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lvzhengyang
abc
Commits
a7fcdf20
Commit
a7fcdf20
authored
Sep 27, 2013
by
Alan Mishchenko
Browse files
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Plain Diff
Performance balancing command &b.
parent
a695d708
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Showing
9 changed files
with
434 additions
and
17 deletions
+434
-17
abclib.dsp
+4
-0
src/aig/gia/gia.h
+12
-2
src/aig/gia/giaBalance.c
+328
-0
src/aig/gia/giaDup.c
+1
-1
src/aig/gia/giaMuxes.c
+10
-10
src/aig/gia/giaUtil.c
+3
-3
src/aig/gia/module.make
+1
-0
src/base/abci/abc.c
+74
-0
src/map/mpm/mpmAbc.c
+1
-1
No files found.
abclib.dsp
View file @
a7fcdf20
...
...
@@ -3599,6 +3599,10 @@ SOURCE=.\src\aig\gia\giaAigerExt.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaBalance.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaBidec.c
# End Source File
# Begin Source File
...
...
src/aig/gia/gia.h
View file @
a7fcdf20
...
...
@@ -178,6 +178,9 @@ struct Gia_Man_t_
Vec_Int_t
*
vTtNodes
;
// internal nodes
Vec_Ptr_t
*
vTtInputs
;
// truth tables for constant and primary inputs
Vec_Wrd_t
*
vTtMemory
;
// truth tables for internal nodes
// balancing
Vec_Int_t
*
vStore
;
// node storage
Vec_Int_t
*
vSuper
;
// supergate
};
...
...
@@ -371,7 +374,9 @@ static inline int Gia_ObjIsCi( Gia_Obj_t * pObj ) {
static
inline
int
Gia_ObjIsCo
(
Gia_Obj_t
*
pObj
)
{
return
pObj
->
fTerm
&&
pObj
->
iDiff0
!=
GIA_NONE
;
}
static
inline
int
Gia_ObjIsAnd
(
Gia_Obj_t
*
pObj
)
{
return
!
pObj
->
fTerm
&&
pObj
->
iDiff0
!=
GIA_NONE
;
}
static
inline
int
Gia_ObjIsXor
(
Gia_Obj_t
*
pObj
)
{
return
Gia_ObjIsAnd
(
pObj
)
&&
pObj
->
iDiff0
<
pObj
->
iDiff1
;
}
static
inline
int
Gia_ObjIsMux
(
Gia_Man_t
*
p
,
int
iObj
)
{
return
p
->
pMuxes
&&
p
->
pMuxes
[
iObj
]
>
0
;
}
static
inline
int
Gia_ObjIsMuxId
(
Gia_Man_t
*
p
,
int
iObj
)
{
return
p
->
pMuxes
&&
p
->
pMuxes
[
iObj
]
>
0
;
}
static
inline
int
Gia_ObjIsMux
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
Gia_ObjIsMuxId
(
p
,
Gia_ObjId
(
p
,
pObj
)
);
}
static
inline
int
Gia_ObjIsAndReal
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
Gia_ObjIsAnd
(
pObj
)
&&
pObj
->
iDiff0
>
pObj
->
iDiff1
&&
!
Gia_ObjIsMux
(
p
,
pObj
);
}
static
inline
int
Gia_ObjIsBuf
(
Gia_Obj_t
*
pObj
)
{
return
pObj
->
iDiff0
==
pObj
->
iDiff1
&&
pObj
->
iDiff0
!=
GIA_NONE
;
}
static
inline
int
Gia_ObjIsCand
(
Gia_Obj_t
*
pObj
)
{
return
Gia_ObjIsAnd
(
pObj
)
||
Gia_ObjIsCi
(
pObj
);
}
static
inline
int
Gia_ObjIsConst0
(
Gia_Obj_t
*
pObj
)
{
return
pObj
->
iDiff0
==
GIA_NONE
&&
pObj
->
iDiff1
==
GIA_NONE
;
}
...
...
@@ -445,6 +450,9 @@ static inline void Gia_ObjSetLevelId( Gia_Man_t * p, int Id, int l ) {
static
inline
void
Gia_ObjSetLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
,
int
l
)
{
Gia_ObjSetLevelId
(
p
,
Gia_ObjId
(
p
,
pObj
),
l
);
}
static
inline
void
Gia_ObjSetCoLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsCo
(
pObj
)
);
Gia_ObjSetLevel
(
p
,
pObj
,
Gia_ObjLevel
(
p
,
Gia_ObjFanin0
(
pObj
))
);
}
static
inline
void
Gia_ObjSetAndLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsAnd
(
pObj
)
);
Gia_ObjSetLevel
(
p
,
pObj
,
1
+
Abc_MaxInt
(
Gia_ObjLevel
(
p
,
Gia_ObjFanin0
(
pObj
)),
Gia_ObjLevel
(
p
,
Gia_ObjFanin1
(
pObj
)))
);
}
static
inline
void
Gia_ObjSetXorLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsXor
(
pObj
)
);
Gia_ObjSetLevel
(
p
,
pObj
,
2
+
Abc_MaxInt
(
Gia_ObjLevel
(
p
,
Gia_ObjFanin0
(
pObj
)),
Gia_ObjLevel
(
p
,
Gia_ObjFanin1
(
pObj
)))
);
}
static
inline
void
Gia_ObjSetMuxLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsMux
(
p
,
pObj
)
);
Gia_ObjSetLevel
(
p
,
pObj
,
2
+
Abc_MaxInt
(
Abc_MaxInt
(
Gia_ObjLevel
(
p
,
Gia_ObjFanin0
(
pObj
)),
Gia_ObjLevel
(
p
,
Gia_ObjFanin1
(
pObj
))),
Gia_ObjLevel
(
p
,
Gia_ObjFanin2
(
p
,
pObj
)))
);
}
static
inline
void
Gia_ObjSetGateLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
){
if
(
Gia_ObjIsMux
(
p
,
pObj
)
)
Gia_ObjSetMuxLevel
(
p
,
pObj
);
else
if
(
Gia_ObjIsXor
(
pObj
)
)
Gia_ObjSetXorLevel
(
p
,
pObj
);
else
if
(
Gia_ObjIsAnd
(
pObj
)
)
Gia_ObjSetAndLevel
(
p
,
pObj
);
}
static
inline
int
Gia_ObjNum
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
(
int
)(
unsigned
char
)
Vec_StrGetEntry
(
p
->
vTtNums
,
Gia_ObjId
(
p
,
pObj
));
}
static
inline
void
Gia_ObjSetNum
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
,
int
n
)
{
assert
(
n
>=
0
&&
n
<
254
);
Vec_StrSetEntry
(
p
->
vTtNums
,
Gia_ObjId
(
p
,
pObj
),
(
char
)
n
);
}
...
...
@@ -499,6 +507,7 @@ static inline Gia_Obj_t * Gia_ManAppendObj( Gia_Man_t * p )
int
nObjNew
=
Abc_MinInt
(
2
*
p
->
nObjsAlloc
,
(
1
<<
29
)
);
if
(
p
->
nObjs
==
(
1
<<
29
)
)
printf
(
"Hard limit on the number of nodes (2^29) is reached. Quitting...
\n
"
),
exit
(
1
);
assert
(
p
->
nObjs
<
nObjNew
);
if
(
p
->
fVerbose
)
printf
(
"Extending GIA object storage: %d -> %d.
\n
"
,
p
->
nObjsAlloc
,
nObjNew
);
assert
(
p
->
nObjsAlloc
>
0
);
...
...
@@ -887,7 +896,7 @@ static inline int Gia_ObjLutFanin( Gia_Man_t * p, int Id, int i ) { re
#define Gia_ManForEachAndReverse( p, pObj, i ) \
for ( i = p->nObjs - 1; (i > 0) && ((pObj) = Gia_ManObj(p, i)); i-- ) if ( !Gia_ObjIsAnd(pObj) ) {} else
#define Gia_ManForEachMux( p, pObj, i ) \
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsMux(p, i) ) {} else
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsMux
Id
(p, i) ) {} else
#define Gia_ManForEachCi( p, pObj, i ) \
for ( i = 0; (i < Vec_IntSize(p->vCis)) && ((pObj) = Gia_ManCi(p, i)); i++ )
#define Gia_ManForEachCo( p, pObj, i ) \
...
...
@@ -920,6 +929,7 @@ extern void Gia_DumpAiger( Gia_Man_t * p, char * pFilePrefix, int
extern
Vec_Str_t
*
Gia_AigerWriteIntoMemoryStr
(
Gia_Man_t
*
p
);
extern
Vec_Str_t
*
Gia_AigerWriteIntoMemoryStrPart
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vCis
,
Vec_Int_t
*
vAnds
,
Vec_Int_t
*
vCos
,
int
nRegs
);
extern
void
Gia_AigerWriteSimple
(
Gia_Man_t
*
pInit
,
char
*
pFileName
);
extern
Gia_Man_t
*
Gia_ManBalance
(
Gia_Man_t
*
p
,
int
fSimpleAnd
,
int
fVerbose
);
/*=== giaBidec.c ===========================================================*/
extern
unsigned
*
Gia_ManConvertAigToTruth
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pRoot
,
Vec_Int_t
*
vLeaves
,
Vec_Int_t
*
vTruth
,
Vec_Int_t
*
vVisited
);
extern
Gia_Man_t
*
Gia_ManPerformBidec
(
Gia_Man_t
*
p
,
int
fVerbose
);
...
...
src/aig/gia/giaBalance.c
0 → 100644
View file @
a7fcdf20
/**CFile****************************************************************
FileName [giaBalance.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [AIG balancing.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaBalance.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Simplify multi-input AND/XOR.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManSimplifyXor
(
Vec_Int_t
*
vSuper
)
{
int
i
,
k
=
0
,
Prev
=
-
1
,
This
,
fCompl
=
0
;
Vec_IntForEachEntry
(
vSuper
,
This
,
i
)
{
if
(
This
==
0
)
continue
;
if
(
This
==
1
)
fCompl
^=
1
;
else
if
(
Prev
!=
This
)
Vec_IntWriteEntry
(
vSuper
,
k
++
,
This
),
Prev
=
This
;
else
Prev
=
-
1
,
k
--
;
}
Vec_IntShrink
(
vSuper
,
k
);
if
(
!
fCompl
)
return
;
if
(
Vec_IntSize
(
vSuper
)
==
0
)
Vec_IntPush
(
vSuper
,
1
);
else
Vec_IntWriteEntry
(
vSuper
,
0
,
Abc_LitNot
(
Vec_IntEntry
(
vSuper
,
0
))
);
}
void
Gia_ManSimplifyAnd
(
Vec_Int_t
*
vSuper
)
{
int
i
,
k
=
0
,
Prev
=
-
1
,
This
;
Vec_IntForEachEntry
(
vSuper
,
This
,
i
)
{
if
(
This
==
0
)
{
Vec_IntClear
(
vSuper
);
return
;
}
if
(
This
==
1
)
continue
;
if
(
Prev
==
-
1
||
Abc_Lit2Var
(
Prev
)
!=
Abc_Lit2Var
(
This
)
)
Vec_IntWriteEntry
(
vSuper
,
k
++
,
This
),
Prev
=
This
;
else
if
(
Prev
!=
This
)
{
Vec_IntClear
(
vSuper
);
return
;
}
}
Vec_IntShrink
(
vSuper
,
k
);
}
/**Function*************************************************************
Synopsis [Collect multi-input AND/XOR.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManSuperCollectXor_rec
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
!
Gia_IsComplement
(
pObj
)
);
if
(
!
Gia_ObjIsXor
(
pObj
)
||
Gia_ObjRefNum
(
p
,
pObj
)
>
1
||
Vec_IntSize
(
p
->
vSuper
)
>
10000
)
{
Vec_IntPush
(
p
->
vSuper
,
Gia_ObjToLit
(
p
,
pObj
)
);
return
;
}
assert
(
!
Gia_ObjFaninC0
(
pObj
)
&&
!
Gia_ObjFaninC1
(
pObj
)
);
Gia_ManSuperCollectXor_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManSuperCollectXor_rec
(
p
,
Gia_ObjFanin1
(
pObj
)
);
}
void
Gia_ManSuperCollectAnd_rec
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
if
(
Gia_IsComplement
(
pObj
)
||
!
Gia_ObjIsAndReal
(
p
,
pObj
)
||
Gia_ObjRefNum
(
p
,
pObj
)
>
1
||
Vec_IntSize
(
p
->
vSuper
)
>
10000
)
{
Vec_IntPush
(
p
->
vSuper
,
Gia_ObjToLit
(
p
,
pObj
)
);
return
;
}
Gia_ManSuperCollectAnd_rec
(
p
,
Gia_ObjChild0
(
pObj
)
);
Gia_ManSuperCollectAnd_rec
(
p
,
Gia_ObjChild1
(
pObj
)
);
}
void
Gia_ManSuperCollect
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
Vec_IntClear
(
p
->
vSuper
);
if
(
Gia_ObjIsXor
(
pObj
)
)
{
assert
(
!
Gia_ObjFaninC0
(
pObj
)
&&
!
Gia_ObjFaninC1
(
pObj
)
);
Gia_ManSuperCollectXor_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManSuperCollectXor_rec
(
p
,
Gia_ObjFanin1
(
pObj
)
);
Vec_IntSort
(
p
->
vSuper
,
0
);
Gia_ManSimplifyXor
(
p
->
vSuper
);
}
else
if
(
Gia_ObjIsAndReal
(
p
,
pObj
)
)
{
Gia_ManSuperCollectAnd_rec
(
p
,
Gia_ObjChild0
(
pObj
)
);
Gia_ManSuperCollectAnd_rec
(
p
,
Gia_ObjChild1
(
pObj
)
);
Vec_IntSort
(
p
->
vSuper
,
0
);
Gia_ManSimplifyAnd
(
p
->
vSuper
);
}
else
assert
(
0
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManCreateGate
(
Gia_Man_t
*
pNew
,
Vec_Int_t
*
vSuper
,
Gia_Obj_t
*
pObj
)
{
int
iLit0
=
Vec_IntPop
(
vSuper
);
int
iLit1
=
Vec_IntPop
(
vSuper
);
int
iLit
,
i
;
if
(
Gia_ObjIsXor
(
pObj
)
)
iLit
=
Gia_ManHashXorReal
(
pNew
,
iLit0
,
iLit1
);
else
iLit
=
Gia_ManHashAnd
(
pNew
,
iLit0
,
iLit1
);
Vec_IntPush
(
vSuper
,
iLit
);
Gia_ObjSetGateLevel
(
pNew
,
Gia_ManObj
(
pNew
,
Abc_Lit2Var
(
iLit
))
);
// shift to the corrent location
for
(
i
=
Vec_IntSize
(
vSuper
)
-
1
;
i
>
0
;
i
--
)
{
int
iLit1
=
Vec_IntEntry
(
vSuper
,
i
);
int
iLit2
=
Vec_IntEntry
(
vSuper
,
i
-
1
);
Gia_Obj_t
*
pNode1
=
Gia_ManObj
(
pNew
,
Abc_Lit2Var
(
iLit1
)
);
Gia_Obj_t
*
pNode2
=
Gia_ManObj
(
pNew
,
Abc_Lit2Var
(
iLit2
)
);
if
(
Gia_ObjLevel
(
pNew
,
pNode1
)
<=
Gia_ObjLevel
(
pNew
,
pNode2
)
)
break
;
Vec_IntWriteEntry
(
vSuper
,
i
,
iLit2
);
Vec_IntWriteEntry
(
vSuper
,
i
-
1
,
iLit1
);
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Gia_ManBalance_rec
(
Gia_Man_t
*
pNew
,
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
int
i
,
iLit
,
iBeg
,
iEnd
;
if
(
~
pObj
->
Value
)
return
;
assert
(
Gia_ObjIsAnd
(
pObj
)
);
// handle MUX
if
(
Gia_ObjIsMux
(
p
,
pObj
)
)
{
Gia_ManBalance_rec
(
pNew
,
p
,
Gia_ObjFanin0
(
pObj
)
);
Gia_ManBalance_rec
(
pNew
,
p
,
Gia_ObjFanin1
(
pObj
)
);
Gia_ManBalance_rec
(
pNew
,
p
,
Gia_ObjFanin2
(
p
,
pObj
)
);
pObj
->
Value
=
Gia_ManHashMuxReal
(
pNew
,
Gia_ObjFanin2Copy
(
p
,
pObj
),
Gia_ObjFanin1Copy
(
pObj
),
Gia_ObjFanin0Copy
(
pObj
)
);
Gia_ObjSetGateLevel
(
pNew
,
Gia_ManObj
(
pNew
,
Abc_Lit2Var
(
pObj
->
Value
))
);
return
;
}
// find supergate
Gia_ManSuperCollect
(
p
,
pObj
);
if
(
Vec_IntSize
(
p
->
vSuper
)
==
0
)
{
pObj
->
Value
=
0
;
return
;
}
// save entries
iBeg
=
Vec_IntSize
(
p
->
vStore
);
Vec_IntAppend
(
p
->
vStore
,
p
->
vSuper
);
iEnd
=
Vec_IntSize
(
p
->
vStore
);
// call recursively
Vec_IntForEachEntryStartStop
(
p
->
vStore
,
iLit
,
i
,
iBeg
,
iEnd
)
{
Gia_Obj_t
*
pTemp
=
Gia_ManObj
(
p
,
Abc_Lit2Var
(
iLit
)
);
Gia_ManBalance_rec
(
pNew
,
p
,
pTemp
);
Vec_IntWriteEntry
(
p
->
vStore
,
i
,
Abc_LitNotCond
(
pTemp
->
Value
,
Abc_LitIsCompl
(
iLit
))
);
}
assert
(
Vec_IntSize
(
p
->
vStore
)
==
iEnd
);
// extract entries
Vec_IntClear
(
p
->
vSuper
);
Vec_IntForEachEntryStartStop
(
p
->
vStore
,
iLit
,
i
,
iBeg
,
iEnd
)
Vec_IntPush
(
p
->
vSuper
,
iLit
);
// consider general case
if
(
Vec_IntSize
(
p
->
vSuper
)
>
2
)
{
// replace entries by their level
int
nSize
,
*
pArray
,
*
pPerm
;
Vec_IntForEachEntry
(
p
->
vSuper
,
iLit
,
i
)
{
Gia_Obj_t
*
pTemp
=
Gia_ManObj
(
pNew
,
Abc_Lit2Var
(
iLit
)
);
Vec_IntWriteEntry
(
p
->
vSuper
,
i
,
Gia_ObjLevel
(
pNew
,
pTemp
)
);
}
// allocate space
nSize
=
Vec_IntSize
(
p
->
vSuper
);
Vec_IntGrow
(
p
->
vSuper
,
4
*
nSize
);
pArray
=
Vec_IntArray
(
p
->
vSuper
);
pPerm
=
pArray
+
nSize
;
Abc_QuickSortCostData
(
pArray
,
nSize
,
1
,
(
word
*
)(
pArray
+
2
*
nSize
),
pPerm
);
// collect entries in the increasing order of level
for
(
i
=
0
;
i
<
nSize
;
i
++
)
Vec_IntWriteEntry
(
p
->
vSuper
,
i
,
Vec_IntEntry
(
p
->
vStore
,
iBeg
+
pPerm
[
i
])
);
Vec_IntShrink
(
p
->
vSuper
,
nSize
);
// perform incremental extraction
// Vec_IntForEachEntry( p->vSuper, iLit, i )
// printf( "%d ", Gia_ObjLevel(pNew, Gia_ManObj( pNew, Abc_Lit2Var(iLit) )) );
// printf( "\n" );
while
(
Vec_IntSize
(
p
->
vSuper
)
>
1
)
Gia_ManCreateGate
(
pNew
,
p
->
vSuper
,
pObj
);
}
// consider trivial case
else
if
(
Vec_IntSize
(
p
->
vSuper
)
==
2
)
Gia_ManCreateGate
(
pNew
,
p
->
vSuper
,
pObj
);
assert
(
Vec_IntSize
(
p
->
vSuper
)
==
1
);
pObj
->
Value
=
Vec_IntEntry
(
p
->
vSuper
,
0
);
Vec_IntShrink
(
p
->
vStore
,
iBeg
);
}
Gia_Man_t
*
Gia_ManBalanceInt
(
Gia_Man_t
*
p
)
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Obj_t
*
pObj
;
int
i
;
Gia_ManFillValue
(
p
);
Gia_ManCreateRefs
(
p
);
assert
(
p
->
vStore
==
NULL
);
p
->
vStore
=
Vec_IntAlloc
(
1000
);
p
->
vSuper
=
Vec_IntAlloc
(
1000
);
// start the new manager
pNew
=
Gia_ManStart
(
Gia_ManObjNum
(
p
)
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
pNew
->
pSpec
=
Abc_UtilStrsav
(
p
->
pSpec
);
pNew
->
pMuxes
=
ABC_CALLOC
(
unsigned
,
pNew
->
nObjsAlloc
);
pNew
->
vLevels
=
Vec_IntStart
(
pNew
->
nObjsAlloc
);
// create constant and inputs
Gia_ManConst0
(
p
)
->
Value
=
0
;
Gia_ManForEachCi
(
p
,
pObj
,
i
)
pObj
->
Value
=
Gia_ManAppendCi
(
pNew
);
// create internal nodes
Gia_ManHashStart
(
pNew
);
Gia_ManForEachCo
(
p
,
pObj
,
i
)
{
Gia_ManBalance_rec
(
pNew
,
p
,
Gia_ObjFanin0
(
pObj
)
);
pObj
->
Value
=
Gia_ManAppendCo
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
)
);
}
assert
(
Gia_ManObjNum
(
pNew
)
<=
Gia_ManObjNum
(
p
)
);
Gia_ManHashStop
(
pNew
);
Vec_IntFree
(
p
->
vStore
);
Vec_IntFree
(
p
->
vSuper
);
Gia_ManSetRegNum
(
pNew
,
Gia_ManRegNum
(
p
)
);
// perform cleanup
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_ManBalance
(
Gia_Man_t
*
p
,
int
fSimpleAnd
,
int
fVerbose
)
{
Gia_Man_t
*
pNew
,
*
pNew1
,
*
pNew2
;
if
(
fVerbose
)
Gia_ManPrintStats
(
p
,
NULL
);
pNew
=
fSimpleAnd
?
Gia_ManDup
(
p
)
:
Gia_ManDupMuxes
(
p
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
pNew1
=
Gia_ManBalanceInt
(
pNew
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew1
,
NULL
);
Gia_ManStop
(
pNew
);
pNew2
=
Gia_ManDupNoMuxes
(
pNew1
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew2
,
NULL
);
Gia_ManStop
(
pNew1
);
return
pNew2
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/aig/gia/giaDup.c
View file @
a7fcdf20
...
...
@@ -928,7 +928,7 @@ Gia_Man_t * Gia_ManDupMarked( Gia_Man_t * p )
{
if
(
Gia_ObjIsXor
(
pObj
)
)
pObj
->
Value
=
Gia_ManAppendXorReal
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
else
if
(
Gia_ObjIsMux
(
p
,
i
)
)
else
if
(
Gia_ObjIsMux
(
p
,
pObj
)
)
pObj
->
Value
=
Gia_ManAppendMuxReal
(
pNew
,
Gia_ObjFanin2Copy
(
p
,
pObj
),
Gia_ObjFanin1Copy
(
pObj
),
Gia_ObjFanin0Copy
(
pObj
)
);
else
pObj
->
Value
=
Gia_ManAppendAnd
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
...
...
src/aig/gia/giaMuxes.c
View file @
a7fcdf20
...
...
@@ -113,7 +113,7 @@ Gia_Man_t * Gia_ManDupNoMuxes( Gia_Man_t * p )
Gia_ManHashStart
(
pNew
);
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
if
(
Gia_ObjIsMux
(
p
,
i
)
)
if
(
Gia_ObjIsMux
Id
(
p
,
i
)
)
pObj
->
Value
=
Gia_ManHashMux
(
pNew
,
Gia_ObjFanin2Copy
(
p
,
pObj
),
Gia_ObjFanin1Copy
(
pObj
),
Gia_ObjFanin0Copy
(
pObj
)
);
else
if
(
Gia_ObjIsXor
(
pObj
)
)
pObj
->
Value
=
Gia_ManHashXor
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
...
...
@@ -170,7 +170,7 @@ Gia_Man_t * Gia_ManDupMuxesTest( Gia_Man_t * p )
int
Gia_MuxRef_rec
(
Gia_Man_t
*
p
,
int
iObj
)
{
Gia_Obj_t
*
pObj
;
if
(
!
Gia_ObjIsMux
(
p
,
iObj
)
)
if
(
!
Gia_ObjIsMux
Id
(
p
,
iObj
)
)
return
0
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
if
(
Gia_ObjRefInc
(
p
,
pObj
)
)
...
...
@@ -182,7 +182,7 @@ int Gia_MuxRef_rec( Gia_Man_t * p, int iObj )
int
Gia_MuxRef
(
Gia_Man_t
*
p
,
int
iObj
)
{
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
p
,
iObj
);
assert
(
Gia_ObjIsMux
(
p
,
iObj
)
);
assert
(
Gia_ObjIsMux
Id
(
p
,
iObj
)
);
return
Gia_MuxRef_rec
(
p
,
Gia_ObjFaninId0p
(
p
,
pObj
)
)
+
Gia_MuxRef_rec
(
p
,
Gia_ObjFaninId1p
(
p
,
pObj
)
)
+
Gia_MuxRef_rec
(
p
,
Gia_ObjFaninId2p
(
p
,
pObj
)
)
+
1
;
...
...
@@ -190,7 +190,7 @@ int Gia_MuxRef( Gia_Man_t * p, int iObj )
int
Gia_MuxDeref_rec
(
Gia_Man_t
*
p
,
int
iObj
)
{
Gia_Obj_t
*
pObj
;
if
(
!
Gia_ObjIsMux
(
p
,
iObj
)
)
if
(
!
Gia_ObjIsMux
Id
(
p
,
iObj
)
)
return
0
;
pObj
=
Gia_ManObj
(
p
,
iObj
);
if
(
Gia_ObjRefDec
(
p
,
pObj
)
)
...
...
@@ -202,7 +202,7 @@ int Gia_MuxDeref_rec( Gia_Man_t * p, int iObj )
int
Gia_MuxDeref
(
Gia_Man_t
*
p
,
int
iObj
)
{
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
p
,
iObj
);
assert
(
Gia_ObjIsMux
(
p
,
iObj
)
);
assert
(
Gia_ObjIsMux
Id
(
p
,
iObj
)
);
return
Gia_MuxDeref_rec
(
p
,
Gia_ObjFaninId0p
(
p
,
pObj
)
)
+
Gia_MuxDeref_rec
(
p
,
Gia_ObjFaninId1p
(
p
,
pObj
)
)
+
Gia_MuxDeref_rec
(
p
,
Gia_ObjFaninId2p
(
p
,
pObj
)
)
+
1
;
...
...
@@ -210,7 +210,7 @@ int Gia_MuxDeref( Gia_Man_t * p, int iObj )
int
Gia_MuxMffcSize
(
Gia_Man_t
*
p
,
int
iObj
)
{
int
Count1
,
Count2
;
if
(
!
Gia_ObjIsMux
(
p
,
iObj
)
)
if
(
!
Gia_ObjIsMux
Id
(
p
,
iObj
)
)
return
0
;
Count1
=
Gia_MuxDeref
(
p
,
iObj
);
Count2
=
Gia_MuxRef
(
p
,
iObj
);
...
...
@@ -232,10 +232,10 @@ int Gia_MuxMffcSize( Gia_Man_t * p, int iObj )
void
Gia_MuxStructPrint_rec
(
Gia_Man_t
*
p
,
int
iObj
,
int
fFirst
)
{
Gia_Obj_t
*
pObj
=
Gia_ManObj
(
p
,
iObj
);
if
(
!
fFirst
&&
(
!
Gia_ObjIsMux
(
p
,
iObj
)
||
Gia_ObjRefNumId
(
p
,
iObj
)
>
0
)
)
if
(
!
fFirst
&&
(
!
Gia_ObjIsMux
Id
(
p
,
iObj
)
||
Gia_ObjRefNumId
(
p
,
iObj
)
>
0
)
)
return
;
printf
(
" [(%s"
,
Gia_ObjFaninC2
(
p
,
pObj
)
?
"!"
:
""
);
if
(
!
Gia_ObjIsMux
(
p
,
Gia_ObjFaninId2p
(
p
,
pObj
))
)
if
(
!
Gia_ObjIsMux
Id
(
p
,
Gia_ObjFaninId2p
(
p
,
pObj
))
)
printf
(
"%d"
,
Gia_ObjFaninId2p
(
p
,
pObj
)
);
else
Gia_MuxStructPrint_rec
(
p
,
Gia_ObjFaninId2p
(
p
,
pObj
),
0
);
...
...
@@ -248,7 +248,7 @@ void Gia_MuxStructPrint_rec( Gia_Man_t * p, int iObj, int fFirst )
void
Gia_MuxStructPrint
(
Gia_Man_t
*
p
,
int
iObj
)
{
int
Count1
,
Count2
;
assert
(
Gia_ObjIsMux
(
p
,
iObj
)
);
assert
(
Gia_ObjIsMux
Id
(
p
,
iObj
)
);
Count1
=
Gia_MuxDeref
(
p
,
iObj
);
Gia_MuxStructPrint_rec
(
p
,
iObj
,
1
);
Count2
=
Gia_MuxRef
(
p
,
iObj
);
...
...
@@ -287,7 +287,7 @@ void Gia_ManMuxProfiling( Gia_Man_t * p )
Total
++
;
nRefs
=
Gia_ObjRefNumId
(
pNew
,
i
);
assert
(
nRefs
>
0
);
if
(
nRefs
>
1
||
!
Gia_ObjIsMux
(
pNew
,
Vec_IntEntry
(
vFans
,
i
))
)
if
(
nRefs
>
1
||
!
Gia_ObjIsMux
Id
(
pNew
,
Vec_IntEntry
(
vFans
,
i
))
)
{
Roots
++
;
Size
=
Gia_MuxMffcSize
(
pNew
,
i
);
...
...
src/aig/gia/giaUtil.c
View file @
a7fcdf20
...
...
@@ -557,7 +557,7 @@ void Gia_ManCreateRefs( Gia_Man_t * p )
{
Gia_ObjRefFanin0Inc
(
p
,
pObj
);
Gia_ObjRefFanin1Inc
(
p
,
pObj
);
if
(
Gia_ObjIsMux
(
p
,
i
)
)
if
(
Gia_ObjIsMux
Id
(
p
,
i
)
)
Gia_ObjRefFanin2Inc
(
p
,
pObj
);
}
else
if
(
Gia_ObjIsCo
(
pObj
)
)
...
...
@@ -1128,7 +1128,7 @@ void Gia_ObjPrint( Gia_Man_t * p, Gia_Obj_t * pObj )
printf
(
"XOR( %4d%s, %4d%s )"
,
Gia_ObjFaninId0p
(
p
,
pObj
),
(
Gia_ObjFaninC0
(
pObj
)
?
"
\'
"
:
" "
),
Gia_ObjFaninId1p
(
p
,
pObj
),
(
Gia_ObjFaninC1
(
pObj
)
?
"
\'
"
:
" "
)
);
else
if
(
Gia_ObjIsMux
(
p
,
Gia_ObjId
(
p
,
pObj
))
)
else
if
(
Gia_ObjIsMux
Id
(
p
,
Gia_ObjId
(
p
,
pObj
))
)
printf
(
"MUX( %4d%s, %4d%s, %4d%s )"
,
Gia_ObjFaninId2p
(
p
,
pObj
),
(
Gia_ObjFaninC2
(
p
,
pObj
)
?
"
\'
"
:
" "
),
Gia_ObjFaninId1p
(
p
,
pObj
),
(
Gia_ObjFaninC1
(
pObj
)
?
"
\'
"
:
" "
),
...
...
@@ -1482,7 +1482,7 @@ Vec_Int_t * Gia_ManFirstFanouts( Gia_Man_t * p )
Vec_IntWriteEntry
(
vFans
,
Gia_ObjFaninId0p
(
p
,
pObj
),
i
);
if
(
Vec_IntEntry
(
vFans
,
Gia_ObjFaninId1p
(
p
,
pObj
))
==
0
)
Vec_IntWriteEntry
(
vFans
,
Gia_ObjFaninId1p
(
p
,
pObj
),
i
);
if
(
Gia_ObjIsMux
(
p
,
i
)
&&
Vec_IntEntry
(
vFans
,
Gia_ObjFaninId2p
(
p
,
pObj
))
==
0
)
if
(
Gia_ObjIsMux
Id
(
p
,
i
)
&&
Vec_IntEntry
(
vFans
,
Gia_ObjFaninId2p
(
p
,
pObj
))
==
0
)
Vec_IntWriteEntry
(
vFans
,
Gia_ObjFaninId2p
(
p
,
pObj
),
i
);
}
else
if
(
Gia_ObjIsCo
(
pObj
)
)
...
...
src/aig/gia/module.make
View file @
a7fcdf20
SRC
+=
src/aig/gia/giaAig.c
\
src/aig/gia/giaAiger.c
\
src/aig/gia/giaAigerExt.c
\
src/aig/gia/giaBalance.c
\
src/aig/gia/giaBidec.c
\
src/aig/gia/giaCCof.c
\
src/aig/gia/giaCex.c
\
...
...
src/base/abci/abc.c
View file @
a7fcdf20
...
...
@@ -350,6 +350,7 @@ static int Abc_CommandAbc9Enable ( Abc_Frame_t * pAbc, int argc, cha
static
int
Abc_CommandAbc9Dc2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Bidec
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Shrink
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Balance
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Miter
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Miter2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Append
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
...
...
@@ -908,6 +909,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&dc2"
,
Abc_CommandAbc9Dc2
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&bidec"
,
Abc_CommandAbc9Bidec
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&shrink"
,
Abc_CommandAbc9Shrink
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&b"
,
Abc_CommandAbc9Balance
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&miter"
,
Abc_CommandAbc9Miter
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&miter2"
,
Abc_CommandAbc9Miter2
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&append"
,
Abc_CommandAbc9Append
,
0
);
...
...
@@ -27405,6 +27407,78 @@ usage:
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Balance
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
Gia_Man_t
*
pTemp
=
NULL
;
int
c
,
fVerbose
=
0
;
int
fSimpleAnd
=
0
;
int
fKeepLevel
=
0
;
int
nFanoutMax
=
50
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"Nlavh"
)
)
!=
EOF
)
{
switch
(
c
)
{
case
'N'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-N
\"
should be followed by a char string.
\n
"
);
goto
usage
;
}
nFanoutMax
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
nFanoutMax
<
0
)
goto
usage
;
break
;
case
'l'
:
fKeepLevel
^=
1
;
break
;
case
'a'
:
fSimpleAnd
^=
1
;
break
;
case
'v'
:
fVerbose
^=
1
;
break
;
case
'h'
:
goto
usage
;
default:
goto
usage
;
}
}
if
(
pAbc
->
pGia
==
NULL
)
{
Abc_Print
(
-
1
,
"Abc_CommandAbc9Balance(): There is no AIG.
\n
"
);
return
1
;
}
if
(
Gia_ManHasMapping
(
pAbc
->
pGia
)
)
{
Abc_Print
(
-
1
,
"Abc_CommandAbc9Balance(): The current AIG is mapped.
\n
"
);
return
1
;
}
pTemp
=
Gia_ManBalance
(
pAbc
->
pGia
,
fSimpleAnd
,
fVerbose
);
Abc_FrameUpdateGia
(
pAbc
,
pTemp
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &b [-avh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
performs AIG balancing to reduce delay
\n
"
);
Abc_Print
(
-
2
,
"
\t
-a : toggle using AND instead of AND/XOR/MUX [default = %s]
\n
"
,
fSimpleAnd
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-v : toggle printing verbose information [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : print the command usage
\n
"
);
return
1
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9Miter
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
FILE
*
pFile
;
src/map/mpm/mpmAbc.c
View file @
a7fcdf20
...
...
@@ -91,7 +91,7 @@ Mig_Man_t * Mig_ManCreate( void * pGia )
Gia_ManConst0
(
p
)
->
Value
=
0
;
Gia_ManForEachObj1
(
p
,
pObj
,
i
)
{
if
(
Gia_ObjIsMux
(
p
,
i
)
)
if
(
Gia_ObjIsMux
Id
(
p
,
i
)
)
pObj
->
Value
=
Mig_ManAppendMux
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
),
Gia_ObjFanin2Copy
(
p
,
pObj
)
);
else
if
(
Gia_ObjIsXor
(
pObj
)
)
pObj
->
Value
=
Mig_ManAppendXor
(
pNew
,
Gia_ObjFanin0Copy
(
pObj
),
Gia_ObjFanin1Copy
(
pObj
)
);
...
...
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