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lvzhengyang
abc
Commits
d06d7836
Commit
d06d7836
authored
Jun 08, 2018
by
Alan Mishchenko
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Plain Diff
Improvements in bit-blasting of adders and multipliers.
parent
a08cc8b2
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1 changed file
with
200 additions
and
8 deletions
+200
-8
src/base/wlc/wlcBlast.c
+200
-8
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src/base/wlc/wlcBlast.c
View file @
d06d7836
...
...
@@ -375,7 +375,7 @@ void Wlc_BlastAdderCLA_rec( Gia_Man_t * pNew, int * pGen, int * pPro, int * pCar
Wlc_BlastAdderCLA_one
(
pNew
,
pGen2
,
pPro2
,
pCar
,
pGen1
,
pPro1
,
pCar
+
nBits
/
2
);
// returns *pGen1, *pPro1, pCar[nBits/2]
}
}
void
Wlc_BlastAdderCLA_int
(
Gia_Man_t
*
pNew
,
int
*
pAdd0
,
int
*
pAdd1
,
int
nBits
)
// result is in pAdd0
void
Wlc_BlastAdderCLA_int
(
Gia_Man_t
*
pNew
,
int
*
pAdd0
,
int
*
pAdd1
,
int
nBits
,
int
CarryIn
)
// result is in pAdd0
{
int
*
pGen
=
ABC_CALLOC
(
int
,
nBits
);
int
*
pPro
=
ABC_CALLOC
(
int
,
nBits
);
...
...
@@ -383,12 +383,12 @@ void Wlc_BlastAdderCLA_int( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBit
int
b
,
Gen
,
Pro
;
if
(
nBits
==
1
)
{
int
Carry
=
0
;
int
Carry
=
CarryIn
;
Wlc_BlastFullAdder
(
pNew
,
pAdd0
[
0
],
pAdd1
[
0
],
Carry
,
&
Carry
,
&
pAdd0
[
0
]
);
return
;
}
assert
(
nBits
>=
2
);
pCar
[
0
]
=
0
;
pCar
[
0
]
=
CarryIn
;
for
(
b
=
0
;
b
<
nBits
;
b
++
)
{
pGen
[
b
]
=
Gia_ManHashAnd
(
pNew
,
pAdd0
[
b
],
pAdd1
[
b
]);
...
...
@@ -401,7 +401,7 @@ void Wlc_BlastAdderCLA_int( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBit
ABC_FREE
(
pPro
);
ABC_FREE
(
pCar
);
}
void
Wlc_BlastAdderCLA
(
Gia_Man_t
*
pNew
,
int
*
pAdd0
,
int
*
pAdd1
,
int
nBits
,
int
fSign
)
// result is in pAdd0
void
Wlc_BlastAdderCLA
(
Gia_Man_t
*
pNew
,
int
*
pAdd0
,
int
*
pAdd1
,
int
nBits
,
int
fSign
,
int
CarryIn
)
// result is in pAdd0
{
int
i
,
Log2
=
Abc_Base2Log
(
nBits
);
int
*
pAdd0n
=
ABC_CALLOC
(
int
,
1
<<
Log2
);
...
...
@@ -416,12 +416,102 @@ void Wlc_BlastAdderCLA( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits, i
pAdd0n
[
i
]
=
fSign
?
pAdd0
[
nBits
-
1
]
:
0
;
pAdd1n
[
i
]
=
fSign
?
pAdd1
[
nBits
-
1
]
:
0
;
}
Wlc_BlastAdderCLA_int
(
pNew
,
pAdd0n
,
pAdd1n
,
1
<<
Log2
);
Wlc_BlastAdderCLA_int
(
pNew
,
pAdd0n
,
pAdd1n
,
1
<<
Log2
,
CarryIn
);
for
(
i
=
0
;
i
<
nBits
;
i
++
)
pAdd0
[
i
]
=
pAdd0n
[
i
];
ABC_FREE
(
pAdd0n
);
ABC_FREE
(
pAdd1n
);
}
void
Wlc_BlastAdderFast_int
(
Gia_Man_t
*
pNew
,
int
*
pAdd0
,
int
*
pAdd1
,
int
Log2
,
int
CarryIn
)
// result is in pAdd0
{
int
i
,
b
,
Gen
,
Pro
,
nBits
=
1
<<
Log2
;
int
*
pGen
=
ABC_CALLOC
(
int
,
nBits
+
1
);
int
*
pPro
=
ABC_CALLOC
(
int
,
nBits
+
1
);
int
*
pPro2
=
ABC_CALLOC
(
int
,
nBits
+
1
);
if
(
nBits
==
1
)
{
int
Carry
=
CarryIn
;
Wlc_BlastFullAdder
(
pNew
,
pAdd0
[
0
],
pAdd1
[
0
],
Carry
,
&
Carry
,
&
pAdd0
[
0
]
);
ABC_FREE
(
pGen
);
ABC_FREE
(
pPro
);
ABC_FREE
(
pPro2
);
return
;
}
assert
(
nBits
>=
2
);
pGen
[
0
]
=
CarryIn
;
pPro
[
0
]
=
0
;
pPro2
[
0
]
=
0
;
for
(
b
=
1
;
b
<=
nBits
;
b
++
)
{
pGen
[
b
]
=
Gia_ManHashAnd
(
pNew
,
pAdd0
[
b
-
1
],
pAdd1
[
b
-
1
]);
pPro
[
b
]
=
Gia_ManHashXor
(
pNew
,
pAdd0
[
b
-
1
],
pAdd1
[
b
-
1
]);
pPro2
[
b
]
=
pPro
[
b
];
}
// Han-Carlson adder from http://www.aoki.ecei.tohoku.ac.jp/arith/mg/algorithm.html
for
(
b
=
1
;
b
<=
nBits
;
b
+=
2
)
{
Gen
=
Gia_ManHashOr
(
pNew
,
pGen
[
b
],
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pGen
[
b
-
1
])
);
Pro
=
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pPro
[
b
-
1
]);
pPro
[
b
]
=
Pro
;
pGen
[
b
]
=
Gen
;
}
for
(
i
=
1
;
i
<
Log2
-
1
;
i
++
)
{
for
(
b
=
1
+
2
*
i
;
b
<=
nBits
;
b
+=
2
)
{
Gen
=
Gia_ManHashOr
(
pNew
,
pGen
[
b
],
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pGen
[
b
-
i
*
2
])
);
Pro
=
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pPro
[
b
-
i
*
2
]);
pPro
[
b
]
=
Pro
;
pGen
[
b
]
=
Gen
;
}
}
for
(
b
=
nBits
/
2
+
1
;
b
<=
nBits
;
b
+=
2
)
{
Gen
=
Gia_ManHashOr
(
pNew
,
pGen
[
b
],
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pGen
[
b
-
nBits
/
2
])
);
Pro
=
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pPro
[
b
-
nBits
/
2
]);
pPro
[
b
]
=
Pro
;
pGen
[
b
]
=
Gen
;
}
for
(
b
=
2
;
b
<=
nBits
;
b
+=
2
)
{
Gen
=
Gia_ManHashOr
(
pNew
,
pGen
[
b
],
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pGen
[
b
-
1
])
);
Pro
=
Gia_ManHashAnd
(
pNew
,
pPro
[
b
],
pPro
[
b
-
1
]);
pPro
[
b
]
=
Pro
;
pGen
[
b
]
=
Gen
;
}
for
(
b
=
0
;
b
<
nBits
;
b
++
)
pAdd0
[
b
]
=
Gia_ManHashXor
(
pNew
,
pPro2
[
b
+
1
],
pGen
[
b
]);
pAdd0
[
nBits
]
=
pGen
[
nBits
];
ABC_FREE
(
pGen
);
ABC_FREE
(
pPro
);
ABC_FREE
(
pPro2
);
}
void
Wlc_BlastAdderFast
(
Gia_Man_t
*
pNew
,
int
*
pAdd0
,
int
*
pAdd1
,
int
nBits
,
int
fSign
,
int
CarryIn
)
// result is in pAdd0
{
int
i
,
Log2
=
Abc_Base2Log
(
nBits
);
int
*
pAdd0n
=
ABC_CALLOC
(
int
,
(
1
<<
Log2
)
+
1
);
int
*
pAdd1n
=
ABC_CALLOC
(
int
,
(
1
<<
Log2
)
+
1
);
for
(
i
=
0
;
i
<
nBits
;
i
++
)
{
pAdd0n
[
i
]
=
pAdd0
[
i
];
pAdd1n
[
i
]
=
pAdd1
[
i
];
}
for
(
;
i
<
(
1
<<
Log2
);
i
++
)
{
pAdd0n
[
i
]
=
fSign
?
pAdd0
[
nBits
-
1
]
:
0
;
pAdd1n
[
i
]
=
fSign
?
pAdd1
[
nBits
-
1
]
:
0
;
}
Wlc_BlastAdderFast_int
(
pNew
,
pAdd0n
,
pAdd1n
,
Log2
,
CarryIn
);
for
(
i
=
0
;
i
<=
nBits
;
i
++
)
pAdd0
[
i
]
=
pAdd0n
[
i
];
ABC_FREE
(
pAdd0n
);
ABC_FREE
(
pAdd1n
);
}
void
Wlc_BlastMinus
(
Gia_Man_t
*
pNew
,
int
*
pNum
,
int
nNum
,
Vec_Int_t
*
vRes
)
{
int
*
pRes
=
Wlc_VecCopy
(
vRes
,
pNum
,
nNum
);
...
...
@@ -781,10 +871,109 @@ void Wlc_BlastReduceMatrix( Gia_Man_t * pNew, Vec_Wec_t * vProds, Vec_Wec_t * vL
Vec_IntPush
(
vLevel
,
0
);
if
(
fCla
)
Wlc_BlastAdderCLA
(
pNew
,
Vec_IntArray
(
vRes
),
Vec_IntArray
(
vLevel
),
Vec_IntSize
(
vRes
),
fSigned
);
Wlc_BlastAdderCLA
(
pNew
,
Vec_IntArray
(
vRes
),
Vec_IntArray
(
vLevel
),
Vec_IntSize
(
vRes
),
fSigned
,
0
);
else
Wlc_BlastAdder
(
pNew
,
Vec_IntArray
(
vRes
),
Vec_IntArray
(
vLevel
),
Vec_IntSize
(
vRes
),
0
);
}
int
Wlc_BlastAddLevel
(
Gia_Man_t
*
pNew
,
int
Start
)
{
int
i
;
if
(
Start
==
0
)
Gia_ManCleanLevels
(
pNew
,
5
*
Gia_ManObjNum
(
pNew
)
);
for
(
i
=
Start
;
i
<
Gia_ManObjNum
(
pNew
);
i
++
)
{
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
pNew
,
i
);
if
(
Gia_ObjIsAnd
(
pObj
)
)
Gia_ObjSetAndLevel
(
pNew
,
pObj
);
}
return
Gia_ManObjNum
(
pNew
);
}
void
Wlc_IntInsert2
(
Gia_Man_t
*
pNew
,
Vec_Int_t
*
vProd
,
int
iLit
)
{
int
i
,
Entry
,
Level
=
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
iLit
));
Vec_IntForEachEntryReverse
(
vProd
,
Entry
,
i
)
if
(
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
Entry
))
>=
Level
)
break
;
Vec_IntInsert
(
vProd
,
i
+
1
,
iLit
);
// Vec_IntForEachEntry( vProd, Entry, i )
// printf( "Obj=%d(%d) ", Abc_Lit2Var(Entry), Gia_ObjLevelId(pNew, Abc_Lit2Var(Entry)) );
// printf( "\n" );
}
void
Wlc_IntSortCostReverse
(
Gia_Man_t
*
pNew
,
int
*
pArray
,
int
nSize
)
{
int
i
,
j
,
best_i
;
for
(
i
=
0
;
i
<
nSize
-
1
;
i
++
)
{
best_i
=
i
;
for
(
j
=
i
+
1
;
j
<
nSize
;
j
++
)
if
(
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
pArray
[
j
]))
>
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
pArray
[
best_i
]))
)
best_i
=
j
;
ABC_SWAP
(
int
,
pArray
[
i
],
pArray
[
best_i
]
);
}
}
void
Wlc_BlastReduceMatrix2
(
Gia_Man_t
*
pNew
,
Vec_Wec_t
*
vProds
,
Vec_Int_t
*
vRes
,
int
fSigned
,
int
fCla
)
{
Vec_Int_t
*
vProd
,
*
vTemp
;
int
i
,
NodeS
,
NodeC
,
Node1
,
Node2
,
Node3
;
int
Start
=
Wlc_BlastAddLevel
(
pNew
,
0
);
int
nSize
=
Vec_WecSize
(
vProds
);
Vec_WecForEachLevel
(
vProds
,
vProd
,
i
)
Wlc_IntSortCostReverse
(
pNew
,
Vec_IntArray
(
vProd
),
Vec_IntSize
(
vProd
)
);
for
(
i
=
0
;
i
<
nSize
;
i
++
)
{
while
(
1
)
{
vProd
=
Vec_WecEntry
(
vProds
,
i
);
if
(
Vec_IntSize
(
vProd
)
<
3
)
break
;
Node1
=
Vec_IntPop
(
vProd
);
Node2
=
Vec_IntPop
(
vProd
);
Node3
=
Vec_IntPop
(
vProd
);
assert
(
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
Node3
))
>=
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
Node2
))
);
assert
(
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
Node2
))
>=
Gia_ObjLevelId
(
pNew
,
Abc_Lit2Var
(
Node1
))
);
Wlc_BlastFullAdder
(
pNew
,
Node1
,
Node2
,
Node3
,
&
NodeC
,
&
NodeS
);
Start
=
Wlc_BlastAddLevel
(
pNew
,
Start
);
Wlc_IntInsert2
(
pNew
,
vProd
,
NodeS
);
vProd
=
Vec_WecEntry
(
vProds
,
i
+
1
);
Wlc_IntInsert2
(
pNew
,
vProd
,
NodeC
);
}
}
// make all ranks have two products
for
(
i
=
0
;
i
<
nSize
;
i
++
)
{
vProd
=
Vec_WecEntry
(
vProds
,
i
);
while
(
Vec_IntSize
(
vProd
)
<
2
)
Vec_IntPush
(
vProd
,
0
);
assert
(
Vec_IntSize
(
vProd
)
==
2
);
}
// Vec_WecPrint( vProds, 0 );
Vec_IntClear
(
vRes
);
vTemp
=
Vec_IntAlloc
(
100
);
for
(
i
=
0
;
i
<
nSize
;
i
++
)
{
vProd
=
Vec_WecEntry
(
vProds
,
i
);
Vec_IntPush
(
vRes
,
Vec_IntEntry
(
vProd
,
0
)
);
Vec_IntPush
(
vTemp
,
Vec_IntEntry
(
vProd
,
1
)
);
}
Vec_IntPush
(
vRes
,
0
);
Vec_IntPush
(
vTemp
,
0
);
if
(
fCla
)
Wlc_BlastAdderCLA
(
pNew
,
Vec_IntArray
(
vRes
),
Vec_IntArray
(
vTemp
),
Vec_IntSize
(
vRes
),
fSigned
,
0
);
else
Wlc_BlastAdder
(
pNew
,
Vec_IntArray
(
vRes
),
Vec_IntArray
(
vTemp
),
Vec_IntSize
(
vRes
),
0
);
Vec_IntFree
(
vTemp
);
}
void
Wlc_BlastMultiplier3
(
Gia_Man_t
*
pNew
,
int
*
pArgA
,
int
*
pArgB
,
int
nArgA
,
int
nArgB
,
Vec_Int_t
*
vRes
,
int
fSigned
,
int
fCla
)
{
Vec_Wec_t
*
vProds
=
Vec_WecStart
(
nArgA
+
nArgB
);
...
...
@@ -807,6 +996,7 @@ void Wlc_BlastMultiplier3( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA
}
Wlc_BlastReduceMatrix
(
pNew
,
vProds
,
vLevels
,
vRes
,
fSigned
,
fCla
);
// Wlc_BlastReduceMatrix2( pNew, vProds, vRes, fSigned, fCla );
Vec_WecFree
(
vProds
);
Vec_WecFree
(
vLevels
);
...
...
@@ -918,6 +1108,7 @@ void Wlc_BlastBooth( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int
//Wlc_BlastPrintMatrix( pNew, vProds );
//printf( "Cutoff ID for partial products = %d.\n", Gia_ManObjNum(pNew) );
Wlc_BlastReduceMatrix
(
pNew
,
vProds
,
vLevels
,
vRes
,
fSigned
,
fCla
);
// Wlc_BlastReduceMatrix2( pNew, vProds, vRes, fSigned, fCla );
Vec_WecFree
(
vProds
);
Vec_WecFree
(
vLevels
);
...
...
@@ -1439,9 +1630,10 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
if
(
pObj
->
Type
==
WLC_OBJ_ARI_ADD
)
{
if
(
pPar
->
fCla
)
Wlc_BlastAdderCLA
(
pNew
,
pArg0
,
pArg1
,
nRange
,
Wlc_ObjIsSignedFanin01
(
p
,
pObj
)
);
// result is in pFan0 (vRes)
Wlc_BlastAdderCLA
(
pNew
,
pArg0
,
pArg1
,
nRangeMax
,
Wlc_ObjIsSignedFanin01
(
p
,
pObj
),
CarryIn
);
// result is in pFan0 (vRes)
//Wlc_BlastAdderFast( pNew, pArg0, pArg1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj), CarryIn ); // result is in pFan0 (vRes)
else
Wlc_BlastAdder
(
pNew
,
pArg0
,
pArg1
,
nRange
,
CarryIn
);
// result is in pFan0 (vRes)
Wlc_BlastAdder
(
pNew
,
pArg0
,
pArg1
,
nRange
Max
,
CarryIn
);
// result is in pFan0 (vRes)
}
else
Wlc_BlastSubtract
(
pNew
,
pArg0
,
pArg1
,
nRange
);
// result is in pFan0 (vRes)
...
...
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