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lvzhengyang
abc
Commits
d81aa6d6
Commit
d81aa6d6
authored
Feb 11, 2012
by
Alan Mishchenko
Browse files
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Plain Diff
Variable timeframe abstraction.
parent
33261c33
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2 changed files
with
76 additions
and
18 deletions
+76
-18
src/aig/gia/giaAbsVta.c
+60
-15
src/aig/gia/giaMan.c
+16
-3
No files found.
src/aig/gia/giaAbsVta.c
View file @
d81aa6d6
...
...
@@ -146,10 +146,10 @@ void Gia_VtaSetDefaultParams( Gia_ParVta_t * p )
{
memset
(
p
,
0
,
sizeof
(
Gia_ParVta_t
)
);
p
->
nFramesStart
=
5
;
// starting frame
p
->
nFrames
Max
=
10
;
// maximum
frames
p
->
nFrames
Over
=
3
;
// overlap
frames
p
->
nFrames
Over
=
2
;
// overlap
frames
p
->
nFrames
Max
=
0
;
// maximum
frames
p
->
nConfLimit
=
0
;
// conflict limit
p
->
nTimeOut
=
6
0
;
// timeout in seconds
p
->
nTimeOut
=
0
;
// timeout in seconds
p
->
fUseTermVars
=
0
;
// use terminal variables
p
->
fVerbose
=
0
;
// verbose flag
p
->
iFrame
=
-
1
;
// the number of frames covered
...
...
@@ -1138,12 +1138,14 @@ Vec_Int_t * Vta_ManUnsatCore( int iLit, Vec_Int_t * vCla2Var, sat_solver2 * pSat
SeeAlso []
***********************************************************************/
void
Vta_ManAbsPrintFrame
(
Vta_Man_t
*
p
,
Vec_Int_t
*
vCore
,
int
nFrames
,
int
nC
exes
,
int
fVerbos
e
)
void
Vta_ManAbsPrintFrame
(
Vta_Man_t
*
p
,
Vec_Int_t
*
vCore
,
int
nFrames
,
int
nC
onfls
,
int
nCexes
,
int
Tim
e
)
{
unsigned
*
pInfo
;
int
*
pCountAll
,
*
pCountUni
;
int
i
,
k
,
iFrame
,
iObj
,
Entry
;
// print info about frames
if
(
vCore
)
{
pCountAll
=
ABC_CALLOC
(
int
,
nFrames
+
1
);
pCountUni
=
ABC_CALLOC
(
int
,
nFrames
+
1
);
Vec_IntForEachEntry
(
vCore
,
Entry
,
i
)
...
...
@@ -1166,20 +1168,48 @@ void Vta_ManAbsPrintFrame( Vta_Man_t * p, Vec_Int_t * vCore, int nFrames, int nC
p
->
nSeenGla
++
;
}
}
if
(
fVerbose
)
{
// printf( "%5d%5d", pCountAll[0], pCountUni[0] );
}
// printf( "%5d%5d", pCountAll[0], pCountUni[0] );
printf
(
"%3d :"
,
nFrames
-
1
);
printf
(
"%6d"
,
p
->
nSeenGla
);
printf
(
"%8d"
,
nConfls
);
printf
(
"%5d"
,
nCexes
);
if
(
vCore
==
NULL
)
{
printf
(
" ..."
);
for
(
k
=
0
;
k
<
10
;
k
++
)
printf
(
" "
);
printf
(
"%9.2f sec"
,
(
float
)(
Time
)
/
(
float
)(
CLOCKS_PER_SEC
)
);
printf
(
"
\r
"
);
}
else
{
printf
(
"%7d"
,
pCountAll
[
0
]
);
if
(
nFrames
>
10
)
{
for
(
k
=
0
;
k
<
4
;
k
++
)
printf
(
"%5d"
,
pCountAll
[
k
+
1
]
);
printf
(
" ..."
);
for
(
k
=
nFrames
-
5
;
k
<
nFrames
;
k
++
)
printf
(
"%5d"
,
pCountAll
[
k
+
1
]
);
}
else
{
for
(
k
=
0
;
k
<
nFrames
;
k
++
)
// printf( "%5d%5d ", pCountAll[k+1], pCountUni[k+1] );
printf
(
"%5d"
,
pCountAll
[
k
+
1
]
);
for
(
k
=
nFrames
;
k
<
10
;
k
++
)
printf
(
" "
);
}
printf
(
"%9.2f sec"
,
(
float
)(
Time
)
/
(
float
)(
CLOCKS_PER_SEC
)
);
printf
(
"
\n
"
);
fflush
(
stdout
);
}
fflush
(
stdout
);
if
(
vCore
)
{
ABC_FREE
(
pCountAll
);
ABC_FREE
(
pCountUni
);
}
}
/**Function*************************************************************
...
...
@@ -1364,13 +1394,19 @@ int Gia_VtaPerform( Gia_Man_t * pAig, Gia_ParVta_t * pPars )
assert
(
pPars
->
nFramesMax
==
0
||
pPars
->
nFramesStart
<=
pPars
->
nFramesMax
);
// start the manager
p
=
Vga_ManStart
(
pAig
,
pPars
);
// set runtime limit
if
(
p
->
pPars
->
nTimeOut
)
sat_solver2_set_runtime_limit
(
p
->
pSat
,
time
(
NULL
)
+
p
->
pPars
->
nTimeOut
-
1
);
// perform initial abstraction
if
(
p
->
pPars
->
fVerbose
)
printf
(
"Frame Confl One Cex All F0 F1 F2 F3 ...
\n
"
);
{
printf
(
"Running VTA with FrameStart = %d FramePast = %d FrameMax = %d Conf = %d Timeout = %d.
\n
"
,
p
->
pPars
->
nFramesStart
,
p
->
pPars
->
nFramesOver
,
p
->
pPars
->
nFramesMax
,
p
->
pPars
->
nConfLimit
,
p
->
pPars
->
nTimeOut
);
printf
(
"Frame Abs Confl Cex Core F0 F1 F2 F3 ...
\n
"
);
}
for
(
f
=
0
;
!
p
->
pPars
->
nFramesMax
||
f
<
p
->
pPars
->
nFramesMax
;
f
++
)
{
if
(
p
->
pPars
->
fVerbose
)
printf
(
"%3d :"
,
f
);
int
nConflsBeg
=
sat_solver2_nconflicts
(
p
->
pSat
);
p
->
pPars
->
iFrame
=
f
;
// realloc storage for abstraction marks
if
(
f
==
p
->
nWords
*
32
)
...
...
@@ -1413,6 +1449,9 @@ int Gia_VtaPerform( Gia_Man_t * pAig, Gia_ParVta_t * pPars )
p
->
timeCex
+=
clock
()
-
clk2
;
if
(
pCex
!=
NULL
)
goto
finish
;
// print the result
if
(
p
->
pPars
->
fVerbose
)
Vta_ManAbsPrintFrame
(
p
,
NULL
,
f
+
1
,
sat_solver2_nconflicts
(
p
->
pSat
)
-
nConflsBeg
,
i
,
clock
()
-
clk
);
}
assert
(
Status
==
1
);
// valid core is obtained
...
...
@@ -1431,8 +1470,6 @@ int Gia_VtaPerform( Gia_Man_t * pAig, Gia_ParVta_t * pPars )
clk2
=
clock
();
vCore
=
Vta_ManUnsatCore
(
Vga_ManGetOutLit
(
p
,
f
),
p
->
vCla2Var
,
p
->
pSat
,
pPars
->
nConfLimit
,
p
->
pPars
->
fVerbose
,
&
Status
,
&
nConfls
);
p
->
timeUnsat
+=
clock
()
-
clk2
;
if
(
p
->
pPars
->
fVerbose
)
printf
(
"%6d"
,
nConfls
);
assert
(
(
vCore
!=
NULL
)
==
(
Status
==
1
)
);
if
(
Status
==
-
1
)
// resource limit is reached
break
;
...
...
@@ -1450,7 +1487,8 @@ int Gia_VtaPerform( Gia_Man_t * pAig, Gia_ParVta_t * pPars )
Vec_IntSort
(
vCore
,
1
);
Vec_PtrPush
(
p
->
vCores
,
vCore
);
// print the result
Vta_ManAbsPrintFrame
(
p
,
vCore
,
f
+
1
,
i
,
p
->
pPars
->
fVerbose
);
if
(
p
->
pPars
->
fVerbose
)
Vta_ManAbsPrintFrame
(
p
,
vCore
,
f
+
1
,
sat_solver2_nconflicts
(
p
->
pSat
)
-
nConflsBeg
,
i
,
clock
()
-
clk
);
}
finish:
// analize the results
...
...
@@ -1462,8 +1500,15 @@ finish:
Vec_IntFreeP
(
&
pAig
->
vObjClasses
);
pAig
->
vObjClasses
=
Gia_VtaFramesToAbs
(
(
Vec_Vec_t
*
)
p
->
vCores
);
if
(
Status
==
-
1
)
{
if
(
p
->
pPars
->
nTimeOut
&&
time
(
NULL
)
>=
p
->
pSat
->
nRuntimeLimit
)
printf
(
"SAT solver ran out of time at %d sec in frame %d. "
,
p
->
pPars
->
nTimeOut
,
f
);
else
if
(
pPars
->
nConfLimit
&&
sat_solver2_nconflicts
(
p
->
pSat
)
>=
pPars
->
nConfLimit
)
printf
(
"SAT solver ran out of resources at %d conflicts in frame %d. "
,
pPars
->
nConfLimit
,
f
);
else
printf
(
"SAT solver ran out of resources in frame %d. "
,
f
);
}
else
printf
(
"SAT solver completed %d frames and produced an abstraction. "
,
f
);
}
else
...
...
src/aig/gia/giaMan.c
View file @
d81aa6d6
...
...
@@ -278,7 +278,7 @@ void Gia_ManPrintObjClasses( Gia_Man_t * p )
nObjMask
=
(
1
<<
nObjBits
)
-
1
;
assert
(
Gia_ManObjNum
(
p
)
<=
nObjMask
);
// print info about frames
printf
(
"Frame
All
F0 F1 F2 F3 ...
\n
"
);
printf
(
"Frame
Core
F0 F1 F2 F3 ...
\n
"
);
for
(
i
=
0
;
i
<
nFrames
;
i
++
)
{
iStart
=
Vec_IntEntry
(
vAbs
,
i
+
1
);
...
...
@@ -303,10 +303,23 @@ void Gia_ManPrintObjClasses( Gia_Man_t * p )
// printf( "%5d%5d ", pCountAll[0], pCountUni[0] );
printf
(
"%3d :"
,
i
);
printf
(
"%7d"
,
pCountAll
[
0
]
);
for
(
k
=
0
;
k
<
nFrames
;
k
++
)
if
(
i
>=
10
)
{
for
(
k
=
0
;
k
<
4
;
k
++
)
printf
(
"%5d"
,
pCountAll
[
k
+
1
]
);
printf
(
" ..."
);
for
(
k
=
i
-
4
;
k
<=
i
;
k
++
)
printf
(
"%5d"
,
pCountAll
[
k
+
1
]
);
}
else
{
for
(
k
=
0
;
k
<=
i
;
k
++
)
if
(
k
<=
i
)
// printf( "%5d%5d ", pCountAll[k+1], pCountUni[k+1] );
printf
(
"%5d"
,
pCountAll
[
k
+
1
]
);
}
// for ( k = 0; k < nFrames; k++ )
// if ( k <= i )
// printf( "%5d", pCountAll[k+1] );
printf
(
"
\n
"
);
}
assert
(
iStop
==
Vec_IntSize
(
vAbs
)
);
...
...
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