Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
A
abc
Overview
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
lvzhengyang
abc
Commits
b389f205
Commit
b389f205
authored
Jul 08, 2014
by
Alan Mishchenko
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Improvements to false path detection.
parent
c6814a5c
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
352 additions
and
28 deletions
+352
-28
src/aig/gia/gia.h
+1
-0
src/aig/gia/giaDup.c
+39
-0
src/aig/gia/giaFalse.c
+311
-27
src/base/abci/abc.c
+1
-1
No files found.
src/aig/gia/gia.h
View file @
b389f205
...
...
@@ -1062,6 +1062,7 @@ extern Gia_Man_t * Gia_ManDupCofactorObj( Gia_Man_t * p, int iObj, int V
extern
Gia_Man_t
*
Gia_ManDupExist
(
Gia_Man_t
*
p
,
int
iVar
);
extern
Gia_Man_t
*
Gia_ManDupDfsSkip
(
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManDupDfsCone
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
);
extern
Gia_Man_t
*
Gia_ManDupDfsNode
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
);
extern
Gia_Man_t
*
Gia_ManDupDfsLitArray
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vLits
);
extern
Gia_Man_t
*
Gia_ManDupTrimmed
(
Gia_Man_t
*
p
,
int
fTrimCis
,
int
fTrimCos
,
int
fDualOut
,
int
OutValue
);
extern
Gia_Man_t
*
Gia_ManDupOntop
(
Gia_Man_t
*
p
,
Gia_Man_t
*
p2
);
...
...
src/aig/gia/giaDup.c
View file @
b389f205
...
...
@@ -1459,6 +1459,45 @@ Gia_Man_t * Gia_ManDupDfsCone( Gia_Man_t * p, Gia_Obj_t * pRoot )
SeeAlso []
***********************************************************************/
void
Gia_ManDupDfs3_rec
(
Gia_Man_t
*
pNew
,
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
if
(
~
pObj
->
Value
)
return
;
if
(
Gia_ObjIsCi
(
pObj
)
)
{
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
return
;
}
assert
(
Gia_ObjIsAnd
(
pObj
)
);
Gia_ManDupDfs3_rec
(
pNew
,
p
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManDupDfs3_rec
(
pNew
,
p
,
Gia_ObjFanin1
(
pObj
)
);
pObj
->
Value
=
Gia_ManAppendAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
}
Gia_Man_t
*
Gia_ManDupDfsNode
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pRoot
)
{
Gia_Man_t
*
pNew
;
assert
(
Gia_ObjIsAnd
(
pRoot
)
);
Gia_ManFillValue
(
p
);
pNew
=
Gia_ManStart
(
Gia_ManObjNum
(
p
)
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
pNew
->
pSpec
=
Abc_UtilStrsav
(
p
->
pSpec
);
Gia_ManConst0
(
p
)
->
Value
=
0
;
Gia_ManDupDfs3_rec
(
pNew
,
p
,
pRoot
);
Gia_ManAppendCo
(
pNew
,
pRoot
->
Value
);
return
pNew
;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_ManDupDfsLitArray
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vLits
)
{
Gia_Man_t
*
pNew
;
...
...
src/aig/gia/giaFalse.c
View file @
b389f205
...
...
@@ -47,24 +47,43 @@ ABC_NAMESPACE_IMPL_START
***********************************************************************/
void
Gia_ManFalseRebuildOne
(
Gia_Man_t
*
pNew
,
Gia_Man_t
*
p
,
Vec_Int_t
*
vHook
,
int
fVerbose
,
int
fVeryVerbose
)
{
Gia_Obj_t
*
pObj
,
*
pPrev
=
NULL
;
int
i
,
iObjValue
,
iPrevValue
=
-
1
;
if
(
fVerbose
)
Gia_Obj_t
*
pObj
,
*
pObj1
,
*
pPrev
=
NULL
;
int
i
,
CtrlValue
=
0
,
iPrevValue
=
-
1
;
pObj
=
Gia_ManObj
(
p
,
Vec_IntEntry
(
vHook
,
0
)
);
if
(
Vec_IntSize
(
vHook
)
==
1
)
{
p
rintf
(
"Eliminating path: "
);
Vec_IntPrint
(
vHook
)
;
p
Obj
->
Value
=
0
;
// what if stuck at 1???
return
;
}
assert
(
Vec_IntSize
(
vHook
)
>=
2
);
// find controlling value
pObj1
=
Gia_ManObj
(
p
,
Vec_IntEntry
(
vHook
,
1
)
);
if
(
Gia_ObjFanin0
(
pObj1
)
==
pObj
)
CtrlValue
=
Gia_ObjFaninC0
(
pObj1
);
else
if
(
Gia_ObjFanin1
(
pObj1
)
==
pObj
)
CtrlValue
=
Gia_ObjFaninC1
(
pObj1
);
else
assert
(
0
);
// printf( "%d ", CtrlValue );
// rewrite the path
Gia_ManForEachObjVec
(
vHook
,
p
,
pObj
,
i
)
{
if
(
fVeryVerbose
)
Gia_ObjPrint
(
p
,
pObj
);
iObjValue
=
pObj
->
Value
;
pObj
->
Value
=
i
?
Gia_ManHashAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
))
:
0
;
int
iObjValue
=
pObj
->
Value
;
pObj
->
Value
=
i
?
Gia_ManHashAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
))
:
CtrlValue
;
if
(
pPrev
)
pPrev
->
Value
=
iPrevValue
;
iPrevValue
=
iObjValue
;
pPrev
=
pObj
;
}
if
(
fVeryVerbose
)
{
printf
(
"Eliminated path: "
);
Vec_IntPrint
(
vHook
);
Gia_ManForEachObjVec
(
vHook
,
p
,
pObj
,
i
)
{
printf
(
"Level %3d : "
,
Gia_ObjLevel
(
p
,
pObj
)
);
Gia_ObjPrint
(
p
,
pObj
);
}
}
}
Gia_Man_t
*
Gia_ManFalseRebuild
(
Gia_Man_t
*
p
,
Vec_Wec_t
*
vHooks
,
int
fVerbose
,
int
fVeryVerbose
)
{
...
...
@@ -82,7 +101,7 @@ Gia_Man_t * Gia_ManFalseRebuild( Gia_Man_t * p, Vec_Wec_t * vHooks, int fVerbose
{
if
(
Vec_WecLevelSize
(
vHooks
,
i
)
>
0
)
{
if
(
fVerbose
)
if
(
fVer
yVer
bose
)
printf
(
"Path %d : "
,
Counter
++
);
Gia_ManFalseRebuildOne
(
pNew
,
p
,
Vec_WecEntry
(
vHooks
,
i
),
fVerbose
,
fVeryVerbose
);
}
...
...
@@ -130,7 +149,7 @@ void Gia_ManCollectPath_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vPath
Vec_Int_t
*
Gia_ManCollectPath
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
Vec_Int_t
*
vPath
=
Vec_IntAlloc
(
p
->
nLevels
);
Gia_ManCollectPath_rec
(
p
,
Gia_Obj
Fanin0
(
pObj
)
,
vPath
);
Gia_ManCollectPath_rec
(
p
,
Gia_Obj
IsCo
(
pObj
)
?
Gia_ObjFanin0
(
pObj
)
:
pObj
,
vPath
);
return
vPath
;
}
...
...
@@ -148,7 +167,7 @@ Vec_Int_t * Gia_ManCollectPath( Gia_Man_t * p, Gia_Obj_t * pObj )
void
Gia_ManCheckFalseOne
(
Gia_Man_t
*
p
,
int
iOut
,
int
nTimeOut
,
Vec_Wec_t
*
vHooks
,
int
fVerbose
,
int
fVeryVerbose
)
{
sat_solver
*
pSat
;
Gia_Obj_t
*
pObj
;
Gia_Obj_t
*
pObj
,
*
pFanin
;
Gia_Obj_t
*
pPivot
=
Gia_ManCo
(
p
,
iOut
);
Vec_Int_t
*
vLits
=
Vec_IntAlloc
(
p
->
nLevels
);
Vec_Int_t
*
vPath
=
Gia_ManCollectPath
(
p
,
pPivot
);
...
...
@@ -164,15 +183,9 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
// create SAT solver
pSat
=
sat_solver_new
();
sat_solver_set_runtime_limit
(
pSat
,
nTimeOut
?
nTimeOut
*
CLOCKS_PER_SEC
+
Abc_Clock
()
:
0
);
sat_solver_setnvars
(
pSat
,
Vec_IntSize
(
vPath
)
+
2
*
Vec_IntSize
(
vObjs
)
);
Shift
[
0
]
=
Vec_IntSize
(
vPath
);
Shift
[
1
]
=
Vec_IntSize
(
vPath
)
+
Vec_IntSize
(
vObjs
);
// add CNF for the path
Gia_ManForEachObjVec
(
vPath
,
p
,
pObj
,
i
)
{
sat_solver_add_xor
(
pSat
,
i
,
pObj
->
Value
+
Shift
[
0
],
pObj
->
Value
+
Shift
[
1
],
0
);
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
i
,
0
)
);
}
sat_solver_setnvars
(
pSat
,
3
*
Vec_IntSize
(
vPath
)
+
2
*
Vec_IntSize
(
vObjs
)
);
Shift
[
0
]
=
3
*
Vec_IntSize
(
vPath
);
Shift
[
1
]
=
3
*
Vec_IntSize
(
vPath
)
+
Vec_IntSize
(
vObjs
);
// add CNF for the cone
Gia_ManForEachObjVec
(
vObjs
,
p
,
pObj
,
i
)
{
...
...
@@ -185,8 +198,41 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
Gia_ObjFanin0
(
pObj
)
->
Value
+
Shift
[
1
],
Gia_ObjFanin1
(
pObj
)
->
Value
+
Shift
[
1
],
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
}
// add CNF for the path
Gia_ManForEachObjVec
(
vPath
,
p
,
pObj
,
i
)
{
if
(
Gia_ObjIsAnd
(
pObj
)
)
{
assert
(
i
>
0
);
pFanin
=
Gia_ManObj
(
p
,
Vec_IntEntry
(
vPath
,
i
-
1
)
);
if
(
pFanin
==
Gia_ObjFanin0
(
pObj
)
)
{
sat_solver_add_and
(
pSat
,
i
+
1
*
Vec_IntSize
(
vPath
),
i
-
1
+
1
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin1
(
pObj
)
->
Value
+
Shift
[
0
],
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
sat_solver_add_and
(
pSat
,
i
+
2
*
Vec_IntSize
(
vPath
),
i
-
1
+
2
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin1
(
pObj
)
->
Value
+
Shift
[
1
],
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
}
else
if
(
pFanin
==
Gia_ObjFanin1
(
pObj
)
)
{
sat_solver_add_and
(
pSat
,
i
+
1
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin0
(
pObj
)
->
Value
+
Shift
[
0
],
i
-
1
+
1
*
Vec_IntSize
(
vPath
),
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
sat_solver_add_and
(
pSat
,
i
+
2
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin0
(
pObj
)
->
Value
+
Shift
[
1
],
i
-
1
+
2
*
Vec_IntSize
(
vPath
),
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
}
else
assert
(
0
);
sat_solver_add_xor
(
pSat
,
i
,
i
+
1
*
Vec_IntSize
(
vPath
),
i
+
2
*
Vec_IntSize
(
vPath
),
0
);
}
else
if
(
Gia_ObjIsCi
(
pObj
)
)
sat_solver_add_xor
(
pSat
,
i
,
pObj
->
Value
+
Shift
[
0
],
pObj
->
Value
+
Shift
[
1
],
0
);
else
assert
(
0
);
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
i
,
0
)
);
}
// call the SAT solver
status
=
sat_solver_solve
(
pSat
,
Vec_IntArray
(
vLits
),
Vec_IntArray
(
vLits
)
+
Vec_IntSize
(
vLits
),
(
ABC_INT64_T
)
0
,
(
ABC_INT64_T
)
0
,
(
ABC_INT64_T
)
0
,
(
ABC_INT64_T
)
0
);
status
=
sat_solver_solve
(
pSat
,
Vec_IntArray
(
vLits
),
Vec_IntArray
(
vLits
)
+
Vec_IntSize
(
vLits
),
(
ABC_INT64_T
)
nTimeOut
,
(
ABC_INT64_T
)
0
,
(
ABC_INT64_T
)
0
,
(
ABC_INT64_T
)
0
);
if
(
status
==
l_False
)
{
int
iBeg
,
iEnd
;
...
...
@@ -196,13 +242,13 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
if
(
iEnd
-
iBeg
<
20
)
{
// check if nodes on the path are already used
for
(
i
=
iBeg
;
i
<=
iEnd
;
i
++
)
for
(
i
=
Abc_MaxInt
(
iBeg
-
1
,
0
)
;
i
<=
iEnd
;
i
++
)
if
(
Vec_WecLevelSize
(
vHooks
,
Vec_IntEntry
(
vPath
,
i
))
>
0
)
break
;
if
(
i
>
iEnd
)
{
Vec_Int_t
*
vHook
=
Vec_WecEntry
(
vHooks
,
Vec_IntEntry
(
vPath
,
iEnd
));
for
(
i
=
iBeg
;
i
<=
iEnd
;
i
++
)
for
(
i
=
Abc_MaxInt
(
iBeg
-
1
,
0
)
;
i
<=
iEnd
;
i
++
)
Vec_IntPush
(
vHook
,
Vec_IntEntry
(
vPath
,
i
)
);
}
}
...
...
@@ -216,7 +262,7 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
printf
(
"There is no false path. "
);
else
{
printf
(
"False path contains %d nodes (out of %d): "
,
nLits
,
Vec_IntSize
(
v
Lits
)
);
printf
(
"False path contains %d nodes (out of %d): "
,
nLits
,
Vec_IntSize
(
v
Path
)
);
printf
(
"top = %d "
,
Vec_IntEntry
(
vPath
,
Abc_Lit2Var
(
pLits
[
0
]))
);
if
(
fVeryVerbose
)
for
(
i
=
0
;
i
<
nLits
;
i
++
)
...
...
@@ -230,7 +276,7 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
Vec_IntFree
(
vPath
);
Vec_IntFree
(
vLits
);
}
Gia_Man_t
*
Gia_ManCheckFalse
(
Gia_Man_t
*
p
,
int
nSlackMax
,
int
nTimeOut
,
int
fVerbose
,
int
fVeryVerbose
)
Gia_Man_t
*
Gia_ManCheckFalse
2
(
Gia_Man_t
*
p
,
int
nSlackMax
,
int
nTimeOut
,
int
fVerbose
,
int
fVeryVerbose
)
{
Gia_Man_t
*
pNew
;
Vec_Wec_t
*
vHooks
;
...
...
@@ -238,7 +284,7 @@ Gia_Man_t * Gia_ManCheckFalse( Gia_Man_t * p, int nSlackMax, int nTimeOut, int f
Vec_Flt_t
*
vWeights
;
Gia_Obj_t
*
pObj
;
int
i
;
srand
(
111
);
//
srand( 111 );
Gia_ManLevelNum
(
p
);
// create PO weights
vWeights
=
Vec_FltAlloc
(
Gia_ManCoNum
(
p
)
);
...
...
@@ -264,6 +310,244 @@ Gia_Man_t * Gia_ManCheckFalse( Gia_Man_t * p, int nSlackMax, int nTimeOut, int f
return
pNew
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_ManFalseRebuildPath
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vHooks
,
int
fVerbose
,
int
fVeryVerbose
)
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Obj_t
*
pObj
;
int
i
,
Counter
=
0
;
int
iPathEnd
=
Vec_IntEntryLast
(
vHooks
);
pNew
=
Gia_ManStart
(
4
*
Gia_ManObjNum
(
p
)
/
3
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
pNew
->
pSpec
=
Abc_UtilStrsav
(
p
->
pSpec
);
Gia_ManFillValue
(
p
);
Gia_ManConst0
(
p
)
->
Value
=
0
;
Gia_ManHashAlloc
(
pNew
);
Gia_ManForEachObj1
(
p
,
pObj
,
i
)
{
if
(
Gia_ObjIsAnd
(
pObj
)
)
{
if
(
iPathEnd
==
i
)
Gia_ManFalseRebuildOne
(
pNew
,
p
,
vHooks
,
fVerbose
,
fVeryVerbose
);
else
pObj
->
Value
=
Gia_ManHashAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
}
else
if
(
Gia_ObjIsCi
(
pObj
)
)
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
else
if
(
Gia_ObjIsCo
(
pObj
)
)
pObj
->
Value
=
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
}
Gia_ManHashStop
(
pNew
);
Gia_ManSetRegNum
(
pNew
,
Gia_ManRegNum
(
p
)
);
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
Gia_Man_t
*
Gia_ManCheckOne
(
Gia_Man_t
*
p
,
int
iOut
,
int
iObj
,
int
nTimeOut
,
int
fVerbose
,
int
fVeryVerbose
)
{
sat_solver
*
pSat
;
Gia_Man_t
*
pNew
;
Gia_Obj_t
*
pObj
,
*
pFanin
;
Vec_Int_t
*
vLits
=
Vec_IntAlloc
(
p
->
nLevels
);
Vec_Int_t
*
vPath
=
Gia_ManCollectPath
(
p
,
Gia_ManObj
(
p
,
iObj
)
);
int
nLits
=
0
,
*
pLits
=
NULL
;
int
i
,
Shift
[
2
],
status
;
abctime
clkStart
=
Abc_Clock
();
// collect objects and assign SAT variables
Vec_Int_t
*
vObjs
=
Gia_ManCollectNodesCis
(
p
,
&
iObj
,
1
);
Gia_ManForEachObjVec
(
vObjs
,
p
,
pObj
,
i
)
pObj
->
Value
=
Vec_IntSize
(
vObjs
)
-
1
-
i
;
// create SAT solver
pSat
=
sat_solver_new
();
sat_solver_set_runtime_limit
(
pSat
,
nTimeOut
?
nTimeOut
*
CLOCKS_PER_SEC
+
Abc_Clock
()
:
0
);
sat_solver_setnvars
(
pSat
,
3
*
Vec_IntSize
(
vPath
)
+
2
*
Vec_IntSize
(
vObjs
)
);
Shift
[
0
]
=
3
*
Vec_IntSize
(
vPath
);
Shift
[
1
]
=
3
*
Vec_IntSize
(
vPath
)
+
Vec_IntSize
(
vObjs
);
// add CNF for the cone
Gia_ManForEachObjVec
(
vObjs
,
p
,
pObj
,
i
)
{
if
(
!
Gia_ObjIsAnd
(
pObj
)
)
continue
;
sat_solver_add_and
(
pSat
,
pObj
->
Value
+
Shift
[
0
],
Gia_ObjFanin0
(
pObj
)
->
Value
+
Shift
[
0
],
Gia_ObjFanin1
(
pObj
)
->
Value
+
Shift
[
0
],
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
sat_solver_add_and
(
pSat
,
pObj
->
Value
+
Shift
[
1
],
Gia_ObjFanin0
(
pObj
)
->
Value
+
Shift
[
1
],
Gia_ObjFanin1
(
pObj
)
->
Value
+
Shift
[
1
],
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
}
// add CNF for the path
Gia_ManForEachObjVec
(
vPath
,
p
,
pObj
,
i
)
{
if
(
Gia_ObjIsAnd
(
pObj
)
)
{
assert
(
i
>
0
);
pFanin
=
Gia_ManObj
(
p
,
Vec_IntEntry
(
vPath
,
i
-
1
)
);
if
(
pFanin
==
Gia_ObjFanin0
(
pObj
)
)
{
sat_solver_add_and
(
pSat
,
i
+
1
*
Vec_IntSize
(
vPath
),
i
-
1
+
1
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin1
(
pObj
)
->
Value
+
Shift
[
0
],
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
sat_solver_add_and
(
pSat
,
i
+
2
*
Vec_IntSize
(
vPath
),
i
-
1
+
2
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin1
(
pObj
)
->
Value
+
Shift
[
1
],
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
}
else
if
(
pFanin
==
Gia_ObjFanin1
(
pObj
)
)
{
sat_solver_add_and
(
pSat
,
i
+
1
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin0
(
pObj
)
->
Value
+
Shift
[
0
],
i
-
1
+
1
*
Vec_IntSize
(
vPath
),
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
sat_solver_add_and
(
pSat
,
i
+
2
*
Vec_IntSize
(
vPath
),
Gia_ObjFanin0
(
pObj
)
->
Value
+
Shift
[
1
],
i
-
1
+
2
*
Vec_IntSize
(
vPath
),
Gia_ObjFaninC0
(
pObj
),
Gia_ObjFaninC1
(
pObj
),
0
);
}
else
assert
(
0
);
sat_solver_add_xor
(
pSat
,
i
,
i
+
1
*
Vec_IntSize
(
vPath
),
i
+
2
*
Vec_IntSize
(
vPath
),
0
);
}
else
if
(
Gia_ObjIsCi
(
pObj
)
)
sat_solver_add_xor
(
pSat
,
i
,
pObj
->
Value
+
Shift
[
0
],
pObj
->
Value
+
Shift
[
1
],
0
);
else
assert
(
0
);
Vec_IntPush
(
vLits
,
Abc_Var2Lit
(
i
,
0
)
);
}
// call the SAT solver
status
=
sat_solver_solve
(
pSat
,
Vec_IntArray
(
vLits
),
Vec_IntArray
(
vLits
)
+
Vec_IntSize
(
vLits
),
(
ABC_INT64_T
)
nTimeOut
,
(
ABC_INT64_T
)
0
,
(
ABC_INT64_T
)
0
,
(
ABC_INT64_T
)
0
);
Vec_IntClear
(
vLits
);
if
(
status
==
l_False
)
{
int
iBeg
,
iEnd
;
nLits
=
sat_solver_final
(
pSat
,
&
pLits
);
iBeg
=
Abc_Lit2Var
(
pLits
[
nLits
-
1
]);
iEnd
=
Abc_Lit2Var
(
pLits
[
0
]);
assert
(
iBeg
<=
iEnd
);
// collect path
for
(
i
=
Abc_MaxInt
(
iBeg
-
1
,
0
);
i
<=
iEnd
;
i
++
)
// for ( i = 0; i < Vec_IntSize(vPath); i++ )
Vec_IntPush
(
vLits
,
Vec_IntEntry
(
vPath
,
i
)
);
}
if
(
fVerbose
)
{
printf
(
"PO %6d : Level = %3d "
,
iOut
,
Gia_ObjLevelId
(
p
,
iObj
)
);
if
(
status
==
l_Undef
)
printf
(
"Timeout reached after %d seconds. "
,
nTimeOut
);
else
if
(
status
==
l_True
)
printf
(
"There is no false path. "
);
else
{
printf
(
"False path contains %d nodes (out of %d): "
,
Vec_IntSize
(
vLits
),
Vec_IntSize
(
vPath
)
);
if
(
fVeryVerbose
)
for
(
i
=
nLits
-
1
;
i
>=
0
;
i
--
)
printf
(
"%d "
,
Vec_IntEntry
(
vPath
,
Abc_Lit2Var
(
pLits
[
i
]))
);
printf
(
" "
);
}
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clkStart
);
}
sat_solver_delete
(
pSat
);
Vec_IntFree
(
vObjs
);
Vec_IntFree
(
vPath
);
// update the AIG
pNew
=
Vec_IntSize
(
vLits
)
?
Gia_ManFalseRebuildPath
(
p
,
vLits
,
fVerbose
,
fVeryVerbose
)
:
NULL
;
Vec_IntFree
(
vLits
);
/*
if ( pNew )
{
Gia_Man_t * pTemp = Gia_ManDupDfsNode( p, Gia_ManObj(p, iObj) );
Gia_AigerWrite( pTemp, "false.aig", 0, 0 );
Abc_Print( 1, "Dumping cone with %d nodes into file \"%s\".\n", Gia_ManAndNum(pTemp), "false.aig" );
Gia_ManStop( pTemp );
}
*/
return
pNew
;
}
Gia_Man_t
*
Gia_ManCheckFalseAll
(
Gia_Man_t
*
p
,
int
nSlackMax
,
int
nTimeOut
,
int
fVerbose
,
int
fVeryVerbose
)
{
int
Tried
=
0
,
Changed
=
0
;
p
=
Gia_ManDup
(
p
);
while
(
1
)
{
Gia_Man_t
*
pNew
;
Gia_Obj_t
*
pObj
;
int
i
,
LevelMax
,
Changed0
=
Changed
;
LevelMax
=
Gia_ManLevelNum
(
p
);
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
if
(
Gia_ObjLevel
(
p
,
pObj
)
>
nSlackMax
)
continue
;
Tried
++
;
pNew
=
Gia_ManCheckOne
(
p
,
-
1
,
i
,
nTimeOut
,
fVerbose
,
fVeryVerbose
);
if
(
pNew
==
NULL
)
continue
;
Changed
++
;
Gia_ManStop
(
p
);
p
=
pNew
;
LevelMax
=
Gia_ManLevelNum
(
p
);
}
if
(
Changed0
==
Changed
)
break
;
}
// if ( fVerbose )
printf
(
"Performed %d attempts and %d changes.
\n
"
,
Tried
,
Changed
);
return
p
;
}
Gia_Man_t
*
Gia_ManCheckFalse
(
Gia_Man_t
*
p
,
int
nSlackMax
,
int
nTimeOut
,
int
fVerbose
,
int
fVeryVerbose
)
{
int
Tried
=
0
,
Changed
=
0
;
Vec_Int_t
*
vTried
;
// srand( 111 );
p
=
Gia_ManDup
(
p
);
vTried
=
Vec_IntStart
(
Gia_ManCoNum
(
p
)
);
while
(
1
)
{
Gia_Man_t
*
pNew
;
Gia_Obj_t
*
pObj
;
int
i
,
LevelMax
,
Changed0
=
Changed
;
LevelMax
=
Gia_ManLevelNum
(
p
);
Gia_ManForEachCo
(
p
,
pObj
,
i
)
{
if
(
!
Gia_ObjIsAnd
(
Gia_ObjFanin0
(
pObj
))
)
continue
;
if
(
Gia_ObjLevel
(
p
,
Gia_ObjFanin0
(
pObj
))
<
LevelMax
-
nSlackMax
)
continue
;
if
(
Vec_IntEntry
(
vTried
,
i
)
)
continue
;
Tried
++
;
pNew
=
Gia_ManCheckOne
(
p
,
i
,
Gia_ObjFaninId0p
(
p
,
pObj
),
nTimeOut
,
fVerbose
,
fVeryVerbose
);
/*
if ( i != 126 && pNew )
{
Gia_ManStop( pNew );
pNew = NULL;
}
*/
if
(
pNew
==
NULL
)
{
Vec_IntWriteEntry
(
vTried
,
i
,
1
);
continue
;
}
Changed
++
;
Gia_ManStop
(
p
);
p
=
pNew
;
LevelMax
=
Gia_ManLevelNum
(
p
);
}
if
(
Changed0
==
Changed
)
break
;
}
// if ( fVerbose )
printf
(
"Performed %d attempts and %d changes.
\n
"
,
Tried
,
Changed
);
Vec_IntFree
(
vTried
);
return
p
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/base/abci/abc.c
View file @
b389f205
...
...
@@ -28166,7 +28166,7 @@ int Abc_CommandAbc9False( Abc_Frame_t * pAbc, int argc, char ** argv )
usage:
Abc_Print
(
-
2
,
"usage: &false [-ST num] [-vwh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
detecting and elimintation false paths
\n
"
);
Abc_Print
(
-
2
,
"
\t
-S num : maximum slack to ide
tify false paths [default = %d]
\n
"
,
nSlackMax
);
Abc_Print
(
-
2
,
"
\t
-S num : maximum slack to ide
ntify false paths [default = %d]
\n
"
,
nSlackMax
);
Abc_Print
(
-
2
,
"
\t
-T num : approximate runtime limit in seconds [default = %d]
\n
"
,
nTimeOut
);
Abc_Print
(
-
2
,
"
\t
-v : toggle printing verbose information [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-w : toggle printing additional information [default = %s]
\n
"
,
fVeryVerbose
?
"yes"
:
"no"
);
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment