Commit cac32a32 by Alan Mishchenko

Enabled switch 'fx -N <num>' to extract a fixed number of divisors.

parent 964c5cd5
......@@ -3531,7 +3531,7 @@ usage:
***********************************************************************/
int Abc_CommandFastExtract( Abc_Frame_t * pAbc, int argc, char ** argv )
{
extern int Abc_NtkFxPerform( Abc_Ntk_t * pNtk, int fVerbose );
extern int Abc_NtkFxPerform( Abc_Ntk_t * pNtk, int nNewNodesMax, int fVerbose );
Abc_Ntk_t * pNtk = Abc_FrameReadNtk(pAbc);
Fxu_Data_t Params, * p = &Params;
int c, fNewAlgo = 1;
......@@ -3634,7 +3634,7 @@ int Abc_CommandFastExtract( Abc_Frame_t * pAbc, int argc, char ** argv )
// the nodes to be merged are linked into the special linked list
if ( fNewAlgo )
Abc_NtkFxPerform( pNtk, p->fVerbose );
Abc_NtkFxPerform( pNtk, p->nNodesExt, p->fVerbose );
else
Abc_NtkFastExtract( pNtk, p );
Abc_NtkFxuFreeInfo( p );
......
......@@ -298,9 +298,9 @@ int Abc_NtkFxCheck( Abc_Ntk_t * pNtk )
SeeAlso []
***********************************************************************/
int Abc_NtkFxPerform( Abc_Ntk_t * pNtk, int fVerbose )
int Abc_NtkFxPerform( Abc_Ntk_t * pNtk, int nNewNodesMax, int fVerbose )
{
extern int Fx_FastExtract( Vec_Wec_t * vCubes, int ObjIdMax, int fVerbose );
extern int Fx_FastExtract( Vec_Wec_t * vCubes, int ObjIdMax, int nNewNodesMax, int fVerbose );
Vec_Wec_t * vCubes;
assert( Abc_NtkIsSopLogic(pNtk) );
// check unique fanins
......@@ -315,7 +315,7 @@ int Abc_NtkFxPerform( Abc_Ntk_t * pNtk, int fVerbose )
// collect information about the covers
vCubes = Abc_NtkFxRetrieve( pNtk );
// call the fast extract procedure
if ( Fx_FastExtract( vCubes, Abc_NtkObjNumMax(pNtk), fVerbose ) > 0 )
if ( Fx_FastExtract( vCubes, Abc_NtkObjNumMax(pNtk), nNewNodesMax, fVerbose ) > 0 )
{
// update the network
Abc_NtkFxInsert( pNtk, vCubes );
......@@ -1095,9 +1095,10 @@ void Fx_ManUpdate( Fx_Man_t * p, int iDiv )
SeeAlso []
***********************************************************************/
int Fx_FastExtract( Vec_Wec_t * vCubes, int ObjIdMax, int fVerbose )
int Fx_FastExtract( Vec_Wec_t * vCubes, int ObjIdMax, int nNewNodesMax, int fVerbose )
{
int fVeryVerbose = 0;
int i, iDiv;
Fx_Man_t * p;
clock_t clk = clock();
// initialize the data-structure
......@@ -1110,9 +1111,9 @@ int Fx_FastExtract( Vec_Wec_t * vCubes, int ObjIdMax, int fVerbose )
Fx_PrintStats( p, clock() - clk );
// perform extraction
p->timeStart = clock();
while ( Vec_QueTopCost(p->vPrio) > 0.0 )
for ( i = 0; i < nNewNodesMax && Vec_QueTopCost(p->vPrio) > 0.0; i++ )
{
int iDiv = Vec_QuePop(p->vPrio);
iDiv = Vec_QuePop(p->vPrio);
if ( fVerbose )
Fx_PrintDiv( p, iDiv );
Fx_ManUpdate( p, iDiv );
......
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