Commit b612db97 by Alan Mishchenko

Separated truth table computation for GIA manager and added new procedures.

parent 60ad1765
......@@ -3543,6 +3543,10 @@ SOURCE=.\src\aig\gia\giaSwitch.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaTruth.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaTsim.c
# End Source File
# Begin Source File
......
......@@ -883,6 +883,11 @@ extern Gia_Man_t * Gia_ManSpeedup( Gia_Man_t * p, int Percentage, int De
/*=== giaSwitch.c ============================================================*/
extern float Gia_ManEvaluateSwitching( Gia_Man_t * p );
extern float Gia_ManComputeSwitching( Gia_Man_t * p, int nFrames, int nPref, int fProbOne );
/*=== giaTruth.c ===========================================================*/
extern void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj );
extern unsigned * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj );
extern void Gia_ObjComputeTruthTableStart( Gia_Man_t * p, int nVarsMax );
extern unsigned * Gia_ObjComputeTruthTableCut( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vLeaves );
/*=== giaTsim.c ============================================================*/
extern Gia_Man_t * Gia_ManReduceConst( Gia_Man_t * pAig, int fVerbose );
/*=== giaUtil.c ===========================================================*/
......@@ -922,8 +927,6 @@ extern Vec_Int_t * Gia_ManGetDangling( Gia_Man_t * p );
extern void Gia_ObjPrint( Gia_Man_t * p, Gia_Obj_t * pObj );
extern void Gia_ManPrint( Gia_Man_t * p );
extern void Gia_ManInvertConstraints( Gia_Man_t * pAig );
extern void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj );
extern unsigned * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj );
extern int Gia_ManCompare( Gia_Man_t * p1, Gia_Man_t * p2 );
/*=== giaCTas.c ===========================================================*/
......
/**CFile****************************************************************
FileName [giaTruth.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Truth table computation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaTruth.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
static inline word * Gla_ObjTruthElem( Gia_Man_t * p, int i ) { return (word *)Vec_PtrEntry( p->vTtInputs, i ); }
static inline word * Gla_ObjTruthNode( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * Gia_ObjNum(p, pObj); }
static inline word * Gla_ObjTruthFree1( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * 254; }
static inline word * Gla_ObjTruthFree2( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * 255; }
static inline word * Gla_ObjTruthConst0( Gia_Man_t * p, word * pDst ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = 0; return pDst; }
static inline word * Gla_ObjTruthDup( Gia_Man_t * p, word * pDst, word * pSrc, int c ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = c ? ~pSrc[w] : pSrc[w]; return pDst; }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Collects internal nodes reachable from the given node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjCollectInternal_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( !Gia_ObjIsAnd(pObj) )
return;
if ( pObj->fMark0 )
return;
pObj->fMark0 = 1;
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin0(pObj) );
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin1(pObj) );
Gia_ObjSetNum( p, pObj, Vec_IntSize(p->vTtNodes) );
Vec_IntPush( p->vTtNodes, Gia_ObjId(p, pObj) );
}
void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj )
{
Vec_IntClear( p->vTtNodes );
Gia_ObjCollectInternal_rec( p, pObj );
assert( Vec_IntSize(p->vTtNodes) < 254 );
}
/**Function*************************************************************
Synopsis [Computing the truth table for GIA object.]
Description [The truth table should be used by the calling application
(or saved into the user's storage) before this procedure is called again.]
SideEffects []
SeeAlso []
***********************************************************************/
unsigned * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj )
{
Gia_Obj_t * pTemp, * pRoot;
word * pTruth, * pTruthL, * pTruth0, * pTruth1;
int i;
if ( p->vTtMemory == NULL )
{
p->nTtVars = Gia_ManPiNum( p );
p->nTtWords = (p->nTtVars <= 6 ? 1 : (1 << (p->nTtVars - 6)));
p->vTtNums = Vec_StrAlloc( Gia_ManObjNum(p) + 1000 );
p->vTtNodes = Vec_IntAlloc( 256 );
p->vTtInputs = Vec_PtrAllocTruthTables( p->nTtVars );
p->vTtMemory = Vec_WrdStart( p->nTtWords * 256 );
}
else
{
// make sure the number of primary inputs did not change
// since the truth table computation storage was prepared
assert( p->nTtVars == Gia_ManPiNum(p) );
}
// collect internal nodes
pRoot = Gia_ObjIsCo(pObj) ? Gia_ObjFanin0(pObj) : pObj;
Gia_ObjCollectInternal( p, pRoot );
// compute the truth table for internal nodes
Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
{
pTemp->fMark0 = 0; // unmark nodes marked by Gia_ObjCollectInternal()
pTruth = Gla_ObjTruthNode(p, pTemp);
pTruthL = pTruth + p->nTtWords;
pTruth0 = Gia_ObjIsAnd(Gia_ObjFanin0(pTemp)) ? Gla_ObjTruthNode(p, Gia_ObjFanin0(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjCioId(Gia_ObjFanin0(pTemp)) );
pTruth1 = Gia_ObjIsAnd(Gia_ObjFanin1(pTemp)) ? Gla_ObjTruthNode(p, Gia_ObjFanin1(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjCioId(Gia_ObjFanin1(pTemp)) );
if ( Gia_ObjFaninC0(pTemp) )
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & *pTruth1++;
}
else
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & *pTruth1++;
}
}
// compute the final table
if ( Gia_ObjIsConst0(pRoot) )
pTruth = Gla_ObjTruthConst0( p, Gla_ObjTruthFree1(p) );
else if ( Gia_ObjIsPi(p, pRoot) )
pTruth = Gla_ObjTruthElem( p, Gia_ObjCioId(pRoot) );
else if ( Gia_ObjIsAnd(pRoot) )
pTruth = Gla_ObjTruthNode( p, pRoot );
else
pTruth = NULL;
return (unsigned *)Gla_ObjTruthDup( p, Gla_ObjTruthFree2(p), pTruth, Gia_ObjIsCo(pObj) && Gia_ObjFaninC0(pObj) );
}
/**Function*************************************************************
Synopsis [Testing truth table computation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjComputeTruthTableTest( Gia_Man_t * p )
{
Gia_Obj_t * pObj;
unsigned * pTruth;
clock_t clk = clock();
int i;
Gia_ManForEachPo( p, pObj, i )
{
pTruth = Gia_ObjComputeTruthTable( p, pObj );
// Extra_PrintHex( stdout, pTruth, Gia_ManPiNum(p) ); printf( "\n" );
}
Abc_PrintTime( 1, "Time", clock() - clk );
}
/**Function*************************************************************
Synopsis [Collects internal nodes reachable from the given node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjCollectInternalCut_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( pObj->fMark0 )
return;
pObj->fMark0 = 1;
assert( Gia_ObjIsAnd(pObj) );
Gia_ObjCollectInternalCut_rec( p, Gia_ObjFanin0(pObj) );
Gia_ObjCollectInternalCut_rec( p, Gia_ObjFanin1(pObj) );
Gia_ObjSetNum( p, pObj, Vec_IntSize(p->vTtNodes) );
Vec_IntPush( p->vTtNodes, Gia_ObjId(p, pObj) );
}
void Gia_ObjCollectInternalCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLeaves )
{
Gia_Obj_t * pObj;
int i;
assert( Gia_ObjIsAnd(pRoot) );
assert( pRoot->fMark0 == 0 );
Gia_ManForEachObjVec( vLeaves, p, pObj, i )
{
assert( pObj->fMark0 == 0 );
pObj->fMark0 = 1;
Gia_ObjSetNum( p, pObj, i );
}
assert( pRoot->fMark0 == 0 ); // the root cannot be one of the leaves
Vec_IntClear( p->vTtNodes );
Gia_ObjCollectInternalCut_rec( p, pRoot );
assert( Vec_IntSize(p->vTtNodes) < 254 );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjComputeTruthTableStart( Gia_Man_t * p, int nVarsMax )
{
assert( p->vTtMemory == NULL );
p->nTtVars = nVarsMax;
p->nTtWords = (p->nTtVars <= 6 ? 1 : (1 << (p->nTtVars - 6)));
p->vTtNums = Vec_StrAlloc( Gia_ManObjNum(p) + 1000 );
p->vTtNodes = Vec_IntAlloc( 256 );
p->vTtInputs = Vec_PtrAllocTruthTables( p->nTtVars );
p->vTtMemory = Vec_WrdStart( p->nTtWords * 256 );
}
/**Function*************************************************************
Synopsis [Computes the truth table of pRoot in terms of leaves.]
Description [The root cannot be one of the leaves.]
SideEffects []
SeeAlso []
***********************************************************************/
unsigned * Gia_ObjComputeTruthTableCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLeaves )
{
Gia_Obj_t * pTemp;
word * pTruth, * pTruthL, * pTruth0, * pTruth1;
int i;
assert( p->vTtMemory != NULL );
assert( p->nTtVars <= Vec_IntSize(vLeaves) );
// collect internal nodes
Gia_ObjCollectInternalCut( p, pRoot, vLeaves );
// compute the truth table for internal nodes
Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
{
pTemp->fMark0 = 0; // unmark nodes marked by Gia_ObjCollectInternal()
pTruth = Gla_ObjTruthNode(p, pTemp);
pTruthL = pTruth + p->nTtWords;
pTruth0 = !Gia_ObjFanin0(pTemp)->fMark0 ? Gla_ObjTruthNode(p, Gia_ObjFanin0(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjNum(p, Gia_ObjFanin0(pTemp)) );
pTruth1 = !Gia_ObjFanin1(pTemp)->fMark0 ? Gla_ObjTruthNode(p, Gia_ObjFanin1(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjNum(p, Gia_ObjFanin1(pTemp)) );
if ( Gia_ObjFaninC0(pTemp) )
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & *pTruth1++;
}
else
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & *pTruth1++;
}
}
// unmark leaves marked by Gia_ObjCollectInternal()
Gia_ManForEachObjVec( vLeaves, p, pTemp, i )
{
assert( pTemp->fMark0 == 1 );
pTemp->fMark0 = 0;
}
return (unsigned *)Gla_ObjTruthNode( p, pRoot );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
......@@ -1155,153 +1155,6 @@ unsigned * Gia_ManComputePoTruthTables( Gia_Man_t * p, int nBytesMax )
/**Function*************************************************************
Synopsis [Collects internal nodes reachable from the given node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjCollectInternal_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( !Gia_ObjIsAnd(pObj) )
return;
if ( pObj->fMark0 )
return;
pObj->fMark0 = 1;
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin0(pObj) );
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin1(pObj) );
Gia_ObjSetNum( p, pObj, Vec_IntSize(p->vTtNodes) );
Vec_IntPush( p->vTtNodes, Gia_ObjId(p, pObj) );
}
void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj )
{
Vec_IntClear( p->vTtNodes );
Gia_ObjCollectInternal_rec( p, pObj );
}
/**Function*************************************************************
Synopsis [Truth table manipulation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline word * Gla_ObjTruthElem( Gia_Man_t * p, int i ) { return (word *)Vec_PtrEntry( p->vTtInputs, i ); }
static inline word * Gla_ObjTruthNode( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * Gia_ObjNum(p, pObj); }
static inline word * Gla_ObjTruthFree1( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * 254; }
static inline word * Gla_ObjTruthFree2( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * 255; }
static inline word * Gla_ObjTruthConst0( Gia_Man_t * p, word * pDst ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = 0; return pDst; }
static inline word * Gla_ObjTruthDup( Gia_Man_t * p, word * pDst, word * pSrc, int c ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = c ? ~pSrc[w] : pSrc[w]; return pDst; }
/**Function*************************************************************
Synopsis [Computing the truth table for GIA object.]
Description [The truth table should be used by the calling application
(or saved into the user's storage) before this procedure is called again.]
SideEffects []
SeeAlso []
***********************************************************************/
unsigned * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj )
{
Gia_Obj_t * pTemp, * pRoot;
word * pTruth, * pTruthL, * pTruth0, * pTruth1;
int i;
if ( p->vTtMemory == NULL )
{
p->nTtVars = Gia_ManPiNum( p );
p->nTtWords = (p->nTtVars <= 6 ? 1 : (1 << (p->nTtVars - 6)));
p->vTtNums = Vec_StrAlloc( Gia_ManObjNum(p) + 1000 );
p->vTtNodes = Vec_IntAlloc( 256 );
p->vTtInputs = Vec_PtrAllocTruthTables( p->nTtVars );
p->vTtMemory = Vec_WrdStart( p->nTtWords * 256 );
}
else
{
// make sure the number of primary inputs did not change
// since the truth table computation storage was prepared
assert( p->nTtVars == Gia_ManPiNum(p) );
}
// collect internal nodes
pRoot = Gia_ObjIsCo(pObj) ? Gia_ObjFanin0(pObj) : pObj;
Gia_ObjCollectInternal( p, pRoot );
// compute the truth table for internal nodes
Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
{
pTemp->fMark0 = 0; // unmark node marked by Gia_ObjCollectInternal()
pTruth = Gla_ObjTruthNode(p, pTemp);
pTruthL = pTruth + p->nTtWords;
pTruth0 = Gia_ObjIsAnd(Gia_ObjFanin0(pTemp)) ? Gla_ObjTruthNode(p, Gia_ObjFanin0(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjCioId(Gia_ObjFanin0(pTemp)) );
pTruth1 = Gia_ObjIsAnd(Gia_ObjFanin1(pTemp)) ? Gla_ObjTruthNode(p, Gia_ObjFanin1(pTemp)) : Gla_ObjTruthElem(p, Gia_ObjCioId(Gia_ObjFanin1(pTemp)) );
if ( Gia_ObjFaninC0(pTemp) )
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = ~*pTruth0++ & *pTruth1++;
}
else
{
if ( Gia_ObjFaninC1(pTemp) )
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & ~*pTruth1++;
else
while ( pTruth < pTruthL )
*pTruth++ = *pTruth0++ & *pTruth1++;
}
}
// compute the final table
if ( Gia_ObjIsConst0(pRoot) )
pTruth = Gla_ObjTruthConst0( p, Gla_ObjTruthFree1(p) );
else if ( Gia_ObjIsPi(p, pRoot) )
pTruth = Gla_ObjTruthElem( p, Gia_ObjCioId(pRoot) );
else if ( Gia_ObjIsAnd(pRoot) )
pTruth = Gla_ObjTruthNode( p, pRoot );
else
pTruth = NULL;
return (unsigned *)Gla_ObjTruthDup( p, Gla_ObjTruthFree2(p), pTruth, Gia_ObjIsCo(pObj) && Gia_ObjFaninC0(pObj) );
}
/**Function*************************************************************
Synopsis [Testing truth table computation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ObjComputeTruthTableTest( Gia_Man_t * p )
{
Gia_Obj_t * pObj;
unsigned * pTruth;
clock_t clk = clock();
int i;
Gia_ManForEachPo( p, pObj, i )
{
pTruth = Gia_ObjComputeTruthTable( p, pObj );
// Extra_PrintHex( stdout, pTruth, Gia_ManPiNum(p) ); printf( "\n" );
}
Abc_PrintTime( 1, "Time", clock() - clk );
}
/**Function*************************************************************
Synopsis [Returns 1 if the manager are structural identical.]
Description []
......
......@@ -38,5 +38,6 @@ SRC += src/aig/gia/gia.c \
src/aig/gia/giaSpeedup.c \
src/aig/gia/giaSupMin.c \
src/aig/gia/giaSwitch.c \
src/aig/gia/giaTruth.c \
src/aig/gia/giaTsim.c \
src/aig/gia/giaUtil.c
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment