Commit e0eb2703 by Alan Mishchenko

Changes to command 'upsize'.

parent 508b6f1b
...@@ -457,6 +457,9 @@ static inline void Abc_ObjSetMvVar( Abc_Obj_t * pObj, void * pV) { Vec_At ...@@ -457,6 +457,9 @@ static inline void Abc_ObjSetMvVar( Abc_Obj_t * pObj, void * pV) { Vec_At
#define Abc_NtkForEachObjVec( vIds, pNtk, pObj, i ) \ #define Abc_NtkForEachObjVec( vIds, pNtk, pObj, i ) \
for ( i = 0; i < Vec_IntSize(vIds) && (((pObj) = Abc_NtkObj(pNtk, Vec_IntEntry(vIds,i))), 1); i++ ) \ for ( i = 0; i < Vec_IntSize(vIds) && (((pObj) = Abc_NtkObj(pNtk, Vec_IntEntry(vIds,i))), 1); i++ ) \
if ( (pObj) == NULL ) {} else if ( (pObj) == NULL ) {} else
#define Abc_NtkForEachObjVecStart( vIds, pNtk, pObj, i, Start ) \
for ( i = Start; i < Vec_IntSize(vIds) && (((pObj) = Abc_NtkObj(pNtk, Vec_IntEntry(vIds,i))), 1); i++ ) \
if ( (pObj) == NULL ) {} else
#define Abc_NtkForEachNet( pNtk, pNet, i ) \ #define Abc_NtkForEachNet( pNtk, pNet, i ) \
for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNet) = Abc_NtkObj(pNtk, i)), 1); i++ ) \ for ( i = 0; (i < Vec_PtrSize((pNtk)->vObjs)) && (((pNet) = Abc_NtkObj(pNtk, i)), 1); i++ ) \
if ( (pNet) == NULL || !Abc_ObjIsNet(pNet) ) {} else if ( (pNet) == NULL || !Abc_ObjIsNet(pNet) ) {} else
......
...@@ -642,34 +642,46 @@ usage: ...@@ -642,34 +642,46 @@ usage:
int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv ) int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
{ {
Abc_Ntk_t * pNtk = Abc_FrameReadNtk(pAbc); Abc_Ntk_t * pNtk = Abc_FrameReadNtk(pAbc);
int Degree = 2; int Window = 5;
int nRange = 5; int Ratio = 5;
int nIters = 20;
int c, fVerbose = 0; int c, fVerbose = 0;
Extra_UtilGetoptReset(); Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "NWvh" ) ) != EOF ) while ( ( c = Extra_UtilGetopt( argc, argv, "WRIvh" ) ) != EOF )
{ {
switch ( c ) switch ( c )
{ {
case 'N': case 'W':
if ( globalUtilOptind >= argc ) if ( globalUtilOptind >= argc )
{ {
Abc_Print( -1, "Command line switch \"-N\" should be followed by a positive integer.\n" ); Abc_Print( -1, "Command line switch \"-W\" should be followed by a positive integer.\n" );
goto usage; goto usage;
} }
Degree = atoi(argv[globalUtilOptind]); Window = atoi(argv[globalUtilOptind]);
globalUtilOptind++; globalUtilOptind++;
if ( Degree < 0 ) if ( Window < 0 )
goto usage; goto usage;
break; break;
case 'W': case 'R':
if ( globalUtilOptind >= argc ) if ( globalUtilOptind >= argc )
{ {
Abc_Print( -1, "Command line switch \"-W\" should be followed by a positive integer.\n" ); Abc_Print( -1, "Command line switch \"-R\" should be followed by a positive integer.\n" );
goto usage;
}
Ratio = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( Ratio < 0 )
goto usage;
break;
case 'I':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-I\" should be followed by a positive integer.\n" );
goto usage; goto usage;
} }
nRange = atoi(argv[globalUtilOptind]); nIters = atoi(argv[globalUtilOptind]);
globalUtilOptind++; globalUtilOptind++;
if ( nRange < 0 ) if ( nIters < 0 )
goto usage; goto usage;
break; break;
case 'v': case 'v':
...@@ -703,14 +715,15 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv ) ...@@ -703,14 +715,15 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
return 1; return 1;
} }
Abc_SclUpsizingPerform( pAbc->pLibScl, pNtk, Degree, nRange, fVerbose ); Abc_SclUpsizePerform( pAbc->pLibScl, pNtk, Window, Ratio, nIters, fVerbose );
return 0; return 0;
usage: usage:
fprintf( pAbc->Err, "usage: upsize [-NW num] [-vh]\n" ); fprintf( pAbc->Err, "usage: upsize [-WRI num] [-vh]\n" );
fprintf( pAbc->Err, "\t selectively increases gate sizes in timing-critical regions\n" ); fprintf( pAbc->Err, "\t selectively increases gate sizes in timing-critical regions\n" );
fprintf( pAbc->Err, "\t-N <num> : the max fanout count of gates to upsize [default = %d]\n", Degree ); fprintf( pAbc->Err, "\t-W <num> : delay window (in percents) of near-critical COs [default = %d]\n", Window );
fprintf( pAbc->Err, "\t-W <num> : delay window (in percents) of near-critical COs [default = %d]\n", nRange ); fprintf( pAbc->Err, "\t-R <num> : ratio of critical nodes (in percents) to update [default = %d]\n", Ratio );
fprintf( pAbc->Err, "\t-I <num> : the number of upsizing iterations to perform [default = %d]\n", nIters );
fprintf( pAbc->Err, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" ); fprintf( pAbc->Err, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
fprintf( pAbc->Err, "\t-h : print the command usage\n"); fprintf( pAbc->Err, "\t-h : print the command usage\n");
return 1; return 1;
......
...@@ -121,6 +121,7 @@ static void Abc_SclReadLibrary( Vec_Str_t * vOut, int * pPos, SC_Lib * p ) ...@@ -121,6 +121,7 @@ static void Abc_SclReadLibrary( Vec_Str_t * vOut, int * pPos, SC_Lib * p )
for ( i = Vec_StrGetI(vOut, pPos); i != 0; i-- ) for ( i = Vec_StrGetI(vOut, pPos); i != 0; i-- )
{ {
SC_Cell * pCell = Abc_SclCellAlloc(); SC_Cell * pCell = Abc_SclCellAlloc();
pCell->Id = Vec_PtrSize(p->vCells);
Vec_PtrPush( p->vCells, pCell ); Vec_PtrPush( p->vCells, pCell );
pCell->pName = Vec_StrGetS(vOut, pPos); pCell->pName = Vec_StrGetS(vOut, pPos);
......
...@@ -155,6 +155,7 @@ struct SC_Pin_ ...@@ -155,6 +155,7 @@ struct SC_Pin_
struct SC_Cell_ struct SC_Cell_
{ {
char * pName; char * pName;
int Id;
int seq; // -- set to TRUE by parser if a sequential element int seq; // -- set to TRUE by parser if a sequential element
int unsupp; // -- set to TRUE by parser if cell contains information we cannot handle int unsupp; // -- set to TRUE by parser if cell contains information we cannot handle
float area; float area;
...@@ -436,7 +437,7 @@ extern void Abc_SclTimePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUse ...@@ -436,7 +437,7 @@ extern void Abc_SclTimePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUse
/*=== sclSize.c =============================================================*/ /*=== sclSize.c =============================================================*/
extern void Abc_SclSizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * p ); extern void Abc_SclSizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * p );
/*=== sclUpsize.c =============================================================*/ /*=== sclUpsize.c =============================================================*/
extern void Abc_SclUpsizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int Degree, int nRange, int fVerbose ); extern void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int Window, int Ratio, int nIters, int fVerbose );
/*=== sclUtil.c =============================================================*/ /*=== sclUtil.c =============================================================*/
extern void Abc_SclHashCells( SC_Lib * p ); extern void Abc_SclHashCells( SC_Lib * p );
extern int Abc_SclCellFind( SC_Lib * p, char * pName ); extern int Abc_SclCellFind( SC_Lib * p, char * pName );
......
...@@ -200,7 +200,7 @@ static inline float Abc_SclGetMaxDelay( SC_Man * p ) ...@@ -200,7 +200,7 @@ static inline float Abc_SclGetMaxDelay( SC_Man * p )
fMaxArr = Abc_MaxFloat( fMaxArr, Abc_SclObjTimeMax(p, pObj) ); fMaxArr = Abc_MaxFloat( fMaxArr, Abc_SclObjTimeMax(p, pObj) );
return fMaxArr; return fMaxArr;
} }
static inline float Abc_SclGetMaxDelayNode( SC_Man * p, Abc_Obj_t * pNode ) static inline float Abc_SclGetMaxDelayNodeFanins( SC_Man * p, Abc_Obj_t * pNode )
{ {
float fMaxArr = 0; float fMaxArr = 0;
Abc_Obj_t * pObj; Abc_Obj_t * pObj;
......
...@@ -103,7 +103,7 @@ void Abc_SclFindCriticalCone_rec( SC_Man * p, Abc_Obj_t * pObj, Vec_Int_t * vVis ...@@ -103,7 +103,7 @@ void Abc_SclFindCriticalCone_rec( SC_Man * p, Abc_Obj_t * pObj, Vec_Int_t * vVis
Abc_NodeSetTravIdCurrent( pObj ); Abc_NodeSetTravIdCurrent( pObj );
assert( Abc_ObjIsNode(pObj) ); assert( Abc_ObjIsNode(pObj) );
// compute timing critical fanin // compute timing critical fanin
fArrMax = Abc_SclGetMaxDelayNode( p, pObj ) * (100.0 - RangeF) / 100.0; fArrMax = Abc_SclGetMaxDelayNodeFanins( p, pObj ) * (100.0 - RangeF) / 100.0;
// traverse all fanins whose arrival times are within a window // traverse all fanins whose arrival times are within a window
Abc_ObjForEachFanin( pObj, pNext, i ) Abc_ObjForEachFanin( pObj, pNext, i )
if ( Abc_SclObjTimeMax(p, pNext) >= fArrMax ) if ( Abc_SclObjTimeMax(p, pNext) >= fArrMax )
......
...@@ -28,13 +28,15 @@ ABC_NAMESPACE_IMPL_START ...@@ -28,13 +28,15 @@ ABC_NAMESPACE_IMPL_START
/// DECLARATIONS /// /// DECLARATIONS ///
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
extern Vec_Int_t * Abc_SclFindCriticalCoWindow( SC_Man * p, int Window );
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS /// /// FUNCTION DEFINITIONS ///
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
/**Function************************************************************* /**Function*************************************************************
Synopsis [Begin by upsizing gates will many fanouts.] Synopsis [Collect near-critical COs.]
Description [] Description []
...@@ -43,30 +45,123 @@ ABC_NAMESPACE_IMPL_START ...@@ -43,30 +45,123 @@ ABC_NAMESPACE_IMPL_START
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
int Abc_SclManUpsize( SC_Man * p, int Degree ) Vec_Int_t * Abc_SclFindCriticalCoWindow( SC_Man * p, int Window )
{ {
SC_Cell * pOld, * pNew; float fMaxArr = Abc_SclGetMaxDelay( p ) * (100.0 - Window) / 100.0;
Vec_Int_t * vPivots;
Abc_Obj_t * pObj; Abc_Obj_t * pObj;
int i, Count = 0; int i;
Abc_NtkForEachNode1( p->pNtk, pObj, i ) vPivots = Vec_IntAlloc( 100 );
Abc_NtkForEachCo( p->pNtk, pObj, i )
if ( Abc_SclObjTimeMax(p, pObj) >= fMaxArr )
Vec_IntPush( vPivots, Abc_ObjId(pObj) );
assert( Vec_IntSize(vPivots) > 0 );
return vPivots;
}
/**Function*************************************************************
Synopsis [Collect near-critical internal nodes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_SclFindCriticalNodeWindow_rec( SC_Man * p, Abc_Obj_t * pObj, Vec_Int_t * vPath, float fSlack )
{
Abc_Obj_t * pNext;
float fArrMax, fSlackFan;
int i;
if ( Abc_ObjIsCi(pObj) )
return;
if ( Abc_NodeIsTravIdCurrent( pObj ) )
return;
Abc_NodeSetTravIdCurrent( pObj );
assert( Abc_ObjIsNode(pObj) );
// compute the max arrival time of the fanins
fArrMax = Abc_SclGetMaxDelayNodeFanins( p, pObj );
// traverse all fanins whose arrival times are within a window
Abc_ObjForEachFanin( pObj, pNext, i )
{ {
if ( Abc_ObjFanoutNum(pObj) < Degree ) fSlackFan = fSlack - (fArrMax - Abc_SclObjTimeMax(p, pNext));
continue; if ( fSlackFan >= 0 )
// find new gate Abc_SclFindCriticalNodeWindow_rec( p, pNext, vPath, fSlackFan );
pOld = Abc_SclObjCell( p, pObj );
pNew = Abc_SclObjResiable( p, pObj, 1 );
if ( pNew == NULL )
continue;
Vec_IntWriteEntry( p->vGates, Abc_ObjId(pObj), Abc_SclCellFind(p->pLib, pNew->pName) );
Count++;
} }
return Count; Vec_IntPush( vPath, Abc_ObjId(pObj) );
}
Vec_Int_t * Abc_SclFindCriticalNodeWindow( SC_Man * p, Vec_Int_t * vPathCos, int Window )
{
float fMaxArr = Abc_SclGetMaxDelay( p );
float fSlack = fMaxArr * Window / 100.0;
Vec_Int_t * vPath = Vec_IntAlloc( 100 );
Abc_Obj_t * pObj;
int i;
Abc_NtkIncrementTravId( p->pNtk );
Abc_NtkForEachObjVec( vPathCos, p->pNtk, pObj, i )
Abc_SclFindCriticalNodeWindow_rec( p, Abc_ObjFanin0(pObj), vPath, fSlack - (fMaxArr - Abc_SclObjTimeMax(p, pObj)) );
// label critical nodes
Abc_NtkForEachObjVec( vPath, p->pNtk, pObj, i )
pObj->fMarkA = 1;
return vPath;
}
void Abc_SclUnmarkCriticalNodeWindow( SC_Man * p, Vec_Int_t * vPath )
{
Abc_Obj_t * pObj;
int i;
Abc_NtkForEachObjVec( vPath, p->pNtk, pObj, i )
pObj->fMarkA = 0;
}
/**Function*************************************************************
Synopsis [Find the array of nodes to be updated.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Abc_SclFindNodesToUpdate( Abc_Obj_t * pObj )
{
Vec_Int_t * vNodes;
Abc_Obj_t * pNext, * pNext2;
int i, k, Start;
assert( Abc_ObjIsNode(pObj) );
assert( pObj->fMarkA );
vNodes = Vec_IntAlloc( 16 );
// collect fanins, node, and fanouts
Abc_ObjForEachFanin( pObj, pNext, i )
if ( Abc_ObjIsNode(pNext) )
Vec_IntPush( vNodes, Abc_ObjId(pNext) );
Vec_IntPush( vNodes, Abc_ObjId(pObj) );
Abc_ObjForEachFanout( pObj, pNext, i )
if ( Abc_ObjIsNode(pNext) && pNext->fMarkA )
Vec_IntPush( vNodes, Abc_ObjId(pNext) ), pNext->fMarkB = 1;
// remember this position
Start = Vec_IntSize(vNodes);
// label collected nodes
Abc_ObjForEachFanout( pObj, pNext, i )
if ( Abc_ObjIsNode(pNext) && pNext->fMarkA )
Abc_ObjForEachFanout( pNext, pNext2, k )
if ( Abc_ObjIsNode(pNext2) && pNext2->fMarkA && !pNext2->fMarkB )
Vec_IntPush( vNodes, Abc_ObjId(pNext2) ), pNext2->fMarkB = 1;
// clean the fanouts
Abc_NtkForEachObjVec( vNodes, pObj->pNtk, pNext, i )
pNext->fMarkB = 0;
// save position at the last entry
Vec_IntPush( vNodes, Start );
return vNodes;
} }
/**Function************************************************************* /**Function*************************************************************
Synopsis [] Synopsis [Compute gain in changing the gate size.]
Description [] Description []
...@@ -75,29 +170,185 @@ int Abc_SclManUpsize( SC_Man * p, int Degree ) ...@@ -75,29 +170,185 @@ int Abc_SclManUpsize( SC_Man * p, int Degree )
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
void Abc_SclUpsizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int Degree, int nRange, int fVerbose ) float Abc_SclFindGain( SC_Man * p, Vec_Int_t * vCone )
{ {
SC_Man * p; double dGain = 0;
int nUpsizes; Abc_Obj_t * pObj;
int i, Start;
Start = Vec_IntEntryLast( vCone );
vCone->nSize--;
Abc_SclConeStore( p, vCone );
Abc_SclTimeCone( p, vCone );
Abc_NtkForEachObjVecStart( vCone, p->pNtk, pObj, i, Start )
dGain += Abc_SclObjGain( p, pObj );
Abc_SclConeRestore( p, vCone );
dGain /= (Vec_IntSize(vCone) - Start);
vCone->nSize++;
return (float)dGain;
}
// prepare the manager; collect init stats /**Function*************************************************************
p = Abc_SclManStart( pLib, pNtk, 1 );
// perform upsizing Synopsis [Begin by upsizing gates will many fanouts.]
nUpsizes = Abc_SclManUpsize( p, Degree );
Description []
SideEffects []
SeeAlso []
// recompute timing ***********************************************************************/
Abc_SclTimeNtkRecompute( p, &p->SumArea, &p->MaxDelay ); int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio )
{
SC_Cell * pCellOld, * pCellNew;
Vec_Flt_t * vSavings;
Vec_Int_t * vBests;
Vec_Int_t * vCone;
Vec_Int_t * vUpdates;
Abc_Obj_t * pObj;
float dGain, dGainBest = 0;
int i, k, Entry, gateBest = -1;
int nUpsizes = 0;
vSavings = Vec_FltAlloc( Vec_IntSize(vPathNodes) );
vBests = Vec_IntAlloc( Vec_IntSize(vPathNodes) );
Abc_NtkForEachObjVec( vPathNodes, p->pNtk, pObj, i )
{
dGainBest = 0;
pCellOld = Abc_SclObjCell( p, pObj );
assert( pCellOld->Id == Vec_IntEntry(p->vGates, Abc_ObjId(pObj)) );
// try different gate sizes for this node
vCone = Abc_SclFindNodesToUpdate( pObj );
SC_RingForEachCell( pCellOld, pCellNew, k )
{
Vec_IntWriteEntry( p->vGates, Abc_ObjId(pObj), pCellNew->Id );
//printf( "changing %s for %s at node %d ", pCellOld->pName, pCellNew->pName, Abc_ObjId(pObj) );
Abc_SclUpdateLoad( p, pObj, pCellOld, pCellNew );
dGain = Abc_SclFindGain( p, vCone );
Abc_SclUpdateLoad( p, pObj, pCellNew, pCellOld );
//printf( "gain is %f\n", dGain );
if ( dGainBest < dGain )
{
dGainBest = dGain;
gateBest = pCellNew->Id;
}
}
Vec_IntFree( vCone );
Vec_IntWriteEntry( p->vGates, Abc_ObjId(pObj), pCellOld->Id );
Vec_FltPush( vSavings, dGainBest );
Vec_IntPush( vBests, gateBest );
}
assert( Vec_IntSize(vBests) == Vec_IntSize(vPathNodes) );
// we have computed the gains - find the best ones
{
Vec_Int_t * vCosts;
int * pPerm;
float Max = Vec_FltFindMax( vSavings );
float Factor = 1.0 * (1<<28) / Max;
float This;
int i, Limit;
// find a good factor
vCosts = Vec_IntAlloc( Vec_FltSize(vSavings) );
Vec_FltForEachEntry( vSavings, This, i )
{
Vec_IntPush( vCosts, (int)(This * Factor) );
assert( (int)(This * Factor) < (1<<30) );
}
pPerm = Abc_QuickSortCost( Vec_IntArray(vCosts), Vec_IntSize(vCosts), 1 );
assert( Vec_FltEntry(vSavings, pPerm[0]) >= Vec_FltEntry(vSavings, pPerm[Vec_FltSize(vSavings)-1]) );
// find those that are good to update
Limit = Abc_MinInt( 1, (int)(0.01 * Ratio * Vec_IntSize(vBests)) );
vUpdates = Vec_IntAlloc( Limit );
for ( i = 0; i < Limit; i++ )
if ( Vec_FltEntry(vSavings, pPerm[i]) > 0 )
Vec_IntPush( vUpdates, pPerm[i] );
}
// update the network
Vec_IntForEachEntry( vUpdates, Entry, i )
{
pObj = Abc_NtkObj( p->pNtk, Vec_IntEntry(vPathNodes, Entry) );
// find new gate
pCellOld = Abc_SclObjCell( p, pObj );
pCellNew = SC_LibCell( p->pLib, Vec_IntEntry(vBests, Abc_ObjId(pObj)) );
assert( pCellNew != NULL );
// update gate
Abc_SclUpdateLoad( p, pObj, pCellOld, pCellNew );
p->SumArea += pCellNew->area - pCellOld->area;
Vec_IntWriteEntry( p->vGates, Abc_ObjId(pObj), pCellNew->Id );
}
Vec_IntFree( vUpdates );
Vec_IntFree( vBests );
Vec_FltFree( vSavings );
return nUpsizes;
}
/**Function*************************************************************
Synopsis [Print cumulative statistics.]
Description []
SideEffects []
SeeAlso []
// print cumulative statistics ***********************************************************************/
printf( "Resized: %d. ", nUpsizes ); void Abc_SclUpsizePrint( SC_Man * p, int Iter, Vec_Int_t * vPathPos, Vec_Int_t * vPathNodes, int nUpsizes )
printf( "Delay: " ); {
printf( "Iter %3d ", Iter );
printf( "PathPOs:%5d. ", Vec_IntSize(vPathPos) );
printf( "PathNodes:%6d. ", Vec_IntSize(vPathNodes) );
printf( "Resized:%5d. ", nUpsizes );
printf( "D: " );
printf( "%.2f -> %.2f ps ", SC_LibTimePs(p->pLib, p->MaxDelay0), SC_LibTimePs(p->pLib, p->MaxDelay) ); printf( "%.2f -> %.2f ps ", SC_LibTimePs(p->pLib, p->MaxDelay0), SC_LibTimePs(p->pLib, p->MaxDelay) );
printf( "(%+.1f %%). ", 100.0 * (p->MaxDelay - p->MaxDelay0)/ p->MaxDelay0 ); printf( "(%+.1f %%). ", 100.0 * (p->MaxDelay - p->MaxDelay0)/ p->MaxDelay0 );
printf( "Area: " ); printf( "A: " );
printf( "%.2f -> %.2f ", p->SumArea0, p->SumArea ); printf( "%.2f -> %.2f ", p->SumArea0, p->SumArea );
printf( "(%+.1f %%). ", 100.0 * (p->SumArea - p->SumArea0)/ p->SumArea0 ); printf( "(%+.1f %%). ", 100.0 * (p->SumArea - p->SumArea0)/ p->SumArea0 );
Abc_PrintTime( 1, "Time", clock() - p->clkStart ); Abc_PrintTime( 1, "Time", clock() - p->clkStart );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int Window, int Ratio, int nIters, int fVerbose )
{
SC_Man * p;
Vec_Int_t * vPathPos; // critical POs
Vec_Int_t * vPathNodes; // critical nodes and PIs
int i, nUpsizes;
// prepare the manager; collect init stats
p = Abc_SclManStart( pLib, pNtk, 1 );
// perform upsizing
for ( i = 0; i < nIters; i++ )
{
vPathPos = Abc_SclFindCriticalCoWindow( p, Window );
vPathNodes = Abc_SclFindCriticalNodeWindow( p, vPathPos, Window );
nUpsizes = Abc_SclFindUpsizes( p, vPathNodes, Ratio );
Abc_SclUnmarkCriticalNodeWindow( p, vPathNodes );
Abc_SclTimeNtkRecompute( p, &p->SumArea, &p->MaxDelay );
Abc_SclUpsizePrint( p, i, vPathPos, vPathNodes, nUpsizes );
Vec_IntFree( vPathPos );
Vec_IntFree( vPathNodes );
}
// Abc_NtkCleanMarkAB( pNtk );
// save the result and quit // save the result and quit
Abc_SclManSetGates( pLib, pNtk, p->vGates ); // updates gate pointers Abc_SclManSetGates( pLib, pNtk, p->vGates ); // updates gate pointers
......
...@@ -619,6 +619,42 @@ static inline int Vec_FltRemove( Vec_Flt_t * p, float Entry ) ...@@ -619,6 +619,42 @@ static inline int Vec_FltRemove( Vec_Flt_t * p, float Entry )
/**Function************************************************************* /**Function*************************************************************
Synopsis [Find entry.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline float Vec_FltFindMax( Vec_Flt_t * p )
{
int i;
float Best;
if ( p->nSize == 0 )
return 0;
Best = p->pArray[0];
for ( i = 1; i < p->nSize; i++ )
if ( Best < p->pArray[i] )
Best = p->pArray[i];
return Best;
}
static inline float Vec_FltFindMin( Vec_Flt_t * p )
{
int i;
float Best;
if ( p->nSize == 0 )
return 0;
Best = p->pArray[0];
for ( i = 1; i < p->nSize; i++ )
if ( Best > p->pArray[i] )
Best = p->pArray[i];
return Best;
}
/**Function*************************************************************
Synopsis [Comparison procedure for two floats.] Synopsis [Comparison procedure for two floats.]
Description [] Description []
......
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