Commit 93c3f160 by Alan Mishchenko

Version abc80329

parent 416ffc11
......@@ -19,7 +19,7 @@ MODULES := src/base/abc src/base/abci src/base/cmd \
src/aig/ivy src/aig/hop src/aig/rwt src/aig/deco \
src/aig/mem src/aig/dar src/aig/fra src/aig/cnf \
src/aig/csw src/aig/ioa src/aig/aig src/aig/kit \
src/aig/bdc src/aig/bar src/aig/ntl src/aig/ntk src/aig/tim
src/aig/bdc src/aig/bar src/aig/ntl src/aig/tim
default: $(PROG)
......
......@@ -47,7 +47,6 @@ extern "C" {
typedef struct Aig_Man_t_ Aig_Man_t;
typedef struct Aig_Obj_t_ Aig_Obj_t;
typedef struct Aig_Box_t_ Aig_Box_t;
typedef struct Aig_MmFixed_t_ Aig_MmFixed_t;
typedef struct Aig_MmFlex_t_ Aig_MmFlex_t;
typedef struct Aig_MmStep_t_ Aig_MmStep_t;
......@@ -61,9 +60,7 @@ typedef enum {
AIG_OBJ_BUF, // 4: buffer node
AIG_OBJ_AND, // 5: AND node
AIG_OBJ_EXOR, // 6: EXOR node
AIG_OBJ_LATCH, // 7: latch
AIG_OBJ_BOX, // 8: latch
AIG_OBJ_VOID // 9: unused object
AIG_OBJ_VOID // 7: unused object
} Aig_Type_t;
// the AIG node
......@@ -73,11 +70,11 @@ struct Aig_Obj_t_ // 8 words
Aig_Obj_t * pFanin0; // fanin
Aig_Obj_t * pFanin1; // fanin
Aig_Obj_t * pHaig; // pointer to the HAIG node
unsigned int Type : 4; // object type
unsigned int Type : 3; // object type
unsigned int fPhase : 1; // value under 000...0 pattern
unsigned int fMarkA : 1; // multipurpose mask
unsigned int fMarkB : 1; // multipurpose mask
unsigned int nRefs : 25; // reference count
unsigned int nRefs : 26; // reference count
unsigned Level : 24; // the level of this node
unsigned nCuts : 8; // the number of cuts
int TravId; // unique ID of last traversal involving the node
......@@ -89,16 +86,6 @@ struct Aig_Obj_t_ // 8 words
};
};
// the AIG box
struct Aig_Box_t_
{
int nInputs; // the number of box inputs (POs)
int i1Input; // the first PO of the interval
int nOutputs; // the number of box outputs (PIs)
int i1Output; // the first PI of the interval
float ** pTable; // the delay table of the box
};
// the AIG manager
struct Aig_Man_t_
{
......@@ -154,7 +141,6 @@ struct Aig_Man_t_
Vec_Ptr_t * vMapped;
Vec_Int_t * vFlopNums;
void * pSeqModel;
Aig_Man_t * pManHaig;
Aig_Man_t * pManExdc;
Vec_Ptr_t * vOnehots;
// timing statistics
......@@ -265,7 +251,6 @@ static inline int Aig_ManPoNum( Aig_Man_t * p ) { return p->nO
static inline int Aig_ManBufNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_BUF]; }
static inline int Aig_ManAndNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_AND]; }
static inline int Aig_ManExorNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_EXOR]; }
static inline int Aig_ManLatchNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_LATCH]; }
static inline int Aig_ManNodeNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_AND]+p->nObjs[AIG_OBJ_EXOR]; }
static inline int Aig_ManGetCost( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_AND]+3*p->nObjs[AIG_OBJ_EXOR]; }
static inline int Aig_ManObjNum( Aig_Man_t * p ) { return p->nCreated - p->nDeleted; }
......@@ -289,10 +274,9 @@ static inline int Aig_ObjIsPo( Aig_Obj_t * pObj ) { return pObj-
static inline int Aig_ObjIsBuf( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_BUF; }
static inline int Aig_ObjIsAnd( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_AND; }
static inline int Aig_ObjIsExor( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_EXOR; }
static inline int Aig_ObjIsLatch( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_LATCH; }
static inline int Aig_ObjIsNode( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR; }
static inline int Aig_ObjIsTerm( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_PI || pObj->Type == AIG_OBJ_PO || pObj->Type == AIG_OBJ_CONST1; }
static inline int Aig_ObjIsHash( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR || pObj->Type == AIG_OBJ_LATCH; }
static inline int Aig_ObjIsHash( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR; }
static inline int Aig_ObjIsChoice( Aig_Man_t * p, Aig_Obj_t * pObj ) { return p->pEquivs && p->pEquivs[pObj->Id] && pObj->nRefs > 0; }
static inline int Aig_ObjIsMarkA( Aig_Obj_t * pObj ) { return pObj->fMarkA; }
......@@ -405,6 +389,9 @@ static inline void Aig_ManRecycleMemory( Aig_Man_t * p, Aig_Obj_t * pEntry )
// iterator over all nodes
#define Aig_ManForEachNode( p, pObj, i ) \
Vec_PtrForEachEntry( p->vObjs, pObj, i ) if ( (pObj) == NULL || !Aig_ObjIsNode(pObj) ) {} else
// iterator over all nodes
#define Aig_ManForEachExor( p, pObj, i ) \
Vec_PtrForEachEntry( p->vObjs, pObj, i ) if ( (pObj) == NULL || !Aig_ObjIsExor(pObj) ) {} else
// iterator over the nodes whose IDs are stored in the array
#define Aig_ManForEachNodeVec( p, vIds, pObj, i ) \
for ( i = 0; i < Vec_IntSize(vIds) && ((pObj) = Aig_ManObj(p, Vec_IntEntry(vIds,i))); i++ )
......@@ -458,6 +445,7 @@ extern Aig_ManCut_t * Aig_ComputeCuts( Aig_Man_t * pAig, int nCutsMax, int nLea
extern void Aig_ManCutStop( Aig_ManCut_t * p );
/*=== aigDfs.c ==========================================================*/
extern Vec_Ptr_t * Aig_ManDfs( Aig_Man_t * p );
extern Vec_Vec_t * Aig_ManLevelize( Aig_Man_t * p );
extern Vec_Ptr_t * Aig_ManDfsPio( Aig_Man_t * p );
extern Vec_Ptr_t * Aig_ManDfsNodes( Aig_Man_t * p, Aig_Obj_t ** ppNodes, int nNodes );
extern Vec_Ptr_t * Aig_ManDfsChoices( Aig_Man_t * p );
......@@ -514,7 +502,6 @@ extern void Aig_ObjReplace( Aig_Man_t * p, Aig_Obj_t * pObjOld, Aig_O
extern Aig_Obj_t * Aig_IthVar( Aig_Man_t * p, int i );
extern Aig_Obj_t * Aig_Oper( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1, Aig_Type_t Type );
extern Aig_Obj_t * Aig_And( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t * Aig_Latch( Aig_Man_t * p, Aig_Obj_t * pObj, int fInitOne );
extern Aig_Obj_t * Aig_Or( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t * Aig_Exor( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t * Aig_Mux( Aig_Man_t * p, Aig_Obj_t * pC, Aig_Obj_t * p1, Aig_Obj_t * p0 );
......@@ -564,9 +551,7 @@ extern Aig_Man_t * Aig_ManRemap( Aig_Man_t * p, Vec_Ptr_t * vMap );
extern int Aig_ManSeqCleanup( Aig_Man_t * p );
extern int Aig_ManCountMergeRegs( Aig_Man_t * p );
extern Aig_Man_t * Aig_ManReduceLaches( Aig_Man_t * p, int fVerbose );
extern void Aig_ManComputeSccs( Aig_Man_t * p );
/*=== aigSeq.c ========================================================*/
extern int Aig_ManSeqStrash( Aig_Man_t * p, int nLatches, int * pInits );
extern void Aig_ManComputeSccs( Aig_Man_t * p );
/*=== aigShow.c ========================================================*/
extern void Aig_ManShow( Aig_Man_t * pMan, int fHaig, Vec_Ptr_t * vBold );
/*=== aigTable.c ========================================================*/
......
......@@ -90,23 +90,23 @@ int Aig_ManCheck( Aig_Man_t * p )
}
// count the total number of nodes
if ( Aig_ManObjNum(p) != 1 + Aig_ManPiNum(p) + Aig_ManPoNum(p) +
Aig_ManBufNum(p) + Aig_ManAndNum(p) + Aig_ManExorNum(p) + Aig_ManLatchNum(p) )
Aig_ManBufNum(p) + Aig_ManAndNum(p) + Aig_ManExorNum(p) )
{
printf( "Aig_ManCheck: The number of created nodes is wrong.\n" );
printf( "C1 = %d. Pi = %d. Po = %d. Buf = %d. And = %d. Xor = %d. Lat = %d. Total = %d.\n",
1, Aig_ManPiNum(p), Aig_ManPoNum(p), Aig_ManBufNum(p), Aig_ManAndNum(p), Aig_ManExorNum(p), Aig_ManLatchNum(p),
1 + Aig_ManPiNum(p) + Aig_ManPoNum(p) + Aig_ManBufNum(p) + Aig_ManAndNum(p) + Aig_ManExorNum(p) + Aig_ManLatchNum(p) );
printf( "C1 = %d. Pi = %d. Po = %d. Buf = %d. And = %d. Xor = %d. Total = %d.\n",
1, Aig_ManPiNum(p), Aig_ManPoNum(p), Aig_ManBufNum(p), Aig_ManAndNum(p), Aig_ManExorNum(p),
1 + Aig_ManPiNum(p) + Aig_ManPoNum(p) + Aig_ManBufNum(p) + Aig_ManAndNum(p) + Aig_ManExorNum(p) );
printf( "Created = %d. Deleted = %d. Existing = %d.\n",
p->nCreated, p->nDeleted, p->nCreated - p->nDeleted );
return 0;
}
// count the number of nodes in the table
if ( Aig_TableCountEntries(p) != Aig_ManAndNum(p) + Aig_ManExorNum(p) + Aig_ManLatchNum(p) )
if ( Aig_TableCountEntries(p) != Aig_ManAndNum(p) + Aig_ManExorNum(p) )
{
printf( "Aig_ManCheck: The number of nodes in the structural hashing table is wrong.\n" );
printf( "Entries = %d. And = %d. Xor = %d. Lat = %d. Total = %d.\n",
Aig_TableCountEntries(p), Aig_ManAndNum(p), Aig_ManExorNum(p), Aig_ManLatchNum(p),
Aig_ManAndNum(p) + Aig_ManExorNum(p) + Aig_ManLatchNum(p) );
printf( "Entries = %d. And = %d. Xor = %d. Total = %d.\n",
Aig_TableCountEntries(p), Aig_ManAndNum(p), Aig_ManExorNum(p),
Aig_ManAndNum(p) + Aig_ManExorNum(p) );
return 0;
}
......
......@@ -78,11 +78,6 @@ Vec_Ptr_t * Aig_ManDfs( Aig_Man_t * p )
Aig_ObjSetTravIdCurrent( p, Aig_ManConst1(p) );
Aig_ManForEachPi( p, pObj, i )
Aig_ObjSetTravIdCurrent( p, pObj );
// if there are latches, mark them
if ( Aig_ManLatchNum(p) > 0 )
Aig_ManForEachObj( p, pObj, i )
if ( Aig_ObjIsLatch(pObj) )
Aig_ObjSetTravIdCurrent( p, pObj );
// go through the nodes
vNodes = Vec_PtrAlloc( Aig_ManNodeNum(p) );
Aig_ManForEachObj( p, pObj, i )
......@@ -93,6 +88,32 @@ Vec_Ptr_t * Aig_ManDfs( Aig_Man_t * p )
/**Function*************************************************************
Synopsis [Levelizes the nodes
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Vec_t * Aig_ManLevelize( Aig_Man_t * p )
{
Aig_Obj_t * pObj;
Vec_Vec_t * vLevels;
int nLevels, i;
nLevels = Aig_ManLevelNum( p );
vLevels = Vec_VecStart( nLevels + 1 );
Aig_ManForEachNode( p, pObj, i )
{
assert( (int)pObj->Level <= nLevels );
Vec_VecPush( vLevels, pObj->Level, pObj );
}
return vLevels;
}
/**Function*************************************************************
Synopsis [Collects internal nodes in the DFS order.]
Description []
......@@ -130,7 +151,6 @@ Vec_Ptr_t * Aig_ManDfsNodes( Aig_Man_t * p, Aig_Obj_t ** ppNodes, int nNodes )
Vec_Ptr_t * vNodes;
// Aig_Obj_t * pObj;
int i;
assert( Aig_ManLatchNum(p) == 0 );
Aig_ManIncrementTravId( p );
// mark constant and PIs
Aig_ObjSetTravIdCurrent( p, Aig_ManConst1(p) );
......@@ -245,11 +265,6 @@ Vec_Ptr_t * Aig_ManDfsReverse( Aig_Man_t * p )
// mark POs
Aig_ManForEachPo( p, pObj, i )
Aig_ObjSetTravIdCurrent( p, pObj );
// if there are latches, mark them
if ( Aig_ManLatchNum(p) > 0 )
Aig_ManForEachObj( p, pObj, i )
if ( Aig_ObjIsLatch(pObj) )
Aig_ObjSetTravIdCurrent( p, pObj );
// go through the nodes
vNodes = Vec_PtrAlloc( Aig_ManNodeNum(p) );
Aig_ManForEachObj( p, pObj, i )
......
......@@ -102,6 +102,8 @@ Aig_Man_t * Aig_ManStartFrom( Aig_Man_t * p )
return pNew;
}
//#if 0
/**Function*************************************************************
Synopsis [Duplicates the AIG manager recursively.]
......@@ -122,7 +124,7 @@ Aig_Obj_t * Aig_ManDup_rec( Aig_Man_t * pNew, Aig_Man_t * p, Aig_Obj_t * pObj )
if ( Aig_ObjIsBuf(pObj) )
return pObj->pData = Aig_ObjChild0Copy(pObj);
Aig_ManDup_rec( pNew, p, Aig_ObjFanin1(pObj) );
pObjNew = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
pObjNew = Aig_Oper( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj), Aig_ObjType(pObj) );
Aig_Regular(pObjNew)->pHaig = pObj->pHaig;
return pObj->pData = pObjNew;
}
......@@ -148,7 +150,6 @@ Aig_Man_t * Aig_ManDup( Aig_Man_t * p, int fOrdered )
pNew->pName = Aig_UtilStrsav( p->pName );
pNew->nRegs = p->nRegs;
pNew->nAsserts = p->nAsserts;
pNew->pManHaig = p->pManHaig;
if ( p->vFlopNums )
pNew->vFlopNums = Vec_IntDup( p->vFlopNums );
// create the PIs
......@@ -164,7 +165,7 @@ Aig_Man_t * Aig_ManDup( Aig_Man_t * p, int fOrdered )
}
else if ( Aig_ObjIsNode(pObj) )
{
pObjNew = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
pObjNew = Aig_Oper( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj), Aig_ObjType(pObj) );
}
else if ( Aig_ObjIsPi(pObj) )
{
......@@ -187,6 +188,8 @@ Aig_Man_t * Aig_ManDup( Aig_Man_t * p, int fOrdered )
}
else
{
/*
Aig_ManConst1(p)->pData = Aig_ManConst1(pNew);
Aig_ManConst1(pNew)->pHaig = Aig_ManConst1(p)->pHaig;
Aig_ManForEachObj( p, pObj, i )
......@@ -207,13 +210,73 @@ Aig_Man_t * Aig_ManDup( Aig_Man_t * p, int fOrdered )
pObj->pData = pObjNew;
}
}
*/
Vec_Vec_t * vLevels;
int k;
Aig_ManConst1(p)->pData = Aig_ManConst1(pNew);
Aig_ManConst1(pNew)->pHaig = Aig_ManConst1(p)->pHaig;
Aig_ManForEachPi( p, pObj, i )
{
pObjNew = Aig_ObjCreatePi( pNew );
pObjNew->pHaig = pObj->pHaig;
pObjNew->Level = pObj->Level;
pObj->pData = pObjNew;
}
vLevels = Aig_ManLevelize( p );
Vec_VecForEachEntry( vLevels, pObj, i, k )
{
pObjNew = Aig_Oper( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj), Aig_ObjType(pObj) );
Aig_Regular(pObjNew)->pHaig = pObj->pHaig;
pObj->pData = pObjNew;
}
Vec_VecFree( vLevels );
// add the POs
Aig_ManForEachPo( p, pObj, i )
{
pObjNew = Aig_ObjCreatePo( pNew, Aig_ObjChild0Copy(pObj) );
pObjNew->pHaig = pObj->pHaig;
pObj->pData = pObjNew;
}
/*
Aig_ManForEachObj( p, pObj, i )
{
if ( Aig_ObjIsPi(pObj) )
{
pObjNew = Aig_ObjCreatePi( pNew );
pObjNew->Level = pObj->Level;
}
else if ( Aig_ObjIsPo(pObj) )
{
// pObjNew = Aig_ObjCreatePo( pNew, Aig_ObjChild0Copy(pObj) );
}
else if ( Aig_ObjIsConst1(pObj) )
{
pObjNew = Aig_ManConst1(pNew);
}
else
{
pObjNew = Aig_ManDup_rec( pNew, p, pObj );
}
Aig_Regular(pObjNew)->pHaig = pObj->pHaig;
pObj->pData = pObjNew;
}
// add the POs
Aig_ManForEachPo( p, pObj, i )
{
pObjNew = Aig_ObjCreatePo( pNew, Aig_ObjChild0Copy(pObj) );
pObjNew->pHaig = pObj->pHaig;
pObj->pData = pObjNew;
}
*/
}
// add the POs
assert( Aig_ManBufNum(p) != 0 || Aig_ManNodeNum(p) == Aig_ManNodeNum(pNew) );
// pass the HAIG to the new AIG
p->pManHaig = NULL;
Aig_ManForEachObj( p, pObj, i )
pObj->pHaig = NULL;
// assert( Aig_ManBufNum(p) != 0 || Aig_ManNodeNum(p) == Aig_ManNodeNum(pNew) );
// duplicate the timing manager
if ( p->pManTime )
pNew->pManTime = Tim_ManDup( p->pManTime, 0 );
......@@ -223,6 +286,117 @@ Aig_Man_t * Aig_ManDup( Aig_Man_t * p, int fOrdered )
return pNew;
}
//#endif
#if 0
/**Function*************************************************************
Synopsis [Duplicates the AIG manager recursively.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Obj_t * Aig_ManDup_rec( Aig_Man_t * pNew, Aig_Man_t * p, Aig_Obj_t * pObj )
{
Aig_Obj_t * pObjNew;
if ( pObj->pData )
return pObj->pData;
Aig_ManDup_rec( pNew, p, Aig_ObjFanin0(pObj) );
if ( Aig_ObjIsBuf(pObj) )
return pObj->pData = Aig_ObjChild0Copy(pObj);
Aig_ManDup_rec( pNew, p, Aig_ObjFanin1(pObj) );
pObjNew = Aig_Oper( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj), Aig_ObjType(pObj) );
Aig_Regular(pObjNew)->pHaig = pObj->pHaig;
return pObj->pData = pObjNew;
}
/**Function*************************************************************
Synopsis [Duplicates the AIG manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Man_t * Aig_ManDup( Aig_Man_t * p, int fOrdered )
{
Aig_Man_t * pNew;
Aig_Obj_t * pObj, * pObjNew;
int i;
// create the new manager
pNew = Aig_ManStart( Aig_ManObjNumMax(p) );
pNew->pName = Aig_UtilStrsav( p->pName );
pNew->nRegs = p->nRegs;
pNew->nAsserts = p->nAsserts;
if ( p->vFlopNums )
pNew->vFlopNums = Vec_IntDup( p->vFlopNums );
// create the PIs
Aig_ManCleanData( p );
Aig_ManConst1(p)->pData = Aig_ManConst1(pNew);
Aig_ManConst1(pNew)->pHaig = Aig_ManConst1(p)->pHaig;
Aig_ManForEachPi( p, pObj, i )
{
pObjNew = Aig_ObjCreatePi( pNew );
pObjNew->pHaig = pObj->pHaig;
pObjNew->Level = pObj->Level;
pObj->pData = pObjNew;
}
// duplicate internal nodes
if ( fOrdered )
{
Aig_ManForEachObj( p, pObj, i )
if ( Aig_ObjIsBuf(pObj) )
{
pObj->pData = Aig_ObjChild0Copy(pObj);
}
else if ( Aig_ObjIsNode(pObj) )
{
pObj->pData = Aig_Oper( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj), Aig_ObjType(pObj) );
}
}
else
{
Aig_ManForEachObj( p, pObj, i )
if ( !Aig_ObjIsPo(pObj) )
{
Aig_ManDup_rec( pNew, p, pObj );
assert( pObj->Level == ((Aig_Obj_t*)pObj->pData)->Level );
}
}
// add the POs
Aig_ManForEachPo( p, pObj, i )
{
pObjNew = Aig_ObjCreatePo( pNew, Aig_ObjChild0Copy(pObj) );
pObjNew->pHaig = pObj->pHaig;
pObj->pData = pObjNew;
}
assert( Aig_ManBufNum(p) != 0 || Aig_ManNodeNum(p) == Aig_ManNodeNum(pNew) );
/*
printf( "PIs : " );
Aig_ManForEachPi( p, pObj, i )
printf( "%d ", pObj->Id );
printf( "\n" );
printf( "PIs : " );
Aig_ManForEachPo( p, pObj, i )
printf( "%d ", pObj->Id );
printf( "\n" );
*/
// check the resulting network
if ( !Aig_ManCheck(pNew) )
printf( "Aig_ManDup(): The check has failed.\n" );
return pNew;
}
#endif
/**Function*************************************************************
Synopsis [Duplicates the AIG manager.]
......@@ -252,7 +426,7 @@ Aig_Man_t * Aig_ManDupWithoutPos( Aig_Man_t * p )
{
assert( !Aig_ObjIsBuf(pObj) );
if ( Aig_ObjIsNode(pObj) )
pObj->pData = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
pObj->pData = Aig_Oper( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj), Aig_ObjType(pObj) );
}
return pNew;
}
......@@ -311,8 +485,6 @@ void Aig_ManStop( Aig_Man_t * p )
{
Aig_Obj_t * pObj;
int i;
if ( p->pManHaig )
Aig_ManStop( p->pManHaig );
if ( p->vMapped )
Vec_PtrFree( p->vMapped );
// print time
......@@ -412,7 +584,7 @@ int Aig_ManHaigCounter( Aig_Man_t * pAig )
void Aig_ManPrintStats( Aig_Man_t * p )
{
int nChoices = Aig_ManCountChoices(p);
printf( "PI/PO/Lat = %5d/%5d/%5d ", Aig_ManPiNum(p), Aig_ManPoNum(p), Aig_ManLatchNum(p) );
printf( "PI/PO = %5d/%5d ", Aig_ManPiNum(p), Aig_ManPoNum(p) );
printf( "A = %7d. ", Aig_ManAndNum(p) );
printf( "Eq = %7d. ", Aig_ManHaigCounter(p) );
if ( nChoices )
......
......@@ -88,7 +88,7 @@ Aig_Obj_t * Aig_ObjCreate( Aig_Man_t * p, Aig_Obj_t * pGhost )
Aig_Obj_t * pObj;
assert( !Aig_IsComplement(pGhost) );
assert( Aig_ObjIsHash(pGhost) );
// assert( pGhost == &p->Ghost );
assert( pGhost == &p->Ghost );
// get memory for the new object
pObj = Aig_ManFetchMemory( p );
pObj->Type = pGhost->Type;
......@@ -97,14 +97,6 @@ Aig_Obj_t * Aig_ObjCreate( Aig_Man_t * p, Aig_Obj_t * pGhost )
// update node counters of the manager
p->nObjs[Aig_ObjType(pObj)]++;
assert( pObj->pData == NULL );
/*
if ( p->pManHaig )
{
pGhost->pFanin0 = Aig_ObjHaig( pGhost->pFanin0 );
pGhost->pFanin1 = Aig_ObjHaig( pGhost->pFanin1 );
pObj->pHaig = Aig_ObjCreate( p->pManHaig, pGhost );
}
*/
return pObj;
}
......@@ -374,13 +366,6 @@ void Aig_ObjReplace( Aig_Man_t * p, Aig_Obj_t * pObjOld, Aig_Obj_t * pObjNew, in
// make sure object is not pointing to itself
assert( pObjOld != Aig_ObjFanin0(pObjNewR) );
assert( pObjOld != Aig_ObjFanin1(pObjNewR) );
// map the HAIG nodes
if ( p->pManHaig != NULL )
{
assert( pObjNewR->pHaig != NULL );
assert( pObjNewR->pHaig->pHaig == NULL );
pObjNewR->pHaig->pHaig = pObjOld->pHaig;
}
// recursively delete the old node - but leave the object there
pObjNewR->nRefs++;
Aig_ObjDelete_rec( p, pObjOld, 0 );
......
......@@ -89,43 +89,6 @@ Aig_Obj_t * Aig_Oper( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1, Aig_Type_t
/**Function*************************************************************
Synopsis [Creates the canonical form of the node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Obj_t * Aig_CanonPair_rec( Aig_Man_t * p, Aig_Obj_t * pGhost )
{
Aig_Obj_t * pResult, * pLat0, * pLat1;
int fCompl0, fCompl1;
Aig_Type_t Type;
assert( Aig_ObjIsNode(pGhost) );
// consider the case when the pair is canonical
if ( !Aig_ObjIsLatch(Aig_ObjFanin0(pGhost)) || !Aig_ObjIsLatch(Aig_ObjFanin1(pGhost)) )
{
if ( (pResult = Aig_TableLookup( p, pGhost )) )
return pResult;
return Aig_ObjCreate( p, pGhost );
}
/// remember the latches
pLat0 = Aig_ObjFanin0(pGhost);
pLat1 = Aig_ObjFanin1(pGhost);
// remember type and compls
Type = Aig_ObjType(pGhost);
fCompl0 = Aig_ObjFaninC0(pGhost);
fCompl1 = Aig_ObjFaninC1(pGhost);
// call recursively
pResult = Aig_Oper( p, Aig_NotCond(Aig_ObjChild0(pLat0), fCompl0), Aig_NotCond(Aig_ObjChild0(pLat1), fCompl1), Type );
// build latch on top of this
return Aig_Latch( p, pResult, (Type == AIG_OBJ_AND)? fCompl0 & fCompl1 : fCompl0 ^ fCompl1 );
}
/**Function*************************************************************
Synopsis [Performs canonicization step.]
Description [The argument nodes can be complemented.]
......@@ -138,16 +101,7 @@ Aig_Obj_t * Aig_CanonPair_rec( Aig_Man_t * p, Aig_Obj_t * pGhost )
Aig_Obj_t * Aig_And( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 )
{
Aig_Obj_t * pGhost, * pResult;
// Aig_Obj_t * pFan0, * pFan1;
if ( p->pTable == NULL )
{
// pGhost = Aig_ObjCreateGhost( p, p0, p1, AIG_OBJ_AND );
pGhost = Aig_ManGhost(p);
pGhost->Type = AIG_OBJ_AND;
pGhost->pFanin0 = p0;
pGhost->pFanin1 = p1;
return Aig_ObjCreate( p, pGhost );
}
Aig_Obj_t * pFan0, * pFan1;
// check trivial cases
if ( p0 == p1 )
return p0;
......@@ -241,32 +195,12 @@ Aig_Obj_t * Aig_And( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 )
}
}
// check if it can be an EXOR gate
// if ( Aig_ObjIsExorType( p0, p1, &pFan0, &pFan1 ) )
// return Aig_Exor( p, pFan0, pFan1 );
if ( p->fCatchExor && Aig_ObjIsExorType( p0, p1, &pFan0, &pFan1 ) )
return Aig_Exor( p, pFan0, pFan1 );
pGhost = Aig_ObjCreateGhost( p, p0, p1, AIG_OBJ_AND );
pResult = Aig_CanonPair_rec( p, pGhost );
return pResult;
}
/**Function*************************************************************
Synopsis [Creates the canonical form of the node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Obj_t * Aig_Latch( Aig_Man_t * p, Aig_Obj_t * pObj, int fInitOne )
{
Aig_Obj_t * pGhost, * pResult;
pGhost = Aig_ObjCreateGhost( p, Aig_NotCond(pObj, fInitOne), NULL, AIG_OBJ_LATCH );
pResult = Aig_TableLookup( p, pGhost );
if ( pResult == NULL )
pResult = Aig_ObjCreate( p, pGhost );
return Aig_NotCond( pResult, fInitOne );
if ( (pResult = Aig_TableLookup( p, pGhost )) )
return pResult;
return Aig_ObjCreate( p, pGhost );
}
/**Function*************************************************************
......@@ -282,8 +216,8 @@ Aig_Obj_t * Aig_Latch( Aig_Man_t * p, Aig_Obj_t * pObj, int fInitOne )
***********************************************************************/
Aig_Obj_t * Aig_Exor( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 )
{
/*
Aig_Obj_t * pGhost, * pResult;
int fCompl;
// check trivial cases
if ( p0 == p1 )
return Aig_Not(p->pConst1);
......@@ -293,13 +227,19 @@ Aig_Obj_t * Aig_Exor( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 )
return Aig_NotCond( p1, p0 == p->pConst1 );
if ( Aig_Regular(p1) == p->pConst1 )
return Aig_NotCond( p0, p1 == p->pConst1 );
// check the table
// when there is no special XOR gates
if ( !p->fCatchExor )
return Aig_Or( p, Aig_And(p, p0, Aig_Not(p1)), Aig_And(p, Aig_Not(p0), p1) );
// canonicize
fCompl = Aig_IsComplement(p0) ^ Aig_IsComplement(p1);
p0 = Aig_Regular(p0);
p1 = Aig_Regular(p1);
pGhost = Aig_ObjCreateGhost( p, p0, p1, AIG_OBJ_EXOR );
// check the table
if ( pResult = Aig_TableLookup( p, pGhost ) )
return pResult;
return Aig_ObjCreate( p, pGhost );
*/
return Aig_Or( p, Aig_And(p, p0, Aig_Not(p1)), Aig_And(p, Aig_Not(p0), p1) );
return Aig_NotCond( pResult, fCompl );
pResult = Aig_ObjCreate( p, pGhost );
return Aig_NotCond( pResult, fCompl );
}
/**Function*************************************************************
......@@ -331,7 +271,7 @@ Aig_Obj_t * Aig_Or( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 )
***********************************************************************/
Aig_Obj_t * Aig_Mux( Aig_Man_t * p, Aig_Obj_t * pC, Aig_Obj_t * p1, Aig_Obj_t * p0 )
{
/*
/*
Aig_Obj_t * pTempA1, * pTempA2, * pTempB1, * pTempB2, * pTemp;
int Count0, Count1;
// consider trivial cases
......
......@@ -178,18 +178,6 @@ Aig_Man_t * Aig_ManRetimeFrontier( Aig_Man_t * p, int nStepsMax )
p->nObjs[AIG_OBJ_BUF]++;
Aig_ObjConnect( p, pObj, Aig_NotCond(pObjLo, fCompl), NULL );
// create HAIG if defined
/*
if ( p->pManHaig )
{
// create HAIG latch
pObjLo->pHaig = Aig_ObjCreatePi( p->pManHaig );
pObjLi->pHaig = Aig_ObjCreatePo( p->pManHaig, Aig_ObjHaig( Aig_ObjChild0(pObjLi) ) );
// create equivalence class
assert( pObjLo->pHaig != NULL );
assert( pObjLo->pHaig->pHaig == NULL );
pObjLo->pHaig->pHaig = Aig_Regular(pObj->pHaig);
}
*/
// mark the change
fChange = 1;
// check the limit
......
/**CFile****************************************************************
FileName [aigSeq.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [AIG package.]
Synopsis [Sequential strashing.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - April 28, 2007.]
Revision [$Id: aigSeq.c,v 1.00 2007/04/28 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig.h"
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Converts combinational AIG manager into a sequential one.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManSeqStrashConvert( Aig_Man_t * p, int nLatches, int * pInits )
{
Aig_Obj_t * pObjLi, * pObjLo, * pLatch;
int i;
assert( Vec_PtrSize( p->vBufs ) == 0 );
// collect the POs to be converted into latches
for ( i = 0; i < nLatches; i++ )
{
// get the corresponding PI/PO pair
pObjLi = Aig_ManPo( p, Aig_ManPoNum(p) - nLatches + i );
pObjLo = Aig_ManPi( p, Aig_ManPiNum(p) - nLatches + i );
// create latch
pLatch = Aig_Latch( p, Aig_ObjChild0(pObjLi), pInits? pInits[i] : 0 );
// recycle the old PO object
Aig_ObjDisconnect( p, pObjLi );
Vec_PtrWriteEntry( p->vObjs, pObjLi->Id, NULL );
Aig_ManRecycleMemory( p, pObjLi );
// convert the corresponding PI to be a buffer and connect it to the latch
pObjLo->Type = AIG_OBJ_BUF;
Aig_ObjConnect( p, pObjLo, pLatch, NULL );
// save the buffer
// Vec_PtrPush( p->vBufs, pObjLo );
}
// shrink the arrays
Vec_PtrShrink( p->vPis, Aig_ManPiNum(p) - nLatches );
Vec_PtrShrink( p->vPos, Aig_ManPoNum(p) - nLatches );
// update the counters of different objects
p->nObjs[AIG_OBJ_PI] -= nLatches;
p->nObjs[AIG_OBJ_PO] -= nLatches;
p->nObjs[AIG_OBJ_BUF] += nLatches;
}
/**Function*************************************************************
Synopsis [Collects internal nodes in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManDfsSeq_rec( Aig_Man_t * p, Aig_Obj_t * pObj, Vec_Ptr_t * vNodes )
{
assert( !Aig_IsComplement(pObj) );
if ( pObj == NULL )
return;
if ( Aig_ObjIsTravIdCurrent( p, pObj ) )
return;
Aig_ObjSetTravIdCurrent( p, pObj );
if ( Aig_ObjIsPi(pObj) || Aig_ObjIsConst1(pObj) )
return;
Aig_ManDfsSeq_rec( p, Aig_ObjFanin0(pObj), vNodes );
Aig_ManDfsSeq_rec( p, Aig_ObjFanin1(pObj), vNodes );
// if ( (Aig_ObjFanin0(pObj) == NULL || Aig_ObjIsBuf(Aig_ObjFanin0(pObj))) &&
// (Aig_ObjFanin1(pObj) == NULL || Aig_ObjIsBuf(Aig_ObjFanin1(pObj))) )
Vec_PtrPush( vNodes, pObj );
}
/**Function*************************************************************
Synopsis [Collects internal nodes in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Ptr_t * Aig_ManDfsSeq( Aig_Man_t * p )
{
Vec_Ptr_t * vNodes;
Aig_Obj_t * pObj;
int i;
Aig_ManIncrementTravId( p );
vNodes = Vec_PtrAlloc( Aig_ManNodeNum(p) );
Aig_ManForEachPo( p, pObj, i )
Aig_ManDfsSeq_rec( p, Aig_ObjFanin0(pObj), vNodes );
return vNodes;
}
/**Function*************************************************************
Synopsis [Collects internal nodes in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManDfsUnreach_rec( Aig_Man_t * p, Aig_Obj_t * pObj, Vec_Ptr_t * vNodes )
{
assert( !Aig_IsComplement(pObj) );
if ( pObj == NULL )
return;
if ( Aig_ObjIsTravIdPrevious(p, pObj) || Aig_ObjIsTravIdCurrent(p, pObj) )
return;
Aig_ObjSetTravIdPrevious( p, pObj ); // assume unknown
Aig_ManDfsUnreach_rec( p, Aig_ObjFanin0(pObj), vNodes );
Aig_ManDfsUnreach_rec( p, Aig_ObjFanin1(pObj), vNodes );
if ( Aig_ObjIsTravIdPrevious(p, Aig_ObjFanin0(pObj)) &&
(Aig_ObjFanin1(pObj) == NULL || Aig_ObjIsTravIdPrevious(p, Aig_ObjFanin1(pObj))) )
Vec_PtrPush( vNodes, pObj );
else
Aig_ObjSetTravIdCurrent( p, pObj );
}
/**Function*************************************************************
Synopsis [Collects internal nodes unreachable from PIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Ptr_t * Aig_ManDfsUnreach( Aig_Man_t * p )
{
Vec_Ptr_t * vNodes;
Aig_Obj_t * pObj, * pFanin;
int i, k;//, RetValue;
// collect unreachable nodes
Aig_ManIncrementTravId( p );
Aig_ManIncrementTravId( p );
// mark the constant and PIs
Aig_ObjSetTravIdPrevious( p, Aig_ManConst1(p) );
Aig_ManForEachPi( p, pObj, i )
Aig_ObjSetTravIdCurrent( p, pObj );
// curr marks visited nodes reachable from PIs
// prev marks visited nodes unreachable or unknown
// collect the unreachable nodes
vNodes = Vec_PtrAlloc( 32 );
Aig_ManForEachPo( p, pObj, i )
Aig_ManDfsUnreach_rec( p, Aig_ObjFanin0(pObj), vNodes );
// refine resulting nodes
do
{
k = 0;
Vec_PtrForEachEntry( vNodes, pObj, i )
{
assert( Aig_ObjIsTravIdPrevious(p, pObj) );
if ( Aig_ObjIsLatch(pObj) || Aig_ObjIsBuf(pObj) )
{
pFanin = Aig_ObjFanin0(pObj);
assert( Aig_ObjIsTravIdPrevious(p, pFanin) || Aig_ObjIsTravIdCurrent(p, pFanin) );
if ( Aig_ObjIsTravIdCurrent(p, pFanin) )
{
Aig_ObjSetTravIdCurrent( p, pObj );
continue;
}
}
else // AND gate
{
assert( Aig_ObjIsNode(pObj) );
pFanin = Aig_ObjFanin0(pObj);
assert( Aig_ObjIsTravIdPrevious(p, pFanin) || Aig_ObjIsTravIdCurrent(p, pFanin) );
if ( Aig_ObjIsTravIdCurrent(p, pFanin) )
{
Aig_ObjSetTravIdCurrent( p, pObj );
continue;
}
pFanin = Aig_ObjFanin1(pObj);
assert( Aig_ObjIsTravIdPrevious(p, pFanin) || Aig_ObjIsTravIdCurrent(p, pFanin) );
if ( Aig_ObjIsTravIdCurrent(p, pFanin) )
{
Aig_ObjSetTravIdCurrent( p, pObj );
continue;
}
}
// write it back
Vec_PtrWriteEntry( vNodes, k++, pObj );
}
Vec_PtrShrink( vNodes, k );
}
while ( k < i );
// if ( Vec_PtrSize(vNodes) > 0 )
// printf( "Found %d unreachable.\n", Vec_PtrSize(vNodes) );
return vNodes;
/*
// the resulting array contains all unreachable nodes except const 1
if ( Vec_PtrSize(vNodes) == 0 )
{
Vec_PtrFree( vNodes );
return 0;
}
RetValue = Vec_PtrSize(vNodes);
// mark these nodes
Aig_ManIncrementTravId( p );
Vec_PtrForEachEntry( vNodes, pObj, i )
Aig_ObjSetTravIdCurrent( p, pObj );
Vec_PtrFree( vNodes );
return RetValue;
*/
}
/**Function*************************************************************
Synopsis [Removes nodes that do not fanout into POs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManRemoveUnmarked( Aig_Man_t * p )
{
Vec_Ptr_t * vNodes;
Aig_Obj_t * pObj;
int i, RetValue;
// collect unmarked nodes
vNodes = Vec_PtrAlloc( 100 );
Aig_ManForEachObj( p, pObj, i )
{
if ( Aig_ObjIsTerm(pObj) )
continue;
if ( Aig_ObjIsTravIdCurrent(p, pObj) )
continue;
//Aig_ObjPrintVerbose( pObj, 0 );
Aig_ObjDisconnect( p, pObj );
Vec_PtrPush( vNodes, pObj );
}
if ( Vec_PtrSize(vNodes) == 0 )
{
Vec_PtrFree( vNodes );
return 0;
}
// remove the dangling objects
RetValue = Vec_PtrSize(vNodes);
Vec_PtrForEachEntry( vNodes, pObj, i )
Aig_ObjDelete( p, pObj );
// printf( "Removed %d dangling.\n", Vec_PtrSize(vNodes) );
Vec_PtrFree( vNodes );
return RetValue;
}
/**Function*************************************************************
Synopsis [Rehashes the nodes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManSeqRehashOne( Aig_Man_t * p, Vec_Ptr_t * vNodes, Vec_Ptr_t * vUnreach )
{
Aig_Obj_t * pObj, * pObjNew, * pFanin0, * pFanin1;
int i, RetValue = 0, Counter = 0;//, Counter2 = 0;
// mark the unreachable nodes
Aig_ManIncrementTravId( p );
Vec_PtrForEachEntry( vUnreach, pObj, i )
Aig_ObjSetTravIdCurrent(p, pObj);
/*
// count the number of unreachable object connections
// that is the number of unreachable objects connected to main objects
Aig_ManForEachObj( p, pObj, i )
{
if ( Aig_ObjIsTravIdCurrent(p, pObj) )
continue;
pFanin0 = Aig_ObjFanin0(pObj);
if ( pFanin0 == NULL )
continue;
if ( Aig_ObjIsTravIdCurrent(p, pFanin0) )
pFanin0->fMarkA = 1;
pFanin1 = Aig_ObjFanin1(pObj);
if ( pFanin1 == NULL )
continue;
if ( Aig_ObjIsTravIdCurrent(p, pFanin1) )
pFanin1->fMarkA = 1;
}
// count the objects
Aig_ManForEachObj( p, pObj, i )
Counter2 += pObj->fMarkA, pObj->fMarkA = 0;
printf( "Connections = %d.\n", Counter2 );
*/
// go through the nodes while skipping unreachable
Vec_PtrForEachEntry( vNodes, pObj, i )
{
// skip nodes unreachable from the PIs
if ( Aig_ObjIsTravIdCurrent(p, pObj) )
continue;
// process the node
if ( Aig_ObjIsPo(pObj) )
{
if ( !Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) )
continue;
pFanin0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
Aig_ObjPatchFanin0( p, pObj, pFanin0 );
continue;
}
if ( Aig_ObjIsLatch(pObj) )
{
if ( !Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) )
continue;
pObjNew = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pObjNew = Aig_Latch( p, pObjNew, 0 );
Aig_ObjReplace( p, pObj, pObjNew, 1, 0 );
RetValue = 1;
Counter++;
continue;
}
if ( Aig_ObjIsNode(pObj) )
{
if ( !Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) && !Aig_ObjIsBuf(Aig_ObjFanin1(pObj)) )
continue;
pFanin0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pFanin1 = Aig_ObjReal_rec( Aig_ObjChild1(pObj) );
pObjNew = Aig_And( p, pFanin0, pFanin1 );
Aig_ObjReplace( p, pObj, pObjNew, 1, 0 );
RetValue = 1;
Counter++;
continue;
}
}
// printf( "Rehashings = %d.\n", Counter++ );
return RetValue;
}
/**Function*************************************************************
Synopsis [If AIG contains buffers, this procedure removes them.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Aig_ManRemoveBuffers( Aig_Man_t * p )
{
Aig_Obj_t * pObj, * pObjNew, * pFanin0, * pFanin1;
int i;
if ( Aig_ManBufNum(p) == 0 )
return;
Aig_ManForEachObj( p, pObj, i )
{
if ( Aig_ObjIsPo(pObj) )
{
if ( !Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) )
continue;
pFanin0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
Aig_ObjPatchFanin0( p, pObj, pFanin0 );
}
else if ( Aig_ObjIsLatch(pObj) )
{
if ( !Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) )
continue;
pFanin0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pObjNew = Aig_Latch( p, pFanin0, 0 );
Aig_ObjReplace( p, pObj, pObjNew, 0, 0 );
}
else if ( Aig_ObjIsAnd(pObj) )
{
if ( !Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) && !Aig_ObjIsBuf(Aig_ObjFanin1(pObj)) )
continue;
pFanin0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pFanin1 = Aig_ObjReal_rec( Aig_ObjChild1(pObj) );
pObjNew = Aig_And( p, pFanin0, pFanin1 );
Aig_ObjReplace( p, pObj, pObjNew, 0, 0 );
}
}
assert( Aig_ManBufNum(p) == 0 );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_ManSeqStrash( Aig_Man_t * p, int nLatches, int * pInits )
{
Vec_Ptr_t * vNodes, * vUnreach;
// Aig_Obj_t * pObj, * pFanin;
// int i;
int Iter, RetValue = 1;
// create latches out of the additional PI/PO pairs
Aig_ManSeqStrashConvert( p, nLatches, pInits );
// iteratively rehash the network
for ( Iter = 0; RetValue; Iter++ )
{
// Aig_ManPrintStats( p );
/*
Aig_ManForEachObj( p, pObj, i )
{
assert( pObj->Type > 0 );
pFanin = Aig_ObjFanin0(pObj);
assert( pFanin == NULL || pFanin->Type > 0 );
pFanin = Aig_ObjFanin1(pObj);
assert( pFanin == NULL || pFanin->Type > 0 );
}
*/
// mark nodes unreachable from the PIs
vUnreach = Aig_ManDfsUnreach( p );
if ( Iter == 0 && Vec_PtrSize(vUnreach) > 0 )
printf( "Unreachable objects = %d.\n", Vec_PtrSize(vUnreach) );
// collect nodes reachable from the POs
vNodes = Aig_ManDfsSeq( p );
// remove nodes unreachable from the POs
if ( Iter == 0 )
Aig_ManRemoveUnmarked( p );
// continue rehashing as long as there are changes
RetValue = Aig_ManSeqRehashOne( p, vNodes, vUnreach );
Vec_PtrFree( vNodes );
Vec_PtrFree( vUnreach );
}
// perform the final cleanup
Aig_ManIncrementTravId( p );
vNodes = Aig_ManDfsSeq( p );
Aig_ManRemoveUnmarked( p );
Vec_PtrFree( vNodes );
// remove buffers if they are left
// Aig_ManRemoveBuffers( p );
// clean up
if ( !Aig_ManCheck( p ) )
{
printf( "Aig_ManSeqStrash: The network check has failed.\n" );
return 0;
}
return 1;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
......@@ -170,7 +170,7 @@ void Aig_WriteDotAig( Aig_Man_t * pMan, char * pFileName, int fHaig, Vec_Ptr_t *
*/
fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
fprintf( pFile, ", shape = %s", (Aig_ObjIsLatch(pNode)? "box":"invtriangle") );
fprintf( pFile, ", shape = %s", "invtriangle" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
fprintf( pFile, "];\n" );
}
......@@ -237,7 +237,7 @@ void Aig_WriteDotAig( Aig_Man_t * pMan, char * pFileName, int fHaig, Vec_Ptr_t *
*/
fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
fprintf( pFile, ", shape = %s", (Aig_ObjIsLatch(pNode)? "box":"triangle") );
fprintf( pFile, ", shape = %s", "triangle" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
fprintf( pFile, "];\n" );
}
......@@ -248,7 +248,7 @@ void Aig_WriteDotAig( Aig_Man_t * pMan, char * pFileName, int fHaig, Vec_Ptr_t *
// generate invisible edges from the square down
fprintf( pFile, "title1 -> title2 [style = invis];\n" );
Aig_ManForEachPo( pMan, pNode, i )
fprintf( pFile, "title2 -> Node%d%s [style = invis];\n", pNode->Id, (Aig_ObjIsLatch(pNode)? "_in":"") );
fprintf( pFile, "title2 -> Node%d [style = invis];\n", pNode->Id );
// generate edges
Aig_ManForEachObj( pMan, pNode, i )
......@@ -256,9 +256,9 @@ void Aig_WriteDotAig( Aig_Man_t * pMan, char * pFileName, int fHaig, Vec_Ptr_t *
if ( !Aig_ObjIsNode(pNode) && !Aig_ObjIsPo(pNode) && !Aig_ObjIsBuf(pNode) )
continue;
// generate the edge from this node to the next
fprintf( pFile, "Node%d%s", pNode->Id, (Aig_ObjIsLatch(pNode)? "_in":"") );
fprintf( pFile, "Node%d", pNode->Id );
fprintf( pFile, " -> " );
fprintf( pFile, "Node%d%s", Aig_ObjFaninId0(pNode), (Aig_ObjIsLatch(Aig_ObjFanin0(pNode))? "_out":"") );
fprintf( pFile, "Node%d", Aig_ObjFaninId0(pNode) );
fprintf( pFile, " [" );
fprintf( pFile, "style = %s", Aig_ObjFaninC0(pNode)? "dotted" : "bold" );
// if ( Aig_NtkIsSeq(pNode->pMan) && Seq_ObjFaninL0(pNode) > 0 )
......@@ -270,7 +270,7 @@ void Aig_WriteDotAig( Aig_Man_t * pMan, char * pFileName, int fHaig, Vec_Ptr_t *
// generate the edge from this node to the next
fprintf( pFile, "Node%d", pNode->Id );
fprintf( pFile, " -> " );
fprintf( pFile, "Node%d%s", Aig_ObjFaninId1(pNode), (Aig_ObjIsLatch(Aig_ObjFanin1(pNode))? "_out":"") );
fprintf( pFile, "Node%d", Aig_ObjFaninId1(pNode) );
fprintf( pFile, " [" );
fprintf( pFile, "style = %s", Aig_ObjFaninC1(pNode)? "dotted" : "bold" );
// if ( Aig_NtkIsSeq(pNode->pMan) && Seq_ObjFaninL1(pNode) > 0 )
......
......@@ -39,15 +39,8 @@ static unsigned long Aig_Hash( Aig_Obj_t * pObj, int TableSize )
static Aig_Obj_t ** Aig_TableFind( Aig_Man_t * p, Aig_Obj_t * pObj )
{
Aig_Obj_t ** ppEntry;
if ( Aig_ObjIsLatch(pObj) )
{
assert( Aig_ObjChild0(pObj) && Aig_ObjChild1(pObj) == NULL );
}
else
{
assert( Aig_ObjChild0(pObj) && Aig_ObjChild1(pObj) );
assert( Aig_ObjFanin0(pObj)->Id < Aig_ObjFanin1(pObj)->Id );
}
assert( Aig_ObjChild0(pObj) && Aig_ObjChild1(pObj) );
assert( Aig_ObjFanin0(pObj)->Id < Aig_ObjFanin1(pObj)->Id );
for ( ppEntry = p->pTable + Aig_Hash(pObj, p->nTableSize); *ppEntry; ppEntry = &(*ppEntry)->pNext )
if ( *ppEntry == pObj )
return ppEntry;
......@@ -119,20 +112,11 @@ Aig_Obj_t * Aig_TableLookup( Aig_Man_t * p, Aig_Obj_t * pGhost )
{
Aig_Obj_t * pEntry;
assert( !Aig_IsComplement(pGhost) );
if ( pGhost->Type == AIG_OBJ_LATCH )
{
assert( Aig_ObjChild0(pGhost) && Aig_ObjChild1(pGhost) == NULL );
if ( !Aig_ObjRefs(Aig_ObjFanin0(pGhost)) )
return NULL;
}
else
{
assert( pGhost->Type == AIG_OBJ_AND );
assert( Aig_ObjChild0(pGhost) && Aig_ObjChild1(pGhost) );
assert( Aig_ObjFanin0(pGhost)->Id < Aig_ObjFanin1(pGhost)->Id );
if ( !Aig_ObjRefs(Aig_ObjFanin0(pGhost)) || !Aig_ObjRefs(Aig_ObjFanin1(pGhost)) )
return NULL;
}
assert( Aig_ObjIsNode(pGhost) );
assert( Aig_ObjChild0(pGhost) && Aig_ObjChild1(pGhost) );
assert( Aig_ObjFanin0(pGhost)->Id < Aig_ObjFanin1(pGhost)->Id );
if ( !Aig_ObjRefs(Aig_ObjFanin0(pGhost)) || !Aig_ObjRefs(Aig_ObjFanin1(pGhost)) )
return NULL;
for ( pEntry = p->pTable[Aig_Hash(pGhost, p->nTableSize)]; pEntry; pEntry = pEntry->pNext )
{
if ( Aig_ObjChild0(pEntry) == Aig_ObjChild0(pGhost) &&
......@@ -184,8 +168,6 @@ Aig_Obj_t * Aig_TableLookupTwo( Aig_Man_t * p, Aig_Obj_t * pFanin0, Aig_Obj_t *
void Aig_TableInsert( Aig_Man_t * p, Aig_Obj_t * pObj )
{
Aig_Obj_t ** ppPlace;
if ( p->pTable == NULL )
return;
assert( !Aig_IsComplement(pObj) );
assert( Aig_TableLookup(p, pObj) == NULL );
if ( (pObj->Id & 0xFF) == 0 && 2 * p->nTableSize < Aig_ManNodeNum(p) )
......@@ -209,8 +191,6 @@ void Aig_TableInsert( Aig_Man_t * p, Aig_Obj_t * pObj )
void Aig_TableDelete( Aig_Man_t * p, Aig_Obj_t * pObj )
{
Aig_Obj_t ** ppPlace;
if ( p->pTable == NULL )
return;
assert( !Aig_IsComplement(pObj) );
ppPlace = Aig_TableFind( p, pObj );
assert( *ppPlace == pObj ); // node should be in the table
......
......@@ -16,7 +16,6 @@ SRC += src/aig/aig/aigCheck.c \
src/aig/aig/aigRet.c \
src/aig/aig/aigRetF.c \
src/aig/aig/aigScl.c \
src/aig/aig/aigSeq.c \
src/aig/aig/aigShow.c \
src/aig/aig/aigTable.c \
src/aig/aig/aigTiming.c \
......
......@@ -25,151 +25,12 @@
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
static Aig_Obj_t * Dar_Balance_rec( Aig_Man_t * pNew, Aig_Obj_t * pObj, Vec_Vec_t * vStore, int Level, int fUpdateLevel );
static Vec_Ptr_t * Dar_BalanceCone( Aig_Obj_t * pObj, Vec_Vec_t * vStore, int Level );
static int Dar_BalanceFindLeft( Vec_Ptr_t * vSuper );
static void Dar_BalancePermute( Aig_Man_t * p, Vec_Ptr_t * vSuper, int LeftBound, int fExor );
static void Dar_BalancePushUniqueOrderByLevel( Vec_Ptr_t * vStore, Aig_Obj_t * pObj );
static Aig_Obj_t * Dar_BalanceBuildSuper( Aig_Man_t * p, Vec_Ptr_t * vSuper, Aig_Type_t Type, int fUpdateLevel );
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Performs algebraic balancing of the AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Man_t * Dar_ManBalance( Aig_Man_t * p, int fUpdateLevel )
{
Aig_Man_t * pNew;
Aig_Obj_t * pObj, * pDriver, * pObjNew;
Vec_Vec_t * vStore;
int i;
// create the new manager
pNew = Aig_ManStart( Aig_ManObjNumMax(p) );
pNew->pName = Aig_UtilStrsav( p->pName );
pNew->nRegs = p->nRegs;
pNew->nAsserts = p->nAsserts;
if ( p->vFlopNums )
pNew->vFlopNums = Vec_IntDup( p->vFlopNums );
// map the PI nodes
Aig_ManCleanData( p );
Aig_ManConst1(p)->pData = Aig_ManConst1(pNew);
vStore = Vec_VecAlloc( 50 );
if ( p->pManTime != NULL )
{
float arrTime;
Tim_ManIncrementTravId( p->pManTime );
Aig_ManSetPioNumbers( p );
Aig_ManForEachObj( p, pObj, i )
{
if ( Aig_ObjIsAnd(pObj) || Aig_ObjIsConst1(pObj) )
continue;
if ( Aig_ObjIsPi(pObj) )
{
// copy the PI
pObjNew = Aig_ObjCreatePi(pNew);
pObj->pData = pObjNew;
// set the arrival time of the new PI
arrTime = Tim_ManGetPiArrival( p->pManTime, Aig_ObjPioNum(pObj) );
pObjNew->Level = (int)arrTime;
}
else if ( Aig_ObjIsPo(pObj) )
{
// perform balancing
pDriver = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pObjNew = Dar_Balance_rec( pNew, Aig_Regular(pDriver), vStore, 0, fUpdateLevel );
pObjNew = Aig_NotCond( pObjNew, Aig_IsComplement(pDriver) );
Aig_ObjCreatePo( pNew, pObjNew );
// save arrival time of the output
arrTime = (float)Aig_Regular(pObjNew)->Level;
Tim_ManSetPoArrival( p->pManTime, Aig_ObjPioNum(pObj), arrTime );
}
else
assert( 0 );
}
Aig_ManCleanPioNumbers( p );
pNew->pManTime = Tim_ManDup( p->pManTime, 0 );
}
else
{
Aig_ManForEachPi( p, pObj, i )
{
pObjNew = Aig_ObjCreatePi(pNew);
pObjNew->Level = pObj->Level;
pObj->pData = pObjNew;
}
Aig_ManForEachPo( p, pObj, i )
{
pDriver = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pObjNew = Dar_Balance_rec( pNew, Aig_Regular(pDriver), vStore, 0, fUpdateLevel );
pObjNew = Aig_NotCond( pObjNew, Aig_IsComplement(pDriver) );
Aig_ObjCreatePo( pNew, pObjNew );
}
}
Vec_VecFree( vStore );
// remove dangling nodes
Aig_ManCleanup( pNew );
// check the resulting AIG
if ( !Aig_ManCheck(pNew) )
printf( "Dar_ManBalance(): The check has failed.\n" );
return pNew;
}
/**Function*************************************************************
Synopsis [Returns the new node constructed.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Obj_t * Dar_Balance_rec( Aig_Man_t * pNew, Aig_Obj_t * pObjOld, Vec_Vec_t * vStore, int Level, int fUpdateLevel )
{
Aig_Obj_t * pObjNew;
Vec_Ptr_t * vSuper;
int i;
assert( !Aig_IsComplement(pObjOld) );
assert( !Aig_ObjIsBuf(pObjOld) );
// return if the result is known
if ( pObjOld->pData )
return pObjOld->pData;
assert( Aig_ObjIsNode(pObjOld) );
// get the implication supergate
vSuper = Dar_BalanceCone( pObjOld, vStore, Level );
// check if supergate contains two nodes in the opposite polarity
if ( vSuper->nSize == 0 )
return pObjOld->pData = Aig_ManConst0(pNew);
if ( Vec_PtrSize(vSuper) < 2 )
printf( "BUG!\n" );
// for each old node, derive the new well-balanced node
for ( i = 0; i < Vec_PtrSize(vSuper); i++ )
{
pObjNew = Dar_Balance_rec( pNew, Aig_Regular(vSuper->pArray[i]), vStore, Level + 1, fUpdateLevel );
vSuper->pArray[i] = Aig_NotCond( pObjNew, Aig_IsComplement(vSuper->pArray[i]) );
}
// build the supergate
pObjNew = Dar_BalanceBuildSuper( pNew, vSuper, Aig_ObjType(pObjOld), fUpdateLevel );
// make sure the balanced node is not assigned
// assert( pObjOld->Level >= Aig_Regular(pObjNew)->Level );
assert( pObjOld->pData == NULL );
Aig_Regular(pObjNew)->pHaig = pObjOld->pHaig;
return pObjOld->pData = pObjNew;
}
/**Function*************************************************************
Synopsis [Collects the nodes of the supergate.]
Description []
......@@ -185,14 +46,26 @@ int Dar_BalanceCone_rec( Aig_Obj_t * pRoot, Aig_Obj_t * pObj, Vec_Ptr_t * vSuper
// check if the node is visited
if ( Aig_Regular(pObj)->fMarkB )
{
// check if the node occurs in the same polarity
for ( i = 0; i < vSuper->nSize; i++ )
if ( vSuper->pArray[i] == pObj )
return 1;
// check if the node is present in the opposite polarity
for ( i = 0; i < vSuper->nSize; i++ )
if ( vSuper->pArray[i] == Aig_Not(pObj) )
return -1;
if ( Aig_ObjIsExor(pRoot) )
{
assert( !Aig_IsComplement(pObj) );
// check if the node occurs in the same polarity
Vec_PtrRemove( vSuper, pObj );
Aig_Regular(pObj)->fMarkB = 0;
//printf( " Duplicated EXOR input!!! " );
return 1;
}
else
{
// check if the node occurs in the same polarity
for ( i = 0; i < vSuper->nSize; i++ )
if ( vSuper->pArray[i] == pObj )
return 1;
// check if the node is present in the opposite polarity
for ( i = 0; i < vSuper->nSize; i++ )
if ( vSuper->pArray[i] == Aig_Not(pObj) )
return -1;
}
assert( 0 );
return 0;
}
......@@ -251,60 +124,6 @@ Vec_Ptr_t * Dar_BalanceCone( Aig_Obj_t * pObj, Vec_Vec_t * vStore, int Level )
/**Function*************************************************************
Synopsis [Procedure used for sorting the nodes in decreasing order of levels.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_NodeCompareLevelsDecrease( Aig_Obj_t ** pp1, Aig_Obj_t ** pp2 )
{
int Diff = Aig_ObjLevel(Aig_Regular(*pp1)) - Aig_ObjLevel(Aig_Regular(*pp2));
if ( Diff > 0 )
return -1;
if ( Diff < 0 )
return 1;
return 0;
}
/**Function*************************************************************
Synopsis [Builds implication supergate.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Obj_t * Dar_BalanceBuildSuper( Aig_Man_t * p, Vec_Ptr_t * vSuper, Aig_Type_t Type, int fUpdateLevel )
{
Aig_Obj_t * pObj1, * pObj2;
int LeftBound;
assert( vSuper->nSize > 1 );
// sort the new nodes by level in the decreasing order
Vec_PtrSort( vSuper, Aig_NodeCompareLevelsDecrease );
// balance the nodes
while ( vSuper->nSize > 1 )
{
// find the left bound on the node to be paired
LeftBound = (!fUpdateLevel)? 0 : Dar_BalanceFindLeft( vSuper );
// find the node that can be shared (if no such node, randomize choice)
Dar_BalancePermute( p, vSuper, LeftBound, Type == AIG_OBJ_EXOR );
// pull out the last two nodes
pObj1 = Vec_PtrPop(vSuper);
pObj2 = Vec_PtrPop(vSuper);
Dar_BalancePushUniqueOrderByLevel( vSuper, Aig_Oper(p, pObj1, pObj2, Type) );
}
return Vec_PtrEntry(vSuper, 0);
}
/**Function*************************************************************
Synopsis [Finds the left bound on the next candidate to be paired.]
Description [The nodes in the array are in the decreasing order of levels.
......@@ -405,6 +224,27 @@ void Dar_BalancePermute( Aig_Man_t * p, Vec_Ptr_t * vSuper, int LeftBound, int f
/**Function*************************************************************
Synopsis [Procedure used for sorting the nodes in decreasing order of levels.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Aig_NodeCompareLevelsDecrease( Aig_Obj_t ** pp1, Aig_Obj_t ** pp2 )
{
int Diff = Aig_ObjLevel(Aig_Regular(*pp1)) - Aig_ObjLevel(Aig_Regular(*pp2));
if ( Diff > 0 )
return -1;
if ( Diff < 0 )
return 1;
return 0;
}
/**Function*************************************************************
Synopsis [Inserts a new node in the order by levels.]
Description []
......@@ -432,6 +272,220 @@ void Dar_BalancePushUniqueOrderByLevel( Vec_Ptr_t * vStore, Aig_Obj_t * pObj )
}
}
/**Function*************************************************************
Synopsis [Builds implication supergate.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Obj_t * Dar_BalanceBuildSuper( Aig_Man_t * p, Vec_Ptr_t * vSuper, Aig_Type_t Type, int fUpdateLevel )
{
Aig_Obj_t * pObj1, * pObj2;
int LeftBound;
assert( vSuper->nSize > 1 );
// sort the new nodes by level in the decreasing order
Vec_PtrSort( vSuper, Aig_NodeCompareLevelsDecrease );
// balance the nodes
while ( vSuper->nSize > 1 )
{
// find the left bound on the node to be paired
LeftBound = (!fUpdateLevel)? 0 : Dar_BalanceFindLeft( vSuper );
// find the node that can be shared (if no such node, randomize choice)
Dar_BalancePermute( p, vSuper, LeftBound, Type == AIG_OBJ_EXOR );
// pull out the last two nodes
pObj1 = Vec_PtrPop(vSuper);
pObj2 = Vec_PtrPop(vSuper);
Dar_BalancePushUniqueOrderByLevel( vSuper, Aig_Oper(p, pObj1, pObj2, Type) );
}
return Vec_PtrEntry(vSuper, 0);
}
/**Function*************************************************************
Synopsis [Returns the new node constructed.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Obj_t * Dar_Balance_rec( Aig_Man_t * pNew, Aig_Obj_t * pObjOld, Vec_Vec_t * vStore, int Level, int fUpdateLevel )
{
Aig_Obj_t * pObjNew;
Vec_Ptr_t * vSuper;
int i;
assert( !Aig_IsComplement(pObjOld) );
assert( !Aig_ObjIsBuf(pObjOld) );
// return if the result is known
if ( pObjOld->pData )
return pObjOld->pData;
assert( Aig_ObjIsNode(pObjOld) );
// get the implication supergate
vSuper = Dar_BalanceCone( pObjOld, vStore, Level );
// check if supergate contains two nodes in the opposite polarity
if ( vSuper->nSize == 0 )
return pObjOld->pData = Aig_ManConst0(pNew);
if ( Vec_PtrSize(vSuper) < 2 )
printf( "BUG!\n" );
// for each old node, derive the new well-balanced node
for ( i = 0; i < Vec_PtrSize(vSuper); i++ )
{
pObjNew = Dar_Balance_rec( pNew, Aig_Regular(vSuper->pArray[i]), vStore, Level + 1, fUpdateLevel );
vSuper->pArray[i] = Aig_NotCond( pObjNew, Aig_IsComplement(vSuper->pArray[i]) );
}
// build the supergate
pObjNew = Dar_BalanceBuildSuper( pNew, vSuper, Aig_ObjType(pObjOld), fUpdateLevel );
// make sure the balanced node is not assigned
// assert( pObjOld->Level >= Aig_Regular(pObjNew)->Level );
assert( pObjOld->pData == NULL );
Aig_Regular(pObjNew)->pHaig = pObjOld->pHaig;
return pObjOld->pData = pObjNew;
}
/**Function*************************************************************
Synopsis [Performs algebraic balancing of the AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Aig_Man_t * Dar_ManBalance( Aig_Man_t * p, int fUpdateLevel )
{
Aig_Man_t * pNew;
Aig_Obj_t * pObj, * pDriver, * pObjNew;
Vec_Vec_t * vStore;
int i;
// create the new manager
pNew = Aig_ManStart( Aig_ManObjNumMax(p) );
pNew->pName = Aig_UtilStrsav( p->pName );
pNew->nRegs = p->nRegs;
pNew->nAsserts = p->nAsserts;
if ( p->vFlopNums )
pNew->vFlopNums = Vec_IntDup( p->vFlopNums );
// map the PI nodes
Aig_ManCleanData( p );
Aig_ManConst1(p)->pData = Aig_ManConst1(pNew);
vStore = Vec_VecAlloc( 50 );
if ( p->pManTime != NULL )
{
float arrTime;
Tim_ManIncrementTravId( p->pManTime );
Aig_ManSetPioNumbers( p );
Aig_ManForEachObj( p, pObj, i )
{
if ( Aig_ObjIsNode(pObj) || Aig_ObjIsConst1(pObj) )
continue;
if ( Aig_ObjIsPi(pObj) )
{
// copy the PI
pObjNew = Aig_ObjCreatePi(pNew);
pObj->pData = pObjNew;
// set the arrival time of the new PI
arrTime = Tim_ManGetPiArrival( p->pManTime, Aig_ObjPioNum(pObj) );
pObjNew->Level = (int)arrTime;
}
else if ( Aig_ObjIsPo(pObj) )
{
// perform balancing
pDriver = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pObjNew = Dar_Balance_rec( pNew, Aig_Regular(pDriver), vStore, 0, fUpdateLevel );
pObjNew = Aig_NotCond( pObjNew, Aig_IsComplement(pDriver) );
Aig_ObjCreatePo( pNew, pObjNew );
// save arrival time of the output
arrTime = (float)Aig_Regular(pObjNew)->Level;
Tim_ManSetPoArrival( p->pManTime, Aig_ObjPioNum(pObj), arrTime );
}
else
assert( 0 );
}
Aig_ManCleanPioNumbers( p );
pNew->pManTime = Tim_ManDup( p->pManTime, 0 );
}
else
{
Aig_ManForEachPi( p, pObj, i )
{
pObjNew = Aig_ObjCreatePi(pNew);
pObjNew->Level = pObj->Level;
pObj->pData = pObjNew;
}
Aig_ManForEachPo( p, pObj, i )
{
pDriver = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
pObjNew = Dar_Balance_rec( pNew, Aig_Regular(pDriver), vStore, 0, fUpdateLevel );
pObjNew = Aig_NotCond( pObjNew, Aig_IsComplement(pDriver) );
Aig_ObjCreatePo( pNew, pObjNew );
}
}
Vec_VecFree( vStore );
// remove dangling nodes
Aig_ManCleanup( pNew );
// check the resulting AIG
if ( !Aig_ManCheck(pNew) )
printf( "Dar_ManBalance(): The check has failed.\n" );
return pNew;
}
/**Function*************************************************************
Synopsis [Inserts a new node in the order by levels.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Dar_BalancePrintStats( Aig_Man_t * p )
{
Vec_Ptr_t * vSuper;
Aig_Obj_t * pObj, * pTemp;
int i, k;
if ( Aig_ManExorNum(p) == 0 )
{
printf( "There is no EXOR gates.\n" );
return;
}
Aig_ManForEachExor( p, pObj, i )
{
Aig_ObjFanin0(pObj)->fMarkA = 1;
Aig_ObjFanin1(pObj)->fMarkA = 1;
assert( !Aig_ObjFaninC0(pObj) );
assert( !Aig_ObjFaninC1(pObj) );
}
vSuper = Vec_PtrAlloc( 1000 );
Aig_ManForEachExor( p, pObj, i )
{
if ( pObj->fMarkA && pObj->nRefs == 1 )
continue;
Vec_PtrClear( vSuper );
Dar_BalanceCone_rec( pObj, pObj, vSuper );
Vec_PtrForEachEntry( vSuper, pTemp, k )
pTemp->fMarkB = 0;
if ( Vec_PtrSize(vSuper) < 3 )
continue;
printf( " %d(", Vec_PtrSize(vSuper) );
Vec_PtrForEachEntry( vSuper, pTemp, k )
printf( " %d", pTemp->Level );
printf( " )" );
}
Vec_PtrFree( vSuper );
Aig_ManForEachObj( p, pObj, i )
pObj->fMarkA = 0;
printf( "\n" );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
......
......@@ -201,14 +201,6 @@ Aig_Man_t * Dar_ManCompress( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, i
Aig_ManStop( pTemp );
if ( fVerbose ) Aig_ManPrintStats( pAig );
// balance
if ( fBalance )
{
pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel );
Aig_ManStop( pTemp );
if ( fVerbose ) Aig_ManPrintStats( pAig );
}
return pAig;
}
......
......@@ -371,7 +371,6 @@ Aig_Man_t * Fra_FraigPerform( Aig_Man_t * pManAig, Fra_Par_t * pPars )
if ( Aig_ManNodeNum(pManAig) == 0 )
return Aig_ManDup(pManAig, 1);
clk = clock();
assert( Aig_ManLatchNum(pManAig) == 0 );
p = Fra_ManStart( pManAig, pPars );
p->pManFraig = Fra_ManPrepareComb( p );
p->pSml = Fra_SmlStart( pManAig, 0, 1, pPars->nSimWords );
......
......@@ -344,7 +344,6 @@ Aig_Man_t * Fra_FraigInduction( Aig_Man_t * pManAig, Fra_Ssw_t * pParams )
pParams->nIters = 0;
return Aig_ManDup(pManAig, 1);
}
assert( Aig_ManLatchNum(pManAig) == 0 );
assert( Aig_ManRegNum(pManAig) > 0 );
assert( pParams->nFramesK > 0 );
//Aig_ManShow( pManAig, 0, NULL );
......
......@@ -516,7 +516,6 @@ Aig_Man_t * Fra_FraigLatchCorrespondence( Aig_Man_t * pAig, int nFramesP, int nC
if ( pnIter ) *pnIter = 0;
return Aig_ManDup(pAig, 1);
}
assert( Aig_ManLatchNum(pAig) == 0 );
assert( Aig_ManRegNum(pAig) > 0 );
// simulate the AIG
......
......@@ -176,8 +176,10 @@ unsigned * Hop_ManConvertAigToTruth( Hop_Man_t * p, Hop_Obj_t * pRoot, int nVars
// assert( Hop_ManPiNum(p) <= 8 );
if ( fMsbFirst )
{
Hop_ManForEachPi( p, pObj, i )
// Hop_ManForEachPi( p, pObj, i )
for ( i = 0; i < nVars; i++ )
{
pObj = Hop_ManPi( p, i );
if ( vTtElems )
pObj->pData = Vec_PtrEntry(vTtElems, nVars-1-i);
else
......@@ -186,8 +188,10 @@ unsigned * Hop_ManConvertAigToTruth( Hop_Man_t * p, Hop_Obj_t * pRoot, int nVars
}
else
{
Hop_ManForEachPi( p, pObj, i )
// Hop_ManForEachPi( p, pObj, i )
for ( i = 0; i < nVars; i++ )
{
pObj = Hop_ManPi( p, i );
if ( vTtElems )
pObj->pData = Vec_PtrEntry(vTtElems, i);
else
......
......@@ -2255,6 +2255,9 @@ int Abc_CommandBalance( Abc_Frame_t * pAbc, int argc, char ** argv )
bool fDuplicate;
bool fSelective;
bool fUpdateLevel;
int fExor;
int fVerbose;
extern Abc_Ntk_t * Abc_NtkBalanceExor( Abc_Ntk_t * pNtk, int fUpdateLevel, int fVerbose );
pNtk = Abc_FrameReadNtk(pAbc);
pOut = Abc_FrameReadOut(pAbc);
......@@ -2264,8 +2267,10 @@ int Abc_CommandBalance( Abc_Frame_t * pAbc, int argc, char ** argv )
fDuplicate = 0;
fSelective = 0;
fUpdateLevel = 1;
fExor = 0;
fVerbose = 0;
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "ldsh" ) ) != EOF )
while ( ( c = Extra_UtilGetopt( argc, argv, "ldsxvh" ) ) != EOF )
{
switch ( c )
{
......@@ -2278,6 +2283,12 @@ int Abc_CommandBalance( Abc_Frame_t * pAbc, int argc, char ** argv )
case 's':
fSelective ^= 1;
break;
case 'x':
fExor ^= 1;
break;
case 'v':
fVerbose ^= 1;
break;
case 'h':
goto usage;
default:
......@@ -2293,7 +2304,10 @@ int Abc_CommandBalance( Abc_Frame_t * pAbc, int argc, char ** argv )
// get the new network
if ( Abc_NtkIsStrash(pNtk) )
{
pNtkRes = Abc_NtkBalance( pNtk, fDuplicate, fSelective, fUpdateLevel );
if ( fExor )
pNtkRes = Abc_NtkBalanceExor( pNtk, fUpdateLevel, fVerbose );
else
pNtkRes = Abc_NtkBalance( pNtk, fDuplicate, fSelective, fUpdateLevel );
}
else
{
......@@ -2303,7 +2317,10 @@ int Abc_CommandBalance( Abc_Frame_t * pAbc, int argc, char ** argv )
fprintf( pErr, "Strashing before balancing has failed.\n" );
return 1;
}
pNtkRes = Abc_NtkBalance( pNtkTemp, fDuplicate, fSelective, fUpdateLevel );
if ( fExor )
pNtkRes = Abc_NtkBalanceExor( pNtkTemp, fUpdateLevel, fVerbose );
else
pNtkRes = Abc_NtkBalance( pNtkTemp, fDuplicate, fSelective, fUpdateLevel );
Abc_NtkDelete( pNtkTemp );
}
......@@ -2318,11 +2335,13 @@ int Abc_CommandBalance( Abc_Frame_t * pAbc, int argc, char ** argv )
return 0;
usage:
fprintf( pErr, "usage: balance [-ldsh]\n" );
fprintf( pErr, "usage: balance [-ldsxvh]\n" );
fprintf( pErr, "\t transforms the current network into a well-balanced AIG\n" );
fprintf( pErr, "\t-l : toggle minimizing the number of levels [default = %s]\n", fUpdateLevel? "yes": "no" );
fprintf( pErr, "\t-d : toggle duplication of logic [default = %s]\n", fDuplicate? "yes": "no" );
fprintf( pErr, "\t-s : toggle duplication on the critical paths [default = %s]\n", fSelective? "yes": "no" );
fprintf( pErr, "\t-x : toggle balancing multi-input EXORs [default = %s]\n", fExor? "yes": "no" );
fprintf( pErr, "\t-v : print verbose information [default = %s]\n", fVerbose? "yes": "no" );
fprintf( pErr, "\t-h : print the command usage\n");
return 1;
}
......@@ -7085,6 +7104,8 @@ int Abc_CommandTest( Abc_Frame_t * pAbc, int argc, char ** argv )
// extern Abc_NtkDarHaigRecord( Abc_Ntk_t * pNtk );
// extern void Abc_NtkDarTestBlif( char * pFileName );
// extern Abc_Ntk_t * Abc_NtkDarPartition( Abc_Ntk_t * pNtk );
// extern Abc_Ntk_t * Abc_NtkTestExor( Abc_Ntk_t * pNtk, int fVerbose );
pNtk = Abc_FrameReadNtk(pAbc);
pOut = Abc_FrameReadOut(pAbc);
......@@ -7269,7 +7290,7 @@ int Abc_CommandTest( Abc_Frame_t * pAbc, int argc, char ** argv )
// Abc_NtkDarPartition( pNtk );
/*
pNtkRes = Abc_NtkDarPartition( pNtk );
pNtkRes = Abc_NtkTestExor( pNtk, 0 );
if ( pNtkRes == NULL )
{
fprintf( pErr, "Command has failed.\n" );
......@@ -13363,7 +13384,6 @@ int Abc_CommandSec( Abc_Frame_t * pAbc, int argc, char ** argv )
extern void Abc_NtkSecSat( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int nConfLimit, int nInsLimit, int nFrames );
extern int Abc_NtkSecFraig( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int nSeconds, int nFrames, int fVerbose );
extern void Abc_NtkSecRetime( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2 );
pNtk = Abc_FrameReadNtk(pAbc);
......@@ -13453,9 +13473,7 @@ int Abc_CommandSec( Abc_Frame_t * pAbc, int argc, char ** argv )
}
// perform equivalence checking
if ( fRetime )
Abc_NtkSecRetime( pNtk1, pNtk2 );
else if ( fSat )
if ( fSat )
Abc_NtkSecSat( pNtk1, pNtk2, nConfLimit, nInsLimit, nFrames );
else
Abc_NtkSecFraig( pNtk1, pNtk2, nSeconds, nFrames, fVerbose );
......
......@@ -44,7 +44,7 @@
SeeAlso []
***********************************************************************/
Aig_Man_t * Abc_NtkToDar( Abc_Ntk_t * pNtk, int fRegisters )
Aig_Man_t * Abc_NtkToDar( Abc_Ntk_t * pNtk, int fExors, int fRegisters )
{
Aig_Man_t * pMan;
Aig_Obj_t * pObjNew;
......@@ -90,6 +90,8 @@ Aig_Man_t * Abc_NtkToDar( Abc_Ntk_t * pNtk, int fRegisters )
}
// create the manager
pMan = Aig_ManStart( Abc_NtkNodeNum(pNtk) + 100 );
pMan->fCatchExor = fExors;
pMan->pName = Extra_UtilStrsav( pNtk->pName );
// save the number of registers
if ( fRegisters )
......@@ -127,7 +129,8 @@ Aig_Man_t * Abc_NtkToDar( Abc_Ntk_t * pNtk, int fRegisters )
if ( Abc_LatchIsInit1(Abc_ObjFanout0(Abc_NtkCo(pNtk,i))) )
pObjNew->pFanin0 = Aig_Not(pObjNew->pFanin0);
// remove dangling nodes
if ( nNodes = Aig_ManCleanup( pMan ) )
nNodes = Aig_ManCleanup( pMan );
if ( !fExors && nNodes )
printf( "Abc_NtkToDar(): Unexpected %d dangling nodes when converting to AIG!\n", nNodes );
//Aig_ManDumpVerilog( pMan, "test.v" );
if ( !Aig_ManCheck( pMan ) )
......@@ -398,8 +401,6 @@ Abc_Ntk_t * Abc_NtkFromDarSeq( Abc_Ntk_t * pNtkOld, Aig_Man_t * pMan )
// create latches of the new network
Aig_ManForEachObj( pMan, pObj, i )
{
if ( !Aig_ObjIsLatch(pObj) )
continue;
pObjNew = Abc_NtkCreateLatch( pNtkNew );
pFaninNew0 = Abc_NtkCreateBi( pNtkNew );
pFaninNew1 = Abc_NtkCreateBo( pNtkNew );
......@@ -435,8 +436,6 @@ Abc_Ntk_t * Abc_NtkFromDarSeq( Abc_Ntk_t * pNtkOld, Aig_Man_t * pMan )
// connect the latches
Aig_ManForEachObj( pMan, pObj, i )
{
if ( !Aig_ObjIsLatch(pObj) )
continue;
pFaninNew = (Abc_Obj_t *)Aig_ObjChild0Copy( pObj );
Abc_ObjAddFanin( Abc_ObjFanin0(Abc_ObjFanin0(pObj->pData)), pFaninNew );
}
......@@ -472,54 +471,6 @@ Vec_Int_t * Abc_NtkGetLatchValues( Abc_Ntk_t * pNtk )
/**Function*************************************************************
Synopsis [Performs verification after retiming.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NtkSecRetime( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2 )
{
int fRemove1, fRemove2;
Aig_Man_t * pMan1, * pMan2;
int * pArray;
fRemove1 = (!Abc_NtkIsStrash(pNtk1)) && (pNtk1 = Abc_NtkStrash(pNtk1, 0, 0, 0));
fRemove2 = (!Abc_NtkIsStrash(pNtk2)) && (pNtk2 = Abc_NtkStrash(pNtk2, 0, 0, 0));
pMan1 = Abc_NtkToDar( pNtk1, 0 );
pMan2 = Abc_NtkToDar( pNtk2, 0 );
Aig_ManPrintStats( pMan1 );
Aig_ManPrintStats( pMan2 );
// pArray = Abc_NtkGetLatchValues(pNtk1);
pArray = NULL;
Aig_ManSeqStrash( pMan1, Abc_NtkLatchNum(pNtk1), pArray );
free( pArray );
// pArray = Abc_NtkGetLatchValues(pNtk2);
pArray = NULL;
Aig_ManSeqStrash( pMan2, Abc_NtkLatchNum(pNtk2), pArray );
free( pArray );
Aig_ManPrintStats( pMan1 );
Aig_ManPrintStats( pMan2 );
Aig_ManStop( pMan1 );
Aig_ManStop( pMan2 );
if ( fRemove1 ) Abc_NtkDelete( pNtk1 );
if ( fRemove2 ) Abc_NtkDelete( pNtk2 );
}
/**Function*************************************************************
Synopsis [Gives the current ABC network to AIG manager for processing.]
Description []
......@@ -537,7 +488,7 @@ Abc_Ntk_t * Abc_NtkDar( Abc_Ntk_t * pNtk )
assert( Abc_NtkIsStrash(pNtk) );
// convert to the AIG manager
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
......@@ -573,7 +524,7 @@ Abc_Ntk_t * Abc_NtkDarFraig( Abc_Ntk_t * pNtk, int nConfLimit, int fDoSparse, in
Fra_Par_t Pars, * pPars = &Pars;
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan, * pTemp;
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
Fra_ParamsDefault( pPars );
......@@ -608,7 +559,7 @@ Abc_Ntk_t * Abc_NtkDarFraigPart( Abc_Ntk_t * pNtk, int nPartSize, int nConfLimit
{
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan, * pTemp;
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
pMan = Aig_ManFraigPartitioned( pTemp = pMan, nPartSize, nConfLimit, nLevelMax, fVerbose );
......@@ -634,7 +585,7 @@ Abc_Ntk_t * Abc_NtkCSweep( Abc_Ntk_t * pNtk, int nCutsMax, int nLeafMax, int fVe
extern Aig_Man_t * Csw_Sweep( Aig_Man_t * pAig, int nCutsMax, int nLeafMax, int fVerbose );
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan, * pTemp;
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
pMan = Csw_Sweep( pTemp = pMan, nCutsMax, nLeafMax, fVerbose );
......@@ -661,7 +612,7 @@ Abc_Ntk_t * Abc_NtkDRewrite( Abc_Ntk_t * pNtk, Dar_RwrPar_t * pPars )
Abc_Ntk_t * pNtkAig;
int clk;
assert( Abc_NtkIsStrash(pNtk) );
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
// Aig_ManPrintStats( pMan );
......@@ -705,7 +656,7 @@ Abc_Ntk_t * Abc_NtkDRefactor( Abc_Ntk_t * pNtk, Dar_RefPar_t * pPars )
Abc_Ntk_t * pNtkAig;
int clk;
assert( Abc_NtkIsStrash(pNtk) );
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
// Aig_ManPrintStats( pMan );
......@@ -742,7 +693,7 @@ Abc_Ntk_t * Abc_NtkDCompress2( Abc_Ntk_t * pNtk, int fBalance, int fUpdateLevel,
Abc_Ntk_t * pNtkAig;
int clk;
assert( Abc_NtkIsStrash(pNtk) );
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
// Aig_ManPrintStats( pMan );
......@@ -774,7 +725,7 @@ Abc_Ntk_t * Abc_NtkDChoice( Abc_Ntk_t * pNtk, int fBalance, int fUpdateLevel, in
Aig_Man_t * pMan, * pTemp;
Abc_Ntk_t * pNtkAig;
assert( Abc_NtkIsStrash(pNtk) );
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
pMan = Dar_ManChoice( pTemp = pMan, fBalance, fUpdateLevel, fConstruct, nConfMax, nLevelMax, fVerbose );
......@@ -801,7 +752,7 @@ Abc_Ntk_t * Abc_NtkDrwsat( Abc_Ntk_t * pNtk, int fBalance, int fVerbose )
Abc_Ntk_t * pNtkAig;
int clk;
assert( Abc_NtkIsStrash(pNtk) );
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
// Aig_ManPrintStats( pMan );
......@@ -910,7 +861,7 @@ Abc_Ntk_t * Abc_NtkDarToCnf( Abc_Ntk_t * pNtk, char * pFileName )
assert( Abc_NtkIsStrash(pNtk) );
// convert to the AIG manager
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
if ( pMan == NULL )
return NULL;
if ( !Aig_ManCheck( pMan ) )
......@@ -959,7 +910,7 @@ int Abc_NtkDSat( Abc_Ntk_t * pNtk, sint64 nConfLimit, sint64 nInsLimit, int fVer
assert( Abc_NtkIsStrash(pNtk) );
assert( Abc_NtkLatchNum(pNtk) == 0 );
assert( Abc_NtkPoNum(pNtk) == 1 );
pMan = Abc_NtkToDar( pNtk, 0 );
pMan = Abc_NtkToDar( pNtk, 0, 0 );
RetValue = Fra_FraigSat( pMan, nConfLimit, nInsLimit, fVerbose );
pNtk->pModel = pMan->pData, pMan->pData = NULL;
Aig_ManStop( pMan );
......@@ -993,8 +944,8 @@ int Abc_NtkDarCec( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int fPartition, int fVe
// if partitioning is selected, call partitioned CEC
if ( fPartition )
{
pMan1 = Abc_NtkToDar( pNtk1, 0 );
pMan2 = Abc_NtkToDar( pNtk2, 0 );
pMan1 = Abc_NtkToDar( pNtk1, 0, 0 );
pMan2 = Abc_NtkToDar( pNtk2, 0, 0 );
RetValue = Fra_FraigCecPartitioned( pMan1, pMan2, fVerbose );
Aig_ManStop( pMan1 );
Aig_ManStop( pMan2 );
......@@ -1037,7 +988,7 @@ int Abc_NtkDarCec( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int fPartition, int fVe
}
// derive the AIG manager
pMan = Abc_NtkToDar( pMiter, 0 );
pMan = Abc_NtkToDar( pMiter, 0, 0 );
Abc_NtkDelete( pMiter );
if ( pMan == NULL )
{
......@@ -1106,7 +1057,7 @@ PRT( "Initial fraiging time", clock() - clk );
else
pNtkFraig = Abc_NtkDup( pNtk );
pMan = Abc_NtkToDar( pNtkFraig, 1 );
pMan = Abc_NtkToDar( pNtkFraig, 0, 1 );
Abc_NtkDelete( pNtkFraig );
if ( pMan == NULL )
return NULL;
......@@ -1143,7 +1094,7 @@ Abc_Ntk_t * Abc_NtkDarLcorr( Abc_Ntk_t * pNtk, int nFramesP, int nConfMax, int f
{
Aig_Man_t * pMan, * pTemp;
Abc_Ntk_t * pNtkAig;
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return NULL;
pMan = Fra_FraigLatchCorrespondence( pTemp = pMan, nFramesP, nConfMax, 0, fVerbose, NULL );
......@@ -1178,7 +1129,7 @@ int Abc_NtkDarBmc( Abc_Ntk_t * pNtk, int nFrames, int nBTLimit, int fRewrite, in
Aig_Man_t * pMan;
int clk = clock();
// derive the AIG manager
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
{
printf( "Converting miter into AIG has failed.\n" );
......@@ -1216,7 +1167,7 @@ int Abc_NtkDarProve( Abc_Ntk_t * pNtk, int nFrames, int fRetimeFirst, int fFraig
Aig_Man_t * pMan;
int RetValue;
// derive the AIG manager
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
{
printf( "Converting miter into AIG has failed.\n" );
......@@ -1308,7 +1259,7 @@ int Abc_NtkDarSec( Abc_Ntk_t * pNtk1, Abc_Ntk_t * pNtk2, int nFrames, int fRetim
}
*/
// derive the AIG manager
pMan = Abc_NtkToDar( pMiter, 1 );
pMan = Abc_NtkToDar( pMiter, 0, 1 );
Abc_NtkDelete( pMiter );
if ( pMan == NULL )
{
......@@ -1338,7 +1289,7 @@ Abc_Ntk_t * Abc_NtkDarLatchSweep( Abc_Ntk_t * pNtk, int fLatchConst, int fLatchE
{
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan;
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return NULL;
Aig_ManSeqCleanup( pMan );
......@@ -1366,7 +1317,7 @@ Abc_Ntk_t * Abc_NtkDarRetime( Abc_Ntk_t * pNtk, int nStepsMax, int fVerbose )
{
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan, * pTemp;
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return NULL;
// Aig_ManReduceLachesCount( pMan );
......@@ -1400,7 +1351,7 @@ Abc_Ntk_t * Abc_NtkDarRetimeF( Abc_Ntk_t * pNtk, int nStepsMax, int fVerbose )
{
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan, * pTemp;
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return NULL;
// Aig_ManReduceLachesCount( pMan );
......@@ -1434,7 +1385,7 @@ void Abc_NtkDarHaigRecord( Abc_Ntk_t * pNtk )
{
/*
Aig_Man_t * pMan;
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return;
// Aig_ManReduceLachesCount( pMan );
......@@ -1463,7 +1414,7 @@ int Abc_NtkDarSeqSim( Abc_Ntk_t * pNtk, int nFrames, int nWords, int fVerbose )
Fra_Sml_t * pSml;
Fra_Cex_t * pCex;
int RetValue, clk = clock();
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
pSml = Fra_SmlSimulateSeq( pMan, 0, nFrames, nWords );
if ( pSml->fNonConstOut )
{
......@@ -1507,7 +1458,7 @@ int Abc_NtkDarClau( Abc_Ntk_t * pNtk, int nFrames, int nPref, int nClauses, int
printf( "The number of outputs should be 1.\n" );
return 1;
}
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return 1;
// Aig_ManReduceLachesCount( pMan );
......@@ -1536,7 +1487,7 @@ Abc_Ntk_t * Abc_NtkDarEnlarge( Abc_Ntk_t * pNtk, int nFrames, int fVerbose )
{
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan, * pTemp;
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return NULL;
pMan = Aig_ManFrames( pTemp = pMan, nFrames, 0, 1, 1, 1, NULL );
......@@ -1573,10 +1524,10 @@ Abc_Ntk_t * Abc_NtkInterOne( Abc_Ntk_t * pNtkOn, Abc_Ntk_t * pNtkOff, int fRelat
return NULL;
}
// create internal AIGs
pManOn = Abc_NtkToDar( pNtkOn, 0 );
pManOn = Abc_NtkToDar( pNtkOn, 0, 0 );
if ( pManOn == NULL )
return NULL;
pManOff = Abc_NtkToDar( pNtkOff, 0 );
pManOff = Abc_NtkToDar( pNtkOff, 0, 0 );
if ( pManOff == NULL )
return NULL;
// derive the interpolant
......@@ -1617,10 +1568,10 @@ void Abc_NtkInterFast( Abc_Ntk_t * pNtkOn, Abc_Ntk_t * pNtkOff, int fVerbose )
extern void Aig_ManInterFast( Aig_Man_t * pManOn, Aig_Man_t * pManOff, int fVerbose );
Aig_Man_t * pManOn, * pManOff;
// create internal AIGs
pManOn = Abc_NtkToDar( pNtkOn, 0 );
pManOn = Abc_NtkToDar( pNtkOn, 0, 0 );
if ( pManOn == NULL )
return;
pManOff = Abc_NtkToDar( pNtkOff, 0 );
pManOff = Abc_NtkToDar( pNtkOff, 0, 0 );
if ( pManOff == NULL )
return;
Aig_ManInterFast( pManOn, pManOff, fVerbose );
......@@ -1722,7 +1673,7 @@ void Abc_NtkPrintSccs( Abc_Ntk_t * pNtk, int fVerbose )
{
// extern Vec_Ptr_t * Aig_ManRegPartitionLinear( Aig_Man_t * pAig, int nPartSize );
Aig_Man_t * pMan;
pMan = Abc_NtkToDar( pNtk, 1 );
pMan = Abc_NtkToDar( pNtk, 0, 1 );
if ( pMan == NULL )
return;
Aig_ManComputeSccs( pMan );
......@@ -1730,6 +1681,40 @@ void Abc_NtkPrintSccs( Abc_Ntk_t * pNtk, int fVerbose )
Aig_ManStop( pMan );
}
/**Function*************************************************************
Synopsis [Interplates two networks.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Abc_Ntk_t * Abc_NtkBalanceExor( Abc_Ntk_t * pNtk, int fUpdateLevel, int fVerbose )
{
extern void Dar_BalancePrintStats( Aig_Man_t * p );
Abc_Ntk_t * pNtkAig;
Aig_Man_t * pMan, * pTemp;//, * pTemp2;
assert( Abc_NtkIsStrash(pNtk) );
// derive AIG with EXORs
pMan = Abc_NtkToDar( pNtk, 1, 0 );
if ( pMan == NULL )
return NULL;
// Aig_ManPrintStats( pMan );
if ( fVerbose )
Dar_BalancePrintStats( pMan );
// perform balancing
pTemp = Dar_ManBalance( pMan, fUpdateLevel );
// Aig_ManPrintStats( pTemp );
// create logic network
pNtkAig = Abc_NtkFromDar( pNtk, pTemp );
Aig_ManStop( pTemp );
Aig_ManStop( pMan );
return pNtkAig;
}
#include "ntl.h"
......
......@@ -180,10 +180,21 @@ int Abc_NtkMfs( Abc_Ntk_t * pNtk, Mfs_Par_t * pPars )
assert( Abc_NtkIsLogic(pNtk) );
nFaninMax = Abc_NtkGetFaninMax(pNtk);
if ( nFaninMax > MFS_FANIN_MAX )
if ( pPars->fResub )
{
printf( "Nodes with more than %d fanins will node be processed.\n", MFS_FANIN_MAX );
nFaninMax = MFS_FANIN_MAX;
if ( nFaninMax > 8 )
{
printf( "Nodes with more than %d fanins will node be processed.\n", 8 );
nFaninMax = 8;
}
}
else
{
if ( nFaninMax > MFS_FANIN_MAX )
{
printf( "Nodes with more than %d fanins will node be processed.\n", MFS_FANIN_MAX );
nFaninMax = MFS_FANIN_MAX;
}
}
// perform the network sweep
Abc_NtkSweep( pNtk, 0 );
......@@ -237,41 +248,62 @@ int Abc_NtkMfs( Abc_Ntk_t * pNtk, Mfs_Par_t * pPars )
nNodes = 0;
p->nTotalNodesBeg = nTotalNodesBeg;
p->nTotalEdgesBeg = nTotalEdgesBeg;
pProgress = Extra_ProgressBarStart( stdout, Abc_NtkNodeNum(pNtk) );
vLevels = Abc_NtkLevelize( pNtk );
Vec_VecForEachLevelStart( vLevels, vNodes, k, 1 )
if ( pPars->fResub )
{
if ( !p->pPars->fVeryVerbose )
Extra_ProgressBarUpdate( pProgress, nNodes, NULL );
p->nNodesGainedLevel = 0;
p->nTotConfLevel = 0;
p->nTimeOutsLevel = 0;
clk2 = clock();
Vec_PtrForEachEntry( vNodes, pObj, i )
pProgress = Extra_ProgressBarStart( stdout, Abc_NtkObjNumMax(pNtk) );
Abc_NtkForEachNode( pNtk, pObj, i )
{
if ( p->pPars->nDepthMax && (int)pObj->Level > p->pPars->nDepthMax )
break;
if ( Abc_ObjFaninNum(pObj) > MFS_FANIN_MAX )
continue;
if ( Abc_ObjFaninNum(pObj) < 2 || Abc_ObjFaninNum(pObj) > nFaninMax )
continue;
if ( !p->pPars->fVeryVerbose )
Extra_ProgressBarUpdate( pProgress, i, NULL );
if ( pPars->fResub )
Abc_NtkMfsResub( p, pObj );
else if ( Abc_ObjFaninNum(pObj) > 1 && Abc_ObjFaninNum(pObj) <= 12 )
else
Abc_NtkMfsNode( p, pObj );
}
nNodes += Vec_PtrSize(vNodes);
if ( pPars->fVerbose )
Extra_ProgressBarStop( pProgress );
}
else
{
pProgress = Extra_ProgressBarStart( stdout, Abc_NtkNodeNum(pNtk) );
vLevels = Abc_NtkLevelize( pNtk );
Vec_VecForEachLevelStart( vLevels, vNodes, k, 1 )
{
printf( "Lev = %2d. Node = %4d. Ave gain = %6.2f. Ave conf = %6.2f. Timeouts = %6.2f %% ",
k, Vec_PtrSize(vNodes),
1.0*p->nNodesGainedLevel/Vec_PtrSize(vNodes),
1.0*p->nTotConfLevel/Vec_PtrSize(vNodes),
100.0*p->nTimeOutsLevel/Vec_PtrSize(vNodes) );
PRT( "Time", clock() - clk2 );
if ( !p->pPars->fVeryVerbose )
Extra_ProgressBarUpdate( pProgress, nNodes, NULL );
p->nNodesGainedLevel = 0;
p->nTotConfLevel = 0;
p->nTimeOutsLevel = 0;
clk2 = clock();
Vec_PtrForEachEntry( vNodes, pObj, i )
{
if ( p->pPars->nDepthMax && (int)pObj->Level > p->pPars->nDepthMax )
break;
if ( Abc_ObjFaninNum(pObj) < 2 || Abc_ObjFaninNum(pObj) > nFaninMax )
continue;
if ( pPars->fResub )
Abc_NtkMfsResub( p, pObj );
else
Abc_NtkMfsNode( p, pObj );
}
nNodes += Vec_PtrSize(vNodes);
if ( pPars->fVerbose )
{
printf( "Lev = %2d. Node = %5d. Ave gain = %5.2f. Ave conf = %5.2f. T/o = %6.2f %% ",
k, Vec_PtrSize(vNodes),
1.0*p->nNodesGainedLevel/Vec_PtrSize(vNodes),
1.0*p->nTotConfLevel/Vec_PtrSize(vNodes),
100.0*p->nTimeOutsLevel/Vec_PtrSize(vNodes) );
PRT( "Time", clock() - clk2 );
}
}
Extra_ProgressBarStop( pProgress );
Vec_VecFree( vLevels );
}
Extra_ProgressBarStop( pProgress );
Abc_NtkStopReverseLevels( pNtk );
Vec_VecFree( vLevels );
// perform the sweeping
if ( !pPars->fResub )
......
......@@ -176,6 +176,7 @@ int Abc_NtkMfsSolveSatResub( Mfs_Man_t * p, Abc_Obj_t * pNode, int iFanin, int f
if ( fVeryVerbose )
printf( "Node %d: Fanin %d can be removed.\n", pNode->Id, iFanin );
p->nNodesResub++;
p->nNodesGainedLevel++;
if ( fSkipUpdate )
return 1;
clk = clock();
......@@ -243,6 +244,7 @@ p->timeInt += clock() - clk;
if ( fVeryVerbose )
printf( "Node %d: Fanin %d can be replaced by divisor %d.\n", pNode->Id, iFanin, iVar );
p->nNodesResub++;
p->nNodesGainedLevel++;
if ( fSkipUpdate )
return 1;
clk = clock();
......@@ -315,6 +317,7 @@ int Abc_NtkMfsSolveSatResub2( Mfs_Man_t * p, Abc_Obj_t * pNode, int iFanin, int
if ( fVeryVerbose )
printf( "Node %d: Fanins %d/%d can be removed.\n", pNode->Id, iFanin, iFanin2 );
p->nNodesResub++;
p->nNodesGainedLevel++;
clk = clock();
// derive the function
pFunc = Abc_NtkMfsInterplate( p, pCands, nCands );
......@@ -388,6 +391,7 @@ p->timeInt += clock() - clk;
if ( fVeryVerbose )
printf( "Node %d: Fanins %d/%d can be replaced by divisors %d/%d.\n", pNode->Id, iFanin, iFanin2, iVar, iVar2 );
p->nNodesResub++;
p->nNodesGainedLevel++;
clk = clock();
// derive the function
pFunc = Abc_NtkMfsInterplate( p, pCands, nCands+2 );
......
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