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lvzhengyang
abc
Commits
dd96bb74
Commit
dd96bb74
authored
Feb 10, 2017
by
Alan Mishchenko
Browse files
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Plain Diff
Adding PDR with abstraction.
parent
5d717256
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Showing
5 changed files
with
39 additions
and
13 deletions
+39
-13
src/proof/pdr/pdrCore.c
+8
-5
src/proof/pdr/pdrInt.h
+3
-0
src/proof/pdr/pdrInv.c
+5
-3
src/proof/pdr/pdrMan.c
+7
-4
src/proof/pdr/pdrTsim.c
+16
-1
No files found.
src/proof/pdr/pdrCore.c
View file @
dd96bb74
...
...
@@ -861,7 +861,8 @@ int Pdr_ManSolveInt( Pdr_Man_t * p )
Pdr_ManCreateSolver
(
p
,
(
iFrame
=
0
)
);
while
(
1
)
{
if
(
p
->
pPars
->
fUseAbs
&&
iFrame
==
2
)
int
fRefined
=
0
;
if
(
p
->
pPars
->
fUseAbs
&&
iFrame
==
3
)
{
int
i
,
Prio
;
assert
(
p
->
vAbsFlops
==
NULL
);
...
...
@@ -872,9 +873,8 @@ int Pdr_ManSolveInt( Pdr_Man_t * p )
if
(
Prio
>>
p
->
nPrioShift
)
Vec_IntWriteEntry
(
p
->
vAbsFlops
,
i
,
1
);
}
if
(
p
->
pPars
->
fUseAbs
&&
p
->
vAbsFlops
)
printf
(
"Starting frame %d with %d flops.
\n
"
,
iFrame
,
Vec_IntCountPositive
(
p
->
vAbsFlops
)
);
//if ( p->pPars->fUseAbs && p->vAbsFlops )
// printf( "Starting frame %d with %d flops.\n", iFrame, Vec_IntCountPositive(p->vAbsFlops) );
p
->
nFrames
=
iFrame
;
assert
(
iFrame
==
Vec_PtrSize
(
p
->
vSolvers
)
-
1
);
p
->
iUseFrame
=
Abc_MaxInt
(
iFrame
,
1
);
...
...
@@ -1000,12 +1000,15 @@ int Pdr_ManSolveInt( Pdr_Man_t * p )
p
->
pPars
->
iFrame
=
iFrame
;
if
(
!
p
->
pPars
->
fSolveAll
)
{
abctime
clk
=
Abc_Clock
();
Abc_Cex_t
*
pCex
=
Pdr_ManDeriveCexAbs
(
p
);
p
->
tAbs
+=
Abc_Clock
()
-
clk
;
if
(
pCex
==
NULL
)
{
assert
(
p
->
pPars
->
fUseAbs
);
Pdr_QueueClean
(
p
);
pCube
=
NULL
;
fRefined
=
1
;
break
;
// keep solving
}
p
->
pAig
->
pSeqModel
=
pCex
;
...
...
@@ -1058,7 +1061,7 @@ int Pdr_ManSolveInt( Pdr_Man_t * p )
}
if
(
p
->
pPars
->
fVerbose
)
Pdr_ManPrintProgress
(
p
,
1
,
Abc_Clock
()
-
clkStart
);
Pdr_ManPrintProgress
(
p
,
!
fRefined
,
Abc_Clock
()
-
clkStart
);
// open a new timeframe
p
->
nQueLim
=
p
->
pPars
->
nRestLimit
;
assert
(
pCube
==
NULL
);
...
...
src/proof/pdr/pdrInt.h
View file @
dd96bb74
...
...
@@ -96,6 +96,8 @@ struct Pdr_Man_t_
Vec_Int_t
*
vAbsFlops
;
// flops currently used
Vec_Int_t
*
vMapFf2Ppi
;
Vec_Int_t
*
vMapPpi2Ff
;
int
nCexes
;
int
nCexesTotal
;
// terminary simulation
Txs_Man_t
*
pTxs
;
// internal use
...
...
@@ -142,6 +144,7 @@ struct Pdr_Man_t_
abctime
tTsim
;
abctime
tContain
;
abctime
tCnf
;
abctime
tAbs
;
abctime
tTotal
;
};
...
...
src/proof/pdr/pdrInv.c
View file @
dd96bb74
...
...
@@ -80,8 +80,10 @@ void Pdr_ManPrintProgress( Pdr_Man_t * p, int fClose, abctime Time )
}
for
(
i
=
ThisSize
;
i
<
70
;
i
++
)
Abc_Print
(
1
,
" "
);
Abc_Print
(
1
,
"%6d"
,
p
->
nQueMax
);
Abc_Print
(
1
,
"%6d"
,
p
->
nAbsFlops
);
Abc_Print
(
1
,
"%5d"
,
p
->
nQueMax
);
Abc_Print
(
1
,
"%5d"
,
p
->
vAbsFlops
?
Vec_IntCountPositive
(
p
->
vAbsFlops
)
:
p
->
nAbsFlops
);
if
(
p
->
pPars
->
fUseAbs
)
Abc_Print
(
1
,
"%5d"
,
p
->
nCexes
);
Abc_Print
(
1
,
"%10.2f sec"
,
1
.
0
*
Time
/
CLOCKS_PER_SEC
);
if
(
p
->
pPars
->
fSolveAll
)
Abc_Print
(
1
,
" CEX =%4d"
,
p
->
pPars
->
nFailOuts
);
...
...
@@ -89,7 +91,7 @@ void Pdr_ManPrintProgress( Pdr_Man_t * p, int fClose, abctime Time )
Abc_Print
(
1
,
" T/O =%3d"
,
p
->
pPars
->
nDropOuts
);
Abc_Print
(
1
,
"%s"
,
fClose
?
"
\n
"
:
"
\r
"
);
if
(
fClose
)
p
->
nQueMax
=
0
;
p
->
nQueMax
=
0
,
p
->
nCexes
=
0
;
fflush
(
stdout
);
}
...
...
src/proof/pdr/pdrMan.c
View file @
dd96bb74
...
...
@@ -324,8 +324,8 @@ void Pdr_ManStop( Pdr_Man_t * p )
Aig_ManCleanMarkAB
(
p
->
pAig
);
if
(
p
->
pPars
->
fVerbose
)
{
Abc_Print
(
1
,
"Block =%5d Oblig =%6d Clause =%6d Call =%6d (sat=%.1f%%) Start =%4d
\n
"
,
p
->
nBlocks
,
p
->
nObligs
,
p
->
nCubes
,
p
->
nCalls
,
100
.
0
*
p
->
nCallsS
/
p
->
nCalls
,
p
->
nStarts
);
Abc_Print
(
1
,
"Block =%5d Oblig =%6d Clause =%6d Call =%6d (sat=%.1f%%)
Cex =%4d
Start =%4d
\n
"
,
p
->
nBlocks
,
p
->
nObligs
,
p
->
nCubes
,
p
->
nCalls
,
100
.
0
*
p
->
nCallsS
/
p
->
nCalls
,
p
->
n
CexesTotal
,
p
->
n
Starts
);
ABC_PRTP
(
"SAT solving"
,
p
->
tSat
,
p
->
tTotal
);
ABC_PRTP
(
" unsat "
,
p
->
tSatUnsat
,
p
->
tTotal
);
ABC_PRTP
(
" sat "
,
p
->
tSatSat
,
p
->
tTotal
);
...
...
@@ -334,6 +334,7 @@ void Pdr_ManStop( Pdr_Man_t * p )
ABC_PRTP
(
"Ternary sim"
,
p
->
tTsim
,
p
->
tTotal
);
ABC_PRTP
(
"Containment"
,
p
->
tContain
,
p
->
tTotal
);
ABC_PRTP
(
"CNF compute"
,
p
->
tCnf
,
p
->
tTotal
);
ABC_PRTP
(
"Refinement "
,
p
->
tAbs
,
p
->
tTotal
);
ABC_PRTP
(
"TOTAL "
,
p
->
tTotal
,
p
->
tTotal
);
fflush
(
stdout
);
}
...
...
@@ -503,7 +504,7 @@ Abc_Cex_t * Pdr_ManDeriveCexAbs( Pdr_Man_t * p )
assert
(
f
==
nFrames
);
// perform CEX minimization
pAbs
=
Gia_ManDupAbs
(
p
->
pGia
,
p
->
vMapPpi2Ff
,
p
->
vMapFf2Ppi
);
pCexCare
=
Bmc_CexCareMinimizeAig
(
pAbs
,
nPis
,
pCex
,
1
,
1
,
1
);
pCexCare
=
Bmc_CexCareMinimizeAig
(
pAbs
,
nPis
,
pCex
,
1
,
0
,
0
);
Gia_ManStop
(
pAbs
);
assert
(
pCexCare
->
nPis
==
pCex
->
nPis
);
Abc_CexFree
(
pCex
);
...
...
@@ -520,7 +521,9 @@ Abc_Cex_t * Pdr_ManDeriveCexAbs( Pdr_Man_t * p )
Abc_CexFree
(
pCexCare
);
if
(
nFfRefined
==
0
)
// no refinement -- this is a real CEX
return
Pdr_ManDeriveCex
(
p
);
printf
(
"CEX-based refinement refined %d flops.
\n
"
,
nFfRefined
);
//printf( "CEX-based refinement refined %d flops.\n", nFfRefined );
p
->
nCexesTotal
++
;
p
->
nCexes
++
;
return
NULL
;
}
...
...
src/proof/pdr/pdrTsim.c
View file @
dd96bb74
...
...
@@ -476,7 +476,7 @@ Pdr_ManPrintCex( p->pAig, vCiObjs, vCiVals, vCi2Rem );
// move abstracted literals from flops to inputs
if
(
p
->
pPars
->
fUseAbs
&&
p
->
vAbsFlops
)
{
int
i
,
iLit
,
k
=
0
,
fAllNegs
=
1
;
int
i
,
iLit
,
Used
,
k
=
0
,
fAllNegs
=
1
;
Vec_IntForEachEntry
(
vRes
,
iLit
,
i
)
{
if
(
Vec_IntEntry
(
p
->
vAbsFlops
,
Abc_Lit2Var
(
iLit
))
)
// used flop
...
...
@@ -501,6 +501,21 @@ Pdr_ManPrintCex( p->pAig, vCiObjs, vCiVals, vCi2Rem );
break
;
}
}
// add any flop that is not in the cone
if
(
i
==
Vec_IntSize
(
vCiObjs
)
)
{
Vec_IntForEachEntry
(
p
->
vAbsFlops
,
Used
,
i
)
{
if
(
!
Used
)
continue
;
if
(
Vec_IntFind
(
vRes
,
Abc_Var2Lit
(
i
,
1
)
)
>=
0
)
continue
;
Vec_IntPush
(
vRes
,
Abc_Var2Lit
(
i
,
0
)
);
//Vec_IntPrint( vRes );
break
;
}
assert
(
i
<
Vec_IntSize
(
p
->
vAbsFlops
)
);
}
}
}
pRes
=
Pdr_SetCreate
(
vRes
,
vPiLits
);
...
...
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