Commit fea47821 by Alan Mishchenko

New way of blasting complex flops.

parent a2258f5e
...@@ -131,6 +131,12 @@ int Wlc_NtkMuxTree2( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData ...@@ -131,6 +131,12 @@ int Wlc_NtkMuxTree2( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData
Vec_IntPush( vTemp, Abc_LitNot( Gia_ManHashAnd(pNew, iLit, Vec_IntEntry(vData, m)) ) ); Vec_IntPush( vTemp, Abc_LitNot( Gia_ManHashAnd(pNew, iLit, Vec_IntEntry(vData, m)) ) );
return Abc_LitNot( Gia_ManHashAndMulti(pNew, vTemp) ); return Abc_LitNot( Gia_ManHashAndMulti(pNew, vTemp) );
} }
void Wlc_NtkPrintNameArray( Vec_Ptr_t * vNames )
{
int i; char * pTemp;
Vec_PtrForEachEntry( char *, vNames, pTemp, i )
printf( "%2d : %s\n", i, pTemp );
}
/**Function************************************************************* /**Function*************************************************************
...@@ -1134,13 +1140,14 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1134,13 +1140,14 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
Tim_Man_t * pManTime = NULL; Tim_Man_t * pManTime = NULL;
If_LibBox_t * pBoxLib = NULL; If_LibBox_t * pBoxLib = NULL;
Vec_Ptr_t * vTables = NULL; Vec_Ptr_t * vTables = NULL;
Vec_Int_t * vFf2Ci = Vec_IntAlloc( 100 );
Gia_Man_t * pTemp, * pNew, * pExtra = NULL; Gia_Man_t * pTemp, * pNew, * pExtra = NULL;
Wlc_Obj_t * pObj, * pObj2; Wlc_Obj_t * pObj, * pObj2;
Vec_Int_t * vBits = &p->vBits, * vTemp0, * vTemp1, * vTemp2, * vRes, * vAddOutputs = NULL, * vAddObjs = NULL; Vec_Int_t * vBits = &p->vBits, * vTemp0, * vTemp1, * vTemp2, * vRes, * vAddOutputs = NULL, * vAddObjs = NULL;
int nBits = Wlc_NtkPrepareBits( p ); int nBits = Wlc_NtkPrepareBits( p );
int nRange, nRange0, nRange1, nRange2, nRange3; int nRange, nRange0, nRange1, nRange2, nRange3;
int i, k, b, iFanin, iLit, nAndPrev, * pFans0, * pFans1, * pFans2, * pFans3; int i, k, b, iFanin, iLit, nAndPrev, * pFans0, * pFans1, * pFans2, * pFans3;
int nFFins = 0, nFFouts = 0, curPi = 0, curPo = 0; int nFFins = 0, nFFouts = 0, curPi = 0, curPo = 0, nFf2Regs = 0;
int nBitCis = 0, nBitCos = 0, fAdded = 0; int nBitCis = 0, nBitCos = 0, fAdded = 0;
Wlc_BstPar_t Par, * pPar = &Par; Wlc_BstPar_t Par, * pPar = &Par;
Wlc_BstParDefault( pPar ); Wlc_BstParDefault( pPar );
...@@ -1167,6 +1174,7 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1167,6 +1174,7 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
if ( pPar->vBoxIds ) if ( pPar->vBoxIds )
{ {
int nNewCis = 0, nNewCos = 0; int nNewCis = 0, nNewCos = 0;
assert( Vec_IntSize(&p->vFfs2) == 0 );
Wlc_NtkForEachObj( p, pObj, i ) Wlc_NtkForEachObj( p, pObj, i )
pObj->Mark = 0; pObj->Mark = 0;
// count bit-width of regular CIs/COs // count bit-width of regular CIs/COs
...@@ -1198,6 +1206,36 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1198,6 +1206,36 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
// create box library // create box library
pBoxLib = If_LibBoxStart(); pBoxLib = If_LibBoxStart();
} }
if ( Vec_IntSize(&p->vFfs2) > 0 )
{
int nNewCis = 0, nNewCos = 0;
assert( pPar->vBoxIds == 0 );
// count bit-width of regular CIs/COs
Wlc_NtkForEachCi( p, pObj, i )
nBitCis += Wlc_ObjRange( pObj );
Wlc_NtkForEachCo( p, pObj, i )
nBitCos += Wlc_ObjRange( pObj );
// count bit-width of additional CIs/COs due to selected multipliers
Wlc_NtkForEachFf2( p, pObj, i )
{
// currently works only for multipliers
assert( pObj->Type == WLC_OBJ_FF );
assert( Wlc_ObjRange(pObj) == Wlc_ObjRange(Wlc_ObjFanin0(p, pObj)) );
nNewCis += Wlc_ObjRange(pObj);
nNewCos += 2*Wlc_ObjRange(pObj) + 3;
nFf2Regs+= Wlc_ObjRange(pObj);
}
// create hierarchy manager
pManTime = Tim_ManStart( nBitCis + nNewCis, nBitCos + nNewCos );
curPi = nBitCis;
curPo = 0;
// create AIG manager for logic of the boxes
pExtra = Gia_ManStart( Wlc_NtkObjNum(p) );
Gia_ManHashAlloc( pExtra );
assert( !pPar->fGiaSimple );
// create box library
pBoxLib = If_LibBoxStart();
}
// blast in the topological order // blast in the topological order
Wlc_NtkForEachObj( p, pObj, i ) Wlc_NtkForEachObj( p, pObj, i )
{ {
...@@ -1322,8 +1360,10 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1322,8 +1360,10 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
for ( k = 0; k < pBox->nPis * pBox->nPos; k++ ) for ( k = 0; k < pBox->nPis * pBox->nPos; k++ )
pBox->pDelays[k] = 1; pBox->pDelays[k] = 1;
} }
else if ( Wlc_ObjIsCi(pObj) ) else if ( Wlc_ObjIsCi(pObj) || pObj->Type == WLC_OBJ_FF ) // assuming that FFs are ordered immediately after PIs
{ {
if ( pObj->Type == WLC_OBJ_FF )
Vec_IntPush( vFf2Ci, Gia_ManCiNum(pNew) );
if ( Wlc_ObjRangeIsReversed(pObj) ) if ( Wlc_ObjRangeIsReversed(pObj) )
{ {
for ( k = 0; k < nRange; k++ ) for ( k = 0; k < nRange; k++ )
...@@ -1767,6 +1807,89 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1767,6 +1807,89 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
Vec_IntFree( vTemp1 ); Vec_IntFree( vTemp1 );
Vec_IntFree( vTemp2 ); Vec_IntFree( vTemp2 );
Vec_IntFree( vRes ); Vec_IntFree( vRes );
// create flop boxes
Wlc_NtkForEachFf2( p, pObj, i )
{
If_Box_t * pBox;
char Buffer[100];
float * pTable;
Vec_Int_t * vTemp0 = Vec_IntAlloc( 100 );
Vec_Int_t * vTemp1 = Vec_IntAlloc( 100 );
int iLit, nRange = Wlc_ObjRange(pObj);
int * pFans0, * pFans1, * pFans2, * pFans3;
int iReset, iSet, iEnable;
int nRangeIn = 2*nRange + 3; // D, reset, set, enable, Q
assert( pObj->Type == WLC_OBJ_FF );
// create new box
if ( vTables == NULL )
Tim_ManSetDelayTables( pManTime, (vTables = Vec_PtrAlloc(100)) );
Tim_ManCreateBox( pManTime, curPo, nRangeIn, curPi, nRange, Vec_PtrSize(vTables), 0 );
curPi += nRange;
curPo += nRangeIn;
// create delay table
pTable = ABC_ALLOC( float, 3 + nRange * nRangeIn );
pTable[0] = Vec_PtrSize(vTables);
pTable[1] = nRangeIn;
pTable[2] = nRange;
for ( k = 0; k < nRange * nRangeIn; k++ )
pTable[3 + k] = 1.0;
Vec_PtrPush( vTables, pTable );
// create combinational outputs in the normal manager
pFans0 = Wlc_ObjFaninNum(pObj) > 0 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId0(pObj)) ) : NULL;
pFans1 = Wlc_ObjFaninNum(pObj) > 1 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId1(pObj)) ) : NULL;
pFans2 = Wlc_ObjFaninNum(pObj) > 2 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId2(pObj)) ) : NULL;
pFans3 = Wlc_ObjFaninNum(pObj) > 3 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId(pObj,3)) ) : NULL;
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pNew, pFans0[k] );
Gia_ManAppendCo( pNew, pFans1[0] );
Gia_ManAppendCo( pNew, pFans2[0] );
Gia_ManAppendCo( pNew, pFans3[0] );
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pNew, Gia_Obj2Lit(pNew, Gia_ManCi(pNew, Vec_IntEntry(vFf2Ci, i)+k)) );
// make sure there is enough primary inputs in the manager
for ( k = Gia_ManPiNum(pExtra); k < nRangeIn; k++ )
Gia_ManAppendCi( pExtra );
// create combinational inputs
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vTemp0, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, k)) );
iReset = Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRange+0));
iSet = Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRange+1));
iEnable = Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRange+2));
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vTemp1, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRangeIn-nRange+k)) );
// bit-blast in the external manager
for ( k = 0; k < nRange; k++ )
{
// enable
//iLitFlop = Gia_LitNotCond( Gia_ObjCopy(pObj), Gia_FlopIsOne(pObj) );
//iLit = Gia_ManHashMux( Gia_ObjGia(pObj), Gia_FlopEnableCopy(pObj), iLit, iLitFlop );
iLit = Gia_ManHashMux( pExtra, iEnable, Vec_IntEntry(vTemp0, k), Vec_IntEntry(vTemp1, k) );
// set
//iLit = Gia_ManHashOr( Gia_ObjGia(pObj), iLit, Gia_FlopSetCopy(pObj) );
iLit = Gia_ManHashOr( pExtra, iLit, iSet );
// reset
//iLit = Gia_ManHashAnd( Gia_ObjGia(pObj), iLit, Gia_LitNot(Gia_FlopResetCopy(pObj)) );
iLit = Gia_ManHashAnd( pExtra, iLit, Abc_LitNot(iReset) );
// create outputs in the external manager
Gia_ManAppendCo( pExtra, iLit );
}
// add box to the library
sprintf( Buffer, "%s%03d", "ff_comb", 1+If_LibBoxNum(pBoxLib) );
pBox = If_BoxStart( Abc_UtilStrsav(Buffer), 1+If_LibBoxNum(pBoxLib), nRange, nRangeIn, 0, 0, 0 );
If_LibBoxAdd( pBoxLib, pBox );
for ( k = 0; k < pBox->nPis * pBox->nPos; k++ )
pBox->pDelays[k] = 1;
Vec_IntFree( vTemp0 );
Vec_IntFree( vTemp1 );
}
Vec_IntFree( vFf2Ci );
// create COs // create COs
if ( pPar->fCreateMiter ) if ( pPar->fCreateMiter )
{ {
...@@ -1856,8 +1979,16 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1856,8 +1979,16 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
//Vec_IntErase( vBits ); //Vec_IntErase( vBits );
//Vec_IntErase( &p->vCopies ); //Vec_IntErase( &p->vCopies );
// set the number of registers // set the number of registers
if ( Vec_IntSize(&p->vFfs2) > 0 )
{
assert( nFFins == 0 && nFFouts == 0 );
Gia_ManSetRegNum( pNew, nFf2Regs );
}
else
{
assert( nFFins == nFFouts ); assert( nFFins == nFFouts );
Gia_ManSetRegNum( pNew, nFFins ); Gia_ManSetRegNum( pNew, nFFins );
}
// finalize AIG // finalize AIG
if ( !pPar->fGiaSimple && !pPar->fNoCleanup ) if ( !pPar->fGiaSimple && !pPar->fNoCleanup )
{ {
...@@ -1882,6 +2013,24 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1882,6 +2013,24 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
} }
} }
// finalize AIG with boxes // finalize AIG with boxes
if ( Vec_IntSize(&p->vFfs2) > 0 )
{
curPo += nBitCos;
assert( curPi == Tim_ManCiNum(pManTime) );
assert( curPo == Tim_ManCoNum(pManTime) );
// finalize the extra AIG
pExtra = Gia_ManCleanup( pTemp = pExtra );
Gia_ManStop( pTemp );
assert( Gia_ManPoNum(pExtra) == Gia_ManCiNum(pNew) - nBitCis );
// attach
pNew->pAigExtra = pExtra;
pNew->pManTime = pManTime;
// normalize AIG
pNew = Gia_ManDupNormalize( pTemp = pNew, 0 );
Gia_ManTransferTiming( pNew, pTemp );
Gia_ManStop( pTemp );
//Tim_ManPrint( pManTime );
}
if ( pPar->vBoxIds ) if ( pPar->vBoxIds )
{ {
curPo += nBitCos; curPo += nBitCos;
...@@ -1944,6 +2093,20 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1944,6 +2093,20 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(Buffer) ); Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(Buffer) );
} }
} }
Wlc_NtkForEachFf2( p, pObj, i )
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
if ( fSkipBitRange && nRange == 1 )
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(pName) );
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(Buffer) );
}
}
if ( p->pInits && fAdded ) if ( p->pInits && fAdded )
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav("abc_reset_flop") ); Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav("abc_reset_flop") );
if ( pPar->vBoxIds ) if ( pPar->vBoxIds )
...@@ -1964,6 +2127,43 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1964,6 +2127,43 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
assert( Vec_PtrSize(pNew->vNamesIn) == Gia_ManCiNum(pNew) ); assert( Vec_PtrSize(pNew->vNamesIn) == Gia_ManCiNum(pNew) );
// create output names // create output names
pNew->vNamesOut = Vec_PtrAlloc( Gia_ManCoNum(pNew) ); pNew->vNamesOut = Vec_PtrAlloc( Gia_ManCoNum(pNew) );
Wlc_NtkForEachFf2( p, pObj, i )
{
int iFanin;
Wlc_ObjForEachFanin( pObj, iFanin, b )
{
char * pName = Wlc_ObjName(p, iFanin);
nRange = Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
if ( fSkipBitRange && nRange == 1 )
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(pName) );
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(Buffer) );
}
if ( b == 3 )
break;
}
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
if ( fSkipBitRange && nRange == 1 )
{
char Buffer[1000];
sprintf( Buffer, "%s_in", pName );
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(Buffer) );
}
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s_in[%d]", pName, k );
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(Buffer) );
}
}
}
if ( pPar->vBoxIds ) if ( pPar->vBoxIds )
{ {
Wlc_NtkForEachObjVec( pPar->vBoxIds, p, pObj, i ) Wlc_NtkForEachObjVec( pPar->vBoxIds, p, pObj, i )
...@@ -2083,6 +2283,8 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -2083,6 +2283,8 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
ABC_FREE( pNameGeneric ); ABC_FREE( pNameGeneric );
printf( "Dumped two parts of the miter into files \"%s\" and \"%s\".\n", pFileName0, pFileName1 ); printf( "Dumped two parts of the miter into files \"%s\" and \"%s\".\n", pFileName0, pFileName1 );
} }
Wlc_NtkPrintNameArray( pNew->vNamesIn );
Wlc_NtkPrintNameArray( pNew->vNamesOut );
if ( pPar->vBoxIds ) if ( pPar->vBoxIds )
{ {
Vec_PtrFreeFree( pNew->vNamesIn ); pNew->vNamesIn = NULL; Vec_PtrFreeFree( pNew->vNamesIn ); pNew->vNamesIn = NULL;
......
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