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lvzhengyang
abc
Commits
92a448e6
Commit
92a448e6
authored
Jun 17, 2016
by
Alan Mishchenko
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Plain Diff
Experiments with edge-based mapping.
parent
3c3a770a
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1 changed file
with
56 additions
and
53 deletions
+56
-53
src/aig/gia/giaSatLE.c
+56
-53
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src/aig/gia/giaSatLE.c
View file @
92a448e6
...
@@ -38,7 +38,10 @@ static inline int * Sle_CutLeaves( int * pCut ) { return pCut + 1;
...
@@ -38,7 +38,10 @@ static inline int * Sle_CutLeaves( int * pCut ) { return pCut + 1;
static
inline
int
Sle_CutIsUsed
(
int
*
pCut
)
{
return
pCut
[
1
]
!=
0
;
}
static
inline
int
Sle_CutIsUsed
(
int
*
pCut
)
{
return
pCut
[
1
]
!=
0
;
}
static
inline
void
Sle_CutSetUnused
(
int
*
pCut
)
{
pCut
[
1
]
=
0
;
}
static
inline
void
Sle_CutSetUnused
(
int
*
pCut
)
{
pCut
[
1
]
=
0
;
}
#define Sle_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += Sle_CutSize(pCut) + 1 )
static
inline
int
Sle_ListCutNum
(
int
*
pList
)
{
return
pList
[
0
];
}
#define Sle_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += Sle_CutSize(pCut) + 1 ) // cuts with unit-cut
#define Sle_ForEachCut1( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i <= pList[0]; i++, pCut += Sle_CutSize(pCut) + 1 ) // only non-unit cuts
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
/// FUNCTION DEFINITIONS ///
...
@@ -171,8 +174,8 @@ int Sle_ManCutMerge( Gia_Man_t * p, int iObj, Vec_Int_t * vCuts, Vec_Int_t * vTe
...
@@ -171,8 +174,8 @@ int Sle_ManCutMerge( Gia_Man_t * p, int iObj, Vec_Int_t * vCuts, Vec_Int_t * vTe
int
*
pList1
=
Vec_IntEntryP
(
vCuts
,
Vec_IntEntry
(
vCuts
,
Gia_ObjFaninId1
(
pObj
,
iObj
))
);
int
*
pList1
=
Vec_IntEntryP
(
vCuts
,
Vec_IntEntry
(
vCuts
,
Gia_ObjFaninId1
(
pObj
,
iObj
))
);
int
*
pCut0
,
*
pCut1
,
i
,
k
,
Cut
[
8
],
nCuts
=
0
;
int
*
pCut0
,
*
pCut1
,
i
,
k
,
Cut
[
8
],
nCuts
=
0
;
Vec_IntFill
(
vTemp
,
1
,
0
);
Vec_IntFill
(
vTemp
,
1
,
0
);
Sle_ForEachCut
(
pList0
,
pCut0
,
i
)
Sle_ForEachCut
1
(
pList0
,
pCut0
,
i
)
Sle_ForEachCut
(
pList1
,
pCut1
,
k
)
Sle_ForEachCut
1
(
pList1
,
pCut1
,
k
)
{
{
if
(
Sle_CutSize
(
pCut0
)
+
Sle_CutSize
(
pCut1
)
>
nLutSize
&&
Sle_CutCountBits
(
Sle_CutSign
(
pCut0
)
|
Sle_CutSign
(
pCut1
))
>
nLutSize
)
if
(
Sle_CutSize
(
pCut0
)
+
Sle_CutSize
(
pCut1
)
>
nLutSize
&&
Sle_CutCountBits
(
Sle_CutSign
(
pCut0
)
|
Sle_CutSign
(
pCut1
))
>
nLutSize
)
continue
;
continue
;
...
@@ -193,9 +196,10 @@ int Sle_ManCutMerge( Gia_Man_t * p, int iObj, Vec_Int_t * vCuts, Vec_Int_t * vTe
...
@@ -193,9 +196,10 @@ int Sle_ManCutMerge( Gia_Man_t * p, int iObj, Vec_Int_t * vCuts, Vec_Int_t * vTe
Vec_IntPushArray
(
vCuts
,
pCut0
,
Sle_CutSize
(
pCut0
)
+
1
);
Vec_IntPushArray
(
vCuts
,
pCut0
,
Sle_CutSize
(
pCut0
)
+
1
);
nCuts
++
;
nCuts
++
;
}
}
// add unit cut
Vec_IntPush
(
vCuts
,
Sle_CutSetSizeSign
(
1
,
iObj
%
28
)
);
Vec_IntPush
(
vCuts
,
Sle_CutSetSizeSign
(
1
,
iObj
%
28
)
);
Vec_IntPush
(
vCuts
,
iObj
);
Vec_IntPush
(
vCuts
,
iObj
);
Vec_IntWriteEntry
(
vCuts
,
Vec_IntEntry
(
vCuts
,
iObj
),
nCuts
+
1
);
Vec_IntWriteEntry
(
vCuts
,
Vec_IntEntry
(
vCuts
,
iObj
),
nCuts
);
return
nCuts
;
return
nCuts
;
}
}
Vec_Int_t
*
Sle_ManComputeCuts
(
Gia_Man_t
*
p
,
int
nLutSize
,
int
fVerbose
)
Vec_Int_t
*
Sle_ManComputeCuts
(
Gia_Man_t
*
p
,
int
nLutSize
,
int
fVerbose
)
...
@@ -208,7 +212,7 @@ Vec_Int_t * Sle_ManComputeCuts( Gia_Man_t * p, int nLutSize, int fVerbose )
...
@@ -208,7 +212,7 @@ Vec_Int_t * Sle_ManComputeCuts( Gia_Man_t * p, int nLutSize, int fVerbose )
Gia_ManForEachCiId
(
p
,
iObj
,
i
)
Gia_ManForEachCiId
(
p
,
iObj
,
i
)
{
{
Vec_IntWriteEntry
(
vCuts
,
iObj
,
Vec_IntSize
(
vCuts
)
);
Vec_IntWriteEntry
(
vCuts
,
iObj
,
Vec_IntSize
(
vCuts
)
);
Vec_IntPush
(
vCuts
,
1
);
Vec_IntPush
(
vCuts
,
0
);
Vec_IntPush
(
vCuts
,
Sle_CutSetSizeSign
(
1
,
iObj
%
28
)
);
Vec_IntPush
(
vCuts
,
Sle_CutSetSizeSign
(
1
,
iObj
%
28
)
);
Vec_IntPush
(
vCuts
,
iObj
);
Vec_IntPush
(
vCuts
,
iObj
);
}
}
...
@@ -277,6 +281,26 @@ Vec_Bit_t * Sle_ManInternalNodeMask( Gia_Man_t * pGia )
...
@@ -277,6 +281,26 @@ Vec_Bit_t * Sle_ManInternalNodeMask( Gia_Man_t * pGia )
/**Function*************************************************************
/**Function*************************************************************
Synopsis [Check if the cut contains only primary inputs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Sle_ManCutHasPisOnly
(
int
*
pCut
,
Vec_Bit_t
*
vMask
)
{
int
k
,
*
pC
=
Sle_CutLeaves
(
pCut
);
for
(
k
=
0
;
k
<
Sle_CutSize
(
pCut
);
k
++
)
if
(
Vec_BitEntry
(
vMask
,
pC
[
k
])
)
// internal node
return
0
;
return
1
;
}
/**Function*************************************************************
Synopsis [Derive cut fanins of each node.]
Synopsis [Derive cut fanins of each node.]
Description [These are nodes that are fanins of some cut of this node.]
Description [These are nodes that are fanins of some cut of this node.]
...
@@ -293,8 +317,7 @@ void Sle_ManCollectCutFaninsOne( Gia_Man_t * pGia, int iObj, Vec_Int_t * vCuts,
...
@@ -293,8 +317,7 @@ void Sle_ManCollectCutFaninsOne( Gia_Man_t * pGia, int iObj, Vec_Int_t * vCuts,
{
{
int
nSize
=
Sle_CutSize
(
pCut
);
int
nSize
=
Sle_CutSize
(
pCut
);
int
k
,
*
pC
=
Sle_CutLeaves
(
pCut
);
int
k
,
*
pC
=
Sle_CutLeaves
(
pCut
);
if
(
nSize
<
2
)
assert
(
nSize
>
1
);
continue
;
for
(
k
=
0
;
k
<
nSize
;
k
++
)
for
(
k
=
0
;
k
<
nSize
;
k
++
)
if
(
Vec_BitEntry
(
vMask
,
pC
[
k
])
&&
!
Vec_BitEntry
(
vMap
,
pC
[
k
])
)
if
(
Vec_BitEntry
(
vMask
,
pC
[
k
])
&&
!
Vec_BitEntry
(
vMap
,
pC
[
k
])
)
{
{
...
@@ -352,6 +375,7 @@ struct Sle_Man_t_
...
@@ -352,6 +375,7 @@ struct Sle_Man_t_
abctime
timeStart
;
abctime
timeStart
;
};
};
static
inline
int
*
Sle_ManList
(
Sle_Man_t
*
p
,
int
i
)
{
return
Vec_IntEntryP
(
p
->
vCuts
,
Vec_IntEntry
(
p
->
vCuts
,
i
));
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -419,9 +443,8 @@ void Sle_ManMarkupVariables( Sle_Man_t * p )
...
@@ -419,9 +443,8 @@ void Sle_ManMarkupVariables( Sle_Man_t * p )
// cut variables
// cut variables
Gia_ManForEachAndId
(
p
->
pGia
,
iObj
)
Gia_ManForEachAndId
(
p
->
pGia
,
iObj
)
{
{
int
*
pList
=
Vec_IntEntryP
(
p
->
vCuts
,
Vec_IntEntry
(
p
->
vCuts
,
iObj
)
);
Vec_IntWriteEntry
(
p
->
vCutFirst
,
iObj
,
Counter
);
Vec_IntWriteEntry
(
p
->
vCutFirst
,
iObj
,
Counter
);
Counter
+=
pList
[
0
]
-
1
;
Counter
+=
Sle_ListCutNum
(
Sle_ManList
(
p
,
iObj
)
)
;
}
}
p
->
nCutVars
=
Counter
-
p
->
nNodeVars
;
p
->
nCutVars
=
Counter
-
p
->
nNodeVars
;
// edge variables
// edge variables
...
@@ -476,9 +499,9 @@ void Sle_ManDeriveInit( Sle_Man_t * p )
...
@@ -476,9 +499,9 @@ void Sle_ManDeriveInit( Sle_Man_t * p )
memcpy
(
pFaninsCopy
,
pFanins
,
sizeof
(
int
)
*
nFanins
);
memcpy
(
pFaninsCopy
,
pFanins
,
sizeof
(
int
)
*
nFanins
);
Vec_IntSelectSort
(
pFaninsCopy
,
nFanins
);
Vec_IntSelectSort
(
pFaninsCopy
,
nFanins
);
// find cut
// find cut
pList
=
Vec_IntEntryP
(
p
->
vCuts
,
Vec_IntEntry
(
p
->
vCuts
,
iObj
)
);
pList
=
Sle_ManList
(
p
,
iObj
);
Sle_ForEachCut
(
pList
,
pCut
,
i
)
Sle_ForEachCut
(
pList
,
pCut
,
i
)
if
(
i
<
pList
[
0
]
-
1
&&
nFanins
==
Sle_CutSize
(
pCut
)
&&
!
memcmp
(
pFaninsCopy
,
Sle_CutLeaves
(
pCut
),
sizeof
(
int
)
*
Sle_CutSize
(
pCut
))
)
if
(
nFanins
==
Sle_CutSize
(
pCut
)
&&
!
memcmp
(
pFaninsCopy
,
Sle_CutLeaves
(
pCut
),
sizeof
(
int
)
*
Sle_CutSize
(
pCut
))
)
{
{
iFound
=
i
;
iFound
=
i
;
break
;
break
;
...
@@ -494,14 +517,11 @@ void Sle_ManDeriveInit( Sle_Man_t * p )
...
@@ -494,14 +517,11 @@ void Sle_ManDeriveInit( Sle_Man_t * p )
}
}
assert
(
iFound
>=
0
);
assert
(
iFound
>=
0
);
Vec_IntPush
(
p
->
vPolars
,
Vec_IntEntry
(
p
->
vCutFirst
,
iObj
)
+
iFound
);
// cut var
Vec_IntPush
(
p
->
vPolars
,
Vec_IntEntry
(
p
->
vCutFirst
,
iObj
)
+
iFound
);
// cut var
// check if the cut contains only primary inputs
// check if the cut contains only primary inputs - if so, its delay is equal to 1
iFound
=
0
;
if
(
Sle_ManCutHasPisOnly
(
pCut
,
p
->
vMask
)
)
for
(
i
=
0
;
i
<
nFanins
;
i
++
)
if
(
Vec_BitEntry
(
p
->
vMask
,
pFanins
[
i
])
)
// internal node
iFound
=
1
;
if
(
!
iFound
)
// did not find
Vec_IntPush
(
p
->
vPolars
,
Vec_IntEntry
(
p
->
vDelayFirst
,
iObj
)
);
// delay var
Vec_IntPush
(
p
->
vPolars
,
Vec_IntEntry
(
p
->
vDelayFirst
,
iObj
)
);
// delay var
}
}
Vec_IntSort
(
p
->
vPolars
,
0
);
// find zero-delay edges
// find zero-delay edges
if
(
!
p
->
pGia
->
vEdge1
)
if
(
!
p
->
pGia
->
vEdge1
)
return
;
return
;
...
@@ -550,6 +570,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
...
@@ -550,6 +570,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
// set drivers to be mapped
// set drivers to be mapped
Gia_ManForEachCoDriverId
(
p
->
pGia
,
iObj
,
i
)
Gia_ManForEachCoDriverId
(
p
->
pGia
,
iObj
,
i
)
if
(
Vec_BitEntry
(
p
->
vMask
,
iObj
)
)
// internal node
{
{
Vec_IntFill
(
p
->
vLits
,
1
,
Abc_Var2Lit
(
iObj
,
0
)
);
// pos lit
Vec_IntFill
(
p
->
vLits
,
1
,
Abc_Var2Lit
(
iObj
,
0
)
);
// pos lit
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
...
@@ -562,12 +583,12 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
...
@@ -562,12 +583,12 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
int
e
,
iEdge
,
nEdges
=
0
,
Entry
;
int
e
,
iEdge
,
nEdges
=
0
,
Entry
;
int
iCutVar0
=
Vec_IntEntry
(
p
->
vCutFirst
,
iObj
);
int
iCutVar0
=
Vec_IntEntry
(
p
->
vCutFirst
,
iObj
);
int
iEdgeVar0
=
Vec_IntEntry
(
p
->
vEdgeFirst
,
iObj
);
int
iEdgeVar0
=
Vec_IntEntry
(
p
->
vEdgeFirst
,
iObj
);
int
*
pCut
,
*
pList
=
Vec_IntEntryP
(
p
->
vCuts
,
Vec_IntEntry
(
p
->
vCuts
,
iObj
)
);
int
*
pCut
,
*
pList
=
Sle_ManList
(
p
,
iObj
);
Vec_Int_t
*
vCutFans
=
Vec_WecEntry
(
p
->
vCutFanins
,
iObj
);
Vec_Int_t
*
vCutFans
=
Vec_WecEntry
(
p
->
vCutFanins
,
iObj
);
assert
(
iCutVar0
>
0
&&
iEdgeVar0
>
0
);
assert
(
iCutVar0
>
0
&&
iEdgeVar0
>
0
);
// node requires one of the cuts
// node requires one of the cuts
Vec_IntFill
(
p
->
vLits
,
1
,
Abc_Var2Lit
(
iObj
,
1
)
);
// neg lit
Vec_IntFill
(
p
->
vLits
,
1
,
Abc_Var2Lit
(
iObj
,
1
)
);
// neg lit
for
(
i
=
0
;
i
<
pList
[
0
]
-
1
;
i
++
)
for
(
i
=
0
;
i
<
Sle_ListCutNum
(
pList
)
;
i
++
)
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iCutVar0
+
i
,
0
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iCutVar0
+
i
,
0
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
assert
(
value
);
assert
(
value
);
...
@@ -577,8 +598,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
...
@@ -577,8 +598,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
{
{
int
nSize
=
Sle_CutSize
(
pCut
);
int
nSize
=
Sle_CutSize
(
pCut
);
int
k
,
*
pC
=
Sle_CutLeaves
(
pCut
);
int
k
,
*
pC
=
Sle_CutLeaves
(
pCut
);
if
(
nSize
<
2
)
assert
(
nSize
>
1
);
continue
;
for
(
k
=
0
;
k
<
nSize
;
k
++
)
for
(
k
=
0
;
k
<
nSize
;
k
++
)
{
{
if
(
!
Vec_BitEntry
(
p
->
vMask
,
pC
[
k
])
)
if
(
!
Vec_BitEntry
(
p
->
vMask
,
pC
[
k
])
)
...
@@ -596,6 +616,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
...
@@ -596,6 +616,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
}
}
}
}
assert
(
nEdges
==
Vec_IntSize
(
vCutFans
)
);
assert
(
nEdges
==
Vec_IntSize
(
vCutFans
)
);
// edge requires one of the fanout cuts
// edge requires one of the fanout cuts
Vec_WecForEachLevel
(
p
->
vEdgeCuts
,
vArray
,
e
)
Vec_WecForEachLevel
(
p
->
vEdgeCuts
,
vArray
,
e
)
{
{
...
@@ -607,6 +628,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
...
@@ -607,6 +628,7 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
assert
(
value
);
assert
(
value
);
p
->
nEdgeClas
++
;
p
->
nEdgeClas
++
;
}
}
// clean object map
// clean object map
Vec_IntForEachEntry
(
vCutFans
,
Entry
,
i
)
Vec_IntForEachEntry
(
vCutFans
,
Entry
,
i
)
Vec_IntWriteEntry
(
p
->
vObjMap
,
Entry
,
-
1
);
Vec_IntWriteEntry
(
p
->
vObjMap
,
Entry
,
-
1
);
...
@@ -640,62 +662,41 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
...
@@ -640,62 +662,41 @@ void Sle_ManDeriveCnf( Sle_Man_t * p )
int
iDelayVar0
=
Vec_IntEntry
(
p
->
vDelayFirst
,
iObj
);
int
iDelayVar0
=
Vec_IntEntry
(
p
->
vDelayFirst
,
iObj
);
Vec_Int_t
*
vCutFans
=
Vec_WecEntry
(
p
->
vCutFanins
,
iObj
);
Vec_Int_t
*
vCutFans
=
Vec_WecEntry
(
p
->
vCutFanins
,
iObj
);
// check if the node has cuts containing only primary inputs
// check if the node has cuts containing only primary inputs
int
*
pCut
,
*
pList
=
Vec_IntEntryP
(
p
->
vCuts
,
Vec_IntEntry
(
p
->
vCuts
,
iObj
)
);
int
*
pCut
,
*
pList
=
Sle_ManList
(
p
,
iObj
);
Sle_ForEachCut
(
pList
,
pCut
,
i
)
Sle_ForEachCut
(
pList
,
pCut
,
i
)
if
(
Sle_ManCutHasPisOnly
(
pCut
,
p
->
vMask
)
)
{
{
int
nSize
=
Sle_CutSize
(
pCut
);
int
k
,
*
pC
=
Sle_CutLeaves
(
pCut
);
int
fFound
=
0
;
for
(
k
=
0
;
k
<
nSize
;
k
++
)
if
(
Vec_BitEntry
(
p
->
vMask
,
pC
[
k
])
)
// internal node
fFound
=
1
;
if
(
fFound
)
// found internal node
continue
;
Vec_IntFill
(
p
->
vLits
,
1
,
Abc_Var2Lit
(
iDelayVar0
,
0
)
);
// pos lit
Vec_IntFill
(
p
->
vLits
,
1
,
Abc_Var2Lit
(
iDelayVar0
,
0
)
);
// pos lit
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
assert
(
value
);
assert
(
value
);
//printf( "Setting unit delay for node %d (var %d).\n", iObj, iDelayVar0 );
break
;
break
;
}
}
if
(
i
<
pList
[
0
]
-
1
)
// if ( i < Sle_ListCutNum(pList)
)
continue
;
//
continue;
// create delay requirements for each cut fanin of this node
// create delay requirements for each cut fanin of this node
Vec_IntForEachEntry
(
vCutFans
,
iFanin
,
e
)
Vec_IntForEachEntry
(
vCutFans
,
iFanin
,
e
)
{
{
int
d
,
iDelayVarIn
=
Vec_IntEntry
(
p
->
vDelayFirst
,
iFanin
);
int
d
,
iDelayVarIn
=
Vec_IntEntry
(
p
->
vDelayFirst
,
iFanin
);
for
(
d
=
0
;
d
<
p
->
nLevels
-
1
;
d
++
)
for
(
d
=
0
;
d
<
p
->
nLevels
;
d
++
)
{
{
Vec_IntClear
(
p
->
vLits
);
Vec_IntClear
(
p
->
vLits
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
i
Obj
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
i
Fanin
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVarIn
+
d
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVarIn
+
d
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iEdgeVar0
+
e
,
0
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iEdgeVar0
+
e
,
0
)
);
if
(
d
<
p
->
nLevels
-
1
)
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVar0
+
d
+
1
,
0
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVar0
+
d
+
1
,
0
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
assert
(
value
);
assert
(
value
);
Vec_IntClear
(
p
->
vLits
);
Vec_IntClear
(
p
->
vLits
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
i
Obj
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
i
Fanin
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVarIn
+
d
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVarIn
+
d
,
1
)
);
if
(
d
<
p
->
nLevels
-
1
)
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iEdgeVar0
+
e
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iEdgeVar0
+
e
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVar0
+
d
,
0
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVar0
+
d
,
0
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
assert
(
value
);
assert
(
value
);
}
}
Vec_IntClear
(
p
->
vLits
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iObj
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVarIn
+
d
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iEdgeVar0
+
e
,
0
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
assert
(
value
);
Vec_IntClear
(
p
->
vLits
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iObj
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVarIn
+
d
,
1
)
);
Vec_IntPush
(
p
->
vLits
,
Abc_Var2Lit
(
iDelayVar0
+
d
,
0
)
);
value
=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
p
->
vLits
),
Vec_IntLimit
(
p
->
vLits
)
);
assert
(
value
);
p
->
nDelayClas
+=
2
*
p
->
nLevels
;
p
->
nDelayClas
+=
2
*
p
->
nLevels
;
}
}
}
}
...
@@ -722,13 +723,13 @@ void Sle_ManDeriveResult( Sle_Man_t * p, Vec_Int_t * vEdge2, Vec_Int_t * vMappin
...
@@ -722,13 +723,13 @@ void Sle_ManDeriveResult( Sle_Man_t * p, Vec_Int_t * vEdge2, Vec_Int_t * vMappin
Gia_ManForEachAndId
(
p
->
pGia
,
iObj
)
Gia_ManForEachAndId
(
p
->
pGia
,
iObj
)
{
{
int
i
,
iCut
,
iCutVar0
=
Vec_IntEntry
(
p
->
vCutFirst
,
iObj
);
int
i
,
iCut
,
iCutVar0
=
Vec_IntEntry
(
p
->
vCutFirst
,
iObj
);
int
*
pCut
,
*
pList
=
Vec_IntEntryP
(
p
->
vCuts
,
Vec_IntEntry
(
p
->
vCuts
,
iObj
)
);
int
*
pCut
,
*
pList
=
Sle_ManList
(
p
,
iObj
);
if
(
!
sat_solver_var_value
(
p
->
pSat
,
iObj
)
)
if
(
!
sat_solver_var_value
(
p
->
pSat
,
iObj
)
)
continue
;
continue
;
Sle_ForEachCut
(
pList
,
pCut
,
iCut
)
Sle_ForEachCut
(
pList
,
pCut
,
iCut
)
if
(
sat_solver_var_value
(
p
->
pSat
,
iCutVar0
+
iCut
)
)
if
(
sat_solver_var_value
(
p
->
pSat
,
iCutVar0
+
iCut
)
)
break
;
break
;
assert
(
iCut
<
pList
[
0
]
-
1
);
assert
(
iCut
<
Sle_ListCutNum
(
pList
)
);
Vec_IntWriteEntry
(
vMapping
,
iObj
,
Vec_IntSize
(
vMapping
)
);
Vec_IntWriteEntry
(
vMapping
,
iObj
,
Vec_IntSize
(
vMapping
)
);
Vec_IntPush
(
vMapping
,
Sle_CutSize
(
pCut
)
);
Vec_IntPush
(
vMapping
,
Sle_CutSize
(
pCut
)
);
for
(
i
=
0
;
i
<
Sle_CutSize
(
pCut
);
i
++
)
for
(
i
=
0
;
i
<
Sle_CutSize
(
pCut
);
i
++
)
...
@@ -772,12 +773,14 @@ void Sle_ManExplore( Gia_Man_t * pGia, int DelayInit, int fVerbose )
...
@@ -772,12 +773,14 @@ void Sle_ManExplore( Gia_Man_t * pGia, int DelayInit, int fVerbose )
Sle_ManMarkupVariables
(
p
);
Sle_ManMarkupVariables
(
p
);
Sle_ManDeriveInit
(
p
);
Sle_ManDeriveInit
(
p
);
Sle_ManDeriveCnf
(
p
);
Sle_ManDeriveCnf
(
p
);
//Sat_SolverWriteDimacs( p->pSat, "temp.cnf", NULL, NULL, 0 );
for
(
Delay
=
DelayStart
;
Delay
>=
0
;
Delay
--
)
for
(
Delay
=
DelayStart
;
Delay
>=
0
;
Delay
--
)
{
{
// we constrain COs, although it would be fine to constrain only POs
// we constrain COs, although it would be fine to constrain only POs
if
(
Delay
<
DelayStart
)
if
(
Delay
<
DelayStart
)
{
{
Gia_ManForEachCoDriverId
(
p
->
pGia
,
iLut
,
i
)
Gia_ManForEachCoDriverId
(
p
->
pGia
,
iLut
,
i
)
if
(
Vec_BitEntry
(
p
->
vMask
,
iLut
)
)
// internal node
{
{
iFirstVar
=
Vec_IntEntry
(
p
->
vDelayFirst
,
iLut
);
iFirstVar
=
Vec_IntEntry
(
p
->
vDelayFirst
,
iLut
);
if
(
!
sat_solver_push
(
p
->
pSat
,
Abc_Var2Lit
(
iFirstVar
+
Delay
,
1
))
)
if
(
!
sat_solver_push
(
p
->
pSat
,
Abc_Var2Lit
(
iFirstVar
+
Delay
,
1
))
)
...
...
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