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lvzhengyang
abc
Commits
a4f80c1d
Commit
a4f80c1d
authored
Oct 13, 2013
by
Alan Mishchenko
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Plain Diff
Cleaning up buffering code.
parent
89cab3ad
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5 changed files
with
0 additions
and
125 deletions
+0
-125
src/map/scl/scl.c
+0
-0
src/map/scl/sclDnsize.c
+0
-2
src/map/scl/sclSize.c
+0
-120
src/map/scl/sclSize.h
+0
-1
src/map/scl/sclUpsize.c
+0
-2
No files found.
src/map/scl/scl.c
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a4f80c1d
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src/map/scl/sclDnsize.c
View file @
a4f80c1d
...
...
@@ -122,8 +122,6 @@ clk = Abc_Clock();
continue
;
if
(
i
>
Notches
)
break
;
// if ( p->vInDrive && !Abc_SclInputDriveOk( p, pObj, pCellNew ) )
// continue;
// set new cell
Abc_SclObjSetCell
(
pObj
,
pCellNew
);
Abc_SclUpdateLoad
(
p
,
pObj
,
pCellOld
,
pCellNew
);
...
...
src/map/scl/sclSize.c
View file @
a4f80c1d
...
...
@@ -813,126 +813,6 @@ void Abc_SclPrintBuffers( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fVerbose )
}
/**Function*************************************************************
Synopsis [Checks if the input drive capability is ok.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_SclInputDriveOk
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
,
SC_Cell
*
pCell
)
{
Abc_Obj_t
*
pFanin
;
int
i
;
assert
(
Abc_ObjFaninNum
(
pObj
)
==
pCell
->
n_inputs
);
Abc_ObjForEachFanin
(
pObj
,
pFanin
,
i
)
if
(
Abc_ObjIsPi
(
pFanin
)
&&
Abc_SclObjInDrive
(
p
,
pFanin
)
>
0
&&
(
Abc_SclObjInDrive
(
p
,
pFanin
)
/
Abc_ObjFanoutNum
(
pFanin
))
<
SC_CellPinCap
(
pCell
,
i
)
)
return
0
;
return
1
;
}
/**Function*************************************************************
Synopsis [Select nodes that need to be buffered.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wec_t
*
Abc_SclSelectSplitNodes
(
SC_Man
*
p
,
Abc_Ntk_t
*
pNtk
)
{
Vec_Wec_t
*
vSplits
;
Vec_Int_t
*
vCrits
,
*
vNonCrits
,
*
vLevel
;
Abc_Obj_t
*
pObj
,
*
pFanout
;
int
i
,
k
;
assert
(
p
->
EstLoadMax
>
0
);
vCrits
=
Vec_IntAlloc
(
1000
);
vNonCrits
=
Vec_IntAlloc
(
1000
);
vSplits
=
Vec_WecAlloc
(
1000
);
Abc_NtkForEachNodeCi
(
pNtk
,
pObj
,
i
)
{
if
(
Abc_SclObjLoadValue
(
p
,
pObj
)
<
1
)
{
// printf( "%d ", Abc_ObjFanoutNum(pObj) );
continue
;
}
/*
printf( "%d : %.0f ", i, 0.5 * (Abc_SclObjLoad(p, pObj)->fall + Abc_SclObjLoad(p, pObj)->rise) );
Abc_ObjForEachFanout( pObj, pFanout, k )
printf( "%.1f ", SC_CellPinCapAve(Abc_SclObjCell(pFanout)) );
printf( "\n" );
*/
// skip non-critical nodes
// if ( Abc_SclObjSlack(p, pObj) > 100 )
// continue;
// collect non-critical fanouts of the node
Vec_IntClear
(
vCrits
);
Vec_IntClear
(
vNonCrits
);
Abc_ObjForEachFanout
(
pObj
,
pFanout
,
k
)
if
(
Abc_SclObjGetSlack
(
p
,
pFanout
,
p
->
MaxDelay0
)
<
100
)
Vec_IntPush
(
vCrits
,
Abc_ObjId
(
pFanout
)
);
else
Vec_IntPush
(
vNonCrits
,
Abc_ObjId
(
pFanout
)
);
// assert( Vec_IntSize(vNonCrits) < Abc_ObjFanoutNum(pObj) );
// skip if there is nothing to split
// if ( Vec_IntSize(vNonCrits) < 2 )
// continue;
// remember them
vLevel
=
Vec_WecPushLevel
(
vSplits
);
Vec_IntPush
(
vLevel
,
i
);
Vec_IntAppend
(
vLevel
,
vCrits
);
// remember them
vLevel
=
Vec_WecPushLevel
(
vSplits
);
Vec_IntPush
(
vLevel
,
i
);
Vec_IntAppend
(
vLevel
,
vNonCrits
);
}
Vec_IntFree
(
vCrits
);
Vec_IntFree
(
vNonCrits
);
// print out
printf
(
"Collected %d nodes to split.
\n
"
,
Vec_WecSize
(
vSplits
)
);
return
vSplits
;
}
void
Abc_SclPerformSplit
(
SC_Man
*
p
,
Abc_Ntk_t
*
pNtk
,
Vec_Wec_t
*
vSplits
)
{
Abc_Obj_t
*
pObj
,
*
pObjInv
,
*
pFanout
;
Vec_Int_t
*
vLevel
;
int
i
,
k
;
assert
(
pNtk
->
vPhases
!=
NULL
);
Vec_WecForEachLevel
(
vSplits
,
vLevel
,
i
)
{
pObj
=
Abc_NtkObj
(
pNtk
,
Vec_IntEntry
(
vLevel
,
0
)
);
pObjInv
=
Abc_NtkCreateNodeInv
(
pNtk
,
pObj
);
Abc_NtkForEachObjVecStart
(
vLevel
,
pNtk
,
pFanout
,
k
,
1
)
{
Abc_ObjFaninFlipPhase
(
pFanout
,
Abc_NodeFindFanin
(
pFanout
,
pObj
)
);
Abc_ObjPatchFanin
(
pFanout
,
pObj
,
pObjInv
);
}
}
Vec_IntFillExtra
(
pNtk
->
vPhases
,
Abc_NtkObjNumMax
(
pNtk
),
0
);
}
Abc_Ntk_t
*
Abc_SclBuffSizeStep
(
SC_Lib
*
pLib
,
Abc_Ntk_t
*
pNtk
,
int
nTreeCRatio
,
int
fUseWireLoads
)
{
SC_Man
*
p
;
Vec_Wec_t
*
vSplits
;
p
=
Abc_SclManStart
(
pLib
,
pNtk
,
fUseWireLoads
,
1
,
0
,
nTreeCRatio
);
Abc_SclTimeNtkPrint
(
p
,
0
,
0
);
if
(
p
->
nEstNodes
)
printf
(
"Estimated nodes = %d.
\n
"
,
p
->
nEstNodes
);
vSplits
=
Abc_SclSelectSplitNodes
(
p
,
pNtk
);
Abc_SclPerformSplit
(
p
,
pNtk
,
vSplits
);
Vec_WecFree
(
vSplits
);
Abc_SclManFree
(
p
);
return
Abc_NtkDupDfs
(
pNtk
);
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/map/scl/sclSize.h
View file @
a4f80c1d
...
...
@@ -571,7 +571,6 @@ extern void Abc_SclTimeIncInsert( SC_Man * p, Abc_Obj_t * pObj );
extern
void
Abc_SclTimeIncUpdateLevel
(
Abc_Obj_t
*
pObj
);
extern
void
Abc_SclTimePerform
(
SC_Lib
*
pLib
,
Abc_Ntk_t
*
pNtk
,
int
nTreeCRatio
,
int
fUseWireLoads
,
int
fShowAll
,
int
fPrintPath
,
int
fDumpStats
);
extern
void
Abc_SclPrintBuffers
(
SC_Lib
*
pLib
,
Abc_Ntk_t
*
pNtk
,
int
fVerbose
);
extern
int
Abc_SclInputDriveOk
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
,
SC_Cell
*
pCell
);
/*=== sclUpsize.c ===============================================================*/
extern
int
Abc_SclCountNearCriticalNodes
(
SC_Man
*
p
);
extern
void
Abc_SclUpsizePerform
(
SC_Lib
*
pLib
,
Abc_Ntk_t
*
pNtk
,
SC_SizePars
*
pPars
);
...
...
src/map/scl/sclUpsize.c
View file @
a4f80c1d
...
...
@@ -291,8 +291,6 @@ int Abc_SclFindBestCell( SC_Man * p, Abc_Obj_t * pObj, Vec_Int_t * vRecalcs, Vec
continue
;
if
(
k
>
Notches
)
break
;
// if ( p->vInDrive && !Abc_SclInputDriveOk( p, pObj, pCellNew ) )
// continue;
// set new cell
Abc_SclObjSetCell
(
pObj
,
pCellNew
);
Abc_SclUpdateLoad
(
p
,
pObj
,
pCellOld
,
pCellNew
);
...
...
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