Commit ab6a3d3d by Vicent Marti

Add ZLib as a built-in dependency

I don't know if this is good or bad. This lets libgit2 compile cleanly
on any platforms without any external dependencies, but adds a little
bit of bloat...

Let's test this out and see what happens.
parent 1ee32c6d
......@@ -22,8 +22,7 @@ STRING(REGEX REPLACE "^.*LIBGIT2_VERSION \"[0-9]+\\.[0-9]+\\.([0-9]+).*$" "\\1"
SET(LIBGIT2_VERSION_STRING "${LIBGIT2_VERSION_MAJOR}.${LIBGIT2_VERSION_MINOR}.${LIBGIT2_VERSION_REV}")
# Find required dependencies
FIND_PACKAGE(ZLIB REQUIRED)
INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR} src)
INCLUDE_DIRECTORIES(deps/zlib src include)
# Try finding openssl
FIND_PACKAGE(OpenSSL)
......@@ -71,13 +70,17 @@ ENDIF ()
# Collect sourcefiles
FILE(GLOB SRC src/*.c src/backends/*.c)
FILE(GLOB SRC_ZLIB deps/zlib/*.c)
FILE(GLOB SRC_SHA1 src/block-sha1/*.c)
FILE(GLOB SRC_PLAT src/unix/*.c)
FILE(GLOB SRC_H include/git2/*.h)
# Do not build Zlib with GZIP support
ADD_DEFINITIONS(-DNO_GZIP)
# On Windows use specific platform sources
IF (WIN32 AND NOT CYGWIN)
ADD_DEFINITIONS(-DWIN32 -D_DEBUG -D_LIB -DZLIB_WINAPI)
ADD_DEFINITIONS(-DWIN32 -D_DEBUG -D_LIB)
FILE(GLOB SRC_PLAT src/win32/*.c)
IF (MINGW)
SET(PTHREAD_LIBRARY pthread)
......@@ -96,9 +99,8 @@ ELSEIF (SHA1_TYPE STREQUAL "openssl")
ENDIF ()
# Compile and link libgit2
INCLUDE_DIRECTORIES(src include)
ADD_LIBRARY(git2 ${SRC} ${SRC_PLAT} ${SRC_SHA1})
TARGET_LINK_LIBRARIES(git2 ${ZLIB_LIBRARY} ${LIB_SHA1} ${PTHREAD_LIBRARY} ${SQLITE3_LIBRARIES})
ADD_LIBRARY(git2 ${SRC} ${SRC_PLAT} ${SRC_SHA1} ${SRC_ZLIB})
TARGET_LINK_LIBRARIES(git2 ${LIB_SHA1} ${PTHREAD_LIBRARY} ${SQLITE3_LIBRARIES})
SET_TARGET_PROPERTIES(git2 PROPERTIES VERSION ${LIBGIT2_VERSION_STRING})
SET_TARGET_PROPERTIES(git2 PROPERTIES SOVERSION ${LIBGIT2_VERSION_MAJOR})
......@@ -121,8 +123,8 @@ IF (BUILD_TESTS)
FILE(GLOB SRC_TEST tests/t??-*.c)
ADD_EXECUTABLE(libgit2_test tests/test_main.c tests/test_lib.c tests/test_helpers.c ${SRC} ${SRC_PLAT} ${SRC_SHA1} ${SRC_TEST})
TARGET_LINK_LIBRARIES(libgit2_test ${ZLIB_LIBRARY} ${LIB_SHA1} ${PTHREAD_LIBRARY} ${SQLITE3_LIBRARIES})
ADD_EXECUTABLE(libgit2_test tests/test_main.c tests/test_lib.c tests/test_helpers.c ${SRC} ${SRC_PLAT} ${SRC_SHA1} ${SRC_TEST} ${SRC_ZLIB})
TARGET_LINK_LIBRARIES(libgit2_test ${LIB_SHA1} ${PTHREAD_LIBRARY} ${SQLITE3_LIBRARIES})
ADD_TEST(libgit2_test libgit2_test)
ENDIF ()
......@@ -34,18 +34,14 @@ libgit2 is already very usable.
Building libgit2 - External dependencies
========================================
The following libraries are required to manually build the libgit2 library:
* zlib 1.2+ <http://www.zlib.net/>
When building in Windows using MSVC, make sure you compile ZLib using the MSVC solution that ships in its source distribution.
Alternatively, you may download precompiled binaries from: <http://www.winimage.com/zLibDll/>
libgit2 builds cleanly on most platforms without any external dependencies. However, the following libraries
may be used on some platforms.
* LibSSL **(optional)** <http://www.openssl.org/>
libgit2 can be built using the SHA1 implementation of LibSSL-Crypto, instead of the built-in custom implementations. Performance wise, they are quite similar.
* pthreads-w32 **(required on MinGW)** <http://sourceware.org/pthreads-win32/>
* pthreads-w32 **(required for MinGW)** <http://sourceware.org/pthreads-win32/>
Building libgit2 - Using waf
======================
......
/* adler32.c -- compute the Adler-32 checksum of a data stream
* Copyright (C) 1995-2007 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zutil.h"
#define local static
local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2);
#define BASE 65521UL /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
#define DO16(buf) DO8(buf,0); DO8(buf,8);
/* use NO_DIVIDE if your processor does not do division in hardware */
#ifdef NO_DIVIDE
# define MOD(a) \
do { \
if (a >= (BASE << 16)) a -= (BASE << 16); \
if (a >= (BASE << 15)) a -= (BASE << 15); \
if (a >= (BASE << 14)) a -= (BASE << 14); \
if (a >= (BASE << 13)) a -= (BASE << 13); \
if (a >= (BASE << 12)) a -= (BASE << 12); \
if (a >= (BASE << 11)) a -= (BASE << 11); \
if (a >= (BASE << 10)) a -= (BASE << 10); \
if (a >= (BASE << 9)) a -= (BASE << 9); \
if (a >= (BASE << 8)) a -= (BASE << 8); \
if (a >= (BASE << 7)) a -= (BASE << 7); \
if (a >= (BASE << 6)) a -= (BASE << 6); \
if (a >= (BASE << 5)) a -= (BASE << 5); \
if (a >= (BASE << 4)) a -= (BASE << 4); \
if (a >= (BASE << 3)) a -= (BASE << 3); \
if (a >= (BASE << 2)) a -= (BASE << 2); \
if (a >= (BASE << 1)) a -= (BASE << 1); \
if (a >= BASE) a -= BASE; \
} while (0)
# define MOD4(a) \
do { \
if (a >= (BASE << 4)) a -= (BASE << 4); \
if (a >= (BASE << 3)) a -= (BASE << 3); \
if (a >= (BASE << 2)) a -= (BASE << 2); \
if (a >= (BASE << 1)) a -= (BASE << 1); \
if (a >= BASE) a -= BASE; \
} while (0)
#else
# define MOD(a) a %= BASE
# define MOD4(a) a %= BASE
#endif
/* ========================================================================= */
uLong ZEXPORT adler32(adler, buf, len)
uLong adler;
const Bytef *buf;
uInt len;
{
unsigned long sum2;
unsigned n;
/* split Adler-32 into component sums */
sum2 = (adler >> 16) & 0xffff;
adler &= 0xffff;
/* in case user likes doing a byte at a time, keep it fast */
if (len == 1) {
adler += buf[0];
if (adler >= BASE)
adler -= BASE;
sum2 += adler;
if (sum2 >= BASE)
sum2 -= BASE;
return adler | (sum2 << 16);
}
/* initial Adler-32 value (deferred check for len == 1 speed) */
if (buf == Z_NULL)
return 1L;
/* in case short lengths are provided, keep it somewhat fast */
if (len < 16) {
while (len--) {
adler += *buf++;
sum2 += adler;
}
if (adler >= BASE)
adler -= BASE;
MOD4(sum2); /* only added so many BASE's */
return adler | (sum2 << 16);
}
/* do length NMAX blocks -- requires just one modulo operation */
while (len >= NMAX) {
len -= NMAX;
n = NMAX / 16; /* NMAX is divisible by 16 */
do {
DO16(buf); /* 16 sums unrolled */
buf += 16;
} while (--n);
MOD(adler);
MOD(sum2);
}
/* do remaining bytes (less than NMAX, still just one modulo) */
if (len) { /* avoid modulos if none remaining */
while (len >= 16) {
len -= 16;
DO16(buf);
buf += 16;
}
while (len--) {
adler += *buf++;
sum2 += adler;
}
MOD(adler);
MOD(sum2);
}
/* return recombined sums */
return adler | (sum2 << 16);
}
/* ========================================================================= */
local uLong adler32_combine_(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off64_t len2;
{
unsigned long sum1;
unsigned long sum2;
unsigned rem;
/* the derivation of this formula is left as an exercise for the reader */
rem = (unsigned)(len2 % BASE);
sum1 = adler1 & 0xffff;
sum2 = rem * sum1;
MOD(sum2);
sum1 += (adler2 & 0xffff) + BASE - 1;
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
if (sum1 >= BASE) sum1 -= BASE;
if (sum1 >= BASE) sum1 -= BASE;
if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1);
if (sum2 >= BASE) sum2 -= BASE;
return sum1 | (sum2 << 16);
}
/* ========================================================================= */
uLong ZEXPORT adler32_combine(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off_t len2;
{
return adler32_combine_(adler1, adler2, len2);
}
uLong ZEXPORT adler32_combine64(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off64_t len2;
{
return adler32_combine_(adler1, adler2, len2);
}
/* deflate.c -- compress data using the deflation algorithm
* Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process depends on being able to identify portions
* of the input text which are identical to earlier input (within a
* sliding window trailing behind the input currently being processed).
*
* The most straightforward technique turns out to be the fastest for
* most input files: try all possible matches and select the longest.
* The key feature of this algorithm is that insertions into the string
* dictionary are very simple and thus fast, and deletions are avoided
* completely. Insertions are performed at each input character, whereas
* string matches are performed only when the previous match ends. So it
* is preferable to spend more time in matches to allow very fast string
* insertions and avoid deletions. The matching algorithm for small
* strings is inspired from that of Rabin & Karp. A brute force approach
* is used to find longer strings when a small match has been found.
* A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
* (by Leonid Broukhis).
* A previous version of this file used a more sophisticated algorithm
* (by Fiala and Greene) which is guaranteed to run in linear amortized
* time, but has a larger average cost, uses more memory and is patented.
* However the F&G algorithm may be faster for some highly redundant
* files if the parameter max_chain_length (described below) is too large.
*
* ACKNOWLEDGEMENTS
*
* The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
* I found it in 'freeze' written by Leonid Broukhis.
* Thanks to many people for bug reports and testing.
*
* REFERENCES
*
* Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
* Available in http://www.ietf.org/rfc/rfc1951.txt
*
* A description of the Rabin and Karp algorithm is given in the book
* "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
*
* Fiala,E.R., and Greene,D.H.
* Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
*
*/
/* @(#) $Id$ */
#include "deflate.h"
const char deflate_copyright[] =
" deflate 1.2.5 Copyright 1995-2010 Jean-loup Gailly and Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/* ===========================================================================
* Function prototypes.
*/
typedef enum {
need_more, /* block not completed, need more input or more output */
block_done, /* block flush performed */
finish_started, /* finish started, need only more output at next deflate */
finish_done /* finish done, accept no more input or output */
} block_state;
typedef block_state (*compress_func) OF((deflate_state *s, int flush));
/* Compression function. Returns the block state after the call. */
local void fill_window OF((deflate_state *s));
local block_state deflate_stored OF((deflate_state *s, int flush));
local block_state deflate_fast OF((deflate_state *s, int flush));
#ifndef FASTEST
local block_state deflate_slow OF((deflate_state *s, int flush));
#endif
local block_state deflate_rle OF((deflate_state *s, int flush));
local block_state deflate_huff OF((deflate_state *s, int flush));
local void lm_init OF((deflate_state *s));
local void putShortMSB OF((deflate_state *s, uInt b));
local void flush_pending OF((z_streamp strm));
local int read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
#ifdef ASMV
void match_init OF((void)); /* asm code initialization */
uInt longest_match OF((deflate_state *s, IPos cur_match));
#else
local uInt longest_match OF((deflate_state *s, IPos cur_match));
#endif
#ifdef DEBUG
local void check_match OF((deflate_state *s, IPos start, IPos match,
int length));
#endif
/* ===========================================================================
* Local data
*/
#define NIL 0
/* Tail of hash chains */
#ifndef TOO_FAR
# define TOO_FAR 4096
#endif
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
/* Values for max_lazy_match, good_match and max_chain_length, depending on
* the desired pack level (0..9). The values given below have been tuned to
* exclude worst case performance for pathological files. Better values may be
* found for specific files.
*/
typedef struct config_s {
ush good_length; /* reduce lazy search above this match length */
ush max_lazy; /* do not perform lazy search above this match length */
ush nice_length; /* quit search above this match length */
ush max_chain;
compress_func func;
} config;
#ifdef FASTEST
local const config configuration_table[2] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_fast}}; /* max speed, no lazy matches */
#else
local const config configuration_table[10] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_fast}, /* max speed, no lazy matches */
/* 2 */ {4, 5, 16, 8, deflate_fast},
/* 3 */ {4, 6, 32, 32, deflate_fast},
/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
#endif
/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
* For deflate_fast() (levels <= 3) good is ignored and lazy has a different
* meaning.
*/
#define EQUAL 0
/* result of memcmp for equal strings */
#ifndef NO_DUMMY_DECL
struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
#endif
/* ===========================================================================
* Update a hash value with the given input byte
* IN assertion: all calls to to UPDATE_HASH are made with consecutive
* input characters, so that a running hash key can be computed from the
* previous key instead of complete recalculation each time.
*/
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
/* ===========================================================================
* Insert string str in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* If this file is compiled with -DFASTEST, the compression level is forced
* to 1, and no hash chains are maintained.
* IN assertion: all calls to to INSERT_STRING are made with consecutive
* input characters and the first MIN_MATCH bytes of str are valid
* (except for the last MIN_MATCH-1 bytes of the input file).
*/
#ifdef FASTEST
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#else
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#endif
/* ===========================================================================
* Initialize the hash table (avoiding 64K overflow for 16 bit systems).
* prev[] will be initialized on the fly.
*/
#define CLEAR_HASH(s) \
s->head[s->hash_size-1] = NIL; \
zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
/* ========================================================================= */
int ZEXPORT deflateInit_(strm, level, version, stream_size)
z_streamp strm;
int level;
const char *version;
int stream_size;
{
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
version, stream_size)
z_streamp strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
const char *version;
int stream_size;
{
deflate_state *s;
int wrap = 1;
static const char my_version[] = ZLIB_VERSION;
ushf *overlay;
/* We overlay pending_buf and d_buf+l_buf. This works since the average
* output size for (length,distance) codes is <= 24 bits.
*/
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
}
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL;
if (strm->zalloc == (alloc_func)0) {
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
}
if (strm->zfree == (free_func)0) strm->zfree = zcfree;
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (windowBits < 0) { /* suppress zlib wrapper */
wrap = 0;
windowBits = -windowBits;
}
#ifdef GZIP
else if (windowBits > 15) {
wrap = 2; /* write gzip wrapper instead */
windowBits -= 16;
}
#endif
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
strategy < 0 || strategy > Z_FIXED) {
return Z_STREAM_ERROR;
}
if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;
s->wrap = wrap;
s->gzhead = Z_NULL;
s->w_bits = windowBits;
s->w_size = 1 << s->w_bits;
s->w_mask = s->w_size - 1;
s->hash_bits = memLevel + 7;
s->hash_size = 1 << s->hash_bits;
s->hash_mask = s->hash_size - 1;
s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos));
s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos));
s->high_water = 0; /* nothing written to s->window yet */
s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
s->pending_buf = (uchf *) overlay;
s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
s->pending_buf == Z_NULL) {
s->status = FINISH_STATE;
strm->msg = (char*)ERR_MSG(Z_MEM_ERROR);
deflateEnd (strm);
return Z_MEM_ERROR;
}
s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
s->level = level;
s->strategy = strategy;
s->method = (Byte)method;
return deflateReset(strm);
}
/* ========================================================================= */
int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
deflate_state *s;
uInt length = dictLength;
uInt n;
IPos hash_head = 0;
if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL ||
strm->state->wrap == 2 ||
(strm->state->wrap == 1 && strm->state->status != INIT_STATE))
return Z_STREAM_ERROR;
s = strm->state;
if (s->wrap)
strm->adler = adler32(strm->adler, dictionary, dictLength);
if (length < MIN_MATCH) return Z_OK;
if (length > s->w_size) {
length = s->w_size;
dictionary += dictLength - length; /* use the tail of the dictionary */
}
zmemcpy(s->window, dictionary, length);
s->strstart = length;
s->block_start = (long)length;
/* Insert all strings in the hash table (except for the last two bytes).
* s->lookahead stays null, so s->ins_h will be recomputed at the next
* call of fill_window.
*/
s->ins_h = s->window[0];
UPDATE_HASH(s, s->ins_h, s->window[1]);
for (n = 0; n <= length - MIN_MATCH; n++) {
INSERT_STRING(s, n, hash_head);
}
if (hash_head) hash_head = 0; /* to make compiler happy */
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateReset (strm)
z_streamp strm;
{
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) {
return Z_STREAM_ERROR;
}
strm->total_in = strm->total_out = 0;
strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
strm->data_type = Z_UNKNOWN;
s = (deflate_state *)strm->state;
s->pending = 0;
s->pending_out = s->pending_buf;
if (s->wrap < 0) {
s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
}
s->status = s->wrap ? INIT_STATE : BUSY_STATE;
strm->adler =
#ifdef GZIP
s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
#endif
adler32(0L, Z_NULL, 0);
s->last_flush = Z_NO_FLUSH;
_tr_init(s);
lm_init(s);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateSetHeader (strm, head)
z_streamp strm;
gz_headerp head;
{
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
if (strm->state->wrap != 2) return Z_STREAM_ERROR;
strm->state->gzhead = head;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePrime (strm, bits, value)
z_streamp strm;
int bits;
int value;
{
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
strm->state->bi_valid = bits;
strm->state->bi_buf = (ush)(value & ((1 << bits) - 1));
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateParams(strm, level, strategy)
z_streamp strm;
int level;
int strategy;
{
deflate_state *s;
compress_func func;
int err = Z_OK;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
return Z_STREAM_ERROR;
}
func = configuration_table[s->level].func;
if ((strategy != s->strategy || func != configuration_table[level].func) &&
strm->total_in != 0) {
/* Flush the last buffer: */
err = deflate(strm, Z_BLOCK);
}
if (s->level != level) {
s->level = level;
s->max_lazy_match = configuration_table[level].max_lazy;
s->good_match = configuration_table[level].good_length;
s->nice_match = configuration_table[level].nice_length;
s->max_chain_length = configuration_table[level].max_chain;
}
s->strategy = strategy;
return err;
}
/* ========================================================================= */
int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
z_streamp strm;
int good_length;
int max_lazy;
int nice_length;
int max_chain;
{
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
s->good_match = good_length;
s->max_lazy_match = max_lazy;
s->nice_match = nice_length;
s->max_chain_length = max_chain;
return Z_OK;
}
/* =========================================================================
* For the default windowBits of 15 and memLevel of 8, this function returns
* a close to exact, as well as small, upper bound on the compressed size.
* They are coded as constants here for a reason--if the #define's are
* changed, then this function needs to be changed as well. The return
* value for 15 and 8 only works for those exact settings.
*
* For any setting other than those defaults for windowBits and memLevel,
* the value returned is a conservative worst case for the maximum expansion
* resulting from using fixed blocks instead of stored blocks, which deflate
* can emit on compressed data for some combinations of the parameters.
*
* This function could be more sophisticated to provide closer upper bounds for
* every combination of windowBits and memLevel. But even the conservative
* upper bound of about 14% expansion does not seem onerous for output buffer
* allocation.
*/
uLong ZEXPORT deflateBound(strm, sourceLen)
z_streamp strm;
uLong sourceLen;
{
deflate_state *s;
uLong complen, wraplen;
Bytef *str;
/* conservative upper bound for compressed data */
complen = sourceLen +
((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 5;
/* if can't get parameters, return conservative bound plus zlib wrapper */
if (strm == Z_NULL || strm->state == Z_NULL)
return complen + 6;
/* compute wrapper length */
s = strm->state;
switch (s->wrap) {
case 0: /* raw deflate */
wraplen = 0;
break;
case 1: /* zlib wrapper */
wraplen = 6 + (s->strstart ? 4 : 0);
break;
case 2: /* gzip wrapper */
wraplen = 18;
if (s->gzhead != Z_NULL) { /* user-supplied gzip header */
if (s->gzhead->extra != Z_NULL)
wraplen += 2 + s->gzhead->extra_len;
str = s->gzhead->name;
if (str != Z_NULL)
do {
wraplen++;
} while (*str++);
str = s->gzhead->comment;
if (str != Z_NULL)
do {
wraplen++;
} while (*str++);
if (s->gzhead->hcrc)
wraplen += 2;
}
break;
default: /* for compiler happiness */
wraplen = 6;
}
/* if not default parameters, return conservative bound */
if (s->w_bits != 15 || s->hash_bits != 8 + 7)
return complen + wraplen;
/* default settings: return tight bound for that case */
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
(sourceLen >> 25) + 13 - 6 + wraplen;
}
/* =========================================================================
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
local void putShortMSB (s, b)
deflate_state *s;
uInt b;
{
put_byte(s, (Byte)(b >> 8));
put_byte(s, (Byte)(b & 0xff));
}
/* =========================================================================
* Flush as much pending output as possible. All deflate() output goes
* through this function so some applications may wish to modify it
* to avoid allocating a large strm->next_out buffer and copying into it.
* (See also read_buf()).
*/
local void flush_pending(strm)
z_streamp strm;
{
unsigned len = strm->state->pending;
if (len > strm->avail_out) len = strm->avail_out;
if (len == 0) return;
zmemcpy(strm->next_out, strm->state->pending_out, len);
strm->next_out += len;
strm->state->pending_out += len;
strm->total_out += len;
strm->avail_out -= len;
strm->state->pending -= len;
if (strm->state->pending == 0) {
strm->state->pending_out = strm->state->pending_buf;
}
}
/* ========================================================================= */
int ZEXPORT deflate (strm, flush)
z_streamp strm;
int flush;
{
int old_flush; /* value of flush param for previous deflate call */
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL ||
flush > Z_BLOCK || flush < 0) {
return Z_STREAM_ERROR;
}
s = strm->state;
if (strm->next_out == Z_NULL ||
(strm->next_in == Z_NULL && strm->avail_in != 0) ||
(s->status == FINISH_STATE && flush != Z_FINISH)) {
ERR_RETURN(strm, Z_STREAM_ERROR);
}
if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
s->strm = strm; /* just in case */
old_flush = s->last_flush;
s->last_flush = flush;
/* Write the header */
if (s->status == INIT_STATE) {
#ifdef GZIP
if (s->wrap == 2) {
strm->adler = crc32(0L, Z_NULL, 0);
put_byte(s, 31);
put_byte(s, 139);
put_byte(s, 8);
if (s->gzhead == Z_NULL) {
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, s->level == 9 ? 2 :
(s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
4 : 0));
put_byte(s, OS_CODE);
s->status = BUSY_STATE;
}
else {
put_byte(s, (s->gzhead->text ? 1 : 0) +
(s->gzhead->hcrc ? 2 : 0) +
(s->gzhead->extra == Z_NULL ? 0 : 4) +
(s->gzhead->name == Z_NULL ? 0 : 8) +
(s->gzhead->comment == Z_NULL ? 0 : 16)
);
put_byte(s, (Byte)(s->gzhead->time & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
put_byte(s, s->level == 9 ? 2 :
(s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
4 : 0));
put_byte(s, s->gzhead->os & 0xff);
if (s->gzhead->extra != Z_NULL) {
put_byte(s, s->gzhead->extra_len & 0xff);
put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
}
if (s->gzhead->hcrc)
strm->adler = crc32(strm->adler, s->pending_buf,
s->pending);
s->gzindex = 0;
s->status = EXTRA_STATE;
}
}
else
#endif
{
uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
uInt level_flags;
if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
level_flags = 0;
else if (s->level < 6)
level_flags = 1;
else if (s->level == 6)
level_flags = 2;
else
level_flags = 3;
header |= (level_flags << 6);
if (s->strstart != 0) header |= PRESET_DICT;
header += 31 - (header % 31);
s->status = BUSY_STATE;
putShortMSB(s, header);
/* Save the adler32 of the preset dictionary: */
if (s->strstart != 0) {
putShortMSB(s, (uInt)(strm->adler >> 16));
putShortMSB(s, (uInt)(strm->adler & 0xffff));
}
strm->adler = adler32(0L, Z_NULL, 0);
}
}
#ifdef GZIP
if (s->status == EXTRA_STATE) {
if (s->gzhead->extra != Z_NULL) {
uInt beg = s->pending; /* start of bytes to update crc */
while (s->gzindex < (s->gzhead->extra_len & 0xffff)) {
if (s->pending == s->pending_buf_size) {
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
flush_pending(strm);
beg = s->pending;
if (s->pending == s->pending_buf_size)
break;
}
put_byte(s, s->gzhead->extra[s->gzindex]);
s->gzindex++;
}
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
if (s->gzindex == s->gzhead->extra_len) {
s->gzindex = 0;
s->status = NAME_STATE;
}
}
else
s->status = NAME_STATE;
}
if (s->status == NAME_STATE) {
if (s->gzhead->name != Z_NULL) {
uInt beg = s->pending; /* start of bytes to update crc */
int val;
do {
if (s->pending == s->pending_buf_size) {
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
flush_pending(strm);
beg = s->pending;
if (s->pending == s->pending_buf_size) {
val = 1;
break;
}
}
val = s->gzhead->name[s->gzindex++];
put_byte(s, val);
} while (val != 0);
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
if (val == 0) {
s->gzindex = 0;
s->status = COMMENT_STATE;
}
}
else
s->status = COMMENT_STATE;
}
if (s->status == COMMENT_STATE) {
if (s->gzhead->comment != Z_NULL) {
uInt beg = s->pending; /* start of bytes to update crc */
int val;
do {
if (s->pending == s->pending_buf_size) {
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
flush_pending(strm);
beg = s->pending;
if (s->pending == s->pending_buf_size) {
val = 1;
break;
}
}
val = s->gzhead->comment[s->gzindex++];
put_byte(s, val);
} while (val != 0);
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
if (val == 0)
s->status = HCRC_STATE;
}
else
s->status = HCRC_STATE;
}
if (s->status == HCRC_STATE) {
if (s->gzhead->hcrc) {
if (s->pending + 2 > s->pending_buf_size)
flush_pending(strm);
if (s->pending + 2 <= s->pending_buf_size) {
put_byte(s, (Byte)(strm->adler & 0xff));
put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
strm->adler = crc32(0L, Z_NULL, 0);
s->status = BUSY_STATE;
}
}
else
s->status = BUSY_STATE;
}
#endif
/* Flush as much pending output as possible */
if (s->pending != 0) {
flush_pending(strm);
if (strm->avail_out == 0) {
/* Since avail_out is 0, deflate will be called again with
* more output space, but possibly with both pending and
* avail_in equal to zero. There won't be anything to do,
* but this is not an error situation so make sure we
* return OK instead of BUF_ERROR at next call of deflate:
*/
s->last_flush = -1;
return Z_OK;
}
/* Make sure there is something to do and avoid duplicate consecutive
* flushes. For repeated and useless calls with Z_FINISH, we keep
* returning Z_STREAM_END instead of Z_BUF_ERROR.
*/
} else if (strm->avail_in == 0 && flush <= old_flush &&
flush != Z_FINISH) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* User must not provide more input after the first FINISH: */
if (s->status == FINISH_STATE && strm->avail_in != 0) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* Start a new block or continue the current one.
*/
if (strm->avail_in != 0 || s->lookahead != 0 ||
(flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
block_state bstate;
bstate = s->strategy == Z_HUFFMAN_ONLY ? deflate_huff(s, flush) :
(s->strategy == Z_RLE ? deflate_rle(s, flush) :
(*(configuration_table[s->level].func))(s, flush));
if (bstate == finish_started || bstate == finish_done) {
s->status = FINISH_STATE;
}
if (bstate == need_more || bstate == finish_started) {
if (strm->avail_out == 0) {
s->last_flush = -1; /* avoid BUF_ERROR next call, see above */
}
return Z_OK;
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call
* of deflate should use the same flush parameter to make sure
* that the flush is complete. So we don't have to output an
* empty block here, this will be done at next call. This also
* ensures that for a very small output buffer, we emit at most
* one empty block.
*/
}
if (bstate == block_done) {
if (flush == Z_PARTIAL_FLUSH) {
_tr_align(s);
} else if (flush != Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
_tr_stored_block(s, (char*)0, 0L, 0);
/* For a full flush, this empty block will be recognized
* as a special marker by inflate_sync().
*/
if (flush == Z_FULL_FLUSH) {
CLEAR_HASH(s); /* forget history */
if (s->lookahead == 0) {
s->strstart = 0;
s->block_start = 0L;
}
}
}
flush_pending(strm);
if (strm->avail_out == 0) {
s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */
return Z_OK;
}
}
}
Assert(strm->avail_out > 0, "bug2");
if (flush != Z_FINISH) return Z_OK;
if (s->wrap <= 0) return Z_STREAM_END;
/* Write the trailer */
#ifdef GZIP
if (s->wrap == 2) {
put_byte(s, (Byte)(strm->adler & 0xff));
put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
put_byte(s, (Byte)((strm->adler >> 16) & 0xff));
put_byte(s, (Byte)((strm->adler >> 24) & 0xff));
put_byte(s, (Byte)(strm->total_in & 0xff));
put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));
put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));
put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));
}
else
#endif
{
putShortMSB(s, (uInt)(strm->adler >> 16));
putShortMSB(s, (uInt)(strm->adler & 0xffff));
}
flush_pending(strm);
/* If avail_out is zero, the application will call deflate again
* to flush the rest.
*/
if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
return s->pending != 0 ? Z_OK : Z_STREAM_END;
}
/* ========================================================================= */
int ZEXPORT deflateEnd (strm)
z_streamp strm;
{
int status;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
status = strm->state->status;
if (status != INIT_STATE &&
status != EXTRA_STATE &&
status != NAME_STATE &&
status != COMMENT_STATE &&
status != HCRC_STATE &&
status != BUSY_STATE &&
status != FINISH_STATE) {
return Z_STREAM_ERROR;
}
/* Deallocate in reverse order of allocations: */
TRY_FREE(strm, strm->state->pending_buf);
TRY_FREE(strm, strm->state->head);
TRY_FREE(strm, strm->state->prev);
TRY_FREE(strm, strm->state->window);
ZFREE(strm, strm->state);
strm->state = Z_NULL;
return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
}
/* =========================================================================
* Copy the source state to the destination state.
* To simplify the source, this is not supported for 16-bit MSDOS (which
* doesn't have enough memory anyway to duplicate compression states).
*/
int ZEXPORT deflateCopy (dest, source)
z_streamp dest;
z_streamp source;
{
#ifdef MAXSEG_64K
return Z_STREAM_ERROR;
#else
deflate_state *ds;
deflate_state *ss;
ushf *overlay;
if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
return Z_STREAM_ERROR;
}
ss = source->state;
zmemcpy(dest, source, sizeof(z_stream));
ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
if (ds == Z_NULL) return Z_MEM_ERROR;
dest->state = (struct internal_state FAR *) ds;
zmemcpy(ds, ss, sizeof(deflate_state));
ds->strm = dest;
ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos));
ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos));
overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
ds->pending_buf = (uchf *) overlay;
if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
ds->pending_buf == Z_NULL) {
deflateEnd (dest);
return Z_MEM_ERROR;
}
/* following zmemcpy do not work for 16-bit MSDOS */
zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos));
zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos));
zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
ds->l_desc.dyn_tree = ds->dyn_ltree;
ds->d_desc.dyn_tree = ds->dyn_dtree;
ds->bl_desc.dyn_tree = ds->bl_tree;
return Z_OK;
#endif /* MAXSEG_64K */
}
/* ===========================================================================
* Read a new buffer from the current input stream, update the adler32
* and total number of bytes read. All deflate() input goes through
* this function so some applications may wish to modify it to avoid
* allocating a large strm->next_in buffer and copying from it.
* (See also flush_pending()).
*/
local int read_buf(strm, buf, size)
z_streamp strm;
Bytef *buf;
unsigned size;
{
unsigned len = strm->avail_in;
if (len > size) len = size;
if (len == 0) return 0;
strm->avail_in -= len;
if (strm->state->wrap == 1) {
strm->adler = adler32(strm->adler, strm->next_in, len);
}
#ifdef GZIP
else if (strm->state->wrap == 2) {
strm->adler = crc32(strm->adler, strm->next_in, len);
}
#endif
zmemcpy(buf, strm->next_in, len);
strm->next_in += len;
strm->total_in += len;
return (int)len;
}
/* ===========================================================================
* Initialize the "longest match" routines for a new zlib stream
*/
local void lm_init (s)
deflate_state *s;
{
s->window_size = (ulg)2L*s->w_size;
CLEAR_HASH(s);
/* Set the default configuration parameters:
*/
s->max_lazy_match = configuration_table[s->level].max_lazy;
s->good_match = configuration_table[s->level].good_length;
s->nice_match = configuration_table[s->level].nice_length;
s->max_chain_length = configuration_table[s->level].max_chain;
s->strstart = 0;
s->block_start = 0L;
s->lookahead = 0;
s->match_length = s->prev_length = MIN_MATCH-1;
s->match_available = 0;
s->ins_h = 0;
#ifndef FASTEST
#ifdef ASMV
match_init(); /* initialize the asm code */
#endif
#endif
}
#ifndef FASTEST
/* ===========================================================================
* Set match_start to the longest match starting at the given string and
* return its length. Matches shorter or equal to prev_length are discarded,
* in which case the result is equal to prev_length and match_start is
* garbage.
* IN assertions: cur_match is the head of the hash chain for the current
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
* OUT assertion: the match length is not greater than s->lookahead.
*/
#ifndef ASMV
/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
* match.S. The code will be functionally equivalent.
*/
local uInt longest_match(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
{
unsigned chain_length = s->max_chain_length;/* max hash chain length */
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
int best_len = s->prev_length; /* best match length so far */
int nice_match = s->nice_match; /* stop if match long enough */
IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
s->strstart - (IPos)MAX_DIST(s) : NIL;
/* Stop when cur_match becomes <= limit. To simplify the code,
* we prevent matches with the string of window index 0.
*/
Posf *prev = s->prev;
uInt wmask = s->w_mask;
#ifdef UNALIGNED_OK
/* Compare two bytes at a time. Note: this is not always beneficial.
* Try with and without -DUNALIGNED_OK to check.
*/
register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
register ush scan_start = *(ushf*)scan;
register ush scan_end = *(ushf*)(scan+best_len-1);
#else
register Bytef *strend = s->window + s->strstart + MAX_MATCH;
register Byte scan_end1 = scan[best_len-1];
register Byte scan_end = scan[best_len];
#endif
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
*/
Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
/* Do not waste too much time if we already have a good match: */
if (s->prev_length >= s->good_match) {
chain_length >>= 2;
}
/* Do not look for matches beyond the end of the input. This is necessary
* to make deflate deterministic.
*/
if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
do {
Assert(cur_match < s->strstart, "no future");
match = s->window + cur_match;
/* Skip to next match if the match length cannot increase
* or if the match length is less than 2. Note that the checks below
* for insufficient lookahead only occur occasionally for performance
* reasons. Therefore uninitialized memory will be accessed, and
* conditional jumps will be made that depend on those values.
* However the length of the match is limited to the lookahead, so
* the output of deflate is not affected by the uninitialized values.
*/
#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
/* This code assumes sizeof(unsigned short) == 2. Do not use
* UNALIGNED_OK if your compiler uses a different size.
*/
if (*(ushf*)(match+best_len-1) != scan_end ||
*(ushf*)match != scan_start) continue;
/* It is not necessary to compare scan[2] and match[2] since they are
* always equal when the other bytes match, given that the hash keys
* are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
* strstart+3, +5, ... up to strstart+257. We check for insufficient
* lookahead only every 4th comparison; the 128th check will be made
* at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
* necessary to put more guard bytes at the end of the window, or
* to check more often for insufficient lookahead.
*/
Assert(scan[2] == match[2], "scan[2]?");
scan++, match++;
do {
} while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
scan < strend);
/* The funny "do {}" generates better code on most compilers */
/* Here, scan <= window+strstart+257 */
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
if (*scan == *match) scan++;
len = (MAX_MATCH - 1) - (int)(strend-scan);
scan = strend - (MAX_MATCH-1);
#else /* UNALIGNED_OK */
if (match[best_len] != scan_end ||
match[best_len-1] != scan_end1 ||
*match != *scan ||
*++match != scan[1]) continue;
/* The check at best_len-1 can be removed because it will be made
* again later. (This heuristic is not always a win.)
* It is not necessary to compare scan[2] and match[2] since they
* are always equal when the other bytes match, given that
* the hash keys are equal and that HASH_BITS >= 8.
*/
scan += 2, match++;
Assert(*scan == *match, "match[2]?");
/* We check for insufficient lookahead only every 8th comparison;
* the 256th check will be made at strstart+258.
*/
do {
} while (*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
scan < strend);
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
len = MAX_MATCH - (int)(strend - scan);
scan = strend - MAX_MATCH;
#endif /* UNALIGNED_OK */
if (len > best_len) {
s->match_start = cur_match;
best_len = len;
if (len >= nice_match) break;
#ifdef UNALIGNED_OK
scan_end = *(ushf*)(scan+best_len-1);
#else
scan_end1 = scan[best_len-1];
scan_end = scan[best_len];
#endif
}
} while ((cur_match = prev[cur_match & wmask]) > limit
&& --chain_length != 0);
if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
return s->lookahead;
}
#endif /* ASMV */
#else /* FASTEST */
/* ---------------------------------------------------------------------------
* Optimized version for FASTEST only
*/
local uInt longest_match(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
{
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
register Bytef *strend = s->window + s->strstart + MAX_MATCH;
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
*/
Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
Assert(cur_match < s->strstart, "no future");
match = s->window + cur_match;
/* Return failure if the match length is less than 2:
*/
if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1;
/* The check at best_len-1 can be removed because it will be made
* again later. (This heuristic is not always a win.)
* It is not necessary to compare scan[2] and match[2] since they
* are always equal when the other bytes match, given that
* the hash keys are equal and that HASH_BITS >= 8.
*/
scan += 2, match += 2;
Assert(*scan == *match, "match[2]?");
/* We check for insufficient lookahead only every 8th comparison;
* the 256th check will be made at strstart+258.
*/
do {
} while (*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
scan < strend);
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
len = MAX_MATCH - (int)(strend - scan);
if (len < MIN_MATCH) return MIN_MATCH - 1;
s->match_start = cur_match;
return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead;
}
#endif /* FASTEST */
#ifdef DEBUG
/* ===========================================================================
* Check that the match at match_start is indeed a match.
*/
local void check_match(s, start, match, length)
deflate_state *s;
IPos start, match;
int length;
{
/* check that the match is indeed a match */
if (zmemcmp(s->window + match,
s->window + start, length) != EQUAL) {
fprintf(stderr, " start %u, match %u, length %d\n",
start, match, length);
do {
fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
} while (--length != 0);
z_error("invalid match");
}
if (z_verbose > 1) {
fprintf(stderr,"\\[%d,%d]", start-match, length);
do { putc(s->window[start++], stderr); } while (--length != 0);
}
}
#else
# define check_match(s, start, match, length)
#endif /* DEBUG */
/* ===========================================================================
* Fill the window when the lookahead becomes insufficient.
* Updates strstart and lookahead.
*
* IN assertion: lookahead < MIN_LOOKAHEAD
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
* At least one byte has been read, or avail_in == 0; reads are
* performed for at least two bytes (required for the zip translate_eol
* option -- not supported here).
*/
local void fill_window(s)
deflate_state *s;
{
register unsigned n, m;
register Posf *p;
unsigned more; /* Amount of free space at the end of the window. */
uInt wsize = s->w_size;
do {
more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
/* Deal with !@#$% 64K limit: */
if (sizeof(int) <= 2) {
if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
more = wsize;
} else if (more == (unsigned)(-1)) {
/* Very unlikely, but possible on 16 bit machine if
* strstart == 0 && lookahead == 1 (input done a byte at time)
*/
more--;
}
}
/* If the window is almost full and there is insufficient lookahead,
* move the upper half to the lower one to make room in the upper half.
*/
if (s->strstart >= wsize+MAX_DIST(s)) {
zmemcpy(s->window, s->window+wsize, (unsigned)wsize);
s->match_start -= wsize;
s->strstart -= wsize; /* we now have strstart >= MAX_DIST */
s->block_start -= (long) wsize;
/* Slide the hash table (could be avoided with 32 bit values
at the expense of memory usage). We slide even when level == 0
to keep the hash table consistent if we switch back to level > 0
later. (Using level 0 permanently is not an optimal usage of
zlib, so we don't care about this pathological case.)
*/
n = s->hash_size;
p = &s->head[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m-wsize : NIL);
} while (--n);
n = wsize;
#ifndef FASTEST
p = &s->prev[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m-wsize : NIL);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
} while (--n);
#endif
more += wsize;
}
if (s->strm->avail_in == 0) return;
/* If there was no sliding:
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
* more == window_size - lookahead - strstart
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
* => more >= window_size - 2*WSIZE + 2
* In the BIG_MEM or MMAP case (not yet supported),
* window_size == input_size + MIN_LOOKAHEAD &&
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
* Otherwise, window_size == 2*WSIZE so more >= 2.
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
*/
Assert(more >= 2, "more < 2");
n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
s->lookahead += n;
/* Initialize the hash value now that we have some input: */
if (s->lookahead >= MIN_MATCH) {
s->ins_h = s->window[s->strstart];
UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
}
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
* but this is not important since only literal bytes will be emitted.
*/
} while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
/* If the WIN_INIT bytes after the end of the current data have never been
* written, then zero those bytes in order to avoid memory check reports of
* the use of uninitialized (or uninitialised as Julian writes) bytes by
* the longest match routines. Update the high water mark for the next
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
*/
if (s->high_water < s->window_size) {
ulg curr = s->strstart + (ulg)(s->lookahead);
ulg init;
if (s->high_water < curr) {
/* Previous high water mark below current data -- zero WIN_INIT
* bytes or up to end of window, whichever is less.
*/
init = s->window_size - curr;
if (init > WIN_INIT)
init = WIN_INIT;
zmemzero(s->window + curr, (unsigned)init);
s->high_water = curr + init;
}
else if (s->high_water < (ulg)curr + WIN_INIT) {
/* High water mark at or above current data, but below current data
* plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
* to end of window, whichever is less.
*/
init = (ulg)curr + WIN_INIT - s->high_water;
if (init > s->window_size - s->high_water)
init = s->window_size - s->high_water;
zmemzero(s->window + s->high_water, (unsigned)init);
s->high_water += init;
}
}
}
/* ===========================================================================
* Flush the current block, with given end-of-file flag.
* IN assertion: strstart is set to the end of the current match.
*/
#define FLUSH_BLOCK_ONLY(s, last) { \
_tr_flush_block(s, (s->block_start >= 0L ? \
(charf *)&s->window[(unsigned)s->block_start] : \
(charf *)Z_NULL), \
(ulg)((long)s->strstart - s->block_start), \
(last)); \
s->block_start = s->strstart; \
flush_pending(s->strm); \
Tracev((stderr,"[FLUSH]")); \
}
/* Same but force premature exit if necessary. */
#define FLUSH_BLOCK(s, last) { \
FLUSH_BLOCK_ONLY(s, last); \
if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \
}
/* ===========================================================================
* Copy without compression as much as possible from the input stream, return
* the current block state.
* This function does not insert new strings in the dictionary since
* uncompressible data is probably not useful. This function is used
* only for the level=0 compression option.
* NOTE: this function should be optimized to avoid extra copying from
* window to pending_buf.
*/
local block_state deflate_stored(s, flush)
deflate_state *s;
int flush;
{
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
* to pending_buf_size, and each stored block has a 5 byte header:
*/
ulg max_block_size = 0xffff;
ulg max_start;
if (max_block_size > s->pending_buf_size - 5) {
max_block_size = s->pending_buf_size - 5;
}
/* Copy as much as possible from input to output: */
for (;;) {
/* Fill the window as much as possible: */
if (s->lookahead <= 1) {
Assert(s->strstart < s->w_size+MAX_DIST(s) ||
s->block_start >= (long)s->w_size, "slide too late");
fill_window(s);
if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more;
if (s->lookahead == 0) break; /* flush the current block */
}
Assert(s->block_start >= 0L, "block gone");
s->strstart += s->lookahead;
s->lookahead = 0;
/* Emit a stored block if pending_buf will be full: */
max_start = s->block_start + max_block_size;
if (s->strstart == 0 || (ulg)s->strstart >= max_start) {
/* strstart == 0 is possible when wraparound on 16-bit machine */
s->lookahead = (uInt)(s->strstart - max_start);
s->strstart = (uInt)max_start;
FLUSH_BLOCK(s, 0);
}
/* Flush if we may have to slide, otherwise block_start may become
* negative and the data will be gone:
*/
if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) {
FLUSH_BLOCK(s, 0);
}
}
FLUSH_BLOCK(s, flush == Z_FINISH);
return flush == Z_FINISH ? finish_done : block_done;
}
/* ===========================================================================
* Compress as much as possible from the input stream, return the current
* block state.
* This function does not perform lazy evaluation of matches and inserts
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
*/
local block_state deflate_fast(s, flush)
deflate_state *s;
int flush;
{
IPos hash_head; /* head of the hash chain */
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
if (s->lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
hash_head = NIL;
if (s->lookahead >= MIN_MATCH) {
INSERT_STRING(s, s->strstart, hash_head);
}
/* Find the longest match, discarding those <= prev_length.
* At this point we have always match_length < MIN_MATCH
*/
if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
s->match_length = longest_match (s, hash_head);
/* longest_match() sets match_start */
}
if (s->match_length >= MIN_MATCH) {
check_match(s, s->strstart, s->match_start, s->match_length);
_tr_tally_dist(s, s->strstart - s->match_start,
s->match_length - MIN_MATCH, bflush);
s->lookahead -= s->match_length;
/* Insert new strings in the hash table only if the match length
* is not too large. This saves time but degrades compression.
*/
#ifndef FASTEST
if (s->match_length <= s->max_insert_length &&
s->lookahead >= MIN_MATCH) {
s->match_length--; /* string at strstart already in table */
do {
s->strstart++;
INSERT_STRING(s, s->strstart, hash_head);
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
* always MIN_MATCH bytes ahead.
*/
} while (--s->match_length != 0);
s->strstart++;
} else
#endif
{
s->strstart += s->match_length;
s->match_length = 0;
s->ins_h = s->window[s->strstart];
UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
* matter since it will be recomputed at next deflate call.
*/
}
} else {
/* No match, output a literal byte */
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
}
if (bflush) FLUSH_BLOCK(s, 0);
}
FLUSH_BLOCK(s, flush == Z_FINISH);
return flush == Z_FINISH ? finish_done : block_done;
}
#ifndef FASTEST
/* ===========================================================================
* Same as above, but achieves better compression. We use a lazy
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
local block_state deflate_slow(s, flush)
deflate_state *s;
int flush;
{
IPos hash_head; /* head of hash chain */
int bflush; /* set if current block must be flushed */
/* Process the input block. */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
if (s->lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
hash_head = NIL;
if (s->lookahead >= MIN_MATCH) {
INSERT_STRING(s, s->strstart, hash_head);
}
/* Find the longest match, discarding those <= prev_length.
*/
s->prev_length = s->match_length, s->prev_match = s->match_start;
s->match_length = MIN_MATCH-1;
if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
s->strstart - hash_head <= MAX_DIST(s)) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
s->match_length = longest_match (s, hash_head);
/* longest_match() sets match_start */
if (s->match_length <= 5 && (s->strategy == Z_FILTERED
#if TOO_FAR <= 32767
|| (s->match_length == MIN_MATCH &&
s->strstart - s->match_start > TOO_FAR)
#endif
)) {
/* If prev_match is also MIN_MATCH, match_start is garbage
* but we will ignore the current match anyway.
*/
s->match_length = MIN_MATCH-1;
}
}
/* If there was a match at the previous step and the current
* match is not better, output the previous match:
*/
if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
/* Do not insert strings in hash table beyond this. */
check_match(s, s->strstart-1, s->prev_match, s->prev_length);
_tr_tally_dist(s, s->strstart -1 - s->prev_match,
s->prev_length - MIN_MATCH, bflush);
/* Insert in hash table all strings up to the end of the match.
* strstart-1 and strstart are already inserted. If there is not
* enough lookahead, the last two strings are not inserted in
* the hash table.
*/
s->lookahead -= s->prev_length-1;
s->prev_length -= 2;
do {
if (++s->strstart <= max_insert) {
INSERT_STRING(s, s->strstart, hash_head);
}
} while (--s->prev_length != 0);
s->match_available = 0;
s->match_length = MIN_MATCH-1;
s->strstart++;
if (bflush) FLUSH_BLOCK(s, 0);
} else if (s->match_available) {
/* If there was no match at the previous position, output a
* single literal. If there was a match but the current match
* is longer, truncate the previous match to a single literal.
*/
Tracevv((stderr,"%c", s->window[s->strstart-1]));
_tr_tally_lit(s, s->window[s->strstart-1], bflush);
if (bflush) {
FLUSH_BLOCK_ONLY(s, 0);
}
s->strstart++;
s->lookahead--;
if (s->strm->avail_out == 0) return need_more;
} else {
/* There is no previous match to compare with, wait for
* the next step to decide.
*/
s->match_available = 1;
s->strstart++;
s->lookahead--;
}
}
Assert (flush != Z_NO_FLUSH, "no flush?");
if (s->match_available) {
Tracevv((stderr,"%c", s->window[s->strstart-1]));
_tr_tally_lit(s, s->window[s->strstart-1], bflush);
s->match_available = 0;
}
FLUSH_BLOCK(s, flush == Z_FINISH);
return flush == Z_FINISH ? finish_done : block_done;
}
#endif /* FASTEST */
/* ===========================================================================
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
* one. Do not maintain a hash table. (It will be regenerated if this run of
* deflate switches away from Z_RLE.)
*/
local block_state deflate_rle(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
uInt prev; /* byte at distance one to match */
Bytef *scan, *strend; /* scan goes up to strend for length of run */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the longest encodable run.
*/
if (s->lookahead < MAX_MATCH) {
fill_window(s);
if (s->lookahead < MAX_MATCH && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* See how many times the previous byte repeats */
s->match_length = 0;
if (s->lookahead >= MIN_MATCH && s->strstart > 0) {
scan = s->window + s->strstart - 1;
prev = *scan;
if (prev == *++scan && prev == *++scan && prev == *++scan) {
strend = s->window + s->strstart + MAX_MATCH;
do {
} while (prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
scan < strend);
s->match_length = MAX_MATCH - (int)(strend - scan);
if (s->match_length > s->lookahead)
s->match_length = s->lookahead;
}
}
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
if (s->match_length >= MIN_MATCH) {
check_match(s, s->strstart, s->strstart - 1, s->match_length);
_tr_tally_dist(s, 1, s->match_length - MIN_MATCH, bflush);
s->lookahead -= s->match_length;
s->strstart += s->match_length;
s->match_length = 0;
} else {
/* No match, output a literal byte */
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
}
if (bflush) FLUSH_BLOCK(s, 0);
}
FLUSH_BLOCK(s, flush == Z_FINISH);
return flush == Z_FINISH ? finish_done : block_done;
}
/* ===========================================================================
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
* (It will be regenerated if this run of deflate switches away from Huffman.)
*/
local block_state deflate_huff(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we have a literal to write. */
if (s->lookahead == 0) {
fill_window(s);
if (s->lookahead == 0) {
if (flush == Z_NO_FLUSH)
return need_more;
break; /* flush the current block */
}
}
/* Output a literal byte */
s->match_length = 0;
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
if (bflush) FLUSH_BLOCK(s, 0);
}
FLUSH_BLOCK(s, flush == Z_FINISH);
return flush == Z_FINISH ? finish_done : block_done;
}
/* deflate.h -- internal compression state
* Copyright (C) 1995-2010 Jean-loup Gailly
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef DEFLATE_H
#define DEFLATE_H
#include "zutil.h"
/* define NO_GZIP when compiling if you want to disable gzip header and
trailer creation by deflate(). NO_GZIP would be used to avoid linking in
the crc code when it is not needed. For shared libraries, gzip encoding
should be left enabled. */
#ifndef NO_GZIP
# define GZIP
#endif
/* ===========================================================================
* Internal compression state.
*/
#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */
#define LITERALS 256
/* number of literal bytes 0..255 */
#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */
#define D_CODES 30
/* number of distance codes */
#define BL_CODES 19
/* number of codes used to transfer the bit lengths */
#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */
#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */
#define INIT_STATE 42
#define EXTRA_STATE 69
#define NAME_STATE 73
#define COMMENT_STATE 91
#define HCRC_STATE 103
#define BUSY_STATE 113
#define FINISH_STATE 666
/* Stream status */
/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc;
union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} FAR ct_data;
#define Freq fc.freq
#define Code fc.code
#define Dad dl.dad
#define Len dl.len
typedef struct static_tree_desc_s static_tree_desc;
typedef struct tree_desc_s {
ct_data *dyn_tree; /* the dynamic tree */
int max_code; /* largest code with non zero frequency */
static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;
typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;
/* A Pos is an index in the character window. We use short instead of int to
* save space in the various tables. IPos is used only for parameter passing.
*/
typedef struct internal_state {
z_streamp strm; /* pointer back to this zlib stream */
int status; /* as the name implies */
Bytef *pending_buf; /* output still pending */
ulg pending_buf_size; /* size of pending_buf */
Bytef *pending_out; /* next pending byte to output to the stream */
uInt pending; /* nb of bytes in the pending buffer */
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
gz_headerp gzhead; /* gzip header information to write */
uInt gzindex; /* where in extra, name, or comment */
Byte method; /* STORED (for zip only) or DEFLATED */
int last_flush; /* value of flush param for previous deflate call */
/* used by deflate.c: */
uInt w_size; /* LZ77 window size (32K by default) */
uInt w_bits; /* log2(w_size) (8..16) */
uInt w_mask; /* w_size - 1 */
Bytef *window;
/* Sliding window. Input bytes are read into the second half of the window,
* and move to the first half later to keep a dictionary of at least wSize
* bytes. With this organization, matches are limited to a distance of
* wSize-MAX_MATCH bytes, but this ensures that IO is always
* performed with a length multiple of the block size. Also, it limits
* the window size to 64K, which is quite useful on MSDOS.
* To do: use the user input buffer as sliding window.
*/
ulg window_size;
/* Actual size of window: 2*wSize, except when the user input buffer
* is directly used as sliding window.
*/
Posf *prev;
/* Link to older string with same hash index. To limit the size of this
* array to 64K, this link is maintained only for the last 32K strings.
* An index in this array is thus a window index modulo 32K.
*/
Posf *head; /* Heads of the hash chains or NIL. */
uInt ins_h; /* hash index of string to be inserted */
uInt hash_size; /* number of elements in hash table */
uInt hash_bits; /* log2(hash_size) */
uInt hash_mask; /* hash_size-1 */
uInt hash_shift;
/* Number of bits by which ins_h must be shifted at each input
* step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* hash_shift * MIN_MATCH >= hash_bits
*/
long block_start;
/* Window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
uInt match_length; /* length of best match */
IPos prev_match; /* previous match */
int match_available; /* set if previous match exists */
uInt strstart; /* start of string to insert */
uInt match_start; /* start of matching string */
uInt lookahead; /* number of valid bytes ahead in window */
uInt prev_length;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
uInt max_chain_length;
/* To speed up deflation, hash chains are never searched beyond this
* length. A higher limit improves compression ratio but degrades the
* speed.
*/
uInt max_lazy_match;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
# define max_insert_length max_lazy_match
/* Insert new strings in the hash table only if the match length is not
* greater than this length. This saves time but degrades compression.
* max_insert_length is used only for compression levels <= 3.
*/
int level; /* compression level (1..9) */
int strategy; /* favor or force Huffman coding*/
uInt good_match;
/* Use a faster search when the previous match is longer than this */
int nice_match; /* Stop searching when current match exceeds this */
/* used by trees.c: */
/* Didn't use ct_data typedef below to supress compiler warning */
struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
struct tree_desc_s l_desc; /* desc. for literal tree */
struct tree_desc_s d_desc; /* desc. for distance tree */
struct tree_desc_s bl_desc; /* desc. for bit length tree */
ush bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
int heap_len; /* number of elements in the heap */
int heap_max; /* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
uch depth[2*L_CODES+1];
/* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uchf *l_buf; /* buffer for literals or lengths */
uInt lit_bufsize;
/* Size of match buffer for literals/lengths. There are 4 reasons for
* limiting lit_bufsize to 64K:
* - frequencies can be kept in 16 bit counters
* - if compression is not successful for the first block, all input
* data is still in the window so we can still emit a stored block even
* when input comes from standard input. (This can also be done for
* all blocks if lit_bufsize is not greater than 32K.)
* - if compression is not successful for a file smaller than 64K, we can
* even emit a stored file instead of a stored block (saving 5 bytes).
* This is applicable only for zip (not gzip or zlib).
* - creating new Huffman trees less frequently may not provide fast
* adaptation to changes in the input data statistics. (Take for
* example a binary file with poorly compressible code followed by
* a highly compressible string table.) Smaller buffer sizes give
* fast adaptation but have of course the overhead of transmitting
* trees more frequently.
* - I can't count above 4
*/
uInt last_lit; /* running index in l_buf */
ushf *d_buf;
/* Buffer for distances. To simplify the code, d_buf and l_buf have
* the same number of elements. To use different lengths, an extra flag
* array would be necessary.
*/
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
uInt matches; /* number of string matches in current block */
int last_eob_len; /* bit length of EOB code for last block */
#ifdef DEBUG
ulg compressed_len; /* total bit length of compressed file mod 2^32 */
ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
#endif
ush bi_buf;
/* Output buffer. bits are inserted starting at the bottom (least
* significant bits).
*/
int bi_valid;
/* Number of valid bits in bi_buf. All bits above the last valid bit
* are always zero.
*/
ulg high_water;
/* High water mark offset in window for initialized bytes -- bytes above
* this are set to zero in order to avoid memory check warnings when
* longest match routines access bytes past the input. This is then
* updated to the new high water mark.
*/
} FAR deflate_state;
/* Output a byte on the stream.
* IN assertion: there is enough room in pending_buf.
*/
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
* distances are limited to MAX_DIST instead of WSIZE.
*/
#define WIN_INIT MAX_MATCH
/* Number of bytes after end of data in window to initialize in order to avoid
memory checker errors from longest match routines */
/* in trees.c */
void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
ulg stored_len, int last));
void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
ulg stored_len, int last));
#define d_code(dist) \
((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
* must not have side effects. _dist_code[256] and _dist_code[257] are never
* used.
*/
#ifndef DEBUG
/* Inline versions of _tr_tally for speed: */
#if defined(GEN_TREES_H) || !defined(STDC)
extern uch ZLIB_INTERNAL _length_code[];
extern uch ZLIB_INTERNAL _dist_code[];
#else
extern const uch ZLIB_INTERNAL _length_code[];
extern const uch ZLIB_INTERNAL _dist_code[];
#endif
# define _tr_tally_lit(s, c, flush) \
{ uch cc = (c); \
s->d_buf[s->last_lit] = 0; \
s->l_buf[s->last_lit++] = cc; \
s->dyn_ltree[cc].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
# define _tr_tally_dist(s, distance, length, flush) \
{ uch len = (length); \
ush dist = (distance); \
s->d_buf[s->last_lit] = dist; \
s->l_buf[s->last_lit++] = len; \
dist--; \
s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
s->dyn_dtree[d_code(dist)].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
#else
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
# define _tr_tally_dist(s, distance, length, flush) \
flush = _tr_tally(s, distance, length)
#endif
#endif /* DEFLATE_H */
/* inffast.c -- fast decoding
* Copyright (C) 1995-2008, 2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
#ifndef ASMINF
/* Allow machine dependent optimization for post-increment or pre-increment.
Based on testing to date,
Pre-increment preferred for:
- PowerPC G3 (Adler)
- MIPS R5000 (Randers-Pehrson)
Post-increment preferred for:
- none
No measurable difference:
- Pentium III (Anderson)
- M68060 (Nikl)
*/
#ifdef POSTINC
# define OFF 0
# define PUP(a) *(a)++
#else
# define OFF 1
# define PUP(a) *++(a)
#endif
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
available, an end-of-block is encountered, or a data error is encountered.
When large enough input and output buffers are supplied to inflate(), for
example, a 16K input buffer and a 64K output buffer, more than 95% of the
inflate execution time is spent in this routine.
Entry assumptions:
state->mode == LEN
strm->avail_in >= 6
strm->avail_out >= 258
start >= strm->avail_out
state->bits < 8
On return, state->mode is one of:
LEN -- ran out of enough output space or enough available input
TYPE -- reached end of block code, inflate() to interpret next block
BAD -- error in block data
Notes:
- The maximum input bits used by a length/distance pair is 15 bits for the
length code, 5 bits for the length extra, 15 bits for the distance code,
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
Therefore if strm->avail_in >= 6, then there is enough input to avoid
checking for available input while decoding.
- The maximum bytes that a single length/distance pair can output is 258
bytes, which is the maximum length that can be coded. inflate_fast()
requires strm->avail_out >= 258 for each loop to avoid checking for
output space.
*/
void ZLIB_INTERNAL inflate_fast(strm, start)
z_streamp strm;
unsigned start; /* inflate()'s starting value for strm->avail_out */
{
struct inflate_state FAR *state;
unsigned char FAR *in; /* local strm->next_in */
unsigned char FAR *last; /* while in < last, enough input available */
unsigned char FAR *out; /* local strm->next_out */
unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
unsigned char FAR *end; /* while out < end, enough space available */
#ifdef INFLATE_STRICT
unsigned dmax; /* maximum distance from zlib header */
#endif
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned wnext; /* window write index */
unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
unsigned long hold; /* local strm->hold */
unsigned bits; /* local strm->bits */
code const FAR *lcode; /* local strm->lencode */
code const FAR *dcode; /* local strm->distcode */
unsigned lmask; /* mask for first level of length codes */
unsigned dmask; /* mask for first level of distance codes */
code here; /* retrieved table entry */
unsigned op; /* code bits, operation, extra bits, or */
/* window position, window bytes to copy */
unsigned len; /* match length, unused bytes */
unsigned dist; /* match distance */
unsigned char FAR *from; /* where to copy match from */
/* copy state to local variables */
state = (struct inflate_state FAR *)strm->state;
in = strm->next_in - OFF;
last = in + (strm->avail_in - 5);
out = strm->next_out - OFF;
beg = out - (start - strm->avail_out);
end = out + (strm->avail_out - 257);
#ifdef INFLATE_STRICT
dmax = state->dmax;
#endif
wsize = state->wsize;
whave = state->whave;
wnext = state->wnext;
window = state->window;
hold = state->hold;
bits = state->bits;
lcode = state->lencode;
dcode = state->distcode;
lmask = (1U << state->lenbits) - 1;
dmask = (1U << state->distbits) - 1;
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
do {
if (bits < 15) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
here = lcode[hold & lmask];
dolen:
op = (unsigned)(here.bits);
hold >>= op;
bits -= op;
op = (unsigned)(here.op);
if (op == 0) { /* literal */
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here.val));
PUP(out) = (unsigned char)(here.val);
}
else if (op & 16) { /* length base */
len = (unsigned)(here.val);
op &= 15; /* number of extra bits */
if (op) {
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
len += (unsigned)hold & ((1U << op) - 1);
hold >>= op;
bits -= op;
}
Tracevv((stderr, "inflate: length %u\n", len));
if (bits < 15) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
here = dcode[hold & dmask];
dodist:
op = (unsigned)(here.bits);
hold >>= op;
bits -= op;
op = (unsigned)(here.op);
if (op & 16) { /* distance base */
dist = (unsigned)(here.val);
op &= 15; /* number of extra bits */
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
}
dist += (unsigned)hold & ((1U << op) - 1);
#ifdef INFLATE_STRICT
if (dist > dmax) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#endif
hold >>= op;
bits -= op;
Tracevv((stderr, "inflate: distance %u\n", dist));
op = (unsigned)(out - beg); /* max distance in output */
if (dist > op) { /* see if copy from window */
op = dist - op; /* distance back in window */
if (op > whave) {
if (state->sane) {
strm->msg =
(char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
if (len <= op - whave) {
do {
PUP(out) = 0;
} while (--len);
continue;
}
len -= op - whave;
do {
PUP(out) = 0;
} while (--op > whave);
if (op == 0) {
from = out - dist;
do {
PUP(out) = PUP(from);
} while (--len);
continue;
}
#endif
}
from = window - OFF;
if (wnext == 0) { /* very common case */
from += wsize - op;
if (op < len) { /* some from window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
else if (wnext < op) { /* wrap around window */
from += wsize + wnext - op;
op -= wnext;
if (op < len) { /* some from end of window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = window - OFF;
if (wnext < len) { /* some from start of window */
op = wnext;
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
}
else { /* contiguous in window */
from += wnext - op;
if (op < len) { /* some from window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
while (len > 2) {
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
}
if (len) {
PUP(out) = PUP(from);
if (len > 1)
PUP(out) = PUP(from);
}
}
else {
from = out - dist; /* copy direct from output */
do { /* minimum length is three */
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
} while (len > 2);
if (len) {
PUP(out) = PUP(from);
if (len > 1)
PUP(out) = PUP(from);
}
}
}
else if ((op & 64) == 0) { /* 2nd level distance code */
here = dcode[here.val + (hold & ((1U << op) - 1))];
goto dodist;
}
else {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
}
else if ((op & 64) == 0) { /* 2nd level length code */
here = lcode[here.val + (hold & ((1U << op) - 1))];
goto dolen;
}
else if (op & 32) { /* end-of-block */
Tracevv((stderr, "inflate: end of block\n"));
state->mode = TYPE;
break;
}
else {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
} while (in < last && out < end);
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
len = bits >> 3;
in -= len;
bits -= len << 3;
hold &= (1U << bits) - 1;
/* update state and return */
strm->next_in = in + OFF;
strm->next_out = out + OFF;
strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
strm->avail_out = (unsigned)(out < end ?
257 + (end - out) : 257 - (out - end));
state->hold = hold;
state->bits = bits;
return;
}
/*
inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
- Using bit fields for code structure
- Different op definition to avoid & for extra bits (do & for table bits)
- Three separate decoding do-loops for direct, window, and wnext == 0
- Special case for distance > 1 copies to do overlapped load and store copy
- Explicit branch predictions (based on measured branch probabilities)
- Deferring match copy and interspersed it with decoding subsequent codes
- Swapping literal/length else
- Swapping window/direct else
- Larger unrolled copy loops (three is about right)
- Moving len -= 3 statement into middle of loop
*/
#endif /* !ASMINF */
/* inffast.h -- header to use inffast.c
* Copyright (C) 1995-2003, 2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start));
/* inffixed.h -- table for decoding fixed codes
* Generated automatically by makefixed().
*/
/* WARNING: this file should *not* be used by applications. It
is part of the implementation of the compression library and
is subject to change. Applications should only use zlib.h.
*/
static const code lenfix[512] = {
{96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
{0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
{0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
{0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
{0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
{21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
{0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
{0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
{18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
{0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
{0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
{0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
{20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
{0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
{0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
{0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
{16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
{0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
{0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
{0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
{0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
{0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
{0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
{0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
{17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
{0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
{0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
{0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
{19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
{0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
{0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
{0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
{16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
{0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
{0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
{0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
{0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
{20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
{0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
{0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
{17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
{0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
{0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
{0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
{20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
{0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
{0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
{0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
{16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
{0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
{0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
{0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
{0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
{0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
{0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
{0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
{16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
{0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
{0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
{0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
{19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
{0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
{0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
{0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
{16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
{0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
{0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
{0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
{0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
{64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
{0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
{0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
{18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
{0,9,255}
};
static const code distfix[32] = {
{16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
{21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
{18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
{19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
{16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
{22,5,193},{64,5,0}
};
/* inflate.c -- zlib decompression
* Copyright (C) 1995-2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* Change history:
*
* 1.2.beta0 24 Nov 2002
* - First version -- complete rewrite of inflate to simplify code, avoid
* creation of window when not needed, minimize use of window when it is
* needed, make inffast.c even faster, implement gzip decoding, and to
* improve code readability and style over the previous zlib inflate code
*
* 1.2.beta1 25 Nov 2002
* - Use pointers for available input and output checking in inffast.c
* - Remove input and output counters in inffast.c
* - Change inffast.c entry and loop from avail_in >= 7 to >= 6
* - Remove unnecessary second byte pull from length extra in inffast.c
* - Unroll direct copy to three copies per loop in inffast.c
*
* 1.2.beta2 4 Dec 2002
* - Change external routine names to reduce potential conflicts
* - Correct filename to inffixed.h for fixed tables in inflate.c
* - Make hbuf[] unsigned char to match parameter type in inflate.c
* - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
* to avoid negation problem on Alphas (64 bit) in inflate.c
*
* 1.2.beta3 22 Dec 2002
* - Add comments on state->bits assertion in inffast.c
* - Add comments on op field in inftrees.h
* - Fix bug in reuse of allocated window after inflateReset()
* - Remove bit fields--back to byte structure for speed
* - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
* - Change post-increments to pre-increments in inflate_fast(), PPC biased?
* - Add compile time option, POSTINC, to use post-increments instead (Intel?)
* - Make MATCH copy in inflate() much faster for when inflate_fast() not used
* - Use local copies of stream next and avail values, as well as local bit
* buffer and bit count in inflate()--for speed when inflate_fast() not used
*
* 1.2.beta4 1 Jan 2003
* - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
* - Move a comment on output buffer sizes from inffast.c to inflate.c
* - Add comments in inffast.c to introduce the inflate_fast() routine
* - Rearrange window copies in inflate_fast() for speed and simplification
* - Unroll last copy for window match in inflate_fast()
* - Use local copies of window variables in inflate_fast() for speed
* - Pull out common wnext == 0 case for speed in inflate_fast()
* - Make op and len in inflate_fast() unsigned for consistency
* - Add FAR to lcode and dcode declarations in inflate_fast()
* - Simplified bad distance check in inflate_fast()
* - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
* source file infback.c to provide a call-back interface to inflate for
* programs like gzip and unzip -- uses window as output buffer to avoid
* window copying
*
* 1.2.beta5 1 Jan 2003
* - Improved inflateBack() interface to allow the caller to provide initial
* input in strm.
* - Fixed stored blocks bug in inflateBack()
*
* 1.2.beta6 4 Jan 2003
* - Added comments in inffast.c on effectiveness of POSTINC
* - Typecasting all around to reduce compiler warnings
* - Changed loops from while (1) or do {} while (1) to for (;;), again to
* make compilers happy
* - Changed type of window in inflateBackInit() to unsigned char *
*
* 1.2.beta7 27 Jan 2003
* - Changed many types to unsigned or unsigned short to avoid warnings
* - Added inflateCopy() function
*
* 1.2.0 9 Mar 2003
* - Changed inflateBack() interface to provide separate opaque descriptors
* for the in() and out() functions
* - Changed inflateBack() argument and in_func typedef to swap the length
* and buffer address return values for the input function
* - Check next_in and next_out for Z_NULL on entry to inflate()
*
* The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
#ifdef MAKEFIXED
# ifndef BUILDFIXED
# define BUILDFIXED
# endif
#endif
/* function prototypes */
local void fixedtables OF((struct inflate_state FAR *state));
local int updatewindow OF((z_streamp strm, unsigned out));
#ifdef BUILDFIXED
void makefixed OF((void));
#endif
local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
unsigned len));
int ZEXPORT inflateReset(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
strm->total_in = strm->total_out = state->total = 0;
strm->msg = Z_NULL;
strm->adler = 1; /* to support ill-conceived Java test suite */
state->mode = HEAD;
state->last = 0;
state->havedict = 0;
state->dmax = 32768U;
state->head = Z_NULL;
state->wsize = 0;
state->whave = 0;
state->wnext = 0;
state->hold = 0;
state->bits = 0;
state->lencode = state->distcode = state->next = state->codes;
state->sane = 1;
state->back = -1;
Tracev((stderr, "inflate: reset\n"));
return Z_OK;
}
int ZEXPORT inflateReset2(strm, windowBits)
z_streamp strm;
int windowBits;
{
int wrap;
struct inflate_state FAR *state;
/* get the state */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* extract wrap request from windowBits parameter */
if (windowBits < 0) {
wrap = 0;
windowBits = -windowBits;
}
else {
wrap = (windowBits >> 4) + 1;
#ifdef GUNZIP
if (windowBits < 48)
windowBits &= 15;
#endif
}
/* set number of window bits, free window if different */
if (windowBits && (windowBits < 8 || windowBits > 15))
return Z_STREAM_ERROR;
if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
ZFREE(strm, state->window);
state->window = Z_NULL;
}
/* update state and reset the rest of it */
state->wrap = wrap;
state->wbits = (unsigned)windowBits;
return inflateReset(strm);
}
int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
z_streamp strm;
int windowBits;
const char *version;
int stream_size;
{
int ret;
struct inflate_state FAR *state;
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
stream_size != (int)(sizeof(z_stream)))
return Z_VERSION_ERROR;
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL; /* in case we return an error */
if (strm->zalloc == (alloc_func)0) {
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
}
if (strm->zfree == (free_func)0) strm->zfree = zcfree;
state = (struct inflate_state FAR *)
ZALLOC(strm, 1, sizeof(struct inflate_state));
if (state == Z_NULL) return Z_MEM_ERROR;
Tracev((stderr, "inflate: allocated\n"));
strm->state = (struct internal_state FAR *)state;
state->window = Z_NULL;
ret = inflateReset2(strm, windowBits);
if (ret != Z_OK) {
ZFREE(strm, state);
strm->state = Z_NULL;
}
return ret;
}
int ZEXPORT inflateInit_(strm, version, stream_size)
z_streamp strm;
const char *version;
int stream_size;
{
return inflateInit2_(strm, DEF_WBITS, version, stream_size);
}
int ZEXPORT inflatePrime(strm, bits, value)
z_streamp strm;
int bits;
int value;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (bits < 0) {
state->hold = 0;
state->bits = 0;
return Z_OK;
}
if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
value &= (1L << bits) - 1;
state->hold += value << state->bits;
state->bits += bits;
return Z_OK;
}
/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding. Normally this returns fixed tables from inffixed.h.
If BUILDFIXED is defined, then instead this routine builds the tables the
first time it's called, and returns those tables the first time and
thereafter. This reduces the size of the code by about 2K bytes, in
exchange for a little execution time. However, BUILDFIXED should not be
used for threaded applications, since the rewriting of the tables and virgin
may not be thread-safe.
*/
local void fixedtables(state)
struct inflate_state FAR *state;
{
#ifdef BUILDFIXED
static int virgin = 1;
static code *lenfix, *distfix;
static code fixed[544];
/* build fixed huffman tables if first call (may not be thread safe) */
if (virgin) {
unsigned sym, bits;
static code *next;
/* literal/length table */
sym = 0;
while (sym < 144) state->lens[sym++] = 8;
while (sym < 256) state->lens[sym++] = 9;
while (sym < 280) state->lens[sym++] = 7;
while (sym < 288) state->lens[sym++] = 8;
next = fixed;
lenfix = next;
bits = 9;
inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
/* distance table */
sym = 0;
while (sym < 32) state->lens[sym++] = 5;
distfix = next;
bits = 5;
inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
/* do this just once */
virgin = 0;
}
#else /* !BUILDFIXED */
# include "inffixed.h"
#endif /* BUILDFIXED */
state->lencode = lenfix;
state->lenbits = 9;
state->distcode = distfix;
state->distbits = 5;
}
#ifdef MAKEFIXED
#include <stdio.h>
/*
Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
those tables to stdout, which would be piped to inffixed.h. A small program
can simply call makefixed to do this:
void makefixed(void);
int main(void)
{
makefixed();
return 0;
}
Then that can be linked with zlib built with MAKEFIXED defined and run:
a.out > inffixed.h
*/
void makefixed()
{
unsigned low, size;
struct inflate_state state;
fixedtables(&state);
puts(" /* inffixed.h -- table for decoding fixed codes");
puts(" * Generated automatically by makefixed().");
puts(" */");
puts("");
puts(" /* WARNING: this file should *not* be used by applications.");
puts(" It is part of the implementation of this library and is");
puts(" subject to change. Applications should only use zlib.h.");
puts(" */");
puts("");
size = 1U << 9;
printf(" static const code lenfix[%u] = {", size);
low = 0;
for (;;) {
if ((low % 7) == 0) printf("\n ");
printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,
state.lencode[low].val);
if (++low == size) break;
putchar(',');
}
puts("\n };");
size = 1U << 5;
printf("\n static const code distfix[%u] = {", size);
low = 0;
for (;;) {
if ((low % 6) == 0) printf("\n ");
printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
state.distcode[low].val);
if (++low == size) break;
putchar(',');
}
puts("\n };");
}
#endif /* MAKEFIXED */
/*
Update the window with the last wsize (normally 32K) bytes written before
returning. If window does not exist yet, create it. This is only called
when a window is already in use, or when output has been written during this
inflate call, but the end of the deflate stream has not been reached yet.
It is also called to create a window for dictionary data when a dictionary
is loaded.
Providing output buffers larger than 32K to inflate() should provide a speed
advantage, since only the last 32K of output is copied to the sliding window
upon return from inflate(), and since all distances after the first 32K of
output will fall in the output data, making match copies simpler and faster.
The advantage may be dependent on the size of the processor's data caches.
*/
local int updatewindow(strm, out)
z_streamp strm;
unsigned out;
{
struct inflate_state FAR *state;
unsigned copy, dist;
state = (struct inflate_state FAR *)strm->state;
/* if it hasn't been done already, allocate space for the window */
if (state->window == Z_NULL) {
state->window = (unsigned char FAR *)
ZALLOC(strm, 1U << state->wbits,
sizeof(unsigned char));
if (state->window == Z_NULL) return 1;
}
/* if window not in use yet, initialize */
if (state->wsize == 0) {
state->wsize = 1U << state->wbits;
state->wnext = 0;
state->whave = 0;
}
/* copy state->wsize or less output bytes into the circular window */
copy = out - strm->avail_out;
if (copy >= state->wsize) {
zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);
state->wnext = 0;
state->whave = state->wsize;
}
else {
dist = state->wsize - state->wnext;
if (dist > copy) dist = copy;
zmemcpy(state->window + state->wnext, strm->next_out - copy, dist);
copy -= dist;
if (copy) {
zmemcpy(state->window, strm->next_out - copy, copy);
state->wnext = copy;
state->whave = state->wsize;
}
else {
state->wnext += dist;
if (state->wnext == state->wsize) state->wnext = 0;
if (state->whave < state->wsize) state->whave += dist;
}
}
return 0;
}
/* Macros for inflate(): */
/* check function to use adler32() for zlib or crc32() for gzip */
#ifdef GUNZIP
# define UPDATE(check, buf, len) \
(state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
#else
# define UPDATE(check, buf, len) adler32(check, buf, len)
#endif
/* check macros for header crc */
#ifdef GUNZIP
# define CRC2(check, word) \
do { \
hbuf[0] = (unsigned char)(word); \
hbuf[1] = (unsigned char)((word) >> 8); \
check = crc32(check, hbuf, 2); \
} while (0)
# define CRC4(check, word) \
do { \
hbuf[0] = (unsigned char)(word); \
hbuf[1] = (unsigned char)((word) >> 8); \
hbuf[2] = (unsigned char)((word) >> 16); \
hbuf[3] = (unsigned char)((word) >> 24); \
check = crc32(check, hbuf, 4); \
} while (0)
#endif
/* Load registers with state in inflate() for speed */
#define LOAD() \
do { \
put = strm->next_out; \
left = strm->avail_out; \
next = strm->next_in; \
have = strm->avail_in; \
hold = state->hold; \
bits = state->bits; \
} while (0)
/* Restore state from registers in inflate() */
#define RESTORE() \
do { \
strm->next_out = put; \
strm->avail_out = left; \
strm->next_in = next; \
strm->avail_in = have; \
state->hold = hold; \
state->bits = bits; \
} while (0)
/* Clear the input bit accumulator */
#define INITBITS() \
do { \
hold = 0; \
bits = 0; \
} while (0)
/* Get a byte of input into the bit accumulator, or return from inflate()
if there is no input available. */
#define PULLBYTE() \
do { \
if (have == 0) goto inf_leave; \
have--; \
hold += (unsigned long)(*next++) << bits; \
bits += 8; \
} while (0)
/* Assure that there are at least n bits in the bit accumulator. If there is
not enough available input to do that, then return from inflate(). */
#define NEEDBITS(n) \
do { \
while (bits < (unsigned)(n)) \
PULLBYTE(); \
} while (0)
/* Return the low n bits of the bit accumulator (n < 16) */
#define BITS(n) \
((unsigned)hold & ((1U << (n)) - 1))
/* Remove n bits from the bit accumulator */
#define DROPBITS(n) \
do { \
hold >>= (n); \
bits -= (unsigned)(n); \
} while (0)
/* Remove zero to seven bits as needed to go to a byte boundary */
#define BYTEBITS() \
do { \
hold >>= bits & 7; \
bits -= bits & 7; \
} while (0)
/* Reverse the bytes in a 32-bit value */
#define REVERSE(q) \
((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
(((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
/*
inflate() uses a state machine to process as much input data and generate as
much output data as possible before returning. The state machine is
structured roughly as follows:
for (;;) switch (state) {
...
case STATEn:
if (not enough input data or output space to make progress)
return;
... make progress ...
state = STATEm;
break;
...
}
so when inflate() is called again, the same case is attempted again, and
if the appropriate resources are provided, the machine proceeds to the
next state. The NEEDBITS() macro is usually the way the state evaluates
whether it can proceed or should return. NEEDBITS() does the return if
the requested bits are not available. The typical use of the BITS macros
is:
NEEDBITS(n);
... do something with BITS(n) ...
DROPBITS(n);
where NEEDBITS(n) either returns from inflate() if there isn't enough
input left to load n bits into the accumulator, or it continues. BITS(n)
gives the low n bits in the accumulator. When done, DROPBITS(n) drops
the low n bits off the accumulator. INITBITS() clears the accumulator
and sets the number of available bits to zero. BYTEBITS() discards just
enough bits to put the accumulator on a byte boundary. After BYTEBITS()
and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
if there is no input available. The decoding of variable length codes uses
PULLBYTE() directly in order to pull just enough bytes to decode the next
code, and no more.
Some states loop until they get enough input, making sure that enough
state information is maintained to continue the loop where it left off
if NEEDBITS() returns in the loop. For example, want, need, and keep
would all have to actually be part of the saved state in case NEEDBITS()
returns:
case STATEw:
while (want < need) {
NEEDBITS(n);
keep[want++] = BITS(n);
DROPBITS(n);
}
state = STATEx;
case STATEx:
As shown above, if the next state is also the next case, then the break
is omitted.
A state may also return if there is not enough output space available to
complete that state. Those states are copying stored data, writing a
literal byte, and copying a matching string.
When returning, a "goto inf_leave" is used to update the total counters,
update the check value, and determine whether any progress has been made
during that inflate() call in order to return the proper return code.
Progress is defined as a change in either strm->avail_in or strm->avail_out.
When there is a window, goto inf_leave will update the window with the last
output written. If a goto inf_leave occurs in the middle of decompression
and there is no window currently, goto inf_leave will create one and copy
output to the window for the next call of inflate().
In this implementation, the flush parameter of inflate() only affects the
return code (per zlib.h). inflate() always writes as much as possible to
strm->next_out, given the space available and the provided input--the effect
documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
the allocation of and copying into a sliding window until necessary, which
provides the effect documented in zlib.h for Z_FINISH when the entire input
stream available. So the only thing the flush parameter actually does is:
when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
will return Z_BUF_ERROR if it has not reached the end of the stream.
*/
int ZEXPORT inflate(strm, flush)
z_streamp strm;
int flush;
{
struct inflate_state FAR *state;
unsigned char FAR *next; /* next input */
unsigned char FAR *put; /* next output */
unsigned have, left; /* available input and output */
unsigned long hold; /* bit buffer */
unsigned bits; /* bits in bit buffer */
unsigned in, out; /* save starting available input and output */
unsigned copy; /* number of stored or match bytes to copy */
unsigned char FAR *from; /* where to copy match bytes from */
code here; /* current decoding table entry */
code last; /* parent table entry */
unsigned len; /* length to copy for repeats, bits to drop */
int ret; /* return code */
#ifdef GUNZIP
unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
#endif
static const unsigned short order[19] = /* permutation of code lengths */
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
(strm->next_in == Z_NULL && strm->avail_in != 0))
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
LOAD();
in = have;
out = left;
ret = Z_OK;
for (;;)
switch (state->mode) {
case HEAD:
if (state->wrap == 0) {
state->mode = TYPEDO;
break;
}
NEEDBITS(16);
#ifdef GUNZIP
if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
state->check = crc32(0L, Z_NULL, 0);
CRC2(state->check, hold);
INITBITS();
state->mode = FLAGS;
break;
}
state->flags = 0; /* expect zlib header */
if (state->head != Z_NULL)
state->head->done = -1;
if (!(state->wrap & 1) || /* check if zlib header allowed */
#else
if (
#endif
((BITS(8) << 8) + (hold >> 8)) % 31) {
strm->msg = (char *)"incorrect header check";
state->mode = BAD;
break;
}
if (BITS(4) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method";
state->mode = BAD;
break;
}
DROPBITS(4);
len = BITS(4) + 8;
if (state->wbits == 0)
state->wbits = len;
else if (len > state->wbits) {
strm->msg = (char *)"invalid window size";
state->mode = BAD;
break;
}
state->dmax = 1U << len;
Tracev((stderr, "inflate: zlib header ok\n"));
strm->adler = state->check = adler32(0L, Z_NULL, 0);
state->mode = hold & 0x200 ? DICTID : TYPE;
INITBITS();
break;
#ifdef GUNZIP
case FLAGS:
NEEDBITS(16);
state->flags = (int)(hold);
if ((state->flags & 0xff) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method";
state->mode = BAD;
break;
}
if (state->flags & 0xe000) {
strm->msg = (char *)"unknown header flags set";
state->mode = BAD;
break;
}
if (state->head != Z_NULL)
state->head->text = (int)((hold >> 8) & 1);
if (state->flags & 0x0200) CRC2(state->check, hold);
INITBITS();
state->mode = TIME;
case TIME:
NEEDBITS(32);
if (state->head != Z_NULL)
state->head->time = hold;
if (state->flags & 0x0200) CRC4(state->check, hold);
INITBITS();
state->mode = OS;
case OS:
NEEDBITS(16);
if (state->head != Z_NULL) {
state->head->xflags = (int)(hold & 0xff);
state->head->os = (int)(hold >> 8);
}
if (state->flags & 0x0200) CRC2(state->check, hold);
INITBITS();
state->mode = EXLEN;
case EXLEN:
if (state->flags & 0x0400) {
NEEDBITS(16);
state->length = (unsigned)(hold);
if (state->head != Z_NULL)
state->head->extra_len = (unsigned)hold;
if (state->flags & 0x0200) CRC2(state->check, hold);
INITBITS();
}
else if (state->head != Z_NULL)
state->head->extra = Z_NULL;
state->mode = EXTRA;
case EXTRA:
if (state->flags & 0x0400) {
copy = state->length;
if (copy > have) copy = have;
if (copy) {
if (state->head != Z_NULL &&
state->head->extra != Z_NULL) {
len = state->head->extra_len - state->length;
zmemcpy(state->head->extra + len, next,
len + copy > state->head->extra_max ?
state->head->extra_max - len : copy);
}
if (state->flags & 0x0200)
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
state->length -= copy;
}
if (state->length) goto inf_leave;
}
state->length = 0;
state->mode = NAME;
case NAME:
if (state->flags & 0x0800) {
if (have == 0) goto inf_leave;
copy = 0;
do {
len = (unsigned)(next[copy++]);
if (state->head != Z_NULL &&
state->head->name != Z_NULL &&
state->length < state->head->name_max)
state->head->name[state->length++] = len;
} while (len && copy < have);
if (state->flags & 0x0200)
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->name = Z_NULL;
state->length = 0;
state->mode = COMMENT;
case COMMENT:
if (state->flags & 0x1000) {
if (have == 0) goto inf_leave;
copy = 0;
do {
len = (unsigned)(next[copy++]);
if (state->head != Z_NULL &&
state->head->comment != Z_NULL &&
state->length < state->head->comm_max)
state->head->comment[state->length++] = len;
} while (len && copy < have);
if (state->flags & 0x0200)
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->comment = Z_NULL;
state->mode = HCRC;
case HCRC:
if (state->flags & 0x0200) {
NEEDBITS(16);
if (hold != (state->check & 0xffff)) {
strm->msg = (char *)"header crc mismatch";
state->mode = BAD;
break;
}
INITBITS();
}
if (state->head != Z_NULL) {
state->head->hcrc = (int)((state->flags >> 9) & 1);
state->head->done = 1;
}
strm->adler = state->check = crc32(0L, Z_NULL, 0);
state->mode = TYPE;
break;
#endif
case DICTID:
NEEDBITS(32);
strm->adler = state->check = REVERSE(hold);
INITBITS();
state->mode = DICT;
case DICT:
if (state->havedict == 0) {
RESTORE();
return Z_NEED_DICT;
}
strm->adler = state->check = adler32(0L, Z_NULL, 0);
state->mode = TYPE;
case TYPE:
if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
case TYPEDO:
if (state->last) {
BYTEBITS();
state->mode = CHECK;
break;
}
NEEDBITS(3);
state->last = BITS(1);
DROPBITS(1);
switch (BITS(2)) {
case 0: /* stored block */
Tracev((stderr, "inflate: stored block%s\n",
state->last ? " (last)" : ""));
state->mode = STORED;
break;
case 1: /* fixed block */
fixedtables(state);
Tracev((stderr, "inflate: fixed codes block%s\n",
state->last ? " (last)" : ""));
state->mode = LEN_; /* decode codes */
if (flush == Z_TREES) {
DROPBITS(2);
goto inf_leave;
}
break;
case 2: /* dynamic block */
Tracev((stderr, "inflate: dynamic codes block%s\n",
state->last ? " (last)" : ""));
state->mode = TABLE;
break;
case 3:
strm->msg = (char *)"invalid block type";
state->mode = BAD;
}
DROPBITS(2);
break;
case STORED:
BYTEBITS(); /* go to byte boundary */
NEEDBITS(32);
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
strm->msg = (char *)"invalid stored block lengths";
state->mode = BAD;
break;
}
state->length = (unsigned)hold & 0xffff;
Tracev((stderr, "inflate: stored length %u\n",
state->length));
INITBITS();
state->mode = COPY_;
if (flush == Z_TREES) goto inf_leave;
case COPY_:
state->mode = COPY;
case COPY:
copy = state->length;
if (copy) {
if (copy > have) copy = have;
if (copy > left) copy = left;
if (copy == 0) goto inf_leave;
zmemcpy(put, next, copy);
have -= copy;
next += copy;
left -= copy;
put += copy;
state->length -= copy;
break;
}
Tracev((stderr, "inflate: stored end\n"));
state->mode = TYPE;
break;
case TABLE:
NEEDBITS(14);
state->nlen = BITS(5) + 257;
DROPBITS(5);
state->ndist = BITS(5) + 1;
DROPBITS(5);
state->ncode = BITS(4) + 4;
DROPBITS(4);
#ifndef PKZIP_BUG_WORKAROUND
if (state->nlen > 286 || state->ndist > 30) {
strm->msg = (char *)"too many length or distance symbols";
state->mode = BAD;
break;
}
#endif
Tracev((stderr, "inflate: table sizes ok\n"));
state->have = 0;
state->mode = LENLENS;
case LENLENS:
while (state->have < state->ncode) {
NEEDBITS(3);
state->lens[order[state->have++]] = (unsigned short)BITS(3);
DROPBITS(3);
}
while (state->have < 19)
state->lens[order[state->have++]] = 0;
state->next = state->codes;
state->lencode = (code const FAR *)(state->next);
state->lenbits = 7;
ret = inflate_table(CODES, state->lens, 19, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid code lengths set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: code lengths ok\n"));
state->have = 0;
state->mode = CODELENS;
case CODELENS:
while (state->have < state->nlen + state->ndist) {
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.val < 16) {
NEEDBITS(here.bits);
DROPBITS(here.bits);
state->lens[state->have++] = here.val;
}
else {
if (here.val == 16) {
NEEDBITS(here.bits + 2);
DROPBITS(here.bits);
if (state->have == 0) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
len = state->lens[state->have - 1];
copy = 3 + BITS(2);
DROPBITS(2);
}
else if (here.val == 17) {
NEEDBITS(here.bits + 3);
DROPBITS(here.bits);
len = 0;
copy = 3 + BITS(3);
DROPBITS(3);
}
else {
NEEDBITS(here.bits + 7);
DROPBITS(here.bits);
len = 0;
copy = 11 + BITS(7);
DROPBITS(7);
}
if (state->have + copy > state->nlen + state->ndist) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
while (copy--)
state->lens[state->have++] = (unsigned short)len;
}
}
/* handle error breaks in while */
if (state->mode == BAD) break;
/* check for end-of-block code (better have one) */
if (state->lens[256] == 0) {
strm->msg = (char *)"invalid code -- missing end-of-block";
state->mode = BAD;
break;
}
/* build code tables -- note: do not change the lenbits or distbits
values here (9 and 6) without reading the comments in inftrees.h
concerning the ENOUGH constants, which depend on those values */
state->next = state->codes;
state->lencode = (code const FAR *)(state->next);
state->lenbits = 9;
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid literal/lengths set";
state->mode = BAD;
break;
}
state->distcode = (code const FAR *)(state->next);
state->distbits = 6;
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
&(state->next), &(state->distbits), state->work);
if (ret) {
strm->msg = (char *)"invalid distances set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: codes ok\n"));
state->mode = LEN_;
if (flush == Z_TREES) goto inf_leave;
case LEN_:
state->mode = LEN;
case LEN:
if (have >= 6 && left >= 258) {
RESTORE();
inflate_fast(strm, out);
LOAD();
if (state->mode == TYPE)
state->back = -1;
break;
}
state->back = 0;
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.op && (here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->lencode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
state->length = (unsigned)here.val;
if ((int)(here.op) == 0) {
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here.val));
state->mode = LIT;
break;
}
if (here.op & 32) {
Tracevv((stderr, "inflate: end of block\n"));
state->back = -1;
state->mode = TYPE;
break;
}
if (here.op & 64) {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
state->extra = (unsigned)(here.op) & 15;
state->mode = LENEXT;
case LENEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->length += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
Tracevv((stderr, "inflate: length %u\n", state->length));
state->was = state->length;
state->mode = DIST;
case DIST:
for (;;) {
here = state->distcode[BITS(state->distbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if ((here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->distcode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
if (here.op & 64) {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
state->offset = (unsigned)here.val;
state->extra = (unsigned)(here.op) & 15;
state->mode = DISTEXT;
case DISTEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->offset += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
#ifdef INFLATE_STRICT
if (state->offset > state->dmax) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#endif
Tracevv((stderr, "inflate: distance %u\n", state->offset));
state->mode = MATCH;
case MATCH:
if (left == 0) goto inf_leave;
copy = out - left;
if (state->offset > copy) { /* copy from window */
copy = state->offset - copy;
if (copy > state->whave) {
if (state->sane) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
Trace((stderr, "inflate.c too far\n"));
copy -= state->whave;
if (copy > state->length) copy = state->length;
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = 0;
} while (--copy);
if (state->length == 0) state->mode = LEN;
break;
#endif
}
if (copy > state->wnext) {
copy -= state->wnext;
from = state->window + (state->wsize - copy);
}
else
from = state->window + (state->wnext - copy);
if (copy > state->length) copy = state->length;
}
else { /* copy from output */
from = put - state->offset;
copy = state->length;
}
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = *from++;
} while (--copy);
if (state->length == 0) state->mode = LEN;
break;
case LIT:
if (left == 0) goto inf_leave;
*put++ = (unsigned char)(state->length);
left--;
state->mode = LEN;
break;
case CHECK:
if (state->wrap) {
NEEDBITS(32);
out -= left;
strm->total_out += out;
state->total += out;
if (out)
strm->adler = state->check =
UPDATE(state->check, put - out, out);
out = left;
if ((
#ifdef GUNZIP
state->flags ? hold :
#endif
REVERSE(hold)) != state->check) {
strm->msg = (char *)"incorrect data check";
state->mode = BAD;
break;
}
INITBITS();
Tracev((stderr, "inflate: check matches trailer\n"));
}
#ifdef GUNZIP
state->mode = LENGTH;
case LENGTH:
if (state->wrap && state->flags) {
NEEDBITS(32);
if (hold != (state->total & 0xffffffffUL)) {
strm->msg = (char *)"incorrect length check";
state->mode = BAD;
break;
}
INITBITS();
Tracev((stderr, "inflate: length matches trailer\n"));
}
#endif
state->mode = DONE;
case DONE:
ret = Z_STREAM_END;
goto inf_leave;
case BAD:
ret = Z_DATA_ERROR;
goto inf_leave;
case MEM:
return Z_MEM_ERROR;
case SYNC:
default:
return Z_STREAM_ERROR;
}
/*
Return from inflate(), updating the total counts and the check value.
If there was no progress during the inflate() call, return a buffer
error. Call updatewindow() to create and/or update the window state.
Note: a memory error from inflate() is non-recoverable.
*/
inf_leave:
RESTORE();
if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
if (updatewindow(strm, out)) {
state->mode = MEM;
return Z_MEM_ERROR;
}
in -= strm->avail_in;
out -= strm->avail_out;
strm->total_in += in;
strm->total_out += out;
state->total += out;
if (state->wrap && out)
strm->adler = state->check =
UPDATE(state->check, strm->next_out - out, out);
strm->data_type = state->bits + (state->last ? 64 : 0) +
(state->mode == TYPE ? 128 : 0) +
(state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
ret = Z_BUF_ERROR;
return ret;
}
int ZEXPORT inflateEnd(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->window != Z_NULL) ZFREE(strm, state->window);
ZFREE(strm, strm->state);
strm->state = Z_NULL;
Tracev((stderr, "inflate: end\n"));
return Z_OK;
}
int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
struct inflate_state FAR *state;
unsigned long id;
/* check state */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->wrap != 0 && state->mode != DICT)
return Z_STREAM_ERROR;
/* check for correct dictionary id */
if (state->mode == DICT) {
id = adler32(0L, Z_NULL, 0);
id = adler32(id, dictionary, dictLength);
if (id != state->check)
return Z_DATA_ERROR;
}
/* copy dictionary to window */
if (updatewindow(strm, strm->avail_out)) {
state->mode = MEM;
return Z_MEM_ERROR;
}
if (dictLength > state->wsize) {
zmemcpy(state->window, dictionary + dictLength - state->wsize,
state->wsize);
state->whave = state->wsize;
}
else {
zmemcpy(state->window + state->wsize - dictLength, dictionary,
dictLength);
state->whave = dictLength;
}
state->havedict = 1;
Tracev((stderr, "inflate: dictionary set\n"));
return Z_OK;
}
int ZEXPORT inflateGetHeader(strm, head)
z_streamp strm;
gz_headerp head;
{
struct inflate_state FAR *state;
/* check state */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
/* save header structure */
state->head = head;
head->done = 0;
return Z_OK;
}
/*
Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
or when out of input. When called, *have is the number of pattern bytes
found in order so far, in 0..3. On return *have is updated to the new
state. If on return *have equals four, then the pattern was found and the
return value is how many bytes were read including the last byte of the
pattern. If *have is less than four, then the pattern has not been found
yet and the return value is len. In the latter case, syncsearch() can be
called again with more data and the *have state. *have is initialized to
zero for the first call.
*/
local unsigned syncsearch(have, buf, len)
unsigned FAR *have;
unsigned char FAR *buf;
unsigned len;
{
unsigned got;
unsigned next;
got = *have;
next = 0;
while (next < len && got < 4) {
if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
got++;
else if (buf[next])
got = 0;
else
got = 4 - got;
next++;
}
*have = got;
return next;
}
int ZEXPORT inflateSync(strm)
z_streamp strm;
{
unsigned len; /* number of bytes to look at or looked at */
unsigned long in, out; /* temporary to save total_in and total_out */
unsigned char buf[4]; /* to restore bit buffer to byte string */
struct inflate_state FAR *state;
/* check parameters */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
/* if first time, start search in bit buffer */
if (state->mode != SYNC) {
state->mode = SYNC;
state->hold <<= state->bits & 7;
state->bits -= state->bits & 7;
len = 0;
while (state->bits >= 8) {
buf[len++] = (unsigned char)(state->hold);
state->hold >>= 8;
state->bits -= 8;
}
state->have = 0;
syncsearch(&(state->have), buf, len);
}
/* search available input */
len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
strm->avail_in -= len;
strm->next_in += len;
strm->total_in += len;
/* return no joy or set up to restart inflate() on a new block */
if (state->have != 4) return Z_DATA_ERROR;
in = strm->total_in; out = strm->total_out;
inflateReset(strm);
strm->total_in = in; strm->total_out = out;
state->mode = TYPE;
return Z_OK;
}
/*
Returns true if inflate is currently at the end of a block generated by
Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
implementation to provide an additional safety check. PPP uses
Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
block. When decompressing, PPP checks that at the end of input packet,
inflate is waiting for these length bytes.
*/
int ZEXPORT inflateSyncPoint(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
return state->mode == STORED && state->bits == 0;
}
int ZEXPORT inflateCopy(dest, source)
z_streamp dest;
z_streamp source;
{
struct inflate_state FAR *state;
struct inflate_state FAR *copy;
unsigned char FAR *window;
unsigned wsize;
/* check input */
if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)source->state;
/* allocate space */
copy = (struct inflate_state FAR *)
ZALLOC(source, 1, sizeof(struct inflate_state));
if (copy == Z_NULL) return Z_MEM_ERROR;
window = Z_NULL;
if (state->window != Z_NULL) {
window = (unsigned char FAR *)
ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
if (window == Z_NULL) {
ZFREE(source, copy);
return Z_MEM_ERROR;
}
}
/* copy state */
zmemcpy(dest, source, sizeof(z_stream));
zmemcpy(copy, state, sizeof(struct inflate_state));
if (state->lencode >= state->codes &&
state->lencode <= state->codes + ENOUGH - 1) {
copy->lencode = copy->codes + (state->lencode - state->codes);
copy->distcode = copy->codes + (state->distcode - state->codes);
}
copy->next = copy->codes + (state->next - state->codes);
if (window != Z_NULL) {
wsize = 1U << state->wbits;
zmemcpy(window, state->window, wsize);
}
copy->window = window;
dest->state = (struct internal_state FAR *)copy;
return Z_OK;
}
int ZEXPORT inflateUndermine(strm, subvert)
z_streamp strm;
int subvert;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
state->sane = !subvert;
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
return Z_OK;
#else
state->sane = 1;
return Z_DATA_ERROR;
#endif
}
long ZEXPORT inflateMark(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16;
state = (struct inflate_state FAR *)strm->state;
return ((long)(state->back) << 16) +
(state->mode == COPY ? state->length :
(state->mode == MATCH ? state->was - state->length : 0));
}
/* inflate.h -- internal inflate state definition
* Copyright (C) 1995-2009 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* define NO_GZIP when compiling if you want to disable gzip header and
trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
the crc code when it is not needed. For shared libraries, gzip decoding
should be left enabled. */
#ifndef NO_GZIP
# define GUNZIP
#endif
/* Possible inflate modes between inflate() calls */
typedef enum {
HEAD, /* i: waiting for magic header */
FLAGS, /* i: waiting for method and flags (gzip) */
TIME, /* i: waiting for modification time (gzip) */
OS, /* i: waiting for extra flags and operating system (gzip) */
EXLEN, /* i: waiting for extra length (gzip) */
EXTRA, /* i: waiting for extra bytes (gzip) */
NAME, /* i: waiting for end of file name (gzip) */
COMMENT, /* i: waiting for end of comment (gzip) */
HCRC, /* i: waiting for header crc (gzip) */
DICTID, /* i: waiting for dictionary check value */
DICT, /* waiting for inflateSetDictionary() call */
TYPE, /* i: waiting for type bits, including last-flag bit */
TYPEDO, /* i: same, but skip check to exit inflate on new block */
STORED, /* i: waiting for stored size (length and complement) */
COPY_, /* i/o: same as COPY below, but only first time in */
COPY, /* i/o: waiting for input or output to copy stored block */
TABLE, /* i: waiting for dynamic block table lengths */
LENLENS, /* i: waiting for code length code lengths */
CODELENS, /* i: waiting for length/lit and distance code lengths */
LEN_, /* i: same as LEN below, but only first time in */
LEN, /* i: waiting for length/lit/eob code */
LENEXT, /* i: waiting for length extra bits */
DIST, /* i: waiting for distance code */
DISTEXT, /* i: waiting for distance extra bits */
MATCH, /* o: waiting for output space to copy string */
LIT, /* o: waiting for output space to write literal */
CHECK, /* i: waiting for 32-bit check value */
LENGTH, /* i: waiting for 32-bit length (gzip) */
DONE, /* finished check, done -- remain here until reset */
BAD, /* got a data error -- remain here until reset */
MEM, /* got an inflate() memory error -- remain here until reset */
SYNC /* looking for synchronization bytes to restart inflate() */
} inflate_mode;
/*
State transitions between above modes -
(most modes can go to BAD or MEM on error -- not shown for clarity)
Process header:
HEAD -> (gzip) or (zlib) or (raw)
(gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT ->
HCRC -> TYPE
(zlib) -> DICTID or TYPE
DICTID -> DICT -> TYPE
(raw) -> TYPEDO
Read deflate blocks:
TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK
STORED -> COPY_ -> COPY -> TYPE
TABLE -> LENLENS -> CODELENS -> LEN_
LEN_ -> LEN
Read deflate codes in fixed or dynamic block:
LEN -> LENEXT or LIT or TYPE
LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
LIT -> LEN
Process trailer:
CHECK -> LENGTH -> DONE
*/
/* state maintained between inflate() calls. Approximately 10K bytes. */
struct inflate_state {
inflate_mode mode; /* current inflate mode */
int last; /* true if processing last block */
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
int havedict; /* true if dictionary provided */
int flags; /* gzip header method and flags (0 if zlib) */
unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
unsigned long check; /* protected copy of check value */
unsigned long total; /* protected copy of output count */
gz_headerp head; /* where to save gzip header information */
/* sliding window */
unsigned wbits; /* log base 2 of requested window size */
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned wnext; /* window write index */
unsigned char FAR *window; /* allocated sliding window, if needed */
/* bit accumulator */
unsigned long hold; /* input bit accumulator */
unsigned bits; /* number of bits in "in" */
/* for string and stored block copying */
unsigned length; /* literal or length of data to copy */
unsigned offset; /* distance back to copy string from */
/* for table and code decoding */
unsigned extra; /* extra bits needed */
/* fixed and dynamic code tables */
code const FAR *lencode; /* starting table for length/literal codes */
code const FAR *distcode; /* starting table for distance codes */
unsigned lenbits; /* index bits for lencode */
unsigned distbits; /* index bits for distcode */
/* dynamic table building */
unsigned ncode; /* number of code length code lengths */
unsigned nlen; /* number of length code lengths */
unsigned ndist; /* number of distance code lengths */
unsigned have; /* number of code lengths in lens[] */
code FAR *next; /* next available space in codes[] */
unsigned short lens[320]; /* temporary storage for code lengths */
unsigned short work[288]; /* work area for code table building */
code codes[ENOUGH]; /* space for code tables */
int sane; /* if false, allow invalid distance too far */
int back; /* bits back of last unprocessed length/lit */
unsigned was; /* initial length of match */
};
/* inftrees.c -- generate Huffman trees for efficient decoding
* Copyright (C) 1995-2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#define MAXBITS 15
const char inflate_copyright[] =
" inflate 1.2.5 Copyright 1995-2010 Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/*
Build a set of tables to decode the provided canonical Huffman code.
The code lengths are lens[0..codes-1]. The result starts at *table,
whose indices are 0..2^bits-1. work is a writable array of at least
lens shorts, which is used as a work area. type is the type of code
to be generated, CODES, LENS, or DISTS. On return, zero is success,
-1 is an invalid code, and +1 means that ENOUGH isn't enough. table
on return points to the next available entry's address. bits is the
requested root table index bits, and on return it is the actual root
table index bits. It will differ if the request is greater than the
longest code or if it is less than the shortest code.
*/
int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work)
codetype type;
unsigned short FAR *lens;
unsigned codes;
code FAR * FAR *table;
unsigned FAR *bits;
unsigned short FAR *work;
{
unsigned len; /* a code's length in bits */
unsigned sym; /* index of code symbols */
unsigned min, max; /* minimum and maximum code lengths */
unsigned root; /* number of index bits for root table */
unsigned curr; /* number of index bits for current table */
unsigned drop; /* code bits to drop for sub-table */
int left; /* number of prefix codes available */
unsigned used; /* code entries in table used */
unsigned huff; /* Huffman code */
unsigned incr; /* for incrementing code, index */
unsigned fill; /* index for replicating entries */
unsigned low; /* low bits for current root entry */
unsigned mask; /* mask for low root bits */
code here; /* table entry for duplication */
code FAR *next; /* next available space in table */
const unsigned short FAR *base; /* base value table to use */
const unsigned short FAR *extra; /* extra bits table to use */
int end; /* use base and extra for symbol > end */
unsigned short count[MAXBITS+1]; /* number of codes of each length */
unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
static const unsigned short lbase[31] = { /* Length codes 257..285 base */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
static const unsigned short lext[31] = { /* Length codes 257..285 extra */
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 73, 195};
static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577, 0, 0};
static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
28, 28, 29, 29, 64, 64};
/*
Process a set of code lengths to create a canonical Huffman code. The
code lengths are lens[0..codes-1]. Each length corresponds to the
symbols 0..codes-1. The Huffman code is generated by first sorting the
symbols by length from short to long, and retaining the symbol order
for codes with equal lengths. Then the code starts with all zero bits
for the first code of the shortest length, and the codes are integer
increments for the same length, and zeros are appended as the length
increases. For the deflate format, these bits are stored backwards
from their more natural integer increment ordering, and so when the
decoding tables are built in the large loop below, the integer codes
are incremented backwards.
This routine assumes, but does not check, that all of the entries in
lens[] are in the range 0..MAXBITS. The caller must assure this.
1..MAXBITS is interpreted as that code length. zero means that that
symbol does not occur in this code.
The codes are sorted by computing a count of codes for each length,
creating from that a table of starting indices for each length in the
sorted table, and then entering the symbols in order in the sorted
table. The sorted table is work[], with that space being provided by
the caller.
The length counts are used for other purposes as well, i.e. finding
the minimum and maximum length codes, determining if there are any
codes at all, checking for a valid set of lengths, and looking ahead
at length counts to determine sub-table sizes when building the
decoding tables.
*/
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
for (len = 0; len <= MAXBITS; len++)
count[len] = 0;
for (sym = 0; sym < codes; sym++)
count[lens[sym]]++;
/* bound code lengths, force root to be within code lengths */
root = *bits;
for (max = MAXBITS; max >= 1; max--)
if (count[max] != 0) break;
if (root > max) root = max;
if (max == 0) { /* no symbols to code at all */
here.op = (unsigned char)64; /* invalid code marker */
here.bits = (unsigned char)1;
here.val = (unsigned short)0;
*(*table)++ = here; /* make a table to force an error */
*(*table)++ = here;
*bits = 1;
return 0; /* no symbols, but wait for decoding to report error */
}
for (min = 1; min < max; min++)
if (count[min] != 0) break;
if (root < min) root = min;
/* check for an over-subscribed or incomplete set of lengths */
left = 1;
for (len = 1; len <= MAXBITS; len++) {
left <<= 1;
left -= count[len];
if (left < 0) return -1; /* over-subscribed */
}
if (left > 0 && (type == CODES || max != 1))
return -1; /* incomplete set */
/* generate offsets into symbol table for each length for sorting */
offs[1] = 0;
for (len = 1; len < MAXBITS; len++)
offs[len + 1] = offs[len] + count[len];
/* sort symbols by length, by symbol order within each length */
for (sym = 0; sym < codes; sym++)
if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
/*
Create and fill in decoding tables. In this loop, the table being
filled is at next and has curr index bits. The code being used is huff
with length len. That code is converted to an index by dropping drop
bits off of the bottom. For codes where len is less than drop + curr,
those top drop + curr - len bits are incremented through all values to
fill the table with replicated entries.
root is the number of index bits for the root table. When len exceeds
root, sub-tables are created pointed to by the root entry with an index
of the low root bits of huff. This is saved in low to check for when a
new sub-table should be started. drop is zero when the root table is
being filled, and drop is root when sub-tables are being filled.
When a new sub-table is needed, it is necessary to look ahead in the
code lengths to determine what size sub-table is needed. The length
counts are used for this, and so count[] is decremented as codes are
entered in the tables.
used keeps track of how many table entries have been allocated from the
provided *table space. It is checked for LENS and DIST tables against
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
the initial root table size constants. See the comments in inftrees.h
for more information.
sym increments through all symbols, and the loop terminates when
all codes of length max, i.e. all codes, have been processed. This
routine permits incomplete codes, so another loop after this one fills
in the rest of the decoding tables with invalid code markers.
*/
/* set up for code type */
switch (type) {
case CODES:
base = extra = work; /* dummy value--not used */
end = 19;
break;
case LENS:
base = lbase;
base -= 257;
extra = lext;
extra -= 257;
end = 256;
break;
default: /* DISTS */
base = dbase;
extra = dext;
end = -1;
}
/* initialize state for loop */
huff = 0; /* starting code */
sym = 0; /* starting code symbol */
len = min; /* starting code length */
next = *table; /* current table to fill in */
curr = root; /* current table index bits */
drop = 0; /* current bits to drop from code for index */
low = (unsigned)(-1); /* trigger new sub-table when len > root */
used = 1U << root; /* use root table entries */
mask = used - 1; /* mask for comparing low */
/* check available table space */
if ((type == LENS && used >= ENOUGH_LENS) ||
(type == DISTS && used >= ENOUGH_DISTS))
return 1;
/* process all codes and make table entries */
for (;;) {
/* create table entry */
here.bits = (unsigned char)(len - drop);
if ((int)(work[sym]) < end) {
here.op = (unsigned char)0;
here.val = work[sym];
}
else if ((int)(work[sym]) > end) {
here.op = (unsigned char)(extra[work[sym]]);
here.val = base[work[sym]];
}
else {
here.op = (unsigned char)(32 + 64); /* end of block */
here.val = 0;
}
/* replicate for those indices with low len bits equal to huff */
incr = 1U << (len - drop);
fill = 1U << curr;
min = fill; /* save offset to next table */
do {
fill -= incr;
next[(huff >> drop) + fill] = here;
} while (fill != 0);
/* backwards increment the len-bit code huff */
incr = 1U << (len - 1);
while (huff & incr)
incr >>= 1;
if (incr != 0) {
huff &= incr - 1;
huff += incr;
}
else
huff = 0;
/* go to next symbol, update count, len */
sym++;
if (--(count[len]) == 0) {
if (len == max) break;
len = lens[work[sym]];
}
/* create new sub-table if needed */
if (len > root && (huff & mask) != low) {
/* if first time, transition to sub-tables */
if (drop == 0)
drop = root;
/* increment past last table */
next += min; /* here min is 1 << curr */
/* determine length of next table */
curr = len - drop;
left = (int)(1 << curr);
while (curr + drop < max) {
left -= count[curr + drop];
if (left <= 0) break;
curr++;
left <<= 1;
}
/* check for enough space */
used += 1U << curr;
if ((type == LENS && used >= ENOUGH_LENS) ||
(type == DISTS && used >= ENOUGH_DISTS))
return 1;
/* point entry in root table to sub-table */
low = huff & mask;
(*table)[low].op = (unsigned char)curr;
(*table)[low].bits = (unsigned char)root;
(*table)[low].val = (unsigned short)(next - *table);
}
}
/*
Fill in rest of table for incomplete codes. This loop is similar to the
loop above in incrementing huff for table indices. It is assumed that
len is equal to curr + drop, so there is no loop needed to increment
through high index bits. When the current sub-table is filled, the loop
drops back to the root table to fill in any remaining entries there.
*/
here.op = (unsigned char)64; /* invalid code marker */
here.bits = (unsigned char)(len - drop);
here.val = (unsigned short)0;
while (huff != 0) {
/* when done with sub-table, drop back to root table */
if (drop != 0 && (huff & mask) != low) {
drop = 0;
len = root;
next = *table;
here.bits = (unsigned char)len;
}
/* put invalid code marker in table */
next[huff >> drop] = here;
/* backwards increment the len-bit code huff */
incr = 1U << (len - 1);
while (huff & incr)
incr >>= 1;
if (incr != 0) {
huff &= incr - 1;
huff += incr;
}
else
huff = 0;
}
/* set return parameters */
*table += used;
*bits = root;
return 0;
}
/* inftrees.h -- header to use inftrees.c
* Copyright (C) 1995-2005, 2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* Structure for decoding tables. Each entry provides either the
information needed to do the operation requested by the code that
indexed that table entry, or it provides a pointer to another
table that indexes more bits of the code. op indicates whether
the entry is a pointer to another table, a literal, a length or
distance, an end-of-block, or an invalid code. For a table
pointer, the low four bits of op is the number of index bits of
that table. For a length or distance, the low four bits of op
is the number of extra bits to get after the code. bits is
the number of bits in this code or part of the code to drop off
of the bit buffer. val is the actual byte to output in the case
of a literal, the base length or distance, or the offset from
the current table to the next table. Each entry is four bytes. */
typedef struct {
unsigned char op; /* operation, extra bits, table bits */
unsigned char bits; /* bits in this part of the code */
unsigned short val; /* offset in table or code value */
} code;
/* op values as set by inflate_table():
00000000 - literal
0000tttt - table link, tttt != 0 is the number of table index bits
0001eeee - length or distance, eeee is the number of extra bits
01100000 - end of block
01000000 - invalid code
*/
/* Maximum size of the dynamic table. The maximum number of code structures is
1444, which is the sum of 852 for literal/length codes and 592 for distance
codes. These values were found by exhaustive searches using the program
examples/enough.c found in the zlib distribtution. The arguments to that
program are the number of symbols, the initial root table size, and the
maximum bit length of a code. "enough 286 9 15" for literal/length codes
returns returns 852, and "enough 30 6 15" for distance codes returns 592.
The initial root table size (9 or 6) is found in the fifth argument of the
inflate_table() calls in inflate.c and infback.c. If the root table size is
changed, then these maximum sizes would be need to be recalculated and
updated. */
#define ENOUGH_LENS 852
#define ENOUGH_DISTS 592
#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
/* Type of code to build for inflate_table() */
typedef enum {
CODES,
LENS,
DISTS
} codetype;
int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens,
unsigned codes, code FAR * FAR *table,
unsigned FAR *bits, unsigned short FAR *work));
/* trees.c -- output deflated data using Huffman coding
* Copyright (C) 1995-2010 Jean-loup Gailly
* detect_data_type() function provided freely by Cosmin Truta, 2006
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process uses several Huffman trees. The more
* common source values are represented by shorter bit sequences.
*
* Each code tree is stored in a compressed form which is itself
* a Huffman encoding of the lengths of all the code strings (in
* ascending order by source values). The actual code strings are
* reconstructed from the lengths in the inflate process, as described
* in the deflate specification.
*
* REFERENCES
*
* Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
* Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
*
* Storer, James A.
* Data Compression: Methods and Theory, pp. 49-50.
* Computer Science Press, 1988. ISBN 0-7167-8156-5.
*
* Sedgewick, R.
* Algorithms, p290.
* Addison-Wesley, 1983. ISBN 0-201-06672-6.
*/
/* @(#) $Id$ */
/* #define GEN_TREES_H */
#include "deflate.h"
#ifdef DEBUG
# include <ctype.h>
#endif
/* ===========================================================================
* Constants
*/
#define MAX_BL_BITS 7
/* Bit length codes must not exceed MAX_BL_BITS bits */
#define END_BLOCK 256
/* end of block literal code */
#define REP_3_6 16
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
#define REPZ_3_10 17
/* repeat a zero length 3-10 times (3 bits of repeat count) */
#define REPZ_11_138 18
/* repeat a zero length 11-138 times (7 bits of repeat count) */
local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
= {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
local const int extra_dbits[D_CODES] /* extra bits for each distance code */
= {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */
= {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
local const uch bl_order[BL_CODES]
= {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
/* The lengths of the bit length codes are sent in order of decreasing
* probability, to avoid transmitting the lengths for unused bit length codes.
*/
#define Buf_size (8 * 2*sizeof(char))
/* Number of bits used within bi_buf. (bi_buf might be implemented on
* more than 16 bits on some systems.)
*/
/* ===========================================================================
* Local data. These are initialized only once.
*/
#define DIST_CODE_LEN 512 /* see definition of array dist_code below */
#if defined(GEN_TREES_H) || !defined(STDC)
/* non ANSI compilers may not accept trees.h */
local ct_data static_ltree[L_CODES+2];
/* The static literal tree. Since the bit lengths are imposed, there is no
* need for the L_CODES extra codes used during heap construction. However
* The codes 286 and 287 are needed to build a canonical tree (see _tr_init
* below).
*/
local ct_data static_dtree[D_CODES];
/* The static distance tree. (Actually a trivial tree since all codes use
* 5 bits.)
*/
uch _dist_code[DIST_CODE_LEN];
/* Distance codes. The first 256 values correspond to the distances
* 3 .. 258, the last 256 values correspond to the top 8 bits of
* the 15 bit distances.
*/
uch _length_code[MAX_MATCH-MIN_MATCH+1];
/* length code for each normalized match length (0 == MIN_MATCH) */
local int base_length[LENGTH_CODES];
/* First normalized length for each code (0 = MIN_MATCH) */
local int base_dist[D_CODES];
/* First normalized distance for each code (0 = distance of 1) */
#else
# include "trees.h"
#endif /* GEN_TREES_H */
struct static_tree_desc_s {
const ct_data *static_tree; /* static tree or NULL */
const intf *extra_bits; /* extra bits for each code or NULL */
int extra_base; /* base index for extra_bits */
int elems; /* max number of elements in the tree */
int max_length; /* max bit length for the codes */
};
local static_tree_desc static_l_desc =
{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
local static_tree_desc static_d_desc =
{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
local static_tree_desc static_bl_desc =
{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
/* ===========================================================================
* Local (static) routines in this file.
*/
local void tr_static_init OF((void));
local void init_block OF((deflate_state *s));
local void pqdownheap OF((deflate_state *s, ct_data *tree, int k));
local void gen_bitlen OF((deflate_state *s, tree_desc *desc));
local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count));
local void build_tree OF((deflate_state *s, tree_desc *desc));
local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code));
local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
local int build_bl_tree OF((deflate_state *s));
local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
int blcodes));
local void compress_block OF((deflate_state *s, ct_data *ltree,
ct_data *dtree));
local int detect_data_type OF((deflate_state *s));
local unsigned bi_reverse OF((unsigned value, int length));
local void bi_windup OF((deflate_state *s));
local void bi_flush OF((deflate_state *s));
local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
int header));
#ifdef GEN_TREES_H
local void gen_trees_header OF((void));
#endif
#ifndef DEBUG
# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
/* Send a code of the given tree. c and tree must not have side effects */
#else /* DEBUG */
# define send_code(s, c, tree) \
{ if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
send_bits(s, tree[c].Code, tree[c].Len); }
#endif
/* ===========================================================================
* Output a short LSB first on the stream.
* IN assertion: there is enough room in pendingBuf.
*/
#define put_short(s, w) { \
put_byte(s, (uch)((w) & 0xff)); \
put_byte(s, (uch)((ush)(w) >> 8)); \
}
/* ===========================================================================
* Send a value on a given number of bits.
* IN assertion: length <= 16 and value fits in length bits.
*/
#ifdef DEBUG
local void send_bits OF((deflate_state *s, int value, int length));
local void send_bits(s, value, length)
deflate_state *s;
int value; /* value to send */
int length; /* number of bits */
{
Tracevv((stderr," l %2d v %4x ", length, value));
Assert(length > 0 && length <= 15, "invalid length");
s->bits_sent += (ulg)length;
/* If not enough room in bi_buf, use (valid) bits from bi_buf and
* (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
* unused bits in value.
*/
if (s->bi_valid > (int)Buf_size - length) {
s->bi_buf |= (ush)value << s->bi_valid;
put_short(s, s->bi_buf);
s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
s->bi_valid += length - Buf_size;
} else {
s->bi_buf |= (ush)value << s->bi_valid;
s->bi_valid += length;
}
}
#else /* !DEBUG */
#define send_bits(s, value, length) \
{ int len = length;\
if (s->bi_valid > (int)Buf_size - len) {\
int val = value;\
s->bi_buf |= (ush)val << s->bi_valid;\
put_short(s, s->bi_buf);\
s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
s->bi_valid += len - Buf_size;\
} else {\
s->bi_buf |= (ush)(value) << s->bi_valid;\
s->bi_valid += len;\
}\
}
#endif /* DEBUG */
/* the arguments must not have side effects */
/* ===========================================================================
* Initialize the various 'constant' tables.
*/
local void tr_static_init()
{
#if defined(GEN_TREES_H) || !defined(STDC)
static int static_init_done = 0;
int n; /* iterates over tree elements */
int bits; /* bit counter */
int length; /* length value */
int code; /* code value */
int dist; /* distance index */
ush bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
if (static_init_done) return;
/* For some embedded targets, global variables are not initialized: */
#ifdef NO_INIT_GLOBAL_POINTERS
static_l_desc.static_tree = static_ltree;
static_l_desc.extra_bits = extra_lbits;
static_d_desc.static_tree = static_dtree;
static_d_desc.extra_bits = extra_dbits;
static_bl_desc.extra_bits = extra_blbits;
#endif
/* Initialize the mapping length (0..255) -> length code (0..28) */
length = 0;
for (code = 0; code < LENGTH_CODES-1; code++) {
base_length[code] = length;
for (n = 0; n < (1<<extra_lbits[code]); n++) {
_length_code[length++] = (uch)code;
}
}
Assert (length == 256, "tr_static_init: length != 256");
/* Note that the length 255 (match length 258) can be represented
* in two different ways: code 284 + 5 bits or code 285, so we
* overwrite length_code[255] to use the best encoding:
*/
_length_code[length-1] = (uch)code;
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
dist = 0;
for (code = 0 ; code < 16; code++) {
base_dist[code] = dist;
for (n = 0; n < (1<<extra_dbits[code]); n++) {
_dist_code[dist++] = (uch)code;
}
}
Assert (dist == 256, "tr_static_init: dist != 256");
dist >>= 7; /* from now on, all distances are divided by 128 */
for ( ; code < D_CODES; code++) {
base_dist[code] = dist << 7;
for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
_dist_code[256 + dist++] = (uch)code;
}
}
Assert (dist == 256, "tr_static_init: 256+dist != 512");
/* Construct the codes of the static literal tree */
for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
n = 0;
while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
/* Codes 286 and 287 do not exist, but we must include them in the
* tree construction to get a canonical Huffman tree (longest code
* all ones)
*/
gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
/* The static distance tree is trivial: */
for (n = 0; n < D_CODES; n++) {
static_dtree[n].Len = 5;
static_dtree[n].Code = bi_reverse((unsigned)n, 5);
}
static_init_done = 1;
# ifdef GEN_TREES_H
gen_trees_header();
# endif
#endif /* defined(GEN_TREES_H) || !defined(STDC) */
}
/* ===========================================================================
* Genererate the file trees.h describing the static trees.
*/
#ifdef GEN_TREES_H
# ifndef DEBUG
# include <stdio.h>
# endif
# define SEPARATOR(i, last, width) \
((i) == (last)? "\n};\n\n" : \
((i) % (width) == (width)-1 ? ",\n" : ", "))
void gen_trees_header()
{
FILE *header = fopen("trees.h", "w");
int i;
Assert (header != NULL, "Can't open trees.h");
fprintf(header,
"/* header created automatically with -DGEN_TREES_H */\n\n");
fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n");
for (i = 0; i < L_CODES+2; i++) {
fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code,
static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5));
}
fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n");
for (i = 0; i < D_CODES; i++) {
fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code,
static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5));
}
fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n");
for (i = 0; i < DIST_CODE_LEN; i++) {
fprintf(header, "%2u%s", _dist_code[i],
SEPARATOR(i, DIST_CODE_LEN-1, 20));
}
fprintf(header,
"const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n");
for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) {
fprintf(header, "%2u%s", _length_code[i],
SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20));
}
fprintf(header, "local const int base_length[LENGTH_CODES] = {\n");
for (i = 0; i < LENGTH_CODES; i++) {
fprintf(header, "%1u%s", base_length[i],
SEPARATOR(i, LENGTH_CODES-1, 20));
}
fprintf(header, "local const int base_dist[D_CODES] = {\n");
for (i = 0; i < D_CODES; i++) {
fprintf(header, "%5u%s", base_dist[i],
SEPARATOR(i, D_CODES-1, 10));
}
fclose(header);
}
#endif /* GEN_TREES_H */
/* ===========================================================================
* Initialize the tree data structures for a new zlib stream.
*/
void ZLIB_INTERNAL _tr_init(s)
deflate_state *s;
{
tr_static_init();
s->l_desc.dyn_tree = s->dyn_ltree;
s->l_desc.stat_desc = &static_l_desc;
s->d_desc.dyn_tree = s->dyn_dtree;
s->d_desc.stat_desc = &static_d_desc;
s->bl_desc.dyn_tree = s->bl_tree;
s->bl_desc.stat_desc = &static_bl_desc;
s->bi_buf = 0;
s->bi_valid = 0;
s->last_eob_len = 8; /* enough lookahead for inflate */
#ifdef DEBUG
s->compressed_len = 0L;
s->bits_sent = 0L;
#endif
/* Initialize the first block of the first file: */
init_block(s);
}
/* ===========================================================================
* Initialize a new block.
*/
local void init_block(s)
deflate_state *s;
{
int n; /* iterates over tree elements */
/* Initialize the trees. */
for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0;
for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0;
for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
s->dyn_ltree[END_BLOCK].Freq = 1;
s->opt_len = s->static_len = 0L;
s->last_lit = s->matches = 0;
}
#define SMALLEST 1
/* Index within the heap array of least frequent node in the Huffman tree */
/* ===========================================================================
* Remove the smallest element from the heap and recreate the heap with
* one less element. Updates heap and heap_len.
*/
#define pqremove(s, tree, top) \
{\
top = s->heap[SMALLEST]; \
s->heap[SMALLEST] = s->heap[s->heap_len--]; \
pqdownheap(s, tree, SMALLEST); \
}
/* ===========================================================================
* Compares to subtrees, using the tree depth as tie breaker when
* the subtrees have equal frequency. This minimizes the worst case length.
*/
#define smaller(tree, n, m, depth) \
(tree[n].Freq < tree[m].Freq || \
(tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
/* ===========================================================================
* Restore the heap property by moving down the tree starting at node k,
* exchanging a node with the smallest of its two sons if necessary, stopping
* when the heap property is re-established (each father smaller than its
* two sons).
*/
local void pqdownheap(s, tree, k)
deflate_state *s;
ct_data *tree; /* the tree to restore */
int k; /* node to move down */
{
int v = s->heap[k];
int j = k << 1; /* left son of k */
while (j <= s->heap_len) {
/* Set j to the smallest of the two sons: */
if (j < s->heap_len &&
smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
j++;
}
/* Exit if v is smaller than both sons */
if (smaller(tree, v, s->heap[j], s->depth)) break;
/* Exchange v with the smallest son */
s->heap[k] = s->heap[j]; k = j;
/* And continue down the tree, setting j to the left son of k */
j <<= 1;
}
s->heap[k] = v;
}
/* ===========================================================================
* Compute the optimal bit lengths for a tree and update the total bit length
* for the current block.
* IN assertion: the fields freq and dad are set, heap[heap_max] and
* above are the tree nodes sorted by increasing frequency.
* OUT assertions: the field len is set to the optimal bit length, the
* array bl_count contains the frequencies for each bit length.
* The length opt_len is updated; static_len is also updated if stree is
* not null.
*/
local void gen_bitlen(s, desc)
deflate_state *s;
tree_desc *desc; /* the tree descriptor */
{
ct_data *tree = desc->dyn_tree;
int max_code = desc->max_code;
const ct_data *stree = desc->stat_desc->static_tree;
const intf *extra = desc->stat_desc->extra_bits;
int base = desc->stat_desc->extra_base;
int max_length = desc->stat_desc->max_length;
int h; /* heap index */
int n, m; /* iterate over the tree elements */
int bits; /* bit length */
int xbits; /* extra bits */
ush f; /* frequency */
int overflow = 0; /* number of elements with bit length too large */
for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
/* In a first pass, compute the optimal bit lengths (which may
* overflow in the case of the bit length tree).
*/
tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
n = s->heap[h];
bits = tree[tree[n].Dad].Len + 1;
if (bits > max_length) bits = max_length, overflow++;
tree[n].Len = (ush)bits;
/* We overwrite tree[n].Dad which is no longer needed */
if (n > max_code) continue; /* not a leaf node */
s->bl_count[bits]++;
xbits = 0;
if (n >= base) xbits = extra[n-base];
f = tree[n].Freq;
s->opt_len += (ulg)f * (bits + xbits);
if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
}
if (overflow == 0) return;
Trace((stderr,"\nbit length overflow\n"));
/* This happens for example on obj2 and pic of the Calgary corpus */
/* Find the first bit length which could increase: */
do {
bits = max_length-1;
while (s->bl_count[bits] == 0) bits--;
s->bl_count[bits]--; /* move one leaf down the tree */
s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
s->bl_count[max_length]--;
/* The brother of the overflow item also moves one step up,
* but this does not affect bl_count[max_length]
*/
overflow -= 2;
} while (overflow > 0);
/* Now recompute all bit lengths, scanning in increasing frequency.
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
* lengths instead of fixing only the wrong ones. This idea is taken
* from 'ar' written by Haruhiko Okumura.)
*/
for (bits = max_length; bits != 0; bits--) {
n = s->bl_count[bits];
while (n != 0) {
m = s->heap[--h];
if (m > max_code) continue;
if ((unsigned) tree[m].Len != (unsigned) bits) {
Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
s->opt_len += ((long)bits - (long)tree[m].Len)
*(long)tree[m].Freq;
tree[m].Len = (ush)bits;
}
n--;
}
}
}
/* ===========================================================================
* Generate the codes for a given tree and bit counts (which need not be
* optimal).
* IN assertion: the array bl_count contains the bit length statistics for
* the given tree and the field len is set for all tree elements.
* OUT assertion: the field code is set for all tree elements of non
* zero code length.
*/
local void gen_codes (tree, max_code, bl_count)
ct_data *tree; /* the tree to decorate */
int max_code; /* largest code with non zero frequency */
ushf *bl_count; /* number of codes at each bit length */
{
ush next_code[MAX_BITS+1]; /* next code value for each bit length */
ush code = 0; /* running code value */
int bits; /* bit index */
int n; /* code index */
/* The distribution counts are first used to generate the code values
* without bit reversal.
*/
for (bits = 1; bits <= MAX_BITS; bits++) {
next_code[bits] = code = (code + bl_count[bits-1]) << 1;
}
/* Check that the bit counts in bl_count are consistent. The last code
* must be all ones.
*/
Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
"inconsistent bit counts");
Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
for (n = 0; n <= max_code; n++) {
int len = tree[n].Len;
if (len == 0) continue;
/* Now reverse the bits */
tree[n].Code = bi_reverse(next_code[len]++, len);
Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
}
}
/* ===========================================================================
* Construct one Huffman tree and assigns the code bit strings and lengths.
* Update the total bit length for the current block.
* IN assertion: the field freq is set for all tree elements.
* OUT assertions: the fields len and code are set to the optimal bit length
* and corresponding code. The length opt_len is updated; static_len is
* also updated if stree is not null. The field max_code is set.
*/
local void build_tree(s, desc)
deflate_state *s;
tree_desc *desc; /* the tree descriptor */
{
ct_data *tree = desc->dyn_tree;
const ct_data *stree = desc->stat_desc->static_tree;
int elems = desc->stat_desc->elems;
int n, m; /* iterate over heap elements */
int max_code = -1; /* largest code with non zero frequency */
int node; /* new node being created */
/* Construct the initial heap, with least frequent element in
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
* heap[0] is not used.
*/
s->heap_len = 0, s->heap_max = HEAP_SIZE;
for (n = 0; n < elems; n++) {
if (tree[n].Freq != 0) {
s->heap[++(s->heap_len)] = max_code = n;
s->depth[n] = 0;
} else {
tree[n].Len = 0;
}
}
/* The pkzip format requires that at least one distance code exists,
* and that at least one bit should be sent even if there is only one
* possible code. So to avoid special checks later on we force at least
* two codes of non zero frequency.
*/
while (s->heap_len < 2) {
node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
tree[node].Freq = 1;
s->depth[node] = 0;
s->opt_len--; if (stree) s->static_len -= stree[node].Len;
/* node is 0 or 1 so it does not have extra bits */
}
desc->max_code = max_code;
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
* establish sub-heaps of increasing lengths:
*/
for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
/* Construct the Huffman tree by repeatedly combining the least two
* frequent nodes.
*/
node = elems; /* next internal node of the tree */
do {
pqremove(s, tree, n); /* n = node of least frequency */
m = s->heap[SMALLEST]; /* m = node of next least frequency */
s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
s->heap[--(s->heap_max)] = m;
/* Create a new node father of n and m */
tree[node].Freq = tree[n].Freq + tree[m].Freq;
s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ?
s->depth[n] : s->depth[m]) + 1);
tree[n].Dad = tree[m].Dad = (ush)node;
#ifdef DUMP_BL_TREE
if (tree == s->bl_tree) {
fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
}
#endif
/* and insert the new node in the heap */
s->heap[SMALLEST] = node++;
pqdownheap(s, tree, SMALLEST);
} while (s->heap_len >= 2);
s->heap[--(s->heap_max)] = s->heap[SMALLEST];
/* At this point, the fields freq and dad are set. We can now
* generate the bit lengths.
*/
gen_bitlen(s, (tree_desc *)desc);
/* The field len is now set, we can generate the bit codes */
gen_codes ((ct_data *)tree, max_code, s->bl_count);
}
/* ===========================================================================
* Scan a literal or distance tree to determine the frequencies of the codes
* in the bit length tree.
*/
local void scan_tree (s, tree, max_code)
deflate_state *s;
ct_data *tree; /* the tree to be scanned */
int max_code; /* and its largest code of non zero frequency */
{
int n; /* iterates over all tree elements */
int prevlen = -1; /* last emitted length */
int curlen; /* length of current code */
int nextlen = tree[0].Len; /* length of next code */
int count = 0; /* repeat count of the current code */
int max_count = 7; /* max repeat count */
int min_count = 4; /* min repeat count */
if (nextlen == 0) max_count = 138, min_count = 3;
tree[max_code+1].Len = (ush)0xffff; /* guard */
for (n = 0; n <= max_code; n++) {
curlen = nextlen; nextlen = tree[n+1].Len;
if (++count < max_count && curlen == nextlen) {
continue;
} else if (count < min_count) {
s->bl_tree[curlen].Freq += count;
} else if (curlen != 0) {
if (curlen != prevlen) s->bl_tree[curlen].Freq++;
s->bl_tree[REP_3_6].Freq++;
} else if (count <= 10) {
s->bl_tree[REPZ_3_10].Freq++;
} else {
s->bl_tree[REPZ_11_138].Freq++;
}
count = 0; prevlen = curlen;
if (nextlen == 0) {
max_count = 138, min_count = 3;
} else if (curlen == nextlen) {
max_count = 6, min_count = 3;
} else {
max_count = 7, min_count = 4;
}
}
}
/* ===========================================================================
* Send a literal or distance tree in compressed form, using the codes in
* bl_tree.
*/
local void send_tree (s, tree, max_code)
deflate_state *s;
ct_data *tree; /* the tree to be scanned */
int max_code; /* and its largest code of non zero frequency */
{
int n; /* iterates over all tree elements */
int prevlen = -1; /* last emitted length */
int curlen; /* length of current code */
int nextlen = tree[0].Len; /* length of next code */
int count = 0; /* repeat count of the current code */
int max_count = 7; /* max repeat count */
int min_count = 4; /* min repeat count */
/* tree[max_code+1].Len = -1; */ /* guard already set */
if (nextlen == 0) max_count = 138, min_count = 3;
for (n = 0; n <= max_code; n++) {
curlen = nextlen; nextlen = tree[n+1].Len;
if (++count < max_count && curlen == nextlen) {
continue;
} else if (count < min_count) {
do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
} else if (curlen != 0) {
if (curlen != prevlen) {
send_code(s, curlen, s->bl_tree); count--;
}
Assert(count >= 3 && count <= 6, " 3_6?");
send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
} else if (count <= 10) {
send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
} else {
send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
}
count = 0; prevlen = curlen;
if (nextlen == 0) {
max_count = 138, min_count = 3;
} else if (curlen == nextlen) {
max_count = 6, min_count = 3;
} else {
max_count = 7, min_count = 4;
}
}
}
/* ===========================================================================
* Construct the Huffman tree for the bit lengths and return the index in
* bl_order of the last bit length code to send.
*/
local int build_bl_tree(s)
deflate_state *s;
{
int max_blindex; /* index of last bit length code of non zero freq */
/* Determine the bit length frequencies for literal and distance trees */
scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
/* Build the bit length tree: */
build_tree(s, (tree_desc *)(&(s->bl_desc)));
/* opt_len now includes the length of the tree representations, except
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
*/
/* Determine the number of bit length codes to send. The pkzip format
* requires that at least 4 bit length codes be sent. (appnote.txt says
* 3 but the actual value used is 4.)
*/
for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
}
/* Update opt_len to include the bit length tree and counts */
s->opt_len += 3*(max_blindex+1) + 5+5+4;
Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
s->opt_len, s->static_len));
return max_blindex;
}
/* ===========================================================================
* Send the header for a block using dynamic Huffman trees: the counts, the
* lengths of the bit length codes, the literal tree and the distance tree.
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
*/
local void send_all_trees(s, lcodes, dcodes, blcodes)
deflate_state *s;
int lcodes, dcodes, blcodes; /* number of codes for each tree */
{
int rank; /* index in bl_order */
Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
"too many codes");
Tracev((stderr, "\nbl counts: "));
send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
send_bits(s, dcodes-1, 5);
send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
for (rank = 0; rank < blcodes; rank++) {
Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
}
Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
}
/* ===========================================================================
* Send a stored block
*/
void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last)
deflate_state *s;
charf *buf; /* input block */
ulg stored_len; /* length of input block */
int last; /* one if this is the last block for a file */
{
send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */
#ifdef DEBUG
s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
s->compressed_len += (stored_len + 4) << 3;
#endif
copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
}
/* ===========================================================================
* Send one empty static block to give enough lookahead for inflate.
* This takes 10 bits, of which 7 may remain in the bit buffer.
* The current inflate code requires 9 bits of lookahead. If the
* last two codes for the previous block (real code plus EOB) were coded
* on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
* the last real code. In this case we send two empty static blocks instead
* of one. (There are no problems if the previous block is stored or fixed.)
* To simplify the code, we assume the worst case of last real code encoded
* on one bit only.
*/
void ZLIB_INTERNAL _tr_align(s)
deflate_state *s;
{
send_bits(s, STATIC_TREES<<1, 3);
send_code(s, END_BLOCK, static_ltree);
#ifdef DEBUG
s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
#endif
bi_flush(s);
/* Of the 10 bits for the empty block, we have already sent
* (10 - bi_valid) bits. The lookahead for the last real code (before
* the EOB of the previous block) was thus at least one plus the length
* of the EOB plus what we have just sent of the empty static block.
*/
if (1 + s->last_eob_len + 10 - s->bi_valid < 9) {
send_bits(s, STATIC_TREES<<1, 3);
send_code(s, END_BLOCK, static_ltree);
#ifdef DEBUG
s->compressed_len += 10L;
#endif
bi_flush(s);
}
s->last_eob_len = 7;
}
/* ===========================================================================
* Determine the best encoding for the current block: dynamic trees, static
* trees or store, and output the encoded block to the zip file.
*/
void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
deflate_state *s;
charf *buf; /* input block, or NULL if too old */
ulg stored_len; /* length of input block */
int last; /* one if this is the last block for a file */
{
ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
int max_blindex = 0; /* index of last bit length code of non zero freq */
/* Build the Huffman trees unless a stored block is forced */
if (s->level > 0) {
/* Check if the file is binary or text */
if (s->strm->data_type == Z_UNKNOWN)
s->strm->data_type = detect_data_type(s);
/* Construct the literal and distance trees */
build_tree(s, (tree_desc *)(&(s->l_desc)));
Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
s->static_len));
build_tree(s, (tree_desc *)(&(s->d_desc)));
Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
s->static_len));
/* At this point, opt_len and static_len are the total bit lengths of
* the compressed block data, excluding the tree representations.
*/
/* Build the bit length tree for the above two trees, and get the index
* in bl_order of the last bit length code to send.
*/
max_blindex = build_bl_tree(s);
/* Determine the best encoding. Compute the block lengths in bytes. */
opt_lenb = (s->opt_len+3+7)>>3;
static_lenb = (s->static_len+3+7)>>3;
Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
s->last_lit));
if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
} else {
Assert(buf != (char*)0, "lost buf");
opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
}
#ifdef FORCE_STORED
if (buf != (char*)0) { /* force stored block */
#else
if (stored_len+4 <= opt_lenb && buf != (char*)0) {
/* 4: two words for the lengths */
#endif
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
* Otherwise we can't have processed more than WSIZE input bytes since
* the last block flush, because compression would have been
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
* transform a block into a stored block.
*/
_tr_stored_block(s, buf, stored_len, last);
#ifdef FORCE_STATIC
} else if (static_lenb >= 0) { /* force static trees */
#else
} else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) {
#endif
send_bits(s, (STATIC_TREES<<1)+last, 3);
compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
#ifdef DEBUG
s->compressed_len += 3 + s->static_len;
#endif
} else {
send_bits(s, (DYN_TREES<<1)+last, 3);
send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
max_blindex+1);
compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
#ifdef DEBUG
s->compressed_len += 3 + s->opt_len;
#endif
}
Assert (s->compressed_len == s->bits_sent, "bad compressed size");
/* The above check is made mod 2^32, for files larger than 512 MB
* and uLong implemented on 32 bits.
*/
init_block(s);
if (last) {
bi_windup(s);
#ifdef DEBUG
s->compressed_len += 7; /* align on byte boundary */
#endif
}
Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
s->compressed_len-7*last));
}
/* ===========================================================================
* Save the match info and tally the frequency counts. Return true if
* the current block must be flushed.
*/
int ZLIB_INTERNAL _tr_tally (s, dist, lc)
deflate_state *s;
unsigned dist; /* distance of matched string */
unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
{
s->d_buf[s->last_lit] = (ush)dist;
s->l_buf[s->last_lit++] = (uch)lc;
if (dist == 0) {
/* lc is the unmatched char */
s->dyn_ltree[lc].Freq++;
} else {
s->matches++;
/* Here, lc is the match length - MIN_MATCH */
dist--; /* dist = match distance - 1 */
Assert((ush)dist < (ush)MAX_DIST(s) &&
(ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
(ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
s->dyn_dtree[d_code(dist)].Freq++;
}
#ifdef TRUNCATE_BLOCK
/* Try to guess if it is profitable to stop the current block here */
if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
/* Compute an upper bound for the compressed length */
ulg out_length = (ulg)s->last_lit*8L;
ulg in_length = (ulg)((long)s->strstart - s->block_start);
int dcode;
for (dcode = 0; dcode < D_CODES; dcode++) {
out_length += (ulg)s->dyn_dtree[dcode].Freq *
(5L+extra_dbits[dcode]);
}
out_length >>= 3;
Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
s->last_lit, in_length, out_length,
100L - out_length*100L/in_length));
if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
}
#endif
return (s->last_lit == s->lit_bufsize-1);
/* We avoid equality with lit_bufsize because of wraparound at 64K
* on 16 bit machines and because stored blocks are restricted to
* 64K-1 bytes.
*/
}
/* ===========================================================================
* Send the block data compressed using the given Huffman trees
*/
local void compress_block(s, ltree, dtree)
deflate_state *s;
ct_data *ltree; /* literal tree */
ct_data *dtree; /* distance tree */
{
unsigned dist; /* distance of matched string */
int lc; /* match length or unmatched char (if dist == 0) */
unsigned lx = 0; /* running index in l_buf */
unsigned code; /* the code to send */
int extra; /* number of extra bits to send */
if (s->last_lit != 0) do {
dist = s->d_buf[lx];
lc = s->l_buf[lx++];
if (dist == 0) {
send_code(s, lc, ltree); /* send a literal byte */
Tracecv(isgraph(lc), (stderr," '%c' ", lc));
} else {
/* Here, lc is the match length - MIN_MATCH */
code = _length_code[lc];
send_code(s, code+LITERALS+1, ltree); /* send the length code */
extra = extra_lbits[code];
if (extra != 0) {
lc -= base_length[code];
send_bits(s, lc, extra); /* send the extra length bits */
}
dist--; /* dist is now the match distance - 1 */
code = d_code(dist);
Assert (code < D_CODES, "bad d_code");
send_code(s, code, dtree); /* send the distance code */
extra = extra_dbits[code];
if (extra != 0) {
dist -= base_dist[code];
send_bits(s, dist, extra); /* send the extra distance bits */
}
} /* literal or match pair ? */
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
"pendingBuf overflow");
} while (lx < s->last_lit);
send_code(s, END_BLOCK, ltree);
s->last_eob_len = ltree[END_BLOCK].Len;
}
/* ===========================================================================
* Check if the data type is TEXT or BINARY, using the following algorithm:
* - TEXT if the two conditions below are satisfied:
* a) There are no non-portable control characters belonging to the
* "black list" (0..6, 14..25, 28..31).
* b) There is at least one printable character belonging to the
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
* - BINARY otherwise.
* - The following partially-portable control characters form a
* "gray list" that is ignored in this detection algorithm:
* (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
* IN assertion: the fields Freq of dyn_ltree are set.
*/
local int detect_data_type(s)
deflate_state *s;
{
/* black_mask is the bit mask of black-listed bytes
* set bits 0..6, 14..25, and 28..31
* 0xf3ffc07f = binary 11110011111111111100000001111111
*/
unsigned long black_mask = 0xf3ffc07fUL;
int n;
/* Check for non-textual ("black-listed") bytes. */
for (n = 0; n <= 31; n++, black_mask >>= 1)
if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0))
return Z_BINARY;
/* Check for textual ("white-listed") bytes. */
if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0
|| s->dyn_ltree[13].Freq != 0)
return Z_TEXT;
for (n = 32; n < LITERALS; n++)
if (s->dyn_ltree[n].Freq != 0)
return Z_TEXT;
/* There are no "black-listed" or "white-listed" bytes:
* this stream either is empty or has tolerated ("gray-listed") bytes only.
*/
return Z_BINARY;
}
/* ===========================================================================
* Reverse the first len bits of a code, using straightforward code (a faster
* method would use a table)
* IN assertion: 1 <= len <= 15
*/
local unsigned bi_reverse(code, len)
unsigned code; /* the value to invert */
int len; /* its bit length */
{
register unsigned res = 0;
do {
res |= code & 1;
code >>= 1, res <<= 1;
} while (--len > 0);
return res >> 1;
}
/* ===========================================================================
* Flush the bit buffer, keeping at most 7 bits in it.
*/
local void bi_flush(s)
deflate_state *s;
{
if (s->bi_valid == 16) {
put_short(s, s->bi_buf);
s->bi_buf = 0;
s->bi_valid = 0;
} else if (s->bi_valid >= 8) {
put_byte(s, (Byte)s->bi_buf);
s->bi_buf >>= 8;
s->bi_valid -= 8;
}
}
/* ===========================================================================
* Flush the bit buffer and align the output on a byte boundary
*/
local void bi_windup(s)
deflate_state *s;
{
if (s->bi_valid > 8) {
put_short(s, s->bi_buf);
} else if (s->bi_valid > 0) {
put_byte(s, (Byte)s->bi_buf);
}
s->bi_buf = 0;
s->bi_valid = 0;
#ifdef DEBUG
s->bits_sent = (s->bits_sent+7) & ~7;
#endif
}
/* ===========================================================================
* Copy a stored block, storing first the length and its
* one's complement if requested.
*/
local void copy_block(s, buf, len, header)
deflate_state *s;
charf *buf; /* the input data */
unsigned len; /* its length */
int header; /* true if block header must be written */
{
bi_windup(s); /* align on byte boundary */
s->last_eob_len = 8; /* enough lookahead for inflate */
if (header) {
put_short(s, (ush)len);
put_short(s, (ush)~len);
#ifdef DEBUG
s->bits_sent += 2*16;
#endif
}
#ifdef DEBUG
s->bits_sent += (ulg)len<<3;
#endif
while (len--) {
put_byte(s, *buf++);
}
}
/* header created automatically with -DGEN_TREES_H */
local const ct_data static_ltree[L_CODES+2] = {
{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
};
local const ct_data static_dtree[D_CODES] = {
{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
};
const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {
0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
};
const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {
0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
};
local const int base_length[LENGTH_CODES] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
64, 80, 96, 112, 128, 160, 192, 224, 0
};
local const int base_dist[D_CODES] = {
0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
};
/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2010 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
/* all linked symbols */
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzgetc z_gzgetc
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# define gzprintf z_gzprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzwrite z_gzwrite
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit_ z_inflateBackInit_
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetHeader z_inflateGetHeader
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# define uncompress z_uncompress
# define zError z_zError
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
/* all zlib typedefs in zlib.h and zconf.h */
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# define gzFile z_gzFile
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
/* all zlib structs in zlib.h and zconf.h */
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR CDECL
# endif
# endif
#endif
#if defined (__BEOS__)
# ifdef ZLIB_DLL
# ifdef ZLIB_INTERNAL
# define ZEXPORT __declspec(dllexport)
# define ZEXPORTVA __declspec(dllexport)
# else
# define ZEXPORT __declspec(dllimport)
# define ZEXPORTVA __declspec(dllimport)
# endif
# endif
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if 1 /* was set to #if 1 by ./configure */
# define Z_HAVE_UNISTD_H
#endif
#ifdef STDC
# include <sys/types.h> /* for off_t */
#endif
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/
#if -_LARGEFILE64_SOURCE - -1 == 1
# undef _LARGEFILE64_SOURCE
#endif
#if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
# include <unistd.h> /* for SEEK_* and off_t */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
#endif
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
# define z_off64_t off64_t
#else
# define z_off64_t z_off_t
#endif
#if defined(__OS400__)
# define NO_vsnprintf
#endif
#if defined(__MVS__)
# define NO_vsnprintf
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
#pragma map(deflateInit_,"DEIN")
#pragma map(deflateInit2_,"DEIN2")
#pragma map(deflateEnd,"DEEND")
#pragma map(deflateBound,"DEBND")
#pragma map(inflateInit_,"ININ")
#pragma map(inflateInit2_,"ININ2")
#pragma map(inflateEnd,"INEND")
#pragma map(inflateSync,"INSY")
#pragma map(inflateSetDictionary,"INSEDI")
#pragma map(compressBound,"CMBND")
#pragma map(inflate_table,"INTABL")
#pragma map(inflate_fast,"INFA")
#pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */
/* zlib.h -- interface of the 'zlib' general purpose compression library
version 1.2.5, April 19th, 2010
Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
The data format used by the zlib library is described by RFCs (Request for
Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt
(zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
*/
#ifndef ZLIB_H
#define ZLIB_H
#include "zconf.h"
#ifdef __cplusplus
extern "C" {
#endif
#define ZLIB_VERSION "1.2.5"
#define ZLIB_VERNUM 0x1250
#define ZLIB_VER_MAJOR 1
#define ZLIB_VER_MINOR 2
#define ZLIB_VER_REVISION 5
#define ZLIB_VER_SUBREVISION 0
/*
The 'zlib' compression library provides in-memory compression and
decompression functions, including integrity checks of the uncompressed data.
This version of the library supports only one compression method (deflation)
but other algorithms will be added later and will have the same stream
interface.
Compression can be done in a single step if the buffers are large enough,
or can be done by repeated calls of the compression function. In the latter
case, the application must provide more input and/or consume the output
(providing more output space) before each call.
The compressed data format used by default by the in-memory functions is
the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
around a deflate stream, which is itself documented in RFC 1951.
The library also supports reading and writing files in gzip (.gz) format
with an interface similar to that of stdio using the functions that start
with "gz". The gzip format is different from the zlib format. gzip is a
gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
This library can optionally read and write gzip streams in memory as well.
The zlib format was designed to be compact and fast for use in memory
and on communications channels. The gzip format was designed for single-
file compression on file systems, has a larger header than zlib to maintain
directory information, and uses a different, slower check method than zlib.
The library does not install any signal handler. The decoder checks
the consistency of the compressed data, so the library should never crash
even in case of corrupted input.
*/
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
typedef void (*free_func) OF((voidpf opaque, voidpf address));
struct internal_state;
typedef struct z_stream_s {
Bytef *next_in; /* next input byte */
uInt avail_in; /* number of bytes available at next_in */
uLong total_in; /* total nb of input bytes read so far */
Bytef *next_out; /* next output byte should be put there */
uInt avail_out; /* remaining free space at next_out */
uLong total_out; /* total nb of bytes output so far */
char *msg; /* last error message, NULL if no error */
struct internal_state FAR *state; /* not visible by applications */
alloc_func zalloc; /* used to allocate the internal state */
free_func zfree; /* used to free the internal state */
voidpf opaque; /* private data object passed to zalloc and zfree */
int data_type; /* best guess about the data type: binary or text */
uLong adler; /* adler32 value of the uncompressed data */
uLong reserved; /* reserved for future use */
} z_stream;
typedef z_stream FAR *z_streamp;
/*
gzip header information passed to and from zlib routines. See RFC 1952
for more details on the meanings of these fields.
*/
typedef struct gz_header_s {
int text; /* true if compressed data believed to be text */
uLong time; /* modification time */
int xflags; /* extra flags (not used when writing a gzip file) */
int os; /* operating system */
Bytef *extra; /* pointer to extra field or Z_NULL if none */
uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
uInt extra_max; /* space at extra (only when reading header) */
Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
uInt name_max; /* space at name (only when reading header) */
Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
uInt comm_max; /* space at comment (only when reading header) */
int hcrc; /* true if there was or will be a header crc */
int done; /* true when done reading gzip header (not used
when writing a gzip file) */
} gz_header;
typedef gz_header FAR *gz_headerp;
/*
The application must update next_in and avail_in when avail_in has dropped
to zero. It must update next_out and avail_out when avail_out has dropped
to zero. The application must initialize zalloc, zfree and opaque before
calling the init function. All other fields are set by the compression
library and must not be updated by the application.
The opaque value provided by the application will be passed as the first
parameter for calls of zalloc and zfree. This can be useful for custom
memory management. The compression library attaches no meaning to the
opaque value.
zalloc must return Z_NULL if there is not enough memory for the object.
If zlib is used in a multi-threaded application, zalloc and zfree must be
thread safe.
On 16-bit systems, the functions zalloc and zfree must be able to allocate
exactly 65536 bytes, but will not be required to allocate more than this if
the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers
returned by zalloc for objects of exactly 65536 bytes *must* have their
offset normalized to zero. The default allocation function provided by this
library ensures this (see zutil.c). To reduce memory requirements and avoid
any allocation of 64K objects, at the expense of compression ratio, compile
the library with -DMAX_WBITS=14 (see zconf.h).
The fields total_in and total_out can be used for statistics or progress
reports. After compression, total_in holds the total size of the
uncompressed data and may be saved for use in the decompressor (particularly
if the decompressor wants to decompress everything in a single step).
*/
/* constants */
#define Z_NO_FLUSH 0
#define Z_PARTIAL_FLUSH 1
#define Z_SYNC_FLUSH 2
#define Z_FULL_FLUSH 3
#define Z_FINISH 4
#define Z_BLOCK 5
#define Z_TREES 6
/* Allowed flush values; see deflate() and inflate() below for details */
#define Z_OK 0
#define Z_STREAM_END 1
#define Z_NEED_DICT 2
#define Z_ERRNO (-1)
#define Z_STREAM_ERROR (-2)
#define Z_DATA_ERROR (-3)
#define Z_MEM_ERROR (-4)
#define Z_BUF_ERROR (-5)
#define Z_VERSION_ERROR (-6)
/* Return codes for the compression/decompression functions. Negative values
* are errors, positive values are used for special but normal events.
*/
#define Z_NO_COMPRESSION 0
#define Z_BEST_SPEED 1
#define Z_BEST_COMPRESSION 9
#define Z_DEFAULT_COMPRESSION (-1)
/* compression levels */
#define Z_FILTERED 1
#define Z_HUFFMAN_ONLY 2
#define Z_RLE 3
#define Z_FIXED 4
#define Z_DEFAULT_STRATEGY 0
/* compression strategy; see deflateInit2() below for details */
#define Z_BINARY 0
#define Z_TEXT 1
#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
#define Z_UNKNOWN 2
/* Possible values of the data_type field (though see inflate()) */
#define Z_DEFLATED 8
/* The deflate compression method (the only one supported in this version) */
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
#define zlib_version zlibVersion()
/* for compatibility with versions < 1.0.2 */
/* basic functions */
ZEXTERN const char * ZEXPORT zlibVersion OF((void));
/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
If the first character differs, the library code actually used is not
compatible with the zlib.h header file used by the application. This check
is automatically made by deflateInit and inflateInit.
*/
/*
ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
Initializes the internal stream state for compression. The fields
zalloc, zfree and opaque must be initialized before by the caller. If
zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
allocation functions.
The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
1 gives best speed, 9 gives best compression, 0 gives no compression at all
(the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION
requests a default compromise between speed and compression (currently
equivalent to level 6).
deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if level is not a valid compression level, or
Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
with the version assumed by the caller (ZLIB_VERSION). msg is set to null
if there is no error message. deflateInit does not perform any compression:
this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
/*
deflate compresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may introduce
some output latency (reading input without producing any output) except when
forced to flush.
The detailed semantics are as follows. deflate performs one or both of the
following actions:
- Compress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in and avail_in are updated and
processing will resume at this point for the next call of deflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. This action is forced if the parameter flush is non zero.
Forcing flush frequently degrades the compression ratio, so this parameter
should be set only when necessary (in interactive applications). Some
output may be provided even if flush is not set.
Before the call of deflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming more
output, and updating avail_in or avail_out accordingly; avail_out should
never be zero before the call. The application can consume the compressed
output when it wants, for example when the output buffer is full (avail_out
== 0), or after each call of deflate(). If deflate returns Z_OK and with
zero avail_out, it must be called again after making room in the output
buffer because there might be more output pending.
Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
decide how much data to accumulate before producing output, in order to
maximize compression.
If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
flushed to the output buffer and the output is aligned on a byte boundary, so
that the decompressor can get all input data available so far. (In
particular avail_in is zero after the call if enough output space has been
provided before the call.) Flushing may degrade compression for some
compression algorithms and so it should be used only when necessary. This
completes the current deflate block and follows it with an empty stored block
that is three bits plus filler bits to the next byte, followed by four bytes
(00 00 ff ff).
If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
output buffer, but the output is not aligned to a byte boundary. All of the
input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
This completes the current deflate block and follows it with an empty fixed
codes block that is 10 bits long. This assures that enough bytes are output
in order for the decompressor to finish the block before the empty fixed code
block.
If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
seven bits of the current block are held to be written as the next byte after
the next deflate block is completed. In this case, the decompressor may not
be provided enough bits at this point in order to complete decompression of
the data provided so far to the compressor. It may need to wait for the next
block to be emitted. This is for advanced applications that need to control
the emission of deflate blocks.
If flush is set to Z_FULL_FLUSH, all output is flushed as with
Z_SYNC_FLUSH, and the compression state is reset so that decompression can
restart from this point if previous compressed data has been damaged or if
random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
compression.
If deflate returns with avail_out == 0, this function must be called again
with the same value of the flush parameter and more output space (updated
avail_out), until the flush is complete (deflate returns with non-zero
avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
avail_out is greater than six to avoid repeated flush markers due to
avail_out == 0 on return.
If the parameter flush is set to Z_FINISH, pending input is processed,
pending output is flushed and deflate returns with Z_STREAM_END if there was
enough output space; if deflate returns with Z_OK, this function must be
called again with Z_FINISH and more output space (updated avail_out) but no
more input data, until it returns with Z_STREAM_END or an error. After
deflate has returned Z_STREAM_END, the only possible operations on the stream
are deflateReset or deflateEnd.
Z_FINISH can be used immediately after deflateInit if all the compression
is to be done in a single step. In this case, avail_out must be at least the
value returned by deflateBound (see below). If deflate does not return
Z_STREAM_END, then it must be called again as described above.
deflate() sets strm->adler to the adler32 checksum of all input read
so far (that is, total_in bytes).
deflate() may update strm->data_type if it can make a good guess about
the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered
binary. This field is only for information purposes and does not affect the
compression algorithm in any manner.
deflate() returns Z_OK if some progress has been made (more input
processed or more output produced), Z_STREAM_END if all input has been
consumed and all output has been produced (only when flush is set to
Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
(for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not
fatal, and deflate() can be called again with more input and more output
space to continue compressing.
*/
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any pending
output.
deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
stream state was inconsistent, Z_DATA_ERROR if the stream was freed
prematurely (some input or output was discarded). In the error case, msg
may be set but then points to a static string (which must not be
deallocated).
*/
/*
ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
Initializes the internal stream state for decompression. The fields
next_in, avail_in, zalloc, zfree and opaque must be initialized before by
the caller. If next_in is not Z_NULL and avail_in is large enough (the
exact value depends on the compression method), inflateInit determines the
compression method from the zlib header and allocates all data structures
accordingly; otherwise the allocation will be deferred to the first call of
inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
use default allocation functions.
inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
version assumed by the caller, or Z_STREAM_ERROR if the parameters are
invalid, such as a null pointer to the structure. msg is set to null if
there is no error message. inflateInit does not perform any decompression
apart from possibly reading the zlib header if present: actual decompression
will be done by inflate(). (So next_in and avail_in may be modified, but
next_out and avail_out are unused and unchanged.) The current implementation
of inflateInit() does not process any header information -- that is deferred
until inflate() is called.
*/
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
/*
inflate decompresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may introduce
some output latency (reading input without producing any output) except when
forced to flush.
The detailed semantics are as follows. inflate performs one or both of the
following actions:
- Decompress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in is updated and processing will
resume at this point for the next call of inflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. inflate() provides as much output as possible, until there is
no more input data or no more space in the output buffer (see below about
the flush parameter).
Before the call of inflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming more
output, and updating the next_* and avail_* values accordingly. The
application can consume the uncompressed output when it wants, for example
when the output buffer is full (avail_out == 0), or after each call of
inflate(). If inflate returns Z_OK and with zero avail_out, it must be
called again after making room in the output buffer because there might be
more output pending.
The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much
output as possible to the output buffer. Z_BLOCK requests that inflate()
stop if and when it gets to the next deflate block boundary. When decoding
the zlib or gzip format, this will cause inflate() to return immediately
after the header and before the first block. When doing a raw inflate,
inflate() will go ahead and process the first block, and will return when it
gets to the end of that block, or when it runs out of data.
The Z_BLOCK option assists in appending to or combining deflate streams.
Also to assist in this, on return inflate() will set strm->data_type to the
number of unused bits in the last byte taken from strm->next_in, plus 64 if
inflate() is currently decoding the last block in the deflate stream, plus
128 if inflate() returned immediately after decoding an end-of-block code or
decoding the complete header up to just before the first byte of the deflate
stream. The end-of-block will not be indicated until all of the uncompressed
data from that block has been written to strm->next_out. The number of
unused bits may in general be greater than seven, except when bit 7 of
data_type is set, in which case the number of unused bits will be less than
eight. data_type is set as noted here every time inflate() returns for all
flush options, and so can be used to determine the amount of currently
consumed input in bits.
The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
end of each deflate block header is reached, before any actual data in that
block is decoded. This allows the caller to determine the length of the
deflate block header for later use in random access within a deflate block.
256 is added to the value of strm->data_type when inflate() returns
immediately after reaching the end of the deflate block header.
inflate() should normally be called until it returns Z_STREAM_END or an
error. However if all decompression is to be performed in a single step (a
single call of inflate), the parameter flush should be set to Z_FINISH. In
this case all pending input is processed and all pending output is flushed;
avail_out must be large enough to hold all the uncompressed data. (The size
of the uncompressed data may have been saved by the compressor for this
purpose.) The next operation on this stream must be inflateEnd to deallocate
the decompression state. The use of Z_FINISH is never required, but can be
used to inform inflate that a faster approach may be used for the single
inflate() call.
In this implementation, inflate() always flushes as much output as
possible to the output buffer, and always uses the faster approach on the
first call. So the only effect of the flush parameter in this implementation
is on the return value of inflate(), as noted below, or when it returns early
because Z_BLOCK or Z_TREES is used.
If a preset dictionary is needed after this call (see inflateSetDictionary
below), inflate sets strm->adler to the adler32 checksum of the dictionary
chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
strm->adler to the adler32 checksum of all output produced so far (that is,
total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
below. At the end of the stream, inflate() checks that its computed adler32
checksum is equal to that saved by the compressor and returns Z_STREAM_END
only if the checksum is correct.
inflate() can decompress and check either zlib-wrapped or gzip-wrapped
deflate data. The header type is detected automatically, if requested when
initializing with inflateInit2(). Any information contained in the gzip
header is not retained, so applications that need that information should
instead use raw inflate, see inflateInit2() below, or inflateBack() and
perform their own processing of the gzip header and trailer.
inflate() returns Z_OK if some progress has been made (more input processed
or more output produced), Z_STREAM_END if the end of the compressed data has
been reached and all uncompressed output has been produced, Z_NEED_DICT if a
preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
corrupted (input stream not conforming to the zlib format or incorrect check
value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
Z_BUF_ERROR if no progress is possible or if there was not enough room in the
output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and
inflate() can be called again with more input and more output space to
continue decompressing. If Z_DATA_ERROR is returned, the application may
then call inflateSync() to look for a good compression block if a partial
recovery of the data is desired.
*/
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any pending
output.
inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
was inconsistent. In the error case, msg may be set but then points to a
static string (which must not be deallocated).
*/
/* Advanced functions */
/*
The following functions are needed only in some special applications.
*/
/*
ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
int level,
int method,
int windowBits,
int memLevel,
int strategy));
This is another version of deflateInit with more compression options. The
fields next_in, zalloc, zfree and opaque must be initialized before by the
caller.
The method parameter is the compression method. It must be Z_DEFLATED in
this version of the library.
The windowBits parameter is the base two logarithm of the window size
(the size of the history buffer). It should be in the range 8..15 for this
version of the library. Larger values of this parameter result in better
compression at the expense of memory usage. The default value is 15 if
deflateInit is used instead.
windowBits can also be -8..-15 for raw deflate. In this case, -windowBits
determines the window size. deflate() will then generate raw deflate data
with no zlib header or trailer, and will not compute an adler32 check value.
windowBits can also be greater than 15 for optional gzip encoding. Add
16 to windowBits to write a simple gzip header and trailer around the
compressed data instead of a zlib wrapper. The gzip header will have no
file name, no extra data, no comment, no modification time (set to zero), no
header crc, and the operating system will be set to 255 (unknown). If a
gzip stream is being written, strm->adler is a crc32 instead of an adler32.
The memLevel parameter specifies how much memory should be allocated
for the internal compression state. memLevel=1 uses minimum memory but is
slow and reduces compression ratio; memLevel=9 uses maximum memory for
optimal speed. The default value is 8. See zconf.h for total memory usage
as a function of windowBits and memLevel.
The strategy parameter is used to tune the compression algorithm. Use the
value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
string match), or Z_RLE to limit match distances to one (run-length
encoding). Filtered data consists mostly of small values with a somewhat
random distribution. In this case, the compression algorithm is tuned to
compress them better. The effect of Z_FILTERED is to force more Huffman
coding and less string matching; it is somewhat intermediate between
Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as
fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The
strategy parameter only affects the compression ratio but not the
correctness of the compressed output even if it is not set appropriately.
Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
decoder for special applications.
deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
incompatible with the version assumed by the caller (ZLIB_VERSION). msg is
set to null if there is no error message. deflateInit2 does not perform any
compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the compression dictionary from the given byte sequence
without producing any compressed output. This function must be called
immediately after deflateInit, deflateInit2 or deflateReset, before any call
of deflate. The compressor and decompressor must use exactly the same
dictionary (see inflateSetDictionary).
The dictionary should consist of strings (byte sequences) that are likely
to be encountered later in the data to be compressed, with the most commonly
used strings preferably put towards the end of the dictionary. Using a
dictionary is most useful when the data to be compressed is short and can be
predicted with good accuracy; the data can then be compressed better than
with the default empty dictionary.
Depending on the size of the compression data structures selected by
deflateInit or deflateInit2, a part of the dictionary may in effect be
discarded, for example if the dictionary is larger than the window size
provided in deflateInit or deflateInit2. Thus the strings most likely to be
useful should be put at the end of the dictionary, not at the front. In
addition, the current implementation of deflate will use at most the window
size minus 262 bytes of the provided dictionary.
Upon return of this function, strm->adler is set to the adler32 value
of the dictionary; the decompressor may later use this value to determine
which dictionary has been used by the compressor. (The adler32 value
applies to the whole dictionary even if only a subset of the dictionary is
actually used by the compressor.) If a raw deflate was requested, then the
adler32 value is not computed and strm->adler is not set.
deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
inconsistent (for example if deflate has already been called for this stream
or if the compression method is bsort). deflateSetDictionary does not
perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
z_streamp source));
/*
Sets the destination stream as a complete copy of the source stream.
This function can be useful when several compression strategies will be
tried, for example when there are several ways of pre-processing the input
data with a filter. The streams that will be discarded should then be freed
by calling deflateEnd. Note that deflateCopy duplicates the internal
compression state which can be quite large, so this strategy is slow and can
consume lots of memory.
deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being Z_NULL). msg is left unchanged in both source and
destination.
*/
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
/*
This function is equivalent to deflateEnd followed by deflateInit,
but does not free and reallocate all the internal compression state. The
stream will keep the same compression level and any other attributes that
may have been set by deflateInit2.
deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being Z_NULL).
*/
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
int level,
int strategy));
/*
Dynamically update the compression level and compression strategy. The
interpretation of level and strategy is as in deflateInit2. This can be
used to switch between compression and straight copy of the input data, or
to switch to a different kind of input data requiring a different strategy.
If the compression level is changed, the input available so far is
compressed with the old level (and may be flushed); the new level will take
effect only at the next call of deflate().
Before the call of deflateParams, the stream state must be set as for
a call of deflate(), since the currently available input may have to be
compressed and flushed. In particular, strm->avail_out must be non-zero.
deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
strm->avail_out was zero.
*/
ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
int good_length,
int max_lazy,
int nice_length,
int max_chain));
/*
Fine tune deflate's internal compression parameters. This should only be
used by someone who understands the algorithm used by zlib's deflate for
searching for the best matching string, and even then only by the most
fanatic optimizer trying to squeeze out the last compressed bit for their
specific input data. Read the deflate.c source code for the meaning of the
max_lazy, good_length, nice_length, and max_chain parameters.
deflateTune() can be called after deflateInit() or deflateInit2(), and
returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
*/
ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
uLong sourceLen));
/*
deflateBound() returns an upper bound on the compressed size after
deflation of sourceLen bytes. It must be called after deflateInit() or
deflateInit2(), and after deflateSetHeader(), if used. This would be used
to allocate an output buffer for deflation in a single pass, and so would be
called before deflate().
*/
ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
int bits,
int value));
/*
deflatePrime() inserts bits in the deflate output stream. The intent
is that this function is used to start off the deflate output with the bits
leftover from a previous deflate stream when appending to it. As such, this
function can only be used for raw deflate, and must be used before the first
deflate() call after a deflateInit2() or deflateReset(). bits must be less
than or equal to 16, and that many of the least significant bits of value
will be inserted in the output.
deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
gz_headerp head));
/*
deflateSetHeader() provides gzip header information for when a gzip
stream is requested by deflateInit2(). deflateSetHeader() may be called
after deflateInit2() or deflateReset() and before the first call of
deflate(). The text, time, os, extra field, name, and comment information
in the provided gz_header structure are written to the gzip header (xflag is
ignored -- the extra flags are set according to the compression level). The
caller must assure that, if not Z_NULL, name and comment are terminated with
a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
available there. If hcrc is true, a gzip header crc is included. Note that
the current versions of the command-line version of gzip (up through version
1.3.x) do not support header crc's, and will report that it is a "multi-part
gzip file" and give up.
If deflateSetHeader is not used, the default gzip header has text false,
the time set to zero, and os set to 255, with no extra, name, or comment
fields. The gzip header is returned to the default state by deflateReset().
deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
/*
ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
int windowBits));
This is another version of inflateInit with an extra parameter. The
fields next_in, avail_in, zalloc, zfree and opaque must be initialized
before by the caller.
The windowBits parameter is the base two logarithm of the maximum window
size (the size of the history buffer). It should be in the range 8..15 for
this version of the library. The default value is 15 if inflateInit is used
instead. windowBits must be greater than or equal to the windowBits value
provided to deflateInit2() while compressing, or it must be equal to 15 if
deflateInit2() was not used. If a compressed stream with a larger window
size is given as input, inflate() will return with the error code
Z_DATA_ERROR instead of trying to allocate a larger window.
windowBits can also be zero to request that inflate use the window size in
the zlib header of the compressed stream.
windowBits can also be -8..-15 for raw inflate. In this case, -windowBits
determines the window size. inflate() will then process raw deflate data,
not looking for a zlib or gzip header, not generating a check value, and not
looking for any check values for comparison at the end of the stream. This
is for use with other formats that use the deflate compressed data format
such as zip. Those formats provide their own check values. If a custom
format is developed using the raw deflate format for compressed data, it is
recommended that a check value such as an adler32 or a crc32 be applied to
the uncompressed data as is done in the zlib, gzip, and zip formats. For
most applications, the zlib format should be used as is. Note that comments
above on the use in deflateInit2() applies to the magnitude of windowBits.
windowBits can also be greater than 15 for optional gzip decoding. Add
32 to windowBits to enable zlib and gzip decoding with automatic header
detection, or add 16 to decode only the gzip format (the zlib format will
return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a
crc32 instead of an adler32.
inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
version assumed by the caller, or Z_STREAM_ERROR if the parameters are
invalid, such as a null pointer to the structure. msg is set to null if
there is no error message. inflateInit2 does not perform any decompression
apart from possibly reading the zlib header if present: actual decompression
will be done by inflate(). (So next_in and avail_in may be modified, but
next_out and avail_out are unused and unchanged.) The current implementation
of inflateInit2() does not process any header information -- that is
deferred until inflate() is called.
*/
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the decompression dictionary from the given uncompressed byte
sequence. This function must be called immediately after a call of inflate,
if that call returned Z_NEED_DICT. The dictionary chosen by the compressor
can be determined from the adler32 value returned by that call of inflate.
The compressor and decompressor must use exactly the same dictionary (see
deflateSetDictionary). For raw inflate, this function can be called
immediately after inflateInit2() or inflateReset() and before any call of
inflate() to set the dictionary. The application must insure that the
dictionary that was used for compression is provided.
inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
expected one (incorrect adler32 value). inflateSetDictionary does not
perform any decompression: this will be done by subsequent calls of
inflate().
*/
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
/*
Skips invalid compressed data until a full flush point (see above the
description of deflate with Z_FULL_FLUSH) can be found, or until all
available input is skipped. No output is provided.
inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
if no more input was provided, Z_DATA_ERROR if no flush point has been
found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the
success case, the application may save the current current value of total_in
which indicates where valid compressed data was found. In the error case,
the application may repeatedly call inflateSync, providing more input each
time, until success or end of the input data.
*/
ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
z_streamp source));
/*
Sets the destination stream as a complete copy of the source stream.
This function can be useful when randomly accessing a large stream. The
first pass through the stream can periodically record the inflate state,
allowing restarting inflate at those points when randomly accessing the
stream.
inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being Z_NULL). msg is left unchanged in both source and
destination.
*/
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
/*
This function is equivalent to inflateEnd followed by inflateInit,
but does not free and reallocate all the internal decompression state. The
stream will keep attributes that may have been set by inflateInit2.
inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being Z_NULL).
*/
ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
int windowBits));
/*
This function is the same as inflateReset, but it also permits changing
the wrap and window size requests. The windowBits parameter is interpreted
the same as it is for inflateInit2.
inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being Z_NULL), or if
the windowBits parameter is invalid.
*/
ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
int bits,
int value));
/*
This function inserts bits in the inflate input stream. The intent is
that this function is used to start inflating at a bit position in the
middle of a byte. The provided bits will be used before any bytes are used
from next_in. This function should only be used with raw inflate, and
should be used before the first inflate() call after inflateInit2() or
inflateReset(). bits must be less than or equal to 16, and that many of the
least significant bits of value will be inserted in the input.
If bits is negative, then the input stream bit buffer is emptied. Then
inflatePrime() can be called again to put bits in the buffer. This is used
to clear out bits leftover after feeding inflate a block description prior
to feeding inflate codes.
inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
/*
This function returns two values, one in the lower 16 bits of the return
value, and the other in the remaining upper bits, obtained by shifting the
return value down 16 bits. If the upper value is -1 and the lower value is
zero, then inflate() is currently decoding information outside of a block.
If the upper value is -1 and the lower value is non-zero, then inflate is in
the middle of a stored block, with the lower value equaling the number of
bytes from the input remaining to copy. If the upper value is not -1, then
it is the number of bits back from the current bit position in the input of
the code (literal or length/distance pair) currently being processed. In
that case the lower value is the number of bytes already emitted for that
code.
A code is being processed if inflate is waiting for more input to complete
decoding of the code, or if it has completed decoding but is waiting for
more output space to write the literal or match data.
inflateMark() is used to mark locations in the input data for random
access, which may be at bit positions, and to note those cases where the
output of a code may span boundaries of random access blocks. The current
location in the input stream can be determined from avail_in and data_type
as noted in the description for the Z_BLOCK flush parameter for inflate.
inflateMark returns the value noted above or -1 << 16 if the provided
source stream state was inconsistent.
*/
ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
gz_headerp head));
/*
inflateGetHeader() requests that gzip header information be stored in the
provided gz_header structure. inflateGetHeader() may be called after
inflateInit2() or inflateReset(), and before the first call of inflate().
As inflate() processes the gzip stream, head->done is zero until the header
is completed, at which time head->done is set to one. If a zlib stream is
being decoded, then head->done is set to -1 to indicate that there will be
no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be
used to force inflate() to return immediately after header processing is
complete and before any actual data is decompressed.
The text, time, xflags, and os fields are filled in with the gzip header
contents. hcrc is set to true if there is a header CRC. (The header CRC
was valid if done is set to one.) If extra is not Z_NULL, then extra_max
contains the maximum number of bytes to write to extra. Once done is true,
extra_len contains the actual extra field length, and extra contains the
extra field, or that field truncated if extra_max is less than extra_len.
If name is not Z_NULL, then up to name_max characters are written there,
terminated with a zero unless the length is greater than name_max. If
comment is not Z_NULL, then up to comm_max characters are written there,
terminated with a zero unless the length is greater than comm_max. When any
of extra, name, or comment are not Z_NULL and the respective field is not
present in the header, then that field is set to Z_NULL to signal its
absence. This allows the use of deflateSetHeader() with the returned
structure to duplicate the header. However if those fields are set to
allocated memory, then the application will need to save those pointers
elsewhere so that they can be eventually freed.
If inflateGetHeader is not used, then the header information is simply
discarded. The header is always checked for validity, including the header
CRC if present. inflateReset() will reset the process to discard the header
information. The application would need to call inflateGetHeader() again to
retrieve the header from the next gzip stream.
inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
/*
ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
unsigned char FAR *window));
Initialize the internal stream state for decompression using inflateBack()
calls. The fields zalloc, zfree and opaque in strm must be initialized
before the call. If zalloc and zfree are Z_NULL, then the default library-
derived memory allocation routines are used. windowBits is the base two
logarithm of the window size, in the range 8..15. window is a caller
supplied buffer of that size. Except for special applications where it is
assured that deflate was used with small window sizes, windowBits must be 15
and a 32K byte window must be supplied to be able to decompress general
deflate streams.
See inflateBack() for the usage of these routines.
inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
the paramaters are invalid, Z_MEM_ERROR if the internal state could not be
allocated, or Z_VERSION_ERROR if the version of the library does not match
the version of the header file.
*/
typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
in_func in, void FAR *in_desc,
out_func out, void FAR *out_desc));
/*
inflateBack() does a raw inflate with a single call using a call-back
interface for input and output. This is more efficient than inflate() for
file i/o applications in that it avoids copying between the output and the
sliding window by simply making the window itself the output buffer. This
function trusts the application to not change the output buffer passed by
the output function, at least until inflateBack() returns.
inflateBackInit() must be called first to allocate the internal state
and to initialize the state with the user-provided window buffer.
inflateBack() may then be used multiple times to inflate a complete, raw
deflate stream with each call. inflateBackEnd() is then called to free the
allocated state.
A raw deflate stream is one with no zlib or gzip header or trailer.
This routine would normally be used in a utility that reads zip or gzip
files and writes out uncompressed files. The utility would decode the
header and process the trailer on its own, hence this routine expects only
the raw deflate stream to decompress. This is different from the normal
behavior of inflate(), which expects either a zlib or gzip header and
trailer around the deflate stream.
inflateBack() uses two subroutines supplied by the caller that are then
called by inflateBack() for input and output. inflateBack() calls those
routines until it reads a complete deflate stream and writes out all of the
uncompressed data, or until it encounters an error. The function's
parameters and return types are defined above in the in_func and out_func
typedefs. inflateBack() will call in(in_desc, &buf) which should return the
number of bytes of provided input, and a pointer to that input in buf. If
there is no input available, in() must return zero--buf is ignored in that
case--and inflateBack() will return a buffer error. inflateBack() will call
out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out()
should return zero on success, or non-zero on failure. If out() returns
non-zero, inflateBack() will return with an error. Neither in() nor out()
are permitted to change the contents of the window provided to
inflateBackInit(), which is also the buffer that out() uses to write from.
The length written by out() will be at most the window size. Any non-zero
amount of input may be provided by in().
For convenience, inflateBack() can be provided input on the first call by
setting strm->next_in and strm->avail_in. If that input is exhausted, then
in() will be called. Therefore strm->next_in must be initialized before
calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called
immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in
must also be initialized, and then if strm->avail_in is not zero, input will
initially be taken from strm->next_in[0 .. strm->avail_in - 1].
The in_desc and out_desc parameters of inflateBack() is passed as the
first parameter of in() and out() respectively when they are called. These
descriptors can be optionally used to pass any information that the caller-
supplied in() and out() functions need to do their job.
On return, inflateBack() will set strm->next_in and strm->avail_in to
pass back any unused input that was provided by the last in() call. The
return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
if in() or out() returned an error, Z_DATA_ERROR if there was a format error
in the deflate stream (in which case strm->msg is set to indicate the nature
of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
In the case of Z_BUF_ERROR, an input or output error can be distinguished
using strm->next_in which will be Z_NULL only if in() returned an error. If
strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
non-zero. (in() will always be called before out(), so strm->next_in is
assured to be defined if out() returns non-zero.) Note that inflateBack()
cannot return Z_OK.
*/
ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
/*
All memory allocated by inflateBackInit() is freed.
inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
state was inconsistent.
*/
ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
/* Return flags indicating compile-time options.
Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
1.0: size of uInt
3.2: size of uLong
5.4: size of voidpf (pointer)
7.6: size of z_off_t
Compiler, assembler, and debug options:
8: DEBUG
9: ASMV or ASMINF -- use ASM code
10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
11: 0 (reserved)
One-time table building (smaller code, but not thread-safe if true):
12: BUILDFIXED -- build static block decoding tables when needed
13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
14,15: 0 (reserved)
Library content (indicates missing functionality):
16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
deflate code when not needed)
17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
and decode gzip streams (to avoid linking crc code)
18-19: 0 (reserved)
Operation variations (changes in library functionality):
20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
21: FASTEST -- deflate algorithm with only one, lowest compression level
22,23: 0 (reserved)
The sprintf variant used by gzprintf (zero is best):
24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
26: 0 = returns value, 1 = void -- 1 means inferred string length returned
Remainder:
27-31: 0 (reserved)
*/
/* utility functions */
/*
The following utility functions are implemented on top of the basic
stream-oriented functions. To simplify the interface, some default options
are assumed (compression level and memory usage, standard memory allocation
functions). The source code of these utility functions can be modified if
you need special options.
*/
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Compresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total size
of the destination buffer, which must be at least the value returned by
compressBound(sourceLen). Upon exit, destLen is the actual size of the
compressed buffer.
compress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer.
*/
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen,
int level));
/*
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least the value returned by
compressBound(sourceLen). Upon exit, destLen is the actual size of the
compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
/*
compressBound() returns an upper bound on the compressed size after
compress() or compress2() on sourceLen bytes. It would be used before a
compress() or compress2() call to allocate the destination buffer.
*/
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total size
of the destination buffer, which must be large enough to hold the entire
uncompressed data. (The size of the uncompressed data must have been saved
previously by the compressor and transmitted to the decompressor by some
mechanism outside the scope of this compression library.) Upon exit, destLen
is the actual size of the uncompressed buffer.
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.
*/
/* gzip file access functions */
/*
This library supports reading and writing files in gzip (.gz) format with
an interface similar to that of stdio, using the functions that start with
"gz". The gzip format is different from the zlib format. gzip is a gzip
wrapper, documented in RFC 1952, wrapped around a deflate stream.
*/
typedef voidp gzFile; /* opaque gzip file descriptor */
/*
ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
Opens a gzip (.gz) file for reading or writing. The mode parameter is as
in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
for fixed code compression as in "wb9F". (See the description of
deflateInit2 for more information about the strategy parameter.) Also "a"
can be used instead of "w" to request that the gzip stream that will be
written be appended to the file. "+" will result in an error, since reading
and writing to the same gzip file is not supported.
gzopen can be used to read a file which is not in gzip format; in this
case gzread will directly read from the file without decompression.
gzopen returns NULL if the file could not be opened, if there was
insufficient memory to allocate the gzFile state, or if an invalid mode was
specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
errno can be checked to determine if the reason gzopen failed was that the
file could not be opened.
*/
ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
/*
gzdopen associates a gzFile with the file descriptor fd. File descriptors
are obtained from calls like open, dup, creat, pipe or fileno (if the file
has been previously opened with fopen). The mode parameter is as in gzopen.
The next call of gzclose on the returned gzFile will also close the file
descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
mode);. The duplicated descriptor should be saved to avoid a leak, since
gzdopen does not close fd if it fails.
gzdopen returns NULL if there was insufficient memory to allocate the
gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
provided, or '+' was provided), or if fd is -1. The file descriptor is not
used until the next gz* read, write, seek, or close operation, so gzdopen
will not detect if fd is invalid (unless fd is -1).
*/
ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
/*
Set the internal buffer size used by this library's functions. The
default buffer size is 8192 bytes. This function must be called after
gzopen() or gzdopen(), and before any other calls that read or write the
file. The buffer memory allocation is always deferred to the first read or
write. Two buffers are allocated, either both of the specified size when
writing, or one of the specified size and the other twice that size when
reading. A larger buffer size of, for example, 64K or 128K bytes will
noticeably increase the speed of decompression (reading).
The new buffer size also affects the maximum length for gzprintf().
gzbuffer() returns 0 on success, or -1 on failure, such as being called
too late.
*/
ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
/*
Dynamically update the compression level or strategy. See the description
of deflateInit2 for the meaning of these parameters.
gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
opened for writing.
*/
ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
/*
Reads the given number of uncompressed bytes from the compressed file. If
the input file was not in gzip format, gzread copies the given number of
bytes into the buffer.
After reaching the end of a gzip stream in the input, gzread will continue
to read, looking for another gzip stream, or failing that, reading the rest
of the input file directly without decompression. The entire input file
will be read if gzread is called until it returns less than the requested
len.
gzread returns the number of uncompressed bytes actually read, less than
len for end of file, or -1 for error.
*/
ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
voidpc buf, unsigned len));
/*
Writes the given number of uncompressed bytes into the compressed file.
gzwrite returns the number of uncompressed bytes written or 0 in case of
error.
*/
ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
/*
Converts, formats, and writes the arguments to the compressed file under
control of the format string, as in fprintf. gzprintf returns the number of
uncompressed bytes actually written, or 0 in case of error. The number of
uncompressed bytes written is limited to 8191, or one less than the buffer
size given to gzbuffer(). The caller should assure that this limit is not
exceeded. If it is exceeded, then gzprintf() will return an error (0) with
nothing written. In this case, there may also be a buffer overflow with
unpredictable consequences, which is possible only if zlib was compiled with
the insecure functions sprintf() or vsprintf() because the secure snprintf()
or vsnprintf() functions were not available. This can be determined using
zlibCompileFlags().
*/
ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
/*
Writes the given null-terminated string to the compressed file, excluding
the terminating null character.
gzputs returns the number of characters written, or -1 in case of error.
*/
ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
/*
Reads bytes from the compressed file until len-1 characters are read, or a
newline character is read and transferred to buf, or an end-of-file
condition is encountered. If any characters are read or if len == 1, the
string is terminated with a null character. If no characters are read due
to an end-of-file or len < 1, then the buffer is left untouched.
gzgets returns buf which is a null-terminated string, or it returns NULL
for end-of-file or in case of error. If there was an error, the contents at
buf are indeterminate.
*/
ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
/*
Writes c, converted to an unsigned char, into the compressed file. gzputc
returns the value that was written, or -1 in case of error.
*/
ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
/*
Reads one byte from the compressed file. gzgetc returns this byte or -1
in case of end of file or error.
*/
ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
/*
Push one character back onto the stream to be read as the first character
on the next read. At least one character of push-back is allowed.
gzungetc() returns the character pushed, or -1 on failure. gzungetc() will
fail if c is -1, and may fail if a character has been pushed but not read
yet. If gzungetc is used immediately after gzopen or gzdopen, at least the
output buffer size of pushed characters is allowed. (See gzbuffer above.)
The pushed character will be discarded if the stream is repositioned with
gzseek() or gzrewind().
*/
ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
/*
Flushes all pending output into the compressed file. The parameter flush
is as in the deflate() function. The return value is the zlib error number
(see function gzerror below). gzflush is only permitted when writing.
If the flush parameter is Z_FINISH, the remaining data is written and the
gzip stream is completed in the output. If gzwrite() is called again, a new
gzip stream will be started in the output. gzread() is able to read such
concatented gzip streams.
gzflush should be called only when strictly necessary because it will
degrade compression if called too often.
*/
/*
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
z_off_t offset, int whence));
Sets the starting position for the next gzread or gzwrite on the given
compressed file. The offset represents a number of bytes in the
uncompressed data stream. The whence parameter is defined as in lseek(2);
the value SEEK_END is not supported.
If the file is opened for reading, this function is emulated but can be
extremely slow. If the file is opened for writing, only forward seeks are
supported; gzseek then compresses a sequence of zeroes up to the new
starting position.
gzseek returns the resulting offset location as measured in bytes from
the beginning of the uncompressed stream, or -1 in case of error, in
particular if the file is opened for writing and the new starting position
would be before the current position.
*/
ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
/*
Rewinds the given file. This function is supported only for reading.
gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
*/
/*
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
Returns the starting position for the next gzread or gzwrite on the given
compressed file. This position represents a number of bytes in the
uncompressed data stream, and is zero when starting, even if appending or
reading a gzip stream from the middle of a file using gzdopen().
gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
*/
/*
ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
Returns the current offset in the file being read or written. This offset
includes the count of bytes that precede the gzip stream, for example when
appending or when using gzdopen() for reading. When reading, the offset
does not include as yet unused buffered input. This information can be used
for a progress indicator. On error, gzoffset() returns -1.
*/
ZEXTERN int ZEXPORT gzeof OF((gzFile file));
/*
Returns true (1) if the end-of-file indicator has been set while reading,
false (0) otherwise. Note that the end-of-file indicator is set only if the
read tried to go past the end of the input, but came up short. Therefore,
just like feof(), gzeof() may return false even if there is no more data to
read, in the event that the last read request was for the exact number of
bytes remaining in the input file. This will happen if the input file size
is an exact multiple of the buffer size.
If gzeof() returns true, then the read functions will return no more data,
unless the end-of-file indicator is reset by gzclearerr() and the input file
has grown since the previous end of file was detected.
*/
ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
/*
Returns true (1) if file is being copied directly while reading, or false
(0) if file is a gzip stream being decompressed. This state can change from
false to true while reading the input file if the end of a gzip stream is
reached, but is followed by data that is not another gzip stream.
If the input file is empty, gzdirect() will return true, since the input
does not contain a gzip stream.
If gzdirect() is used immediately after gzopen() or gzdopen() it will
cause buffers to be allocated to allow reading the file to determine if it
is a gzip file. Therefore if gzbuffer() is used, it should be called before
gzdirect().
*/
ZEXTERN int ZEXPORT gzclose OF((gzFile file));
/*
Flushes all pending output if necessary, closes the compressed file and
deallocates the (de)compression state. Note that once file is closed, you
cannot call gzerror with file, since its structures have been deallocated.
gzclose must not be called more than once on the same file, just as free
must not be called more than once on the same allocation.
gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
file operation error, or Z_OK on success.
*/
ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
/*
Same as gzclose(), but gzclose_r() is only for use when reading, and
gzclose_w() is only for use when writing or appending. The advantage to
using these instead of gzclose() is that they avoid linking in zlib
compression or decompression code that is not used when only reading or only
writing respectively. If gzclose() is used, then both compression and
decompression code will be included the application when linking to a static
zlib library.
*/
ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
/*
Returns the error message for the last error which occurred on the given
compressed file. errnum is set to zlib error number. If an error occurred
in the file system and not in the compression library, errnum is set to
Z_ERRNO and the application may consult errno to get the exact error code.
The application must not modify the returned string. Future calls to
this function may invalidate the previously returned string. If file is
closed, then the string previously returned by gzerror will no longer be
available.
gzerror() should be used to distinguish errors from end-of-file for those
functions above that do not distinguish those cases in their return values.
*/
ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
/*
Clears the error and end-of-file flags for file. This is analogous to the
clearerr() function in stdio. This is useful for continuing to read a gzip
file that is being written concurrently.
*/
/* checksum functions */
/*
These functions are not related to compression but are exported
anyway because they might be useful in applications using the compression
library.
*/
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
/*
Update a running Adler-32 checksum with the bytes buf[0..len-1] and
return the updated checksum. If buf is Z_NULL, this function returns the
required initial value for the checksum.
An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
much faster.
Usage example:
uLong adler = adler32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
adler = adler32(adler, buffer, length);
}
if (adler != original_adler) error();
*/
/*
ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
z_off_t len2));
Combine two Adler-32 checksums into one. For two sequences of bytes, seq1
and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of
seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.
*/
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
/*
Update a running CRC-32 with the bytes buf[0..len-1] and return the
updated CRC-32. If buf is Z_NULL, this function returns the required
initial value for the for the crc. Pre- and post-conditioning (one's
complement) is performed within this function so it shouldn't be done by the
application.
Usage example:
uLong crc = crc32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
crc = crc32(crc, buffer, length);
}
if (crc != original_crc) error();
*/
/*
ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
Combine two CRC-32 check values into one. For two sequences of bytes,
seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32
check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
len2.
*/
/* various hacks, don't look :) */
/* deflateInit and inflateInit are macros to allow checking the zlib version
* and the compiler's view of z_stream:
*/
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
const char *version, int stream_size));
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
const char *version, int stream_size));
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
int windowBits, int memLevel,
int strategy, const char *version,
int stream_size));
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
const char *version, int stream_size));
ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
unsigned char FAR *window,
const char *version,
int stream_size));
#define deflateInit(strm, level) \
deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit(strm) \
inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
(strategy), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit2(strm, windowBits) \
inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
#define inflateBackInit(strm, windowBits, window) \
inflateBackInit_((strm), (windowBits), (window), \
ZLIB_VERSION, sizeof(z_stream))
/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
* change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
* both are true, the application gets the *64 functions, and the regular
* functions are changed to 64 bits) -- in case these are set on systems
* without large file support, _LFS64_LARGEFILE must also be true
*/
#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
#endif
#if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0
# define gzopen gzopen64
# define gzseek gzseek64
# define gztell gztell64
# define gzoffset gzoffset64
# define adler32_combine adler32_combine64
# define crc32_combine crc32_combine64
# ifdef _LARGEFILE64_SOURCE
ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
# endif
#else
ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
#endif
/* hack for buggy compilers */
#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
struct internal_state {int dummy;};
#endif
/* undocumented functions */
ZEXTERN const char * ZEXPORT zError OF((int));
ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp));
ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int));
#ifdef __cplusplus
}
#endif
#endif /* ZLIB_H */
/* zutil.c -- target dependent utility functions for the compression library
* Copyright (C) 1995-2005, 2010 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zutil.h"
#ifndef NO_DUMMY_DECL
struct internal_state {int dummy;}; /* for buggy compilers */
#endif
const char * const z_errmsg[10] = {
"need dictionary", /* Z_NEED_DICT 2 */
"stream end", /* Z_STREAM_END 1 */
"", /* Z_OK 0 */
"file error", /* Z_ERRNO (-1) */
"stream error", /* Z_STREAM_ERROR (-2) */
"data error", /* Z_DATA_ERROR (-3) */
"insufficient memory", /* Z_MEM_ERROR (-4) */
"buffer error", /* Z_BUF_ERROR (-5) */
"incompatible version",/* Z_VERSION_ERROR (-6) */
""};
const char * ZEXPORT zlibVersion()
{
return ZLIB_VERSION;
}
uLong ZEXPORT zlibCompileFlags()
{
uLong flags;
flags = 0;
switch ((int)(sizeof(uInt))) {
case 2: break;
case 4: flags += 1; break;
case 8: flags += 2; break;
default: flags += 3;
}
switch ((int)(sizeof(uLong))) {
case 2: break;
case 4: flags += 1 << 2; break;
case 8: flags += 2 << 2; break;
default: flags += 3 << 2;
}
switch ((int)(sizeof(voidpf))) {
case 2: break;
case 4: flags += 1 << 4; break;
case 8: flags += 2 << 4; break;
default: flags += 3 << 4;
}
switch ((int)(sizeof(z_off_t))) {
case 2: break;
case 4: flags += 1 << 6; break;
case 8: flags += 2 << 6; break;
default: flags += 3 << 6;
}
#ifdef DEBUG
flags += 1 << 8;
#endif
#if defined(ASMV) || defined(ASMINF)
flags += 1 << 9;
#endif
#ifdef ZLIB_WINAPI
flags += 1 << 10;
#endif
#ifdef BUILDFIXED
flags += 1 << 12;
#endif
#ifdef DYNAMIC_CRC_TABLE
flags += 1 << 13;
#endif
#ifdef NO_GZCOMPRESS
flags += 1L << 16;
#endif
#ifdef NO_GZIP
flags += 1L << 17;
#endif
#ifdef PKZIP_BUG_WORKAROUND
flags += 1L << 20;
#endif
#ifdef FASTEST
flags += 1L << 21;
#endif
#ifdef STDC
# ifdef NO_vsnprintf
flags += 1L << 25;
# ifdef HAS_vsprintf_void
flags += 1L << 26;
# endif
# else
# ifdef HAS_vsnprintf_void
flags += 1L << 26;
# endif
# endif
#else
flags += 1L << 24;
# ifdef NO_snprintf
flags += 1L << 25;
# ifdef HAS_sprintf_void
flags += 1L << 26;
# endif
# else
# ifdef HAS_snprintf_void
flags += 1L << 26;
# endif
# endif
#endif
return flags;
}
#ifdef DEBUG
# ifndef verbose
# define verbose 0
# endif
int ZLIB_INTERNAL z_verbose = verbose;
void ZLIB_INTERNAL z_error (m)
char *m;
{
fprintf(stderr, "%s\n", m);
exit(1);
}
#endif
/* exported to allow conversion of error code to string for compress() and
* uncompress()
*/
const char * ZEXPORT zError(err)
int err;
{
return ERR_MSG(err);
}
#if defined(_WIN32_WCE)
/* The Microsoft C Run-Time Library for Windows CE doesn't have
* errno. We define it as a global variable to simplify porting.
* Its value is always 0 and should not be used.
*/
int errno = 0;
#endif
#ifndef HAVE_MEMCPY
void ZLIB_INTERNAL zmemcpy(dest, source, len)
Bytef* dest;
const Bytef* source;
uInt len;
{
if (len == 0) return;
do {
*dest++ = *source++; /* ??? to be unrolled */
} while (--len != 0);
}
int ZLIB_INTERNAL zmemcmp(s1, s2, len)
const Bytef* s1;
const Bytef* s2;
uInt len;
{
uInt j;
for (j = 0; j < len; j++) {
if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
}
return 0;
}
void ZLIB_INTERNAL zmemzero(dest, len)
Bytef* dest;
uInt len;
{
if (len == 0) return;
do {
*dest++ = 0; /* ??? to be unrolled */
} while (--len != 0);
}
#endif
#ifdef SYS16BIT
#ifdef __TURBOC__
/* Turbo C in 16-bit mode */
# define MY_ZCALLOC
/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
* and farmalloc(64K) returns a pointer with an offset of 8, so we
* must fix the pointer. Warning: the pointer must be put back to its
* original form in order to free it, use zcfree().
*/
#define MAX_PTR 10
/* 10*64K = 640K */
local int next_ptr = 0;
typedef struct ptr_table_s {
voidpf org_ptr;
voidpf new_ptr;
} ptr_table;
local ptr_table table[MAX_PTR];
/* This table is used to remember the original form of pointers
* to large buffers (64K). Such pointers are normalized with a zero offset.
* Since MSDOS is not a preemptive multitasking OS, this table is not
* protected from concurrent access. This hack doesn't work anyway on
* a protected system like OS/2. Use Microsoft C instead.
*/
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
{
voidpf buf = opaque; /* just to make some compilers happy */
ulg bsize = (ulg)items*size;
/* If we allocate less than 65520 bytes, we assume that farmalloc
* will return a usable pointer which doesn't have to be normalized.
*/
if (bsize < 65520L) {
buf = farmalloc(bsize);
if (*(ush*)&buf != 0) return buf;
} else {
buf = farmalloc(bsize + 16L);
}
if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
table[next_ptr].org_ptr = buf;
/* Normalize the pointer to seg:0 */
*((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
*(ush*)&buf = 0;
table[next_ptr++].new_ptr = buf;
return buf;
}
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
{
int n;
if (*(ush*)&ptr != 0) { /* object < 64K */
farfree(ptr);
return;
}
/* Find the original pointer */
for (n = 0; n < next_ptr; n++) {
if (ptr != table[n].new_ptr) continue;
farfree(table[n].org_ptr);
while (++n < next_ptr) {
table[n-1] = table[n];
}
next_ptr--;
return;
}
ptr = opaque; /* just to make some compilers happy */
Assert(0, "zcfree: ptr not found");
}
#endif /* __TURBOC__ */
#ifdef M_I86
/* Microsoft C in 16-bit mode */
# define MY_ZCALLOC
#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
# define _halloc halloc
# define _hfree hfree
#endif
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
{
if (opaque) opaque = 0; /* to make compiler happy */
return _halloc((long)items, size);
}
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
{
if (opaque) opaque = 0; /* to make compiler happy */
_hfree(ptr);
}
#endif /* M_I86 */
#endif /* SYS16BIT */
#ifndef MY_ZCALLOC /* Any system without a special alloc function */
#ifndef STDC
extern voidp malloc OF((uInt size));
extern voidp calloc OF((uInt items, uInt size));
extern void free OF((voidpf ptr));
#endif
voidpf ZLIB_INTERNAL zcalloc (opaque, items, size)
voidpf opaque;
unsigned items;
unsigned size;
{
if (opaque) items += size - size; /* make compiler happy */
return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
(voidpf)calloc(items, size);
}
void ZLIB_INTERNAL zcfree (opaque, ptr)
voidpf opaque;
voidpf ptr;
{
free(ptr);
if (opaque) return; /* make compiler happy */
}
#endif /* MY_ZCALLOC */
/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-2010 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef ZUTIL_H
#define ZUTIL_H
#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ)
# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
#else
# define ZLIB_INTERNAL
#endif
#include "zlib.h"
#ifdef STDC
# if !(defined(_WIN32_WCE) && defined(_MSC_VER))
# include <stddef.h>
# endif
# include <string.h>
# include <stdlib.h>
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
/* (size given to avoid silly warnings with Visual C++) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = (char*)ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
# define OS_CODE 0x00
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#ifdef OS2
# define OS_CODE 0x06
# ifdef M_I86
# include <malloc.h>
# endif
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#ifdef WIN32
# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
# define OS_CODE 0x0b
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0f
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
# if defined(_WIN32_WCE)
# define fdopen(fd,mode) NULL /* No fdopen() */
# ifndef _PTRDIFF_T_DEFINED
typedef int ptrdiff_t;
# define _PTRDIFF_T_DEFINED
# endif
# else
# define fdopen(fd,type) _fdopen(fd,type)
# endif
#endif
#if defined(__BORLANDC__)
#pragma warn -8004
#pragma warn -8008
#pragma warn -8066
#endif
/* provide prototypes for these when building zlib without LFS */
#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0
ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
#endif
/* common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
# ifndef HAVE_VSNPRINTF
# define HAVE_VSNPRINTF
# endif
#endif
#if defined(__CYGWIN__)
# ifndef HAVE_VSNPRINTF
# define HAVE_VSNPRINTF
# endif
#endif
#ifndef HAVE_VSNPRINTF
# ifdef MSDOS
/* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
but for now we just assume it doesn't. */
# define NO_vsnprintf
# endif
# ifdef __TURBOC__
# define NO_vsnprintf
# endif
# ifdef WIN32
/* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
# if !defined(vsnprintf) && !defined(NO_vsnprintf)
# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 )
# define vsnprintf _vsnprintf
# endif
# endif
# endif
# ifdef __SASC
# define NO_vsnprintf
# endif
#endif
#ifdef VMS
# define NO_vsnprintf
#endif
#if defined(pyr)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len));
#endif
/* Diagnostic functions */
#ifdef DEBUG
# include <stdio.h>
extern int ZLIB_INTERNAL z_verbose;
extern void ZLIB_INTERNAL z_error OF((char *m));
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
#else
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#endif
voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items,
unsigned size));
void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr));
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
#endif /* ZUTIL_H */
......@@ -16,7 +16,7 @@ CFLAGS_WIN32_L = ['/RELEASE'] # used for /both/ debug and release builds.
# sets the module's checksum in the header.
CFLAGS_WIN32_L_DBG = ['/DEBUG']
ALL_LIBS = ['z', 'crypto', 'pthread', 'sqlite3']
ALL_LIBS = ['crypto', 'pthread', 'sqlite3']
def options(opt):
opt.load('compiler_c')
......@@ -44,7 +44,6 @@ def configure(conf):
conf.load('compiler_c')
dbg = conf.options.debug
zlib_name = 'z'
conf.env.CFLAGS = CFLAGS_UNIX + (CFLAGS_UNIX_DBG if dbg else [])
......@@ -56,8 +55,7 @@ def configure(conf):
(CFLAGS_WIN32_DBG if dbg else CFLAGS_WIN32_RELEASE)
conf.env.LINKFLAGS += CFLAGS_WIN32_L + \
(CFLAGS_WIN32_L_DBG if dbg else [])
conf.env.DEFINES += ['WIN32', '_DEBUG', '_LIB', 'ZLIB_WINAPI']
zlib_name = 'zlibwapi'
conf.env.DEFINES += ['WIN32', '_DEBUG', '_LIB']
elif conf.env.CC_NAME == 'gcc':
conf.check_cc(lib='pthread', uselib_store='pthread')
......@@ -65,8 +63,8 @@ def configure(conf):
else:
conf.env.PLATFORM = 'unix'
# check for Z lib
conf.check_cc(lib=zlib_name, uselib_store='z', install_path=None)
# Do not build ZLib with GZIP support
conf.env.DEFINES += ['NO_GZIP']
# check for sqlite3
if conf.options.use_sqlite and conf.check_cc(
......@@ -139,6 +137,7 @@ def build_library(bld, build_type):
# src/win32/*.c
sources = sources + directory.ant_glob('src/%s/*.c' % bld.env.PLATFORM)
sources = sources + directory.ant_glob('src/backends/*.c')
sources = sources + directory.ant_glob('deps/zlib/*.c')
# SHA1 methods source
if bld.env.sha1 == "ppc":
......@@ -153,7 +152,7 @@ def build_library(bld, build_type):
BUILD[build_type](
source=sources,
target='git2',
includes=['src', 'include'],
includes=['src', 'include', 'deps/zlib'],
install_path='${LIBDIR}',
use=ALL_LIBS,
vnum=version,
......
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