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lvzhengyang
abc
Commits
e1a5556e
Commit
e1a5556e
authored
Dec 24, 2012
by
Alan Mishchenko
Browse files
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Plain Diff
New unrolling manager.
parent
62a4e2f1
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Showing
4 changed files
with
467 additions
and
3 deletions
+467
-3
abclib.dsp
+4
-0
src/base/abci/abc.c
+6
-2
src/sat/bmc/bmcUnroll.c
+455
-0
src/sat/bmc/module.make
+2
-1
No files found.
abclib.dsp
View file @
e1a5556e
...
...
@@ -1409,6 +1409,10 @@ SOURCE=.\src\sat\bmc\bmcCexMin2.c
SOURCE=.\src\sat\bmc\bmcCexTools.c
# End Source File
# Begin Source File
SOURCE=.\src\sat\bmc\bmcUnroll.c
# End Source File
# End Group
# End Group
# Begin Group "opt"
...
...
src/base/abci/abc.c
View file @
e1a5556e
...
...
@@ -30355,7 +30355,8 @@ int Abc_CommandAbc9Test( Abc_Frame_t * pAbc, int argc, char ** argv )
// extern void Gia_IsoTest( Gia_Man_t * p, int fVerbose );
// extern void Ga2_ManComputeTest( Gia_Man_t * p );
// extern void Bmc_CexTest( Gia_Man_t * p, Abc_Cex_t * pCex, int fVerbose );
extern
void
Gia_IsoTest
(
Gia_Man_t
*
p
,
Abc_Cex_t
*
pCex
,
int
fVerbose
);
// extern void Gia_IsoTest( Gia_Man_t * p, Abc_Cex_t * pCex, int fVerbose );
extern
void
Unr_ManTest
(
Gia_Man_t
*
pGia
);
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"svh"
)
)
!=
EOF
)
...
...
@@ -30379,11 +30380,13 @@ int Abc_CommandAbc9Test( Abc_Frame_t * pAbc, int argc, char ** argv )
Abc_Print
(
-
1
,
"Abc_CommandAbc9Test(): There is no AIG.
\n
"
);
return
1
;
}
/*
if ( pAbc->pCex == NULL )
{
Abc_Print( -1, "Abc_CommandAbc9Test(): There is no CEX.\n" );
return 1;
}
*/
// Gia_ManFrontTest( pAbc->pGia );
// Gia_ManReduceConst( pAbc->pGia, 1 );
// Sat_ManTest( pAbc->pGia, Gia_ManCo(pAbc->pGia, 0), 0 );
...
...
@@ -30401,7 +30404,8 @@ int Abc_CommandAbc9Test( Abc_Frame_t * pAbc, int argc, char ** argv )
// Gia_IsoTest( pAbc->pGia, fVerbose );
// Ga2_ManComputeTest( pAbc->pGia );
// Bmc_CexTest( pAbc->pGia, pAbc->pCex, fVerbose );
Gia_IsoTest
(
pAbc
->
pGia
,
pAbc
->
pCex
,
0
);
// Gia_IsoTest( pAbc->pGia, pAbc->pCex, 0 );
Unr_ManTest
(
pAbc
->
pGia
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &test [-svh]
\n
"
);
...
...
src/sat/bmc/bmcUnroll.c
0 → 100644
View file @
e1a5556e
/**CFile****************************************************************
FileName [bmcUnroll.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [SAT-based bounded model checking.]
Synopsis [Unrolling manager.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: bmc.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "bmc.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
#define UNR_DIFF_NULL 0xFFFF
typedef
struct
Unr_Obj_t_
Unr_Obj_t
;
// 24 bytes + (RankMax-1) * 4 bytes
struct
Unr_Obj_t_
{
unsigned
hFan0
;
// address of the fanin
unsigned
hFan1
;
// address of the fanin
unsigned
fCompl0
:
1
;
// complemented bit
unsigned
fCompl1
:
1
;
// complemented bit
unsigned
uRDiff0
:
15
;
// rank diff of the fanin
unsigned
uRDiff1
:
15
;
// rank diff of the fanin
unsigned
RankMax
:
16
;
// max rank diff between node and its fanout
unsigned
RankCur
:
16
;
// cur rank of the node
unsigned
OrigId
;
// original object ID
unsigned
Res
[
1
];
// RankMax entries
};
typedef
struct
Unr_Man_t_
Unr_Man_t
;
struct
Unr_Man_t_
{
// input data
Gia_Man_t
*
pGia
;
// the user's AIG manager
Gia_Man_t
*
pNew
;
// unrolling manager
int
nObjs
;
// the number of objects
// intermediate data
Vec_Int_t
*
vOrder
;
// ordering of GIA objects
Vec_Int_t
*
vOrderLim
;
// beginning of each time frame
Vec_Int_t
*
vTents
;
// tents of GIA objects
Vec_Int_t
*
vRanks
;
// ranks of GIA objects
// unrolling data
int
*
pObjs
;
// storage for unroling objects
int
*
pEnd
;
// end of storage
Vec_Int_t
*
vObjLim
;
// handle of the first object in each frame
Vec_Int_t
*
vResLits
;
// resulting literals
Vec_Int_t
*
vCiMap
;
// mapping of GIA CIs into unrolling objects
Vec_Int_t
*
vPoMap
;
// mapping of GIA POs into unrolling objects
};
static
inline
Unr_Obj_t
*
Unr_ManObj
(
Unr_Man_t
*
p
,
int
h
)
{
assert
(
h
>=
0
&&
h
<
p
->
pEnd
-
p
->
pObjs
);
return
(
Unr_Obj_t
*
)(
p
->
pObjs
+
h
);
}
static
inline
int
Unr_ManFanin0Value
(
Unr_Man_t
*
p
,
Unr_Obj_t
*
pObj
)
{
Unr_Obj_t
*
pFanin
=
Unr_ManObj
(
p
,
pObj
->
hFan0
);
int
Index
=
(
pFanin
->
RankCur
+
pFanin
->
RankMax
-
pObj
->
uRDiff0
)
%
pFanin
->
RankMax
;
assert
(
pFanin
->
RankCur
<=
pFanin
->
RankMax
);
assert
(
pObj
->
uRDiff0
<=
pFanin
->
RankMax
);
return
Abc_LitNotCond
(
pFanin
->
Res
[
Index
],
pObj
->
fCompl0
);
}
static
inline
int
Unr_ManFanin1Value
(
Unr_Man_t
*
p
,
Unr_Obj_t
*
pObj
)
{
Unr_Obj_t
*
pFanin
=
Unr_ManObj
(
p
,
pObj
->
hFan1
);
int
Index
=
(
pFanin
->
RankCur
+
pFanin
->
RankMax
-
pObj
->
uRDiff1
)
%
pFanin
->
RankMax
;
assert
(
pFanin
->
RankCur
<=
pFanin
->
RankMax
);
assert
(
pObj
->
uRDiff1
<=
pFanin
->
RankMax
);
return
Abc_LitNotCond
(
pFanin
->
Res
[
Index
],
pObj
->
fCompl1
);
}
static
inline
void
Unr_ManObjSetValue
(
Unr_Man_t
*
p
,
Unr_Obj_t
*
pObj
,
int
Value
)
{
pObj
->
Res
[
pObj
->
RankCur
]
=
Value
;
pObj
->
RankCur
=
(
pObj
->
RankCur
+
1
)
%
pObj
->
RankMax
;
}
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
void
Vec_IntWriteMaxEntry
(
Vec_Int_t
*
p
,
int
i
,
int
Entry
)
{
assert
(
i
>=
0
&&
i
<
p
->
nSize
);
p
->
pArray
[
i
]
=
Abc_MaxInt
(
p
->
pArray
[
i
],
Entry
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Unr_ManProfileRanks
(
Vec_Int_t
*
vRanks
)
{
int
RankMax
=
Vec_IntFindMax
(
vRanks
);
Vec_Int_t
*
vCounts
=
Vec_IntStart
(
RankMax
+
1
);
int
i
,
Rank
,
Count
,
nExtras
=
0
;
Vec_IntForEachEntry
(
vRanks
,
Rank
,
i
)
Vec_IntAddToEntry
(
vCounts
,
Rank
,
1
);
Vec_IntForEachEntry
(
vCounts
,
Count
,
i
)
{
printf
(
"%2d : %8d (%6.2f %%)
\n
"
,
i
,
Count
,
100
.
0
*
Count
/
Vec_IntSize
(
vRanks
)
);
nExtras
+=
Count
*
i
;
}
printf
(
"Extra space = %d (%6.2f %%)
\n
"
,
nExtras
,
100
.
0
*
nExtras
/
Vec_IntSize
(
vRanks
)
);
Vec_IntFree
(
vCounts
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Unr_ManSetup_rec
(
Unr_Man_t
*
p
,
int
iObj
,
int
iTent
,
Vec_Int_t
*
vRoots
)
{
Gia_Obj_t
*
pObj
;
int
iFanin
;
if
(
Vec_IntEntry
(
p
->
vTents
,
iObj
)
>=
0
)
return
;
Vec_IntWriteEntry
(
p
->
vTents
,
iObj
,
iTent
);
pObj
=
Gia_ManObj
(
p
->
pGia
,
iObj
);
if
(
Gia_ObjIsAnd
(
pObj
)
||
Gia_ObjIsCo
(
pObj
)
)
{
Unr_ManSetup_rec
(
p
,
(
iFanin
=
Gia_ObjFaninId0
(
pObj
,
iObj
)),
iTent
,
vRoots
);
Vec_IntWriteMaxEntry
(
p
->
vRanks
,
iFanin
,
iTent
-
Vec_IntEntry
(
p
->
vTents
,
iFanin
)
);
}
if
(
Gia_ObjIsAnd
(
pObj
)
)
{
Unr_ManSetup_rec
(
p
,
(
iFanin
=
Gia_ObjFaninId1
(
pObj
,
iObj
)),
iTent
,
vRoots
);
Vec_IntWriteMaxEntry
(
p
->
vRanks
,
iFanin
,
iTent
-
Vec_IntEntry
(
p
->
vTents
,
iFanin
)
);
}
else
if
(
Gia_ObjIsRo
(
p
->
pGia
,
pObj
)
)
{
Vec_IntPush
(
vRoots
,
(
iFanin
=
Gia_ObjId
(
p
->
pGia
,
Gia_ObjRoToRi
(
p
->
pGia
,
pObj
)))
);
Vec_IntWriteMaxEntry
(
p
->
vRanks
,
iFanin
,
1
);
}
Vec_IntPush
(
p
->
vOrder
,
iObj
);
}
void
Unr_ManSetup
(
Unr_Man_t
*
p
)
{
Vec_Int_t
*
vRoots
,
*
vRoots2
,
*
vMap
;
Gia_Obj_t
*
pObj
,
*
pObjRi
;
Unr_Obj_t
*
pUnrObj
;
int
i
,
k
,
t
,
iObj
,
nInts
,
*
pInts
;
clock_t
clk
=
clock
();
vRoots
=
Vec_IntAlloc
(
100
);
vRoots2
=
Vec_IntAlloc
(
100
);
// create zero rank
assert
(
Vec_IntSize
(
p
->
vOrder
)
==
0
);
Vec_IntPush
(
p
->
vOrder
,
0
);
Vec_IntPush
(
p
->
vOrderLim
,
Vec_IntSize
(
p
->
vOrder
)
);
Vec_IntWriteEntry
(
p
->
vTents
,
0
,
0
);
Vec_IntWriteEntry
(
p
->
vRanks
,
0
,
0
);
// start from the POs
Gia_ManForEachPo
(
p
->
pGia
,
pObj
,
i
)
Unr_ManSetup_rec
(
p
,
Gia_ObjId
(
p
->
pGia
,
pObj
),
0
,
vRoots
);
// iterate through tents
while
(
Vec_IntSize
(
vRoots
)
>
0
)
{
Vec_IntPush
(
p
->
vOrderLim
,
Vec_IntSize
(
p
->
vOrder
)
);
Vec_IntClear
(
vRoots2
);
Vec_IntForEachEntry
(
vRoots
,
iObj
,
i
)
Unr_ManSetup_rec
(
p
,
iObj
,
Vec_IntSize
(
p
->
vOrderLim
)
-
1
,
vRoots2
);
ABC_SWAP
(
Vec_Int_t
*
,
vRoots
,
vRoots2
);
}
Vec_IntPush
(
p
->
vOrderLim
,
Vec_IntSize
(
p
->
vOrder
)
);
Vec_IntWriteEntry
(
p
->
vRanks
,
0
,
0
);
Vec_IntFree
(
vRoots
);
Vec_IntFree
(
vRoots2
);
// allocate memory
nInts
=
Vec_IntSize
(
p
->
vOrder
)
*
(
sizeof
(
Unr_Obj_t
)
/
sizeof
(
int
))
+
Vec_IntSum
(
p
->
vRanks
);
p
->
pObjs
=
pInts
=
ABC_CALLOC
(
int
,
nInts
);
p
->
pEnd
=
p
->
pObjs
+
nInts
;
vMap
=
Vec_IntStartFull
(
p
->
nObjs
);
// create const0 node
pUnrObj
=
Unr_ManObj
(
p
,
pInts
-
p
->
pObjs
);
pUnrObj
->
RankMax
=
1
;
pUnrObj
->
uRDiff0
=
pUnrObj
->
uRDiff1
=
UNR_DIFF_NULL
;
pUnrObj
->
Res
[
0
]
=
0
;
// const0
pInts
+=
sizeof
(
Unr_Obj_t
)
/
sizeof
(
int
);
// mark up the entries
assert
(
Vec_IntSize
(
p
->
vObjLim
)
==
0
);
Vec_IntPush
(
p
->
vObjLim
,
pInts
-
p
->
pObjs
);
for
(
t
=
Vec_IntSize
(
p
->
vOrderLim
)
-
2
;
t
>=
0
;
t
--
)
{
int
Beg
=
Vec_IntEntry
(
p
->
vOrderLim
,
t
);
int
End
=
Vec_IntEntry
(
p
->
vOrderLim
,
t
+
1
);
Vec_IntForEachEntryStartStop
(
p
->
vOrder
,
iObj
,
i
,
Beg
,
End
)
{
pObj
=
Gia_ManObj
(
p
->
pGia
,
iObj
);
pUnrObj
=
Unr_ManObj
(
p
,
pInts
-
p
->
pObjs
);
pUnrObj
->
uRDiff0
=
pUnrObj
->
uRDiff1
=
UNR_DIFF_NULL
;
if
(
Gia_ObjIsAnd
(
pObj
)
||
Gia_ObjIsCo
(
pObj
)
)
{
pUnrObj
->
hFan0
=
Vec_IntEntry
(
vMap
,
Gia_ObjFaninId0
(
pObj
,
iObj
)
);
pUnrObj
->
fCompl0
=
Gia_ObjFaninC0
(
pObj
);
pUnrObj
->
uRDiff0
=
Vec_IntEntry
(
p
->
vTents
,
iObj
)
-
Vec_IntEntry
(
p
->
vTents
,
Gia_ObjFaninId0
(
pObj
,
iObj
));
}
if
(
Gia_ObjIsAnd
(
pObj
)
)
{
pUnrObj
->
hFan1
=
Vec_IntEntry
(
vMap
,
Gia_ObjFaninId1
(
pObj
,
iObj
)
);
pUnrObj
->
fCompl1
=
Gia_ObjFaninC1
(
pObj
);
pUnrObj
->
uRDiff1
=
Vec_IntEntry
(
p
->
vTents
,
iObj
)
-
Vec_IntEntry
(
p
->
vTents
,
Gia_ObjFaninId1
(
pObj
,
iObj
));
}
else
if
(
Gia_ObjIsRo
(
p
->
pGia
,
pObj
)
)
{
pObjRi
=
Gia_ObjRoToRi
(
p
->
pGia
,
pObj
);
pUnrObj
->
hFan0
=
Vec_IntEntry
(
vMap
,
Gia_ObjId
(
p
->
pGia
,
pObjRi
)
);
pUnrObj
->
fCompl0
=
0
;
pUnrObj
->
uRDiff0
=
1
;
}
pUnrObj
->
RankMax
=
Vec_IntEntry
(
p
->
vRanks
,
iObj
)
+
1
;
pUnrObj
->
RankCur
=
0
;
pUnrObj
->
OrigId
=
iObj
;
for
(
k
=
0
;
k
<
(
int
)
pUnrObj
->
RankMax
;
k
++
)
pUnrObj
->
Res
[
k
]
=
-
1
;
Vec_IntWriteEntry
(
vMap
,
iObj
,
pInts
-
p
->
pObjs
);
pInts
+=
sizeof
(
Unr_Obj_t
)
/
sizeof
(
int
)
+
pUnrObj
->
RankMax
-
1
;
}
Vec_IntPush
(
p
->
vObjLim
,
pInts
-
p
->
pObjs
);
}
assert
(
pInts
-
p
->
pObjs
==
nInts
);
Vec_IntFreeP
(
&
p
->
vOrder
);
Vec_IntFreeP
(
&
p
->
vOrderLim
);
Vec_IntFreeP
(
&
p
->
vTents
);
Unr_ManProfileRanks
(
p
->
vRanks
);
Vec_IntFreeP
(
&
p
->
vRanks
);
// store CI/PO objects;
Gia_ManForEachCi
(
p
->
pGia
,
pObj
,
i
)
Vec_IntPush
(
p
->
vCiMap
,
Vec_IntEntry
(
vMap
,
Gia_ObjId
(
p
->
pGia
,
pObj
))
);
Gia_ManForEachPo
(
p
->
pGia
,
pObj
,
i
)
Vec_IntPush
(
p
->
vPoMap
,
Vec_IntEntry
(
vMap
,
Gia_ObjId
(
p
->
pGia
,
pObj
))
);
Vec_IntFreeP
(
&
vMap
);
printf
(
"Memory usage = %6.2f MB
\n
"
,
4
.
0
*
nInts
/
(
1
<<
20
)
);
Abc_PrintTime
(
1
,
"Time"
,
clock
()
-
clk
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Unr_Man_t
*
Unr_ManAlloc
(
Gia_Man_t
*
pGia
)
{
Unr_Man_t
*
p
;
p
=
ABC_CALLOC
(
Unr_Man_t
,
1
);
p
->
pGia
=
pGia
;
p
->
nObjs
=
Gia_ManObjNum
(
pGia
);
p
->
pNew
=
Gia_ManStart
(
10000
);
p
->
vOrder
=
Vec_IntAlloc
(
p
->
nObjs
);
p
->
vOrderLim
=
Vec_IntAlloc
(
100
);
p
->
vTents
=
Vec_IntStartFull
(
p
->
nObjs
);
p
->
vRanks
=
Vec_IntStart
(
p
->
nObjs
);
p
->
vObjLim
=
Vec_IntAlloc
(
100
);
p
->
vResLits
=
Vec_IntAlloc
(
Gia_ManPoNum
(
pGia
)
);
p
->
vCiMap
=
Vec_IntAlloc
(
Gia_ManCiNum
(
pGia
)
);
p
->
vPoMap
=
Vec_IntAlloc
(
Gia_ManPoNum
(
pGia
)
);
return
p
;
}
void
Unr_ManFree
(
Unr_Man_t
*
p
)
{
Gia_ManStop
(
p
->
pNew
);
// intermediate data
Vec_IntFreeP
(
&
p
->
vOrder
);
Vec_IntFreeP
(
&
p
->
vOrderLim
);
Vec_IntFreeP
(
&
p
->
vTents
);
Vec_IntFreeP
(
&
p
->
vRanks
);
// unrolling data
Vec_IntFreeP
(
&
p
->
vObjLim
);
Vec_IntFreeP
(
&
p
->
vResLits
);
Vec_IntFreeP
(
&
p
->
vCiMap
);
Vec_IntFreeP
(
&
p
->
vPoMap
);
ABC_FREE
(
p
->
pObjs
);
ABC_FREE
(
p
);
}
/**Function*************************************************************
Synopsis [Perform smart unrolling.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Unr_ManUnroll
(
Unr_Man_t
*
p
,
int
nFrames
)
{
Gia_Man_t
*
pGia
,
*
pFrames
;
Unr_Obj_t
*
pUnrObj
;
int
f
,
i
,
iLit
,
iLit0
,
iLit1
,
hStart
;
pFrames
=
Gia_ManStart
(
10000
);
pFrames
->
pName
=
Abc_UtilStrsav
(
p
->
pGia
->
pName
);
Gia_ManHashAlloc
(
pFrames
);
// create flop values
for
(
i
=
0
;
i
<
Gia_ManRegNum
(
p
->
pGia
);
i
++
)
{
pUnrObj
=
Unr_ManObj
(
p
,
Vec_IntEntry
(
p
->
vCiMap
,
Gia_ManPiNum
(
p
->
pGia
)
+
i
));
Unr_ManObjSetValue
(
p
,
pUnrObj
,
0
);
}
for
(
f
=
0
;
f
<
nFrames
;
f
++
)
{
for
(
i
=
0
;
i
<
Gia_ManPiNum
(
p
->
pGia
);
i
++
)
{
pUnrObj
=
Unr_ManObj
(
p
,
Vec_IntEntry
(
p
->
vCiMap
,
Gia_ManPiNum
(
p
->
pGia
)
+
i
));
Unr_ManObjSetValue
(
p
,
pUnrObj
,
Gia_ManAppendCi
(
pFrames
)
);
}
hStart
=
f
<
Vec_IntSize
(
p
->
vObjLim
)
-
1
?
Vec_IntEntry
(
p
->
vObjLim
,
Vec_IntSize
(
p
->
vObjLim
)
-
2
-
f
)
:
0
;
while
(
p
->
pObjs
+
hStart
<
p
->
pEnd
)
{
pUnrObj
=
Unr_ManObj
(
p
,
hStart
);
if
(
pUnrObj
->
uRDiff0
!=
UNR_DIFF_NULL
&&
pUnrObj
->
uRDiff1
!=
UNR_DIFF_NULL
)
{
iLit0
=
Unr_ManFanin0Value
(
p
,
pUnrObj
);
iLit1
=
Unr_ManFanin1Value
(
p
,
pUnrObj
);
iLit
=
Gia_ManAppendAnd
(
pFrames
,
iLit0
,
iLit1
);
Unr_ManObjSetValue
(
p
,
pUnrObj
,
iLit
);
}
else
if
(
pUnrObj
->
uRDiff1
==
UNR_DIFF_NULL
)
{
iLit
=
Unr_ManFanin0Value
(
p
,
pUnrObj
);
Unr_ManObjSetValue
(
p
,
pUnrObj
,
iLit
);
}
hStart
+=
sizeof
(
Unr_Obj_t
)
/
sizeof
(
int
)
+
pUnrObj
->
RankMax
-
1
;
}
assert
(
p
->
pObjs
+
hStart
==
p
->
pEnd
);
}
Gia_ManHashStop
(
pFrames
);
Gia_ManSetRegNum
(
pFrames
,
0
);
pFrames
=
Gia_ManCleanup
(
pGia
=
pFrames
);
Gia_ManStop
(
pGia
);
return
pFrames
;
}
/**Function*************************************************************
Synopsis [Perform naive unrolling.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Unr_ManUnrollSimple
(
Gia_Man_t
*
pGia
,
int
nFrames
)
{
Gia_Man_t
*
pFrames
;
Gia_Obj_t
*
pObj
,
*
pObjRi
;
int
f
,
i
;
pFrames
=
Gia_ManStart
(
Gia_ManObjNum
(
pGia
)
*
nFrames
);
pFrames
->
pName
=
Abc_UtilStrsav
(
pGia
->
pName
);
Gia_ManHashAlloc
(
pFrames
);
Gia_ManConst0
(
pGia
)
->
Value
=
0
;
Gia_ManForEachRi
(
pGia
,
pObj
,
i
)
pObj
->
Value
=
0
;
for
(
f
=
0
;
f
<
nFrames
;
f
++
)
{
Gia_ManForEachPi
(
pGia
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManAppendCi
(
pFrames
);
Gia_ManForEachRiRo
(
pGia
,
pObjRi
,
pObj
,
i
)
pObj
->
Value
=
pObjRi
->
Value
;
Gia_ManForEachAnd
(
pGia
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManAppendAnd
(
pFrames
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
Gia_ManForEachCo
(
pGia
,
pObj
,
i
)
pObj
->
Value
=
Gia_ObjFanin0Copy
(
pObj
);
Gia_ManForEachPo
(
pGia
,
pObj
,
i
)
Gia_ManAppendCo
(
pFrames
,
pObj
->
Value
);
}
Gia_ManHashStop
(
pFrames
);
Gia_ManSetRegNum
(
pFrames
,
0
);
pFrames
=
Gia_ManCleanup
(
pGia
=
pFrames
);
Gia_ManStop
(
pGia
);
return
pFrames
;
}
/**Function*************************************************************
Synopsis [Perform evaluation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Unr_ManTest
(
Gia_Man_t
*
pGia
)
{
// Gia_Man_t * pFrames0, * pFrames1;
int
nFrames
=
10
;
Unr_Man_t
*
p
;
p
=
Unr_ManAlloc
(
pGia
);
Unr_ManSetup
(
p
);
// pFrames0 = Unr_ManUnroll( p, nFrames );
Unr_ManFree
(
p
);
// pFrames1 = Unr_ManUnrollSimple( pGia, nFrames );
//Gia_AigerWrite( pFrames0, "frames0.aig", 0, 0 );
//Gia_AigerWrite( pFrames1, "frames1.aig", 0, 0 );
// Gia_ManStop( pFrames0 );
// Gia_ManStop( pFrames1 );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/sat/bmc/module.make
View file @
e1a5556e
...
...
@@ -5,4 +5,5 @@ SRC += src/sat/bmc/bmc.c \
src/sat/bmc/bmcCexCut.c
\
src/sat/bmc/bmcCexMin1.c
\
src/sat/bmc/bmcCexMin2.c
\
src/sat/bmc/bmcCexTools.c
src/sat/bmc/bmcCexTools.c
\
src/sat/bmc/bmcUnroll.c
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