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lvzhengyang
abc
Commits
8b07237b
Commit
8b07237b
authored
Apr 07, 2016
by
Alan Mishchenko
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Plain Diff
Adding hashing of windows in &satlut.
parent
3b694a70
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1 changed file
with
19 additions
and
3 deletions
+19
-3
src/aig/gia/giaSatLut.c
+19
-3
No files found.
src/aig/gia/giaSatLut.c
View file @
8b07237b
...
@@ -23,6 +23,7 @@
...
@@ -23,6 +23,7 @@
#include "sat/bsat/satStore.h"
#include "sat/bsat/satStore.h"
#include "misc/util/utilNam.h"
#include "misc/util/utilNam.h"
#include "map/scl/sclCon.h"
#include "map/scl/sclCon.h"
#include "misc/vec/vecHsh.h"
ABC_NAMESPACE_IMPL_START
ABC_NAMESPACE_IMPL_START
...
@@ -44,6 +45,7 @@ struct Sbl_Man_t_
...
@@ -44,6 +45,7 @@ struct Sbl_Man_t_
int
nTried
;
// nodes tried
int
nTried
;
// nodes tried
int
nImproved
;
// nodes improved
int
nImproved
;
// nodes improved
int
nRuns
;
// the number of runs
int
nRuns
;
// the number of runs
int
nHashWins
;
// the number of hashed windows
int
nSmallWins
;
// the number of small windows
int
nSmallWins
;
// the number of small windows
int
nLargeWins
;
// the number of large windows
int
nLargeWins
;
// the number of large windows
int
nIterOuts
;
// the number of iters exceeded
int
nIterOuts
;
// the number of iters exceeded
...
@@ -63,6 +65,7 @@ struct Sbl_Man_t_
...
@@ -63,6 +65,7 @@ struct Sbl_Man_t_
Vec_Int_t
*
vNodes
;
// internal LUTs
Vec_Int_t
*
vNodes
;
// internal LUTs
Vec_Int_t
*
vRoots
;
// driver nodes (a subset of vAnds)
Vec_Int_t
*
vRoots
;
// driver nodes (a subset of vAnds)
Vec_Int_t
*
vRootVars
;
// driver nodes (as SAT variables)
Vec_Int_t
*
vRootVars
;
// driver nodes (as SAT variables)
Hsh_VecMan_t
*
pHash
;
// hash table for windows
// timing
// timing
Vec_Int_t
*
vArrs
;
// arrival times
Vec_Int_t
*
vArrs
;
// arrival times
Vec_Int_t
*
vReqs
;
// required times
Vec_Int_t
*
vReqs
;
// required times
...
@@ -134,6 +137,7 @@ Sbl_Man_t * Sbl_ManAlloc( Gia_Man_t * pGia, int Number )
...
@@ -134,6 +137,7 @@ Sbl_Man_t * Sbl_ManAlloc( Gia_Man_t * pGia, int Number )
p
->
vNodes
=
Vec_IntAlloc
(
p
->
nVars
);
p
->
vNodes
=
Vec_IntAlloc
(
p
->
nVars
);
p
->
vRoots
=
Vec_IntAlloc
(
p
->
nVars
);
p
->
vRoots
=
Vec_IntAlloc
(
p
->
nVars
);
p
->
vRootVars
=
Vec_IntAlloc
(
p
->
nVars
);
p
->
vRootVars
=
Vec_IntAlloc
(
p
->
nVars
);
p
->
pHash
=
Hsh_VecManStart
(
1000
);
// timing
// timing
p
->
vArrs
=
Vec_IntAlloc
(
0
);
p
->
vArrs
=
Vec_IntAlloc
(
0
);
p
->
vReqs
=
Vec_IntAlloc
(
0
);
p
->
vReqs
=
Vec_IntAlloc
(
0
);
...
@@ -212,6 +216,7 @@ void Sbl_ManStop( Sbl_Man_t * p )
...
@@ -212,6 +216,7 @@ void Sbl_ManStop( Sbl_Man_t * p )
Vec_IntFree
(
p
->
vNodes
);
Vec_IntFree
(
p
->
vNodes
);
Vec_IntFree
(
p
->
vRoots
);
Vec_IntFree
(
p
->
vRoots
);
Vec_IntFree
(
p
->
vRootVars
);
Vec_IntFree
(
p
->
vRootVars
);
Hsh_VecManStop
(
p
->
pHash
);
// timing
// timing
Vec_IntFree
(
p
->
vArrs
);
Vec_IntFree
(
p
->
vArrs
);
Vec_IntFree
(
p
->
vReqs
);
Vec_IntFree
(
p
->
vReqs
);
...
@@ -269,6 +274,7 @@ void Sbl_ManGetCurrentMapping( Sbl_Man_t * p )
...
@@ -269,6 +274,7 @@ void Sbl_ManGetCurrentMapping( Sbl_Man_t * p )
iObj
=
Vec_IntEntry
(
p
->
vCutsObj
,
c
);
iObj
=
Vec_IntEntry
(
p
->
vCutsObj
,
c
);
//iObj = Vec_IntEntry( p->vAnds, iObj );
//iObj = Vec_IntEntry( p->vAnds, iObj );
vObj
=
Vec_WecEntry
(
p
->
vWindow
,
iObj
);
vObj
=
Vec_WecEntry
(
p
->
vWindow
,
iObj
);
Vec_IntClear
(
vObj
);
assert
(
Vec_IntSize
(
vObj
)
==
0
);
assert
(
Vec_IntSize
(
vObj
)
==
0
);
for
(
b
=
0
;
b
<
64
;
b
++
)
for
(
b
=
0
;
b
<
64
;
b
++
)
if
(
(
CutI1
>>
b
)
&
1
)
if
(
(
CutI1
>>
b
)
&
1
)
...
@@ -543,6 +549,7 @@ void Sbl_ManUpdateMapping( Sbl_Man_t * p )
...
@@ -543,6 +549,7 @@ void Sbl_ManUpdateMapping( Sbl_Man_t * p )
iObj
=
Vec_IntEntry
(
p
->
vCutsObj
,
c
);
iObj
=
Vec_IntEntry
(
p
->
vCutsObj
,
c
);
iObj
=
Vec_IntEntry
(
p
->
vAnds
,
iObj
);
iObj
=
Vec_IntEntry
(
p
->
vAnds
,
iObj
);
vObj
=
Vec_WecEntry
(
p
->
pGia
->
vMapping2
,
iObj
);
vObj
=
Vec_WecEntry
(
p
->
pGia
->
vMapping2
,
iObj
);
Vec_IntClear
(
vObj
);
assert
(
Vec_IntSize
(
vObj
)
==
0
);
assert
(
Vec_IntSize
(
vObj
)
==
0
);
for
(
b
=
0
;
b
<
64
;
b
++
)
for
(
b
=
0
;
b
<
64
;
b
++
)
if
(
(
CutI1
>>
b
)
&
1
)
if
(
(
CutI1
>>
b
)
&
1
)
...
@@ -722,7 +729,7 @@ int Sbl_ManComputeCuts( Sbl_Man_t * p )
...
@@ -722,7 +729,7 @@ int Sbl_ManComputeCuts( Sbl_Man_t * p )
abctime
clk
=
Abc_Clock
();
abctime
clk
=
Abc_Clock
();
Gia_Obj_t
*
pObj
;
Vec_Int_t
*
vFanins
;
Gia_Obj_t
*
pObj
;
Vec_Int_t
*
vFanins
;
int
i
,
k
,
Index
,
Fanin
,
nObjs
=
Vec_IntSize
(
p
->
vLeaves
)
+
Vec_IntSize
(
p
->
vAnds
);
int
i
,
k
,
Index
,
Fanin
,
nObjs
=
Vec_IntSize
(
p
->
vLeaves
)
+
Vec_IntSize
(
p
->
vAnds
);
assert
(
Vec_IntSize
(
p
->
vLeaves
)
<=
p
->
nVars
&&
Vec_IntSize
(
p
->
vAnds
)
<=
p
->
nVars
);
assert
(
Vec_IntSize
(
p
->
vLeaves
)
<=
128
&&
Vec_IntSize
(
p
->
vAnds
)
<=
p
->
nVars
);
// assign leaf cuts
// assign leaf cuts
Vec_IntClear
(
p
->
vCutsStart
);
Vec_IntClear
(
p
->
vCutsStart
);
Vec_IntClear
(
p
->
vCutsObj
);
Vec_IntClear
(
p
->
vCutsObj
);
...
@@ -949,6 +956,7 @@ int Sbl_ManTestSat( Sbl_Man_t * p, int iPivot )
...
@@ -949,6 +956,7 @@ int Sbl_ManTestSat( Sbl_Man_t * p, int iPivot )
int
fKeepTrying
=
1
;
int
fKeepTrying
=
1
;
abctime
clk
=
Abc_Clock
(),
clk2
;
abctime
clk
=
Abc_Clock
(),
clk2
;
int
i
,
status
,
Root
,
Count
,
StartSol
,
nConfTotal
=
0
,
nIters
=
0
;
int
i
,
status
,
Root
,
Count
,
StartSol
,
nConfTotal
=
0
,
nIters
=
0
;
int
nEntries
=
Hsh_VecSize
(
p
->
pHash
);
p
->
nTried
++
;
p
->
nTried
++
;
Sbl_ManClean
(
p
);
Sbl_ManClean
(
p
);
...
@@ -962,6 +970,14 @@ int Sbl_ManTestSat( Sbl_Man_t * p, int iPivot )
...
@@ -962,6 +970,14 @@ int Sbl_ManTestSat( Sbl_Man_t * p, int iPivot )
p
->
nSmallWins
++
;
p
->
nSmallWins
++
;
return
0
;
return
0
;
}
}
Hsh_VecManAdd
(
p
->
pHash
,
p
->
vAnds
);
if
(
nEntries
==
Hsh_VecSize
(
p
->
pHash
)
)
{
if
(
p
->
fVeryVerbose
)
printf
(
"Obj %d: This window was already tried.
\n
"
,
iPivot
);
p
->
nHashWins
++
;
return
0
;
}
if
(
p
->
fVeryVerbose
)
if
(
p
->
fVeryVerbose
)
printf
(
"
\n
Obj = %6d : Leaf = %2d. AND = %2d. Root = %2d. LUT = %2d.
\n
"
,
printf
(
"
\n
Obj = %6d : Leaf = %2d. AND = %2d. Root = %2d. LUT = %2d.
\n
"
,
iPivot
,
Vec_IntSize
(
p
->
vLeaves
),
Vec_IntSize
(
p
->
vAnds
),
Vec_IntSize
(
p
->
vRoots
),
Vec_IntSize
(
p
->
vNodes
)
);
iPivot
,
Vec_IntSize
(
p
->
vLeaves
),
Vec_IntSize
(
p
->
vAnds
),
Vec_IntSize
(
p
->
vRoots
),
Vec_IntSize
(
p
->
vNodes
)
);
...
@@ -1185,8 +1201,8 @@ void Gia_ManLutSat( Gia_Man_t * pGia, int nNumber, int nImproves, int nBTLimit,
...
@@ -1185,8 +1201,8 @@ void Gia_ManLutSat( Gia_Man_t * pGia, int nNumber, int nImproves, int nBTLimit,
}
}
Gia_ManComputeOneWin
(
pGia
,
-
1
,
NULL
,
NULL
,
NULL
,
NULL
);
Gia_ManComputeOneWin
(
pGia
,
-
1
,
NULL
,
NULL
,
NULL
,
NULL
);
if
(
p
->
fVerbose
)
if
(
p
->
fVerbose
)
printf
(
"Tried = %d.
Improved
= %d. SmallWin = %d. LargeWin = %d. IterOut = %d. SAT runs = %d.
\n
"
,
printf
(
"Tried = %d.
Used = %d. HashWin
= %d. SmallWin = %d. LargeWin = %d. IterOut = %d. SAT runs = %d.
\n
"
,
p
->
nTried
,
p
->
nImproved
,
p
->
nSmallWins
,
p
->
nLargeWins
,
p
->
nIterOuts
,
p
->
nRuns
);
p
->
nTried
,
p
->
nImproved
,
p
->
n
HashWins
,
p
->
n
SmallWins
,
p
->
nLargeWins
,
p
->
nIterOuts
,
p
->
nRuns
);
if
(
p
->
fVerbose
)
if
(
p
->
fVerbose
)
Sbl_ManPrintRuntime
(
p
);
Sbl_ManPrintRuntime
(
p
);
Sbl_ManStop
(
p
);
Sbl_ManStop
(
p
);
...
...
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