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lvzhengyang
abc
Commits
85b33df1
Commit
85b33df1
authored
Apr 05, 2015
by
Alan Mishchenko
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Plain Diff
Improvements in reading timing information from BLIF.
parent
6a0566d2
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Showing
2 changed files
with
128 additions
and
26 deletions
+128
-26
src/base/abci/abcTiming.c
+1
-8
src/base/io/ioReadBlif.c
+127
-18
No files found.
src/base/abci/abcTiming.c
View file @
85b33df1
...
...
@@ -337,7 +337,7 @@ void Abc_NtkTimeSetOutputLoad( Abc_Ntk_t * pNtk, int PoNum, float Rise, float Fa
void
Abc_NtkTimeInitialize
(
Abc_Ntk_t
*
pNtk
,
Abc_Ntk_t
*
pNtkOld
)
{
Abc_Obj_t
*
pObj
;
Abc_Time_t
**
ppTimes
,
*
pTime
;
Abc_Time_t
**
ppTimes
;
int
i
;
assert
(
pNtkOld
==
NULL
||
pNtkOld
->
pManTime
!=
NULL
);
assert
(
pNtkOld
==
NULL
||
Abc_NtkCiNum
(
pNtk
)
==
Abc_NtkCiNum
(
pNtkOld
)
);
...
...
@@ -360,13 +360,6 @@ void Abc_NtkTimeInitialize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkOld )
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vReqs
->
pArray
;
Abc_NtkForEachCo
(
pNtk
,
pObj
,
i
)
*
ppTimes
[
pObj
->
Id
]
=
pNtkOld
?
*
Abc_NodeReadRequired
(
Abc_NtkCo
(
pNtkOld
,
i
))
:
pNtk
->
pManTime
->
tReqDef
;
// set the 0 arrival times for latch outputs and constant nodes
ppTimes
=
(
Abc_Time_t
**
)
pNtk
->
pManTime
->
vArrs
->
pArray
;
Abc_NtkForEachLatchOutput
(
pNtk
,
pObj
,
i
)
{
pTime
=
ppTimes
[
pObj
->
Id
];
pTime
->
Fall
=
pTime
->
Rise
=
0
.
0
;
}
}
/**Function*************************************************************
...
...
src/base/io/ioReadBlif.c
View file @
85b33df1
...
...
@@ -43,6 +43,19 @@ struct Io_ReadBlif_t_
Vec_Ptr_t
*
vTokens
;
// the current tokens
Vec_Ptr_t
*
vNewTokens
;
// the temporary storage for the tokens
Vec_Str_t
*
vCubes
;
// the temporary storage for the tokens
// timing information
Vec_Int_t
*
vInArrs
;
// input arrival
Vec_Int_t
*
vOutReqs
;
// output required
Vec_Int_t
*
vInDrives
;
// input drive
Vec_Int_t
*
vOutLoads
;
// output load
float
DefInArrRise
;
// input arrival default
float
DefInArrFall
;
// input arrival default
float
DefOutReqRise
;
// output required default
float
DefOutReqFall
;
// output required default
float
DefInDriRise
;
// input drive default
float
DefInDriFall
;
// input drive default
float
DefOutLoadRise
;
// output load default
float
DefOutLoadFall
;
// output load default
// the error message
FILE
*
Output
;
// the output stream
char
sError
[
1000
];
// the error string generated during parsing
...
...
@@ -73,6 +86,7 @@ static int Io_ReadBlifNetworkDefaultInputDrive( Io_ReadBlif_t * p, Vec_Ptr_t * v
static
int
Io_ReadBlifNetworkDefaultOutputLoad
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkAndGateDelay
(
Io_ReadBlif_t
*
p
,
Vec_Ptr_t
*
vTokens
);
static
int
Io_ReadBlifNetworkConnectBoxes
(
Io_ReadBlif_t
*
p
,
Abc_Ntk_t
*
pNtkMaster
);
static
int
Io_ReadBlifCreateTiming
(
Io_ReadBlif_t
*
p
,
Abc_Ntk_t
*
pNtkMaster
);
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
...
...
@@ -107,7 +121,7 @@ Abc_Ntk_t * Io_ReadBlif( char * pFileName, int fCheck )
return
NULL
;
}
pNtk
->
pSpec
=
Extra_UtilStrsav
(
pFileName
);
//Abc_NtkTimeInitialize( pNtk, NULL
);
Io_ReadBlifCreateTiming
(
p
,
pNtk
);
Io_ReadBlifFree
(
p
);
// make sure that everything is okay with the network structure
...
...
@@ -858,8 +872,11 @@ int Io_ReadBlifNetworkInputArrival( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens )
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetArrival
(
p
->
pNtkCur
,
Abc_ObjFanin0
(
pNet
)
->
Id
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
//Abc_NtkTimeSetArrival( p->pNtkCur, Abc_ObjFanin0(pNet)->Id, (float)TimeRise, (float)TimeFall );
Vec_IntPush
(
p
->
vInArrs
,
Abc_ObjFanin0
(
pNet
)
->
Id
);
Vec_IntPush
(
p
->
vInArrs
,
Abc_Float2Int
((
float
)
TimeRise
)
);
Vec_IntPush
(
p
->
vInArrs
,
Abc_Float2Int
((
float
)
TimeFall
)
);
return
0
;
}
...
...
@@ -906,8 +923,11 @@ int Io_ReadBlifNetworkOutputRequired( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens )
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetRequired
(
p
->
pNtkCur
,
Abc_ObjFanout0
(
pNet
)
->
Id
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
// Abc_NtkTimeSetRequired( p->pNtkCur, Abc_ObjFanout0(pNet)->Id, (float)TimeRise, (float)TimeFall );
Vec_IntPush
(
p
->
vOutReqs
,
Abc_ObjFanout0
(
pNet
)
->
Id
);
Vec_IntPush
(
p
->
vOutReqs
,
Abc_Float2Int
((
float
)
TimeRise
)
);
Vec_IntPush
(
p
->
vOutReqs
,
Abc_Float2Int
((
float
)
TimeFall
)
);
return
0
;
}
...
...
@@ -945,8 +965,10 @@ int Io_ReadBlifNetworkDefaultInputArrival( Io_ReadBlif_t * p, Vec_Ptr_t * vToken
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetDefaultArrival
(
p
->
pNtkCur
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
//Abc_NtkTimeSetDefaultArrival( p->pNtkCur, (float)TimeRise, (float)TimeFall );
p
->
DefInArrRise
=
(
float
)
TimeRise
;
p
->
DefInArrFall
=
(
float
)
TimeFall
;
return
0
;
}
...
...
@@ -984,8 +1006,10 @@ int Io_ReadBlifNetworkDefaultOutputRequired( Io_ReadBlif_t * p, Vec_Ptr_t * vTok
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetDefaultRequired
(
p
->
pNtkCur
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
// Abc_NtkTimeSetDefaultRequired( p->pNtkCur, (float)TimeRise, (float)TimeFall );
p
->
DefOutReqRise
=
(
float
)
TimeRise
;
p
->
DefOutReqFall
=
(
float
)
TimeFall
;
return
0
;
}
...
...
@@ -1042,8 +1066,11 @@ int Io_ReadBlifNetworkInputDrive( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens )
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetInputDrive
(
p
->
pNtkCur
,
Io_ReadFindCiId
(
p
->
pNtkCur
,
Abc_NtkObj
(
p
->
pNtkCur
,
Abc_ObjFanin0
(
pNet
)
->
Id
)),
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
//Abc_NtkTimeSetInputDrive( p->pNtkCur, Io_ReadFindCiId(p->pNtkCur, Abc_NtkObj(p->pNtkCur, Abc_ObjFanin0(pNet)->Id)), (float)TimeRise, (float)TimeFall );
Vec_IntPush
(
p
->
vInDrives
,
Io_ReadFindCiId
(
p
->
pNtkCur
,
Abc_NtkObj
(
p
->
pNtkCur
,
Abc_ObjFanin0
(
pNet
)
->
Id
))
);
Vec_IntPush
(
p
->
vInDrives
,
Abc_Float2Int
((
float
)
TimeRise
)
);
Vec_IntPush
(
p
->
vInDrives
,
Abc_Float2Int
((
float
)
TimeFall
)
);
return
0
;
}
...
...
@@ -1099,8 +1126,11 @@ int Io_ReadBlifNetworkOutputLoad( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens )
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetOutputLoad
(
p
->
pNtkCur
,
Io_ReadFindCoId
(
p
->
pNtkCur
,
Abc_NtkObj
(
p
->
pNtkCur
,
Abc_ObjFanout0
(
pNet
)
->
Id
)),
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
// Abc_NtkTimeSetOutputLoad( p->pNtkCur, Io_ReadFindCoId(p->pNtkCur, Abc_NtkObj(p->pNtkCur, Abc_ObjFanout0(pNet)->Id)), (float)TimeRise, (float)TimeFall );
Vec_IntPush
(
p
->
vOutLoads
,
Io_ReadFindCoId
(
p
->
pNtkCur
,
Abc_NtkObj
(
p
->
pNtkCur
,
Abc_ObjFanout0
(
pNet
)
->
Id
))
);
Vec_IntPush
(
p
->
vOutLoads
,
Abc_Float2Int
((
float
)
TimeRise
)
);
Vec_IntPush
(
p
->
vOutLoads
,
Abc_Float2Int
((
float
)
TimeFall
)
);
return
0
;
}
...
...
@@ -1138,8 +1168,10 @@ int Io_ReadBlifNetworkDefaultInputDrive( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetDefaultInputDrive
(
p
->
pNtkCur
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
// Abc_NtkTimeSetDefaultInputDrive( p->pNtkCur, (float)TimeRise, (float)TimeFall );
p
->
DefInDriRise
=
(
float
)
TimeRise
;
p
->
DefInDriFall
=
(
float
)
TimeFall
;
return
0
;
}
...
...
@@ -1177,8 +1209,10 @@ int Io_ReadBlifNetworkDefaultOutputLoad( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set the arrival time
Abc_NtkTimeSetDefaultOutputLoad
(
p
->
pNtkCur
,
(
float
)
TimeRise
,
(
float
)
TimeFall
);
// set timing info
// Abc_NtkTimeSetDefaultOutputLoad( p->pNtkCur, (float)TimeRise, (float)TimeFall );
p
->
DefOutLoadRise
=
(
float
)
TimeRise
;
p
->
DefOutLoadFall
=
(
float
)
TimeFall
;
return
0
;
}
...
...
@@ -1215,7 +1249,7 @@ int Io_ReadBlifNetworkAndGateDelay( Io_ReadBlif_t * p, Vec_Ptr_t * vTokens )
Io_ReadBlifPrintErrorMessage
(
p
);
return
1
;
}
// set t
he arrival time
// set t
iming info
p
->
pNtkCur
->
AndGateDelay
=
(
float
)
AndGateDelay
;
return
0
;
}
...
...
@@ -1341,6 +1375,10 @@ Io_ReadBlif_t * Io_ReadBlifFile( char * pFileName )
p
->
Output
=
stdout
;
p
->
vNewTokens
=
Vec_PtrAlloc
(
100
);
p
->
vCubes
=
Vec_StrAlloc
(
100
);
p
->
vInArrs
=
Vec_IntAlloc
(
100
);
p
->
vOutReqs
=
Vec_IntAlloc
(
100
);
p
->
vInDrives
=
Vec_IntAlloc
(
100
);
p
->
vOutLoads
=
Vec_IntAlloc
(
100
);
return
p
;
}
...
...
@@ -1360,6 +1398,10 @@ void Io_ReadBlifFree( Io_ReadBlif_t * p )
Extra_FileReaderFree
(
p
->
pReader
);
Vec_PtrFree
(
p
->
vNewTokens
);
Vec_StrFree
(
p
->
vCubes
);
Vec_IntFree
(
p
->
vInArrs
);
Vec_IntFree
(
p
->
vOutReqs
);
Vec_IntFree
(
p
->
vInDrives
);
Vec_IntFree
(
p
->
vOutLoads
);
ABC_FREE
(
p
);
}
...
...
@@ -1547,6 +1589,73 @@ int Io_ReadBlifNetworkConnectBoxesOne( Io_ReadBlif_t * p, Abc_Ntk_t * pNtk, stmm
return
0
;
}
/**Function*************************************************************
Synopsis [Creates timing manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Io_ReadBlifCreateTiming
(
Io_ReadBlif_t
*
p
,
Abc_Ntk_t
*
pNtk
)
{
int
Id
,
Rise
,
Fall
,
i
;
// set timing info
//Abc_NtkTimeSetDefaultArrival( p->pNtkCur, (float)TimeRise, (float)TimeFall );
// p->DefInArrRise = (float)TimeRise;
// p->DefInArrFall = (float)TimeFall;
Abc_NtkTimeSetDefaultArrival
(
pNtk
,
p
->
DefInArrRise
,
p
->
DefInArrFall
);
// set timing info
//Abc_NtkTimeSetDefaultRequired( p->pNtkCur, (float)TimeRise, (float)TimeFall );
// p->DefOutReqRise = (float)TimeRise;
// p->DefOutReqFall = (float)TimeFall;
Abc_NtkTimeSetDefaultRequired
(
pNtk
,
p
->
DefOutReqRise
,
p
->
DefOutReqFall
);
// set timing info
//Abc_NtkTimeSetDefaultInputDrive( p->pNtkCur, (float)TimeRise, (float)TimeFall );
// p->DefInDriRise = (float)TimeRise;
// p->DefInDriFall = (float)TimeFall;
Abc_NtkTimeSetDefaultInputDrive
(
pNtk
,
p
->
DefInDriRise
,
p
->
DefInDriFall
);
// set timing info
//Abc_NtkTimeSetDefaultOutputLoad( p->pNtkCur, (float)TimeRise, (float)TimeFall );
// p->DefOutLoadRise = (float)TimeRise;
// p->DefOutLoadFall = (float)TimeFall;
Abc_NtkTimeSetDefaultOutputLoad
(
pNtk
,
p
->
DefOutLoadRise
,
p
->
DefOutLoadFall
);
// set timing info
//Abc_NtkTimeSetArrival( p->pNtkCur, Abc_ObjFanin0(pNet)->Id, (float)TimeRise, (float)TimeFall );
// Vec_IntPush( p->vInArrs, Abc_ObjFanin0(pNet)->Id );
// Vec_IntPush( p->vInArrs, Abc_Float2Int((float)TimeRise) );
// Vec_IntPush( p->vInArrs, Abc_Float2Int((float)TimeFall) );
Vec_IntForEachEntryTriple
(
p
->
vInArrs
,
Id
,
Rise
,
Fall
,
i
)
Abc_NtkTimeSetArrival
(
pNtk
,
Id
,
Abc_Int2Float
(
Rise
),
Abc_Int2Float
(
Fall
)
);
// set timing info
//Abc_NtkTimeSetRequired( p->pNtkCur, Abc_ObjFanout0(pNet)->Id, (float)TimeRise, (float)TimeFall );
// Vec_IntPush( p->vOutReqs, Abc_ObjFanout0(pNet)->Id );
// Vec_IntPush( p->vOutReqs, Abc_Float2Int((float)TimeRise) );
// Vec_IntPush( p->vOutReqs, Abc_Float2Int((float)TimeFall) );
Vec_IntForEachEntryTriple
(
p
->
vOutReqs
,
Id
,
Rise
,
Fall
,
i
)
Abc_NtkTimeSetRequired
(
pNtk
,
Id
,
Abc_Int2Float
(
Rise
),
Abc_Int2Float
(
Fall
)
);
// set timing info
//Abc_NtkTimeSetInputDrive( p->pNtkCur, Io_ReadFindCiId(p->pNtkCur, Abc_NtkObj(p->pNtkCur, Abc_ObjFanin0(pNet)->Id)), (float)TimeRise, (float)TimeFall );
// Vec_IntPush( p->vInDrives, Io_ReadFindCiId(p->pNtkCur, Abc_NtkObj(p->pNtkCur, Abc_ObjFanin0(pNet)->Id)) );
// Vec_IntPush( p->vInDrives, Abc_Float2Int((float)TimeRise) );
// Vec_IntPush( p->vInDrives, Abc_Float2Int((float)TimeFall) );
Vec_IntForEachEntryTriple
(
p
->
vInDrives
,
Id
,
Rise
,
Fall
,
i
)
Abc_NtkTimeSetInputDrive
(
pNtk
,
Id
,
Abc_Int2Float
(
Rise
),
Abc_Int2Float
(
Fall
)
);
// set timing info
//Abc_NtkTimeSetOutputLoad( p->pNtkCur, Io_ReadFindCoId(p->pNtkCur, Abc_NtkObj(p->pNtkCur, Abc_ObjFanout0(pNet)->Id)), (float)TimeRise, (float)TimeFall );
// Vec_IntPush( p->vOutLoads, Io_ReadFindCoId(p->pNtkCur, Abc_NtkObj(p->pNtkCur, Abc_ObjFanout0(pNet)->Id)) );
// Vec_IntPush( p->vOutLoads, Abc_Float2Int((float)TimeRise) );
// Vec_IntPush( p->vOutLoads, Abc_Float2Int((float)TimeFall) );
Vec_IntForEachEntryTriple
(
p
->
vOutLoads
,
Id
,
Rise
,
Fall
,
i
)
Abc_NtkTimeSetOutputLoad
(
pNtk
,
Id
,
Abc_Int2Float
(
Rise
),
Abc_Int2Float
(
Fall
)
);
return
1
;
}
#if 0
/**Function*************************************************************
...
...
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