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lvzhengyang
abc
Commits
fb769cf9
Commit
fb769cf9
authored
Sep 16, 2020
by
Alan Mishchenko
Browse files
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Plain Diff
Bug fixed in the resub code.
parent
bab462d5
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1 changed file
with
73 additions
and
12 deletions
+73
-12
src/aig/gia/giaResub2.c
+73
-12
No files found.
src/aig/gia/giaResub2.c
View file @
fb769cf9
...
@@ -20,6 +20,8 @@
...
@@ -20,6 +20,8 @@
#include "gia.h"
#include "gia.h"
#include "misc/util/utilTruth.h"
#include "misc/util/utilTruth.h"
#include "misc/vec/vecHsh.h"
#include "opt/dau/dau.h"
ABC_NAMESPACE_IMPL_START
ABC_NAMESPACE_IMPL_START
...
@@ -302,6 +304,26 @@ int Gia_Rsb2AddNode( Vec_Int_t * vRes, int iLit0, int iLit1, int iRes0, int iRes
...
@@ -302,6 +304,26 @@ int Gia_Rsb2AddNode( Vec_Int_t * vRes, int iLit0, int iLit1, int iRes0, int iRes
int
iLitMax
=
iRes0
<
iRes1
?
Abc_LitNotCond
(
iRes1
,
Abc_LitIsCompl
(
iLit1
))
:
Abc_LitNotCond
(
iRes0
,
Abc_LitIsCompl
(
iLit0
));
int
iLitMax
=
iRes0
<
iRes1
?
Abc_LitNotCond
(
iRes1
,
Abc_LitIsCompl
(
iLit1
))
:
Abc_LitNotCond
(
iRes0
,
Abc_LitIsCompl
(
iLit0
));
int
iLitRes
=
Vec_IntSize
(
vRes
);
int
iLitRes
=
Vec_IntSize
(
vRes
);
if
(
iLit0
<
iLit1
)
// and
if
(
iLit0
<
iLit1
)
// and
{
if
(
iLitMin
==
0
)
return
0
;
if
(
iLitMin
==
1
)
return
iLitMax
;
if
(
iLitMin
==
Abc_LitNot
(
iLitMax
)
)
return
0
;
}
else
if
(
iLit0
>
iLit1
)
// xor
{
if
(
iLitMin
==
0
)
return
iLitMax
;
if
(
iLitMin
==
1
)
return
Abc_LitNot
(
iLitMax
);
if
(
iLitMin
==
Abc_LitNot
(
iLitMax
)
)
return
1
;
}
else
assert
(
0
);
assert
(
iLitMin
>=
2
&&
iLitMax
>=
2
);
if
(
iLit0
<
iLit1
)
// and
Vec_IntPushTwo
(
vRes
,
iLitMin
,
iLitMax
);
Vec_IntPushTwo
(
vRes
,
iLitMin
,
iLitMax
);
else
if
(
iLit0
>
iLit1
)
// xor
else
if
(
iLit0
>
iLit1
)
// xor
{
{
...
@@ -390,6 +412,16 @@ Vec_Int_t * Gia_Rsb2ManInsert( int nPis, int nPos, Vec_Int_t * vObjs, int iNode,
...
@@ -390,6 +412,16 @@ Vec_Int_t * Gia_Rsb2ManInsert( int nPis, int nPos, Vec_Int_t * vObjs, int iNode,
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Abc_ResubPrintDivs
(
void
**
ppDivs
,
int
nDivs
)
{
word
**
pDivs
=
(
word
**
)
ppDivs
;
int
i
;
for
(
i
=
0
;
i
<
nDivs
;
i
++
)
{
printf
(
"Div %2d : "
,
i
);
Dau_DsdPrintFromTruth
(
ppDivs
[
i
],
6
);
}
}
int
Abc_ResubNodeToTry
(
Vec_Int_t
*
vTried
,
int
iFirst
,
int
iLast
)
int
Abc_ResubNodeToTry
(
Vec_Int_t
*
vTried
,
int
iFirst
,
int
iLast
)
{
{
int
iNode
;
int
iNode
;
...
@@ -424,8 +456,8 @@ int Abc_ResubComputeWindow( int * pObjs, int nObjs, int nDivsMax, int nLevelIncr
...
@@ -424,8 +456,8 @@ int Abc_ResubComputeWindow( int * pObjs, int nObjs, int nDivsMax, int nLevelIncr
Vec_IntAppend
(
&
p
->
vObjs
,
vRes
);
Vec_IntAppend
(
&
p
->
vObjs
,
vRes
);
Vec_IntFree
(
vRes
);
Vec_IntFree
(
vRes
);
Vec_IntForEachEntry
(
&
p
->
vTried
,
iTried
,
i
)
Vec_IntForEachEntry
(
&
p
->
vTried
,
iTried
,
i
)
if
(
Vec_IntEntry
(
&
p
->
vCopies
,
i
)
>
0
)
if
(
Vec_IntEntry
(
&
p
->
vCopies
,
i
Tried
)
>
Abc_Var2Lit
(
p
->
nPis
,
0
)
)
// internal node
Vec_IntWriteEntry
(
&
p
->
vTried
,
k
++
,
iTried
);
Vec_IntWriteEntry
(
&
p
->
vTried
,
k
++
,
Abc_Lit2Var
(
Vec_IntEntry
(
&
p
->
vCopies
,
iTried
))
);
Vec_IntShrink
(
&
p
->
vTried
,
k
);
Vec_IntShrink
(
&
p
->
vTried
,
k
);
nChanges
++
;
nChanges
++
;
//Gia_Rsb2ManPrint( p );
//Gia_Rsb2ManPrint( p );
...
@@ -505,7 +537,7 @@ Gia_Man_t * Gia_ManResub2Test( Gia_Man_t * p )
...
@@ -505,7 +537,7 @@ Gia_Man_t * Gia_ManResub2Test( Gia_Man_t * p )
//Gia_ManPrint( p );
//Gia_ManPrint( p );
Abc_ResubPrepareManager
(
1
);
Abc_ResubPrepareManager
(
1
);
nObjsNew
=
Abc_ResubComputeWindow
(
pObjs
,
Gia_ManObjNum
(
p
),
1000
,
-
1
,
0
,
0
,
0
,
0
,
&
pObjsNew
,
&
nResubs
);
nObjsNew
=
Abc_ResubComputeWindow
(
pObjs
,
Gia_ManObjNum
(
p
),
1000
,
-
1
,
0
,
0
,
0
,
0
,
&
pObjsNew
,
&
nResubs
);
printf
(
"Performed resub %d times. Reduced %d nodes.
\n
"
,
nResubs
,
nObjsNew
?
Gia_ManObjNum
(
p
)
-
nObjsNew
:
0
);
//
printf( "Performed resub %d times. Reduced %d nodes.\n", nResubs, nObjsNew ? Gia_ManObjNum(p) - nObjsNew : 0 );
Abc_ResubPrepareManager
(
0
);
Abc_ResubPrepareManager
(
0
);
if
(
nObjsNew
)
if
(
nObjsNew
)
pNew
=
Gia_ManFromResub
(
pObjsNew
,
nObjsNew
,
Gia_ManCiNum
(
p
)
);
pNew
=
Gia_ManFromResub
(
pObjsNew
,
nObjsNew
,
Gia_ManCiNum
(
p
)
);
...
@@ -1057,7 +1089,7 @@ word Gia_LutComputeTruth66_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
...
@@ -1057,7 +1089,7 @@ word Gia_LutComputeTruth66_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
Truth1
=
~
Truth1
;
Truth1
=
~
Truth1
;
return
Truth0
&
Truth1
;
return
Truth0
&
Truth1
;
}
}
void
Gia_ManVerifyTwoTruths
(
Gia_Man_t
*
p1
,
Gia_Man_t
*
p2
)
int
Gia_ManVerifyTwoTruths
(
Gia_Man_t
*
p1
,
Gia_Man_t
*
p2
)
{
{
int
i
,
fFailed
=
0
;
int
i
,
fFailed
=
0
;
assert
(
Gia_ManCoNum
(
p1
)
==
Gia_ManCoNum
(
p2
)
);
assert
(
Gia_ManCoNum
(
p1
)
==
Gia_ManCoNum
(
p2
)
);
...
@@ -1073,12 +1105,15 @@ void Gia_ManVerifyTwoTruths( Gia_Man_t * p1, Gia_Man_t * p2 )
...
@@ -1073,12 +1105,15 @@ void Gia_ManVerifyTwoTruths( Gia_Man_t * p1, Gia_Man_t * p2 )
word2
=
~
word2
;
word2
=
~
word2
;
if
(
word1
!=
word2
)
if
(
word1
!=
word2
)
{
{
//Dau_DsdPrintFromTruth( &word1, 6 );
//Dau_DsdPrintFromTruth( &word2, 6 );
printf
(
"Verification failed for output %d (out of %d).
\n
"
,
i
,
Gia_ManCoNum
(
p1
)
);
printf
(
"Verification failed for output %d (out of %d).
\n
"
,
i
,
Gia_ManCoNum
(
p1
)
);
fFailed
=
1
;
fFailed
=
1
;
}
}
}
}
if
(
!
fFailed
)
// if ( !fFailed )
printf
(
"Verification succeeded for %d outputs.
\n
"
,
Gia_ManCoNum
(
p1
)
);
// printf( "Verification succeeded for %d outputs.\n", Gia_ManCoNum(p1) );
return
!
fFailed
;
}
}
...
@@ -1097,10 +1132,12 @@ void Gia_ManVerifyTwoTruths( Gia_Man_t * p1, Gia_Man_t * p2 )
...
@@ -1097,10 +1132,12 @@ void Gia_ManVerifyTwoTruths( Gia_Man_t * p1, Gia_Man_t * p2 )
void
Gia_RsbEnumerateWindows
(
Gia_Man_t
*
p
,
int
nInputsMax
,
int
nLevelsMax
)
void
Gia_RsbEnumerateWindows
(
Gia_Man_t
*
p
,
int
nInputsMax
,
int
nLevelsMax
)
{
{
int
fVerbose
=
0
;
int
fVerbose
=
0
;
int
i
,
nWins
=
0
,
nWinSize
=
0
,
nInsSize
=
0
,
nOutSize
=
0
;
int
fUseHash
=
1
;
int
i
,
nWins
=
0
,
nWinSize
=
0
,
nInsSize
=
0
,
nOutSize
=
0
,
nNodeGain
=
0
;
Vec_Wec_t
*
vLevels
=
Vec_WecStart
(
Gia_ManLevelNum
(
p
)
+
1
);
Vec_Wec_t
*
vLevels
=
Vec_WecStart
(
Gia_ManLevelNum
(
p
)
+
1
);
Vec_Int_t
*
vPaths
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vPaths
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vRefs
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vRefs
=
Vec_IntStart
(
Gia_ManObjNum
(
p
)
);
Hsh_VecMan_t
*
pHash
=
Hsh_VecManStart
(
1000
);
Gia_Obj_t
*
pObj
;
Gia_Obj_t
*
pObj
;
Gia_Man_t
*
pIn
,
*
pOut
;
Gia_Man_t
*
pIn
,
*
pOut
;
abctime
clk
=
Abc_Clock
();
abctime
clk
=
Abc_Clock
();
...
@@ -1115,6 +1152,8 @@ void Gia_RsbEnumerateWindows( Gia_Man_t * p, int nInputsMax, int nLevelsMax )
...
@@ -1115,6 +1152,8 @@ void Gia_RsbEnumerateWindows( Gia_Man_t * p, int nInputsMax, int nLevelsMax )
nWinSize
+=
Vec_IntSize
(
vWin
);
nWinSize
+=
Vec_IntSize
(
vWin
);
nInsSize
+=
Vec_IntSize
(
vIns
);
nInsSize
+=
Vec_IntSize
(
vIns
);
nOutSize
+=
Vec_IntSize
(
vOuts
);
nOutSize
+=
Vec_IntSize
(
vOuts
);
if
(
fVerbose
)
if
(
fVerbose
)
{
{
printf
(
"
\n\n
Obj %d
\n
"
,
i
);
printf
(
"
\n\n
Obj %d
\n
"
,
i
);
...
@@ -1123,14 +1162,34 @@ void Gia_RsbEnumerateWindows( Gia_Man_t * p, int nInputsMax, int nLevelsMax )
...
@@ -1123,14 +1162,34 @@ void Gia_RsbEnumerateWindows( Gia_Man_t * p, int nInputsMax, int nLevelsMax )
Vec_IntPrint
(
vOuts
);
Vec_IntPrint
(
vOuts
);
printf
(
"
\n
"
);
printf
(
"
\n
"
);
}
}
else
else
if
(
Vec_IntSize
(
vWin
)
>
1000
)
printf
(
"
\n
Obj %d. Window: Ins = %d. Ands = %d. Outs = %d.
\n
"
,
printf
(
"Obj %d. Window: Ins = %d. Ands = %d. Outs = %d.
\n
"
,
i
,
Vec_IntSize
(
vIns
),
Vec_IntSize
(
vWin
)
-
Vec_IntSize
(
vIns
),
Vec_IntSize
(
vOuts
)
);
i
,
Vec_IntSize
(
vIns
),
Vec_IntSize
(
vWin
)
-
Vec_IntSize
(
vIns
),
Vec_IntSize
(
vOuts
)
);
if
(
fUseHash
)
{
int
nEntries
=
Hsh_VecSize
(
pHash
);
Hsh_VecManAdd
(
pHash
,
vWin
);
if
(
nEntries
==
Hsh_VecSize
(
pHash
)
)
{
Vec_IntFree
(
vWin
);
Vec_IntFree
(
vIns
);
Vec_IntFree
(
vOuts
);
continue
;
}
}
pIn
=
Gia_RsbDeriveGiaFromWindows
(
p
,
vWin
,
vIns
,
vOuts
);
pIn
=
Gia_RsbDeriveGiaFromWindows
(
p
,
vWin
,
vIns
,
vOuts
);
pOut
=
Gia_ManResub2Test
(
pIn
);
pOut
=
Gia_ManResub2Test
(
pIn
);
Gia_ManVerifyTwoTruths
(
pIn
,
pOut
);
//pOut = Gia_ManDup( pIn );
if
(
!
Gia_ManVerifyTwoTruths
(
pIn
,
pOut
)
)
{
Gia_ManPrint
(
pIn
);
Gia_ManPrint
(
pOut
);
pOut
=
pOut
;
}
nNodeGain
+=
Gia_ManAndNum
(
pIn
)
-
Gia_ManAndNum
(
pOut
);
Gia_ManStop
(
pIn
);
Gia_ManStop
(
pIn
);
Gia_ManStop
(
pOut
);
Gia_ManStop
(
pOut
);
...
@@ -1142,9 +1201,11 @@ void Gia_RsbEnumerateWindows( Gia_Man_t * p, int nInputsMax, int nLevelsMax )
...
@@ -1142,9 +1201,11 @@ void Gia_RsbEnumerateWindows( Gia_Man_t * p, int nInputsMax, int nLevelsMax )
Vec_WecFree
(
vLevels
);
Vec_WecFree
(
vLevels
);
Vec_IntFree
(
vPaths
);
Vec_IntFree
(
vPaths
);
Vec_IntFree
(
vRefs
);
Vec_IntFree
(
vRefs
);
printf
(
"
\n
Computed windows for %d nodes (out of %d). Ave inputs = %.2f. Ave outputs = %.2f. Ave volume = %.2f. "
,
printf
(
"Computed windows for %d nodes (out of %d). Unique = %d. Ave inputs = %.2f. Ave outputs = %.2f. Ave volume = %.2f. Gain = %d. "
,
nWins
,
Gia_ManAndNum
(
p
),
1
.
0
*
nInsSize
/
Abc_MaxInt
(
1
,
nWins
),
1
.
0
*
nOutSize
/
Abc_MaxInt
(
1
,
nWins
),
1
.
0
*
nWinSize
/
Abc_MaxInt
(
1
,
nWins
)
);
nWins
,
Gia_ManAndNum
(
p
),
Hsh_VecSize
(
pHash
),
1
.
0
*
nInsSize
/
Abc_MaxInt
(
1
,
nWins
),
1
.
0
*
nOutSize
/
Abc_MaxInt
(
1
,
nWins
),
1
.
0
*
nWinSize
/
Abc_MaxInt
(
1
,
nWins
),
nNodeGain
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
Hsh_VecManStop
(
pHash
);
}
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
...
...
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