Commit 93fef036 by Alan Mishchenko

Experiment with bit-packing.

parent 5222f382
...@@ -230,6 +230,13 @@ int Aig_ObjTerSimulate( Aig_Man_t * pAig, Aig_Obj_t * pNode, Vec_Int_t * vSuppLi ...@@ -230,6 +230,13 @@ int Aig_ObjTerSimulate( Aig_Man_t * pAig, Aig_Obj_t * pNode, Vec_Int_t * vSuppLi
return Aig_ObjTerSimulate_rec( pAig, pNode ); return Aig_ObjTerSimulate_rec( pAig, pNode );
} }
typedef struct Aig_ManPack_t_ Aig_ManPack_t;
extern Aig_ManPack_t * Aig_ManPackStart( Aig_Man_t * pAig );
extern void Aig_ManPackStop( Aig_ManPack_t * p );
extern void Aig_ManPackAddPattern( Aig_ManPack_t * p, Vec_Int_t * vLits );
extern Vec_Int_t * Aig_ManPackConstNodes( Aig_ManPack_t * p );
/**Function************************************************************* /**Function*************************************************************
Synopsis [Testing of the framework.] Synopsis [Testing of the framework.]
...@@ -241,24 +248,29 @@ int Aig_ObjTerSimulate( Aig_Man_t * pAig, Aig_Obj_t * pNode, Vec_Int_t * vSuppLi ...@@ -241,24 +248,29 @@ int Aig_ObjTerSimulate( Aig_Man_t * pAig, Aig_Obj_t * pNode, Vec_Int_t * vSuppLi
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
void Aig_ManTerSimulate( Aig_Man_t * pAig ) void Aig_ManJustExperiment( Aig_Man_t * pAig )
{ {
Vec_Int_t * vSuppLits; Aig_ManPack_t * pPack;
Vec_Int_t * vSuppLits, * vNodes;
Aig_Obj_t * pObj; Aig_Obj_t * pObj;
int i, clk = clock(), Count0 = 0, Count0f = 0, Count1 = 0, Count1f = 0; int i, clk = clock(), Count0 = 0, Count0f = 0, Count1 = 0, Count1f = 0;
int nTotalLits = 0; int nTotalLits = 0;
vSuppLits = Vec_IntAlloc( 100 ); vSuppLits = Vec_IntAlloc( 100 );
Aig_ManForEachPo( pAig, pObj, i ) pPack = Aig_ManPackStart( pAig );
vNodes = Aig_ManPackConstNodes( pPack );
// Aig_ManForEachPo( pAig, pObj, i )
Aig_ManForEachNodeVec( pAig, vNodes, pObj, i )
{ {
if ( pObj->fPhase ) // const 1 if ( pObj->fPhase ) // const 1
{ {
if ( Aig_ObjFindSatAssign(pAig, pObj, 0, vSuppLits) ) if ( Aig_ObjFindSatAssign(pAig, pObj, 0, vSuppLits) )
{ {
// assert( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) == AIG_VAL0 ); // assert( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) == AIG_VAL0 );
if ( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) != AIG_VAL0 ) // if ( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) != AIG_VAL0 )
printf( "Justification error!\n" ); // printf( "Justification error!\n" );
Count0++; Count0++;
nTotalLits += Vec_IntSize(vSuppLits); nTotalLits += Vec_IntSize(vSuppLits);
Aig_ManPackAddPattern( pPack, vSuppLits );
} }
else else
Count0f++; Count0f++;
...@@ -268,10 +280,11 @@ void Aig_ManTerSimulate( Aig_Man_t * pAig ) ...@@ -268,10 +280,11 @@ void Aig_ManTerSimulate( Aig_Man_t * pAig )
if ( Aig_ObjFindSatAssign(pAig, pObj, 1, vSuppLits) ) if ( Aig_ObjFindSatAssign(pAig, pObj, 1, vSuppLits) )
{ {
// assert( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) == AIG_VAL1 ); // assert( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) == AIG_VAL1 );
if ( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) != AIG_VAL1 ) // if ( Aig_ObjTerSimulate(pAig, pObj, vSuppLits) != AIG_VAL1 )
printf( "Justification error!\n" ); // printf( "Justification error!\n" );
Count1++; Count1++;
nTotalLits += Vec_IntSize(vSuppLits); nTotalLits += Vec_IntSize(vSuppLits);
Aig_ManPackAddPattern( pPack, vSuppLits );
} }
else else
Count1f++; Count1f++;
...@@ -282,6 +295,8 @@ void Aig_ManTerSimulate( Aig_Man_t * pAig ) ...@@ -282,6 +295,8 @@ void Aig_ManTerSimulate( Aig_Man_t * pAig )
Aig_ManPoNum(pAig), Count0, Count0f, Count1, Count1f, 100.0*(Count0+Count1)/Aig_ManPoNum(pAig), 1.0*nTotalLits/(Count0+Count1) ); Aig_ManPoNum(pAig), Count0, Count0f, Count1, Count1f, 100.0*(Count0+Count1)/Aig_ManPoNum(pAig), 1.0*nTotalLits/(Count0+Count1) );
Abc_PrintTime( 1, "T", clock() - clk ); Abc_PrintTime( 1, "T", clock() - clk );
Aig_ManCleanMarkAB( pAig ); Aig_ManCleanMarkAB( pAig );
Aig_ManPackStop( pPack );
Vec_IntFree( vNodes );
} }
......
...@@ -27,6 +27,25 @@ ABC_NAMESPACE_IMPL_START ...@@ -27,6 +27,25 @@ ABC_NAMESPACE_IMPL_START
/// DECLARATIONS /// /// DECLARATIONS ///
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
// resubstitution manager
typedef struct Aig_ManPack_t_ Aig_ManPack_t;
struct Aig_ManPack_t_
{
Aig_Man_t * pAig; // working manager
Vec_Wrd_t * vSigns; // object signatures
Vec_Wrd_t * vPiPats; // PI assignments
Vec_Wrd_t * vPiCare; // PI care set
int iPatCur; // current pattern
int fVerbose; // verbosiness flag
// statistics
int nPatTotal; // number of all patterns
int nPatSkip; // number of skipped patterns
int nPatRepeat; // number of repeated patterns
};
static inline int Aig_Word6CountOnes( word t ) { return Aig_WordCountOnes( (unsigned)(t >> 32) ) + Aig_WordCountOnes( (unsigned)(t & 0xFFFFFFFF) ); }
static inline int Aig_Word6HasOneBit( word t ) { return (t & (t-1)) == 0; }
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS /// /// FUNCTION DEFINITIONS ///
...@@ -43,7 +62,338 @@ ABC_NAMESPACE_IMPL_START ...@@ -43,7 +62,338 @@ ABC_NAMESPACE_IMPL_START
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
Aig_ManPack_t * Aig_ManPackAlloc( Aig_Man_t * pAig )
{
Aig_ManPack_t * p;
p = ABC_CALLOC( Aig_ManPack_t, 1 );
p->pAig = pAig;
p->vSigns = Vec_WrdStart( Aig_ManObjNumMax(pAig) );
p->vPiPats = Vec_WrdStart( Aig_ManPiNum(pAig) );
p->vPiCare = Vec_WrdStart( Aig_ManPiNum(pAig) );
p->iPatCur = 1;
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManPackCountCares( Aig_ManPack_t * p )
{
Aig_Obj_t * pObj;
int i, Total = 0;
Aig_ManForEachPi( p->pAig, pObj, i )
Total += Aig_Word6CountOnes( Vec_WrdEntry(p->vPiCare, i) );
return Total;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManPackPrintCare( Aig_ManPack_t * p )
{
Aig_Obj_t * pObj;
word Sign;
int i;
Aig_ManForEachPi( p->pAig, pObj, i )
{
Sign = Vec_WrdEntry( p->vPiCare, i );
Extra_PrintBinary( stdout, (unsigned *)&Sign, 64 );
printf( "\n" );
}
printf( "\n" );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManPackFree( Aig_ManPack_t * p )
{
// Aig_ManPackPrintCare( p );
printf( "Patterns: " );
printf( "Total = %6d. ", p->nPatTotal );
printf( "Skipped = %6d. ", p->nPatSkip );
printf( "Cares = %6.2f %% ", 100.0*Aig_ManPackCountCares(p)/Aig_ManPiNum(p->pAig)/64 );
printf( "\n" );
Vec_WrdFree( p->vSigns );
Vec_WrdFree( p->vPiPats );
Vec_WrdFree( p->vPiCare );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManPackSetRandom( Aig_ManPack_t * p )
{
Aig_Obj_t * pObj;
word Sign;
int i;
Aig_ManForEachPi( p->pAig, pObj, i )
{
Sign = (((word)Aig_ManRandom(0)) << 32) | ((word)Aig_ManRandom(0));
Vec_WrdWriteEntry( p->vPiPats, i, Sign << 1 );
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManPackSimulate( Aig_ManPack_t * p )
{
Aig_Obj_t * pObj;
word Sign, Sign0, Sign1;
int i;
// set the constant
Vec_WrdWriteEntry( p->vSigns, 0, (word)~0 );
// transfer into the array
Aig_ManForEachPi( p->pAig, pObj, i )
Vec_WrdWriteEntry( p->vSigns, Aig_ObjId(pObj), Vec_WrdEntry(p->vPiPats, i) );
// simulate internal nodes
Aig_ManForEachNode( p->pAig, pObj, i )
{
Sign0 = Vec_WrdEntry( p->vSigns, Aig_ObjFaninId0(pObj) );
Sign1 = Vec_WrdEntry( p->vSigns, Aig_ObjFaninId1(pObj) );
if ( Aig_ObjFaninC0(pObj) && Aig_ObjFaninC1(pObj) )
Sign = ~(Sign0 | Sign1);
else if ( Aig_ObjFaninC0(pObj) )
Sign = ~Sign0 & Sign1;
else if ( Aig_ObjFaninC1(pObj) )
Sign = Sign0 & ~Sign1;
else
Sign = Sign0 & Sign1;
Vec_WrdWriteEntry( p->vSigns, Aig_ObjId(pObj), Sign );
}
// set the outputs
Aig_ManForEachPo( p->pAig, pObj, i )
{
Sign0 = Vec_WrdEntry( p->vSigns, Aig_ObjFaninId0(pObj) );
Sign = Aig_ObjFaninC0(pObj) ? ~Sign0 : Sign0;
Vec_WrdWriteEntry( p->vSigns, Aig_ObjId(pObj), Sign );
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManPackPrintStats( Aig_ManPack_t * p )
{
word Sign;
Aig_Obj_t * pObj;
int i, Total, Count, Counts[33] = {0}; // the number of nodes having that many patterns
Aig_ManForEachNode( p->pAig, pObj, i )
{
Sign = Vec_WrdEntry( p->vSigns, Aig_ObjId(pObj) );
Count = Aig_Word6CountOnes( Sign );
if ( Count > 32 )
Count = 64 - Count;
Counts[Count]++;
}
// print statistics
Total = 0;
for ( i = 0; i <= 32; i++ )
{
Total += Counts[i];
printf( "%2d : ", i );
printf( "%6d ", Counts[i] );
printf( "%6.1f %%", 100.0*Counts[i]/Aig_ManNodeNum(p->pAig) );
printf( "%6.1f %%", 100.0*Total/Aig_ManNodeNum(p->pAig) );
printf( "\n" );
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Aig_ManPackConstNodes( Aig_ManPack_t * p )
{
Vec_Int_t * vNodes;
Aig_Obj_t * pObj;
word Sign;
int i;
vNodes = Vec_IntAlloc( 1000 );
Aig_ManForEachNode( p->pAig, pObj, i )
{
Sign = Vec_WrdEntry( p->vSigns, Aig_ObjId(pObj) );
if ( Sign == 0 || ~Sign == 0 || Aig_Word6HasOneBit(Sign) || Aig_Word6HasOneBit(~Sign) )
Vec_IntPush( vNodes, Aig_ObjId(pObj) );
}
return vNodes;
}
/**Function*************************************************************
Synopsis [Packs patterns into array of simulation info.]
Description []
SideEffects []
SeeAlso []
*************************************`**********************************/
int Aig_ManPackAddPatternTry( Aig_ManPack_t * p, int iBit, Vec_Int_t * vLits )
{
word * pInfo, * pPres;
int i, Lit;
Vec_IntForEachEntry( vLits, Lit, i )
{
pInfo = Vec_WrdEntryP( p->vPiPats, Aig_Lit2Var(Lit) );
pPres = Vec_WrdEntryP( p->vPiCare, Aig_Lit2Var(Lit) );
if ( Aig_InfoHasBit( (unsigned *)pPres, iBit ) &&
Aig_InfoHasBit( (unsigned *)pInfo, iBit ) == Aig_LitIsCompl(Lit) )
return 0;
}
Vec_IntForEachEntry( vLits, Lit, i )
{
pInfo = Vec_WrdEntryP( p->vPiPats, Aig_Lit2Var(Lit) );
pPres = Vec_WrdEntryP( p->vPiCare, Aig_Lit2Var(Lit) );
Aig_InfoSetBit( (unsigned *)pPres, iBit );
if ( Aig_InfoHasBit( (unsigned *)pInfo, iBit ) == Aig_LitIsCompl(Lit) )
Aig_InfoXorBit( (unsigned *)pInfo, iBit );
}
return 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManPackAddPattern( Aig_ManPack_t * p, Vec_Int_t * vLits )
{
int k;
for ( k = 1; k < 64; k++ )
if ( Aig_ManPackAddPatternTry( p, k, vLits ) )
break;
if ( k == 64 )
{
/*
word * pInfo, * pPres;
int i, Lit;
Vec_IntForEachEntry( vLits, Lit, i )
printf( "%d", Aig_LitIsCompl(Lit) );
printf( "\n\n" );
for ( k = 1; k < 64; k++ )
{
Vec_IntForEachEntry( vLits, Lit, i )
{
pInfo = Vec_WrdEntryP( p->vPiPats, Aig_Lit2Var(Lit) );
pPres = Vec_WrdEntryP( p->vPiCare, Aig_Lit2Var(Lit) );
if ( Aig_InfoHasBit( (unsigned *)pPres, k ) )
printf( "%d", Aig_InfoHasBit( (unsigned *)pInfo, k ) );
else
printf( "-" );
}
printf( "\n" );
}
*/
p->nPatSkip++;
}
p->nPatTotal++;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_ManPack_t * Aig_ManPackStart( Aig_Man_t * pAig )
{
Aig_ManPack_t * p;
p = Aig_ManPackAlloc( pAig );
Aig_ManPackSetRandom( p );
Aig_ManPackSimulate( p );
Aig_ManPackPrintStats( p );
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManPackStop( Aig_ManPack_t * p )
{
Aig_ManPackSimulate( p );
Aig_ManPackPrintStats( p );
Aig_ManPackFree( p );
}
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
/// END OF FILE /// /// END OF FILE ///
......
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