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lvzhengyang
abc
Commits
fea47821
Commit
fea47821
authored
Sep 24, 2018
by
Alan Mishchenko
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Plain Diff
New way of blasting complex flops.
parent
a2258f5e
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1 changed file
with
206 additions
and
4 deletions
+206
-4
src/base/wlc/wlcBlast.c
+206
-4
No files found.
src/base/wlc/wlcBlast.c
View file @
fea47821
...
...
@@ -131,6 +131,12 @@ int Wlc_NtkMuxTree2( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData
Vec_IntPush
(
vTemp
,
Abc_LitNot
(
Gia_ManHashAnd
(
pNew
,
iLit
,
Vec_IntEntry
(
vData
,
m
))
)
);
return
Abc_LitNot
(
Gia_ManHashAndMulti
(
pNew
,
vTemp
)
);
}
void
Wlc_NtkPrintNameArray
(
Vec_Ptr_t
*
vNames
)
{
int
i
;
char
*
pTemp
;
Vec_PtrForEachEntry
(
char
*
,
vNames
,
pTemp
,
i
)
printf
(
"%2d : %s
\n
"
,
i
,
pTemp
);
}
/**Function*************************************************************
...
...
@@ -1134,13 +1140,14 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
Tim_Man_t
*
pManTime
=
NULL
;
If_LibBox_t
*
pBoxLib
=
NULL
;
Vec_Ptr_t
*
vTables
=
NULL
;
Vec_Int_t
*
vFf2Ci
=
Vec_IntAlloc
(
100
);
Gia_Man_t
*
pTemp
,
*
pNew
,
*
pExtra
=
NULL
;
Wlc_Obj_t
*
pObj
,
*
pObj2
;
Vec_Int_t
*
vBits
=
&
p
->
vBits
,
*
vTemp0
,
*
vTemp1
,
*
vTemp2
,
*
vRes
,
*
vAddOutputs
=
NULL
,
*
vAddObjs
=
NULL
;
int
nBits
=
Wlc_NtkPrepareBits
(
p
);
int
nRange
,
nRange0
,
nRange1
,
nRange2
,
nRange3
;
int
i
,
k
,
b
,
iFanin
,
iLit
,
nAndPrev
,
*
pFans0
,
*
pFans1
,
*
pFans2
,
*
pFans3
;
int
nFFins
=
0
,
nFFouts
=
0
,
curPi
=
0
,
curPo
=
0
;
int
nFFins
=
0
,
nFFouts
=
0
,
curPi
=
0
,
curPo
=
0
,
nFf2Regs
=
0
;
int
nBitCis
=
0
,
nBitCos
=
0
,
fAdded
=
0
;
Wlc_BstPar_t
Par
,
*
pPar
=
&
Par
;
Wlc_BstParDefault
(
pPar
);
...
...
@@ -1167,6 +1174,7 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
if
(
pPar
->
vBoxIds
)
{
int
nNewCis
=
0
,
nNewCos
=
0
;
assert
(
Vec_IntSize
(
&
p
->
vFfs2
)
==
0
);
Wlc_NtkForEachObj
(
p
,
pObj
,
i
)
pObj
->
Mark
=
0
;
// count bit-width of regular CIs/COs
...
...
@@ -1198,6 +1206,36 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
// create box library
pBoxLib
=
If_LibBoxStart
();
}
if
(
Vec_IntSize
(
&
p
->
vFfs2
)
>
0
)
{
int
nNewCis
=
0
,
nNewCos
=
0
;
assert
(
pPar
->
vBoxIds
==
0
);
// count bit-width of regular CIs/COs
Wlc_NtkForEachCi
(
p
,
pObj
,
i
)
nBitCis
+=
Wlc_ObjRange
(
pObj
);
Wlc_NtkForEachCo
(
p
,
pObj
,
i
)
nBitCos
+=
Wlc_ObjRange
(
pObj
);
// count bit-width of additional CIs/COs due to selected multipliers
Wlc_NtkForEachFf2
(
p
,
pObj
,
i
)
{
// currently works only for multipliers
assert
(
pObj
->
Type
==
WLC_OBJ_FF
);
assert
(
Wlc_ObjRange
(
pObj
)
==
Wlc_ObjRange
(
Wlc_ObjFanin0
(
p
,
pObj
))
);
nNewCis
+=
Wlc_ObjRange
(
pObj
);
nNewCos
+=
2
*
Wlc_ObjRange
(
pObj
)
+
3
;
nFf2Regs
+=
Wlc_ObjRange
(
pObj
);
}
// create hierarchy manager
pManTime
=
Tim_ManStart
(
nBitCis
+
nNewCis
,
nBitCos
+
nNewCos
);
curPi
=
nBitCis
;
curPo
=
0
;
// create AIG manager for logic of the boxes
pExtra
=
Gia_ManStart
(
Wlc_NtkObjNum
(
p
)
);
Gia_ManHashAlloc
(
pExtra
);
assert
(
!
pPar
->
fGiaSimple
);
// create box library
pBoxLib
=
If_LibBoxStart
();
}
// blast in the topological order
Wlc_NtkForEachObj
(
p
,
pObj
,
i
)
{
...
...
@@ -1322,8 +1360,10 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
for
(
k
=
0
;
k
<
pBox
->
nPis
*
pBox
->
nPos
;
k
++
)
pBox
->
pDelays
[
k
]
=
1
;
}
else
if
(
Wlc_ObjIsCi
(
pObj
)
)
else
if
(
Wlc_ObjIsCi
(
pObj
)
||
pObj
->
Type
==
WLC_OBJ_FF
)
// assuming that FFs are ordered immediately after PIs
{
if
(
pObj
->
Type
==
WLC_OBJ_FF
)
Vec_IntPush
(
vFf2Ci
,
Gia_ManCiNum
(
pNew
)
);
if
(
Wlc_ObjRangeIsReversed
(
pObj
)
)
{
for
(
k
=
0
;
k
<
nRange
;
k
++
)
...
...
@@ -1767,6 +1807,89 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
Vec_IntFree
(
vTemp1
);
Vec_IntFree
(
vTemp2
);
Vec_IntFree
(
vRes
);
// create flop boxes
Wlc_NtkForEachFf2
(
p
,
pObj
,
i
)
{
If_Box_t
*
pBox
;
char
Buffer
[
100
];
float
*
pTable
;
Vec_Int_t
*
vTemp0
=
Vec_IntAlloc
(
100
);
Vec_Int_t
*
vTemp1
=
Vec_IntAlloc
(
100
);
int
iLit
,
nRange
=
Wlc_ObjRange
(
pObj
);
int
*
pFans0
,
*
pFans1
,
*
pFans2
,
*
pFans3
;
int
iReset
,
iSet
,
iEnable
;
int
nRangeIn
=
2
*
nRange
+
3
;
// D, reset, set, enable, Q
assert
(
pObj
->
Type
==
WLC_OBJ_FF
);
// create new box
if
(
vTables
==
NULL
)
Tim_ManSetDelayTables
(
pManTime
,
(
vTables
=
Vec_PtrAlloc
(
100
))
);
Tim_ManCreateBox
(
pManTime
,
curPo
,
nRangeIn
,
curPi
,
nRange
,
Vec_PtrSize
(
vTables
),
0
);
curPi
+=
nRange
;
curPo
+=
nRangeIn
;
// create delay table
pTable
=
ABC_ALLOC
(
float
,
3
+
nRange
*
nRangeIn
);
pTable
[
0
]
=
Vec_PtrSize
(
vTables
);
pTable
[
1
]
=
nRangeIn
;
pTable
[
2
]
=
nRange
;
for
(
k
=
0
;
k
<
nRange
*
nRangeIn
;
k
++
)
pTable
[
3
+
k
]
=
1
.
0
;
Vec_PtrPush
(
vTables
,
pTable
);
// create combinational outputs in the normal manager
pFans0
=
Wlc_ObjFaninNum
(
pObj
)
>
0
?
Vec_IntEntryP
(
vBits
,
Wlc_ObjCopy
(
p
,
Wlc_ObjFaninId0
(
pObj
))
)
:
NULL
;
pFans1
=
Wlc_ObjFaninNum
(
pObj
)
>
1
?
Vec_IntEntryP
(
vBits
,
Wlc_ObjCopy
(
p
,
Wlc_ObjFaninId1
(
pObj
))
)
:
NULL
;
pFans2
=
Wlc_ObjFaninNum
(
pObj
)
>
2
?
Vec_IntEntryP
(
vBits
,
Wlc_ObjCopy
(
p
,
Wlc_ObjFaninId2
(
pObj
))
)
:
NULL
;
pFans3
=
Wlc_ObjFaninNum
(
pObj
)
>
3
?
Vec_IntEntryP
(
vBits
,
Wlc_ObjCopy
(
p
,
Wlc_ObjFaninId
(
pObj
,
3
))
)
:
NULL
;
for
(
k
=
0
;
k
<
nRange
;
k
++
)
Gia_ManAppendCo
(
pNew
,
pFans0
[
k
]
);
Gia_ManAppendCo
(
pNew
,
pFans1
[
0
]
);
Gia_ManAppendCo
(
pNew
,
pFans2
[
0
]
);
Gia_ManAppendCo
(
pNew
,
pFans3
[
0
]
);
for
(
k
=
0
;
k
<
nRange
;
k
++
)
Gia_ManAppendCo
(
pNew
,
Gia_Obj2Lit
(
pNew
,
Gia_ManCi
(
pNew
,
Vec_IntEntry
(
vFf2Ci
,
i
)
+
k
))
);
// make sure there is enough primary inputs in the manager
for
(
k
=
Gia_ManPiNum
(
pExtra
);
k
<
nRangeIn
;
k
++
)
Gia_ManAppendCi
(
pExtra
);
// create combinational inputs
for
(
k
=
0
;
k
<
nRange
;
k
++
)
Vec_IntPush
(
vTemp0
,
Gia_Obj2Lit
(
pExtra
,
Gia_ManPi
(
pExtra
,
k
))
);
iReset
=
Gia_Obj2Lit
(
pExtra
,
Gia_ManPi
(
pExtra
,
nRange
+
0
));
iSet
=
Gia_Obj2Lit
(
pExtra
,
Gia_ManPi
(
pExtra
,
nRange
+
1
));
iEnable
=
Gia_Obj2Lit
(
pExtra
,
Gia_ManPi
(
pExtra
,
nRange
+
2
));
for
(
k
=
0
;
k
<
nRange
;
k
++
)
Vec_IntPush
(
vTemp1
,
Gia_Obj2Lit
(
pExtra
,
Gia_ManPi
(
pExtra
,
nRangeIn
-
nRange
+
k
))
);
// bit-blast in the external manager
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
// enable
//iLitFlop = Gia_LitNotCond( Gia_ObjCopy(pObj), Gia_FlopIsOne(pObj) );
//iLit = Gia_ManHashMux( Gia_ObjGia(pObj), Gia_FlopEnableCopy(pObj), iLit, iLitFlop );
iLit
=
Gia_ManHashMux
(
pExtra
,
iEnable
,
Vec_IntEntry
(
vTemp0
,
k
),
Vec_IntEntry
(
vTemp1
,
k
)
);
// set
//iLit = Gia_ManHashOr( Gia_ObjGia(pObj), iLit, Gia_FlopSetCopy(pObj) );
iLit
=
Gia_ManHashOr
(
pExtra
,
iLit
,
iSet
);
// reset
//iLit = Gia_ManHashAnd( Gia_ObjGia(pObj), iLit, Gia_LitNot(Gia_FlopResetCopy(pObj)) );
iLit
=
Gia_ManHashAnd
(
pExtra
,
iLit
,
Abc_LitNot
(
iReset
)
);
// create outputs in the external manager
Gia_ManAppendCo
(
pExtra
,
iLit
);
}
// add box to the library
sprintf
(
Buffer
,
"%s%03d"
,
"ff_comb"
,
1
+
If_LibBoxNum
(
pBoxLib
)
);
pBox
=
If_BoxStart
(
Abc_UtilStrsav
(
Buffer
),
1
+
If_LibBoxNum
(
pBoxLib
),
nRange
,
nRangeIn
,
0
,
0
,
0
);
If_LibBoxAdd
(
pBoxLib
,
pBox
);
for
(
k
=
0
;
k
<
pBox
->
nPis
*
pBox
->
nPos
;
k
++
)
pBox
->
pDelays
[
k
]
=
1
;
Vec_IntFree
(
vTemp0
);
Vec_IntFree
(
vTemp1
);
}
Vec_IntFree
(
vFf2Ci
);
// create COs
if
(
pPar
->
fCreateMiter
)
{
...
...
@@ -1856,8 +1979,16 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
//Vec_IntErase( vBits );
//Vec_IntErase( &p->vCopies );
// set the number of registers
assert
(
nFFins
==
nFFouts
);
Gia_ManSetRegNum
(
pNew
,
nFFins
);
if
(
Vec_IntSize
(
&
p
->
vFfs2
)
>
0
)
{
assert
(
nFFins
==
0
&&
nFFouts
==
0
);
Gia_ManSetRegNum
(
pNew
,
nFf2Regs
);
}
else
{
assert
(
nFFins
==
nFFouts
);
Gia_ManSetRegNum
(
pNew
,
nFFins
);
}
// finalize AIG
if
(
!
pPar
->
fGiaSimple
&&
!
pPar
->
fNoCleanup
)
{
...
...
@@ -1882,6 +2013,24 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
}
}
// finalize AIG with boxes
if
(
Vec_IntSize
(
&
p
->
vFfs2
)
>
0
)
{
curPo
+=
nBitCos
;
assert
(
curPi
==
Tim_ManCiNum
(
pManTime
)
);
assert
(
curPo
==
Tim_ManCoNum
(
pManTime
)
);
// finalize the extra AIG
pExtra
=
Gia_ManCleanup
(
pTemp
=
pExtra
);
Gia_ManStop
(
pTemp
);
assert
(
Gia_ManPoNum
(
pExtra
)
==
Gia_ManCiNum
(
pNew
)
-
nBitCis
);
// attach
pNew
->
pAigExtra
=
pExtra
;
pNew
->
pManTime
=
pManTime
;
// normalize AIG
pNew
=
Gia_ManDupNormalize
(
pTemp
=
pNew
,
0
);
Gia_ManTransferTiming
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
//Tim_ManPrint( pManTime );
}
if
(
pPar
->
vBoxIds
)
{
curPo
+=
nBitCos
;
...
...
@@ -1944,6 +2093,20 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
Vec_PtrPush
(
pNew
->
vNamesIn
,
Abc_UtilStrsav
(
Buffer
)
);
}
}
Wlc_NtkForEachFf2
(
p
,
pObj
,
i
)
{
char
*
pName
=
Wlc_ObjName
(
p
,
Wlc_ObjId
(
p
,
pObj
));
nRange
=
Wlc_ObjRange
(
pObj
);
if
(
fSkipBitRange
&&
nRange
==
1
)
Vec_PtrPush
(
pNew
->
vNamesIn
,
Abc_UtilStrsav
(
pName
)
);
else
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
char
Buffer
[
1000
];
sprintf
(
Buffer
,
"%s[%d]"
,
pName
,
k
);
Vec_PtrPush
(
pNew
->
vNamesIn
,
Abc_UtilStrsav
(
Buffer
)
);
}
}
if
(
p
->
pInits
&&
fAdded
)
Vec_PtrPush
(
pNew
->
vNamesIn
,
Abc_UtilStrsav
(
"abc_reset_flop"
)
);
if
(
pPar
->
vBoxIds
)
...
...
@@ -1964,6 +2127,43 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
assert
(
Vec_PtrSize
(
pNew
->
vNamesIn
)
==
Gia_ManCiNum
(
pNew
)
);
// create output names
pNew
->
vNamesOut
=
Vec_PtrAlloc
(
Gia_ManCoNum
(
pNew
)
);
Wlc_NtkForEachFf2
(
p
,
pObj
,
i
)
{
int
iFanin
;
Wlc_ObjForEachFanin
(
pObj
,
iFanin
,
b
)
{
char
*
pName
=
Wlc_ObjName
(
p
,
iFanin
);
nRange
=
Wlc_ObjRange
(
Wlc_NtkObj
(
p
,
iFanin
)
);
if
(
fSkipBitRange
&&
nRange
==
1
)
Vec_PtrPush
(
pNew
->
vNamesOut
,
Abc_UtilStrsav
(
pName
)
);
else
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
char
Buffer
[
1000
];
sprintf
(
Buffer
,
"%s[%d]"
,
pName
,
k
);
Vec_PtrPush
(
pNew
->
vNamesOut
,
Abc_UtilStrsav
(
Buffer
)
);
}
if
(
b
==
3
)
break
;
}
{
char
*
pName
=
Wlc_ObjName
(
p
,
Wlc_ObjId
(
p
,
pObj
));
nRange
=
Wlc_ObjRange
(
pObj
);
if
(
fSkipBitRange
&&
nRange
==
1
)
{
char
Buffer
[
1000
];
sprintf
(
Buffer
,
"%s_in"
,
pName
);
Vec_PtrPush
(
pNew
->
vNamesOut
,
Abc_UtilStrsav
(
Buffer
)
);
}
else
for
(
k
=
0
;
k
<
nRange
;
k
++
)
{
char
Buffer
[
1000
];
sprintf
(
Buffer
,
"%s_in[%d]"
,
pName
,
k
);
Vec_PtrPush
(
pNew
->
vNamesOut
,
Abc_UtilStrsav
(
Buffer
)
);
}
}
}
if
(
pPar
->
vBoxIds
)
{
Wlc_NtkForEachObjVec
(
pPar
->
vBoxIds
,
p
,
pObj
,
i
)
...
...
@@ -2083,6 +2283,8 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
ABC_FREE
(
pNameGeneric
);
printf
(
"Dumped two parts of the miter into files
\"
%s
\"
and
\"
%s
\"
.
\n
"
,
pFileName0
,
pFileName1
);
}
Wlc_NtkPrintNameArray
(
pNew
->
vNamesIn
);
Wlc_NtkPrintNameArray
(
pNew
->
vNamesOut
);
if
(
pPar
->
vBoxIds
)
{
Vec_PtrFreeFree
(
pNew
->
vNamesIn
);
pNew
->
vNamesIn
=
NULL
;
...
...
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