Commit dd5a1f5d by Alan Mishchenko

Enable blasting LUTs in NDR.

parent 548fa9d4
...@@ -207,17 +207,25 @@ static inline void Ndr_DataPushArray( Ndr_Data_t * p, int Type, int nArray, int ...@@ -207,17 +207,25 @@ static inline void Ndr_DataPushArray( Ndr_Data_t * p, int Type, int nArray, int
memcpy( p->pBody + p->nSize, pArray, (size_t)4*nArray ); memcpy( p->pBody + p->nSize, pArray, (size_t)4*nArray );
p->nSize += nArray; p->nSize += nArray;
} }
static inline void Ndr_DataPushString( Ndr_Data_t * p, int Type, char * pFunc ) static inline void Ndr_DataPushString( Ndr_Data_t * p, int ObjType, int Type, char * pFunc )
{ {
int nBuffInts; int nBuffInts;
int * pBuff; int * pBuff;
if ( !pFunc ) if ( !pFunc )
return; return;
if ( ObjType == ABC_OPER_LUT )
{
word Truth = (word)pFunc;
Ndr_DataPushArray( p, Type, 2, (int *)&Truth );
}
else
{
nBuffInts = ((int)strlen(pFunc) + 4) / 4; nBuffInts = ((int)strlen(pFunc) + 4) / 4;
pBuff = (int *)calloc( 1, 4*nBuffInts ); pBuff = (int *)calloc( 1, 4*nBuffInts );
memcpy( pBuff, pFunc, strlen(pFunc) ); memcpy( pBuff, pFunc, strlen(pFunc) );
Ndr_DataPushArray( p, Type, nBuffInts, pBuff ); Ndr_DataPushArray( p, Type, nBuffInts, pBuff );
free( pBuff ); free( pBuff );
}
} }
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
...@@ -554,7 +562,7 @@ static inline void Ndr_AddObject( void * pDesign, int ModuleId, ...@@ -554,7 +562,7 @@ static inline void Ndr_AddObject( void * pDesign, int ModuleId,
Ndr_DataPush( p, NDR_NAME, InstName ); Ndr_DataPush( p, NDR_NAME, InstName );
Ndr_DataPushArray( p, NDR_INPUT, nInputs, pInputs ); Ndr_DataPushArray( p, NDR_INPUT, nInputs, pInputs );
Ndr_DataPushArray( p, NDR_OUTPUT, nOutputs, pOutputs ); Ndr_DataPushArray( p, NDR_OUTPUT, nOutputs, pOutputs );
Ndr_DataPushString( p, NDR_FUNCTION, pFunction ); Ndr_DataPushString( p, ObjType, NDR_FUNCTION, pFunction );
Ndr_DataAddTo( p, Obj, p->nSize - Obj ); Ndr_DataAddTo( p, Obj, p->nSize - Obj );
Ndr_DataAddTo( p, Mod, p->nSize - Obj ); Ndr_DataAddTo( p, Mod, p->nSize - Obj );
Ndr_DataAddTo( p, 0, p->nSize - Obj ); Ndr_DataAddTo( p, 0, p->nSize - Obj );
...@@ -1088,6 +1096,35 @@ static inline void Ndr_ModuleTestAddSub() ...@@ -1088,6 +1096,35 @@ static inline void Ndr_ModuleTestAddSub()
Ndr_Delete( pDesign ); Ndr_Delete( pDesign );
} }
// This testing procedure creates and writes into a Verilog file
// the following design composed of one lookup table with function of AND2
// module lut_test ( input [1:0] in, output out );
// assign out = LUT #(TT=4'h8) lut_inst { in[0], in[1], out } ;
// endmodule
static inline void Ndr_ModuleTestLut()
{
// map name IDs into char strings
//char * ppNames[12] = { NULL, "lut_test", "in", "out" };
// name IDs
int NameIdIn = 2;
int NameIdOut = 3;
// create a new module
void * pDesign = Ndr_Create( 1 );
int ModuleID = Ndr_AddModule( pDesign, 1 );
// add objects to the modele
Ndr_AddObject( pDesign, ModuleID, ABC_OPER_CI, 0, 1, 0, 0, 0, NULL, 1, &NameIdIn, NULL );
Ndr_AddObject( pDesign, ModuleID, ABC_OPER_LUT, 0, 0, 0, 0, 1, &NameIdIn, 1, &NameIdOut, (char *)(ABC_CONST(0x8)) );
Ndr_AddObject( pDesign, ModuleID, ABC_OPER_CO, 0, 0, 0, 0, 1, &NameIdOut, 0, NULL, NULL );
Ndr_Write( "lut_test.ndr", pDesign );
Ndr_Delete( pDesign );
}
ABC_NAMESPACE_HEADER_END ABC_NAMESPACE_HEADER_END
#endif #endif
......
...@@ -160,6 +160,7 @@ struct Wlc_Ntk_t_ ...@@ -160,6 +160,7 @@ struct Wlc_Ntk_t_
Mem_Flex_t * pMemFanin; Mem_Flex_t * pMemFanin;
Mem_Flex_t * pMemTable; Mem_Flex_t * pMemTable;
Vec_Ptr_t * vTables; Vec_Ptr_t * vTables;
Vec_Wrd_t * vLutTruths;
// object names // object names
Abc_Nam_t * pManName; // object names Abc_Nam_t * pManName; // object names
Vec_Int_t vNameIds; // object name IDs Vec_Int_t vNameIds; // object name IDs
......
...@@ -718,6 +718,20 @@ void Wlc_BlastTable( Gia_Man_t * pNew, word * pTable, int * pFans, int nFans, in ...@@ -718,6 +718,20 @@ void Wlc_BlastTable( Gia_Man_t * pNew, word * pTable, int * pFans, int nFans, in
Vec_IntFree( vMemory ); Vec_IntFree( vMemory );
ABC_FREE( pTruth ); ABC_FREE( pTruth );
} }
void Wlc_BlastLut( Gia_Man_t * pNew, word Truth, int * pFans, int nFans, int nOuts, Vec_Int_t * vRes )
{
extern int Kit_TruthToGia( Gia_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory, Vec_Int_t * vLeaves, int fHash );
Vec_Int_t * vMemory = Vec_IntAlloc( 0 );
Vec_Int_t vLeaves = { nFans, nFans, pFans };
int iLit;
Vec_IntClear( vRes );
assert( nOuts == 1 );
if ( nFans < 6 )
Truth = Abc_Tt6Stretch( Truth, nFans );
iLit = Kit_TruthToGia( pNew, (unsigned *)&Truth, nFans, vMemory, &vLeaves, 1 );
Vec_IntPush( vRes, iLit );
Vec_IntFree( vMemory );
}
void Wlc_BlastPower( Gia_Man_t * pNew, int * pNum, int nNum, int * pExp, int nExp, Vec_Int_t * vTemp, Vec_Int_t * vRes ) void Wlc_BlastPower( Gia_Man_t * pNew, int * pNum, int nNum, int * pExp, int nExp, Vec_Int_t * vTemp, Vec_Int_t * vRes )
{ {
Vec_Int_t * vDegrees = Vec_IntAlloc( 2*nNum ); Vec_Int_t * vDegrees = Vec_IntAlloc( 2*nNum );
...@@ -1852,6 +1866,8 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn ) ...@@ -1852,6 +1866,8 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
} }
else if ( pObj->Type == WLC_OBJ_TABLE ) else if ( pObj->Type == WLC_OBJ_TABLE )
Wlc_BlastTable( pNew, Wlc_ObjTable(p, pObj), pFans0, nRange0, nRange, vRes ); Wlc_BlastTable( pNew, Wlc_ObjTable(p, pObj), pFans0, nRange0, nRange, vRes );
else if ( pObj->Type == WLC_OBJ_LUT && p->vLutTruths )
Wlc_BlastLut( pNew, Vec_WrdEntry(p->vLutTruths, Wlc_ObjId(p, pObj)), pFans0, nRange0, nRange, vRes );
else assert( 0 ); else assert( 0 );
assert( Vec_IntSize(vBits) == Wlc_ObjCopy(p, i) ); assert( Vec_IntSize(vBits) == Wlc_ObjCopy(p, i) );
Vec_IntAppend( vBits, vRes ); Vec_IntAppend( vBits, vRes );
......
...@@ -368,6 +368,7 @@ Wlc_Ntk_t * Wlc_NtkFromNdr( void * pData ) ...@@ -368,6 +368,7 @@ Wlc_Ntk_t * Wlc_NtkFromNdr( void * pData )
Ndr_Data_t * p = (Ndr_Data_t *)pData; Ndr_Data_t * p = (Ndr_Data_t *)pData;
Wlc_Obj_t * pObj; Vec_Int_t * vName2Obj, * vFanins = Vec_IntAlloc( 100 ); Wlc_Obj_t * pObj; Vec_Int_t * vName2Obj, * vFanins = Vec_IntAlloc( 100 );
int Mod = 2, i, k, Obj, * pArray, nDigits, fFound, NameId, NameIdMax; int Mod = 2, i, k, Obj, * pArray, nDigits, fFound, NameId, NameIdMax;
Vec_Wrd_t * vTruths = NULL;
Wlc_Ntk_t * pTemp, * pNtk = Wlc_NtkAlloc( "top", Ndr_DataObjNum(p, Mod)+1 ); Wlc_Ntk_t * pTemp, * pNtk = Wlc_NtkAlloc( "top", Ndr_DataObjNum(p, Mod)+1 );
Wlc_NtkCheckIntegrity( pData ); Wlc_NtkCheckIntegrity( pData );
Vec_IntClear( &pNtk->vFfs ); Vec_IntClear( &pNtk->vFfs );
...@@ -412,6 +413,14 @@ Wlc_Ntk_t * Wlc_NtkFromNdr( void * pData ) ...@@ -412,6 +413,14 @@ Wlc_Ntk_t * Wlc_NtkFromNdr( void * pData )
} }
if ( Type == ABC_OPER_DFFRSE ) if ( Type == ABC_OPER_DFFRSE )
Vec_IntPush( &pNtk->vFfs2, iObj ); Vec_IntPush( &pNtk->vFfs2, iObj );
if ( Type == ABC_OPER_LUT )
{
if ( vTruths == NULL )
vTruths = Vec_WrdStart( 1000 );
if ( NameId >= Vec_WrdSize(vTruths) )
Vec_WrdFillExtra( vTruths, 2*NameId, 0 );
Vec_WrdWriteEntry( vTruths, NameId, *((word *)Ndr_ObjReadBodyP(p, Obj, NDR_FUNCTION)) );
}
if ( Type == ABC_OPER_SLICE ) if ( Type == ABC_OPER_SLICE )
Vec_IntPushTwo( vFanins, End, Beg ); Vec_IntPushTwo( vFanins, End, Beg );
else if ( Type == ABC_OPER_CONST ) else if ( Type == ABC_OPER_CONST )
...@@ -487,6 +496,22 @@ Wlc_Ntk_t * Wlc_NtkFromNdr( void * pData ) ...@@ -487,6 +496,22 @@ Wlc_Ntk_t * Wlc_NtkFromNdr( void * pData )
// derive topological order // derive topological order
pNtk = Wlc_NtkDupDfs( pTemp = pNtk, 0, 1 ); pNtk = Wlc_NtkDupDfs( pTemp = pNtk, 0, 1 );
Wlc_NtkFree( pTemp ); Wlc_NtkFree( pTemp );
// copy truth tables
if ( vTruths )
{
pNtk->vLutTruths = Vec_WrdStart( Wlc_NtkObjNumMax(pNtk) );
Wlc_NtkForEachObj( pNtk, pObj, i )
{
int iObj = Wlc_ObjId(pNtk, pObj);
int NameId = Wlc_ObjNameId(pNtk, iObj);
word Truth = Vec_WrdEntry(vTruths, NameId);
if ( pObj->Type != WLC_OBJ_LUT || NameId == 0 )
continue;
assert( sizeof(void *) == 8 || Wlc_ObjFaninNum(pObj) < 6 );
Vec_WrdWriteEntry( pNtk->vLutTruths, iObj, Truth );
}
Vec_WrdFreeP( &vTruths );
}
//Ndr_NtkPrintNodes( pNtk ); //Ndr_NtkPrintNodes( pNtk );
pNtk->fMemPorts = 1; // the network contains memory ports pNtk->fMemPorts = 1; // the network contains memory ports
pNtk->fEasyFfs = 1; // the network contains simple flops pNtk->fEasyFfs = 1; // the network contains simple flops
......
...@@ -259,6 +259,7 @@ void Wlc_NtkFree( Wlc_Ntk_t * p ) ...@@ -259,6 +259,7 @@ void Wlc_NtkFree( Wlc_Ntk_t * p )
Mem_FlexStop( p->pMemTable, 0 ); Mem_FlexStop( p->pMemTable, 0 );
ABC_FREE( p->vPoPairs.pArray ); ABC_FREE( p->vPoPairs.pArray );
Vec_PtrFreeP( &p->vTables ); Vec_PtrFreeP( &p->vTables );
Vec_WrdFreeP( &p->vLutTruths );
ABC_FREE( p->vPis.pArray ); ABC_FREE( p->vPis.pArray );
ABC_FREE( p->vPos.pArray ); ABC_FREE( p->vPos.pArray );
ABC_FREE( p->vCis.pArray ); ABC_FREE( p->vCis.pArray );
......
...@@ -211,6 +211,12 @@ void Wlc_WriteVerInt( FILE * pFile, Wlc_Ntk_t * p, int fNoFlops ) ...@@ -211,6 +211,12 @@ void Wlc_WriteVerInt( FILE * pFile, Wlc_Ntk_t * p, int fNoFlops )
for ( k = 1; k < Wlc_ObjFaninNum(pObj); k++ ) for ( k = 1; k < Wlc_ObjFaninNum(pObj); k++ )
fprintf( pFile, "%s, ", Wlc_ObjName(p, Wlc_ObjFaninId(pObj, k)) ); fprintf( pFile, "%s, ", Wlc_ObjName(p, Wlc_ObjFaninId(pObj, k)) );
fprintf( pFile, "%s)", Wlc_ObjName(p, i) ); fprintf( pFile, "%s)", Wlc_ObjName(p, i) );
if ( p->vLutTruths )
{
word Truth = Vec_WrdEntry( p->vLutTruths, Wlc_ObjId(p, pObj) );
fprintf( pFile, " ; // TT = " );
Extra_PrintHex( pFile, (unsigned *)&Truth, Wlc_ObjFaninNum(pObj) );
}
} }
else if ( pObj->Type == WLC_OBJ_CONST ) else if ( pObj->Type == WLC_OBJ_CONST )
{ {
......
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