Commit 156a126c by Mike Stump Committed by Mike Stump

darwin.c (machopic_symbol_defined_p): In addition to being SYMBOL_REF_LOCAL_P...

	* config/darwin.c (machopic_symbol_defined_p): In addition to
	being SYMBOL_REF_LOCAL_P, a symbol must also be
	! SYMBOL_REF_EXTERNAL_P, as only those are _always_ locally
	defined in this output file, or translation unit in the case
	of IMA not being used.
	(machopic_output_indirection): SYMBOL_REF_LOCAL_P symbols
	never need .indirect_symbol when indirecting.

From-SVN: r86915
parent ffbef024
2004-09-01 Mike Stump <mrs@apple.com>
* config/darwin.c (machopic_symbol_defined_p): In addition to
being SYMBOL_REF_LOCAL_P, a symbol must also be
! SYMBOL_REF_EXTERNAL_P, as only those are _always_ locally
defined in this output file, or translation unit in the case
of IMA not being used.
(machopic_output_indirection): SYMBOL_REF_LOCAL_P symbols
never need .indirect_symbol when indirecting.
2004-09-01 Jakub Jelinek <jakub@redhat.com>
* Makefile.in (bb-reorder.o): Add several dependencies.
......
......@@ -97,9 +97,8 @@ name_needs_quotes (const char *name)
static int
machopic_symbol_defined_p (rtx sym_ref)
{
return ((SYMBOL_REF_FLAGS (sym_ref) & MACHO_SYMBOL_FLAG_DEFINED)
/* Local symbols must always be defined. */
|| SYMBOL_REF_LOCAL_P (sym_ref));
return (SYMBOL_REF_FLAGS (sym_ref) & MACHO_SYMBOL_FLAG_DEFINED)
|| (SYMBOL_REF_LOCAL_P (sym_ref) && ! SYMBOL_REF_EXTERNAL_P (sym_ref));
}
/* This module assumes that (const (symbol_ref "foo")) is a legal pic
......@@ -874,7 +873,8 @@ machopic_output_indirection (void **slot, void *data)
machopic_output_stub (asm_out_file, sym, stub);
}
else if (! indirect_data (symbol)
&& machopic_symbol_defined_p (symbol))
&& (machopic_symbol_defined_p (symbol)
|| SYMBOL_REF_LOCAL_P (symbol)))
{
data_section ();
assemble_align (GET_MODE_ALIGNMENT (Pmode));
......
/* { dg-do assemble { target *-*-darwin* } } */
#define __private_extern__ extern __attribute__((visibility ("hidden")))
__private_extern__ int n;
int
mach_error_type(int sub)
{
if (sub >= n)
return 1;
return 0;
}
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