Commit 9206e6ff by Alan Mishchenko

Improvements to gate sizing.

parent 2cb69e45
......@@ -2391,6 +2391,10 @@ SOURCE=.\src\map\scl\sclFile.c
# End Source File
# Begin Source File
SOURCE=.\src\map\scl\sclGsize.c
# End Source File
# Begin Source File
SOURCE=.\src\map\scl\sclInt.h
# End Source File
# Begin Source File
......@@ -2627,6 +2631,10 @@ SOURCE=.\src\misc\vec\vecPtr.h
# End Source File
# Begin Source File
SOURCE=.\src\misc\vec\vecQue.h
# End Source File
# Begin Source File
SOURCE=.\src\misc\vec\vecSet.h
# End Source File
# Begin Source File
......
SRC += src/map/scl/scl.c \
src/map/scl/sclBuff.c \
src/map/scl/sclFile.c \
src/map/scl/sclGsize.c \
src/map/scl/sclLoad.c \
src/map/scl/sclSize.c \
src/map/scl/sclTime.c \
......
......@@ -644,15 +644,29 @@ usage:
int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
{
Abc_Ntk_t * pNtk = Abc_FrameReadNtk(pAbc);
int Window = 2;
int Ratio = 10;
int nIters = 100;
int nIters = 300;
int Window = 2;
int Ratio = 10;
int Notches = 10;
int TimeOut = 0;
int c, fVerbose = 0;
int fVeryVerbose = 0;
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "WRIvh" ) ) != EOF )
while ( ( c = Extra_UtilGetopt( argc, argv, "IWRNTvwh" ) ) != EOF )
{
switch ( c )
{
case 'I':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-I\" should be followed by a positive integer.\n" );
goto usage;
}
nIters = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( nIters < 0 )
goto usage;
break;
case 'W':
if ( globalUtilOptind >= argc )
{
......@@ -675,20 +689,34 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
if ( Ratio < 0 )
goto usage;
break;
case 'I':
case 'N':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-I\" should be followed by a positive integer.\n" );
Abc_Print( -1, "Command line switch \"-N\" should be followed by a positive integer.\n" );
goto usage;
}
nIters = atoi(argv[globalUtilOptind]);
Notches = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( nIters < 0 )
if ( Notches < 0 )
goto usage;
break;
case 'T':
if ( globalUtilOptind >= argc )
{
Abc_Print( -1, "Command line switch \"-T\" should be followed by a positive integer.\n" );
goto usage;
}
TimeOut = atoi(argv[globalUtilOptind]);
globalUtilOptind++;
if ( TimeOut < 0 )
goto usage;
break;
case 'v':
fVerbose ^= 1;
break;
case 'w':
fVeryVerbose ^= 1;
break;
case 'h':
goto usage;
default:
......@@ -717,16 +745,19 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
return 1;
}
Abc_SclUpsizePerform( (SC_Lib *)pAbc->pLibScl, pNtk, Window, Ratio, nIters, fVerbose );
Abc_SclUpsizePerform( (SC_Lib *)pAbc->pLibScl, pNtk, nIters, Window, Ratio, Notches, TimeOut, fVerbose, fVeryVerbose );
return 0;
usage:
fprintf( pAbc->Err, "usage: upsize [-WRI num] [-vh]\n" );
fprintf( pAbc->Err, "usage: upsize [-IWRNT num] [-vwh]\n" );
fprintf( pAbc->Err, "\t selectively increases gate sizes in timing-critical regions\n" );
fprintf( pAbc->Err, "\t-I <num> : the number of upsizing iterations to perform [default = %d]\n", nIters );
fprintf( pAbc->Err, "\t-W <num> : delay window (in percents) of near-critical COs [default = %d]\n", Window );
fprintf( pAbc->Err, "\t-R <num> : ratio of critical nodes (in percents) to update [default = %d]\n", Ratio );
fprintf( pAbc->Err, "\t-I <num> : the number of upsizing iterations to perform [default = %d]\n", nIters );
fprintf( pAbc->Err, "\t-N <num> : limit on discrete upsizing steps at a node [default = %d]\n", Notches );
fprintf( pAbc->Err, "\t-T <num> : approximate timeout in seconds [default = %d]\n", TimeOut );
fprintf( pAbc->Err, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
fprintf( pAbc->Err, "\t-w : toggle printing more verbose information [default = %s]\n", fVeryVerbose? "yes": "no" );
fprintf( pAbc->Err, "\t-h : print the command usage\n");
return 1;
}
......
/**CFile****************************************************************
FileName [sclGsize.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Standard-cell library representation.]
Synopsis [Selective increase of gate sizes.]
Author [Alan Mishchenko, Niklas Een]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - August 24, 2012.]
Revision [$Id: sclGsize.c,v 1.0 2012/08/24 00:00:00 alanmi Exp $]
***********************************************************************/
#include "sclInt.h"
#include "sclMan.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
......@@ -423,30 +423,32 @@ static inline void Abc_SclLibFree( SC_Lib * p )
}
/*=== sclBuff.c =============================================================*/
extern int Abc_SclCheckNtk( Abc_Ntk_t * p, int fVerbose );
extern Abc_Ntk_t * Abc_SclPerformBuffering( Abc_Ntk_t * p, int Degree, int fVerbose );
/*=== sclFile.c =============================================================*/
extern SC_Lib * Abc_SclRead( char * pFileName );
extern void Abc_SclWrite( char * pFileName, SC_Lib * p );
extern void Abc_SclWriteText( char * pFileName, SC_Lib * p );
extern void Abc_SclLoad( char * pFileName, SC_Lib ** ppScl );
extern void Abc_SclSave( char * pFileName, SC_Lib * pScl );
/*=== sclTime.c =============================================================*/
extern void Abc_SclTimePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUseWireLoads, int fShowAll, int fShort );
/*=== sclSize.c =============================================================*/
extern void Abc_SclSizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * p );
/*=== sclUpsize.c =============================================================*/
extern void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int Window, int Ratio, int nIters, int fVerbose );
/*=== sclUtil.c =============================================================*/
extern void Abc_SclHashCells( SC_Lib * p );
extern int Abc_SclCellFind( SC_Lib * p, char * pName );
extern void Abc_SclLinkCells( SC_Lib * p );
extern void Abc_SclPrintCells( SC_Lib * p );
extern Vec_Int_t * Abc_SclManFindGates( SC_Lib * pLib, Abc_Ntk_t * p );
extern void Abc_SclManSetGates( SC_Lib * pLib, Abc_Ntk_t * p, Vec_Int_t * vGates );
extern void Abc_SclPrintGateSizes( SC_Lib * pLib, Abc_Ntk_t * p );
extern void Abc_SclMinsizePerform( SC_Lib * pLib, Abc_Ntk_t * p, int fVerbose );
/*=== sclBuff.c ===============================================================*/
extern int Abc_SclCheckNtk( Abc_Ntk_t * p, int fVerbose );
extern Abc_Ntk_t * Abc_SclPerformBuffering( Abc_Ntk_t * p, int Degree, int fVerbose );
/*=== sclFile.c ===============================================================*/
extern SC_Lib * Abc_SclRead( char * pFileName );
extern void Abc_SclWrite( char * pFileName, SC_Lib * p );
extern void Abc_SclWriteText( char * pFileName, SC_Lib * p );
extern void Abc_SclLoad( char * pFileName, SC_Lib ** ppScl );
extern void Abc_SclSave( char * pFileName, SC_Lib * pScl );
/*=== sclLoad.c ===============================================================*/
extern SC_WireLoad * Abc_SclFindWireLoadModel( SC_Lib * p, float Area );
/*=== sclTime.c ===============================================================*/
extern void Abc_SclTimePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUseWireLoads, int fShowAll, int fShort );
/*=== sclSize.c ===============================================================*/
extern void Abc_SclSizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * p );
/*=== sclUpsize.c ===============================================================*/
extern void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int nIters, int Window, int Ratio, int Notches, int TimeOut, int fVerbose, int fVeryVerbose );
/*=== sclUtil.c ===============================================================*/
extern void Abc_SclHashCells( SC_Lib * p );
extern int Abc_SclCellFind( SC_Lib * p, char * pName );
extern void Abc_SclLinkCells( SC_Lib * p );
extern void Abc_SclPrintCells( SC_Lib * p );
extern Vec_Int_t * Abc_SclManFindGates( SC_Lib * pLib, Abc_Ntk_t * p );
extern void Abc_SclManSetGates( SC_Lib * pLib, Abc_Ntk_t * p, Vec_Int_t * vGates );
extern void Abc_SclPrintGateSizes( SC_Lib * pLib, Abc_Ntk_t * p );
extern void Abc_SclMinsizePerform( SC_Lib * pLib, Abc_Ntk_t * p, int fVerbose );
ABC_NAMESPACE_HEADER_END
......
......@@ -34,7 +34,7 @@ ABC_NAMESPACE_IMPL_START
/**Function*************************************************************
Synopsis [Returns estimated wire capacitances for each fanout count.]
Synopsis [Returns the wireload model for the given area.]
Description []
......@@ -43,52 +43,69 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
Vec_Flt_t * Abc_SclFindWireCaps( SC_Man * p )
SC_WireLoad * Abc_SclFindWireLoadModel( SC_Lib * p, float Area )
{
Vec_Flt_t * vCaps = NULL;
SC_WireLoad * pWL = NULL;
int i, Entry, EntryMax;
float EntryPrev, EntryCur;
p->pWLoadUsed = NULL;
if ( p->pLib->default_wire_load_sel && strlen(p->pLib->default_wire_load_sel) )
char * pWLoadUsed = NULL;
int i;
if ( p->default_wire_load_sel && strlen(p->default_wire_load_sel) )
{
float Area;
SC_WireLoadSel * pWLS = NULL;
SC_LibForEachWireLoadSel( p->pLib, pWLS, i )
if ( !strcmp(pWLS->pName, p->pLib->default_wire_load_sel) )
SC_LibForEachWireLoadSel( p, pWLS, i )
if ( !strcmp(pWLS->pName, p->default_wire_load_sel) )
break;
if ( i == Vec_PtrSize(p->pLib->vWireLoadSels) )
if ( i == Vec_PtrSize(p->vWireLoadSels) )
{
Abc_Print( -1, "Cannot find wire load selection model \"%s\".\n", p->pLib->default_wire_load_sel );
Abc_Print( -1, "Cannot find wire load selection model \"%s\".\n", p->default_wire_load_sel );
exit(1);
}
Area = (float)Abc_SclGetTotalArea( p );
for ( i = 0; i < Vec_FltSize(pWLS->vAreaFrom); i++)
if ( Area >= Vec_FltEntry(pWLS->vAreaFrom, i) && Area < Vec_FltEntry(pWLS->vAreaTo, i) )
{
p->pWLoadUsed = (char *)Vec_PtrEntry(pWLS->vWireLoadModel, i);
pWLoadUsed = (char *)Vec_PtrEntry(pWLS->vWireLoadModel, i);
break;
}
if ( i == Vec_FltSize(pWLS->vAreaFrom) )
p->pWLoadUsed = (char *)Vec_PtrEntryLast(pWLS->vWireLoadModel);
pWLoadUsed = (char *)Vec_PtrEntryLast(pWLS->vWireLoadModel);
}
else if ( p->pLib->default_wire_load && strlen(p->pLib->default_wire_load) )
p->pWLoadUsed = p->pLib->default_wire_load;
else if ( p->default_wire_load && strlen(p->default_wire_load) )
pWLoadUsed = p->default_wire_load;
else
{
Abc_Print( 0, "No wire model given.\n" );
return NULL;
}
// Get the actual table and reformat it for 'wire_cap' output:
assert( p->pWLoadUsed != NULL );
SC_LibForEachWireLoad( p->pLib, pWL, i )
if ( !strcmp(pWL->pName, p->pWLoadUsed) )
assert( pWLoadUsed != NULL );
SC_LibForEachWireLoad( p, pWL, i )
if ( !strcmp(pWL->pName, pWLoadUsed) )
break;
if ( i == Vec_PtrSize(p->pLib->vWireLoads) )
if ( i == Vec_PtrSize(p->vWireLoads) )
{
Abc_Print( -1, "Cannot find wire load model \"%s\".\n", p->pWLoadUsed );
Abc_Print( -1, "Cannot find wire load model \"%s\".\n", pWLoadUsed );
exit(1);
}
// printf( "Using wireload model \"%s\".\n", pWL->pName );
return pWL;
}
/**Function*************************************************************
Synopsis [Returns estimated wire capacitances for each fanout count.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Flt_t * Abc_SclFindWireCaps( SC_Man * p, SC_WireLoad * pWL )
{
Vec_Flt_t * vCaps = NULL;
float EntryPrev, EntryCur;
int i, Entry, EntryMax;
assert( pWL != NULL );
// find the biggest fanout
EntryMax = 0;
Vec_IntForEachEntry( pWL->vFanout, Entry, i )
......@@ -111,7 +128,7 @@ Vec_Flt_t * Abc_SclFindWireCaps( SC_Man * p )
/**Function*************************************************************
Synopsis [Computes/updates load for all nodes in the network.]
Synopsis [Computes load for all nodes in the network.]
Description []
......@@ -143,22 +160,31 @@ void Abc_SclComputeLoad( SC_Man * p )
pLoad->fall += pPin->fall_cap;
}
}
if ( !p->fUseWireLoads )
if ( p->pWLoadUsed == NULL )
return;
// add wire load
vWireCaps = Abc_SclFindWireCaps( p );
if ( vWireCaps )
vWireCaps = Abc_SclFindWireCaps( p, p->pWLoadUsed );
Abc_NtkForEachNode1( p->pNtk, pObj, i )
{
Abc_NtkForEachNode1( p->pNtk, pObj, i )
{
SC_Pair * pLoad = Abc_SclObjLoad( p, pObj );
k = Abc_MinInt( Vec_FltSize(vWireCaps)-1, Abc_ObjFanoutNum(pObj) );
pLoad->rise += Vec_FltEntry(vWireCaps, k);
pLoad->fall += Vec_FltEntry(vWireCaps, k);
}
Vec_FltFree( vWireCaps );
SC_Pair * pLoad = Abc_SclObjLoad( p, pObj );
k = Abc_MinInt( Vec_FltSize(vWireCaps)-1, Abc_ObjFanoutNum(pObj) );
pLoad->rise += Vec_FltEntry(vWireCaps, k);
pLoad->fall += Vec_FltEntry(vWireCaps, k);
}
Vec_FltFree( vWireCaps );
}
/**Function*************************************************************
Synopsis [Updates load of the node's fanins.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_SclUpdateLoad( SC_Man * p, Abc_Obj_t * pObj, SC_Cell * pOld, SC_Cell * pNew )
{
Abc_Obj_t * pFanin;
......
......@@ -26,6 +26,8 @@
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
#include "misc/vec/vecQue.h"
ABC_NAMESPACE_HEADER_START
////////////////////////////////////////////////////////////////////////
......@@ -49,21 +51,33 @@ struct SC_Man_
{
SC_Lib * pLib; // library
Abc_Ntk_t * pNtk; // network
int fUseWireLoads; // set to 1 if wireloads are used
int nObjs; // allocated size
// get assignment
Vec_Int_t * vGates; // mapping of objId into gateId
Vec_Int_t * vGatesBest; // best gate sizes found so far
Vec_Int_t * vUpdates; // sizing updates in this round
// timing information
SC_Pair * pLoads; // loads for each gate
SC_Pair * pLoads2; // loads for each gate
SC_Pair * pDepts; // departures for each gate
SC_Pair * pTimes; // arrivals for each gate
SC_Pair * pSlews; // slews for each gate
SC_Pair * pTimes2; // arrivals for each gate
SC_Pair * pSlews2; // slews for each gate
char * pWLoadUsed; // name of the used WireLoad model
clock_t clkStart; // starting time
Vec_Flt_t * vTimesOut; // output arrival times
Vec_Que_t * vQue; // outputs by their time
SC_WireLoad * pWLoadUsed; // name of the used WireLoad model
float SumArea; // total area
float MaxDelay; // max delay
float SumArea0; // total area at the begining
float MaxDelay0; // max delay at the begining
float BestDelay; // best delay in the middle
// runtime statistics
clock_t timeTotal; // starting/total time
clock_t timeCone; // critical path selection
clock_t timeSize; // incremental sizing
clock_t timeTime; // timing update
clock_t timeOther; // everything else
};
////////////////////////////////////////////////////////////////////////
......@@ -78,6 +92,7 @@ static inline SC_Cell * Abc_SclObjCell( SC_Man * p, Abc_Obj_t * pObj )
static inline void Abc_SclObjSetCell( SC_Man * p, Abc_Obj_t * pObj, SC_Cell * pCell ) { Vec_IntWriteEntry( p->vGates, Abc_ObjId(pObj), pCell->Id ); }
static inline SC_Pair * Abc_SclObjLoad( SC_Man * p, Abc_Obj_t * pObj ) { return p->pLoads + Abc_ObjId(pObj); }
static inline SC_Pair * Abc_SclObjLoad2( SC_Man * p, Abc_Obj_t * pObj ) { return p->pLoads2 + Abc_ObjId(pObj); }
static inline SC_Pair * Abc_SclObjDept( SC_Man * p, Abc_Obj_t * pObj ) { return p->pDepts + Abc_ObjId(pObj); }
static inline SC_Pair * Abc_SclObjTime( SC_Man * p, Abc_Obj_t * pObj ) { return p->pTimes + Abc_ObjId(pObj); }
static inline SC_Pair * Abc_SclObjSlew( SC_Man * p, Abc_Obj_t * pObj ) { return p->pSlews + Abc_ObjId(pObj); }
......@@ -113,24 +128,38 @@ static inline double Abc_SclObjSlewPs( SC_Man * p, Abc_Obj_t * pObj, int fRis
static inline SC_Man * Abc_SclManAlloc( SC_Lib * pLib, Abc_Ntk_t * pNtk )
{
SC_Man * p;
int i;
assert( Abc_NtkHasMapping(pNtk) );
p = ABC_CALLOC( SC_Man, 1 );
p->pLib = pLib;
p->pNtk = pNtk;
p->nObjs = Abc_NtkObjNumMax(pNtk);
p->pLoads = ABC_CALLOC( SC_Pair, p->nObjs );
p->pDepts = ABC_CALLOC( SC_Pair, p->nObjs );
p->pTimes = ABC_CALLOC( SC_Pair, p->nObjs );
p->pSlews = ABC_CALLOC( SC_Pair, p->nObjs );
p->pTimes2 = ABC_CALLOC( SC_Pair, p->nObjs );
p->pSlews2 = ABC_CALLOC( SC_Pair, p->nObjs );
p->clkStart = clock();
p->pLib = pLib;
p->pNtk = pNtk;
p->nObjs = Abc_NtkObjNumMax(pNtk);
p->pLoads = ABC_CALLOC( SC_Pair, p->nObjs );
p->pLoads2 = ABC_CALLOC( SC_Pair, p->nObjs );
p->pDepts = ABC_CALLOC( SC_Pair, p->nObjs );
p->pTimes = ABC_CALLOC( SC_Pair, p->nObjs );
p->pSlews = ABC_CALLOC( SC_Pair, p->nObjs );
p->pTimes2 = ABC_CALLOC( SC_Pair, p->nObjs );
p->pSlews2 = ABC_CALLOC( SC_Pair, p->nObjs );
p->vTimesOut = Vec_FltStart( Abc_NtkCoNum(pNtk) );
p->vQue = Vec_QueAlloc( Abc_NtkCoNum(pNtk) );
Vec_QueSetCosts( p->vQue, Vec_FltArray(p->vTimesOut) );
for ( i = 0; i < Abc_NtkCoNum(pNtk); i++ )
Vec_QuePush( p->vQue, i );
p->vUpdates = Vec_IntAlloc( 1000 );
return p;
}
static inline void Abc_SclManFree( SC_Man * p )
{
Vec_IntFreeP( &p->vUpdates );
Vec_IntFreeP( &p->vGatesBest );
// Vec_QuePrint( p->vQue );
Vec_QueCheck( p->vQue );
Vec_QueFreeP( &p->vQue );
Vec_FltFreeP( &p->vTimesOut );
Vec_IntFreeP( &p->vGates );
ABC_FREE( p->pLoads );
ABC_FREE( p->pLoads2 );
ABC_FREE( p->pDepts );
ABC_FREE( p->pTimes );
ABC_FREE( p->pSlews );
......@@ -159,13 +188,12 @@ static inline void Abc_SclManCleanTime( SC_Man * p )
***********************************************************************/
static inline void Abc_SclConeStore( SC_Man * p, Vec_Int_t * vCone )
{
SC_Pair Zero = { 0.0, 0.0 };
Abc_Obj_t * pObj;
int i;
Abc_NtkForEachObjVec( vCone, p->pNtk, pObj, i )
{
*Abc_SclObjTime2(p, pObj) = *Abc_SclObjTime(p, pObj); *Abc_SclObjTime(p, pObj) = Zero;
*Abc_SclObjSlew2(p, pObj) = *Abc_SclObjSlew(p, pObj); *Abc_SclObjSlew(p, pObj) = Zero;
*Abc_SclObjTime2(p, pObj) = *Abc_SclObjTime(p, pObj);
*Abc_SclObjSlew2(p, pObj) = *Abc_SclObjSlew(p, pObj);
}
}
static inline void Abc_SclConeRestore( SC_Man * p, Vec_Int_t * vCone )
......@@ -178,6 +206,43 @@ static inline void Abc_SclConeRestore( SC_Man * p, Vec_Int_t * vCone )
*Abc_SclObjSlew(p, pObj) = *Abc_SclObjSlew2(p, pObj);
}
}
static inline void Abc_SclConeClear( SC_Man * p, Vec_Int_t * vCone )
{
SC_Pair Zero = { 0.0, 0.0 };
Abc_Obj_t * pObj;
int i;
Abc_NtkForEachObjVec( vCone, p->pNtk, pObj, i )
{
*Abc_SclObjTime(p, pObj) = Zero;
*Abc_SclObjSlew(p, pObj) = Zero;
}
}
/**Function*************************************************************
Synopsis [Stores/retrivies load information.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Abc_SclLoadStore( SC_Man * p, Abc_Obj_t * pObj )
{
Abc_Obj_t * pFanin;
int i;
Abc_ObjForEachFanin( pObj, pFanin, i )
*Abc_SclObjLoad2(p, pFanin) = *Abc_SclObjLoad(p, pFanin);
}
static inline void Abc_SclLoadRestore( SC_Man * p, Abc_Obj_t * pObj )
{
Abc_Obj_t * pFanin;
int i;
Abc_ObjForEachFanin( pObj, pFanin, i )
*Abc_SclObjLoad(p, pFanin) = *Abc_SclObjLoad2(p, pFanin);
}
/**Function*************************************************************
......@@ -246,7 +311,7 @@ extern Abc_Obj_t * Abc_SclFindMostCriticalFanin( SC_Man * p, int * pfRise, Abc_O
extern void Abc_SclTimeNtkPrint( SC_Man * p, int fShowAll, int fShort );
extern SC_Man * Abc_SclManStart( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUseWireLoads );
extern void Abc_SclTimeCone( SC_Man * p, Vec_Int_t * vCone );
extern void Abc_SclTimeNtkRecompute( SC_Man * p, float * pArea, float * pDelay );
extern void Abc_SclTimeNtkRecompute( SC_Man * p, float * pArea, float * pDelay, int fReverse );
/*=== sclTime.c =============================================================*/
extern void Abc_SclComputeLoad( SC_Man * p );
extern void Abc_SclUpdateLoad( SC_Man * p, Abc_Obj_t * pObj, SC_Cell * pOld, SC_Cell * pNew );
......
......@@ -336,12 +336,12 @@ void Abc_SclUpdateNetwork( SC_Man * p, Abc_Obj_t * pObj, int nCone, int fUpsize,
printf( "d =%8.2f ps ", SC_LibTimePs(p->pLib, Abc_SclGetMaxDelay(p)) );
printf( "a =%10.2f ", p->SumArea );
printf( "n =%5d ", nCone );
// Abc_PrintTime( 1, "Time", clock() - p->clkStart );
// ABC_PRTr( "Time", clock() - p->clkStart );
// Abc_PrintTime( 1, "Time", clock() - p->timeTotal );
// ABC_PRTr( "Time", clock() - p->timeTotal );
if ( fVeryVerbose )
ABC_PRT( "Time", clock() - p->clkStart );
ABC_PRT( "Time", clock() - p->timeTotal );
else
ABC_PRTr( "Time", clock() - p->clkStart );
ABC_PRTr( "Time", clock() - p->timeTotal );
}
}
......@@ -366,6 +366,7 @@ void Abc_SclSizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
clock_t nRuntimeLimit = pPars->nTimeOut ? pPars->nTimeOut * CLOCKS_PER_SEC + clock() : 0;
int r, i, nNodes, nCones = 0, nDownSize = 0;
p = Abc_SclManStart( pLib, pNtk, pPars->fUseWireLoads );
p->timeTotal = clock();
if ( pPars->fPrintCP )
Abc_SclTimeNtkPrint( p, 0, 0 );
if ( pPars->fVerbose )
......@@ -377,7 +378,7 @@ void Abc_SclSizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
printf( "d =%8.2f ps ", SC_LibTimePs(p->pLib, Abc_SclGetMaxDelay(p)) );
printf( "a =%10.2f ", p->SumArea );
printf( " " );
Abc_PrintTime( 1, "Time", clock() - p->clkStart );
Abc_PrintTime( 1, "Time", clock() - p->timeTotal );
}
for ( r = i = 0; r < nIters; r++ )
{
......@@ -471,7 +472,7 @@ void Abc_SclSizingPerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
printf( "Area: " );
printf( "%.2f -> %.2f ", p->SumArea0, p->SumArea );
printf( "(%+.1f %%). ", 100.0 * (p->SumArea - p->SumArea0)/ p->SumArea0 );
Abc_PrintTime( 1, "Time", clock() - p->clkStart );
Abc_PrintTime( 1, "Time", clock() - p->timeTotal );
// save the result and quit
Abc_SclManSetGates( pLib, pNtk, p->vGates ); // updates gate pointers
Abc_SclManFree( p );
......
......@@ -82,7 +82,7 @@ Abc_Obj_t * Abc_SclFindMostCriticalFanin( SC_Man * p, int * pfRise, Abc_Obj_t *
SeeAlso []
***********************************************************************/
static inline void Abc_SclTimeGatePrint( SC_Man * p, Abc_Obj_t * pObj, int fRise, int Length, float maxDelay )
static inline void Abc_SclTimeNodePrint( SC_Man * p, Abc_Obj_t * pObj, int fRise, int Length, float maxDelay )
{
printf( "%7d : ", Abc_ObjId(pObj) );
printf( "%d ", Abc_ObjFaninNum(pObj) );
......@@ -90,8 +90,8 @@ static inline void Abc_SclTimeGatePrint( SC_Man * p, Abc_Obj_t * pObj, int fRise
if ( fRise >= 0 )
printf( "(%s) ", fRise ? "rise" : "fall" );
printf( "delay = (" );
printf( "%7.1f ps ", Abc_SclObjTimePs(p, pObj, 1) );
printf( "%7.1f ps ) ", Abc_SclObjTimePs(p, pObj, 0) );
printf( "%8.2f ps ", Abc_SclObjTimePs(p, pObj, 1) );
printf( "%8.2f ps ) ", Abc_SclObjTimePs(p, pObj, 0) );
printf( "load =%6.2f ff ", Abc_SclObjLoadFf(p, pObj, fRise >= 0 ? fRise : 0 ) );
printf( "slew =%6.1f ps ", Abc_SclObjSlewPs(p, pObj, fRise >= 0 ? fRise : 0 ) );
printf( "slack =%6.1f ps", Abc_SclObjSlack(p, pObj, maxDelay) );
......@@ -103,10 +103,10 @@ void Abc_SclTimeNtkPrint( SC_Man * p, int fShowAll, int fShort )
Abc_Obj_t * pObj, * pPivot = Abc_SclFindCriticalCo( p, &fRise );
float maxDelay = Abc_SclObjTimePs(p, pPivot, fRise);
printf( "WireLoad model = \"%s\". ", p->pWLoadUsed ? p->pWLoadUsed : "none" );
printf( "WireLoad model = \"%s\". ", p->pWLoadUsed ? p->pWLoadUsed->pName : "none" );
printf( "Gates = %d. ", Abc_NtkNodeNum(p->pNtk) );
printf( "Area = %.2f. ", Abc_SclGetTotalArea( p ) );
printf( "Critical delay = %.1f ps\n", maxDelay );
printf( "Critical delay = %.2f ps\n", maxDelay );
if ( fShort )
return;
......@@ -120,7 +120,7 @@ void Abc_SclTimeNtkPrint( SC_Man * p, int fShowAll, int fShort )
// print timing
Abc_NtkForEachNodeReverse( p->pNtk, pObj, i )
if ( Abc_ObjFaninNum(pObj) > 0 )
Abc_SclTimeGatePrint( p, pObj, -1, nLength, maxDelay );
Abc_SclTimeNodePrint( p, pObj, -1, nLength, maxDelay );
}
else
{
......@@ -137,7 +137,7 @@ void Abc_SclTimeNtkPrint( SC_Man * p, int fShowAll, int fShort )
while ( pObj && Abc_ObjIsNode(pObj) )
{
printf( "Critical path -- " );
Abc_SclTimeGatePrint( p, pObj, fRise, nLength, maxDelay );
Abc_SclTimeNodePrint( p, pObj, fRise, nLength, maxDelay );
pObj = Abc_SclFindMostCriticalFanin( p, &fRise, pObj );
}
}
......@@ -185,7 +185,7 @@ static inline float Abc_SclLookup( SC_Surface * p, float slew, float load )
return p0 + sfrac * (p1 - p0); // <<== multiply result with K factor here
}
void Abc_SclTimePin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t * pFanin )
void Abc_SclTimeFanin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t * pFanin )
{
SC_Pair * pArrIn = Abc_SclObjTime( p, pFanin );
SC_Pair * pSlewIn = Abc_SclObjSlew( p, pFanin );
......@@ -208,7 +208,7 @@ void Abc_SclTimePin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t
pSlewOut->fall = Abc_MaxFloat( pSlewOut->fall, Abc_SclLookup(pTime->pFallTrans, pSlewIn->rise, pLoad->fall) );
}
}
void Abc_SclDeptPin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t * pFanin )
void Abc_SclDeptFanin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t * pFanin )
{
SC_Pair * pDepIn = Abc_SclObjDept( p, pFanin ); // modified
SC_Pair * pSlewIn = Abc_SclObjSlew( p, pFanin );
......@@ -226,7 +226,7 @@ void Abc_SclDeptPin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t
pDepIn->rise = Abc_MaxFloat( pDepIn->rise, pDepOut->fall + Abc_SclLookup(pTime->pCellFall, pSlewIn->rise, pLoad->fall) );
}
}
void Abc_SclTimeGate( SC_Man * p, Abc_Obj_t * pObj, int fDept )
void Abc_SclTimeNode( SC_Man * p, Abc_Obj_t * pObj, int fDept )
{
SC_Timings * pRTime;
SC_Timing * pTime;
......@@ -252,9 +252,9 @@ void Abc_SclTimeGate( SC_Man * p, Abc_Obj_t * pObj, int fDept )
assert( Vec_PtrSize(pRTime->vTimings) == 1 );
pTime = (SC_Timing *)Vec_PtrEntry( pRTime->vTimings, 0 );
if ( fDept )
Abc_SclDeptPin( p, pTime, pObj, Abc_ObjFanin(pObj, k) );
Abc_SclDeptFanin( p, pTime, pObj, Abc_ObjFanin(pObj, k) );
else
Abc_SclTimePin( p, pTime, pObj, Abc_ObjFanin(pObj, k) );
Abc_SclTimeFanin( p, pTime, pObj, Abc_ObjFanin(pObj, k) );
}
}
void Abc_SclTimeCone( SC_Man * p, Vec_Int_t * vCone )
......@@ -262,32 +262,38 @@ void Abc_SclTimeCone( SC_Man * p, Vec_Int_t * vCone )
int fVerbose = 0;
Abc_Obj_t * pObj;
int i;
Abc_SclConeClear( p, vCone );
Abc_NtkForEachObjVec( vCone, p->pNtk, pObj, i )
{
if ( fVerbose && Abc_ObjIsNode(pObj) )
printf( " Updating node %d with gate %s\n", Abc_ObjId(pObj), Abc_SclObjCell(p, pObj)->pName );
if ( fVerbose && Abc_ObjIsNode(pObj) )
printf( " before (%6.1f ps %6.1f ps) ", Abc_SclObjTimePs(p, pObj, 1), Abc_SclObjTimePs(p, pObj, 0) );
Abc_SclTimeGate( p, pObj, 0 );
Abc_SclTimeNode( p, pObj, 0 );
if ( fVerbose && Abc_ObjIsNode(pObj) )
printf( "after (%6.1f ps %6.1f ps)\n", Abc_SclObjTimePs(p, pObj, 1), Abc_SclObjTimePs(p, pObj, 0) );
}
}
void Abc_SclTimeNtkRecompute( SC_Man * p, float * pArea, float * pDelay )
void Abc_SclTimeNtkRecompute( SC_Man * p, float * pArea, float * pDelay, int fReverse )
{
Abc_Obj_t * pObj;
int i;
Abc_SclComputeLoad( p );
Abc_SclManCleanTime( p );
Abc_NtkForEachNode1( p->pNtk, pObj, i )
Abc_SclTimeGate( p, pObj, 0 );
Abc_NtkForEachNodeReverse1( p->pNtk, pObj, i )
Abc_SclTimeGate( p, pObj, 1 );
Abc_SclTimeNode( p, pObj, 0 );
if ( fReverse )
Abc_NtkForEachNodeReverse1( p->pNtk, pObj, i )
Abc_SclTimeNode( p, pObj, 1 );
Abc_NtkForEachCo( p->pNtk, pObj, i )
{
Abc_SclObjDupFanin( p, pObj );
Vec_FltWriteEntry( p->vTimesOut, i, Abc_SclObjTimeMax(p, pObj) );
Vec_QueUpdate( p->vQue, i );
}
// Vec_FltClear( p->vTimesOut );
// Abc_NtkForEachCo( p->pNtk, pObj, i )
// Vec_FltPush( p->vTimesOut, Abc_SclObjTimeMax(p, pObj) );
if ( pArea )
*pArea = Abc_SclGetTotalArea( p );
if ( pDelay )
......@@ -308,10 +314,11 @@ void Abc_SclTimeNtkRecompute( SC_Man * p, float * pArea, float * pDelay )
SC_Man * Abc_SclManStart( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUseWireLoads )
{
SC_Man * p = Abc_SclManAlloc( pLib, pNtk );
p->fUseWireLoads = fUseWireLoads;
assert( p->vGates == NULL );
p->vGates = Abc_SclManFindGates( pLib, pNtk );
Abc_SclTimeNtkRecompute( p, &p->SumArea0, &p->MaxDelay0 );
if ( fUseWireLoads )
p->pWLoadUsed = Abc_SclFindWireLoadModel( pLib, Abc_SclGetTotalArea(p) );
Abc_SclTimeNtkRecompute( p, &p->SumArea0, &p->MaxDelay0, 0 );
p->SumArea = p->SumArea0;
return p;
}
......
......@@ -45,35 +45,45 @@ extern Vec_Int_t * Abc_SclFindCriticalCoWindow( SC_Man * p, int Window );
SeeAlso []
***********************************************************************/
void Abc_SclFindTFO_rec( Abc_Obj_t * pObj, Vec_Int_t * vVisited )
void Abc_SclFindTFO_rec( Abc_Obj_t * pObj, Vec_Int_t * vNodes, Vec_Int_t * vCos )
{
Abc_Obj_t * pNext;
int i;
// if ( Abc_ObjIsCo(pObj) )
// return;
if ( Abc_NodeIsTravIdCurrent( pObj ) )
return;
Abc_NodeSetTravIdCurrent( pObj );
if ( Abc_ObjIsCo(pObj) )
{
Vec_IntPush( vCos, Abc_ObjId(pObj) );
return;
}
assert( Abc_ObjIsNode(pObj) );
Abc_ObjForEachFanout( pObj, pNext, i )
Abc_SclFindTFO_rec( pNext, vVisited );
Vec_IntPush( vVisited, Abc_ObjId(pObj) );
Abc_SclFindTFO_rec( pNext, vNodes, vCos );
Vec_IntPush( vNodes, Abc_ObjId(pObj) );
}
Vec_Int_t * Abc_SclFindTFO( Abc_Ntk_t * p, Vec_Int_t * vPath )
{
Vec_Int_t * vVisited;
Vec_Int_t * vNodes, * vCos;
Abc_Obj_t * pObj, * pFanin;
int i, k;
assert( Vec_IntSize(vPath) > 0 );
vVisited = Vec_IntAlloc( 100 );
vCos = Vec_IntAlloc( 100 );
vNodes = Vec_IntAlloc( 100 );
// collect nodes in the TFO
Abc_NtkIncrementTravId( p );
Abc_NtkForEachObjVec( vPath, p, pObj, i )
Abc_ObjForEachFanin( pObj, pFanin, k )
if ( Abc_ObjIsNode(pFanin) )
Abc_SclFindTFO_rec( pFanin, vVisited );
Abc_SclFindTFO_rec( pFanin, vNodes, vCos );
// reverse order
Vec_IntReverseOrder( vVisited );
return vVisited;
Vec_IntReverseOrder( vNodes );
// Vec_IntSort( vNodes, 0 );
//Vec_IntPrint( vNodes );
//Vec_IntPrint( vCos );
Vec_IntAppend( vNodes, vCos );
Vec_IntFree( vCos );
return vNodes;
}
/**Function*************************************************************
......@@ -143,7 +153,11 @@ Vec_Int_t * Abc_SclFindCriticalNodeWindow( SC_Man * p, Vec_Int_t * vPathCos, int
int i;
Abc_NtkIncrementTravId( p->pNtk );
Abc_NtkForEachObjVec( vPathCos, p->pNtk, pObj, i )
Abc_SclFindCriticalNodeWindow_rec( p, Abc_ObjFanin0(pObj), vPath, fSlack - (fMaxArr - Abc_SclObjTimeMax(p, pObj)) );
{
float fSlackThis = fSlack - (fMaxArr - Abc_SclObjTimeMax(p, pObj));
assert( fSlackThis >= 0 );
Abc_SclFindCriticalNodeWindow_rec( p, Abc_ObjFanin0(pObj), vPath, fSlackThis );
}
// label critical nodes
Abc_NtkForEachObjVec( vPathCos, p->pNtk, pObj, i )
pObj->fMarkA = 1;
......@@ -199,12 +213,13 @@ Vec_Int_t * Abc_SclFindNodesToUpdate( Abc_Obj_t * pPivot, Vec_Int_t ** pvEvals )
assert( pObj->fMarkB == 0 );
pObj->fMarkB = 1;
}
// collect nodes pointed to by non-labeled nodes
// collect nodes visible from the critical paths
*pvEvals = Vec_IntAlloc( 10 );
Abc_NtkForEachObjVec( vNodes, p, pObj, i )
Abc_ObjForEachFanout( pObj, pNext, k )
if ( pNext->fMarkA && !pNext->fMarkB )
{
assert( pObj->fMarkB );
Vec_IntPush( *pvEvals, Abc_ObjId(pObj) );
break;
}
......@@ -218,32 +233,7 @@ Vec_Int_t * Abc_SclFindNodesToUpdate( Abc_Obj_t * pPivot, Vec_Int_t ** pvEvals )
/**Function*************************************************************
Synopsis [Compute gain in changing the gate size.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
float Abc_SclFindGain( SC_Man * p, Vec_Int_t * vCone, Vec_Int_t * vEvals )
{
double dGain = 0;
Abc_Obj_t * pObj;
int i;
Abc_SclConeStore( p, vCone );
Abc_SclTimeCone( p, vCone );
Abc_NtkForEachObjVec( vEvals, p->pNtk, pObj, i )
dGain += Abc_SclObjGain( p, pObj );
Abc_SclConeRestore( p, vCone );
dGain /= Vec_IntSize(vEvals);
return (float)dGain;
}
/**Function*************************************************************
Synopsis [Begin by upsizing gates will many fanouts.]
Synopsis [Computes the set of gates to upsize.]
Description []
......@@ -252,51 +242,75 @@ float Abc_SclFindGain( SC_Man * p, Vec_Int_t * vCone, Vec_Int_t * vEvals )
SeeAlso []
***********************************************************************/
int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio )
int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notches )
{
SC_Cell * pCellOld, * pCellNew;
Vec_Int_t * vChamps; // best gate for each node
Vec_Flt_t * vSavings; // best gain for each node
Vec_Int_t * vBests; // best gate for each node
Vec_Int_t * vCone, * vEvals, * vUpdates;
Abc_Obj_t * pObj;
float dGain, dGainBest = 0;
int i, k, Entry, gateBest = -1;
Vec_Int_t * vRecalcs, * vEvals, * vUpdate;
Abc_Obj_t * pObj, * pTemp;
float dGain, dGainBest;
int i, k, n, Entry, gateBest;
int nUpsizes = 0;
// return nUpsizes;
// compute savings due to upsizing each node
vChamps = Vec_IntAlloc( Vec_IntSize(vPathNodes) );
vSavings = Vec_FltAlloc( Vec_IntSize(vPathNodes) );
vBests = Vec_IntAlloc( Vec_IntSize(vPathNodes) );
Abc_NtkForEachObjVec( vPathNodes, p->pNtk, pObj, i )
{
dGainBest = 0;
pCellOld = Abc_SclObjCell( p, pObj );
// compute nodes to recalculate timing and nodes to evaluate afterwards
vRecalcs = Abc_SclFindNodesToUpdate( pObj, &vEvals );
// save old gate, timing, fanin load
pCellOld = Abc_SclObjCell( p, pObj );
Abc_SclConeStore( p, vRecalcs );
Abc_SclLoadStore( p, pObj );
// try different gate sizes for this node
vCone = Abc_SclFindNodesToUpdate( pObj, &vEvals );
dGainBest = 0.0;
gateBest = -1;
SC_RingForEachCell( pCellOld, pCellNew, k )
{
if ( pCellNew == pCellOld )
continue;
if ( k > Notches )
break;
//printf( "Tring %s\n", pCellNew->pName );
// set new cell
Abc_SclObjSetCell( p, pObj, pCellNew );
//printf( "changing %s for %s at node %d ", pCellOld->pName, pCellNew->pName, Abc_ObjId(pObj) );
Abc_SclUpdateLoad( p, pObj, pCellOld, pCellNew );
dGain = Abc_SclFindGain( p, vCone, vEvals );
Abc_SclUpdateLoad( p, pObj, pCellNew, pCellOld );
//printf( "gain is %f\n", dGain );
// recompute timing
Abc_SclTimeCone( p, vRecalcs );
// set old cell
Abc_SclObjSetCell( p, pObj, pCellOld );
Abc_SclLoadRestore( p, pObj );
// evaluate gain
dGain = 0.0;
Abc_NtkForEachObjVec( vEvals, p->pNtk, pTemp, n )
dGain += Abc_SclObjGain( p, pTemp );
dGain /= Vec_IntSize(vEvals);
if ( dGain <= 0.0 )
continue;
// put back timing and load
//printf( "gain is %f\n", dGain );
if ( dGainBest < dGain )
{
dGainBest = dGain;
gateBest = pCellNew->Id;
}
}
//printf( "gain is %f\n", dGainBest );
// remember savings
assert( dGainBest >= 0.0 );
Vec_IntFree( vCone );
Vec_IntFree( vEvals );
Abc_SclObjSetCell( p, pObj, pCellOld );
Vec_IntPush( vChamps, gateBest );
Vec_FltPush( vSavings, dGainBest );
Vec_IntPush( vBests, gateBest );
// put back old cell and timing
Abc_SclObjSetCell( p, pObj, pCellOld );
Abc_SclConeRestore( p, vRecalcs );
// cleanup
Vec_IntFree( vRecalcs );
Vec_IntFree( vEvals );
}
assert( Vec_IntSize(vBests) == Vec_IntSize(vPathNodes) );
assert( Vec_IntSize(vChamps) == Vec_IntSize(vPathNodes) );
// we have computed the gains - find the best ones
{
......@@ -314,40 +328,118 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio )
pPerm = Abc_QuickSortCost( Vec_IntArray(vCosts), Vec_IntSize(vCosts), 1 );
assert( Vec_FltEntry(vSavings, pPerm[0]) >= Vec_FltEntry(vSavings, pPerm[Vec_FltSize(vSavings)-1]) );
// find those that are good to update
Limit = Abc_MaxInt( 1, (int)(0.01 * Ratio * Vec_IntSize(vBests)) );
vUpdates = Vec_IntAlloc( Limit );
Limit = Abc_MaxInt( 1, (int)(0.01 * Ratio * Vec_IntSize(vChamps)) );
vUpdate = Vec_IntAlloc( Limit );
for ( i = 0; i < Limit; i++ )
if ( Vec_FltEntry(vSavings, pPerm[i]) > 0 )
Vec_IntPush( vUpdates, pPerm[i] );
{
assert( Vec_IntEntry(vChamps, pPerm[i]) >= 0 );
Vec_IntPush( vUpdate, pPerm[i] );
}
Vec_IntFree( vCosts );
ABC_FREE( pPerm );
}
// update the network
Vec_IntForEachEntry( vUpdates, Entry, i )
Vec_IntForEachEntry( vUpdate, Entry, i )
{
// get the object
pObj = Abc_NtkObj( p->pNtk, Vec_IntEntry(vPathNodes, Entry) );
// find new gate
assert( pObj->fMarkA );
// find old and new gates
pCellOld = Abc_SclObjCell( p, pObj );
pCellNew = SC_LibCell( p->pLib, Vec_IntEntry(vBests, Entry) );
pCellNew = SC_LibCell( p->pLib, Vec_IntEntry(vChamps, Entry) );
assert( pCellNew != NULL );
// printf( "%6d %s -> %s \n", Abc_ObjId(pObj), pCellOld->pName, pCellNew->pName );
// update gate
Abc_SclUpdateLoad( p, pObj, pCellOld, pCellNew );
p->SumArea += pCellNew->area - pCellOld->area;
Abc_SclObjSetCell( p, pObj, pCellNew );
nUpsizes++;
// record the update
Vec_IntPush( p->vUpdates, Abc_ObjId(pObj) );
Vec_IntPush( p->vUpdates, pCellNew->Id );
}
Vec_IntFree( vUpdates );
Vec_IntFree( vBests );
// cleanup
nUpsizes = Vec_IntSize(vUpdate);
Vec_IntFree( vUpdate );
Vec_IntFree( vChamps );
Vec_FltFree( vSavings );
return nUpsizes;
}
void Abc_SclApplyUpdateToBest( Vec_Int_t * vGates, Vec_Int_t * vGatesBest, Vec_Int_t * vUpdate )
{
int i, ObjId, GateId, GateId2;
Vec_IntForEachEntryDouble( vUpdate, ObjId, GateId, i )
Vec_IntWriteEntry( vGatesBest, ObjId, GateId );
Vec_IntClear( vUpdate );
Vec_IntForEachEntryTwo( vGates, vGatesBest, GateId, GateId2, i )
assert( GateId == GateId2 );
//printf( "Updating gates.\n" );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_SclUpsizePrintDiffs( SC_Man * p, SC_Lib * pLib, Abc_Ntk_t * pNtk )
{
float fDiff = (float)0.001;
int k;
Abc_Obj_t * pObj;
SC_Pair * pTimes = ABC_ALLOC( SC_Pair, p->nObjs );
SC_Pair * pSlews = ABC_ALLOC( SC_Pair, p->nObjs );
SC_Pair * pLoads = ABC_ALLOC( SC_Pair, p->nObjs );
memcpy( pTimes, p->pTimes, sizeof(SC_Pair) * p->nObjs );
memcpy( pSlews, p->pSlews, sizeof(SC_Pair) * p->nObjs );
memcpy( pLoads, p->pLoads, sizeof(SC_Pair) * p->nObjs );
Abc_SclTimeNtkRecompute( p, NULL, NULL, 0 );
Abc_NtkForEachNode( pNtk, pObj, k )
{
if ( Abc_AbsFloat(p->pLoads[k].rise - pLoads[k].rise) > fDiff )
printf( "%6d : load rise differs %12.6f %f %f\n", k, SC_LibCapFf(pLib, p->pLoads[k].rise)-SC_LibCapFf(pLib, pLoads[k].rise), SC_LibCapFf(pLib, p->pLoads[k].rise), SC_LibCapFf(pLib, pLoads[k].rise) );
if ( Abc_AbsFloat(p->pLoads[k].fall - pLoads[k].fall) > fDiff )
printf( "%6d : load fall differs %12.6f %f %f\n", k, SC_LibCapFf(pLib, p->pLoads[k].fall)-SC_LibCapFf(pLib, pLoads[k].fall), SC_LibCapFf(pLib, p->pLoads[k].fall), SC_LibCapFf(pLib, pLoads[k].fall) );
if ( Abc_AbsFloat(p->pSlews[k].rise - pSlews[k].rise) > fDiff )
printf( "%6d : slew rise differs %12.6f %f %f\n", k, SC_LibTimePs(pLib, p->pSlews[k].rise)-SC_LibTimePs(pLib, pSlews[k].rise), SC_LibTimePs(pLib, p->pSlews[k].rise), SC_LibTimePs(pLib, pSlews[k].rise) );
if ( Abc_AbsFloat(p->pSlews[k].fall - pSlews[k].fall) > fDiff )
printf( "%6d : slew fall differs %12.6f %f %f\n", k, SC_LibTimePs(pLib, p->pSlews[k].fall)-SC_LibTimePs(pLib, pSlews[k].fall), SC_LibTimePs(pLib, p->pSlews[k].fall), SC_LibTimePs(pLib, pSlews[k].fall) );
if ( Abc_AbsFloat(p->pTimes[k].rise - pTimes[k].rise) > fDiff )
printf( "%6d : time rise differs %12.6f %f %f\n", k, SC_LibTimePs(pLib, p->pTimes[k].rise)-SC_LibTimePs(pLib, pTimes[k].rise), SC_LibTimePs(pLib, p->pTimes[k].rise), SC_LibTimePs(pLib, pTimes[k].rise) );
if ( Abc_AbsFloat(p->pTimes[k].fall - pTimes[k].fall) > fDiff )
printf( "%6d : time fall differs %12.6f %f %f\n", k, SC_LibTimePs(pLib, p->pTimes[k].fall)-SC_LibTimePs(pLib, pTimes[k].fall), SC_LibTimePs(pLib, p->pTimes[k].fall), SC_LibTimePs(pLib, pTimes[k].fall) );
}
/*
if ( memcmp( pTimes, p->pTimes, sizeof(SC_Pair) * p->nObjs ) )
printf( "Times differ!\n" );
if ( memcmp( pSlews, p->pSlews, sizeof(SC_Pair) * p->nObjs ) )
printf( "Slews differ!\n" );
if ( memcmp( pLoads, p->pLoads, sizeof(SC_Pair) * p->nObjs ) )
printf( "Loads differ!\n" );
*/
ABC_FREE( pTimes );
ABC_FREE( pSlews );
ABC_FREE( pLoads );
}
/**Function*************************************************************
Synopsis [Print cumulative statistics.]
Description []
......@@ -357,20 +449,26 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio )
SeeAlso []
***********************************************************************/
void Abc_SclUpsizePrint( SC_Man * p, int Iter, Vec_Int_t * vPathPos, Vec_Int_t * vPathNodes, Vec_Int_t * vTFO, int nUpsizes )
void Abc_SclUpsizePrint( SC_Man * p, int Iter, int nPathPos, int nPathNodes, int nUpsizes, int nTFOs, int fVerbose )
{
printf( "Iter %3d ", Iter );
printf( "PO:%5d. ", Vec_IntSize(vPathPos) );
printf( "Node:%6d. ", Vec_IntSize(vPathNodes) );
printf( "TFO:%6d. ", Vec_IntSize(vTFO) );
printf( "Size:%5d. ", nUpsizes );
printf( "%4d ", Iter );
printf( "PO:%5d. ", nPathPos );
printf( "Path:%6d. ", nPathNodes );
printf( "Gate:%5d. ", nUpsizes );
printf( "TFO:%6d. ", nTFOs );
printf( "B: " );
printf( "%.2f ps ", SC_LibTimePs(p->pLib, p->BestDelay) );
printf( "(%+5.1f %%) ", 100.0 * (p->BestDelay - p->MaxDelay0)/ p->MaxDelay0 );
printf( "D: " );
printf( "%.2f ps ", SC_LibTimePs(p->pLib, p->MaxDelay) );
printf( "(%+5.1f %%) ", 100.0 * (p->MaxDelay - p->MaxDelay0)/ p->MaxDelay0 );
printf( "%.2f ps ", SC_LibTimePs(p->pLib, p->MaxDelay) );
printf( "(%+5.1f %%) ", 100.0 * (p->MaxDelay - p->MaxDelay0)/ p->MaxDelay0 );
printf( "A: " );
printf( "%.2f ", p->SumArea );
printf( "(%+5.1f %%) ", 100.0 * (p->SumArea - p->SumArea0)/ p->SumArea0 );
Abc_PrintTime( 1, "Time", clock() - p->clkStart );
printf( "%.2f ", p->SumArea );
printf( "(%+5.1f %%) ", 100.0 * (p->SumArea - p->SumArea0)/ p->SumArea0 );
if ( fVerbose )
ABC_PRT( "T", clock() - p->timeTotal );
else
ABC_PRTr( "T", clock() - p->timeTotal );
}
/**Function*************************************************************
......@@ -384,49 +482,102 @@ void Abc_SclUpsizePrint( SC_Man * p, int Iter, Vec_Int_t * vPathPos, Vec_Int_t *
SeeAlso []
***********************************************************************/
void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int Window, int Ratio, int nIters, int fVerbose )
void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, int nIters, int Window, int Ratio, int Notches, int TimeOut, int fVerbose, int fVeryVerbose )
{
SC_Man * p;
Vec_Int_t * vPathPos; // critical POs
Vec_Int_t * vPathNodes; // critical nodes and PIs
Vec_Int_t * vTFO;
int i, nUpsizes = -1;
int nAllPos, nAllNodes, nAllTfos, nAllUpsizes;
clock_t clk;
if ( fVerbose )
{
printf( "Sizing parameters: " );
printf( "Iters =%4d. ", nIters );
printf( "Time window =%3d %%. ", Window );
printf( "Update ratio =%3d %%. ", Ratio );
printf( "Max upsize steps =%2d. ", Notches );
printf( "Timeout =%3d sec", TimeOut );
printf( "\n" );
}
// prepare the manager; collect init stats
p = Abc_SclManStart( pLib, pNtk, 1 );
p->timeTotal = clock();
assert( p->vGatesBest == NULL );
p->vGatesBest = Vec_IntDup( p->vGates );
p->BestDelay = p->MaxDelay0;
// perform upsizing
nAllPos = nAllNodes = nAllTfos = nAllUpsizes = 0;
for ( i = 0; nUpsizes && i < nIters; i++ )
{
// detect critical path
clk = clock();
vPathPos = Abc_SclFindCriticalCoWindow( p, Window );
vPathNodes = Abc_SclFindCriticalNodeWindow( p, vPathPos, Window );
nUpsizes = Abc_SclFindUpsizes( p, vPathNodes, Ratio );
p->timeCone += clock() - clk;
// selectively upsize the nodes
clk = clock();
nUpsizes = Abc_SclFindUpsizes( p, vPathNodes, Ratio, Notches );
p->timeSize += clock() - clk;
// unmark critical path
clk = clock();
Abc_SclUnmarkCriticalNodeWindow( p, vPathNodes );
Abc_SclUnmarkCriticalNodeWindow( p, vPathPos );
p->timeCone += clock() - clk;
// update info
// update timing information
clk = clock();
vTFO = Abc_SclFindTFO( p->pNtk, vPathNodes );
// Abc_SclTimeNtkRecompute( p, &p->SumArea, &p->MaxDelay );
Abc_SclConeStore( p, vTFO );
Abc_SclTimeCone( p, vTFO );
p->timeTime += clock() - clk;
// Abc_SclUpsizePrintDiffs( p, pLib, pNtk );
// save the best network
p->MaxDelay = Abc_SclGetMaxDelay( p );
if ( p->BestDelay > p->MaxDelay )
{
p->BestDelay = p->MaxDelay;
Abc_SclApplyUpdateToBest( p->vGates, p->vGatesBest, p->vUpdates );
}
Abc_SclUpsizePrint( p, i, vPathPos, vPathNodes, vTFO, nUpsizes );
// report and cleanup
Abc_SclUpsizePrint( p, i, Vec_IntSize(vPathPos), Vec_IntSize(vPathNodes), nUpsizes, Vec_IntSize(vTFO), fVeryVerbose ); //|| (i == nIters-1) );
nAllPos += Vec_IntSize(vPathPos);
nAllNodes += Vec_IntSize(vPathNodes);
nAllTfos += Vec_IntSize(vTFO);
nAllUpsizes += nUpsizes;
Vec_IntFree( vPathPos );
Vec_IntFree( vPathNodes );
Vec_IntFree( vTFO );
if ( i && i % 50 == 0 )
Abc_SclComputeLoad( p );
}
// Abc_NtkCleanMarkAB( pNtk );
// update for best gates and recompute timing
ABC_SWAP( Vec_Int_t *, p->vGatesBest, p->vGates );
if ( fVerbose )
{
Abc_SclTimeNtkRecompute( p, &p->SumArea, &p->MaxDelay, 0 );
Abc_SclUpsizePrint( p, i, nAllPos/i, nAllNodes/i, nAllUpsizes/i, nAllTfos/i, 1 );
// report runtime
p->timeTotal = clock() - p->timeTotal;
p->timeOther = p->timeTotal - p->timeCone - p->timeSize - p->timeTime;
ABC_PRTP( "Runtime: Critical path", p->timeCone, p->timeTotal );
ABC_PRTP( "Runtime: Sizing eval ", p->timeSize, p->timeTotal );
ABC_PRTP( "Runtime: Timing update", p->timeTime, p->timeTotal );
ABC_PRTP( "Runtime: Other ", p->timeOther, p->timeTotal );
ABC_PRTP( "Runtime: TOTAL ", p->timeTotal, p->timeTotal );
}
// save the result and quit
Abc_SclManSetGates( pLib, pNtk, p->vGates ); // updates gate pointers
Abc_SclManFree( p );
// Abc_NtkCleanMarkAB( pNtk );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
......
......@@ -233,6 +233,7 @@ void Abc_SclManSetGates( SC_Lib * pLib, Abc_Ntk_t * p, Vec_Int_t * vGates )
SC_Cell * pCell = SC_LibCell( pLib, Vec_IntEntry(vGates, Abc_ObjId(pObj)) );
assert( pCell->n_inputs == Abc_ObjFaninNum(pObj) );
pObj->pData = Mio_LibraryReadGateByName( (Mio_Library_t *)p->pManFunc, pCell->pName, NULL );
assert( pObj->fMarkA == 0 && pObj->fMarkB == 0 );
//printf( "Found gate %s\n", pCell->name );
}
}
......
/**CFile****************************************************************
FileName [vecQue.h]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Resizable arrays.]
Synopsis [Priority queue.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: vecQue.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#ifndef ABC__misc__vec__Queue_h
#define ABC__misc__vec__Queue_h
////////////////////////////////////////////////////////////////////////
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
#include <stdio.h>
ABC_NAMESPACE_HEADER_START
////////////////////////////////////////////////////////////////////////
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Vec_Que_t_ Vec_Que_t;
struct Vec_Que_t_
{
int nCap;
int nSize;
int * pHeap;
int * pOrder;
float * pCostsFlt; // owned by the caller
};
static inline float Vec_QueCost( Vec_Que_t * p, int v ) { return p->pCostsFlt ? p->pCostsFlt[v] : v; }
////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Que_t * Vec_QueAlloc( int nCap )
{
Vec_Que_t * p;
p = ABC_CALLOC( Vec_Que_t, 1 );
if ( nCap < 16 )
nCap = 16;
p->nSize = 1;
p->nCap = nCap + 1;
p->pHeap = ABC_FALLOC( int, p->nCap );
p->pOrder = ABC_FALLOC( int, p->nCap );
return p;
}
static inline void Vec_QueFree( Vec_Que_t * p )
{
ABC_FREE( p->pOrder );
ABC_FREE( p->pHeap );
ABC_FREE( p );
}
static inline void Vec_QueFreeP( Vec_Que_t ** p )
{
if ( *p )
Vec_QueFree( *p );
*p = NULL;
}
static inline void Vec_QueSetCosts( Vec_Que_t * p, float * pCosts )
{
assert( p->pCostsFlt == NULL );
p->pCostsFlt = pCosts;
}
static inline void Vec_QueGrow( Vec_Que_t * p, int nCapMin )
{
if ( p->nCap >= nCapMin )
return;
p->pHeap = ABC_REALLOC( int, p->pHeap, nCapMin );
p->pOrder = ABC_REALLOC( int, p->pOrder, nCapMin );
memset( p->pHeap + p->nCap, 0xff, (nCapMin - p->nCap) * sizeof(int) );
memset( p->pOrder + p->nCap, 0xff, (nCapMin - p->nCap) * sizeof(int) );
p->nCap = nCapMin;
}
static inline void Vec_QueClear( Vec_Que_t * p )
{
int i;
assert( p->pHeap[0] == -1 );
for ( i = 1; i < p->nSize; i++ )
{
assert( p->pHeap[i] >= 0 && p->pOrder[p->pHeap[i]] == i );
p->pOrder[p->pHeap[i]] = -1;
p->pHeap[i] = -1;
}
p->nSize = 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_QueSize( Vec_Que_t * p )
{
assert( p->nSize > 0 );
return p->nSize - 1;
}
static inline int Vec_QueTop( Vec_Que_t * p )
{
return Vec_QueSize(p) > 0 ? p->pHeap[1] : -1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_QueMoveUp( Vec_Que_t * p, int v )
{
float Cost = Vec_QueCost(p, v);
int i = p->pOrder[v];
int parent = i >> 1;
int fMoved = 0;
assert( p->pOrder[v] != -1 );
assert( p->pHeap[i] == v );
while ( i > 1 && Cost > Vec_QueCost(p, p->pHeap[parent]) )
{
p->pHeap[i] = p->pHeap[parent];
p->pOrder[p->pHeap[i]] = i;
i = parent;
parent = i >> 1;
fMoved = 1;
}
p->pHeap[i] = v;
p->pOrder[v] = i;
return fMoved;
}
static inline void Vec_QueMoveDown( Vec_Que_t * p, int v )
{
float Cost = Vec_QueCost(p, v);
int i = p->pOrder[v];
int child = i << 1;
while ( child < p->nSize )
{
if ( child + 1 < p->nSize && Vec_QueCost(p, p->pHeap[child]) < Vec_QueCost(p, p->pHeap[child+1]) )
child++;
assert( child < p->nSize );
if ( Cost >= Vec_QueCost(p, p->pHeap[child]))
break;
p->pHeap[i] = p->pHeap[child];
p->pOrder[p->pHeap[i]] = i;
i = child;
child = child << 1;
}
p->pHeap[i] = v;
p->pOrder[v] = i;
}
static inline void Vec_QueUpdate( Vec_Que_t * p, int v )
{
if ( !Vec_QueMoveUp( p, v ) )
Vec_QueMoveDown( p, v );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_QuePush( Vec_Que_t * p, int v )
{
if ( p->nSize == p->nCap )
Vec_QueGrow( p, 2 * p->nCap );
assert( p->nSize < p->nCap );
assert( p->pOrder[v] == -1 );
assert( p->pHeap[p->nSize] == -1 );
p->pOrder[v] = p->nSize;
p->pHeap[p->nSize++] = v;
Vec_QueMoveUp( p, v );
}
static inline int Vec_QuePop( Vec_Que_t * p )
{
int v, Res;
assert( p->nSize > 1 );
Res = p->pHeap[1]; p->pOrder[Res] = -1;
if ( --p->nSize == 1 )
return Res;
v = p->pHeap[p->nSize]; p->pHeap[p->nSize] = -1;
p->pHeap[1] = v; p->pOrder[v] = 1;
Vec_QueMoveDown( p, v );
return Res;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_QuePrint( Vec_Que_t * p )
{
int i, k, m;
for ( i = k = 1; i < p->nSize; i += k, k *= 2 )
{
for ( m = 0; m < k; m++ )
if ( i+m < p->nSize )
printf( "%-5d", p->pHeap[i+m] );
printf( "\n" );
for ( m = 0; m < k; m++ )
if ( i+m < p->nSize )
printf( "%-5.0f", Vec_QueCost(p, p->pHeap[i+m]) );
printf( "\n" );
printf( "\n" );
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_QueCheck( Vec_Que_t * p )
{
int i, child;
assert( p->nSize > 0 );
assert( p->nSize <= p->nCap );
// check mapping
for ( i = 0; i < p->nSize-1; i++ )
assert( p->pOrder[i] > 0 );
for ( ; i < p->nCap; i++ )
assert( p->pOrder[i] == -1 );
// check heap
assert( p->pHeap[0] == -1 );
for ( i = 0; i < p->nSize-1; i++ )
assert( p->pHeap[p->pOrder[i]] == i );
for ( i++; i < p->nCap; i++ )
assert( p->pHeap[i] == -1 );
// check heap property
for ( i = 1; i < p->nSize; i++ )
{
child = i << 1;
if ( child < p->nSize )
assert( Vec_QueCost(p, p->pHeap[i]) >= Vec_QueCost(p, p->pHeap[child]) );
child++;
if ( child < p->nSize )
assert( Vec_QueCost(p, p->pHeap[i]) >= Vec_QueCost(p, p->pHeap[child]) );
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_QueTest( Vec_Flt_t * vCosts )
{
Vec_Int_t * vTop;
Vec_Que_t * p;
int i, Entry;
// start the queue
p = Vec_QueAlloc( Vec_FltSize(vCosts) );
Vec_QueSetCosts( p, Vec_FltArray(vCosts) );
for ( i = 0; i < Vec_FltSize(vCosts); i++ )
Vec_QuePush( p, i );
// Vec_QuePrint( p );
Vec_QueCheck( p );
// find the topmost 10%
vTop = Vec_IntAlloc( Vec_FltSize(vCosts) / 10 );
while ( Vec_IntSize(vTop) < Vec_FltSize(vCosts) / 10 )
Vec_IntPush( vTop, Vec_QuePop(p) );
// Vec_IntPrint( vTop );
// Vec_QueCheck( p ); // queque is not ready at this point!!!
// put them back
Vec_IntForEachEntry( vTop, Entry, i )
Vec_QuePush( p, Entry );
Vec_IntFree( vTop );
Vec_QueCheck( p );
Vec_QueFree( p );
}
/*
{
extern void Vec_QueTest( Vec_Flt_t * p );
Vec_QueTest( p->vTimesOut );
}
*/
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_HEADER_END
#endif
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