Commit e9566a1e by Alan Mishchenko

Updates to arithmetic verification.

parent 9171bb32
......@@ -429,6 +429,7 @@ char * Wlc_PrsConvertInitValues( Wlc_Ntk_t * p )
Vec_Str_t * vStr = Vec_StrAlloc( 1000 );
Vec_IntForEachEntry( p->vInits, Value, i )
{
char * pname = Wlc_ObjName( p, Value );
if ( Value < 0 )
{
for ( k = 0; k < -Value; k++ )
......
......@@ -319,7 +319,7 @@ void Vec_IntInsertOrder( Vec_Int_t * vLits, Vec_Int_t * vClasses, int Lit, int C
void Acec_MoveDuplicates( Vec_Wec_t * vLits, Vec_Wec_t * vClasses )
{
Vec_Int_t * vLevel1, * vLevel2;
int i, k, Prev, This, Entry;
int i, k, Prev, This, Entry, Counter = 0;
Vec_WecForEachLevel( vLits, vLevel1, i )
{
if ( i == Vec_WecSize(vLits) - 1 )
......@@ -347,8 +347,10 @@ void Acec_MoveDuplicates( Vec_Wec_t * vLits, Vec_Wec_t * vClasses )
assert( Vec_IntSize(vLevel1) == Vec_IntSize(vLevel2) );
assert( Vec_IntSize(Vec_WecEntry(vLits, i+1)) == Vec_IntSize(Vec_WecEntry(vClasses, i+1)) );
Counter++;
}
}
printf( "Moved %d pairs of PPs to normalize the matrix.\n", Counter );
}
void Acec_MatchCheckShift( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Vec_Wec_t * vLits0, Vec_Wec_t * vLits1, Vec_Int_t * vMap0, Vec_Int_t * vMap1, Vec_Wec_t * vRoots0, Vec_Wec_t * vRoots1 )
......@@ -490,12 +492,14 @@ int Acec_Solve( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Acec_ParCec_t * pPars )
Gia_Man_t * pMiter;
Gia_Man_t * pGia0n = pGia0, * pGia1n = pGia1;
Cec_ParCec_t ParsCec, * pCecPars = &ParsCec;
Vec_Bit_t * vIgnore0 = pPars->fBooth ? Acec_BoothFindPPG(pGia0) : NULL;
Vec_Bit_t * vIgnore1 = pPars->fBooth ? Acec_BoothFindPPG(pGia1) : NULL;
Acec_Box_t * pBox0 = Acec_DeriveBox( pGia0, vIgnore0, 0, 0, pPars->fVerbose );
Acec_Box_t * pBox1 = Acec_DeriveBox( pGia1, vIgnore1, 0, 0, pPars->fVerbose );
Vec_BitFreeP( &vIgnore0 );
Vec_BitFreeP( &vIgnore1 );
// Vec_Bit_t * vIgnore0 = pPars->fBooth ? Acec_BoothFindPPG(pGia0) : NULL;
// Vec_Bit_t * vIgnore1 = pPars->fBooth ? Acec_BoothFindPPG(pGia1) : NULL;
// Acec_Box_t * pBox0 = Acec_DeriveBox( pGia0, vIgnore0, 0, 0, pPars->fVerbose );
// Acec_Box_t * pBox1 = Acec_DeriveBox( pGia1, vIgnore1, 0, 0, pPars->fVerbose );
// Vec_BitFreeP( &vIgnore0 );
// Vec_BitFreeP( &vIgnore1 );
Acec_Box_t * pBox0 = Acec_ProduceBox( pGia0, pPars->fVerbose );
Acec_Box_t * pBox1 = Acec_ProduceBox( pGia1, pPars->fVerbose );
if ( pBox0 == NULL || pBox1 == NULL ) // cannot match
printf( "Cannot find arithmetic boxes in both LHS and RHS. Trying regular CEC.\n" );
else if ( !Acec_MatchBoxes( pBox0, pBox1 ) ) // cannot find matching
......
......@@ -88,7 +88,7 @@ extern void Acec_BoxFreeP( Acec_Box_t ** ppBox );
extern void Gia_PolynAnalyzeXors( Gia_Man_t * pGia, int fVerbose );
extern Vec_Int_t * Gia_PolynCollectLastXor( Gia_Man_t * pGia, int fVerbose );
/*=== acecUtil.c ========================================================*/
extern Acec_Box_t * Acec_DetectXorTrees( Gia_Man_t * p, int fVerbose );
extern Acec_Box_t * Acec_ProduceBox( Gia_Man_t * p, int fVerbose );
......
......@@ -333,6 +333,37 @@ void Acec_TreeVerifyPhases2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxe
Vec_BitFree( vPhase );
Vec_BitFree( vRoots );
}
void Acec_TreeVerifyConnections( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes )
{
Vec_Int_t * vCounts = Vec_IntStartFull( Gia_ManObjNum(p) );
Vec_Int_t * vLevel;
int i, k, n, Box;
// mark outputs
Vec_WecForEachLevel( vBoxes, vLevel, i )
Vec_IntForEachEntry( vLevel, Box, k )
{
Vec_IntWriteEntry( vCounts, Vec_IntEntry( vAdds, 6*Box+3 ), 0 );
Vec_IntWriteEntry( vCounts, Vec_IntEntry( vAdds, 6*Box+4 ), 0 );
}
// count fanouts
Vec_WecForEachLevel( vBoxes, vLevel, i )
Vec_IntForEachEntry( vLevel, Box, k )
for ( n = 0; n < 3; n++ )
if ( Vec_IntEntry( vCounts, Vec_IntEntry(vAdds, 6*Box+n) ) != -1 )
Vec_IntAddToEntry( vCounts, Vec_IntEntry(vAdds, 6*Box+n), 1 );
// print out
printf( "The adder tree has %d internal cut points. ", Vec_IntCountLarger(vCounts, -1) );
if ( Vec_IntCountLarger(vCounts, 1) == 0 )
printf( "There is no internal fanouts.\n" );
else
{
printf( "These %d points have more than one fanout:\n", Vec_IntCountLarger(vCounts, 1) );
Vec_IntForEachEntry( vCounts, Box, i )
if ( Box > 1 )
printf( "Node %d(lev %d) has fanout %d.\n", i, Gia_ObjLevelId(p, i), Box );
}
Vec_IntFree( vCounts );
}
/**Function*************************************************************
......@@ -534,7 +565,7 @@ void Acec_TreeFindTreesTest( Gia_Man_t * p )
SideEffects []
SeeAlso []
`
***********************************************************************/
void Acec_PrintAdders( Vec_Wec_t * vBoxes, Vec_Int_t * vAdds )
{
......@@ -560,6 +591,10 @@ void Acec_TreePrintBox( Acec_Box_t * pBox, Vec_Int_t * vAdds )
Vec_WecPrintLits( pBox->vLeafLits );
printf( "Outputs:\n" );
Vec_WecPrintLits( pBox->vRootLits );
// printf( "Node %d has level %d.\n", 3715, Gia_ObjLevelId(pBox->pGia, 3715) );
// printf( "Node %d has level %d.\n", 167, Gia_ObjLevelId(pBox->pGia, 167) );
// printf( "Node %d has level %d.\n", 278, Gia_ObjLevelId(pBox->pGia, 278) );
// printf( "Node %d has level %d.\n", 597, Gia_ObjLevelId(pBox->pGia, 597) );
}
int Acec_CreateBoxMaxRank( Vec_Int_t * vTree )
......
......@@ -44,43 +44,43 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
Vec_Int_t * Acec_OrderXorRoots( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vXorRoots, Vec_Wec_t * vXorTrees, Vec_Int_t * vMap )
Vec_Int_t * Acec_OrderTreeRoots( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks )
{
Vec_Int_t * vOrder = Vec_IntAlloc( Vec_WecSize(vXorTrees) );
Vec_Int_t * vReMap = Vec_IntStartFull( Vec_WecSize(vXorTrees) );
Vec_Int_t * vOrder = Vec_IntAlloc( Vec_IntSize(vXorRoots) );
Vec_Int_t * vMove = Vec_IntStartFull( Vec_IntSize(vXorRoots) );
int i, k, Entry, This;
// iterate through adders and for each try mark the next one
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
{
int Node = Vec_IntEntry(vAdds, 6*i+4);
if ( Vec_IntEntry(vMap, Node) == -1 )
if ( Vec_IntEntry(vRanks, Node) == -1 )
continue;
for ( k = 0; k < 3; k++ )
{
int Fanin = Vec_IntEntry(vAdds, 6*i+k);
if ( Vec_IntEntry(vMap, Fanin) == -1 )
if ( Vec_IntEntry(vRanks, Fanin) == -1 )
continue;
//printf( "%4d: %2d -> %2d\n", Node, Vec_IntEntry(vMap, Node), Vec_IntEntry(vMap, Fanin) );
Vec_IntWriteEntry( vReMap, Vec_IntEntry(vMap, Node), Vec_IntEntry(vMap, Fanin) );
//printf( "%4d: %2d -> %2d\n", Node, Vec_IntEntry(vRanks, Node), Vec_IntEntry(vRanks, Fanin) );
Vec_IntWriteEntry( vMove, Vec_IntEntry(vRanks, Node), Vec_IntEntry(vRanks, Fanin) );
}
}
//Vec_IntPrint( vReMap );
//Vec_IntPrint( vMove );
// find reodering
Vec_IntForEachEntry( vReMap, Entry, i )
if ( Entry == -1 && Vec_IntFind(vReMap, i) >= 0 )
Vec_IntForEachEntry( vMove, Entry, i )
if ( Entry == -1 && Vec_IntFind(vMove, i) >= 0 )
break;
assert( i < Vec_IntSize(vReMap) );
assert( i < Vec_IntSize(vMove) );
while ( 1 )
{
Vec_IntPush( vOrder, Vec_IntEntry(vXorRoots, i) );
Entry = i;
Vec_IntForEachEntry( vReMap, This, i )
Vec_IntForEachEntry( vMove, This, i )
if ( This == Entry )
break;
if ( i == Vec_IntSize(vReMap) )
if ( i == Vec_IntSize(vMove) )
break;
}
Vec_IntFree( vReMap );
Vec_IntFree( vMove );
//Vec_IntPrint( vOrder );
return vOrder;
}
......@@ -96,27 +96,24 @@ Vec_Int_t * Acec_OrderXorRoots( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vX
SeeAlso []
***********************************************************************/
// marks nodes appearing as fanins to XORs
Vec_Bit_t * Acec_MapXorIns( Gia_Man_t * p, Vec_Int_t * vXors )
// marks XOR outputs
Vec_Bit_t * Acec_MapXorOuts( Gia_Man_t * p, Vec_Int_t * vXors )
{
Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
{
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+1), 1 );
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+2), 1 );
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+3), 1 );
}
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i), 1 );
return vMap;
}
// marks nodes having XOR cuts
Vec_Bit_t * Acec_MapXorOuts( Gia_Man_t * p, Vec_Int_t * vXors )
// marks XOR outputs participating in trees
Vec_Bit_t * Acec_MapXorOuts2( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vRanks )
{
Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i), 1 );
if ( Vec_IntEntry(vRanks, Vec_IntEntry(vXors, 4*i)) != -1 )
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i), 1 );
return vMap;
}
// marks nodes appearing as outputs of MAJs
// marks MAJ outputs
Vec_Bit_t * Acec_MapMajOuts( Gia_Man_t * p, Vec_Int_t * vAdds )
{
Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
......@@ -124,25 +121,24 @@ Vec_Bit_t * Acec_MapMajOuts( Gia_Man_t * p, Vec_Int_t * vAdds )
Vec_BitWriteEntry( vMap, Vec_IntEntry(vAdds, 6*i+4), 1 );
return vMap;
}
// maps MAJ outputs into their FAs and HAs
Vec_Int_t * Acec_MapMajOutsToAdds( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Bit_t * vXorOuts, Vec_Int_t * vMapRank )
// marks MAJ outputs participating in trees
Vec_Int_t * Acec_MapMajOuts2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vRanks )
{
Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i;
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
if ( Vec_IntEntry(vRanks, Vec_IntEntry(vAdds, 6*i+4)) != -1 )
Vec_IntWriteEntry( vMap, Vec_IntEntry(vAdds, 6*i+4), i );
return vMap;
}
// marks nodes appearing as fanins to XORs
Vec_Bit_t * Acec_MapXorIns( Gia_Man_t * p, Vec_Int_t * vXors )
{
Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i;
for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
{
int Xor = Vec_IntEntry(vAdds, 6*i+3);
int Maj = Vec_IntEntry(vAdds, 6*i+4);
if ( Vec_IntEntry(vMap, Maj) >= 0 )
{
int i2 = Vec_IntEntry(vMap, Maj);
int Xor2 = Vec_IntEntry(vAdds, 6*i2+3);
int Maj2 = Vec_IntEntry(vAdds, 6*i2+4);
printf( "*** Node %d has two MAJ adder drivers: %d%s (%d rank %d) and %d%s (%d rank %d).\n",
Maj,
i, Vec_IntEntry(vAdds, 6*i+2) ? "":"*", Vec_BitEntry(vXorOuts, Xor), Vec_IntEntry(vMapRank, Xor),
i2, Vec_IntEntry(vAdds, 6*i2+2) ? "":"*", Vec_BitEntry(vXorOuts, Xor2), Vec_IntEntry(vMapRank, Xor2) );
}
Vec_IntWriteEntry( vMap, Vec_IntEntry(vAdds, 6*i+4), i );
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+1), 1 );
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+2), 1 );
Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+3), 1 );
}
return vMap;
}
......@@ -159,103 +155,83 @@ Vec_Int_t * Acec_FindXorRoots( Gia_Man_t * p, Vec_Int_t * vXors )
return vXorRoots;
}
// collects XOR trees belonging to each of XOR roots
Vec_Wec_t * Acec_FindXorTrees( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vXorRoots, Vec_Int_t ** pvMap )
Vec_Int_t * Acec_RankTrees( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vXorRoots )
{
Vec_Int_t * vDoubles = Vec_IntAlloc( 100 );
Vec_Wec_t * vXorTrees = Vec_WecStart( Vec_IntSize(vXorRoots) );
Vec_Int_t * vLevel;
int i, k, Entry;
// map roots into their classes
Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) );
// map roots into their ranks
Vec_Int_t * vRanks = Vec_IntStartFull( Gia_ManObjNum(p) );
Vec_IntForEachEntry( vXorRoots, Entry, i )
{
Vec_IntWriteEntry( vMap, Entry, i );
Vec_WecPush( vXorTrees, i, Entry );
}
// map nodes into their classes
Vec_IntWriteEntry( vRanks, Entry, i );
// map nodes into their ranks
for ( i = Vec_IntSize(vXors)/4 - 1; i >= 0; i-- )
{
int Root = Vec_IntEntry( vXors, 4*i );
int Repr = Vec_IntEntry( vMap, Root );
//assert( Repr != -1 );
if ( Repr == -1 )
int Rank = Vec_IntEntry( vRanks, Root );
// skip XORs that are not part of any tree
if ( Rank == -1 )
continue;
// iterate through XOR inputs
for ( k = 1; k < 4; k++ )
{
int Node = Vec_IntEntry( vXors, 4*i+k );
if ( Node == 0 )
if ( Node == 0 ) // HA
continue;
Entry = Vec_IntEntry( vMap, Node );
if ( Entry == Repr )
Entry = Vec_IntEntry( vRanks, Node );
if ( Entry == Rank ) // the same tree
continue;
if ( Entry == -1 )
{
Vec_IntWriteEntry( vMap, Node, Repr );
Vec_WecPush( vXorTrees, Repr, Node );
continue;
}
//printf( "Node %d belongs to Tree %d and Tree %d.\n", Node, Entry, Repr );
Vec_IntPushUnique( Vec_WecEntry(vXorTrees, Entry), Node );
Vec_IntPush( vDoubles, Node );
Vec_IntWriteEntry( vRanks, Node, Rank );
else
Vec_IntPush( vDoubles, Node );
//if ( Entry != -1 )
//printf( "Xor node %d belongs to Tree %d and Tree %d.\n", Node, Entry, Rank );
}
}
// clean map
// remove duplicated entries
Vec_IntForEachEntry( vDoubles, Entry, i )
Vec_IntWriteEntry( vMap, Entry, -1 );
Vec_IntWriteEntry( vRanks, Entry, -1 );
Vec_IntFree( vDoubles );
// sort nodes
Vec_WecForEachLevel( vXorTrees, vLevel, i )
Vec_IntSort( vLevel, 0 );
if ( pvMap )
*pvMap = vMap;
else
Vec_IntFree( vMap );
return vXorTrees;
return vRanks;
}
// collects leaves of each XOR tree
Vec_Wec_t * Acec_FindXorLeaves( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vAdds, Vec_Wec_t * vXorTrees, Vec_Int_t * vMap, Vec_Wec_t ** pvAddBoxes )
Vec_Wec_t * Acec_FindXorLeaves( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vAdds, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks, Vec_Wec_t ** pvAddBoxes )
{
Vec_Bit_t * vMapXorOuts = Acec_MapXorOuts( p, vXors );
Vec_Int_t * vMapMajOuts = Acec_MapMajOutsToAdds( p, vAdds, vMapXorOuts, vMap );
Vec_Wec_t * vXorLeaves = Vec_WecStart( Vec_WecSize(vXorTrees) );
Vec_Bit_t * vMapXors = Acec_MapXorOuts2( p, vXors, vRanks );
Vec_Int_t * vMapMajs = Acec_MapMajOuts2( p, vAdds, vRanks );
Vec_Wec_t * vXorLeaves = Vec_WecStart( Vec_IntSize(vXorRoots) );
Vec_Wec_t * vAddBoxes = Vec_WecStart( Vec_IntSize(vXorRoots) );
int i, k;
if ( pvAddBoxes )
*pvAddBoxes = Vec_WecStart( Vec_WecSize(vXorTrees) );
// collect leaves
for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
{
int Xor = Vec_IntEntry(vXors, 4*i);
int Rank = Vec_IntEntry(vRanks, Xor);
if ( Rank == -1 )
continue;
for ( k = 1; k < 4; k++ )
{
int Node = Vec_IntEntry(vXors, 4*i+k);
if ( Node == 0 )
int Fanin = Vec_IntEntry(vXors, 4*i+k);
if ( Fanin == 0 )
continue;
if ( Vec_BitEntry(vMapXorOuts, Node) || Vec_IntEntry(vMap, Xor) == -1 )
if ( Vec_BitEntry(vMapXors, Fanin) )
{
assert( Rank == Vec_IntEntry(vRanks, Fanin) );
continue;
if ( Vec_IntEntry(vMapMajOuts, Node) == -1 ) // no maj driver
Vec_WecPush( vXorLeaves, Vec_IntEntry(vMap, Xor), Node );
else if ( pvAddBoxes && Vec_IntEntry(vMap, Xor) > 0 ) // save adder box
Vec_WecPush( *pvAddBoxes, Vec_IntEntry(vMap, Xor)-1, Vec_IntEntry(vMapMajOuts, Node) );
}
if ( Vec_IntEntry(vMapMajs, Fanin) == -1 ) // no adder driving this input
Vec_WecPush( vXorLeaves, Rank, Fanin );
else if ( Vec_IntEntry(vRanks, Xor) > 0 ) // save adder box
Vec_WecPush( vAddBoxes, Rank-1, Vec_IntEntry(vMapMajs, Fanin) );
}
}
/*
Vec_BitFree( vMapXors );
Vec_IntFree( vMapMajs );
if ( pvAddBoxes )
{
Vec_Int_t * vLevel;
//Vec_WecPrint( *pvAddBoxes, 0 );
Vec_WecForEachLevelReverse( *pvAddBoxes, vLevel, i )
if ( Vec_IntSize(vLevel) > 0 )
break;
Vec_WecShrink( *pvAddBoxes, i+1 );
//Vec_WecPrint( *pvAddBoxes, 0 );
}
*/
Vec_BitFree( vMapXorOuts );
Vec_IntFree( vMapMajOuts );
*pvAddBoxes = vAddBoxes;
return vXorLeaves;
}
Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBoxes, Vec_Wec_t * vXorTrees, Vec_Wec_t * vXorLeaves )
Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBoxes, Vec_Wec_t * vXorLeaves, Vec_Int_t * vXorRoots )
{
extern Vec_Int_t * Acec_TreeCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes );
extern void Acec_TreePhases_rec( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, int Node, int fPhase, Vec_Bit_t * vVisit );
......@@ -275,8 +251,8 @@ Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBox
pBox->vLeafLits = Vec_WecStart( MaxRank + 0 );
pBox->vRootLits = Vec_WecStart( MaxRank + 0 );
assert( Vec_WecSize(vAddBoxes) == Vec_WecSize(vXorTrees) );
assert( Vec_WecSize(vAddBoxes) == Vec_WecSize(vXorLeaves) );
assert( Vec_WecSize(vAddBoxes) == Vec_IntSize(vXorRoots) );
// collect boxes; mark inputs/outputs
Vec_WecForEachLevel( pBox->vAdds, vLevel, i )
......@@ -332,12 +308,7 @@ Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBox
Vec_IntPush( vLevel, Abc_Var2Lit(Node, 0) );
}
vLevel = Vec_WecEntry( pBox->vRootLits, Vec_WecSize(pBox->vRootLits)-1 );
vLevel2 = Vec_WecEntry( vXorTrees, Vec_WecSize(vXorTrees)-1 );
Vec_IntClear( vLevel );
if ( Vec_IntSize(vLevel) == 0 && Vec_IntSize(vLevel2) > 0 )
{
Vec_IntPush( vLevel, Abc_Var2Lit(Vec_IntEntryLast(vLevel2), 0) );
}
Vec_IntFill( vLevel, 1, Abc_Var2Lit(Vec_IntEntryLast(vXorRoots), 0) );
// sort each level
Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i )
......@@ -347,50 +318,49 @@ Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBox
return pBox;
}
Acec_Box_t * Acec_DetectXorTrees( Gia_Man_t * p, int fVerbose )
Acec_Box_t * Acec_ProduceBox( Gia_Man_t * p, int fVerbose )
{
extern void Acec_TreeVerifyConnections( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes );
abctime clk = Abc_Clock();
Acec_Box_t * pBox = NULL;
Vec_Int_t * vXors, * vAdds = Ree_ManComputeCuts( p, &vXors, 0 );
Vec_Int_t * vMap, * vXorRootsNew;
Vec_Int_t * vXorRoots = Acec_FindXorRoots( p, vXors );
Vec_Wec_t * vXorTrees = Acec_FindXorTrees( p, vXors, vXorRoots, &vMap );
Vec_Int_t * vTemp, * vXorRoots = Acec_FindXorRoots( p, vXors );
Vec_Int_t * vRanks = Acec_RankTrees( p, vXors, vXorRoots );
Vec_Wec_t * vXorLeaves, * vAddBoxes = NULL;
Gia_ManLevelNum(p);
//Ree_ManPrintAdders( vAdds, 1 );
printf( "Detected %d full-adders and %d half-adders. Found %d XOR-cuts. ", Ree_ManCountFadds(vAdds), Vec_IntSize(vAdds)/6-Ree_ManCountFadds(vAdds), Vec_IntSize(vXors)/4 );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
// printf( "XOR roots: \n" );
// Vec_IntPrint( vXorRoots );
// Vec_WecPrint( vXorTrees, 0 );
vXorRoots = Acec_OrderTreeRoots( p, vAdds, vTemp = vXorRoots, vRanks );
Vec_IntFree( vTemp );
Vec_IntFree( vRanks );
vXorRootsNew = Acec_OrderXorRoots( p, vAdds, vXorRoots, vXorTrees, vMap );
Vec_IntFree( vXorRoots );
Vec_WecFree( vXorTrees );
Vec_IntFree( vMap );
vRanks = Acec_RankTrees( p, vXors, vXorRoots );
vXorLeaves = Acec_FindXorLeaves( p, vXors, vAdds, vXorRoots, vRanks, &vAddBoxes );
Vec_IntFree( vRanks );
vXorRoots = vXorRootsNew; vXorRootsNew = NULL;
vXorTrees = Acec_FindXorTrees( p, vXors, vXorRoots, &vMap );
vXorLeaves = Acec_FindXorLeaves( p, vXors, vAdds, vXorTrees, vMap, &vAddBoxes );
//printf( "XOR roots after reordering: \n" );
//Vec_IntPrint( vXorRoots );
//printf( "XOR leaves: \n" );
//Vec_WecPrint( vXorLeaves, 0 );
//printf( "Adder boxes: \n" );
//Vec_WecPrint( vAddBoxes, 0 );
printf( "XOR roots: \n" );
Vec_IntPrint( vXorRoots );
printf( "XOR leaves: \n" );
Vec_WecPrint( vXorLeaves, 0 );
printf( "Adder boxes: \n" );
Vec_WecPrint( vAddBoxes, 0 );
Acec_TreeVerifyConnections( p, vAdds, vAddBoxes );
pBox = Acec_FindBox( p, vAdds, vAddBoxes, vXorTrees, vXorLeaves );
pBox = Acec_FindBox( p, vAdds, vAddBoxes, vXorLeaves, vXorRoots );
//Vec_WecFree( vAddBoxes );
Acec_TreePrintBox( pBox, vAdds );
if ( fVerbose )
Acec_TreePrintBox( pBox, vAdds );
Vec_IntFree( vXorRoots );
Vec_WecFree( vXorTrees );
Vec_WecFree( vXorLeaves );
//Vec_WecFree( vAddBoxes );
Vec_IntFree( vMap );
Vec_IntFree( vXors );
Vec_IntFree( vAdds );
......
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