Commit ffd77ffe by Alan Mishchenko

Improvements to word-level Verilog parser.

parent 43ee0cff
......@@ -42,8 +42,8 @@ ABC_NAMESPACE_HEADER_START
// object types
typedef enum {
WLC_OBJ_NONE = 0, // 00: unknown
WLC_OBJ_PI, // 01: primary input terminal
WLC_OBJ_PO, // 02: primary output terminal
WLC_OBJ_PI, // 01: primary input
WLC_OBJ_PO, // 02: primary output
WLC_OBJ_BO, // 03: box output
WLC_OBJ_BI, // 04: box input
WLC_OBJ_FF, // 05: flop
......@@ -54,34 +54,37 @@ typedef enum {
WLC_OBJ_SHIFT_RA, // 10: shift right (arithmetic)
WLC_OBJ_SHIFT_L, // 11: shift left
WLC_OBJ_SHIFT_LA, // 12: shift left (arithmetic)
WLC_OBJ_BIT_NOT, // 13: bitwise NOT
WLC_OBJ_BIT_AND, // 14: bitwise AND
WLC_OBJ_BIT_OR, // 15: bitwise OR
WLC_OBJ_BIT_XOR, // 16: bitwise XOR
WLC_OBJ_BIT_SELECT, // 17: bit selection
WLC_OBJ_BIT_CONCAT, // 18: bit concatenation
WLC_OBJ_BIT_ZEROPAD, // 19: zero padding
WLC_OBJ_BIT_SIGNEXT, // 20: sign extension
WLC_OBJ_LOGIC_NOT, // 21: logic NOT
WLC_OBJ_LOGIC_AND, // 22: logic AND
WLC_OBJ_LOGIC_OR, // 23: logic OR
WLC_OBJ_COMP_EQU, // 24: compare equal
WLC_OBJ_COMP_NOT, // 25: compare not equal
WLC_OBJ_COMP_LESS, // 26: compare less
WLC_OBJ_COMP_MORE, // 27: compare more
WLC_OBJ_COMP_LESSEQU, // 28: compare less or equal
WLC_OBJ_COMP_MOREEQU, // 29: compare more or equal
WLC_OBJ_REDUCT_AND, // 30: reduction AND
WLC_OBJ_REDUCT_OR, // 31: reduction OR
WLC_OBJ_REDUCT_XOR, // 32: reduction XOR
WLC_OBJ_ARI_ADD, // 33: arithmetic addition
WLC_OBJ_ARI_SUB, // 34: arithmetic subtraction
WLC_OBJ_ARI_MULTI, // 35: arithmetic multiplier
WLC_OBJ_ARI_DIVIDE, // 36: arithmetic division
WLC_OBJ_ARI_MODULUS, // 37: arithmetic modulus
WLC_OBJ_ARI_POWER, // 38: arithmetic power
WLC_OBJ_TABLE, // 39: arithmetic power
WLC_OBJ_NUMBER // 40: unused
WLC_OBJ_ROTATE_R, // 13: rotate right
WLC_OBJ_ROTATE_L, // 14: rotate left
WLC_OBJ_BIT_NOT, // 15: bitwise NOT
WLC_OBJ_BIT_AND, // 16: bitwise AND
WLC_OBJ_BIT_OR, // 17: bitwise OR
WLC_OBJ_BIT_XOR, // 18: bitwise XOR
WLC_OBJ_BIT_SELECT, // 19: bit selection
WLC_OBJ_BIT_CONCAT, // 20: bit concatenation
WLC_OBJ_BIT_ZEROPAD, // 21: zero padding
WLC_OBJ_BIT_SIGNEXT, // 22: sign extension
WLC_OBJ_LOGIC_NOT, // 23: logic NOT
WLC_OBJ_LOGIC_AND, // 24: logic AND
WLC_OBJ_LOGIC_OR, // 25: logic OR
WLC_OBJ_COMP_EQU, // 26: compare equal
WLC_OBJ_COMP_NOTEQU, // 27: compare not equal
WLC_OBJ_COMP_LESS, // 28: compare less
WLC_OBJ_COMP_MORE, // 29: compare more
WLC_OBJ_COMP_LESSEQU, // 30: compare less or equal
WLC_OBJ_COMP_MOREEQU, // 31: compare more or equal
WLC_OBJ_REDUCT_AND, // 32: reduction AND
WLC_OBJ_REDUCT_OR, // 33: reduction OR
WLC_OBJ_REDUCT_XOR, // 34: reduction XOR
WLC_OBJ_ARI_ADD, // 35: arithmetic addition
WLC_OBJ_ARI_SUB, // 36: arithmetic subtraction
WLC_OBJ_ARI_MULTI, // 37: arithmetic multiplier
WLC_OBJ_ARI_DIVIDE, // 38: arithmetic division
WLC_OBJ_ARI_MODULUS, // 39: arithmetic modulus
WLC_OBJ_ARI_POWER, // 40: arithmetic power
WLC_OBJ_ARI_MINUS, // 41: arithmetic minus
WLC_OBJ_TABLE, // 42: bit table
WLC_OBJ_NUMBER // 43: unused
} Wlc_ObjType_t;
......@@ -89,9 +92,7 @@ typedef enum {
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Wlc_Ntk_t_ Wlc_Ntk_t;
typedef struct Wlc_Obj_t_ Wlc_Obj_t;
struct Wlc_Obj_t_ // 16 bytes
{
unsigned Type : 6; // node type
......@@ -104,6 +105,7 @@ struct Wlc_Obj_t_ // 16 bytes
int * pFanins[1]; };
};
typedef struct Wlc_Ntk_t_ Wlc_Ntk_t;
struct Wlc_Ntk_t_
{
char * pName; // model name
......@@ -163,6 +165,7 @@ static inline int Wlc_ObjRangeEnd( Wlc_Obj_t * p )
static inline int Wlc_ObjRangeBeg( Wlc_Obj_t * p ) { assert(p->Type == WLC_OBJ_BIT_SELECT); return p->Fanins[1] & 0xFFFF; }
static inline int * Wlc_ObjConstValue( Wlc_Obj_t * p ) { assert(p->Type == WLC_OBJ_CONST); return Wlc_ObjFanins(p); }
static inline int Wlc_ObjTableId( Wlc_Obj_t * p ) { assert(p->Type == WLC_OBJ_TABLE); return p->Fanins[1]; }
static inline word * Wlc_ObjTable( Wlc_Ntk_t * p, Wlc_Obj_t * pObj ) { return (word *)Vec_PtrEntry( p->vTables, Wlc_ObjTableId(pObj) ); }
static inline void Wlc_NtkCleanCopy( Wlc_Ntk_t * p ) { Vec_IntFill( &p->vCopies, p->nObjsAlloc, 0 ); }
static inline int Wlc_NtkHasCopy( Wlc_Ntk_t * p ) { return Vec_IntSize( &p->vCopies ) > 0; }
......
......@@ -33,7 +33,7 @@ ABC_NAMESPACE_IMPL_START
/**Function*************************************************************
Synopsis []
Synopsis [Helper functions.]
Description []
......@@ -54,7 +54,87 @@ int Wlc_NtkPrepareBits( Wlc_Ntk_t * p )
}
return nBits;
}
int Wlc_NtkComputeReduction( Gia_Man_t * pNew, int * pFans, int nFans, int Type )
int * Wlc_VecCopy( Vec_Int_t * vOut, int * pArray, int nSize )
{
int i; Vec_IntClear( vOut );
for( i = 0; i < nSize; i++)
Vec_IntPush( vOut, pArray[i] );
return Vec_IntArray( vOut );
}
int * Wlc_VecLoadFanins( Vec_Int_t * vOut, int * pFanins, int nFanins, int nTotal, int fSigned )
{
int Fill = fSigned ? pFanins[nFanins-1] : 0;
int i; Vec_IntClear( vOut );
assert( nFanins <= nTotal );
for( i = 0; i < nTotal; i++)
Vec_IntPush( vOut, i < nFanins ? pFanins[i] : Fill );
return Vec_IntArray( vOut );
}
/**Function*************************************************************
Synopsis [Bit blasting for specific operations.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Wlc_BlastShiftRight( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int Fill = fSticky ? pNum[nNum-1] : 0;
int i, j, fShort = 0;
for( i = 0; i < nShift; i++ )
for( j = 0; j < nNum - fSticky; j++ )
{
if( fShort || j + (1<<i) >= nNum )
{
pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] );
if ( (1<<i) > nNum )
fShort = 1;
}
else
pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j+(1<<i)], pRes[j] );
}
}
void Wlc_BlastShiftLeft( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int Fill = fSticky ? pNum[0] : 0;
int i, j, fShort = 0;
for( i = 0; i < nShift; i++ )
for( j = nNum-1; j >= fSticky; j-- )
{
if( fShort || (1<<i) > j )
{
pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] );
if ( (1<<i) > nNum )
fShort = 1;
}
else
pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j-(1<<i)], pRes[j] );
}
}
void Wlc_BlastRotateRight( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, Vec_Int_t * vRes )
{
int i, j, * pTemp = ABC_ALLOC( int, nNum );
for( i = 0; i < nShift; i++, Wlc_VecCopy(vRes, pTemp, nNum) )
for( j = 0; j < nNum; j++ )
pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pNum[(j+(1<<i))%nNum], pNum[j] );
ABC_FREE( pTemp );
}
void Wlc_BlastRotateLeft( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, Vec_Int_t * vRes )
{
int i, j, * pTemp = ABC_ALLOC( int, nNum );
for( i = 0; i < nShift; i++, Wlc_VecCopy(vRes, pTemp, nNum) )
for( j = 0; j < nNum; j++ )
pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pNum[(nNum-(1<<i)+j)%nNum], pNum[j] );
ABC_FREE( pTemp );
}
int Wlc_BlastReduction( Gia_Man_t * pNew, int * pFans, int nFans, int Type )
{
if ( Type == WLC_OBJ_REDUCT_AND )
{
......@@ -80,16 +160,21 @@ int Wlc_NtkComputeReduction( Gia_Man_t * pNew, int * pFans, int nFans, int Type
assert( 0 );
return -1;
}
int Wlc_NtkMuxTree_rec( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData, int Shift )
int Wlc_BlastLess( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits )
{
int iLit0, iLit1;
if ( nCtrl == 0 )
return Vec_IntEntry( vData, Shift );
iLit0 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift );
iLit1 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift + (1<<(nCtrl-1)) );
return Gia_ManHashMux( pNew, pCtrl[nCtrl-1], iLit1, iLit0 );
int k, iTerm, iEqu = 1, iLit = 0;
for ( k = nBits - 1; k >= 0; k-- )
{
iTerm = Gia_ManHashAnd( pNew, Abc_LitNot(pArg0[k]), pArg1[k] );
iTerm = Gia_ManHashAnd( pNew, iTerm, iEqu );
if ( iTerm == 1 )
return 1;
iLit = Gia_ManHashOr( pNew, iLit, iTerm );
iEqu = Abc_LitNot( Gia_ManHashXor( pNew, pArg0[k], pArg1[k] ) );
}
return iLit;
}
void Wlc_NtkAdderChain( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits )
void Wlc_BlastAdder( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits ) // result is in pAdd0
{
int iCarry = 0, iTerm1, iTerm2, iTerm3, iSum, b;
for ( b = 0; b < nBits; b++ )
......@@ -102,11 +187,119 @@ void Wlc_NtkAdderChain( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits )
pAdd0[b] = iSum;
}
}
void Wlc_BlastMultiplier( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits, Vec_Int_t * vTemp, Vec_Int_t * vRes )
{
int i, j;
Vec_IntFill( vRes, nBits, 0 );
for ( i = 0; i < nBits; i++ )
{
Vec_IntFill( vTemp, i, 0 );
for ( j = 0; Vec_IntSize(vTemp) < nBits; j++ )
Vec_IntPush( vTemp, Gia_ManHashAnd(pNew, pArg0[j], pArg1[i]) );
assert( Vec_IntSize(vTemp) == nBits );
Wlc_BlastAdder( pNew, Vec_IntArray(vRes), Vec_IntArray(vTemp), nBits );
}
}
void Wlc_BlastDivider( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int * pQuo = ABC_ALLOC( int, nNum );
int * pTemp = ABC_ALLOC( int, nNum );
int i, j, known, borrow, y_bit, top_bit;
assert( nNum == nDiv );
for ( j = nNum - 1; j >= 0; j-- )
{
known = 0;
for ( i = nNum - 1; i > nNum - 1 - j; i-- )
{
known = Gia_ManHashOr( pNew, known, pDiv[i] );
if( known == 1 )
break;
}
pQuo[j] = known;
for ( i = nNum - 1; i >= 0; i-- )
{
if ( known == 1 )
break;
y_bit = (i >= j) ? pDiv[i-j] : 0;
pQuo[j] = Gia_ManHashMux( pNew, known, pQuo[j], Gia_ManHashAnd( pNew, y_bit, Abc_LitNot(pRes[i]) ) );
known = Gia_ManHashOr( pNew, known, Gia_ManHashXor(pNew, y_bit, pRes[i]));
}
pQuo[j] = Abc_LitNot(pQuo[j]);
if ( pQuo[j] == 0 )
continue;
borrow = 0;
for ( i = 0; i < nNum; i++ )
{
top_bit = Gia_ManHashMux( pNew, borrow, Abc_LitNot(pRes[i]), pRes[i] );
y_bit = (i >= j) ? pDiv[i-j] : 0;
borrow = Gia_ManHashMux( pNew, pRes[i], Gia_ManHashAnd(pNew, borrow, y_bit), Gia_ManHashOr(pNew, borrow, y_bit) );
pTemp[i] = Gia_ManHashXor( pNew, top_bit, y_bit );
}
if ( pQuo[j] == 1 )
Wlc_VecCopy( vRes, pTemp, nNum );
else
for( i = 0; i < nNum; i++ )
pRes[i] = Gia_ManHashMux( pNew, pQuo[j], pTemp[i], pRes[i] );
}
ABC_FREE( pTemp );
if ( fQuo )
Wlc_VecCopy( vRes, pQuo, nNum );
ABC_FREE( pQuo );
}
void Wlc_BlastMinus( Gia_Man_t * pNew, int * pNum, int nNum, Vec_Int_t * vRes )
{
int i, * pRes, invert = 0;
Vec_IntFill( vRes, nNum, 0 );
pRes = Vec_IntArray( vRes );
for ( i = 0; i < nNum; i++ )
{
pRes[i] = Gia_ManHashMux( pNew, invert, Abc_LitNot(pRes[i]), pRes[i] );
invert = Gia_ManHashOr( pNew, invert, pNum[i] );
}
}
void Wlc_BlastTable( Gia_Man_t * pNew, word * pTable, int * pFans, int nFans, int nOuts, Vec_Int_t * vRes )
{
extern int Kit_TruthToGia( Gia_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory, Vec_Int_t * vLeaves, int fHash );
Vec_Int_t * vMemory = Vec_IntAlloc( 0 );
Vec_Int_t vLeaves = { nFans, nFans, pFans };
word * pTruth = ABC_ALLOC( word, Abc_TtWordNum(nFans) );
int o, i, m, iLit, nMints = (1 << nFans);
Vec_IntClear( vRes );
for ( o = 0; o < nOuts; o++ )
{
// derive truth table
memset( pTruth, 0, sizeof(word) * Abc_TtWordNum(nFans) );
for ( m = 0; m < nMints; m++ )
for ( i = 0; i < nFans; i++ )
if ( Abc_TtGetBit( pTable, m * nFans + i ) )
Abc_TtSetBit( pTruth, m );
// implement truth table
if ( nFans < 6 )
pTruth[0] = Abc_Tt6Stretch( pTruth[0], nFans );
iLit = Kit_TruthToGia( pNew, (unsigned *)pTruth, nFans, vMemory, &vLeaves, 1 );
Vec_IntPush( vRes, iLit );
}
Vec_IntFree( vMemory );
ABC_FREE( pTruth );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p )
{
Gia_Man_t * pTemp, * pNew;
Wlc_Obj_t * pObj;
Vec_Int_t * vBits, * vTemp0, * vTemp1, * vTemp2, * vTemp3;
Wlc_Obj_t * pObj, * pPrev = NULL;
Vec_Int_t * vBits, * vTemp0, * vTemp1, * vTemp2, * vRes;
int nBits = Wlc_NtkPrepareBits( p );
int nRange, nRange0, nRange1, nRange2;
int i, k, b, iLit, * pFans0, * pFans1, * pFans2;
......@@ -114,8 +307,8 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p )
vTemp0 = Vec_IntAlloc( 1000 );
vTemp1 = Vec_IntAlloc( 1000 );
vTemp2 = Vec_IntAlloc( 1000 );
vTemp3 = Vec_IntAlloc( 1000 );
// craete AIG manager
vRes = Vec_IntAlloc( 1000 );
// create AIG manager
pNew = Gia_ManStart( 5 * Wlc_NtkObjNum(p) + 1000 );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManHashAlloc( pNew );
......@@ -130,82 +323,76 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p )
pFans0 = Wlc_ObjFaninNum(pObj) > 0 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId0(pObj)) ) : NULL;
pFans1 = Wlc_ObjFaninNum(pObj) > 1 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId1(pObj)) ) : NULL;
pFans2 = Wlc_ObjFaninNum(pObj) > 2 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId2(pObj)) ) : NULL;
Vec_IntClear( vRes );
if ( pObj->Type == WLC_OBJ_PI )
{
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Gia_ManAppendCi(pNew) );
Vec_IntPush( vRes, Gia_ManAppendCi(pNew) );
}
else if ( pObj->Type == WLC_OBJ_PO || pObj->Type == WLC_OBJ_BUF )
{
// assert( nRange <= nRange0 );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, k < nRange0 ? pFans0[k] : 0 );
Vec_IntPush( vRes, k < nRange0 ? pFans0[k] : 0 );
}
else if ( pObj->Type == WLC_OBJ_CONST )
{
word * pTruth = (word *)Wlc_ObjFanins(pObj);
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Abc_TtGetBit(pTruth, k) );
Vec_IntPush( vRes, Abc_TtGetBit(pTruth, k) );
}
else if ( pObj->Type == WLC_OBJ_MUX )
{
assert( nRange0 == 1 );
assert( nRange1 == nRange );
assert( nRange2 == nRange );
assert( nRange0 == 1 && nRange1 == nRange && nRange2 == nRange );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Gia_ManHashMux(pNew, pFans0[0], pFans1[k], pFans2[k]) );
Vec_IntPush( vRes, Gia_ManHashMux(pNew, pFans0[0], pFans1[k], pFans2[k]) );
}
else if ( pObj->Type == WLC_OBJ_SHIFT_R || pObj->Type == WLC_OBJ_SHIFT_RA )
{
// prepare data
int Fill = pObj->Type == WLC_OBJ_SHIFT_R ? 0 : pFans0[nRange0-1];
int nTotal = nRange + (1 << nRange1);
Vec_IntClear( vTemp0 );
for ( k = 0; k < nRange0; k++ )
Vec_IntPush( vTemp0, pFans0[k] );
for ( k = 0; k < nTotal; k++ )
Vec_IntPush( vTemp0, Fill );
// derive the result
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Wlc_NtkMuxTree_rec(pNew, pFans1, nRange1, vTemp0, k) );
assert( nRange0 >= nRange );
Wlc_BlastShiftRight( pNew, pFans0, nRange0, pFans1, nRange1, pObj->Type == WLC_OBJ_SHIFT_RA, vRes );
if ( nRange0 > nRange )
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_SHIFT_L || pObj->Type == WLC_OBJ_SHIFT_LA )
{
// prepare data
int Fill = pObj->Type == WLC_OBJ_SHIFT_L ? 0 : pFans0[0];
int nTotal = nRange + (1 << nRange1);
Vec_IntClear( vTemp0 );
for ( k = 0; k < nRange0; k++ )
Vec_IntPush( vTemp0, pFans0[k] );
for ( k = 0; k < nTotal; k++ )
Vec_IntPush( vTemp0, Fill );
// derive the result
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Wlc_NtkMuxTree_rec(pNew, pFans1, nRange1, vTemp0, k) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRange, Wlc_ObjFanin0(p, pObj)->Signed );
assert( nRange0 <= nRange );
Wlc_BlastShiftLeft( pNew, pArg0, nRange, pFans1, nRange1, pObj->Type == WLC_OBJ_SHIFT_LA, vRes );
}
else if ( pObj->Type == WLC_OBJ_ROTATE_R )
{
assert( nRange0 == nRange );
Wlc_BlastRotateRight( pNew, pFans0, nRange0, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_ROTATE_L )
{
assert( nRange0 == nRange );
Wlc_BlastRotateLeft( pNew, pFans0, nRange0, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_BIT_NOT )
{
assert( nRange == nRange0 );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Abc_LitNot(pFans0[k]) );
Vec_IntPush( vRes, Abc_LitNot(pFans0[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_AND )
{
assert( nRange0 == nRange && nRange1 == nRange );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Gia_ManHashAnd(pNew, pFans0[k], pFans1[k]) );
Vec_IntPush( vRes, Gia_ManHashAnd(pNew, pFans0[k], pFans1[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_OR )
{
assert( nRange0 == nRange && nRange1 == nRange );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Gia_ManHashOr(pNew, pFans0[k], pFans1[k]) );
Vec_IntPush( vRes, Gia_ManHashOr(pNew, pFans0[k], pFans1[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_XOR )
{
assert( nRange0 == nRange && nRange1 == nRange );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, Gia_ManHashXor(pNew, pFans0[k], pFans1[k]) );
Vec_IntPush( vRes, Gia_ManHashXor(pNew, pFans0[k], pFans1[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_SELECT )
{
......@@ -213,7 +400,7 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p )
int Beg = Wlc_ObjRangeBeg(pObj);
assert( nRange == End - Beg + 1 );
for ( k = Beg; k <= End; k++ )
Vec_IntPush( vBits, pFans0[k] );
Vec_IntPush( vRes, pFans0[k] );
}
else if ( pObj->Type == WLC_OBJ_BIT_CONCAT )
{
......@@ -226,7 +413,7 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p )
nRange0 = Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, iFanin) );
for ( b = 0; b < nRange0; b++ )
Vec_IntPush( vBits, pFans0[b] );
Vec_IntPush( vRes, pFans0[b] );
}
}
else if ( pObj->Type == WLC_OBJ_BIT_ZEROPAD || pObj->Type == WLC_OBJ_BIT_SIGNEXT )
......@@ -234,113 +421,89 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p )
int Pad = pObj->Type == WLC_OBJ_BIT_ZEROPAD ? 0 : pFans0[nRange0-1];
assert( nRange0 < nRange );
for ( k = 0; k < nRange0; k++ )
Vec_IntPush( vBits, pFans0[k] );
Vec_IntPush( vRes, pFans0[k] );
for ( ; k < nRange; k++ )
Vec_IntPush( vBits, Pad );
Vec_IntPush( vRes, Pad );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_NOT )
{
iLit = Wlc_NtkComputeReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
iLit = Wlc_BlastReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
assert( nRange == 1 );
Vec_IntPush( vBits, Abc_LitNot(iLit) );
Vec_IntFill( vRes, 1, Abc_LitNot(iLit) );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_AND )
{
int iLit0 = Wlc_NtkComputeReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_NtkComputeReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
assert( nRange == 1 );
Vec_IntPush( vBits, Gia_ManHashAnd(pNew, iLit0, iLit1) );
Vec_IntFill( vRes, 1, Gia_ManHashAnd(pNew, iLit0, iLit1) );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_OR )
{
int iLit0 = Wlc_NtkComputeReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_NtkComputeReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans0, nRange, WLC_OBJ_REDUCT_OR );
assert( nRange == 1 );
Vec_IntPush( vBits, Gia_ManHashOr(pNew, iLit0, iLit1) );
Vec_IntFill( vRes, 1, Gia_ManHashOr(pNew, iLit0, iLit1) );
}
else if ( pObj->Type == WLC_OBJ_COMP_EQU || pObj->Type == WLC_OBJ_COMP_NOT )
else if ( pObj->Type == WLC_OBJ_COMP_EQU || pObj->Type == WLC_OBJ_COMP_NOTEQU )
{
int iLit = 0;
assert( nRange == 1 );
assert( nRange0 == nRange1 );
assert( nRange == 1 && nRange0 == nRange1 );
for ( k = 0; k < nRange0; k++ )
iLit = Gia_ManHashOr( pNew, iLit, Gia_ManHashXor(pNew, pFans0[k], pFans1[k]) );
Vec_IntPush( vBits, Abc_LitNotCond(iLit, pObj->Type == WLC_OBJ_COMP_EQU) );
Vec_IntFill( vRes, 1, Abc_LitNotCond(iLit, pObj->Type == WLC_OBJ_COMP_EQU) );
}
else if ( pObj->Type == WLC_OBJ_COMP_LESS || pObj->Type == WLC_OBJ_COMP_MOREEQU ||
pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU )
{
int iTerm, iEqu = 1, iLit = 0;
int fSwap = (pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU);
int fCompl = (pObj->Type == WLC_OBJ_COMP_MOREEQU || pObj->Type == WLC_OBJ_COMP_LESSEQU);
assert( nRange == 1 );
assert( nRange0 == nRange1 );
if ( pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU )
ABC_SWAP( int *, pFans0, pFans1 );
for ( k = nRange0 - 1; k >= 0; k-- )
{
iTerm = Gia_ManHashAnd( pNew, Abc_LitNot(pFans0[k]), pFans1[k] );
iTerm = Gia_ManHashAnd( pNew, iTerm, iEqu );
iLit = Gia_ManHashOr( pNew, iLit, iTerm );
iEqu = Abc_LitNot( Gia_ManHashXor( pNew, pFans0[k], pFans1[k] ) );
}
Vec_IntPush( vBits, Abc_LitNotCond(iLit, pObj->Type == WLC_OBJ_COMP_MOREEQU) );
if ( fSwap ) ABC_SWAP( int *, pFans0, pFans1 );
iLit = Wlc_BlastLess( pNew, pFans0, pFans1, nRange0 );
iLit = Abc_LitNotCond( iLit, fCompl );
Vec_IntFill( vRes, 1, iLit );
}
else if ( pObj->Type == WLC_OBJ_REDUCT_AND || pObj->Type == WLC_OBJ_REDUCT_OR || pObj->Type == WLC_OBJ_REDUCT_XOR )
Vec_IntPush( vBits, Wlc_NtkComputeReduction( pNew, pFans0, nRange, pObj->Type ) );
else if ( pObj->Type == WLC_OBJ_ARI_ADD )
Vec_IntPush( vRes, Wlc_BlastReduction( pNew, pFans0, nRange, pObj->Type ) );
else if ( pObj->Type == WLC_OBJ_ARI_ADD || pObj->Type == WLC_OBJ_ARI_SUB ) // SUBTRACT is not implemented!
{
int Pad0 = Wlc_ObjFanin0(p, pObj)->Signed ? pFans0[nRange0-1] : 0;
int Pad1 = Wlc_ObjFanin1(p, pObj)->Signed ? pFans1[nRange1-1] : 0;
assert( nRange0 <= nRange && nRange1 <= nRange );
Vec_IntClear( vTemp0 );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vTemp0, k < nRange0 ? pFans0[k] : Pad0 );
Vec_IntClear( vTemp1 );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vTemp1, k < nRange1 ? pFans1[k] : Pad1 );
Wlc_NtkAdderChain( pNew, Vec_IntArray(vTemp0), Vec_IntArray(vTemp1), nRange );
Vec_IntAppend( vBits, vTemp0 );
int * pArg0 = Wlc_VecLoadFanins( vRes, pFans0, nRange0, nRange, Wlc_ObjFanin0(p, pObj)->Signed );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRange, Wlc_ObjFanin1(p, pObj)->Signed );
Wlc_BlastAdder( pNew, pArg0, pArg1, nRange ); // result is in pFan0 (vRes)
}
else if ( pObj->Type == WLC_OBJ_ARI_MULTI )
{
int Pad0 = Wlc_ObjFanin0(p, pObj)->Signed ? pFans0[nRange0-1] : 0;
int Pad1 = Wlc_ObjFanin1(p, pObj)->Signed ? pFans1[nRange1-1] : 0;
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRange, Wlc_ObjFanin0(p, pObj)->Signed );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRange, Wlc_ObjFanin1(p, pObj)->Signed );
assert( nRange0 <= nRange && nRange1 <= nRange );
Vec_IntClear( vTemp0 );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vTemp0, k < nRange0 ? pFans0[k] : Pad0 );
Vec_IntClear( vTemp1 );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vTemp1, k < nRange1 ? pFans1[k] : Pad1 );
// iterate
Vec_IntFill( vTemp3, nRange, 0 );
for ( k = 0; k < nRange; k++ )
{
Vec_IntFill( vTemp2, k, 0 );
Vec_IntForEachEntry( vTemp0, iLit, b )
{
Vec_IntPush( vTemp2, Gia_ManHashAnd(pNew, iLit, Vec_IntEntry(vTemp1, k)) );
if ( Vec_IntSize(vTemp2) == nRange )
break;
}
assert( Vec_IntSize(vTemp2) == nRange );
Wlc_NtkAdderChain( pNew, Vec_IntArray(vTemp3), Vec_IntArray(vTemp2), nRange );
Wlc_BlastMultiplier( pNew, pArg0, pArg1, nRange, vTemp2, vRes );
}
assert( Vec_IntSize(vTemp3) == nRange );
Vec_IntAppend( vBits, vTemp3 );
else if ( pObj->Type == WLC_OBJ_ARI_DIVIDE || pObj->Type == WLC_OBJ_ARI_MODULUS )
{
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRange, Wlc_ObjFanin0(p, pObj)->Signed );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRange, Wlc_ObjFanin1(p, pObj)->Signed );
assert( nRange0 <= nRange && nRange1 <= nRange );
Wlc_BlastDivider( pNew, pArg0, nRange0, pArg1, nRange1, pObj->Type == WLC_OBJ_ARI_DIVIDE, vRes );
}
else if ( pObj->Type == WLC_OBJ_TABLE )
else if ( pObj->Type == WLC_OBJ_ARI_MINUS )
{
assert( pObj->Type != WLC_OBJ_TABLE );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vBits, 0 );
assert( nRange0 == nRange );
Wlc_BlastMinus( pNew, pFans0, nRange0, vRes );
}
else if ( pObj->Type == WLC_OBJ_TABLE )
Wlc_BlastTable( pNew, Wlc_ObjTable(p, pObj), pFans0, nRange0, nRange, vRes );
else assert( 0 );
assert( Vec_IntSize(vBits) == Wlc_ObjCopy(p, i) );
Vec_IntAppend( vBits, vRes );
pPrev = pObj;
}
assert( nBits == Vec_IntSize(vBits) );
Vec_IntFree( vTemp0 );
Vec_IntFree( vTemp1 );
Vec_IntFree( vTemp2 );
Vec_IntFree( vTemp3 );
Vec_IntFree( vRes );
// create POs
Wlc_NtkForEachPo( p, pObj, i )
{
......
......@@ -42,34 +42,37 @@ static char * Wlc_Names[WLC_OBJ_NUMBER+1] = {
">>>", // 10: shift right (arithmetic)
"<<", // 11: shift left
"<<<", // 12: shift left (arithmetic)
"~", // 13: bitwise NOT
"&", // 14: bitwise AND
"|", // 15: bitwise OR
"^", // 16: bitwise XOR
"[:]", // 17: bit selection
"{,}", // 18: bit concatenation
"BitPad", // 19: zero padding
"SgnExt", // 20: sign extension
"!", // 21: logic NOT
"&&", // 22: logic AND
"||", // 23: logic OR
"==", // 24: compare equal
"!=", // 25: compare not equal
"<", // 26: compare less
">", // 27: compare more
"<=", // 28: compare less or equal
">=", // 29: compare more or equal
"&", // 30: reduction AND
"|", // 31: reduction OR
"^", // 32: reduction XOR
"+", // 33: arithmetic addition
"-", // 34: arithmetic subtraction
"*", // 35: arithmetic multiplier
"//", // 36: arithmetic division
"%%", // 37: arithmetic modulus
"**", // 38: arithmetic power
"table", // 39: lookup table
NULL // 40: unused
"rotateR", // 13: shift left (arithmetic)
"rotateL", // 14: shift left (arithmetic)
"~", // 15: bitwise NOT
"&", // 16: bitwise AND
"|", // 17: bitwise OR
"^", // 18: bitwise XOR
"[:]", // 19: bit selection
"{,}", // 20: bit concatenation
"bitPad", // 21: zero padding
"signExtend", // 22: sign extension
"!", // 23: logic NOT
"&&", // 24: logic AND
"||", // 25: logic OR
"==", // 26: compare equal
"!=", // 27: compare not equal
"<", // 28: compare less
">", // 29: compare more
"<=", // 30: compare less or equal
">=", // 31: compare more or equal
"&", // 32: reduction AND
"|", // 33: reduction OR
"^", // 34: reduction XOR
"+", // 35: arithmetic addition
"-", // 36: arithmetic subtraction
"*", // 37: arithmetic multiplier
"//", // 38: arithmetic division
"%%", // 39: arithmetic modulus
"**", // 40: arithmetic power
"-", // 41: arithmetic minus
"table", // 42: bit table
NULL // 43: unused
};
////////////////////////////////////////////////////////////////////////
......
......@@ -409,6 +409,7 @@ static inline char * Wlc_PrsReadConstant( Wlc_Prs_t * p, char * pStr, Vec_Int_t
*pRange = Abc_Base2Log( Number );
while ( Wlc_PrsIsDigit(pStr) )
pStr++;
Vec_IntFill( vFanins, 1, Number );
return pStr;
}
pStr = Wlc_PrsFindSymbol( pStr, '\'' );
......@@ -424,7 +425,7 @@ static inline char * Wlc_PrsReadConstant( Wlc_Prs_t * p, char * pStr, Vec_Int_t
if ( nDigits != (nBits + 3)/4 )
{
// return (char *)(ABC_PTRINT_T)Wlc_PrsWriteErrorMessage( p, pStr, "The length of a constant does not match." );
printf( "Warning: The length of a constant (%d hex digits) does not match the number of bits (%d).\n", nDigits, nBits );
// printf( "Warning: The length of a constant (%d hex digits) does not match the number of bits (%d).\n", nDigits, nBits );
}
*pRange = nBits;
pStr += 2;
......@@ -452,7 +453,7 @@ static inline char * Wlc_PrsReadName( Wlc_Prs_t * p, char * pStr, Vec_Int_t * vF
Wlc_ObjAddFanins( p->pNtk, Wlc_NtkObj(p->pNtk, iObj), vFanins );
Vec_IntFree( vFanins );
// add node's name
sprintf( Buffer, "const%d", p->nConsts++ );
sprintf( Buffer, "_c%d_", p->nConsts++ );
NameId = Abc_NamStrFindOrAdd( p->pNtk->pManName, Buffer, &fFound );
if ( fFound )
return (char *)(ABC_PTRINT_T)Wlc_PrsWriteErrorMessage( p, pStr, "Name %s is already used.", Buffer );
......@@ -530,7 +531,7 @@ static inline int Wlc_PrsFindDefinition( Wlc_Prs_t * p, char * pStr, Vec_Int_t *
if ( !(pStr = Wlc_PrsReadName(p, pStr, vFanins)) )
return Wlc_PrsWriteErrorMessage( p, pStr, "Cannot read name after !." );
}
else if ( pStr[0] == '&' || pStr[0] == '|' || pStr[0] == '^' )
else if ( pStr[0] == '&' || pStr[0] == '|' || pStr[0] == '^' || pStr[0] == '-' )
{
if ( pStr[0] == '&' )
Type = WLC_OBJ_REDUCT_AND;
......@@ -538,9 +539,11 @@ static inline int Wlc_PrsFindDefinition( Wlc_Prs_t * p, char * pStr, Vec_Int_t *
Type = WLC_OBJ_REDUCT_OR;
else if ( pStr[0] == '^' )
Type = WLC_OBJ_REDUCT_XOR;
else if ( pStr[0] == '-' )
Type = WLC_OBJ_ARI_MINUS;
else assert( 0 );
if ( !(pStr = Wlc_PrsReadName(p, pStr+1, vFanins)) )
return Wlc_PrsWriteErrorMessage( p, pStr, "Cannot read name after reduction operator." );
return Wlc_PrsWriteErrorMessage( p, pStr, "Cannot read name after a unary operator." );
}
else if ( pStr[0] == '{' )
{
......@@ -603,9 +606,9 @@ static inline int Wlc_PrsFindDefinition( Wlc_Prs_t * p, char * pStr, Vec_Int_t *
}
else
{
if ( pStr[0] == '>' && pStr[1] == '>' && pStr[2] != '>' ) pStr += 2, Type = WLC_OBJ_SHIFT_R;
if ( pStr[0] == '>' && pStr[1] == '>' && pStr[2] != '>' ) pStr += 2, Type = fRotating ? WLC_OBJ_ROTATE_R : WLC_OBJ_SHIFT_R;
else if ( pStr[0] == '>' && pStr[1] == '>' && pStr[2] == '>' ) pStr += 3, Type = WLC_OBJ_SHIFT_RA;
else if ( pStr[0] == '<' && pStr[1] == '<' && pStr[2] != '<' ) pStr += 2, Type = WLC_OBJ_SHIFT_L;
else if ( pStr[0] == '<' && pStr[1] == '<' && pStr[2] != '<' ) pStr += 2, Type = fRotating ? WLC_OBJ_ROTATE_L : WLC_OBJ_SHIFT_L;
else if ( pStr[0] == '<' && pStr[1] == '<' && pStr[2] == '<' ) pStr += 3, Type = WLC_OBJ_SHIFT_LA;
else if ( pStr[0] == '&' && pStr[1] != '&' ) pStr += 1, Type = WLC_OBJ_BIT_AND;
else if ( pStr[0] == '|' && pStr[1] != '|' ) pStr += 1, Type = WLC_OBJ_BIT_OR;
......@@ -613,7 +616,7 @@ static inline int Wlc_PrsFindDefinition( Wlc_Prs_t * p, char * pStr, Vec_Int_t *
else if ( pStr[0] == '&' && pStr[1] == '&' ) pStr += 2, Type = WLC_OBJ_LOGIC_AND;
else if ( pStr[0] == '|' && pStr[1] == '|' ) pStr += 2, Type = WLC_OBJ_LOGIC_OR;
else if ( pStr[0] == '=' && pStr[1] == '=' ) pStr += 2, Type = WLC_OBJ_COMP_EQU;
else if ( pStr[0] == '!' && pStr[1] == '=' ) pStr += 2, Type = WLC_OBJ_COMP_NOT;
else if ( pStr[0] == '!' && pStr[1] == '=' ) pStr += 2, Type = WLC_OBJ_COMP_NOTEQU;
else if ( pStr[0] == '<' && pStr[1] != '=' ) pStr += 1, Type = WLC_OBJ_COMP_LESS;
else if ( pStr[0] == '>' && pStr[1] != '=' ) pStr += 1, Type = WLC_OBJ_COMP_MORE;
else if ( pStr[0] == '<' && pStr[1] == '=' ) pStr += 2, Type = WLC_OBJ_COMP_LESSEQU;
......@@ -702,6 +705,7 @@ int Wlc_PrsDerive( Wlc_Prs_t * p )
if ( Wlc_PrsStrCmp( pName, "table" ) )
{
// THIS IS A HACK TO DETECT tables
int Width1, Width2;
int v, b, Value, nBits, nInts, * pTable;
Vec_Int_t * vValues = Vec_IntAlloc( 256 );
Wlc_PrsForEachLineStart( p, pStart, i, i+1 )
......@@ -711,9 +715,11 @@ int Wlc_PrsDerive( Wlc_Prs_t * p )
pStart = Wlc_PrsFindSymbol( pStart, '\'' );
if ( pStart == NULL )
continue;
Width1 = atoi(pStart-1);
pStart = Wlc_PrsFindSymbol( pStart+2, '\'' );
if ( pStart == NULL )
continue;
Width2 = atoi(pStart-1);
Value = 0;
Abc_TtReadHexNumber( (word *)&Value, pStart+2 );
Vec_IntPush( vValues, Value );
......@@ -725,14 +731,15 @@ int Wlc_PrsDerive( Wlc_Prs_t * p )
Vec_IntFree( vValues );
return Wlc_PrsWriteErrorMessage( p, pStart, "Cannot read module \"%s\".", pName );
}
assert( Width1 == nBits );
// create bitmap
nInts = Abc_BitWordNum( nBits * Vec_IntSize(vValues) );
nInts = Abc_BitWordNum( Width2 * Vec_IntSize(vValues) );
pTable = (unsigned *)Mem_FlexEntryFetch( p->pMemTable, nInts * sizeof(unsigned) );
memset( pTable, 0, nInts * sizeof(unsigned) );
Vec_IntForEachEntry( vValues, Value, v )
for ( b = 0; b < nBits; b++ )
for ( b = 0; b < Width2; b++ )
if ( (Value >> b) & 1 )
Abc_InfoSetBit( pTable, v * nBits + b );
Abc_InfoSetBit( pTable, v * Width2 + b );
Vec_PtrPush( p->vTables, pTable );
Vec_IntFree( vValues );
continue;
......
......@@ -42,6 +42,60 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
void Wlc_WriteTableOne( FILE * pFile, int nFans, int nOuts, word * pTable, int Id )
{
int m, nMints = (1<<nFans);
// Abc_TtPrintHexArrayRev( stdout, pTable, nMints ); printf( "\n" );
assert( nOuts > 0 && nOuts <= 64 && (64 % nOuts) == 0 );
fprintf( pFile, "module table%d(ind, val);\n", Id );
fprintf( pFile, " input [%d:0] ind;\n", nFans-1 );
fprintf( pFile, " output [%d:0] val;\n", nOuts-1 );
fprintf( pFile, " reg [%d:0] val;\n", nOuts-1 );
fprintf( pFile, " always @(ind)\n" );
fprintf( pFile, " begin\n" );
fprintf( pFile, " case (ind)\n" );
for ( m = 0; m < nMints; m++ )
fprintf( pFile, " %d\'h%x: val = %d\'h%x;\n", nFans, m, nOuts, (pTable[(nOuts * m) >> 6] >> ((nOuts * m) & 63)) & Abc_Tt6Mask(nOuts) );
fprintf( pFile, " endcase\n" );
fprintf( pFile, " end\n" );
fprintf( pFile, "endmodule\n" );
fprintf( pFile, "\n" );
}
void Wlc_WriteTables( FILE * pFile, Wlc_Ntk_t * p )
{
Vec_Int_t * vNodes;
Wlc_Obj_t * pObj, * pFanin;
word * pTable;
int i;
if ( p->vTables == NULL || Vec_PtrSize(p->vTables) == 0 )
return;
// map tables into their nodes
vNodes = Vec_IntStart( Vec_PtrSize(p->vTables) );
Wlc_NtkForEachObj( p, pObj, i )
if ( pObj->Type == WLC_OBJ_TABLE )
Vec_IntWriteEntry( vNodes, Wlc_ObjTableId(pObj), i );
// write tables
Vec_PtrForEachEntry( word *, p->vTables, pTable, i )
{
pObj = Wlc_NtkObj( p, Vec_IntEntry(vNodes, i) );
assert( pObj->Type == WLC_OBJ_TABLE );
pFanin = Wlc_ObjFanin0( p, pObj );
Wlc_WriteTableOne( pFile, Wlc_ObjRange(pFanin), Wlc_ObjRange(pObj), pTable, i );
}
Vec_IntFree( vNodes );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Wlc_WriteVerIntVec( FILE * pFile, Wlc_Ntk_t * p, Vec_Int_t * vVec, int Start )
{
char * pName;
......@@ -80,23 +134,50 @@ void Wlc_WriteVerInt( FILE * pFile, Wlc_Ntk_t * p )
if ( Wlc_NtkPoNum(p) > 0 )
Wlc_WriteVerIntVec( pFile, p, &p->vPos, 3 );
fprintf( pFile, " );\n" );
// mark fanins of rotation shifts
Wlc_NtkForEachObj( p, pObj, i )
if ( pObj->Type == WLC_OBJ_ROTATE_R || pObj->Type == WLC_OBJ_ROTATE_L )
Wlc_ObjFanin1(p, pObj)->Mark = 1;
Wlc_NtkForEachObj( p, pObj, i )
{
char * pName = Wlc_ObjName(p, i);
char * pName0 = Wlc_ObjFaninNum(pObj) ? Wlc_ObjName(p, Wlc_ObjFaninId0(pObj)) : NULL;
int nDigits = Abc_Base10Log(pObj->End+1) + Abc_Base10Log(pObj->Beg+1);
if ( pObj->Mark )
{
pObj->Mark = 0;
continue;
}
sprintf( Range, "%s[%d:%d]%*s", pObj->Signed ? "signed ":" ", pObj->End, pObj->Beg, 8-nDigits, "" );
fprintf( pFile, " " );
assert( pObj->Type != WLC_OBJ_TABLE );
if ( pObj->Type == WLC_OBJ_PI )
fprintf( pFile, "input wire %s %-16s", Range, pName );
fprintf( pFile, "input wire %s %s", Range, pName );
else if ( pObj->Type == WLC_OBJ_PO )
fprintf( pFile, "output wire %s %-16s = %s", Range, pName, pName0 );
else if ( pObj->Type == WLC_OBJ_TABLE )
{
// wire [3:0] s4972; table0 s4972_Index(s4971, s4972);
fprintf( pFile, " wire %s %s ; table%d s%d_Index(%s, %s)", Range, pName, Wlc_ObjTableId(pObj), i, pName0, pName );
}
else if ( pObj->Type == WLC_OBJ_CONST )
{
fprintf( pFile, " wire %s %-16s = %d\'%sh", Range, pName, Wlc_ObjRange(pObj), pObj->Signed ? "s":"" );
Abc_TtPrintHexArrayRev( pFile, (word *)Wlc_ObjConstValue(pObj), (Wlc_ObjRange(pObj) + 3) / 4 );
}
else if ( pObj->Type == WLC_OBJ_ROTATE_R || pObj->Type == WLC_OBJ_ROTATE_L )
{
// wire [27:0] s4960 = (s57 >> 17) | (s57 << 11);
Wlc_Obj_t * pShift = Wlc_ObjFanin1(p, pObj);
int Num0 = *Wlc_ObjConstValue(pShift);
int Num1 = Wlc_ObjRange(pObj) - Num0;
assert( pShift->Type == WLC_OBJ_CONST );
assert( Num0 > 0 && Num0 < Wlc_ObjRange(pObj) );
fprintf( pFile, " wire %s %-16s = ", Range, Wlc_ObjName(p, i) );
if ( pObj->Type == WLC_OBJ_ROTATE_R )
fprintf( pFile, "(%s >> %d) | (%s << %d)", pName0, Num0, pName0, Num1 );
else
fprintf( pFile, "(%s << %d) | (%s >> %d)", pName0, Num0, pName0, Num1 );
}
else
{
fprintf( pFile, " wire %s %-16s = ", Range, Wlc_ObjName(p, i) );
......@@ -150,7 +231,7 @@ void Wlc_WriteVerInt( FILE * pFile, Wlc_Ntk_t * p )
fprintf( pFile, "||" );
else if ( pObj->Type == WLC_OBJ_COMP_EQU )
fprintf( pFile, "==" );
else if ( pObj->Type == WLC_OBJ_COMP_NOT )
else if ( pObj->Type == WLC_OBJ_COMP_NOTEQU )
fprintf( pFile, "!=" );
else if ( pObj->Type == WLC_OBJ_COMP_LESS )
fprintf( pFile, "<" );
......@@ -191,6 +272,7 @@ void Wlc_WriteVer( Wlc_Ntk_t * p, char * pFileName )
}
fprintf( pFile, "// Benchmark \"%s\" written by ABC on %s\n", p->pName, Extra_TimeStamp() );
fprintf( pFile, "\n" );
Wlc_WriteTables( pFile, p );
Wlc_WriteVerInt( pFile, p );
fprintf( pFile, "\n" );
fclose( pFile );
......
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