for them.
2. It is used in rules that prevent tying several registers of
different sizes in a way that is geometrically impossible
(see combine_regs). */
static
int
*
qty_size
;
/* This holds the mode of the registers that are tied to qty Q,
or VOIDmode if registers with differing modes are tied together. */
static
enum
machine_mode
*
qty_mode
;
/* Number of times a reg tied to qty Q lives across a CALL_INSN. */
static
int
*
qty_n_calls_crossed
;
/* Nonzero means don't allocate qty Q if we can't get its preferred class. */
static
char
*
qty_preferred_or_nothing
;
/* Element Q is the SCRATCH expression for which this quantity is being
allocated or 0 if this quantity is allocating registers. */
static
rtx
*
qty_scratch_rtx
;
/* Element Q is the register number of one pseudo register whose
reg_qty value is Q, or -1 is this quantity is for a SCRATCH. This
register should be the head of the chain maintained in reg_next_in_qty. */
static
short
*
qty_first_reg
;
/* If (REG N) has been assigned a quantity number, is a register number
of another register assigned the same quantity number, or -1 for the
end of the chain. qty_first_reg point to the head of this chain. */
static
short
*
reg_next_in_qty
;
/* reg_qty[N] (where N is a pseudo reg number) is the qty number of that reg
if it is >= 0,
of -1 if this register cannot be allocated by local-alloc,
or -2 if not known yet.
Note that if we see a use or death of pseudo register N with
reg_qty[N] == -2, register N must be local to the current block. If
it were used in more than one block, we would have reg_qty[N] == -1.
This relies on the fact that if reg_basic_block[N] is >= 0, register N
will not appear in any other block. We save a considerable number of
tests by exploiting this.
If N is < FIRST_PSEUDO_REGISTER, reg_qty[N] is undefined and should not
be referenced. */
static
int
*
reg_qty
;
/* The offset (in words) of register N within its quantity.
This can be nonzero if register N is SImode, and has been tied
to a subreg of a DImode register. */
static
char
*
reg_offset
;
/* Vector of substitutions of register numbers,
used to map pseudo regs into hardware regs.
This is set up as a result of register allocation.
Element N is the hard reg assigned to pseudo reg N,
or is -1 if no hard reg was assigned.
If N is a hard reg number, element N is N. */
short
*
reg_renumber
;
/* Set of hard registers live at the current point in the scan
of the instructions in a basic block. */
static
HARD_REG_SET
regs_live
;
/* Each set of hard registers indicates registers live at a particular
point in the basic block. For N even, regs_live_at[N] says which
hard registers are needed *after* insn N/2 (i.e., they may not
conflict with the outputs of insn N/2 or the inputs of insn N/2 + 1.
If an object is to conflict with the inputs of insn J but not the
outputs of insn J + 1, we say it is born at index J*2 - 1. Similarly,
if it is to conflict with the outputs of insn J but not the inputs of
insn J + 1, it is said to die at index J*2 + 1. */
static
HARD_REG_SET
*
regs_live_at
;
/* Communicate local vars `insn_number' and `insn'
from `block_alloc' to `reg_is_set', `wipe_dead_reg', and `alloc_qty'. */
static
int
this_insn_number
;
static
rtx
this_insn
;
static
void
block_alloc
();
static
void
update_equiv_regs
();
static
int
no_conflict_p
();
static
int
combine_regs
();
static
void
wipe_dead_reg
();
static
int
find_free_reg
();
static
void
reg_is_born
();
static
void
reg_is_set
();
static
void
mark_life
();
static
void
post_mark_life
();
static
int
qty_compare
();
static
int
qty_compare_1
();
static
int
reg_meets_class_p
();
static
void
update_qty_class
();
static
int
requires_inout_p
();
/* Allocate a new quantity (new within current basic block)
for register number REGNO which is born at index BIRTH
within the block. MODE and SIZE are info on reg REGNO. */
static
void
alloc_qty
(
regno
,
mode
,
size
,
birth
)
int
regno
;
enum
machine_mode
mode
;
int
size
,
birth
;
{
register
int
qty
=
next_qty
++
;
reg_qty
[
regno
]
=
qty
;
reg_offset
[
regno
]
=
0
;
reg_next_in_qty
[
regno
]
=
-
1
;
qty_first_reg
[
qty
]
=
regno
;
qty_size
[
qty
]
=
size
;
qty_mode
[
qty
]
=
mode
;
qty_birth
[
qty
]
=
birth
;
qty_n_calls_crossed
[
qty
]
=
reg_n_calls_crossed
[
regno
];
qty_min_class
[
qty
]
=
reg_preferred_class
(
regno
);
qty_preferred_or_nothing
[
qty
]
=
reg_preferred_or_nothing
(
regno
);
qty_n_refs
[
qty
]
=
reg_n_refs
[
regno
];
}
/* Similar to `alloc_qty', but allocates a quantity for a SCRATCH rtx
used as operand N in INSN. We assume here that the SCRATCH is used in
a CLOBBER. */
static
void
alloc_qty_for_scratch
(
scratch
,
n
,
insn
,
insn_code_num
,
insn_number
)
rtx
scratch
;
int
n
;
rtx
insn
;
int
insn_code_num
,
insn_number
;
{
register
int
qty
;
enum
reg_class
class
;
char
*
p
,
c
;
int
i
;
/* If we haven't yet computed which alternative will be used, do so now.
Then set P to the constraints for that alternative. */
if
(
which_alternative
==
-
1
)
if
(
!
constrain_operands
(
insn_code_num
,
0
))
return
;
for
(
p
=
insn_operand_constraint
[
insn_code_num
][
n
],
i
=
0
;
*
p
&&
i
<
which_alternative
;
p
++
)
if
(
*
p
==
','
)
i
++
;
/* Compute the class required for this SCRATCH. If we don't need a
register, the class will remain NO_REGS. If we guessed the alternative
number incorrectly, reload will fix things up for us. */
class
=
NO_REGS
;
while
((
c
=
*
p
++
)
!=
'\0'
&&
c
!=
','
)
switch
(
c
)
{
case
'='
:
case
'+'
:
case
'?'
:
case
'#'
:
case
'&'
:
case
'!'
:
case
'*'
:
case
'%'
:
case
'0'
:
case
'1'
:
case
'2'
:
case
'3'
:
case
'4'
:
case
'm'
:
case
'<'
:
case
'>'
:
case
'V'
:
case
'o'
:
case
'E'
:
case
'F'
:
case
'G'
:
case
'H'
:
case
's'
:
case
'i'
:
case
'n'
:
case
'I'
:
case
'J'
:
case
'K'
:
case
'L'
:
case
'M'
:
case
'N'
:
case
'O'
:
case
'P'
:
#ifdef EXTRA_CONSTRAINT
case
'Q'
:
case
'R'
:
case
'S'
:
case
'T'
:
case
'U'
:
#endif
case
'p'
:
/* These don't say anything we care about. */
break
;
case
'X'
:
/* We don't need to allocate this SCRATCH. */
return
;
case
'g'
:
case
'r'
:
class
=
reg_class_subunion
[(
int
)
class
][(
int
)
GENERAL_REGS
];
break
;
default
:
class
=
reg_class_subunion
[(
int
)
class
][(
int
)
REG_CLASS_FROM_LETTER
(
c
)];
break
;
}
/* If CLASS has only one register, don't allocate the SCRATCH here since
it will prevent that register from being used as a spill register.
reload will do the allocation. */
if
(
class
==
NO_REGS
||
reg_class_size
[(
int
)
class
]
==
1
)
return
;
qty
=
next_qty
++
;
qty_first_reg
[
qty
]
=
-
1
;
qty_scratch_rtx
[
qty
]
=
scratch
;
qty_size
[
qty
]
=
GET_MODE_SIZE
(
GET_MODE
(
scratch
));
qty_mode
[
qty
]
=
GET_MODE
(
scratch
);
qty_birth
[
qty
]
=
2
*
insn_number
-
1
;
qty_death
[
qty
]
=
2
*
insn_number
+
1
;
qty_n_calls_crossed
[
qty
]
=
0
;
qty_min_class
[
qty
]
=
class
;
qty_preferred_or_nothing
[
qty
]
=
1
;
qty_n_refs
[
qty
]
=
1
;
}
/* Main entry point of this file. */
void
local_alloc
()
{
register
int
b
,
i
;
int
max_qty
;
/* Leaf functions and non-leaf functions have different needs.
If defined, let the machine say what kind of ordering we
should use. */
#ifdef ORDER_REGS_FOR_LOCAL_ALLOC
ORDER_REGS_FOR_LOCAL_ALLOC
;
#endif
/* Promote REG_EQUAL notes to REG_EQUIV notes and adjust status of affected
registers. */
update_equiv_regs
();
/* This sets the maximum number of quantities we can have. Quantity
numbers start at zero and we can have one for each psuedo plus the
number of SCRATCHs in the largest block, in the worst case. */
max_qty
=
(
max_regno
-
FIRST_PSEUDO_REGISTER
)
+
max_scratch
;
/* Allocate vectors of temporary data.
See the declarations of these variables, above,
for what they mean. */
qty_phys_reg
=
(
short
*
)
alloca
(
max_qty
*
sizeof
(
short
));
qty_phys_copy_sugg
=
(
HARD_REG_SET
*
)
alloca
(
max_qty
*
sizeof
(
HARD_REG_SET
));
qty_phys_has_copy_sugg
=
(
char
*
)
alloca
(
max_qty
*
sizeof
(
char
));
qty_phys_sugg
=
(
HARD_REG_SET
*
)
alloca
(
max_qty
*
sizeof
(
HARD_REG_SET
));
qty_phys_has_sugg
=
(
char
*
)
alloca
(
max_qty
*
sizeof
(
char
));
qty_birth
=
(
int
*
)
alloca
(
max_qty
*
sizeof
(
int
));
qty_death
=
(
int
*
)
alloca
(
max_qty
*
sizeof
(
int
));
qty_scratch_rtx
=
(
rtx
*
)
alloca
(
max_qty
*
sizeof
(
rtx
));
qty_first_reg
=
(
short
*
)
alloca
(
max_qty
*
sizeof
(
short
));
qty_size
=
(
int
*
)
alloca
(
max_qty
*
sizeof
(
int
));
qty_mode
=
(
enum
machine_mode
*
)
alloca
(
max_qty
*
sizeof
(
enum
machine_mode
));
qty_n_calls_crossed
=
(
int
*
)
alloca
(
max_qty
*
sizeof
(
int
));
qty_min_class
=
(
enum
reg_class
*
)
alloca
(
max_qty
*
sizeof
(
enum
reg_class
));
qty_preferred_or_nothing
=
(
char
*
)
alloca
(
max_qty
);
qty_n_refs
=
(
short
*
)
alloca
(
max_qty
*
sizeof
(
short
));
reg_qty
=
(
int
*
)
alloca
(
max_regno
*
sizeof
(
int
));
reg_offset
=
(
char
*
)
alloca
(
max_regno
*
sizeof
(
char
));
reg_next_in_qty
=
(
short
*
)
alloca
(
max_regno
*
sizeof
(
short
));
reg_renumber
=
(
short
*
)
oballoc
(
max_regno
*
sizeof
(
short
));
for
(
i
=
0
;
i
<
max_regno
;
i
++
)
reg_renumber
[
i
]
=
-
1
;
/* Determine which pseudo-registers can be allocated by local-alloc.
In general, these are the registers used only in a single block and
which only die once. However, if a register's preferred class has only
one entry, don't allocate this register here unless it is preferred
or nothing since retry_global_alloc won't be able to move it to
GENERAL_REGS if a reload register of this class is needed.
We need not be concerned with which block actually uses the register
since we will never see it outside that block. */
for
(
i
=
FIRST_PSEUDO_REGISTER
;
i
<
max_regno
;
i
++
)
{
if
(
reg_basic_block
[
i
]
>=
0
&&
reg_n_deaths
[
i
]
==
1
&&
(
reg_preferred_or_nothing
(
i
)
||
reg_class_size
[(
int
)
reg_preferred_class
(
i
)]
>
1
))
reg_qty
[
i
]
=
-
2
;
else
reg_qty
[
i
]
=
-
1
;
}
/* Force loop below to initialize entire quantity array. */
next_qty
=
max_qty
;
/* Allocate each block's local registers, block by block. */
for
(
b
=
0
;
b
<
n_basic_blocks
;
b
++
)
{
/* NEXT_QTY indicates which elements of the `qty_...'
vectors might need to be initialized because they were used
for the previous block; it is set to the entire array before
block 0. Initialize those, with explicit loop if there are few,
else with bzero and bcopy. Do not initialize vectors that are
explicit set by `alloc_qty'. */
if
(
next_qty
<
6
)
{
for
(
i
=
0
;
i
<
next_qty
;
i
++
)
{
qty_scratch_rtx
[
i
]
=
0
;
CLEAR_HARD_REG_SET
(
qty_phys_copy_sugg
[
i
]);
qty_phys_has_copy_sugg
[
i
]
=
0
;
CLEAR_HARD_REG_SET
(
qty_phys_sugg
[
i
]);
qty_phys_has_sugg
[
i
]
=
0
;
}
}
else
{
#define CLEAR(vector) \
bzero ((vector), (sizeof (*(vector))) * next_qty);
CLEAR
(
qty_scratch_rtx
);
CLEAR
(
qty_phys_copy_sugg
);
CLEAR
(
qty_phys_has_copy_sugg
);
CLEAR
(
qty_phys_sugg
);
CLEAR
(
qty_phys_has_sugg
);
}
next_qty
=
0
;
block_alloc
(
b
);
#ifdef USE_C_ALLOCA
alloca
(
0
);
#endif
}
}
/* Depth of loops we are in while in update_equiv_regs. */
static
int
loop_depth
;
/* Used for communication between the following two functions: contains
a MEM that we wish to ensure remains unchanged. */
static
rtx
equiv_mem
;
/* Set nonzero if EQUIV_MEM is modified. */
static
int
equiv_mem_modified
;
/* If EQUIV_MEM is modified by modifying DEST, indicate that it is modified.
Called via note_stores. */
static
void
validate_equiv_mem_from_store
(
dest
,
set
)
rtx
dest
;
rtx
set
;
{
if
((
GET_CODE
(
dest
)
==
REG
&&
reg_overlap_mentioned_p
(
dest
,
equiv_mem
))
||
(
GET_CODE
(
dest
)
==
MEM
&&
true_dependence
(
dest
,
equiv_mem
)))
equiv_mem_modified
=
1
;
}
/* Verify that no store between START and the death of REG invalidates
MEMREF. MEMREF is invalidated by modifying a register used in MEMREF,
by storing into an overlapping memory location, or with a non-const
CALL_INSN.
Return 1 if MEMREF remains valid. */
static
int
validate_equiv_mem
(
start
,
reg
,
memref
)
rtx
start
;
rtx
reg
;
rtx
memref
;
{
rtx
insn
;
rtx
note
;
equiv_mem
=
memref
;
equiv_mem_modified
=
0
;
/* If the memory reference has side effects or is volatile, it isn't a
valid equivalence. */
if
(
side_effects_p
(
memref
))
return
0
;
for
(
insn
=
start
;
insn
&&
!
equiv_mem_modified
;
insn
=
NEXT_INSN
(
insn
))
{
if
(
GET_RTX_CLASS
(
GET_CODE
(
insn
))
!=
'i'
)
continue
;
if
(
find_reg_note
(
insn
,
REG_DEAD
,
reg
))
return
1
;
if
(
GET_CODE
(
insn
)
==
CALL_INSN
&&
!
RTX_UNCHANGING_P
(
memref
)
&&
!
CONST_CALL_P
(
insn
))
return
0
;
note_stores
(
PATTERN
(
insn
),
validate_equiv_mem_from_store
);
/* If a register mentioned in MEMREF is modified via an
auto-increment, we lose the equivalence. Do the same if one
dies; although we could extend the life, it doesn't seem worth
the trouble. */
for
(
note
=
REG_NOTES
(
insn
);
note
;
note
=
XEXP
(
note
,
1
))
if
((
REG_NOTE_KIND
(
note
)
==
REG_INC
||
REG_NOTE_KIND
(
note
)
==
REG_DEAD
)
&&
GET_CODE
(
XEXP
(
note
,
0
))
==
REG
&&
reg_overlap_mentioned_p
(
XEXP
(
note
,
0
),
memref
))
return
0
;
}
return
0
;
}
/* TRUE if X references a memory location that would be affected by a store
to MEMREF. */
static
int
memref_referenced_p
(
memref
,
x
)
rtx
x
;
rtx
memref
;
{
int
i
,
j
;
char
*
fmt
;
enum
rtx_code
code
=
GET_CODE
(
x
);
switch
(
code
)
{
case
REG
:
case
CONST_INT
:
case
CONST
:
case
LABEL_REF
:
case
SYMBOL_REF
:
case
CONST_DOUBLE
:
case
PC
:
case
CC0
:
case
HIGH
:
case
LO_SUM
:
return
0
;
case
MEM
:
if
(
true_dependence
(
memref
,
x
))
return
1
;
break
;
case
SET
:
/* If we are setting a MEM, it doesn't count (its address does), but any
other SET_DEST that has a MEM in it is referencing the MEM. */
if
(
GET_CODE
(
SET_DEST
(
x
))
==
MEM
)
{
if
(
memref_referenced_p
(
memref
,
XEXP
(
SET_DEST
(
x
),
0
)))
return
1
;
}
else
if
(
memref_referenced_p
(
memref
,
SET_DEST
(
x
)))
return
1
;
return
memref_referenced_p
(
memref
,
SET_SRC
(
x
));
}
fmt
=
GET_RTX_FORMAT
(
code
);
for
(
i
=
GET_RTX_LENGTH
(
code
)
-
1
;
i
>=
0
;
i
--
)
switch
(
fmt
[
i
])
{
case
'e'
:
if
(
memref_referenced_p
(
memref
,
XEXP
(
x
,
i
)))
return
1
;
break
;
case
'E'
:
for
(
j
=
XVECLEN
(
x
,
i
)
-
1
;
j
>=
0
;
j
--
)
if
(
memref_referenced_p
(
memref
,
XVECEXP
(
x
,
i
,
j
)))
return
1
;
break
;
}
return
0
;
}
/* TRUE if some insn in the range (START, END] references a memory location
that would be affected by a store to MEMREF. */
static
int
memref_used_between_p
(
memref
,
start
,
end
)
rtx
memref
;
rtx
start
;
rtx
end
;
{
rtx
insn
;
for
(
insn
=
NEXT_INSN
(
start
);
insn
!=
NEXT_INSN
(
end
);
insn
=
NEXT_INSN
(
insn
))
if
(
GET_RTX_CLASS
(
GET_CODE
(
insn
))
==
'i'
&&
memref_referenced_p
(
memref
,
PATTERN
(
insn
)))
return
1
;
return
0
;
}
/* INSN is a copy from SRC to DEST, both registers, and SRC does not die
in INSN.
Search forward to see if SRC dies before either it or DEST is modified,
but don't scan past the end of a basic block. If so, we can replace SRC
with DEST and let SRC die in INSN.
This will reduce the number of registers live in that range and may enable
DEST to be tied to SRC, thus often saving one register in addition to a
register-register copy. */
static
void
optimize_reg_copy
(
insn
,
dest
,
src
)
rtx
insn
;
rtx
dest
;
rtx
src
;
{
rtx
p
,
q
;
rtx
note
;
rtx
dest_death
=
0
;
int
sregno
=
REGNO
(
src
);
int
dregno
=
REGNO
(
dest
);
if
(
sregno
==
dregno
#ifdef SMALL_REGISTER_CLASSES
/* We don't want to mess with hard regs if register classes are small. */
||
sregno
<
FIRST_PSEUDO_REGISTER
||
dregno
<
FIRST_PSEUDO_REGISTER
#endif
/* We don't see all updates to SP if they are in an auto-inc memory
reference, so we must disallow this optimization on them. */
||
sregno
==
STACK_POINTER_REGNUM
||
dregno
==
STACK_POINTER_REGNUM
)
return
;
for
(
p
=
NEXT_INSN
(
insn
);
p
;
p
=
NEXT_INSN
(
p
))
{
if
(
GET_CODE
(
p
)
==
CODE_LABEL
||
GET_CODE
(
p
)
==
JUMP_INSN
||
(
GET_CODE
(
p
)
==
NOTE
&&
(
NOTE_LINE_NUMBER
(
p
)
==
NOTE_INSN_LOOP_BEG
||
NOTE_LINE_NUMBER
(
p
)
==
NOTE_INSN_LOOP_END
)))
break
;
if
(
GET_RTX_CLASS
(
GET_CODE
(
p
))
!=
'i'
)
continue
;
if
(
reg_set_p
(
src
,
p
)
||
reg_set_p
(
dest
,
p
)
/* Don't change a USE of a register. */
||
(
GET_CODE
(
PATTERN
(
p
))
==
USE
&&
reg_overlap_mentioned_p
(
src
,
XEXP
(
PATTERN
(
p
),
0
))))
break
;
if
((
note
=
find_regno_note
(
p
,
REG_DEAD
,
sregno
))
!=
0
)
{
int
failed
=
0
;
int
length
=
0
;
int
n_calls
=
0
;
/* We can do the optimization. Scan forward from INSN again,
replacing regs as we go. Set FAILED if a replacement can't
be done. In that case, we can't move the death note for SRC.
This should be rare. */
/* Set to stop at next insn. */
for
(
q
=
next_real_insn
(
insn
);
q
!=
next_real_insn
(
p
);
q
=
next_real_insn
(
q
))
{
if
(
reg_mentioned_p
(
src
,
PATTERN
(
q
)))
{
if
(
validate_replace_rtx
(
src
,
dest
,
q
))
{
/* We assume that a register is used exactly once per
insn in the updates below. If this is not correct,
no great harm is done. */
if
(
sregno
>=
FIRST_PSEUDO_REGISTER
)
reg_n_refs
[
sregno
]
-=
loop_depth
;
if
(
dregno
>=
FIRST_PSEUDO_REGISTER
)
reg_n_refs
[
dregno
]
+=
loop_depth
;
}
else
failed
=
1
;
}
/* Count the insns and CALL_INSNs passed. If we passed the
death note of DEST, show increased live length. */
length
++
;
if
(
dest_death
)
reg_live_length
[
dregno
]
++
;
if
(
GET_CODE
(
q
)
==
CALL_INSN
)
{
n_calls
++
;
if
(
dest_death
)
reg_n_calls_crossed
[
dregno
]
++
;
}
/* If DEST dies here, remove the death note and save it for
later. */
if
(
dest_death
==
0
&&
(
dest_death
=
find_regno_note
(
q
,
REG_DEAD
,
dregno
))
!=
0
)
remove_note
(
q
,
dest_death
);
}
if
(
!
failed
)
{
if
(
sregno
>=
FIRST_PSEUDO_REGISTER
)
{
reg_live_length
[
sregno
]
-=
length
;
reg_n_calls_crossed
[
sregno
]
-=
n_calls
;
}
/* Move death note of SRC from P to INSN. */
remove_note
(
p
,
note
);
XEXP
(
note
,
1
)
=
REG_NOTES
(
insn
);
REG_NOTES
(
insn
)
=
note
;
}
/* Put death note of DEST on P if we saw it die. */
if
(
dest_death
)
{
XEXP
(
dest_death
,
1
)
=
REG_NOTES
(
p
);
REG_NOTES
(
p
)
=
dest_death
;
}
return
;
}
}
}
/* Find registers that are equivalent to a single value throughout the
compilation (either because they can be referenced in memory or are set once
from a single constant). Lower their priority for a register.
If such a register is only referenced once, try substituting its value
into the using insn. If it succeeds, we can eliminate the register
completely. */
static
void
update_equiv_regs
()
{
rtx
*
reg_equiv_init_insn
=
(
rtx
*
)
alloca
(
max_regno
*
sizeof
(
rtx
*
));
rtx
*
reg_equiv_replacement
=
(
rtx
*
)
alloca
(
max_regno
*
sizeof
(
rtx
*
));
rtx
insn
;
bzero
(
reg_equiv_init_insn
,
max_regno
*
sizeof
(
rtx
*
));
bzero
(
reg_equiv_replacement
,
max_regno
*
sizeof
(
rtx
*
));
init_alias_analysis
();
loop_depth
=
1
;
/* Scan the insns and find which registers have equivalences. Do this
in a separate scan of the insns because (due to -fcse-follow-jumps)
a register can be set below its use. */
for
(
insn
=
get_insns
();
insn
;
insn
=
NEXT_INSN
(
insn
))
{
rtx
note
;
rtx
set
=
single_set
(
insn
);
rtx
dest
;
int
regno
;
if
(
GET_CODE
(
insn
)
==
NOTE
)
{
if
(
NOTE_LINE_NUMBER
(
insn
)
==
NOTE_INSN_LOOP_BEG
)
loop_depth
++
;
else
if
(
NOTE_LINE_NUMBER
(
insn
)
==
NOTE_INSN_LOOP_END
)
loop_depth
--
;
}
/* If this insn contains more (or less) than a single SET, ignore it. */
if
(
set
==
0
)
continue
;
dest
=
SET_DEST
(
set
);
/* If this sets a MEM to the contents of a REG that is only used
in a single basic block, see if the register is always equivalent
to that memory location and if moving the store from INSN to the
insn that set REG is safe. If so, put a REG_EQUIV note on the
initializing insn. */
if
(
GET_CODE
(
dest
)
==
MEM
&&
GET_CODE
(
SET_SRC
(
set
))
==
REG
&&
(
regno
=
REGNO
(
SET_SRC
(
set
)))
>=
FIRST_PSEUDO_REGISTER
&&
reg_basic_block
[
regno
]
>=
0
&&
reg_equiv_init_insn
[
regno
]
!=
0
&&
validate_equiv_mem
(
reg_equiv_init_insn
[
regno
],
SET_SRC
(
set
),
dest
)
&&
!
memref_used_between_p
(
SET_DEST
(
set
),
reg_equiv_init_insn
[
regno
],
insn
))
REG_NOTES
(
reg_equiv_init_insn
[
regno
])
=
gen_rtx
(
EXPR_LIST
,
REG_EQUIV
,
dest
,
REG_NOTES
(
reg_equiv_init_insn
[
regno
]));
/* If this is a register-register copy where SRC is not dead, see if we
can optimize it. */
if
(
flag_expensive_optimizations
&&
GET_CODE
(
dest
)
==
REG
&&
GET_CODE
(
SET_SRC
(
set
))
==
REG
&&
!
find_reg_note
(
insn
,
REG_DEAD
,
SET_SRC
(
set
)))
optimize_reg_copy
(
insn
,
dest
,
SET_SRC
(
set
));
/* Otherwise, we only handle the case of a pseudo register being set
once. */
if
(
GET_CODE
(
dest
)
!=
REG
||
(
regno
=
REGNO
(
dest
))
<
FIRST_PSEUDO_REGISTER
||
reg_n_sets
[
regno
]
!=
1
)
continue
;
note
=
find_reg_note
(
insn
,
REG_EQUAL
,
0
);
/* Record this insn as initializing this register. */
reg_equiv_init_insn
[
regno
]
=
insn
;
/* If this register is known to be equal to a constant, record that
it is always equivalent to the constant. */
if
(
note
&&
CONSTANT_P
(
XEXP
(
note
,
0
)))
PUT_MODE
(
note
,
(
enum
machine_mode
)
REG_EQUIV
);
/* If this insn introduces a "constant" register, decrease the priority
of that register. Record this insn if the register is only used once
more and the equivalence value is the same as our source.
The latter condition is checked for two reasons: First, it is an
indication that it may be more efficient to actually emit the insn
as written (if no registers are available, reload will substitute
the equivalence). Secondly, it avoids problems with any registers
dying in this insn whose death notes would be missed.
If we don't have a REG_EQUIV note, see if this insn is loading
a register used only in one basic block from a MEM. If so, and the
MEM remains unchanged for the life of the register, add a REG_EQUIV
note. */
note
=
find_reg_note
(
insn
,
REG_EQUIV
,
0
);
if
(
note
==
0
&&
reg_basic_block
[
regno
]
>=
0
&&
GET_CODE
(
SET_SRC
(
set
))
==
MEM
&&
validate_equiv_mem
(
insn
,
dest
,
SET_SRC
(
set
)))
REG_NOTES
(
insn
)
=
note
=
gen_rtx
(
EXPR_LIST
,
REG_EQUIV
,
SET_SRC
(
set
),
REG_NOTES
(
insn
));
/* Don't mess with things live during setjmp. */
if
(
note
&&
reg_live_length
[
regno
]
>=
0
)
{
int
regno
=
REGNO
(
dest
);
/* Note that the statement below does not affect the priority
in local-alloc! */
reg_live_length
[
regno
]
*=
2
;
/* If the register is referenced exactly twice, meaning it is set
once and used once, indicate that the reference may be replaced
by the equivalence we computed above. If the register is only
used in one basic block, this can't succeed or combine would
have done it.
It would be nice to use "loop_depth * 2" in the compare
below. Unfortunately, LOOP_DEPTH need not be constant within
a basic block so this would be too complicated.
This case normally occurs when a parameter is read from memory
and then used exactly once, not in a loop. */
if
(
reg_n_refs
[
regno
]
==
2
&&
reg_basic_block
[
regno
]
<
0
&&
rtx_equal_p
(
XEXP
(
note
,
0
),
SET_SRC
(
set
)))
reg_equiv_replacement
[
regno
]
=
SET_SRC
(
set
);
}
}
/* Now scan all regs killed in an insn to see if any of them are registers
only used that once. If so, see if we can replace the reference with
the equivalent from. If we can, delete the initializing reference
and this register will go away. */
for
(
insn
=
next_active_insn
(
get_insns
());
insn
;
insn
=
next_active_insn
(
insn
))
{
rtx
link
;
for
(
link
=
REG_NOTES
(
insn
);
link
;
link
=
XEXP
(
link
,
1
))
if
(
REG_NOTE_KIND
(
link
)
==
REG_DEAD
/* Make sure this insn still refers to the register. */
&&
reg_mentioned_p
(
XEXP
(
link
,
0
),
PATTERN
(
insn
)))
{
int
regno
=
REGNO
(
XEXP
(
link
,
0
));
if
(
reg_equiv_replacement
[
regno
]
&&
validate_replace_rtx
(
regno_reg_rtx
[
regno
],
reg_equiv_replacement
[
regno
],
insn
))
{
rtx
equiv_insn
=
reg_equiv_init_insn
[
regno
];
remove_death
(
regno
,
insn
);
reg_n_refs
[
regno
]
=
0
;
PUT_CODE
(
equiv_insn
,
NOTE
);
NOTE_LINE_NUMBER
(
equiv_insn
)
=
NOTE_INSN_DELETED
;
NOTE_SOURCE_FILE
(
equiv_insn
)
=
0
;
}
}
}
}
/* Allocate hard regs to the pseudo regs used only within block number B.
Only the pseudos that die but once can be handled. */
static
void
block_alloc
(
b
)
int
b
;
{
register
int
i
,
q
;
register
rtx
insn
;
rtx
note
;
int
insn_number
=
0
;
int
insn_count
=
0
;
int
max_uid
=
get_max_uid
();
short
*
qty_order
;
int
no_conflict_combined_regno
=
-
1
;
/* Count the instructions in the basic block. */
insn
=
basic_block_end
[
b
];
while
(
1
)
{
if
(
GET_CODE
(
insn
)
!=
NOTE
)
if
(
++
insn_count
>
max_uid
)
abort
();
if
(
insn
==
basic_block_head
[
b
])
break
;
insn
=
PREV_INSN
(
insn
);
}
/* +2 to leave room for a post_mark_life at the last insn and for
the birth of a CLOBBER in the first insn. */
regs_live_at
=
(
HARD_REG_SET
*
)
alloca
((
2
*
insn_count
+
2
)
*
sizeof
(
HARD_REG_SET
));
bzero
(
regs_live_at
,
(
2
*
insn_count
+
2
)
*
sizeof
(
HARD_REG_SET
));
/* Initialize table of hardware registers currently live. */
#ifdef HARD_REG_SET
regs_live
=
*
basic_block_live_at_start
[
b
];
#else
COPY_HARD_REG_SET
(
regs_live
,
basic_block_live_at_start
[
b
]);
#endif
/* This loop scans the instructions of the basic block
and assigns quantities to registers.
It computes which registers to tie. */
insn
=
basic_block_head
[
b
];
while
(
1
)
{
register
rtx
body
=
PATTERN
(
insn
);
if
(
GET_CODE
(
insn
)
!=
NOTE
)
insn_number
++
;
if
(
GET_RTX_CLASS
(
GET_CODE
(
insn
))
==
'i'
)
{
register
rtx
link
,
set
;
register
int
win
=
0
;
register
rtx
r0
,
r1
;
int
combined_regno
=
-
1
;
int
i
;
int
insn_code_number
=
recog_memoized
(
insn
);
this_insn_number
=
insn_number
;
this_insn
=
insn
;
if
(
insn_code_number
>=
0
)
insn_extract
(
insn
);
which_alternative
=
-
1
;
/* Is this insn suitable for tying two registers?
If so, try doing that.
Suitable insns are those with at least two operands and where
operand 0 is an output that is a register that is not
earlyclobber.
For a commutative operation, try (set reg0 (arithop ... reg1)).
Subregs in place of regs are also ok.
If tying is done, WIN is set nonzero. */
if
(
insn_code_number
>=
0
&&
insn_n_operands
[
insn_code_number
]
>
1
&&
insn_operand_constraint
[
insn_code_number
][
0
][
0
]
==
'='
&&
insn_operand_constraint
[
insn_code_number
][
0
][
1
]
!=
'&'
)
{
r0
=
recog_operand
[
0
];
r1
=
recog_operand
[
1
];
/* If the first operand is an address, find a register in it.
There may be more than one register, but we only try one of
them. */
if
(
insn_operand_constraint
[
insn_code_number
][
1
][
0
]
==
'p'
)
while
(
GET_CODE
(
r1
)
==
PLUS
||
GET_CODE
(
r1
)
==
MULT
)
r1
=
XEXP
(
r1
,
0
);
if
(
GET_CODE
(
r0
)
==
REG
||
GET_CODE
(
r0
)
==
SUBREG
)
{
/* We have two priorities for hard register preferrences.
If we have a move insn or an insn whose first input can
only be in the same register as the output, give
priority to an equivalence found from that insn. */
int
may_save_copy
=
((
SET_DEST
(
body
)
==
r0
&&
SET_SRC
(
body
)
==
r1
)
||
(
r1
==
recog_operand
[
1
]
&&
(
requires_inout_p
(
insn_operand_constraint
[
insn_code_number
][
1
]))));
if
(
GET_CODE
(
r1
)
==
REG
||
GET_CODE
(
r1
)
==
SUBREG
)
win
=
combine_regs
(
r1
,
r0
,
may_save_copy
,
insn_number
,
insn
,
0
);
if
(
win
==
0
&&
insn_n_operands
[
insn_code_number
]
>
2
&&
insn_operand_constraint
[
insn_code_number
][
1
][
0
]
==
'%'
&&
(
r1
=
recog_operand
[
2
],
GET_CODE
(
r1
)
==
REG
||
GET_CODE
(
r1
)
==
SUBREG
))
win
=
combine_regs
(
r1
,
r0
,
may_save_copy
,
insn_number
,
insn
,
0
);
}
}
/* Recognize an insn sequence with an ultimate result
which can safely overlap one of the inputs.
The sequence begins with a CLOBBER of its result,
and ends with an insn that copies the result to itself
and has a REG_EQUAL note for an equivalent formula.
That note indicates what the inputs are.
The result and the input can overlap if each insn in
the sequence either doesn't mention the input
or has a REG_NO_CONFLICT note to inhibit the conflict.
We do the combining test at the CLOBBER so that the
destination register won't have had a quantity number
assigned, since that would prevent combining. */
if
(
GET_CODE
(
PATTERN
(
insn
))
==
CLOBBER
&&
(
r0
=
XEXP
(
PATTERN
(
insn
),
0
),
GET_CODE
(
r0
)
==
REG
)
&&
(
link
=
find_reg_note
(
insn
,
REG_LIBCALL
,
0
))
!=
0
&&
GET_CODE
(
XEXP
(
link
,
0
))
==
INSN
&&
(
set
=
single_set
(
XEXP
(
link
,
0
)))
!=
0
&&
SET_DEST
(
set
)
==
r0
&&
SET_SRC
(
set
)
==
r0
&&
(
note
=
find_reg_note
(
XEXP
(
link
,
0
),
REG_EQUAL
,
0
))
!=
0
)
{
if
(
r1
=
XEXP
(
note
,
0
),
GET_CODE
(
r1
)
==
REG
/* Check that we have such a sequence. */
&&
no_conflict_p
(
insn
,
r0
,
r1
))
win
=
combine_regs
(
r1
,
r0
,
1
,
insn_number
,
insn
,
1
);
else
if
(
GET_RTX_FORMAT
(
GET_CODE
(
XEXP
(
note
,
0
)))[
0
]
==
'e'
&&
(
r1
=
XEXP
(
XEXP
(
note
,
0
),
0
),
GET_CODE
(
r1
)
==
REG
||
GET_CODE
(
r1
)
==
SUBREG
)
&&
no_conflict_p
(
insn
,
r0
,
r1
))
win
=
combine_regs
(
r1
,
r0
,
0
,
insn_number
,
insn
,
1
);
/* Here we care if the operation to be computed is
commutative. */
else
if
((
GET_CODE
(
XEXP
(
note
,
0
))
==
EQ
||
GET_CODE
(
XEXP
(
note
,
0
))
==
NE
||
GET_RTX_CLASS
(
GET_CODE
(
XEXP
(
note
,
0
)))
==
'c'
)
&&
(
r1
=
XEXP
(
XEXP
(
note
,
0
),
1
),
(
GET_CODE
(
r1
)
==
REG
||
GET_CODE
(
r1
)
==
SUBREG
))
&&
no_conflict_p
(
insn
,
r0
,
r1
))
win
=
combine_regs
(
r1
,
r0
,
0
,
insn_number
,
insn
,
1
);
/* If we did combine something, show the register number
in question so that we know to ignore its death. */
if
(
win
)
no_conflict_combined_regno
=
REGNO
(
r1
);
}
/* If registers were just tied, set COMBINED_REGNO
to the number of the register used in this insn
that was tied to the register set in this insn.
This register's qty should not be "killed". */
if
(
win
)
{
while
(
GET_CODE
(
r1
)
==
SUBREG
)
r1
=
SUBREG_REG
(
r1
);
combined_regno
=
REGNO
(
r1
);
}
/* Mark the death of everything that dies in this instruction,
except for anything that was just combined. */
for
(
link
=
REG_NOTES
(
insn
);
link
;
link
=
XEXP
(
link
,
1
))
if
(
REG_NOTE_KIND
(
link
)
==
REG_DEAD
&&
GET_CODE
(
XEXP
(
link
,
0
))
==
REG
&&
combined_regno
!=
REGNO
(
XEXP
(
link
,
0
))
&&
(
no_conflict_combined_regno
!=
REGNO
(
XEXP
(
link
,
0
))
||
!
find_reg_note
(
insn
,
REG_NO_CONFLICT
,
XEXP
(
link
,
0
))))
wipe_dead_reg
(
XEXP
(
link
,
0
),
0
);
/* Allocate qty numbers for all registers local to this block
that are born (set) in this instruction.
A pseudo that already has a qty is not changed. */
note_stores
(
PATTERN
(
insn
),
reg_is_set
);
/* If anything is set in this insn and then unused, mark it as dying
after this insn, so it will conflict with our outputs. This
can't match with something that combined, and it doesn't matter
if it did. Do this after the calls to reg_is_set since these
die after, not during, the current insn. */
for
(
link
=
REG_NOTES
(
insn
);
link
;
link
=
XEXP
(
link
,
1
))
if
(
REG_NOTE_KIND
(
link
)
==
REG_UNUSED
&&
GET_CODE
(
XEXP
(
link
,
0
))
==
REG
)
wipe_dead_reg
(
XEXP
(
link
,
0
),
1
);
#ifndef SMALL_REGISTER_CLASSES
/* Allocate quantities for any SCRATCH operands of this insn. We
don't do this for machines with small register classes because
those machines can use registers explicitly mentioned in the
RTL as spill registers and our usage of hard registers
explicitly for SCRATCH operands will conflict. On those machines,
reload will allocate the SCRATCH. */
if
(
insn_code_number
>=
0
)
for
(
i
=
0
;
i
<
insn_n_operands
[
insn_code_number
];
i
++
)
if
(
GET_CODE
(
recog_operand
[
i
])
==
SCRATCH
)
alloc_qty_for_scratch
(
recog_operand
[
i
],
i
,
insn
,
insn_code_number
,
insn_number
);
#endif
/* If this is an insn that has a REG_RETVAL note pointing at a
CLOBBER insn, we have reached the end of a REG_NO_CONFLICT
block, so clear any register number that combined within it. */
if
((
note
=
find_reg_note
(
insn
,
REG_RETVAL
,
0
))
!=
0
&&
GET_CODE
(
XEXP
(
note
,
0
))
==
INSN
&&
GET_CODE
(
PATTERN
(
XEXP
(
note
,
0
)))
==
CLOBBER
)
no_conflict_combined_regno
=
-
1
;
}
/* Set the registers live after INSN_NUMBER. Note that we never
record the registers live before the block's first insn, since no
pseudos we care about are live before that insn. */
IOR_HARD_REG_SET
(
regs_live_at
[
2
*
insn_number
],
regs_live
);
IOR_HARD_REG_SET
(
regs_live_at
[
2
*
insn_number
+
1
],
regs_live
);
if
(
insn
==
basic_block_end
[
b
])
break
;
insn
=
NEXT_INSN
(
insn
);
}
/* Now every register that is local to this basic block
should have been given a quantity, or else -1 meaning ignore it.
Every quantity should have a known birth and death.
Order the qtys so we assign them registers in order of
decreasing length of life. Normally call qsort, but if we
have only a very small number of quantities, sort them ourselves. */
qty_order
=
(
short
*
)
alloca
(
next_qty
*
sizeof
(
short
));
for
(
i
=
0
;
i
<
next_qty
;
i
++
)
qty_order
[
i
]
=
i
;
#define EXCHANGE(I1, I2) \
{ i = qty_order[I1]; qty_order[I1] = qty_order[I2]; qty_order[I2] = i; }
switch
(
next_qty
)
{
case
3
:
/* Make qty_order[2] be the one to allocate last. */
if
(
qty_compare
(
0
,
1
)
>
0
)
EXCHANGE
(
0
,
1
);
if
(
qty_compare
(
1
,
2
)
>
0
)
EXCHANGE
(
2
,
1
);
/* ... Fall through ... */
case
2
:
/* Put the best one to allocate in qty_order[0]. */
if
(
qty_compare
(
0
,
1
)
>
0
)
EXCHANGE
(
0
,
1
);
/* ... Fall through ... */
case
1
:
case
0
:
/* Nothing to do here. */
break
;
default
:
qsort
(
qty_order
,
next_qty
,
sizeof
(
short
),
qty_compare_1
);
}
/* Try to put each quantity in a suggested physical register, if it has one.
This may cause registers to be allocated that otherwise wouldn't be, but
this seems acceptable in local allocation (unlike global allocation). */
for
(
i
=
0
;
i
<
next_qty
;
i
++
)
{
q
=
qty_order
[
i
];
if
(
qty_phys_has_sugg
[
q
]
||
qty_phys_has_copy_sugg
[
q
])
qty_phys_reg
[
q
]
=
find_free_reg
(
qty_min_class
[
q
],
qty_mode
[
q
],
q
,
0
,
1
,
qty_birth
[
q
],
qty_death
[
q
]);
else
qty_phys_reg
[
q
]
=
-
1
;
}
/* Now for each qty that is not a hardware register,
look for a hardware register to put it in.
First try the register class that is cheapest for this qty,
if there is more than one class. */
for
(
i
=
0
;
i
<
next_qty
;
i
++
)
{
q
=
qty_order
[
i
];
if
(
qty_phys_reg
[
q
]
<
0
)
{
if
(
N_REG_CLASSES
>
1
)
{
qty_phys_reg
[
q
]
=
find_free_reg
(
qty_min_class
[
q
],
qty_mode
[
q
],
q
,
0
,
0
,
qty_birth
[
q
],
qty_death
[
q
]);
if
(
qty_phys_reg
[
q
]
>=
0
)
continue
;
}
if
(
!
qty_preferred_or_nothing
[
q
])
qty_phys_reg
[
q
]
=
find_free_reg
(
ALL_REGS
,
qty_mode
[
q
],
q
,
0
,
0
,
qty_birth
[
q
],
qty_death
[
q
]);
}
}
/* Now propagate the register assignments
to the pseudo regs belonging to the qtys. */
for
(
q
=
0
;
q
<
next_qty
;
q
++
)
if
(
qty_phys_reg
[
q
]
>=
0
)
{
for
(
i
=
qty_first_reg
[
q
];
i
>=
0
;
i
=
reg_next_in_qty
[
i
])
reg_renumber
[
i
]
=
qty_phys_reg
[
q
]
+
reg_offset
[
i
];
if
(
qty_scratch_rtx
[
q
])
{
PUT_CODE
(
qty_scratch_rtx
[
q
],
REG
);
REGNO
(
qty_scratch_rtx
[
q
])
=
qty_phys_reg
[
q
];
for
(
i
=
HARD_REGNO_NREGS
(
qty_phys_reg
[
q
],
GET_MODE
(
qty_scratch_rtx
[
q
]))
-
1
;
i
>=
0
;
i
--
)
regs_ever_live
[
qty_phys_reg
[
q
]
+
i
]
=
1
;
/* Must clear the USED field, because it will have been set by
copy_rtx_if_shared, but the leaf_register code expects that
it is zero in all REG rtx. copy_rtx_if_shared does not set the
used bit for REGs, but does for SCRATCHes. */
qty_scratch_rtx
[
q
]
->
used
=
0
;
}
}
}
/* Compare two quantities' priority for getting real registers.
We give shorter-lived quantities higher priority.
Quantities with more references are also preferred, as are quanties that
require multiple registers. This is the identical prioritorization as
done by global-alloc.
We used to give preference to registers with *longer* lives, but using
the same algorithm in both local- and global-alloc can speed up execution
of some programs by as much as a factor of three! */
static
int
qty_compare
(
q1
,
q2
)
int
q1
,
q2
;
{
/* Note that the quotient will never be bigger than
the value of floor_log2 times the maximum number of
times a register can occur in one insn (surely less than 100).
Multiplying this by 10000 can't overflow. */
register
int
pri1
=
(((
double
)
(
floor_log2
(
qty_n_refs
[
q1
])
*
qty_n_refs
[
q1
])
/
((
qty_death
[
q1
]
-
qty_birth
[
q1
])
*
qty_size
[
q1
]))
*
10000
);
register
int
pri2
=
(((
double
)
(
floor_log2
(
qty_n_refs
[
q2
])
*
qty_n_refs
[
q2
])
/
((
qty_death
[
q2
]
-
qty_birth
[
q2
])
*
qty_size
[
q2
]))
*
10000
);
return
pri2
-
pri1
;
}
static
int
qty_compare_1
(
q1
,
q2
)
short
*
q1
,
*
q2
;
{
register
int
tem
;
/* Note that the quotient will never be bigger than
the value of floor_log2 times the maximum number of
times a register can occur in one insn (surely less than 100).
Multiplying this by 10000 can't overflow. */
register
int
pri1
=
(((
double
)
(
floor_log2
(
qty_n_refs
[
*
q1
])
*
qty_n_refs
[
*
q1
])
/
((
qty_death
[
*
q1
]
-
qty_birth
[
*
q1
])
*
qty_size
[
*
q1
]))
*
10000
);
register
int
pri2
=
(((
double
)
(
floor_log2
(
qty_n_refs
[
*
q2
])
*
qty_n_refs
[
*
q2
])
/
((
qty_death
[
*
q2
]
-
qty_birth
[
*
q2
])
*
qty_size
[
*
q2
]))
*
10000
);
tem
=
pri2
-
pri1
;
if
(
tem
!=
0
)
return
tem
;
/* If qtys are equally good, sort by qty number,
so that the results of qsort leave nothing to chance. */
return
*
q1
-
*
q2
;
}
/* Attempt to combine the two registers (rtx's) USEDREG and SETREG.
Returns 1 if have done so, or 0 if cannot.
Combining registers means marking them as having the same quantity
and adjusting the offsets within the quantity if either of
them is a SUBREG).
We don't actually combine a hard reg with a pseudo; instead
we just record the hard reg as the suggestion for the pseudo's quantity.
If we really combined them, we could lose if the pseudo lives
across an insn that clobbers the hard reg (eg, movstr).
ALREADY_DEAD is non-zero if USEDREG is known to be dead even though
there is no REG_DEAD note on INSN. This occurs during the processing
of REG_NO_CONFLICT blocks.
MAY_SAVE_COPYCOPY is non-zero if this insn is simply copying USEDREG to
SETREG or if the input and output must share a register.
In that case, we record a hard reg suggestion in QTY_PHYS_COPY_SUGG.
There are elaborate checks for the validity of combining. */
static
int
combine_regs
(
usedreg
,
setreg
,
may_save_copy
,
insn_number
,
insn
,
already_dead
)
rtx
usedreg
,
setreg
;
int
may_save_copy
;
int
insn_number
;
rtx
insn
;
int
already_dead
;
{
register
int
ureg
,
sreg
;
register
int
offset
=
0
;
int
usize
,
ssize
;
register
int
sqty
;
/* Determine the numbers and sizes of registers being used. If a subreg
is present that does not change the entire register, don't conside
this a copy insn. */
while
(
GET_CODE
(
usedreg
)
==
SUBREG
)
{
if
(
GET_MODE_SIZE
(
GET_MODE
(
SUBREG_REG
(
usedreg
)))
>
UNITS_PER_WORD
)
may_save_copy
=
0
;
offset
+=
SUBREG_WORD
(
usedreg
);
usedreg
=
SUBREG_REG
(
usedreg
);
}
if
(
GET_CODE
(
usedreg
)
!=
REG
)
return
0
;
ureg
=
REGNO
(
usedreg
);
usize
=
REG_SIZE
(
usedreg
);
while
(
GET_CODE
(
setreg
)
==
SUBREG
)
{
if
(
GET_MODE_SIZE
(
GET_MODE
(
SUBREG_REG
(
setreg
)))
>
UNITS_PER_WORD
)
may_save_copy
=
0
;
offset
-=
SUBREG_WORD
(
setreg
);
setreg
=
SUBREG_REG
(
setreg
);
}
if
(
GET_CODE
(
setreg
)
!=
REG
)
return
0
;
sreg
=
REGNO
(
setreg
);
ssize
=
REG_SIZE
(
setreg
);
/* If UREG is a pseudo-register that hasn't already been assigned a
quantity number, it means that it is not local to this block or dies
more than once. In either event, we can't do anything with it. */
if
((
ureg
>=
FIRST_PSEUDO_REGISTER
&&
reg_qty
[
ureg
]
<
0
)
/* Do not combine registers unless one fits within the other. */
||
(
offset
>
0
&&
usize
+
offset
>
ssize
)
||
(
offset
<
0
&&
usize
+
offset
<
ssize
)
/* Do not combine with a smaller already-assigned object
if that smaller object is already combined with something bigger. */
||
(
ssize
>
usize
&&
ureg
>=
FIRST_PSEUDO_REGISTER
&&
usize
<
qty_size
[
reg_qty
[
ureg
]])
/* Can't combine if SREG is not a register we can allocate. */
||
(
sreg
>=
FIRST_PSEUDO_REGISTER
&&
reg_qty
[
sreg
]
==
-
1
)
/* Don't combine with a pseudo mentioned in a REG_NO_CONFLICT note.
These have already been taken care of. This probably wouldn't
combine anyway, but don't take any chances. */
||
(
ureg
>=
FIRST_PSEUDO_REGISTER
&&
find_reg_note
(
insn
,
REG_NO_CONFLICT
,
usedreg
))
/* Don't tie something to itself. In most cases it would make no
difference, but it would screw up if the reg being tied to itself
also dies in this insn. */
||
ureg
==
sreg
/* Don't try to connect two different hardware registers. */
||
(
ureg
<
FIRST_PSEUDO_REGISTER
&&
sreg
<
FIRST_PSEUDO_REGISTER
)
/* Don't connect two different machine modes if they have different
implications as to which registers may be used. */
||
!
MODES_TIEABLE_P
(
GET_MODE
(
usedreg
),
GET_MODE
(
setreg
)))
return
0
;
/* Now, if UREG is a hard reg and SREG is a pseudo, record the hard reg in
qty_phys_sugg for the pseudo instead of tying them.
Return "failure" so that the lifespan of UREG is terminated here;
that way the two lifespans will be disjoint and nothing will prevent
the pseudo reg from being given this hard reg. */
if
(
ureg
<
FIRST_PSEUDO_REGISTER
)
{
/* Allocate a quantity number so we have a place to put our
suggestions. */
if
(
reg_qty
[
sreg
]
==
-
2
)
reg_is_born
(
setreg
,
2
*
insn_number
);
if
(
reg_qty
[
sreg
]
>=
0
)
{
if
(
may_save_copy
)
{
SET_HARD_REG_BIT
(
qty_phys_copy_sugg
[
reg_qty
[
sreg
]],
ureg
);
qty_phys_has_copy_sugg
[
reg_qty
[
sreg
]]
=
1
;
}
else
{
SET_HARD_REG_BIT
(
qty_phys_sugg
[
reg_qty
[
sreg
]],
ureg
);
qty_phys_has_sugg
[
reg_qty
[
sreg
]]
=
1
;
}
}
return
0
;
}
/* Similarly for SREG a hard register and UREG a pseudo register. */
if
(
sreg
<
FIRST_PSEUDO_REGISTER
)
{
if
(
may_save_copy
)
{
SET_HARD_REG_BIT
(
qty_phys_copy_sugg
[
reg_qty
[
ureg
]],
sreg
);
qty_phys_has_copy_sugg
[
reg_qty
[
ureg
]]
=
1
;
}
else
{
SET_HARD_REG_BIT
(
qty_phys_sugg
[
reg_qty
[
ureg
]],
sreg
);
qty_phys_has_sugg
[
reg_qty
[
ureg
]]
=
1
;
}
return
0
;
}
/* At this point we know that SREG and UREG are both pseudos.
Do nothing if SREG already has a quantity or is a register that we
don't allocate. */
if
(
reg_qty
[
sreg
]
>=
-
1
/* If we are not going to let any regs live across calls,
don't tie a call-crossing reg to a non-call-crossing reg. */
||
(
current_function_has_nonlocal_label
&&
((
reg_n_calls_crossed
[
ureg
]
>
0
)
!=
(
reg_n_calls_crossed
[
sreg
]
>
0
))))
return
0
;
/* We don't already know about SREG, so tie it to UREG
if this is the last use of UREG, provided the classes they want
are compatible. */
if
((
already_dead
||
find_regno_note
(
insn
,
REG_DEAD
,
ureg
))
&&
reg_meets_class_p
(
sreg
,
qty_min_class
[
reg_qty
[
ureg
]]))
{
/* Add SREG to UREG's quantity. */
sqty
=
reg_qty
[
ureg
];
reg_qty
[
sreg
]
=
sqty
;
reg_offset
[
sreg
]
=
reg_offset
[
ureg
]
+
offset
;
reg_next_in_qty
[
sreg
]
=
qty_first_reg
[
sqty
];
qty_first_reg
[
sqty
]
=
sreg
;
/* If SREG's reg class is smaller, set qty_min_class[SQTY]. */
update_qty_class
(
sqty
,
sreg
);
/* Update info about quantity SQTY. */
qty_n_calls_crossed
[
sqty
]
+=
reg_n_calls_crossed
[
sreg
];
qty_n_refs
[
sqty
]
+=
reg_n_refs
[
sreg
];
if
(
!
reg_preferred_or_nothing
(
sreg
))
qty_preferred_or_nothing
[
sqty
]
=
0
;
if
(
usize
<
ssize
)
{
register
int
i
;
for
(
i
=
qty_first_reg
[
sqty
];
i
>=
0
;
i
=
reg_next_in_qty
[
i
])
reg_offset
[
i
]
-=
offset
;
qty_size
[
sqty
]
=
ssize
;
qty_mode
[
sqty
]
=
GET_MODE
(
setreg
);
}
}
else
return
0
;
return
1
;
}
/* Return 1 if the preferred class of REG allows it to be tied
to a quantity or register whose class is CLASS.
True if REG's reg class either contains or is contained in CLASS. */
static
int
reg_meets_class_p
(
reg
,
class
)
int
reg
;
enum
reg_class
class
;
{
register
enum
reg_class
rclass
=
reg_preferred_class
(
reg
);
return
(
reg_class_subset_p
(
rclass
,
class
)
||
reg_class_subset_p
(
class
,
rclass
));
}
/* Return 1 if the two specified classes have registers in common.
If CALL_SAVED, then consider only call-saved registers. */
static
int
reg_classes_overlap_p
(
c1
,
c2
,
call_saved
)
register
enum
reg_class
c1
;
register
enum
reg_class
c2
;
int
call_saved
;
{
HARD_REG_SET
c
;
int
i
;
COPY_HARD_REG_SET
(
c
,
reg_class_contents
[(
int
)
c1
]);
AND_HARD_REG_SET
(
c
,
reg_class_contents
[(
int
)
c2
]);
for
(
i
=
0
;
i
<
FIRST_PSEUDO_REGISTER
;
i
++
)
if
(
TEST_HARD_REG_BIT
(
c
,
i
)
&&
(
!
call_saved
||
!
call_used_regs
[
i
]))
return
1
;
return
0
;
}
/* Update the class of QTY assuming that REG is being tied to it. */
static
void
update_qty_class
(
qty
,
reg
)
int
qty
;
int
reg
;
{
enum
reg_class
rclass
=
reg_preferred_class
(
reg
);
if
(
reg_class_subset_p
(
rclass
,
qty_min_class
[
qty
]))
qty_min_class
[
qty
]
=
rclass
;
}
/* Handle something which alters the value of an rtx REG.
REG is whatever is set or clobbered. SETTER is the rtx that
is modifying the register.
If it is not really a register, we do nothing.
The file-global variables `this_insn' and `this_insn_number'
carry info from `block_alloc'. */
static
void
reg_is_set
(
reg
,
setter
)
rtx
reg
;
rtx
setter
;
{
/* Note that note_stores will only pass us a SUBREG if it is a SUBREG of
a hard register. These may actually not exist any more. */
if
(
GET_CODE
(
reg
)
!=
SUBREG
&&
GET_CODE
(
reg
)
!=
REG
)
return
;
/* Mark this register as being born. If it is used in a CLOBBER, mark
it as being born halfway between the previous insn and this insn so that
it conflicts with our inputs but not the outputs of the previous insn. */
reg_is_born
(
reg
,
2
*
this_insn_number
-
(
GET_CODE
(
setter
)
==
CLOBBER
));
}
/* Handle beginning of the life of register REG.
BIRTH is the index at which this is happening. */
static
void
reg_is_born
(
reg
,
birth
)
rtx
reg
;
int
birth
;
{
register
int
regno
;
if
(
GET_CODE
(
reg
)
==
SUBREG
)
regno
=
REGNO
(
SUBREG_REG
(
reg
))
+
SUBREG_WORD
(
reg
);
else
regno
=
REGNO
(
reg
);
if
(
regno
<
FIRST_PSEUDO_REGISTER
)
{
mark_life
(
regno
,
GET_MODE
(
reg
),
1
);
/* If the register was to have been born earlier that the present
insn, mark it as live where it is actually born. */
if
(
birth
<
2
*
this_insn_number
)
post_mark_life
(
regno
,
GET_MODE
(
reg
),
1
,
birth
,
2
*
this_insn_number
);
}
else
{
if
(
reg_qty
[
regno
]
==
-
2
)
alloc_qty
(
regno
,
GET_MODE
(
reg
),
PSEUDO_REGNO_SIZE
(
regno
),
birth
);
/* If this register has a quantity number, show that it isn't dead. */
if
(
reg_qty
[
regno
]
>=
0
)
qty_death
[
reg_qty
[
regno
]]
=
-
1
;
}
}
/* Record the death of REG in the current insn. If OUTPUT_P is non-zero,
REG is an output that is dying (i.e., it is never used), otherwise it
is an input (the normal case). */
static
void
wipe_dead_reg
(
reg
,
output_p
)
register
rtx
reg
;
int
output_p
;
{
register
int
regno
=
REGNO
(
reg
);
if
(
regno
<
FIRST_PSEUDO_REGISTER
)
{
mark_life
(
regno
,
GET_MODE
(
reg
),
0
);
/* If a hard register is dying as an output, mark it as in use at
the beginning of this insn (the above statement would cause this
not to happen). */
if
(
output_p
)
post_mark_life
(
regno
,
GET_MODE
(
reg
),
1
,
2
*
this_insn_number
,
2
*
this_insn_number
+
1
);
}
else
if
(
reg_qty
[
regno
]
>=
0
)
qty_death
[
reg_qty
[
regno
]]
=
2
*
this_insn_number
+
output_p
;
}
/* Find a block of SIZE words of hard regs in reg_class CLASS
that can hold something of machine-mode MODE
(but actually we test only the first of the block for holding MODE)
and still free between insn BORN_INDEX and insn DEAD_INDEX,
and return the number of the first of them.
Return -1 if such a block cannot be found.
If QTY crosses calls, insist on a register preserved by calls,
unless ACCEPT_CALL_CLOBBERED is nonzero.
If JUST_TRY_SUGGESTED is non-zero, only try to see if the suggested
register is available. If not, return -1. */
static
int
find_free_reg
(
class
,
mode
,
qty
,
accept_call_clobbered
,
just_try_suggested
,
born_index
,
dead_index
)
enum
reg_class
class
;
enum
machine_mode
mode
;
int
accept_call_clobbered
;
int
just_try_suggested
;
int
qty
;
int
born_index
,
dead_index
;
{
register
int
i
,
ins
;
#ifdef HARD_REG_SET
register
/* Declare it register if it's a scalar. */
#endif
HARD_REG_SET
used
,
first_used
;
#ifdef ELIMINABLE_REGS
static
struct
{
int
from
,
to
;
}
eliminables
[]
=
ELIMINABLE_REGS
;
#endif
/* Validate our parameters. */
if
(
born_index
<
0
||
born_index
>
dead_index
)
abort
();
/* Don't let a pseudo live in a reg across a function call
if we might get a nonlocal goto. */
if
(
current_function_has_nonlocal_label
&&
qty_n_calls_crossed
[
qty
]
>
0
)
return
-
1
;
if
(
accept_call_clobbered
)
COPY_HARD_REG_SET
(
used
,
call_fixed_reg_set
);
else
if
(
qty_n_calls_crossed
[
qty
]
==
0
)
COPY_HARD_REG_SET
(
used
,
fixed_reg_set
);
else
COPY_HARD_REG_SET
(
used
,
call_used_reg_set
);
for
(
ins
=
born_index
;
ins
<
dead_index
;
ins
++
)
IOR_HARD_REG_SET
(
used
,
regs_live_at
[
ins
]);
IOR_COMPL_HARD_REG_SET
(
used
,
reg_class_contents
[(
int
)
class
]);
/* Don't use the frame pointer reg in local-alloc even if
we may omit the frame pointer, because if we do that and then we
need a frame pointer, reload won't know how to move the pseudo
to another hard reg. It can move only regs made by global-alloc.
This is true of any register that can be eliminated. */
#ifdef ELIMINABLE_REGS
for
(
i
=
0
;
i
<
sizeof
eliminables
/
sizeof
eliminables
[
0
];
i
++
)
SET_HARD_REG_BIT
(
used
,
eliminables
[
i
].
from
);
#else
SET_HARD_REG_BIT
(
used
,
FRAME_POINTER_REGNUM
);
#endif
/* Normally, the registers that can be used for the first register in
a multi-register quantity are the same as those that can be used for
subsequent registers. However, if just trying suggested registers,
restrict our consideration to them. If there are copy-suggested
register, try them. Otherwise, try the arithmetic-suggested
registers. */
COPY_HARD_REG_SET
(
first_used
,
used
);
if
(
just_try_suggested
)
{
if
(
qty_phys_has_copy_sugg
[
qty
])
IOR_COMPL_HARD_REG_SET
(
first_used
,
qty_phys_copy_sugg
[
qty
]);
else
IOR_COMPL_HARD_REG_SET
(
first_used
,
qty_phys_sugg
[
qty
]);
}
/* If all registers are excluded, we can't do anything. */
GO_IF_HARD_REG_SUBSET
(
reg_class_contents
[(
int
)
ALL_REGS
],
first_used
,
fail
);
/* If at least one would be suitable, test each hard reg. */
for
(
i
=
0
;
i
<
FIRST_PSEUDO_REGISTER
;
i
++
)
{
#ifdef REG_ALLOC_ORDER
int
regno
=
reg_alloc_order
[
i
];
#else
int
regno
=
i
;
#endif
if
(
!
TEST_HARD_REG_BIT
(
first_used
,
regno
)
&&
HARD_REGNO_MODE_OK
(
regno
,
mode
))
{
register
int
j
;
register
int
size1
=
HARD_REGNO_NREGS
(
regno
,
mode
);
for
(
j
=
1
;
j
<
size1
&&
!
TEST_HARD_REG_BIT
(
used
,
regno
+
j
);
j
++
);
if
(
j
==
size1
)
{
/* Mark that this register is in use between its birth and death
insns. */
post_mark_life
(
regno
,
mode
,
1
,
born_index
,
dead_index
);
return
regno
;
}
#ifndef REG_ALLOC_ORDER
i
+=
j
;
/* Skip starting points we know will lose */
#endif
}
}
fail
:
/* If we are just trying suggested register, we have just tried copy-
suggested registers, and there are arithmetic-suggested registers,
try them. */
/* If it would be profitable to allocate a call-clobbered register
and save and restore it around calls, do that. */
if
(
just_try_suggested
&&
qty_phys_has_copy_sugg
[
qty
]
&&
qty_phys_has_sugg
[
qty
])
{
/* Don't try the copy-suggested regs again. */
qty_phys_has_copy_sugg
[
qty
]
=
0
;
return
find_free_reg
(
class
,
mode
,
qty
,
accept_call_clobbered
,
1
,
born_index
,
dead_index
);
}
if
(
!
accept_call_clobbered
&&
flag_caller_saves
&&
!
just_try_suggested
&&
qty_n_calls_crossed
[
qty
]
!=
0
&&
CALLER_SAVE_PROFITABLE
(
qty_n_refs
[
qty
],
qty_n_calls_crossed
[
qty
]))
{
i
=
find_free_reg
(
class
,
mode
,
qty
,
1
,
0
,
born_index
,
dead_index
);
if
(
i
>=
0
)
caller_save_needed
=
1
;
return
i
;
}
return
-
1
;
}
/* Mark that REGNO with machine-mode MODE is live starting from the current
insn (if LIFE is non-zero) or dead starting at the current insn (if LIFE
is zero). */
static
void
mark_life
(
regno
,
mode
,
life
)
register
int
regno
;
enum
machine_mode
mode
;
int
life
;
{
register
int
j
=
HARD_REGNO_NREGS
(
regno
,
mode
);
if
(
life
)
while
(
--
j
>=
0
)
SET_HARD_REG_BIT
(
regs_live
,
regno
+
j
);
else
while
(
--
j
>=
0
)
CLEAR_HARD_REG_BIT
(
regs_live
,
regno
+
j
);
}
/* Mark register number REGNO (with machine-mode MODE) as live (if LIFE
is non-zero) or dead (if LIFE is zero) from insn number BIRTH (inclusive)
to insn number DEATH (exclusive). */
static
void
post_mark_life
(
regno
,
mode
,
life
,
birth
,
death
)
register
int
regno
,
life
,
birth
;
enum
machine_mode
mode
;
int
death
;
{
register
int
j
=
HARD_REGNO_NREGS
(
regno
,
mode
);
#ifdef HARD_REG_SET
register
/* Declare it register if it's a scalar. */
#endif
HARD_REG_SET
this_reg
;
CLEAR_HARD_REG_SET
(
this_reg
);
while
(
--
j
>=
0
)
SET_HARD_REG_BIT
(
this_reg
,
regno
+
j
);
if
(
life
)
while
(
birth
<
death
)
{
IOR_HARD_REG_SET
(
regs_live_at
[
birth
],
this_reg
);
birth
++
;
}
else
while
(
birth
<
death
)
{
AND_COMPL_HARD_REG_SET
(
regs_live_at
[
birth
],
this_reg
);
birth
++
;
}
}
/* INSN is the CLOBBER insn that starts a REG_NO_NOCONFLICT block, R0
is the register being clobbered, and R1 is a register being used in
the equivalent expression.
If R1 dies in the block and has a REG_NO_CONFLICT note on every insn
in which it is used, return 1.
Otherwise, return 0. */
static
int
no_conflict_p
(
insn
,
r0
,
r1
)
rtx
insn
,
r0
,
r1
;
{
int
ok
=
0
;
rtx
note
=
find_reg_note
(
insn
,
REG_LIBCALL
,
0
);
rtx
p
,
last
;
/* If R1 is a hard register, return 0 since we handle this case
when we scan the insns that actually use it. */
if
(
note
==
0
||
(
GET_CODE
(
r1
)
==
REG
&&
REGNO
(
r1
)
<
FIRST_PSEUDO_REGISTER
)
||
(
GET_CODE
(
r1
)
==
SUBREG
&&
GET_CODE
(
SUBREG_REG
(
r1
))
==
REG
&&
REGNO
(
SUBREG_REG
(
r1
))
<
FIRST_PSEUDO_REGISTER
))
return
0
;
last
=
XEXP
(
note
,
0
);
for
(
p
=
NEXT_INSN
(
insn
);
p
&&
p
!=
last
;
p
=
NEXT_INSN
(
p
))
if
(
GET_RTX_CLASS
(
GET_CODE
(
p
))
==
'i'
)
{
if
(
find_reg_note
(
p
,
REG_DEAD
,
r1
))
ok
=
1
;
if
(
reg_mentioned_p
(
r1
,
PATTERN
(
p
))
&&
!
find_reg_note
(
p
,
REG_NO_CONFLICT
,
r1
))
return
0
;
}
return
ok
;
}
/* Return 1 if the constraint string P indicates that the a the operand
must be equal to operand 0 and that no register is acceptable. */
static
int
requires_inout_p
(
p
)
char
*
p
;
{
char
c
;
int
found_zero
=
0
;
while
(
c
=
*
p
++
)
switch
(
c
)
{
case
'0'
:
found_zero
=
1
;
break
;
case
'='
:
case
'+'
:
case
'?'
:
case
'#'
:
case
'&'
:
case
'!'
:
case
'*'
:
case
'%'
:
case
','
:
case
'1'
:
case
'2'
:
case
'3'
:
case
'4'
:
case
'm'
:
case
'<'
:
case
'>'
:
case
'V'
:
case
'o'
:
case
'E'
:
case
'F'
:
case
'G'
:
case
'H'
:
case
's'
:
case
'i'
:
case
'n'
:
case
'I'
:
case
'J'
:
case
'K'
:
case
'L'
:
case
'M'
:
case
'N'
:
case
'O'
:
case
'P'
:
#ifdef EXTRA_CONSTRAINT
case
'Q'
:
case
'R'
:
case
'S'
:
case
'T'
:
case
'U'
:
#endif
case
'X'
:
/* These don't say anything we care about. */
break
;
case
'p'
:
case
'g'
:
case
'r'
:
default
:
/* These mean a register is allowed. Fail if so. */
return
0
;
}
return
found_zero
;
}
void
dump_local_alloc
(
file
)
FILE
*
file
;
{
register
int
i
;
for
(
i
=
FIRST_PSEUDO_REGISTER
;
i
<
max_regno
;
i
++
)
if
(
reg_renumber
[
i
]
!=
-
1
)
fprintf
(
file
,
";; Register %d in %d.
\n
"
,
i
,
reg_renumber
[
i
]);
}
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