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lvzhengyang
abc
Commits
eb960a91
Commit
eb960a91
authored
Apr 19, 2014
by
Alan Mishchenko
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Plain Diff
Adding color to mapping stats.
parent
472fb39f
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2 changed files
with
20 additions
and
3 deletions
+20
-3
src/aig/gia/giaIf.c
+3
-3
src/aig/gia/giaMan.c
+17
-0
No files found.
src/aig/gia/giaIf.c
View file @
eb960a91
...
...
@@ -338,7 +338,7 @@ void Gia_ManPrintMappingStats( Gia_Man_t * p, char * pDumpFile )
Abc_Print
(
1
,
"lut =%7d "
,
nLuts
);
SetConsoleTextAttribute
(
hConsole
,
10
);
// green
Abc_Print
(
1
,
"edge =%8d "
,
nFanins
);
SetConsoleTextAttribute
(
hConsole
,
1
1
);
// blue
SetConsoleTextAttribute
(
hConsole
,
1
2
);
// red
Abc_Print
(
1
,
"lev =%5d "
,
LevelMax
);
Abc_Print
(
1
,
"(%.2f) "
,
(
float
)
Ave
/
Gia_ManCoNum
(
p
)
);
SetConsoleTextAttribute
(
hConsole
,
7
);
// normal
...
...
@@ -350,8 +350,8 @@ void Gia_ManPrintMappingStats( Gia_Man_t * p, char * pDumpFile )
Abc_Print
(
1
,
"Mapping (K=%d) : "
,
nLutSize
);
Abc_Print
(
1
,
"%slut =%7d%s "
,
"
\033
[1;33m"
,
nLuts
,
"
\033
[0m"
);
// yellow
Abc_Print
(
1
,
"%sedge =%8d%s "
,
"
\033
[1;32m"
,
nFanins
,
"
\033
[0m"
);
// green
Abc_Print
(
1
,
"%slev =%5d%s "
,
"
\033
[1;3
6m"
,
LevelMax
,
"
\033
[0m"
);
// blue
Abc_Print
(
1
,
"%s(%.2f)%s "
,
"
\033
[1;3
6
m"
,
(
float
)
Ave
/
Gia_ManCoNum
(
p
),
"
\033
[0m"
);
Abc_Print
(
1
,
"%slev =%5d%s "
,
"
\033
[1;3
1m"
,
LevelMax
,
"
\033
[0m"
);
// red
Abc_Print
(
1
,
"%s(%.2f)%s "
,
"
\033
[1;3
1
m"
,
(
float
)
Ave
/
Gia_ManCoNum
(
p
),
"
\033
[0m"
);
Abc_Print
(
1
,
"over =%5.1f %% "
,
100
.
0
*
Gia_ManComputeOverlap
(
p
)
/
Gia_ManAndNum
(
p
)
);
Abc_Print
(
1
,
"mem =%5.2f MB"
,
4
.
0
*
(
Gia_ManObjNum
(
p
)
+
2
*
nLuts
+
nFanins
)
/
(
1
<<
20
)
);
Abc_Print
(
1
,
"
\n
"
);
...
...
src/aig/gia/giaMan.c
View file @
eb960a91
...
...
@@ -23,6 +23,10 @@
#include "proof/abs/abs.h"
#include "opt/dar/dar.h"
#ifdef WIN32
#include <windows.h>
#endif
ABC_NAMESPACE_IMPL_START
...
...
@@ -387,9 +391,22 @@ void Gia_ManPrintStats( Gia_Man_t * p, Gps_Par_t * pPars )
Abc_Print
(
1
,
"(c=%d)"
,
Gia_ManConstrNum
(
p
)
);
if
(
Gia_ManRegNum
(
p
)
)
Abc_Print
(
1
,
" ff =%7d"
,
Gia_ManRegNum
(
p
)
);
#ifdef WIN32
{
HANDLE
hConsole
=
GetStdHandle
(
STD_OUTPUT_HANDLE
);
SetConsoleTextAttribute
(
hConsole
,
11
);
// blue
Abc_Print
(
1
,
" %s =%8d"
,
p
->
pMuxes
?
"nod"
:
"and"
,
Gia_ManAndNum
(
p
)
);
SetConsoleTextAttribute
(
hConsole
,
13
);
// magenta
Abc_Print
(
1
,
" lev =%5d"
,
Gia_ManLevelNum
(
p
)
);
Abc_Print
(
1
,
" (%.2f)"
,
Gia_ManLevelAve
(
p
)
);
SetConsoleTextAttribute
(
hConsole
,
7
);
// normal
}
#else
Abc_Print
(
1
,
" %s%s =%8d%s"
,
"
\033
[1;36m"
,
p
->
pMuxes
?
"nod"
:
"and"
,
Gia_ManAndNum
(
p
),
"
\033
[0m"
);
// blue
Abc_Print
(
1
,
" %slev =%5d%s"
,
"
\033
[1;35m"
,
Gia_ManLevelNum
(
p
),
"
\033
[0m"
);
// magenta
Abc_Print
(
1
,
" %s(%.2f)%s"
,
"
\033
[1;35m"
,
Gia_ManLevelAve
(
p
),
"
\033
[0m"
);
#endif
Vec_IntFreeP
(
&
p
->
vLevels
);
if
(
pPars
&&
pPars
->
fCut
)
Abc_Print
(
1
,
" cut = %d(%d)"
,
Gia_ManCrossCut
(
p
,
0
),
Gia_ManCrossCut
(
p
,
1
)
);
...
...
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