// Copyright 2018 ETH Zurich and University of Bologna. // Copyright and related rights are licensed under the Solderpad Hardware // License, Version 0.51 (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // http://solderpad.org/licenses/SHL-0.51. Unless required by applicable law // or agreed to in writing, software, hardware and materials distributed under // this License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See the License for the // specific language governing permissions and limitations under the License. // Author: Florian Zaruba, zarubaf@iis.ee.ethz.ch // Description: Delay (or randomize) AXI-like handshaking module stream_delay #( parameter bit StallRandom = 0, parameter int FixedDelay = 1, parameter type payload_t = logic )( input logic clk_i, input logic rst_ni, input payload_t payload_i, output logic ready_o, input logic valid_i, output payload_t payload_o, input logic ready_i, output logic valid_o ); if (FixedDelay == 0 && !StallRandom) begin : gen_pass_through assign ready_o = ready_i; assign valid_o = valid_i; assign payload_o = payload_i; end else begin : gen_delay localparam int unsigned CounterBits = 4; typedef enum logic [1:0] { Idle, Valid, Ready } state_e; state_e state_d, state_q; logic load; logic [3:0] count_out; logic en; logic [CounterBits-1:0] counter_load; assign payload_o = payload_i; always_comb begin state_d = state_q; valid_o = 1'b0; ready_o = 1'b0; load = 1'b0; en = 1'b0; unique case (state_q) Idle: begin if (valid_i) begin load = 1'b1; state_d = Valid; // Just one cycle delay if (FixedDelay == 1 || (StallRandom && counter_load == 1)) begin state_d = Ready; end if (StallRandom && counter_load == 0) begin valid_o = 1'b1; ready_o = ready_i; if (ready_i) state_d = Idle; else state_d = Ready; end end end Valid: begin en = 1'b1; if (count_out == 0) begin state_d = Ready; end end Ready: begin valid_o = 1'b1; ready_o = ready_i; if (ready_i) state_d = Idle; end default : /* default */; endcase end if (StallRandom) begin : gen_random_stall lfsr_16bit #( .WIDTH ( 16 ) ) i_lfsr_16bit ( .clk_i ( clk_i ), .rst_ni ( rst_ni ), .en_i ( load ), .refill_way_oh ( ), .refill_way_bin ( counter_load ) ); end else begin : gen_fixed_delay assign counter_load = FixedDelay; end counter #( .WIDTH ( CounterBits ) ) i_counter ( .clk_i ( clk_i ), .rst_ni ( rst_ni ), .clear_i ( 1'b0 ), .en_i ( en ), .load_i ( load ), .down_i ( 1'b1 ), .d_i ( counter_load ), .q_o ( count_out ), .overflow_o ( ) ); always_ff @(posedge clk_i or negedge rst_ni) begin if (~rst_ni) begin state_q <= Idle; end else begin state_q <= state_d; end end end endmodule