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lvzhengyang
abc
Commits
d0a0cf63
Commit
d0a0cf63
authored
Apr 09, 2016
by
Alan Mishchenko
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Command &esop to convert AIG into ESOP.
parent
8b07237b
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abclib.dsp
+4
-0
src/aig/gia/giaEsop.c
+506
-0
src/aig/gia/module.make
+1
-0
src/base/abci/abc.c
+49
-0
src/misc/vec/vecHsh.h
+20
-0
src/misc/vec/vecPtr.h
+20
-0
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abclib.dsp
View file @
d0a0cf63
...
...
@@ -4195,6 +4195,10 @@ SOURCE=.\src\aig\gia\giaEra2.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaEsop.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaFadds.c
# End Source File
# Begin Source File
...
...
src/aig/gia/giaEsop.c
0 → 100644
View file @
d0a0cf63
/**CFile****************************************************************
FileName [giaEsop.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [ESOP computation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaEsop.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
#include "misc/extra/extra.h"
#include "misc/vec/vecHsh.h"
#include "misc/vec/vecWec.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef
struct
Eso_Man_t_
Eso_Man_t
;
struct
Eso_Man_t_
{
Gia_Man_t
*
pGia
;
// user's AIG
int
nVars
;
// number of variables
int
Cube1
;
// ID of const1 cube
Vec_Wec_t
*
vEsops
;
// ESOP for each node
Hsh_VecMan_t
*
pHash
;
// hash table for cubes
Vec_Wec_t
*
vCubes
;
// cover during minimization
// internal
Vec_Int_t
*
vCube1
;
// first cube
Vec_Int_t
*
vCube2
;
// second cube
Vec_Int_t
*
vCube
;
// resulting cube
};
static
inline
Vec_Int_t
*
Eso_ManCube
(
Eso_Man_t
*
p
,
int
iCube
)
{
assert
(
iCube
>=
0
);
return
Hsh_VecReadEntry
(
p
->
pHash
,
iCube
);
}
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Computation manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Eso_Man_t
*
Eso_ManAlloc
(
Gia_Man_t
*
pGia
)
{
int
i
,
n
,
Id
;
Eso_Man_t
*
p
=
ABC_CALLOC
(
Eso_Man_t
,
1
);
p
->
pGia
=
pGia
;
p
->
nVars
=
Gia_ManCiNum
(
pGia
);
p
->
Cube1
=
ABC_INFINITY
;
p
->
vEsops
=
Vec_WecStart
(
Gia_ManObjNum
(
pGia
)
);
p
->
pHash
=
Hsh_VecManStart
(
1000
);
p
->
vCubes
=
Vec_WecStart
(
Gia_ManCiNum
(
pGia
)
+
1
);
p
->
vCube1
=
Vec_IntAlloc
(
Gia_ManCiNum
(
pGia
));
p
->
vCube2
=
Vec_IntAlloc
(
Gia_ManCiNum
(
pGia
));
p
->
vCube
=
Vec_IntAlloc
(
Gia_ManCiNum
(
pGia
));
Gia_ManForEachCiId
(
pGia
,
Id
,
i
)
{
for
(
n
=
0
;
n
<
2
;
n
++
)
{
Vec_IntFill
(
p
->
vCube
,
1
,
Abc_Var2Lit
(
i
,
n
)
);
Hsh_VecManAdd
(
p
->
pHash
,
p
->
vCube
);
}
Vec_IntPush
(
Vec_WecEntry
(
p
->
vEsops
,
Id
),
Abc_Var2Lit
(
i
,
0
)
);
}
return
p
;
}
void
Eso_ManStop
(
Eso_Man_t
*
p
)
{
Vec_WecFree
(
p
->
vEsops
);
Hsh_VecManStop
(
p
->
pHash
);
Vec_WecFree
(
p
->
vCubes
);
Vec_IntFree
(
p
->
vCube1
);
Vec_IntFree
(
p
->
vCube2
);
Vec_IntFree
(
p
->
vCube
);
ABC_FREE
(
p
);
}
/**Function*************************************************************
Synopsis [Printing/transforming the cover.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Eso_ManCoverPrint
(
Eso_Man_t
*
p
,
Vec_Int_t
*
vEsop
)
{
Vec_Str_t
*
vStr
;
Vec_Int_t
*
vCube
;
int
i
,
k
,
Lit
,
Cube
;
if
(
Vec_IntSize
(
vEsop
)
==
0
)
{
printf
(
"Const 0
\n
"
);
return
;
}
vStr
=
Vec_StrAlloc
(
p
->
nVars
+
4
);
Vec_StrFill
(
vStr
,
p
->
nVars
,
'-'
);
Vec_StrPush
(
vStr
,
' '
);
Vec_StrPush
(
vStr
,
'1'
);
Vec_StrPush
(
vStr
,
'\n'
);
Vec_StrPush
(
vStr
,
'\0'
);
assert
(
Vec_IntSize
(
vEsop
)
>
0
);
Vec_IntForEachEntry
(
vEsop
,
Cube
,
i
)
{
if
(
Cube
==
p
->
Cube1
)
printf
(
"%s"
,
Vec_StrArray
(
vStr
)
);
else
{
vCube
=
Eso_ManCube
(
p
,
Cube
);
Vec_IntForEachEntry
(
vCube
,
Lit
,
k
)
Vec_StrWriteEntry
(
vStr
,
Abc_Lit2Var
(
Lit
),
(
char
)(
Abc_LitIsCompl
(
Lit
)
?
'0'
:
'1'
)
);
printf
(
"%s"
,
Vec_StrArray
(
vStr
)
);
Vec_IntForEachEntry
(
vCube
,
Lit
,
k
)
Vec_StrWriteEntry
(
vStr
,
Abc_Lit2Var
(
Lit
),
'-'
);
}
}
printf
(
"
\n
"
);
Vec_StrFree
(
vStr
);
}
Gia_Man_t
*
Eso_ManCoverConvert
(
Eso_Man_t
*
p
,
Vec_Ptr_t
*
vCover
)
{
Vec_Int_t
*
vEsop
;
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Obj_t
*
pObj
;
int
i
;
pNew
=
Gia_ManStart
(
Gia_ManObjNum
(
p
->
pGia
)
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pGia
->
pName
);
pNew
->
pSpec
=
Abc_UtilStrsav
(
p
->
pGia
->
pSpec
);
Gia_ManHashAlloc
(
pNew
);
Gia_ManConst0
(
p
->
pGia
)
->
Value
=
0
;
Gia_ManForEachCi
(
p
->
pGia
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
Vec_PtrForEachEntry
(
Vec_Int_t
*
,
vCover
,
vEsop
,
i
)
{
if
(
Vec_IntSize
(
vEsop
)
>
0
)
{
int
c
,
Cube
,
iRoot
=
0
;
Vec_IntForEachEntry
(
vEsop
,
Cube
,
c
)
{
int
k
,
Lit
,
iAnd
=
1
;
if
(
Cube
!=
p
->
Cube1
)
{
Vec_Int_t
*
vCube
=
Eso_ManCube
(
p
,
Cube
);
Vec_IntForEachEntry
(
vCube
,
Lit
,
k
)
iAnd
=
Gia_ManHashAnd
(
pNew
,
iAnd
,
Lit
+
2
);
}
iRoot
=
Gia_ManHashXor
(
pNew
,
iRoot
,
iAnd
);
}
Gia_ManAppendCo
(
pNew
,
iRoot
);
}
else
Gia_ManAppendCo
(
pNew
,
0
);
}
// cleanup
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
/**Function*************************************************************
Synopsis [Minimization.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Eso_ManFindDistOneLitEqual
(
int
*
pCube1
,
int
*
pCube2
,
int
nLits
)
// pCube1 and pCube2 both have nLits
{
int
i
,
iDiff
=
-
1
;
for
(
i
=
0
;
i
<
nLits
;
i
++
)
if
(
pCube1
[
i
]
!=
pCube2
[
i
]
)
{
if
(
iDiff
!=
-
1
)
return
-
1
;
if
(
Abc_Lit2Var
(
pCube1
[
i
])
!=
Abc_Lit2Var
(
pCube2
[
i
])
)
return
-
1
;
iDiff
=
i
;
}
return
iDiff
;
}
int
Eso_ManFindDistOneLitNotEqual
(
int
*
pCube1
,
int
*
pCube2
,
int
nLits
)
// pCube1 has nLits; pCube2 has nLits + 1
{
int
i
,
k
,
iDiff
=
-
1
;
for
(
i
=
k
=
0
;
i
<
nLits
;
i
++
,
k
++
)
if
(
pCube1
[
i
]
!=
pCube2
[
k
]
)
{
if
(
iDiff
!=
-
1
)
return
-
1
;
iDiff
=
i
;
i
--
;
}
if
(
iDiff
==
-
1
)
iDiff
=
nLits
;
return
iDiff
;
}
void
Eso_ManMinimizeAdd
(
Eso_Man_t
*
p
,
int
Cube
)
{
int
fMimimize
=
1
;
Vec_Int_t
*
vCube
=
(
Cube
==
p
->
Cube1
)
?
NULL
:
Eso_ManCube
(
p
,
Cube
);
int
*
pCube2
,
*
pCube
=
(
Cube
==
p
->
Cube1
)
?
NULL
:
Vec_IntArray
(
vCube
);
int
Cube2
,
nLits
=
(
Cube
==
p
->
Cube1
)
?
0
:
Vec_IntSize
(
vCube
);
Vec_Int_t
*
vLevel
=
Vec_WecEntry
(
p
->
vCubes
,
nLits
);
int
c
,
k
,
iLit
,
iPlace
=
Vec_IntFind
(
vLevel
,
Cube
);
if
(
iPlace
>=
0
)
// identical found
{
Vec_IntDrop
(
vLevel
,
iPlace
);
return
;
}
if
(
Cube
==
p
->
Cube1
)
// simple case
{
assert
(
Vec_IntSize
(
vLevel
)
==
0
);
Vec_IntPush
(
vLevel
,
Cube
);
return
;
}
// look for distance-1 in next bin
if
(
fMimimize
&&
nLits
<
p
->
nVars
-
1
)
{
Vec_Int_t
*
vLevel
=
Vec_WecEntry
(
p
->
vCubes
,
nLits
+
1
);
Vec_IntForEachEntry
(
vLevel
,
Cube2
,
c
)
{
pCube2
=
Hsh_VecReadArray
(
p
->
pHash
,
Cube2
);
iLit
=
Eso_ManFindDistOneLitNotEqual
(
pCube
,
pCube2
,
nLits
);
if
(
iLit
==
-
1
)
continue
;
// remove this cube
Vec_IntDrop
(
vLevel
,
c
);
// create new cube
Vec_IntClear
(
p
->
vCube
);
for
(
k
=
0
;
k
<=
nLits
;
k
++
)
Vec_IntPush
(
p
->
vCube
,
Abc_LitNotCond
(
pCube2
[
k
],
k
==
iLit
)
);
Cube
=
Hsh_VecManAdd
(
p
->
pHash
,
p
->
vCube
);
// try to add new cube
Eso_ManMinimizeAdd
(
p
,
Cube
);
return
;
}
}
// look for distance-1 in the same bin
if
(
fMimimize
)
{
Vec_IntForEachEntry
(
vLevel
,
Cube2
,
c
)
{
pCube2
=
Hsh_VecReadArray
(
p
->
pHash
,
Cube2
);
iLit
=
Eso_ManFindDistOneLitEqual
(
pCube2
,
pCube
,
nLits
);
if
(
iLit
==
-
1
)
continue
;
// remove this cube
Vec_IntDrop
(
vLevel
,
c
);
// create new cube
Vec_IntClear
(
p
->
vCube
);
for
(
k
=
0
;
k
<
nLits
;
k
++
)
if
(
k
!=
iLit
)
Vec_IntPush
(
p
->
vCube
,
pCube
[
k
]
);
if
(
Vec_IntSize
(
p
->
vCube
)
==
0
)
Cube
=
p
->
Cube1
;
else
Cube
=
Hsh_VecManAdd
(
p
->
pHash
,
p
->
vCube
);
// try to add new cube
Eso_ManMinimizeAdd
(
p
,
Cube
);
return
;
}
}
assert
(
nLits
>
0
);
if
(
fMimimize
&&
nLits
>
0
)
{
// look for distance-1 in the previous bin
Vec_Int_t
*
vLevel
=
Vec_WecEntry
(
p
->
vCubes
,
nLits
-
1
);
// check for the case of one-literal cube
if
(
nLits
==
1
&&
Vec_IntSize
(
vLevel
)
==
1
)
{
Vec_IntDrop
(
vLevel
,
0
);
Cube
=
Abc_LitNot
(
Cube
);
}
else
Vec_IntForEachEntry
(
vLevel
,
Cube2
,
c
)
{
pCube2
=
Hsh_VecReadArray
(
p
->
pHash
,
Cube2
);
iLit
=
Eso_ManFindDistOneLitNotEqual
(
pCube2
,
pCube
,
nLits
-
1
);
if
(
iLit
==
-
1
)
continue
;
// remove this cube
Vec_IntDrop
(
vLevel
,
c
);
// create new cube
Vec_IntClear
(
p
->
vCube
);
for
(
k
=
0
;
k
<
nLits
;
k
++
)
Vec_IntPush
(
p
->
vCube
,
Abc_LitNotCond
(
pCube
[
k
],
k
==
iLit
)
);
Cube
=
Hsh_VecManAdd
(
p
->
pHash
,
p
->
vCube
);
// try to add new cube
Eso_ManMinimizeAdd
(
p
,
Cube
);
return
;
}
}
// could not find - simply add this cube
Vec_IntPush
(
vLevel
,
Cube
);
}
void
Eso_ManMinimizeCopy
(
Eso_Man_t
*
p
,
Vec_Int_t
*
vEsop
)
{
Vec_Int_t
*
vLevel
;
int
i
;
Vec_IntClear
(
vEsop
);
Vec_WecForEachLevel
(
p
->
vCubes
,
vLevel
,
i
)
{
Vec_IntAppend
(
vEsop
,
vLevel
);
if
(
i
>
0
)
{
int
k
,
Cube
;
Vec_IntForEachEntry
(
vLevel
,
Cube
,
k
)
assert
(
Vec_IntSize
(
Eso_ManCube
(
p
,
Cube
))
==
i
);
}
Vec_IntClear
(
vLevel
);
}
}
/**Function*************************************************************
Synopsis [Compute the produce of two covers.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Eso_ManComputeAnd
(
Eso_Man_t
*
p
,
Vec_Int_t
*
vCube1
,
Vec_Int_t
*
vCube2
,
Vec_Int_t
*
vCube
)
{
int
*
pBeg
=
vCube
->
pArray
;
int
*
pBeg1
=
vCube1
->
pArray
;
int
*
pBeg2
=
vCube2
->
pArray
;
int
*
pEnd1
=
vCube1
->
pArray
+
vCube1
->
nSize
;
int
*
pEnd2
=
vCube2
->
pArray
+
vCube2
->
nSize
;
while
(
pBeg1
<
pEnd1
&&
pBeg2
<
pEnd2
)
{
if
(
*
pBeg1
==
*
pBeg2
)
*
pBeg
++
=
*
pBeg1
++
,
pBeg2
++
;
else
if
(
Abc_Lit2Var
(
*
pBeg1
)
==
Abc_Lit2Var
(
*
pBeg2
)
)
return
-
1
;
else
if
(
*
pBeg1
<
*
pBeg2
)
*
pBeg
++
=
*
pBeg1
++
;
else
*
pBeg
++
=
*
pBeg2
++
;
}
while
(
pBeg1
<
pEnd1
)
*
pBeg
++
=
*
pBeg1
++
;
while
(
pBeg2
<
pEnd2
)
*
pBeg
++
=
*
pBeg2
++
;
vCube
->
nSize
=
pBeg
-
vCube
->
pArray
;
assert
(
vCube
->
nSize
<=
vCube
->
nCap
);
assert
(
vCube
->
nSize
>=
vCube1
->
nSize
);
assert
(
vCube
->
nSize
>=
vCube2
->
nSize
);
return
Hsh_VecManAdd
(
p
->
pHash
,
vCube
);
}
void
Eso_ManComputeOne
(
Eso_Man_t
*
p
,
Vec_Int_t
*
vEsop1
,
Vec_Int_t
*
vEsop2
,
Vec_Int_t
*
vEsop
)
{
Vec_Int_t
vCube1
,
vCube2
;
int
i
,
k
,
Cube1
,
Cube2
,
Cube
;
Vec_IntClear
(
vEsop
);
if
(
Vec_IntSize
(
vEsop1
)
==
0
||
Vec_IntSize
(
vEsop2
)
==
0
)
return
;
Cube1
=
Vec_IntEntry
(
vEsop1
,
0
);
Cube2
=
Vec_IntEntry
(
vEsop2
,
0
);
Vec_IntForEachEntry
(
vEsop1
,
Cube1
,
i
)
{
if
(
Cube1
==
p
->
Cube1
)
{
Vec_IntForEachEntry
(
vEsop2
,
Cube2
,
k
)
Eso_ManMinimizeAdd
(
p
,
Cube2
);
continue
;
}
Vec_IntForEachEntry
(
vEsop2
,
Cube2
,
k
)
{
if
(
Cube2
==
p
->
Cube1
)
{
Eso_ManMinimizeAdd
(
p
,
Cube1
);
continue
;
}
vCube1
=
*
Hsh_VecReadEntry
(
p
->
pHash
,
Cube1
);
vCube2
=
*
Hsh_VecReadEntry
(
p
->
pHash
,
Cube2
);
Cube
=
Eso_ManComputeAnd
(
p
,
&
vCube1
,
&
vCube2
,
p
->
vCube
);
if
(
Cube
>=
0
)
Eso_ManMinimizeAdd
(
p
,
Cube
);
}
}
Eso_ManMinimizeCopy
(
p
,
vEsop
);
}
/**Function*************************************************************
Synopsis [Complements the cover if needed, or just copy it.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Eso_ManTransformOne
(
Eso_Man_t
*
p
,
Vec_Int_t
*
vEsop
,
int
fCompl
,
Vec_Int_t
*
vRes
)
{
int
i
,
Cube
,
Start
=
0
;
Vec_IntClear
(
vRes
);
if
(
fCompl
)
{
if
(
Vec_IntSize
(
vEsop
)
==
0
)
Vec_IntPush
(
vRes
,
p
->
Cube1
);
else
{
Cube
=
Vec_IntEntry
(
vEsop
,
0
);
if
(
Cube
==
p
->
Cube1
)
Start
=
1
;
else
if
(
Cube
<
2
*
p
->
nVars
)
Vec_IntPush
(
vRes
,
Abc_LitNot
(
Cube
)
),
Start
=
1
;
else
Vec_IntPush
(
vRes
,
p
->
Cube1
);
}
}
Vec_IntForEachEntryStart
(
vEsop
,
Cube
,
i
,
Start
)
Vec_IntPush
(
vRes
,
Cube
);
return
vRes
;
}
/**Function*************************************************************
Synopsis [Computes ESOP from AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Eso_ManCompute
(
Gia_Man_t
*
pGia
,
int
fVerbose
)
{
abctime
clk
=
Abc_Clock
();
Vec_Ptr_t
*
vCover
;
Gia_Man_t
*
pNew
;
Gia_Obj_t
*
pObj
;
int
i
,
nCubes
=
0
,
nCubesUsed
=
0
;
Vec_Int_t
*
vEsop1
,
*
vEsop2
,
*
vEsop
;
Eso_Man_t
*
p
=
Eso_ManAlloc
(
pGia
);
Gia_ManForEachAnd
(
pGia
,
pObj
,
i
)
{
vEsop1
=
Vec_WecEntry
(
p
->
vEsops
,
Gia_ObjFaninId0
(
pObj
,
i
)
);
vEsop2
=
Vec_WecEntry
(
p
->
vEsops
,
Gia_ObjFaninId1
(
pObj
,
i
)
);
vEsop1
=
Eso_ManTransformOne
(
p
,
vEsop1
,
Gia_ObjFaninC0
(
pObj
),
p
->
vCube1
);
vEsop2
=
Eso_ManTransformOne
(
p
,
vEsop2
,
Gia_ObjFaninC1
(
pObj
),
p
->
vCube2
);
vEsop
=
Vec_WecEntry
(
p
->
vEsops
,
i
);
Eso_ManComputeOne
(
p
,
vEsop1
,
vEsop2
,
vEsop
);
nCubes
+=
Vec_IntSize
(
vEsop
);
}
vCover
=
Vec_PtrAlloc
(
Gia_ManCoNum
(
pGia
)
);
Gia_ManForEachCo
(
pGia
,
pObj
,
i
)
{
vEsop1
=
Vec_WecEntry
(
p
->
vEsops
,
Gia_ObjFaninId0p
(
pGia
,
pObj
)
);
vEsop1
=
Eso_ManTransformOne
(
p
,
vEsop1
,
Gia_ObjFaninC0
(
pObj
),
p
->
vCube1
);
printf
(
"Output %3d: ESOP has %5d cubes
\n
"
,
i
,
Vec_IntSize
(
vEsop1
)
);
if
(
fVerbose
)
Eso_ManCoverPrint
(
p
,
vEsop1
);
Vec_PtrPush
(
vCover
,
Vec_IntDup
(
vEsop1
)
);
nCubesUsed
+=
Vec_IntSize
(
vEsop1
);
}
printf
(
"Outs = %d. Cubes = %d. Used = %d. Hashed = %d. "
,
Gia_ManCoNum
(
pGia
),
nCubes
,
nCubesUsed
,
Hsh_VecSize
(
p
->
pHash
)
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
pNew
=
Eso_ManCoverConvert
(
p
,
vCover
);
Vec_VecFree
(
(
Vec_Vec_t
*
)
vCover
);
Eso_ManStop
(
p
);
return
pNew
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/aig/gia/module.make
View file @
d0a0cf63
...
...
@@ -22,6 +22,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaEquiv.c
\
src/aig/gia/giaEra.c
\
src/aig/gia/giaEra2.c
\
src/aig/gia/giaEsop.c
\
src/aig/gia/giaFadds.c
\
src/aig/gia/giaFalse.c
\
src/aig/gia/giaFanout.c
\
...
...
src/base/abci/abc.c
View file @
d0a0cf63
...
...
@@ -464,6 +464,7 @@ static int Abc_CommandAbc9Bmci ( Abc_Frame_t * pAbc, int argc, cha
static
int
Abc_CommandAbc9PoXsim
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Demiter
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Fadds
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Esop
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Mfs
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
//static int Abc_CommandAbc9PoPart2 ( Abc_Frame_t * pAbc, int argc, char ** argv );
//static int Abc_CommandAbc9CexCut ( Abc_Frame_t * pAbc, int argc, char ** argv );
...
...
@@ -1090,6 +1091,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&poxsim"
,
Abc_CommandAbc9PoXsim
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&demiter"
,
Abc_CommandAbc9Demiter
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&fadds"
,
Abc_CommandAbc9Fadds
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&esop"
,
Abc_CommandAbc9Esop
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&mfs"
,
Abc_CommandAbc9Mfs
,
0
);
// Cmd_CommandAdd( pAbc, "ABC9", "&popart2", Abc_CommandAbc9PoPart2, 0 );
// Cmd_CommandAdd( pAbc, "ABC9", "&cexcut", Abc_CommandAbc9CexCut, 0 );
...
...
@@ -39165,6 +39167,53 @@ usage:
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Esop
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
extern
Gia_Man_t
*
Eso_ManCompute
(
Gia_Man_t
*
pGia
,
int
fVerbose
);
Gia_Man_t
*
pTemp
;
int
c
,
fVerbose
=
0
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"vh"
)
)
!=
EOF
)
{
switch
(
c
)
{
case
'v'
:
fVerbose
^=
1
;
break
;
case
'h'
:
goto
usage
;
default:
goto
usage
;
}
}
if
(
pAbc
->
pGia
==
NULL
)
{
Abc_Print
(
-
1
,
"Abc_CommandAbc9Esop(): There is no AIG.
\n
"
);
return
0
;
}
pTemp
=
Eso_ManCompute
(
pAbc
->
pGia
,
fVerbose
);
Abc_FrameUpdateGia
(
pAbc
,
pTemp
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &esop [-vh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
derives Exclusive Sum of Products from AIG
\n
"
);
Abc_Print
(
-
2
,
"
\t
-v : toggles printing verbose information [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : print the command usage
\n
"
);
return
1
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Mfs
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
extern
Gia_Man_t
*
Gia_ManPerformMfs
(
Gia_Man_t
*
p
,
Sfm_Par_t
*
pPars
);
src/misc/vec/vecHsh.h
View file @
d0a0cf63
...
...
@@ -79,6 +79,8 @@ struct Hsh_VecMan_t_
Vec_Int_t
*
vData
;
// data storage
Vec_Int_t
*
vMap
;
// mapping entries into data;
Vec_Int_t
vTemp
;
// temporary array
Vec_Int_t
vTemp1
;
// temporary array
Vec_Int_t
vTemp2
;
// temporary array
};
////////////////////////////////////////////////////////////////////////
...
...
@@ -305,6 +307,10 @@ static inline void Hsh_VecManStop( Hsh_VecMan_t * p )
Vec_IntFree
(
p
->
vMap
);
ABC_FREE
(
p
);
}
static
inline
int
*
Hsh_VecReadArray
(
Hsh_VecMan_t
*
p
,
int
i
)
{
return
(
int
*
)
Hsh_VecObj
(
p
,
i
)
+
2
;
}
static
inline
Vec_Int_t
*
Hsh_VecReadEntry
(
Hsh_VecMan_t
*
p
,
int
i
)
{
Hsh_VecObj_t
*
pObj
=
Hsh_VecObj
(
p
,
i
);
...
...
@@ -312,6 +318,20 @@ static inline Vec_Int_t * Hsh_VecReadEntry( Hsh_VecMan_t * p, int i )
p
->
vTemp
.
pArray
=
(
int
*
)
pObj
+
2
;
return
&
p
->
vTemp
;
}
static
inline
Vec_Int_t
*
Hsh_VecReadEntry1
(
Hsh_VecMan_t
*
p
,
int
i
)
{
Hsh_VecObj_t
*
pObj
=
Hsh_VecObj
(
p
,
i
);
p
->
vTemp1
.
nSize
=
p
->
vTemp1
.
nCap
=
pObj
->
nSize
;
p
->
vTemp1
.
pArray
=
(
int
*
)
pObj
+
2
;
return
&
p
->
vTemp1
;
}
static
inline
Vec_Int_t
*
Hsh_VecReadEntry2
(
Hsh_VecMan_t
*
p
,
int
i
)
{
Hsh_VecObj_t
*
pObj
=
Hsh_VecObj
(
p
,
i
);
p
->
vTemp2
.
nSize
=
p
->
vTemp2
.
nCap
=
pObj
->
nSize
;
p
->
vTemp2
.
pArray
=
(
int
*
)
pObj
+
2
;
return
&
p
->
vTemp2
;
}
static
inline
int
Hsh_VecSize
(
Hsh_VecMan_t
*
p
)
{
return
Vec_IntSize
(
p
->
vMap
);
...
...
src/misc/vec/vecPtr.h
View file @
d0a0cf63
...
...
@@ -770,6 +770,26 @@ static inline void Vec_PtrRemove( Vec_Ptr_t * p, void * Entry )
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
void
Vec_PtrDrop
(
Vec_Ptr_t
*
p
,
int
i
)
{
int
k
;
assert
(
i
>=
0
&&
i
<
Vec_PtrSize
(
p
)
);
p
->
nSize
--
;
for
(
k
=
i
;
k
<
p
->
nSize
;
k
++
)
p
->
pArray
[
k
]
=
p
->
pArray
[
k
+
1
];
}
/**Function*************************************************************
Synopsis [Interts entry at the index iHere. Shifts other entries.]
Description []
...
...
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