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lvzhengyang
abc
Commits
e21c7d72
Commit
e21c7d72
authored
Jan 30, 2017
by
Alan Mishchenko
Browse files
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Plain Diff
Updates to arithmetic verification.
parent
3020d57e
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Showing
7 changed files
with
405 additions
and
6 deletions
+405
-6
abclib.dsp
+4
-0
src/aig/gia/giaUtil.c
+2
-2
src/base/io/io.c
+1
-1
src/proof/acec/acecInt.h
+1
-0
src/proof/acec/acecMult.c
+66
-0
src/proof/acec/acecStruct.c
+271
-0
src/proof/acec/acecXor.c
+60
-3
No files found.
abclib.dsp
View file @
e21c7d72
...
...
@@ -5551,6 +5551,10 @@ SOURCE=.\src\proof\acec\acecSt.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\acec\acecStruct.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\acec\acecTree.c
# End Source File
# Begin Source File
...
...
src/aig/gia/giaUtil.c
View file @
e21c7d72
...
...
@@ -937,8 +937,8 @@ int Gia_ObjRecognizeExor( Gia_Obj_t * pObj, Gia_Obj_t ** ppFan0, Gia_Obj_t ** pp
return
0
;
if
(
Gia_ObjFaninC0
(
p0
)
==
Gia_ObjFaninC0
(
p1
)
||
Gia_ObjFaninC1
(
p0
)
==
Gia_ObjFaninC1
(
p1
)
)
return
0
;
*
ppFan0
=
Gia_ObjChild0
(
p0
);
*
ppFan1
=
Gia_ObjChild1
(
p0
);
if
(
ppFan0
)
*
ppFan0
=
Gia_ObjChild0
(
p0
);
if
(
ppFan1
)
*
ppFan1
=
Gia_ObjChild1
(
p0
);
return
1
;
}
...
...
src/base/io/io.c
View file @
e21c7d72
...
...
@@ -2150,7 +2150,7 @@ int IoCommandWriteCnf2( Abc_Frame_t * pAbc, int argc, char **argv )
extern
void
Mf_ManDumpCnf
(
Gia_Man_t
*
p
,
char
*
pFileName
,
int
nLutSize
,
int
fCnfObjIds
,
int
fAddOrCla
,
int
fVerbose
);
FILE
*
pFile
;
char
*
pFileName
;
int
nLutSize
=
6
;
int
nLutSize
=
8
;
int
fNewAlgo
=
1
;
int
fCnfObjIds
=
0
;
int
fAddOrCla
=
1
;
...
...
src/proof/acec/acecInt.h
View file @
e21c7d72
...
...
@@ -76,6 +76,7 @@ extern Vec_Wec_t * Gia_PolynCoreOrderArray( Gia_Man_t * pGia, Vec_Int_t * vAdd
/*=== acecMult.c ========================================================*/
extern
Vec_Int_t
*
Acec_MultDetectInputs
(
Gia_Man_t
*
p
,
Vec_Wec_t
*
vLeafLits
,
Vec_Wec_t
*
vRootLits
);
extern
Vec_Bit_t
*
Acec_BoothFindPPG
(
Gia_Man_t
*
p
);
extern
Vec_Bit_t
*
Acec_MultMarkPPs
(
Gia_Man_t
*
p
);
/*=== acecNorm.c ========================================================*/
extern
void
Acec_InsertFadd
(
Gia_Man_t
*
pNew
,
int
In
[
3
],
int
Out
[
2
]
);
extern
Gia_Man_t
*
Acec_InsertBox
(
Acec_Box_t
*
pBox
,
int
fAll
);
...
...
src/proof/acec/acecMult.c
View file @
e21c7d72
...
...
@@ -435,6 +435,72 @@ Vec_Int_t * Acec_MultDetectInputs( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec
/**Function*************************************************************
Synopsis [Mark nodes whose function is exactly that of a Booth PP.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Bit_t
*
Acec_MultMarkPPs
(
Gia_Man_t
*
p
)
{
word
Saved
[
32
]
=
{
ABC_CONST
(
0xF335ACC0F335ACC0
),
ABC_CONST
(
0x35C035C035C035C0
),
ABC_CONST
(
0xD728D728D728D728
),
ABC_CONST
(
0xFD80FD80FD80FD80
),
ABC_CONST
(
0xACC0ACC0ACC0ACC0
),
ABC_CONST
(
0x7878787878787878
),
ABC_CONST
(
0x2828282828282828
),
ABC_CONST
(
0xD0D0D0D0D0D0D0D0
),
ABC_CONST
(
0x8080808080808080
),
ABC_CONST
(
0x8888888888888888
),
ABC_CONST
(
0xAAAAAAAAAAAAAAAA
),
ABC_CONST
(
0x5555555555555555
),
ABC_CONST
(
0xD5A8D5A8D5A8D5A8
),
ABC_CONST
(
0x2A572A572A572A57
),
ABC_CONST
(
0xF3C0F3C0F3C0F3C0
),
ABC_CONST
(
0x5858585858585858
),
ABC_CONST
(
0xA7A7A7A7A7A7A7A7
),
ABC_CONST
(
0x2727272727272727
),
ABC_CONST
(
0xD8D8D8D8D8D8D8D8
)
};
Vec_Bit_t
*
vRes
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Wrd_t
*
vTemp
=
Vec_WrdStart
(
Gia_ManObjNum
(
p
)
);
Vec_Int_t
*
vSupp
=
Vec_IntAlloc
(
100
);
int
i
,
iObj
,
nProds
=
0
;
Gia_ManCleanMark0
(
p
);
Gia_ManForEachAndId
(
p
,
iObj
)
{
word
Truth
=
Gia_ObjComputeTruth6Cis
(
p
,
Abc_Var2Lit
(
iObj
,
0
),
vSupp
,
vTemp
);
if
(
Vec_IntSize
(
vSupp
)
>
6
)
continue
;
vSupp
->
nSize
=
Abc_Tt6MinBase
(
&
Truth
,
vSupp
->
pArray
,
vSupp
->
nSize
);
if
(
Vec_IntSize
(
vSupp
)
>
5
)
continue
;
for
(
i
=
0
;
i
<
32
&&
Saved
[
i
];
i
++
)
{
if
(
Truth
==
Saved
[
i
]
||
Truth
==
~
Saved
[
i
]
)
{
Vec_BitWriteEntry
(
vRes
,
iObj
,
1
);
nProds
++
;
break
;
}
}
}
Gia_ManCleanMark0
(
p
);
printf
(
"Collected %d pps.
\n
"
,
nProds
);
Vec_IntFree
(
vSupp
);
Vec_WrdFree
(
vTemp
);
return
vRes
;
}
/**Function*************************************************************
Synopsis []
Description []
...
...
src/proof/acec/acecStruct.c
0 → 100644
View file @
e21c7d72
/**CFile****************************************************************
FileName [acecStruct.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [CEC for arithmetic circuits.]
Synopsis [Core procedures.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: acecStruct.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "acecInt.h"
#include "misc/vec/vecWec.h"
#include "misc/extra/extra.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Acec_StructDetectXorRoots
(
Gia_Man_t
*
p
)
{
Vec_Int_t
*
vXors
=
Vec_IntAlloc
(
100
);
Vec_Bit_t
*
vXorIns
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Gia_Obj_t
*
pFan0
,
*
pFan1
,
*
pObj
;
int
i
,
k
=
0
,
Entry
;
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
if
(
!
Gia_ObjRecognizeExor
(
pObj
,
&
pFan0
,
&
pFan1
)
)
continue
;
Vec_IntPush
(
vXors
,
i
);
Vec_BitWriteEntry
(
vXorIns
,
Gia_ObjId
(
p
,
Gia_Regular
(
pFan0
)),
1
);
Vec_BitWriteEntry
(
vXorIns
,
Gia_ObjId
(
p
,
Gia_Regular
(
pFan1
)),
1
);
}
// collect XORs that not inputs of other XORs
Vec_IntForEachEntry
(
vXors
,
Entry
,
i
)
if
(
!
Vec_BitEntry
(
vXorIns
,
Entry
)
)
Vec_IntWriteEntry
(
vXors
,
k
++
,
Entry
);
Vec_IntShrink
(
vXors
,
k
);
Vec_BitFree
(
vXorIns
);
return
vXors
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Acec_StructAssignRanks
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vXorRoots
)
{
Vec_Int_t
*
vDoubles
=
Vec_IntAlloc
(
100
);
Gia_Obj_t
*
pFan0
,
*
pFan1
,
*
pObj
;
int
i
,
k
,
Fanins
[
2
],
Entry
,
Rank
;
// map roots into their ranks
Vec_Int_t
*
vRanks
=
Vec_IntStartFull
(
Gia_ManObjNum
(
p
)
);
Vec_IntForEachEntry
(
vXorRoots
,
Entry
,
i
)
Vec_IntWriteEntry
(
vRanks
,
Entry
,
i
);
// map nodes into their ranks
Gia_ManForEachAndReverse
(
p
,
pObj
,
i
)
{
if
(
!
Gia_ObjRecognizeExor
(
pObj
,
&
pFan0
,
&
pFan1
)
)
continue
;
Rank
=
Vec_IntEntry
(
vRanks
,
i
);
// skip XORs that are not part of any tree
if
(
Rank
==
-
1
)
continue
;
// iterate through XOR inputs
Fanins
[
0
]
=
Gia_ObjId
(
p
,
Gia_Regular
(
pFan0
));
Fanins
[
1
]
=
Gia_ObjId
(
p
,
Gia_Regular
(
pFan1
));
for
(
k
=
0
;
k
<
2
;
k
++
)
{
Entry
=
Vec_IntEntry
(
vRanks
,
Fanins
[
k
]
);
if
(
Entry
==
Rank
)
// the same tree -- allow fanout in this tree
continue
;
if
(
Entry
==
-
1
)
Vec_IntWriteEntry
(
vRanks
,
Fanins
[
k
],
Rank
);
else
Vec_IntPush
(
vDoubles
,
Fanins
[
k
]
);
if
(
Entry
!=
-
1
&&
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
Fanins
[
k
])))
printf
(
"Xor node %d belongs to Tree %d and Tree %d.
\n
"
,
Fanins
[
k
],
Entry
,
Rank
);
}
}
// remove duplicated entries
Vec_IntForEachEntry
(
vDoubles
,
Entry
,
i
)
Vec_IntWriteEntry
(
vRanks
,
Entry
,
-
1
);
Vec_IntFree
(
vDoubles
);
return
vRanks
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wec_t
*
Acec_FindTreeLeaves
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vXorRoots
,
Vec_Int_t
*
vRanks
)
{
Vec_Bit_t
*
vMapXors
=
Vec_BitStart
(
Gia_ManObjNum
(
p
)
);
Vec_Wec_t
*
vTreeLeaves
=
Vec_WecStart
(
Vec_IntSize
(
vXorRoots
)
);
Gia_Obj_t
*
pFan0
,
*
pFan1
,
*
pObj
;
int
i
,
k
,
Fanins
[
2
],
Rank
;
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
if
(
!
Gia_ObjRecognizeExor
(
pObj
,
&
pFan0
,
&
pFan1
)
)
continue
;
Vec_BitWriteEntry
(
vMapXors
,
i
,
1
);
Rank
=
Vec_IntEntry
(
vRanks
,
i
);
// skip XORs that are not part of any tree
if
(
Rank
==
-
1
)
continue
;
// iterate through XOR inputs
Fanins
[
0
]
=
Gia_ObjId
(
p
,
Gia_Regular
(
pFan0
));
Fanins
[
1
]
=
Gia_ObjId
(
p
,
Gia_Regular
(
pFan1
));
for
(
k
=
0
;
k
<
2
;
k
++
)
{
if
(
Vec_BitEntry
(
vMapXors
,
Fanins
[
k
])
)
{
assert
(
Rank
==
Vec_IntEntry
(
vRanks
,
Fanins
[
k
])
);
continue
;
}
Vec_WecPush
(
vTreeLeaves
,
Rank
,
Fanins
[
k
]
);
}
}
Vec_BitFree
(
vMapXors
);
return
vTreeLeaves
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Acec_FindShadows
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vRanks
)
{
Vec_Int_t
*
vShadows
=
Vec_IntDup
(
vRanks
);
Gia_Obj_t
*
pObj
;
int
i
,
Shad0
,
Shad1
;
Gia_ManForEachCi
(
p
,
pObj
,
i
)
Vec_IntWriteEntry
(
vShadows
,
Gia_ObjId
(
p
,
pObj
),
-
1
);
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
if
(
Vec_IntEntry
(
vShadows
,
i
)
>=
0
)
continue
;
Shad0
=
Vec_IntEntry
(
vShadows
,
Gia_ObjFaninId0
(
pObj
,
i
));
Shad1
=
Vec_IntEntry
(
vShadows
,
Gia_ObjFaninId1
(
pObj
,
i
));
if
(
Shad0
==
Shad1
&&
Shad0
!=
-
1
)
Vec_IntWriteEntry
(
vShadows
,
i
,
Shad0
);
}
return
vShadows
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Acec_CollectSupp_rec
(
Gia_Man_t
*
p
,
int
iNode
,
int
Rank
,
Vec_Int_t
*
vRanks
)
{
Gia_Obj_t
*
pObj
;
int
nSize
;
if
(
Gia_ObjIsTravIdCurrentId
(
p
,
iNode
)
)
return
0
;
Gia_ObjSetTravIdCurrentId
(
p
,
iNode
);
pObj
=
Gia_ManObj
(
p
,
iNode
);
assert
(
Gia_ObjIsAnd
(
pObj
)
);
if
(
Vec_IntEntry
(
vRanks
,
iNode
)
==
Rank
)
return
1
;
nSize
=
Acec_CollectSupp_rec
(
p
,
Gia_ObjFaninId0
(
pObj
,
iNode
),
Rank
,
vRanks
);
nSize
+=
Acec_CollectSupp_rec
(
p
,
Gia_ObjFaninId1
(
pObj
,
iNode
),
Rank
,
vRanks
);
return
nSize
;
}
Vec_Wec_t
*
Acec_FindNexts
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vRanks
,
Vec_Int_t
*
vShadows
,
Vec_Wec_t
*
vTreeLeaves
)
{
Vec_Wec_t
*
vNexts
=
Vec_WecStart
(
Vec_WecSize
(
vTreeLeaves
)
);
Vec_Int_t
*
vTree
;
int
i
,
k
,
Node
,
Fanins
[
2
],
Shad0
,
Shad1
,
Rank
,
nSupp
;
Vec_WecForEachLevel
(
vTreeLeaves
,
vTree
,
i
)
Vec_IntForEachEntry
(
vTree
,
Node
,
k
)
{
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
p
,
Node
);
if
(
!
Gia_ObjIsAnd
(
pObj
)
)
continue
;
Fanins
[
0
]
=
Gia_ObjFaninId0
(
pObj
,
Node
);
Fanins
[
1
]
=
Gia_ObjFaninId1
(
pObj
,
Node
);
Shad0
=
Vec_IntEntry
(
vShadows
,
Fanins
[
0
]);
Shad1
=
Vec_IntEntry
(
vShadows
,
Fanins
[
1
]);
if
(
Shad0
!=
Shad1
||
Shad0
==
-
1
)
continue
;
// check support size of Node in terms of the shadow of its fanins
Rank
=
Vec_IntEntry
(
vRanks
,
Node
);
assert
(
Rank
!=
Shad0
);
Gia_ManIncrementTravId
(
p
);
nSupp
=
Acec_CollectSupp_rec
(
p
,
Node
,
Shad0
,
vRanks
);
assert
(
nSupp
>
1
);
if
(
nSupp
>
3
)
continue
;
Vec_IntPushUniqueOrder
(
Vec_WecEntry
(
vNexts
,
Shad0
),
Rank
);
}
return
vNexts
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Acec_StructTest
(
Gia_Man_t
*
p
)
{
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/proof/acec/acecXor.c
View file @
e21c7d72
...
...
@@ -44,6 +44,35 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
void
Acec_CheckXors
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vXors
)
{
Gia_Obj_t
*
pFan0
,
*
pFan1
;
Vec_Int_t
*
vCount2
=
Vec_IntAlloc
(
Gia_ManObjNum
(
p
)
);
int
i
,
Entry
,
Count
=
0
;
for
(
i
=
0
;
4
*
i
<
Vec_IntSize
(
vXors
);
i
++
)
if
(
Vec_IntEntry
(
vXors
,
4
*
i
+
3
)
==
0
)
Vec_IntAddToEntry
(
vCount2
,
Vec_IntEntry
(
vXors
,
4
*
i
),
1
);
Vec_IntForEachEntry
(
vCount2
,
Entry
,
i
)
if
(
Entry
>
1
)
printf
(
"*** Obj %d has %d two-input XOR cuts.
\n
"
,
i
,
Entry
),
Count
++
;
else
if
(
Entry
==
1
&&
Gia_ObjRecognizeExor
(
Gia_ManObj
(
p
,
i
),
&
pFan0
,
&
pFan1
)
)
printf
(
"*** Obj %d cannot be recognized as XOR.
\n
"
,
i
);
if
(
Count
==
0
)
printf
(
"*** There no multiple two-input XOR cuts.
\n
"
);
Vec_IntFree
(
vCount2
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Acec_OrderTreeRoots
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Int_t
*
vXorRoots
,
Vec_Int_t
*
vRanks
)
{
Vec_Int_t
*
vOrder
=
Vec_IntAlloc
(
Vec_IntSize
(
vXorRoots
)
);
...
...
@@ -151,7 +180,6 @@ Vec_Int_t * Acec_FindXorRoots( Gia_Man_t * p, Vec_Int_t * vXors )
if
(
!
Vec_BitEntry
(
vMapXorIns
,
Vec_IntEntry
(
vXors
,
4
*
i
))
)
Vec_IntPushUniqueOrder
(
vXorRoots
,
Vec_IntEntry
(
vXors
,
4
*
i
)
);
Vec_BitFree
(
vMapXorIns
);
//Vec_IntRemove( vXorRoots, 54 );
return
vXorRoots
;
}
// collects XOR trees belonging to each of XOR roots
...
...
@@ -184,8 +212,9 @@ Vec_Int_t * Acec_RankTrees( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vXorRo
Vec_IntWriteEntry
(
vRanks
,
Node
,
Rank
);
else
Vec_IntPush
(
vDoubles
,
Node
);
//if ( Entry != -1 )
//printf( "Xor node %d belongs to Tree %d and Tree %d.\n", Node, Entry, Rank );
if
(
Entry
!=
-
1
&&
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
Node
)))
printf
(
"Xor node %d belongs to Tree %d and Tree %d.
\n
"
,
Node
,
Entry
,
Rank
);
}
}
// remove duplicated entries
...
...
@@ -211,6 +240,7 @@ Vec_Wec_t * Acec_FindXorLeaves( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vA
for
(
k
=
1
;
k
<
4
;
k
++
)
{
int
Fanin
=
Vec_IntEntry
(
vXors
,
4
*
i
+
k
);
//int RankFanin = Vec_IntEntry(vRanks, Fanin);
if
(
Fanin
==
0
)
continue
;
if
(
Vec_BitEntry
(
vMapXors
,
Fanin
)
)
...
...
@@ -218,6 +248,8 @@ Vec_Wec_t * Acec_FindXorLeaves( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vA
assert
(
Rank
==
Vec_IntEntry
(
vRanks
,
Fanin
)
);
continue
;
}
// if ( Vec_BitEntry(vMapXors, Fanin) && Rank == RankFanin )
// continue;
if
(
Vec_IntEntry
(
vMapMajs
,
Fanin
)
==
-
1
)
// no adder driving this input
Vec_WecPush
(
vXorLeaves
,
Rank
,
Fanin
);
else
if
(
Vec_IntEntry
(
vRanks
,
Xor
)
>
0
)
// save adder box
...
...
@@ -230,7 +262,26 @@ Vec_Wec_t * Acec_FindXorLeaves( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vA
*
pvAddBoxes
=
vAddBoxes
;
return
vXorLeaves
;
}
void
Acec_CheckBoothPPs
(
Gia_Man_t
*
p
,
Vec_Wec_t
*
vLitLeaves
)
{
Vec_Bit_t
*
vMarked
=
Acec_MultMarkPPs
(
p
);
Vec_Int_t
*
vLevel
;
int
i
,
k
,
iLit
;
Vec_WecForEachLevel
(
vLitLeaves
,
vLevel
,
i
)
{
int
CountPI
=
0
,
CountB
=
0
,
CountNB
=
0
;
Vec_IntForEachEntry
(
vLevel
,
iLit
,
k
)
if
(
!
Gia_ObjIsAnd
(
Gia_ManObj
(
p
,
Abc_Lit2Var
(
iLit
)))
)
CountPI
++
;
else
if
(
Vec_BitEntry
(
vMarked
,
Abc_Lit2Var
(
iLit
)
)
)
CountB
++
;
else
CountNB
++
;
printf
(
"Rank %2d : Lits = %5d PI = %d Booth = %5d Non-Booth = %5d
\n
"
,
i
,
Vec_IntSize
(
vLevel
),
CountPI
,
CountB
,
CountNB
);
}
Vec_BitFree
(
vMarked
);
}
Acec_Box_t
*
Acec_FindBox
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vAddBoxes
,
Vec_Wec_t
*
vXorLeaves
,
Vec_Int_t
*
vXorRoots
)
{
extern
Vec_Int_t
*
Acec_TreeCarryMap
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vAdds
,
Vec_Wec_t
*
vBoxes
);
...
...
@@ -315,6 +366,8 @@ Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBox
Vec_IntSort
(
vLevel
,
0
);
Vec_WecForEachLevel
(
pBox
->
vRootLits
,
vLevel
,
i
)
Vec_IntSort
(
vLevel
,
1
);
//Acec_CheckBoothPPs( p, pBox->vLeafLits );
return
pBox
;
}
...
...
@@ -331,8 +384,12 @@ Acec_Box_t * Acec_ProduceBox( Gia_Man_t * p, int fVerbose )
Gia_ManLevelNum
(
p
);
//Acec_CheckXors( p, vXors );
//Ree_ManPrintAdders( vAdds, 1 );
if
(
fVerbose
)
printf
(
"Detected %d full-adders and %d half-adders. Found %d XOR-cuts. "
,
Ree_ManCountFadds
(
vAdds
),
Vec_IntSize
(
vAdds
)
/
6
-
Ree_ManCountFadds
(
vAdds
),
Vec_IntSize
(
vXors
)
/
4
);
if
(
fVerbose
)
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
vXorRoots
=
Acec_OrderTreeRoots
(
p
,
vAdds
,
vTemp
=
vXorRoots
,
vRanks
);
...
...
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