Commit de695c9d by Alan Mishchenko

Better print-out of SOPs. Changing default of 'fx'. Updating 'satclp' to fine prine SOPs.

parent 7984628d
...@@ -653,6 +653,7 @@ extern ABC_DLL void Abc_ObjReplace( Abc_Obj_t * pObjOld, Abc_Obj_t ...@@ -653,6 +653,7 @@ extern ABC_DLL void Abc_ObjReplace( Abc_Obj_t * pObjOld, Abc_Obj_t
extern ABC_DLL int Abc_ObjFanoutFaninNum( Abc_Obj_t * pFanout, Abc_Obj_t * pFanin ); extern ABC_DLL int Abc_ObjFanoutFaninNum( Abc_Obj_t * pFanout, Abc_Obj_t * pFanin );
/*=== abcFanOrder.c ==========================================================*/ /*=== abcFanOrder.c ==========================================================*/
extern ABC_DLL int Abc_NtkMakeLegit( Abc_Ntk_t * pNtk ); extern ABC_DLL int Abc_NtkMakeLegit( Abc_Ntk_t * pNtk );
extern ABC_DLL void Abc_NtkSortSops( Abc_Ntk_t * pNtk );
/*=== abcFraig.c ==========================================================*/ /*=== abcFraig.c ==========================================================*/
extern ABC_DLL Abc_Ntk_t * Abc_NtkFraig( Abc_Ntk_t * pNtk, void * pParams, int fAllNodes, int fExdc ); extern ABC_DLL Abc_Ntk_t * Abc_NtkFraig( Abc_Ntk_t * pNtk, void * pParams, int fAllNodes, int fExdc );
extern ABC_DLL void * Abc_NtkToFraig( Abc_Ntk_t * pNtk, void * pParams, int fAllNodes, int fExdc ); extern ABC_DLL void * Abc_NtkToFraig( Abc_Ntk_t * pNtk, void * pParams, int fAllNodes, int fExdc );
......
...@@ -31,6 +31,7 @@ ABC_NAMESPACE_IMPL_START ...@@ -31,6 +31,7 @@ ABC_NAMESPACE_IMPL_START
/// FUNCTION DEFINITIONS /// /// FUNCTION DEFINITIONS ///
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
/**Function************************************************************* /**Function*************************************************************
Synopsis [Reorder fanins of the network.] Synopsis [Reorder fanins of the network.]
...@@ -87,12 +88,153 @@ void Abc_NtkOrderFaninsById( Abc_Ntk_t * pNtk ) ...@@ -87,12 +88,153 @@ void Abc_NtkOrderFaninsById( Abc_Ntk_t * pNtk )
Vec_IntFree( vOrder ); Vec_IntFree( vOrder );
Vec_StrFree( vStore ); Vec_StrFree( vStore );
} }
/**Function*************************************************************
Synopsis [Returns fanin permutation to reorders columns lexicographically.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NtkSopTranspose( char * pSop, int nVars, Vec_Ptr_t * vCubes, Vec_Str_t * vStore )
{
char * pCube;
int nCubes, v, c;
// collect original cubes
Vec_PtrClear( vCubes );
Abc_SopForEachCube( pSop, nVars, pCube )
Vec_PtrPush( vCubes, pCube );
// rebuild the cubes
Vec_StrClear( vStore );
for ( v = 0; v < nVars; v++ )
{
Vec_PtrForEachEntry( char *, vCubes, pCube, c )
Vec_StrPush( vStore, pCube[v] );
Vec_StrPush( vStore, '\0' );
}
// get the cubes
nCubes = Vec_PtrSize( vCubes );
Vec_PtrClear( vCubes );
for ( v = 0; v < nVars; v++ )
Vec_PtrPush( vCubes, Vec_StrEntryP(vStore, v*(nCubes+1)) );
}
static inline void Vec_StrSelectSortCost( char ** pArray, int nSize, Vec_Int_t * vPerm )
{
int i, j, best_i, * pPerm;
Vec_IntClear( vPerm );
for ( i = 0; i < nSize; i++ )
Vec_IntPush( vPerm, i );
pPerm = Vec_IntArray( vPerm );
for ( i = 0; i < nSize-1; i++ )
{
best_i = i;
for ( j = i+1; j < nSize; j++ )
if ( strcmp(pArray[j], pArray[best_i]) < 0 )
best_i = j;
ABC_SWAP( char *, pArray[i], pArray[best_i] );
ABC_SWAP( int, pPerm[i], pPerm[best_i] );
}
}
void Abc_NtkOrderFaninsBySortingColumns( Abc_Ntk_t * pNtk )
{
Vec_Int_t * vOrder;
Vec_Int_t * vCounts;
Vec_Int_t * vFanins;
Vec_Str_t * vStore;
Vec_Ptr_t * vCubes;
Abc_Obj_t * pNode;
char * pSop, * pSopNew;
char * pCube, * pCubeNew;
int nVars, i, v, * pOrder;
assert( Abc_NtkHasSop(pNtk) );
vOrder = Vec_IntAlloc( 100 );
vStore = Vec_StrAlloc( 100 );
vCubes = Vec_PtrAlloc( 100 );
vCounts = Vec_IntAlloc( 100 );
vFanins = Vec_IntAlloc( 100 );
Abc_NtkForEachNode( pNtk, pNode, i )
{
pSop = (char *)pNode->pData;
nVars = Abc_SopGetVarNum(pSop);
assert( nVars == Abc_ObjFaninNum(pNode) );
// create a transposed SOP
Abc_NtkSopTranspose( pSop, nVars, vCubes, vStore );
// create permutation
Vec_StrSelectSortCost( (char **)Vec_PtrArray(vCubes), nVars, vOrder );
pOrder = Vec_IntArray(vOrder);
// copy the cover
Vec_StrGrow( vStore, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
memcpy( Vec_StrArray(vStore), pSop, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
pSopNew = pCubeNew = pSop;
pSop = Vec_StrArray(vStore);
// generate permuted one
Abc_SopForEachCube( pSop, nVars, pCube )
{
for ( v = 0; v < nVars; v++ )
pCubeNew[v] = '-';
for ( v = 0; v < nVars; v++ )
if ( pCube[pOrder[v]] == '0' )
pCubeNew[v] = '0';
else if ( pCube[pOrder[v]] == '1' )
pCubeNew[v] = '1';
pCubeNew += nVars + 3;
}
pNode->pData = pSopNew;
// generate the fanin order
Vec_IntClear( vFanins );
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vFanins, Abc_ObjFaninId( pNode, pOrder[v] ) );
Vec_IntClear( &pNode->vFanins );
Vec_IntAppend( &pNode->vFanins, vFanins );
}
Vec_IntFree( vFanins );
Vec_IntFree( vCounts );
Vec_IntFree( vOrder );
Vec_StrFree( vStore );
Vec_PtrFree( vCubes );
}
/**Function*************************************************************
Synopsis [Reorders columns by literal and then lexicographically.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_StrSelectSortCost2( char ** pArray, int nSize, Vec_Int_t * vCounts, Vec_Int_t * vPerm )
{
int i, j, best_i, * pPerm;
Vec_IntClear( vPerm );
for ( i = 0; i < nSize; i++ )
Vec_IntPush( vPerm, i );
pPerm = Vec_IntArray( vPerm );
for ( i = 0; i < nSize-1; i++ )
{
best_i = i;
for ( j = i+1; j < nSize; j++ )
if ( Vec_IntEntry(vCounts, pPerm[j]) < Vec_IntEntry(vCounts, pPerm[best_i]) ||
(Vec_IntEntry(vCounts, pPerm[j]) == Vec_IntEntry(vCounts, pPerm[best_i]) && strcmp(pArray[j], pArray[best_i]) < 0) )
best_i = j;
ABC_SWAP( char *, pArray[i], pArray[best_i] );
ABC_SWAP( int, pPerm[i], pPerm[best_i] );
}
}
void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk ) void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk )
{ {
Vec_Int_t * vOrder; Vec_Int_t * vOrder;
Vec_Int_t * vCounts; Vec_Int_t * vCounts;
Vec_Int_t * vFanins; Vec_Int_t * vFanins;
Vec_Str_t * vStore; Vec_Str_t * vStore;
Vec_Ptr_t * vCubes;
Abc_Obj_t * pNode; Abc_Obj_t * pNode;
char * pSop, * pSopNew; char * pSop, * pSopNew;
char * pCube, * pCubeNew; char * pCube, * pCubeNew;
...@@ -100,6 +242,7 @@ void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk ) ...@@ -100,6 +242,7 @@ void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk )
assert( Abc_NtkHasSop(pNtk) ); assert( Abc_NtkHasSop(pNtk) );
vOrder = Vec_IntAlloc( 100 ); vOrder = Vec_IntAlloc( 100 );
vStore = Vec_StrAlloc( 100 ); vStore = Vec_StrAlloc( 100 );
vCubes = Vec_PtrAlloc( 100 );
vCounts = Vec_IntAlloc( 100 ); vCounts = Vec_IntAlloc( 100 );
vFanins = Vec_IntAlloc( 100 ); vFanins = Vec_IntAlloc( 100 );
Abc_NtkForEachNode( pNtk, pNode, i ) Abc_NtkForEachNode( pNtk, pNode, i )
...@@ -113,12 +256,20 @@ void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk ) ...@@ -113,12 +256,20 @@ void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk )
for ( v = 0; v < nVars; v++ ) for ( v = 0; v < nVars; v++ )
if ( pCube[v] != '-' ) if ( pCube[v] != '-' )
Vec_IntAddToEntry( vCounts, v, 1 ); Vec_IntAddToEntry( vCounts, v, 1 );
// create a transposed SOP
Abc_NtkSopTranspose( pSop, nVars, vCubes, vStore );
// create permutation
Vec_StrSelectSortCost2( (char **)Vec_PtrArray(vCubes), nVars, vCounts, vOrder );
pOrder = Vec_IntArray(vOrder);
/*
// find good order // find good order
Vec_IntClear( vOrder ); Vec_IntClear( vOrder );
for ( v = 0; v < nVars; v++ ) for ( v = 0; v < nVars; v++ )
Vec_IntPush( vOrder, v ); Vec_IntPush( vOrder, v );
pOrder = Vec_IntArray(vOrder); pOrder = Vec_IntArray(vOrder);
Vec_IntSelectSortCost( pOrder, nVars, vCounts ); Vec_IntSelectSortCost( pOrder, nVars, vCounts );
*/
// copy the cover // copy the cover
Vec_StrGrow( vStore, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 ); Vec_StrGrow( vStore, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
memcpy( Vec_StrArray(vStore), pSop, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 ); memcpy( Vec_StrArray(vStore), pSop, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
...@@ -148,6 +299,7 @@ void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk ) ...@@ -148,6 +299,7 @@ void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk )
Vec_IntFree( vCounts ); Vec_IntFree( vCounts );
Vec_IntFree( vOrder ); Vec_IntFree( vOrder );
Vec_StrFree( vStore ); Vec_StrFree( vStore );
Vec_PtrFree( vCubes );
} }
void Abc_NtkOrderFaninsByLitCountAndCubeCount( Abc_Ntk_t * pNtk ) void Abc_NtkOrderFaninsByLitCountAndCubeCount( Abc_Ntk_t * pNtk )
{ {
...@@ -291,11 +443,27 @@ void Abc_NtkSplitLarge( Abc_Ntk_t * pNtk, int nFaninsMax, int nCubesMax ) ...@@ -291,11 +443,27 @@ void Abc_NtkSplitLarge( Abc_Ntk_t * pNtk, int nFaninsMax, int nCubesMax )
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
int Abc_NodeCompareCubes( char ** pp1, char ** pp2 ) int Abc_NodeCompareCubes1( char ** pp1, char ** pp2 )
{ {
return strcmp( *pp1, *pp2 ); return strcmp( *pp1, *pp2 );
} }
void Abc_NodeSortCubes( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes, Vec_Str_t * vStore ) int Abc_NodeCompareCubes2( char ** pp1, char ** pp2 )
{
char * pStr1 = *pp1;
char * pStr2 = *pp2;
int i, nNum1 = 0, nNum2 = 0;
for ( i = 0; pStr1[i]; i++ )
{
nNum1 += (pStr1[i] != '-');
nNum2 += (pStr2[i] != '-');
}
if ( nNum1 > nNum2 )
return -1;
if ( nNum1 < nNum2 )
return 1;
return strcmp( *pp1, *pp2 );
}
void Abc_NodeSortCubes( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes, Vec_Str_t * vStore, int fWeight )
{ {
char * pCube, * pPivot; char * pCube, * pPivot;
char * pSop = (char *)pNode->pData; char * pSop = (char *)pNode->pData;
...@@ -307,7 +475,10 @@ void Abc_NodeSortCubes( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes, Vec_Str_t * vStor ...@@ -307,7 +475,10 @@ void Abc_NodeSortCubes( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes, Vec_Str_t * vStor
pCube[nVars] = 0; pCube[nVars] = 0;
Vec_PtrPush( vCubes, pCube ); Vec_PtrPush( vCubes, pCube );
} }
Vec_PtrSort( vCubes, (int (*)())Abc_NodeCompareCubes ); if ( fWeight )
Vec_PtrSort( vCubes, (int (*)())Abc_NodeCompareCubes2 );
else
Vec_PtrSort( vCubes, (int (*)())Abc_NodeCompareCubes1 );
Vec_StrGrow( vStore, Vec_PtrSize(vCubes) * (nVars + 3) ); Vec_StrGrow( vStore, Vec_PtrSize(vCubes) * (nVars + 3) );
pPivot = Vec_StrArray( vStore ); pPivot = Vec_StrArray( vStore );
Vec_PtrForEachEntry( char *, vCubes, pCube, i ) Vec_PtrForEachEntry( char *, vCubes, pCube, i )
...@@ -319,7 +490,7 @@ void Abc_NodeSortCubes( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes, Vec_Str_t * vStor ...@@ -319,7 +490,7 @@ void Abc_NodeSortCubes( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes, Vec_Str_t * vStor
} }
memcpy( pSop, Vec_StrArray(vStore), Vec_PtrSize(vCubes) * (nVars + 3) ); memcpy( pSop, Vec_StrArray(vStore), Vec_PtrSize(vCubes) * (nVars + 3) );
} }
void Abc_NtkSortCubes( Abc_Ntk_t * pNtk ) void Abc_NtkSortCubes( Abc_Ntk_t * pNtk, int fWeight )
{ {
Vec_Ptr_t * vCubes; Vec_Ptr_t * vCubes;
Vec_Str_t * vStore; Vec_Str_t * vStore;
...@@ -329,11 +500,12 @@ void Abc_NtkSortCubes( Abc_Ntk_t * pNtk ) ...@@ -329,11 +500,12 @@ void Abc_NtkSortCubes( Abc_Ntk_t * pNtk )
vCubes = Vec_PtrAlloc( 1000 ); vCubes = Vec_PtrAlloc( 1000 );
vStore = Vec_StrAlloc( 1000 ); vStore = Vec_StrAlloc( 1000 );
Abc_NtkForEachNode( pNtk, pNode, i ) Abc_NtkForEachNode( pNtk, pNode, i )
Abc_NodeSortCubes( pNode, vCubes, vStore ); Abc_NodeSortCubes( pNode, vCubes, vStore, fWeight );
Vec_StrFree( vStore ); Vec_StrFree( vStore );
Vec_PtrFree( vCubes ); Vec_PtrFree( vCubes );
} }
/**Function************************************************************* /**Function*************************************************************
Synopsis [Sorts fanins of each node to make SOPs more readable.] Synopsis [Sorts fanins of each node to make SOPs more readable.]
...@@ -347,10 +519,11 @@ void Abc_NtkSortCubes( Abc_Ntk_t * pNtk ) ...@@ -347,10 +519,11 @@ void Abc_NtkSortCubes( Abc_Ntk_t * pNtk )
***********************************************************************/ ***********************************************************************/
void Abc_NtkSortSops( Abc_Ntk_t * pNtk ) void Abc_NtkSortSops( Abc_Ntk_t * pNtk )
{ {
Abc_NtkSortCubes( pNtk, 1 );
Abc_NtkOrderFaninsByLitCount( pNtk ); Abc_NtkOrderFaninsByLitCount( pNtk );
Abc_NtkSortCubes( pNtk ); Abc_NtkSortCubes( pNtk, 0 );
Abc_NtkOrderFaninsByLitCountAndCubeCount( pNtk ); Abc_NtkOrderFaninsByLitCountAndCubeCount( pNtk );
Abc_NtkSortCubes( pNtk ); Abc_NtkSortCubes( pNtk, 0 );
} }
/**Function************************************************************* /**Function*************************************************************
......
...@@ -358,7 +358,6 @@ char * Abc_ConvertBddToSop( Mem_Flex_t * pMan, DdManager * dd, DdNode * bFuncOn, ...@@ -358,7 +358,6 @@ char * Abc_ConvertBddToSop( Mem_Flex_t * pMan, DdManager * dd, DdNode * bFuncOn,
***********************************************************************/ ***********************************************************************/
int Abc_NtkBddToSop( Abc_Ntk_t * pNtk, int fMode, int nCubeLimit ) int Abc_NtkBddToSop( Abc_Ntk_t * pNtk, int fMode, int nCubeLimit )
{ {
extern void Abc_NtkSortSops( Abc_Ntk_t * pNtk );
Vec_Int_t * vGuide; Vec_Int_t * vGuide;
Vec_Str_t * vCube; Vec_Str_t * vCube;
Abc_Obj_t * pNode; Abc_Obj_t * pNode;
......
...@@ -922,12 +922,13 @@ Abc_Ntk_t * Abc_NtkFromSopsInt( Abc_Ntk_t * pNtk, int nCubeLim, int nBTLimit, in ...@@ -922,12 +922,13 @@ Abc_Ntk_t * Abc_NtkFromSopsInt( Abc_Ntk_t * pNtk, int nCubeLim, int nBTLimit, in
vSupp = Vec_WecEntry( vSupps, i ); vSupp = Vec_WecEntry( vSupps, i );
Vec_IntForEachEntry( vSupp, iCi, k ) Vec_IntForEachEntry( vSupp, iCi, k )
Abc_ObjAddFanin( pNodeNew, Abc_NtkCi(pNtkNew, iCi) ); Abc_ObjAddFanin( pNodeNew, Abc_NtkCi(pNtkNew, iCi) );
pNodeNew->pData = Vec_PtrEntry( vSops, i ); pNodeNew->pData = Abc_SopRegister( (Mem_Flex_t *)pNtkNew->pManFunc, Vec_PtrEntry( vSops, i ) );
assert( pNodeNew->pData != (void *)(ABC_PTRINT_T)1 ); assert( pNodeNew->pData != (void *)(ABC_PTRINT_T)1 );
Abc_ObjAddFanin( pNode->pCopy, pNodeNew ); Abc_ObjAddFanin( pNode->pCopy, pNodeNew );
} }
Vec_WecFree( vSupps ); Vec_WecFree( vSupps );
Vec_PtrFree( vSops ); Vec_PtrFree( vSops );
Abc_NtkSortSops( pNtkNew );
return pNtkNew; return pNtkNew;
} }
Abc_Ntk_t * Abc_NtkCollapseSat( Abc_Ntk_t * pNtk, int nCubeLim, int nBTLimit, int nCostMax, int fCanon, int fReverse, int fCnfShared, int fVerbose ) Abc_Ntk_t * Abc_NtkCollapseSat( Abc_Ntk_t * pNtk, int nCubeLim, int nBTLimit, int nCostMax, int fCanon, int fReverse, int fCnfShared, int fVerbose )
......
...@@ -56,7 +56,7 @@ void Abc_NtkSetDefaultFxParams( Fxu_Data_t * p ) ...@@ -56,7 +56,7 @@ void Abc_NtkSetDefaultFxParams( Fxu_Data_t * p )
p->nPairsMax = 30000; p->nPairsMax = 30000;
p->nNodesExt =1000000; p->nNodesExt =1000000;
p->WeightMin = 0; p->WeightMin = 0;
p->LitCountMax= 0; p->LitCountMax= 4;
p->fOnlyS = 0; p->fOnlyS = 0;
p->fOnlyD = 0; p->fOnlyD = 0;
p->fUse0 = 0; p->fUse0 = 0;
......
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