Commit f0236d5a by Alan Mishchenko

Experiments with pattern generation.

parent d514029e
......@@ -5095,6 +5095,10 @@ SOURCE=.\src\aig\gia\giaPat.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaPat2.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaPf.c
# End Source File
# Begin Source File
......
......@@ -622,6 +622,8 @@ static inline void Gia_ObjSetTravIdCurrent( Gia_Man_t * p, Gia_Obj_t * p
static inline void Gia_ObjSetTravIdPrevious( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjId(p, pObj) < p->nTravIdsAlloc ); p->pTravIds[Gia_ObjId(p, pObj)] = p->nTravIds - 1; }
static inline int Gia_ObjIsTravIdCurrent( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjId(p, pObj) < p->nTravIdsAlloc ); return (p->pTravIds[Gia_ObjId(p, pObj)] == p->nTravIds); }
static inline int Gia_ObjIsTravIdPrevious( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjId(p, pObj) < p->nTravIdsAlloc ); return (p->pTravIds[Gia_ObjId(p, pObj)] == p->nTravIds - 1); }
static inline int Gia_ObjUpdateTravIdCurrent( Gia_Man_t * p, Gia_Obj_t * pObj ) { if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return 1; Gia_ObjSetTravIdCurrent(p, pObj); return 0; }
static inline int Gia_ObjUpdateTravIdPrevious( Gia_Man_t * p, Gia_Obj_t * pObj ) { if ( Gia_ObjIsTravIdPrevious(p, pObj) ) return 1; Gia_ObjSetTravIdPrevious(p, pObj); return 0; }
static inline void Gia_ObjSetTravIdCurrentId( Gia_Man_t * p, int Id ) { assert( Id < p->nTravIdsAlloc ); p->pTravIds[Id] = p->nTravIds; }
static inline void Gia_ObjSetTravIdPreviousId( Gia_Man_t * p, int Id ) { assert( Id < p->nTravIdsAlloc ); p->pTravIds[Id] = p->nTravIds - 1; }
static inline int Gia_ObjIsTravIdCurrentId( Gia_Man_t * p, int Id ) { assert( Id < p->nTravIdsAlloc ); return (p->pTravIds[Id] == p->nTravIds); }
......
......@@ -2522,6 +2522,106 @@ int Gia_ManSimTwo( Gia_Man_t * p0, Gia_Man_t * p1, int nWords, int nRounds, int
return RetValue;
}
/**Function*************************************************************
Synopsis [Serialization.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManSim2ArrayOne( Vec_Wrd_t * vSimsPi, Vec_Int_t * vRes )
{
word * pInfo = Vec_WrdArray(vSimsPi); int w, i;
word * pCare = pInfo + Vec_WrdSize(vSimsPi);
Vec_IntClear( vRes );
for ( w = 0; w < Vec_WrdSize(vSimsPi); w++ )
if ( pCare[w] )
for ( i = 0; i < 64; i++ )
if ( Abc_TtGetBit(pCare, w*64+i) )
Vec_IntPush( vRes, Abc_Var2Lit(w*64+i, Abc_TtGetBit(pInfo, w*64+i)) );
Vec_IntPush( vRes, Vec_WrdSize(vSimsPi) );
}
Vec_Wec_t * Gia_ManSim2Array( Vec_Ptr_t * vSims )
{
Vec_Wec_t * vRes = Vec_WecStart( Vec_PtrSize(vSims) );
Vec_Int_t * vLevel; int i;
Vec_WecForEachLevel( vRes, vLevel, i )
Gia_ManSim2ArrayOne( (Vec_Wrd_t *)Vec_PtrEntry(vSims, i), vLevel );
return vRes;
}
Vec_Wrd_t * Gia_ManArray2SimOne( Vec_Int_t * vRes )
{
int i, iLit, nWords = Vec_IntEntryLast(vRes);
Vec_Wrd_t * vSimsPi = Vec_WrdStart( 2*nWords );
word * pInfo = Vec_WrdArray(vSimsPi);
word * pCare = pInfo + nWords;
Vec_IntPop( vRes );
Vec_IntForEachEntry( vRes, iLit, i )
{
Abc_TtXorBit( pCare, Abc_Lit2Var(iLit) );
if ( Abc_LitIsCompl(iLit) )
Abc_TtXorBit( pInfo, Abc_Lit2Var(iLit) );
}
Vec_IntPush( vRes, nWords );
Vec_WrdShrink( vSimsPi, Vec_WrdSize(vSimsPi)/2 );
return vSimsPi;
}
Vec_Ptr_t * Gia_ManArray2Sim( Vec_Wec_t * vRes )
{
Vec_Ptr_t * vSims = Vec_PtrAlloc( Vec_WecSize(vRes) );
Vec_Int_t * vLevel; int i;
Vec_WecForEachLevel( vRes, vLevel, i )
Vec_PtrPush( vSims, Gia_ManArray2SimOne(vLevel) );
return vSims;
}
void Gia_ManSimArrayTest( Vec_Wrd_t * vSimsPi )
{
Vec_Ptr_t * vTemp = Vec_PtrAlloc( 2 );
Vec_PtrPushTwo( vTemp, vSimsPi, vSimsPi );
{
Vec_Wec_t * vRes = Gia_ManSim2Array( vTemp );
Vec_WecDumpBin( "temp.sims", vRes, 1 );
{
Vec_Wec_t * vRes = Vec_WecReadBin( "temp.sims", 1 );
Vec_Ptr_t * vTemp2 = Gia_ManArray2Sim( vRes );
Vec_Wrd_t * vSimsPi2 = (Vec_Wrd_t *)Vec_PtrEntry( vTemp2, 0 );
Vec_Wrd_t * vSimsPi3 = (Vec_Wrd_t *)Vec_PtrEntry( vTemp2, 1 );
Abc_TtAnd( Vec_WrdArray(vSimsPi), Vec_WrdArray(vSimsPi), Vec_WrdArray(vSimsPi)+Vec_WrdSize(vSimsPi), Vec_WrdSize(vSimsPi), 0 );
vSimsPi->nSize *= 2;
vSimsPi2->nSize *= 2;
vSimsPi3->nSize *= 2;
Vec_WrdDumpHex( "test1.hex", vSimsPi, 1, 1 );
Vec_WrdDumpHex( "test2.hex", vSimsPi2, 1, 1 );
Vec_WrdDumpHex( "test3.hex", vSimsPi3, 1, 1 );
vSimsPi->nSize /= 2;
vSimsPi2->nSize /= 2;
vSimsPi3->nSize /= 2;
if ( Vec_WrdEqual( vSimsPi, vSimsPi2 ) )
printf( "Success.\n" );
else
printf( "Failure.\n" );
if ( Vec_WrdEqual( vSimsPi, vSimsPi3 ) )
printf( "Success.\n" );
else
printf( "Failure.\n" );
Vec_WrdFree( vSimsPi2 );
Vec_WrdFree( vSimsPi3 );
Vec_PtrFree( vTemp2 );
Vec_WecFree( vRes );
}
Vec_WecFree( vRes );
}
Vec_PtrFree( vTemp );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
......
......@@ -60,6 +60,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaOf.c \
src/aig/gia/giaPack.c \
src/aig/gia/giaPat.c \
src/aig/gia/giaPat2.c \
src/aig/gia/giaPf.c \
src/aig/gia/giaQbf.c \
src/aig/gia/giaReshape1.c \
......
......@@ -791,6 +791,83 @@ static inline void Vec_WecRemoveEmpty( Vec_Wec_t * vCubes )
}
/**Function*************************************************************
Synopsis [File interface.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_WecDumpBin( char * pFileName, Vec_Wec_t * p, int fVerbose )
{
Vec_Int_t * vLevel;
int i, nSize, RetValue;
FILE * pFile = fopen( pFileName, "wb" );
if ( pFile == NULL )
{
printf( "Cannot open file \"%s\" for writing.\n", pFileName );
return;
}
nSize = Vec_WecSize(p);
RetValue = fwrite( &nSize, 1, sizeof(int), pFile );
Vec_WecForEachLevel( p, vLevel, i )
{
nSize = Vec_IntSize(vLevel);
RetValue += fwrite( &nSize, 1, sizeof(int), pFile );
RetValue += fwrite( Vec_IntArray(vLevel), 1, sizeof(int)*nSize, pFile );
}
fclose( pFile );
if ( RetValue != (int)sizeof(int)*(Vec_WecSizeSize(p)+Vec_WecSize(p)+1) )
printf( "Error writing data into file.\n" );
if ( fVerbose )
printf( "Written %d integer arrays into file \"%s\".\n", Vec_WecSize(p), pFileName );
}
static inline Vec_Wec_t * Vec_WecReadBin( char * pFileName, int fVerbose )
{
Vec_Wec_t * p = NULL; Vec_Int_t * vLevel; int i, nSize, RetValue;
FILE * pFile = fopen( pFileName, "rb" );
if ( pFile == NULL )
{
printf( "Cannot open file \"%s\" for reading.\n", pFileName );
return NULL;
}
fseek( pFile, 0, SEEK_END );
nSize = ftell( pFile );
if ( nSize == 0 )
{
printf( "The input file is empty.\n" );
fclose( pFile );
return NULL;
}
if ( nSize % sizeof(int) > 0 )
{
printf( "Cannot read file with integers because it is not aligned at 4 bytes (remainder = %d).\n", (int)(nSize % sizeof(int)) );
fclose( pFile );
return NULL;
}
rewind( pFile );
RetValue = fread( &nSize, 1, sizeof(int), pFile );
assert( RetValue == 4 );
p = Vec_WecStart( nSize );
Vec_WecForEachLevel( p, vLevel, i )
{
RetValue = fread( &nSize, 1, sizeof(int), pFile );
assert( RetValue == 4 );
Vec_IntFill( vLevel, nSize, 0 );
RetValue = fread( Vec_IntArray(vLevel), 1, sizeof(int)*nSize, pFile );
assert( RetValue == 4*nSize );
}
fclose( pFile );
if ( fVerbose )
printf( "Read %d integer arrays from file \"%s\".\n", Vec_WecSize(p), pFileName );
return p;
}
ABC_NAMESPACE_HEADER_END
#endif
......
......@@ -292,6 +292,24 @@ static inline int sat_solver_final(sat_solver* s, int ** ppArray)
return s->conf_final.size;
}
static inline void sat_solver_randomize( sat_solver * pSat, int iVar, int nVars )
{
int i, nPols = 0, * pVars = ABC_ALLOC( int, nVars );
for ( i = 0; i < nVars; i++ )
if ( Abc_Random(0) & 1 )
pVars[nPols++] = iVar + i;
sat_solver_set_polarity( pSat, pVars, nPols );
for ( i = 0; i < nVars; i++ )
pVars[i] = iVar + i;
for ( i = 0; i < nVars; i++ )
{
int j = Abc_Random(0) % nVars;
ABC_SWAP( int, pVars[i], pVars[j] );
}
sat_solver_set_var_activity( pSat, pVars, nVars );
ABC_FREE( pVars );
}
static inline abctime sat_solver_set_runtime_limit(sat_solver* s, abctime Limit)
{
abctime nRuntimeLimit = s->nRuntimeLimit;
......
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