Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
A
abc
Overview
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
lvzhengyang
abc
Commits
8576e4b4
Commit
8576e4b4
authored
Aug 06, 2013
by
Alan Mishchenko
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Improvements to buffering and sizing.
parent
7a6f335e
Show whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
508 additions
and
34 deletions
+508
-34
src/base/abc/abc.h
+1
-0
src/base/abc/abcNtk.c
+7
-0
src/map/scl/scl.c
+15
-2
src/map/scl/sclBuffer.c
+17
-6
src/map/scl/sclLib.c
+18
-13
src/map/scl/sclLib.h
+2
-0
src/map/scl/sclLoad.c
+18
-1
src/map/scl/sclSize.c
+8
-0
src/map/scl/sclSize.h
+30
-0
src/map/scl/sclUpsize.c
+392
-12
No files found.
src/base/abc/abc.h
View file @
8576e4b4
...
@@ -205,6 +205,7 @@ struct Abc_Ntk_t_
...
@@ -205,6 +205,7 @@ struct Abc_Ntk_t_
void
*
pData
;
// misc
void
*
pData
;
// misc
Abc_Ntk_t
*
pCopy
;
// copy of this network
Abc_Ntk_t
*
pCopy
;
// copy of this network
Vec_Int_t
*
vPhases
;
// fanins phases in the mapped netlist
Vec_Int_t
*
vPhases
;
// fanins phases in the mapped netlist
char
*
pWLoadUsed
;
// wire load model used
float
*
pLutTimes
;
// arrivals/requireds/slacks using LUT-delay model
float
*
pLutTimes
;
// arrivals/requireds/slacks using LUT-delay model
Vec_Ptr_t
*
vOnehots
;
// names of one-hot-encoded registers
Vec_Ptr_t
*
vOnehots
;
// names of one-hot-encoded registers
Vec_Int_t
*
vObjPerm
;
// permutation saved
Vec_Int_t
*
vObjPerm
;
// permutation saved
...
...
src/base/abc/abcNtk.c
View file @
8576e4b4
...
@@ -325,6 +325,8 @@ void Abc_NtkFinalize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkNew )
...
@@ -325,6 +325,8 @@ void Abc_NtkFinalize( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkNew )
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
if
(
pNtk
->
vPhases
)
if
(
pNtk
->
vPhases
)
Abc_NtkTransferPhases
(
pNtkNew
,
pNtk
);
Abc_NtkTransferPhases
(
pNtkNew
,
pNtk
);
if
(
pNtk
->
pWLoadUsed
)
pNtkNew
->
pWLoadUsed
=
Abc_UtilStrsav
(
pNtk
->
pWLoadUsed
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -482,6 +484,8 @@ Abc_Ntk_t * Abc_NtkDup( Abc_Ntk_t * pNtk )
...
@@ -482,6 +484,8 @@ Abc_Ntk_t * Abc_NtkDup( Abc_Ntk_t * pNtk )
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
if
(
pNtk
->
vPhases
)
if
(
pNtk
->
vPhases
)
Abc_NtkTransferPhases
(
pNtkNew
,
pNtk
);
Abc_NtkTransferPhases
(
pNtkNew
,
pNtk
);
if
(
pNtk
->
pWLoadUsed
)
pNtkNew
->
pWLoadUsed
=
Abc_UtilStrsav
(
pNtk
->
pWLoadUsed
);
// check correctness
// check correctness
if
(
!
Abc_NtkCheck
(
pNtkNew
)
)
if
(
!
Abc_NtkCheck
(
pNtkNew
)
)
fprintf
(
stdout
,
"Abc_NtkDup(): Network check has failed.
\n
"
);
fprintf
(
stdout
,
"Abc_NtkDup(): Network check has failed.
\n
"
);
...
@@ -520,6 +524,8 @@ Abc_Ntk_t * Abc_NtkDupDfs( Abc_Ntk_t * pNtk )
...
@@ -520,6 +524,8 @@ Abc_Ntk_t * Abc_NtkDupDfs( Abc_Ntk_t * pNtk )
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
Abc_NtkTimeInitialize
(
pNtkNew
,
pNtk
);
if
(
pNtk
->
vPhases
)
if
(
pNtk
->
vPhases
)
Abc_NtkTransferPhases
(
pNtkNew
,
pNtk
);
Abc_NtkTransferPhases
(
pNtkNew
,
pNtk
);
if
(
pNtk
->
pWLoadUsed
)
pNtkNew
->
pWLoadUsed
=
Abc_UtilStrsav
(
pNtk
->
pWLoadUsed
);
// check correctness
// check correctness
if
(
!
Abc_NtkCheck
(
pNtkNew
)
)
if
(
!
Abc_NtkCheck
(
pNtkNew
)
)
fprintf
(
stdout
,
"Abc_NtkDup(): Network check has failed.
\n
"
);
fprintf
(
stdout
,
"Abc_NtkDup(): Network check has failed.
\n
"
);
...
@@ -1346,6 +1352,7 @@ void Abc_NtkDelete( Abc_Ntk_t * pNtk )
...
@@ -1346,6 +1352,7 @@ void Abc_NtkDelete( Abc_Ntk_t * pNtk )
Vec_AttFree
(
(
Vec_Att_t
*
)
pAttrMan
,
1
);
Vec_AttFree
(
(
Vec_Att_t
*
)
pAttrMan
,
1
);
}
}
Vec_PtrFree
(
pNtk
->
vAttrs
);
Vec_PtrFree
(
pNtk
->
vAttrs
);
ABC_FREE
(
pNtk
->
pWLoadUsed
);
ABC_FREE
(
pNtk
->
pName
);
ABC_FREE
(
pNtk
->
pName
);
ABC_FREE
(
pNtk
->
pSpec
);
ABC_FREE
(
pNtk
->
pSpec
);
ABC_FREE
(
pNtk
->
pLutTimes
);
ABC_FREE
(
pNtk
->
pLutTimes
);
...
...
src/map/scl/scl.c
View file @
8576e4b4
...
@@ -904,13 +904,14 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
...
@@ -904,13 +904,14 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
pPars
->
DelayGap
=
0
;
pPars
->
DelayGap
=
0
;
pPars
->
TimeOut
=
0
;
pPars
->
TimeOut
=
0
;
pPars
->
BuffTreeEst
=
0
;
pPars
->
BuffTreeEst
=
0
;
pPars
->
BypassFreq
=
0
;
pPars
->
fUseDept
=
1
;
pPars
->
fUseDept
=
1
;
pPars
->
fUseWireLoads
=
1
;
pPars
->
fUseWireLoads
=
1
;
pPars
->
fDumpStats
=
0
;
pPars
->
fDumpStats
=
0
;
pPars
->
fVerbose
=
0
;
pPars
->
fVerbose
=
0
;
pPars
->
fVeryVerbose
=
0
;
pPars
->
fVeryVerbose
=
0
;
Extra_UtilGetoptReset
();
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"IJWRNDGTXcsdvwh"
)
)
!=
EOF
)
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"IJWRNDGTX
B
csdvwh"
)
)
!=
EOF
)
{
{
switch
(
c
)
switch
(
c
)
{
{
...
@@ -1011,6 +1012,17 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
...
@@ -1011,6 +1012,17 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
if
(
pPars
->
BuffTreeEst
<
0
)
if
(
pPars
->
BuffTreeEst
<
0
)
goto
usage
;
goto
usage
;
break
;
break
;
case
'B'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-B
\"
should be followed by a positive integer.
\n
"
);
goto
usage
;
}
pPars
->
BypassFreq
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
pPars
->
BypassFreq
<
0
)
goto
usage
;
break
;
case
'c'
:
case
'c'
:
pPars
->
fUseWireLoads
^=
1
;
pPars
->
fUseWireLoads
^=
1
;
break
;
break
;
...
@@ -1058,7 +1070,7 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
...
@@ -1058,7 +1070,7 @@ int Scl_CommandUpsize( Abc_Frame_t * pAbc, int argc, char **argv )
return
0
;
return
0
;
usage:
usage:
fprintf
(
pAbc
->
Err
,
"usage: upsize [-IJWRNDGTX num] [-csdvwh]
\n
"
);
fprintf
(
pAbc
->
Err
,
"usage: upsize [-IJWRNDGTX
B
num] [-csdvwh]
\n
"
);
fprintf
(
pAbc
->
Err
,
"
\t
selectively increases gate sizes on the critical path
\n
"
);
fprintf
(
pAbc
->
Err
,
"
\t
selectively increases gate sizes on the critical path
\n
"
);
fprintf
(
pAbc
->
Err
,
"
\t
-I <num> : the number of upsizing iterations to perform [default = %d]
\n
"
,
pPars
->
nIters
);
fprintf
(
pAbc
->
Err
,
"
\t
-I <num> : the number of upsizing iterations to perform [default = %d]
\n
"
,
pPars
->
nIters
);
fprintf
(
pAbc
->
Err
,
"
\t
-J <num> : the number of iterations without improvement to stop [default = %d]
\n
"
,
pPars
->
nIterNoChange
);
fprintf
(
pAbc
->
Err
,
"
\t
-J <num> : the number of iterations without improvement to stop [default = %d]
\n
"
,
pPars
->
nIterNoChange
);
...
@@ -1069,6 +1081,7 @@ usage:
...
@@ -1069,6 +1081,7 @@ usage:
fprintf
(
pAbc
->
Err
,
"
\t
-G <num> : delay gap during updating, in picoseconds [default = %d]
\n
"
,
pPars
->
DelayGap
);
fprintf
(
pAbc
->
Err
,
"
\t
-G <num> : delay gap during updating, in picoseconds [default = %d]
\n
"
,
pPars
->
DelayGap
);
fprintf
(
pAbc
->
Err
,
"
\t
-T <num> : approximate timeout in seconds [default = %d]
\n
"
,
pPars
->
TimeOut
);
fprintf
(
pAbc
->
Err
,
"
\t
-T <num> : approximate timeout in seconds [default = %d]
\n
"
,
pPars
->
TimeOut
);
fprintf
(
pAbc
->
Err
,
"
\t
-X <num> : ratio for buffer tree estimation [default = %d]
\n
"
,
pPars
->
BuffTreeEst
);
fprintf
(
pAbc
->
Err
,
"
\t
-X <num> : ratio for buffer tree estimation [default = %d]
\n
"
,
pPars
->
BuffTreeEst
);
fprintf
(
pAbc
->
Err
,
"
\t
-B <num> : frequency of bypass transforms [default = %d]
\n
"
,
pPars
->
BypassFreq
);
fprintf
(
pAbc
->
Err
,
"
\t
-c : toggle using wire-loads if specified [default = %s]
\n
"
,
pPars
->
fUseWireLoads
?
"yes"
:
"no"
);
fprintf
(
pAbc
->
Err
,
"
\t
-c : toggle using wire-loads if specified [default = %s]
\n
"
,
pPars
->
fUseWireLoads
?
"yes"
:
"no"
);
fprintf
(
pAbc
->
Err
,
"
\t
-s : toggle using slack based on departure times [default = %s]
\n
"
,
pPars
->
fUseDept
?
"yes"
:
"no"
);
fprintf
(
pAbc
->
Err
,
"
\t
-s : toggle using slack based on departure times [default = %s]
\n
"
,
pPars
->
fUseDept
?
"yes"
:
"no"
);
fprintf
(
pAbc
->
Err
,
"
\t
-d : toggle dumping statistics into a file [default = %s]
\n
"
,
pPars
->
fDumpStats
?
"yes"
:
"no"
);
fprintf
(
pAbc
->
Err
,
"
\t
-d : toggle dumping statistics into a file [default = %s]
\n
"
,
pPars
->
fDumpStats
?
"yes"
:
"no"
);
...
...
src/map/scl/sclBuffer.c
View file @
8576e4b4
...
@@ -113,7 +113,7 @@ static inline int Abc_SclObjIsBufInv( Abc_Obj_t * pObj )
...
@@ -113,7 +113,7 @@ static inline int Abc_SclObjIsBufInv( Abc_Obj_t * pObj )
{
{
return
Abc_ObjIsNode
(
pObj
)
&&
Abc_ObjFaninNum
(
pObj
)
==
1
;
return
Abc_ObjIsNode
(
pObj
)
&&
Abc_ObjFaninNum
(
pObj
)
==
1
;
}
}
static
inline
int
Abc_SclIsInv
(
Abc_Obj_t
*
pObj
)
int
Abc_SclIsInv
(
Abc_Obj_t
*
pObj
)
{
{
assert
(
Abc_ObjIsNode
(
pObj
)
);
assert
(
Abc_ObjIsNode
(
pObj
)
);
return
Mio_GateReadTruth
((
Mio_Gate_t
*
)
pObj
->
pData
)
==
ABC_CONST
(
0x5555555555555555
);
return
Mio_GateReadTruth
((
Mio_Gate_t
*
)
pObj
->
pData
)
==
ABC_CONST
(
0x5555555555555555
);
...
@@ -315,7 +315,7 @@ int Abc_SclCheckNtk( Abc_Ntk_t * p, int fVerbose )
...
@@ -315,7 +315,7 @@ int Abc_SclCheckNtk( Abc_Ntk_t * p, int fVerbose )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Abc_NodeInvUpdateFanPolarity
(
Abc_Obj_t
*
pObj
)
void
Abc_NodeInvUpdateFanPolarity
(
Abc_Obj_t
*
pObj
,
int
fVerbose
)
{
{
Abc_Obj_t
*
pFanout
;
Abc_Obj_t
*
pFanout
;
int
i
;
int
i
;
...
@@ -323,12 +323,23 @@ void Abc_NodeInvUpdateFanPolarity( Abc_Obj_t * pObj )
...
@@ -323,12 +323,23 @@ void Abc_NodeInvUpdateFanPolarity( Abc_Obj_t * pObj )
Abc_ObjForEachFanout
(
pObj
,
pFanout
,
i
)
Abc_ObjForEachFanout
(
pObj
,
pFanout
,
i
)
{
{
if
(
Abc_SclObjIsBufInv
(
pFanout
)
)
if
(
Abc_SclObjIsBufInv
(
pFanout
)
)
Abc_NodeInvUpdateFanPolarity
(
pFanout
);
Abc_NodeInvUpdateFanPolarity
(
pFanout
,
fVerbose
);
else
else
{
Abc_ObjFaninFlipPhase
(
pFanout
,
Abc_NodeFindFanin
(
pFanout
,
pObj
)
);
Abc_ObjFaninFlipPhase
(
pFanout
,
Abc_NodeFindFanin
(
pFanout
,
pObj
)
);
// if ( fVerbose )
// printf( "Flipping fanin %d of node %d.\n", Abc_NodeFindFanin(pFanout, pObj), Abc_ObjId(pFanout) );
}
}
}
}
}
void
Abc_NodeInvUpdateObjFanoutPolarity
(
Abc_Obj_t
*
pObj
,
Abc_Obj_t
*
pFanout
)
{
if
(
Abc_SclObjIsBufInv
(
pFanout
)
)
Abc_NodeInvUpdateFanPolarity
(
pFanout
,
1
);
else
Abc_ObjFaninFlipPhase
(
pFanout
,
Abc_NodeFindFanin
(
pFanout
,
pObj
)
);
// printf( "\n" );
}
int
Abc_NodeCompareLevels
(
Abc_Obj_t
**
pp1
,
Abc_Obj_t
**
pp2
)
int
Abc_NodeCompareLevels
(
Abc_Obj_t
**
pp1
,
Abc_Obj_t
**
pp2
)
{
{
int
Diff
=
Abc_ObjLevel
(
*
pp1
)
-
Abc_ObjLevel
(
*
pp2
);
int
Diff
=
Abc_ObjLevel
(
*
pp1
)
-
Abc_ObjLevel
(
*
pp2
);
...
@@ -402,7 +413,7 @@ Abc_Obj_t * Abc_SclPerformBufferingOne( Abc_Obj_t * pObj, int Degree, int fUseIn
...
@@ -402,7 +413,7 @@ Abc_Obj_t * Abc_SclPerformBufferingOne( Abc_Obj_t * pObj, int Degree, int fUseIn
Abc_ObjAddFanin
(
pBuffer
,
pObj
);
Abc_ObjAddFanin
(
pBuffer
,
pObj
);
pBuffer
->
Level
=
Abc_SclComputeReverseLevel
(
pBuffer
);
pBuffer
->
Level
=
Abc_SclComputeReverseLevel
(
pBuffer
);
if
(
fUseInvs
)
if
(
fUseInvs
)
Abc_NodeInvUpdateFanPolarity
(
pBuffer
);
Abc_NodeInvUpdateFanPolarity
(
pBuffer
,
0
);
return
pBuffer
;
return
pBuffer
;
}
}
void
Abc_SclPerformBuffering_rec
(
Abc_Obj_t
*
pObj
,
int
DegreeR
,
int
Degree
,
int
fUseInvs
,
int
fVerbose
)
void
Abc_SclPerformBuffering_rec
(
Abc_Obj_t
*
pObj
,
int
DegreeR
,
int
Degree
,
int
fUseInvs
,
int
fVerbose
)
...
@@ -440,7 +451,7 @@ void Abc_SclPerformBuffering_rec( Abc_Obj_t * pObj, int DegreeR, int Degree, int
...
@@ -440,7 +451,7 @@ void Abc_SclPerformBuffering_rec( Abc_Obj_t * pObj, int DegreeR, int Degree, int
Abc_ObjAddFanin
(
pBuffer
,
pObj
);
Abc_ObjAddFanin
(
pBuffer
,
pObj
);
pBuffer
->
Level
=
Abc_SclComputeReverseLevel
(
pBuffer
);
pBuffer
->
Level
=
Abc_SclComputeReverseLevel
(
pBuffer
);
if
(
fUseInvs
)
if
(
fUseInvs
)
Abc_NodeInvUpdateFanPolarity
(
pBuffer
);
Abc_NodeInvUpdateFanPolarity
(
pBuffer
,
0
);
}
}
// compute the new level of the node
// compute the new level of the node
pObj
->
Level
=
Abc_SclComputeReverseLevel
(
pObj
);
pObj
->
Level
=
Abc_SclComputeReverseLevel
(
pObj
);
...
...
src/map/scl/sclLib.c
View file @
8576e4b4
...
@@ -807,9 +807,25 @@ void Abc_SclLinkCells( SC_Lib * p )
...
@@ -807,9 +807,25 @@ void Abc_SclLinkCells( SC_Lib * p )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
SC_WireLoad
*
Abc_SclF
indWireLoadModel
(
SC_Lib
*
p
,
float
Area
)
SC_WireLoad
*
Abc_SclF
etchWireLoadModel
(
SC_Lib
*
p
,
char
*
pWLoadUsed
)
{
{
SC_WireLoad
*
pWL
=
NULL
;
SC_WireLoad
*
pWL
=
NULL
;
int
i
;
// Get the actual table and reformat it for 'wire_cap' output:
assert
(
pWLoadUsed
!=
NULL
);
SC_LibForEachWireLoad
(
p
,
pWL
,
i
)
if
(
!
strcmp
(
pWL
->
pName
,
pWLoadUsed
)
)
break
;
if
(
i
==
Vec_PtrSize
(
p
->
vWireLoads
)
)
{
Abc_Print
(
-
1
,
"Cannot find wire load model
\"
%s
\"
.
\n
"
,
pWLoadUsed
);
exit
(
1
);
}
// printf( "Using wireload model \"%s\".\n", pWL->pName );
return
pWL
;
}
SC_WireLoad
*
Abc_SclFindWireLoadModel
(
SC_Lib
*
p
,
float
Area
)
{
char
*
pWLoadUsed
=
NULL
;
char
*
pWLoadUsed
=
NULL
;
int
i
;
int
i
;
if
(
p
->
default_wire_load_sel
&&
strlen
(
p
->
default_wire_load_sel
)
)
if
(
p
->
default_wire_load_sel
&&
strlen
(
p
->
default_wire_load_sel
)
)
...
@@ -839,18 +855,7 @@ SC_WireLoad * Abc_SclFindWireLoadModel( SC_Lib * p, float Area )
...
@@ -839,18 +855,7 @@ SC_WireLoad * Abc_SclFindWireLoadModel( SC_Lib * p, float Area )
Abc_Print
(
0
,
"No wire model given.
\n
"
);
Abc_Print
(
0
,
"No wire model given.
\n
"
);
return
NULL
;
return
NULL
;
}
}
// Get the actual table and reformat it for 'wire_cap' output:
return
Abc_SclFetchWireLoadModel
(
p
,
pWLoadUsed
);
assert
(
pWLoadUsed
!=
NULL
);
SC_LibForEachWireLoad
(
p
,
pWL
,
i
)
if
(
!
strcmp
(
pWL
->
pName
,
pWLoadUsed
)
)
break
;
if
(
i
==
Vec_PtrSize
(
p
->
vWireLoads
)
)
{
Abc_Print
(
-
1
,
"Cannot find wire load model
\"
%s
\"
.
\n
"
,
pWLoadUsed
);
exit
(
1
);
}
// printf( "Using wireload model \"%s\".\n", pWL->pName );
return
pWL
;
}
}
/**Function*************************************************************
/**Function*************************************************************
...
...
src/map/scl/sclLib.h
View file @
8576e4b4
...
@@ -71,6 +71,7 @@ struct SC_SizePars_
...
@@ -71,6 +71,7 @@ struct SC_SizePars_
int
DelayGap
;
int
DelayGap
;
int
TimeOut
;
int
TimeOut
;
int
BuffTreeEst
;
// ratio for buffer tree estimation
int
BuffTreeEst
;
// ratio for buffer tree estimation
int
BypassFreq
;
// frequency to try bypassing
int
fUseDept
;
int
fUseDept
;
int
fDumpStats
;
int
fDumpStats
;
int
fUseWireLoads
;
int
fUseWireLoads
;
...
@@ -550,6 +551,7 @@ extern int Abc_SclClassCellNum( SC_Cell * pClass );
...
@@ -550,6 +551,7 @@ extern int Abc_SclClassCellNum( SC_Cell * pClass );
extern
void
Abc_SclLinkCells
(
SC_Lib
*
p
);
extern
void
Abc_SclLinkCells
(
SC_Lib
*
p
);
extern
void
Abc_SclPrintCells
(
SC_Lib
*
p
,
float
Slew
,
float
Gain
);
extern
void
Abc_SclPrintCells
(
SC_Lib
*
p
,
float
Slew
,
float
Gain
);
extern
SC_WireLoad
*
Abc_SclFindWireLoadModel
(
SC_Lib
*
p
,
float
Area
);
extern
SC_WireLoad
*
Abc_SclFindWireLoadModel
(
SC_Lib
*
p
,
float
Area
);
extern
SC_WireLoad
*
Abc_SclFetchWireLoadModel
(
SC_Lib
*
p
,
char
*
pName
);
extern
void
Abc_SclDumpGenlib
(
char
*
pFileName
,
SC_Lib
*
p
,
float
Slew
,
float
Gain
,
int
nGatesMin
);
extern
void
Abc_SclDumpGenlib
(
char
*
pFileName
,
SC_Lib
*
p
,
float
Slew
,
float
Gain
,
int
nGatesMin
);
ABC_NAMESPACE_HEADER_END
ABC_NAMESPACE_HEADER_END
...
...
src/map/scl/sclLoad.c
View file @
8576e4b4
...
@@ -37,7 +37,7 @@ ABC_NAMESPACE_IMPL_START
...
@@ -37,7 +37,7 @@ ABC_NAMESPACE_IMPL_START
Description []
Description []
SideEffects []
SideEffects []
`
SeeAlso []
SeeAlso []
...
@@ -187,6 +187,23 @@ void Abc_SclUpdateLoad( SC_Man * p, Abc_Obj_t * pObj, SC_Cell * pOld, SC_Cell *
...
@@ -187,6 +187,23 @@ void Abc_SclUpdateLoad( SC_Man * p, Abc_Obj_t * pObj, SC_Cell * pOld, SC_Cell *
pLoad
->
fall
+=
pPinNew
->
fall_cap
-
pPinOld
->
fall_cap
;
pLoad
->
fall
+=
pPinNew
->
fall_cap
-
pPinOld
->
fall_cap
;
}
}
}
}
void
Abc_SclUpdateLoadSplit
(
SC_Man
*
p
,
Abc_Obj_t
*
pBuffer
,
Abc_Obj_t
*
pFanout
)
{
SC_Pin
*
pPin
;
SC_Pair
*
pLoad
;
int
iFanin
=
Abc_NodeFindFanin
(
pFanout
,
pBuffer
);
assert
(
iFanin
>=
0
);
assert
(
Abc_ObjFaninNum
(
pBuffer
)
==
1
);
pPin
=
SC_CellPin
(
Abc_SclObjCell
(
p
,
pFanout
),
iFanin
);
// update load of the buffer
pLoad
=
Abc_SclObjLoad
(
p
,
pBuffer
);
pLoad
->
rise
-=
pPin
->
rise_cap
;
pLoad
->
fall
-=
pPin
->
fall_cap
;
// update load of the fanin
pLoad
=
Abc_SclObjLoad
(
p
,
Abc_ObjFanin0
(
pBuffer
)
);
pLoad
->
rise
+=
pPin
->
rise_cap
;
pLoad
->
fall
+=
pPin
->
fall_cap
;
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
/// END OF FILE ///
...
...
src/map/scl/sclSize.c
View file @
8576e4b4
...
@@ -443,7 +443,15 @@ SC_Man * Abc_SclManStart( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUseWireLoads, in
...
@@ -443,7 +443,15 @@ SC_Man * Abc_SclManStart( SC_Lib * pLib, Abc_Ntk_t * pNtk, int fUseWireLoads, in
p
->
vGates
=
Abc_SclManFindGates
(
pLib
,
pNtk
);
p
->
vGates
=
Abc_SclManFindGates
(
pLib
,
pNtk
);
Abc_SclManReadSlewAndLoad
(
p
,
pNtk
);
Abc_SclManReadSlewAndLoad
(
p
,
pNtk
);
if
(
fUseWireLoads
)
if
(
fUseWireLoads
)
{
if
(
pNtk
->
pWLoadUsed
==
NULL
)
{
p
->
pWLoadUsed
=
Abc_SclFindWireLoadModel
(
pLib
,
Abc_SclGetTotalArea
(
p
)
);
p
->
pWLoadUsed
=
Abc_SclFindWireLoadModel
(
pLib
,
Abc_SclGetTotalArea
(
p
)
);
pNtk
->
pWLoadUsed
=
Abc_UtilStrsav
(
p
->
pWLoadUsed
->
pName
);
}
else
p
->
pWLoadUsed
=
Abc_SclFetchWireLoadModel
(
pLib
,
pNtk
->
pWLoadUsed
);
}
Abc_SclTimeNtkRecompute
(
p
,
&
p
->
SumArea0
,
&
p
->
MaxDelay0
,
fDept
,
DUser
);
Abc_SclTimeNtkRecompute
(
p
,
&
p
->
SumArea0
,
&
p
->
MaxDelay0
,
fDept
,
DUser
);
p
->
SumArea
=
p
->
SumArea0
;
p
->
SumArea
=
p
->
SumArea0
;
return
p
;
return
p
;
...
...
src/map/scl/sclSize.h
View file @
8576e4b4
...
@@ -50,9 +50,11 @@ struct SC_Man_
...
@@ -50,9 +50,11 @@ struct SC_Man_
Vec_Int_t
*
vGates
;
// mapping of objId into gateId
Vec_Int_t
*
vGates
;
// mapping of objId into gateId
Vec_Int_t
*
vGatesBest
;
// best gate sizes found so far
Vec_Int_t
*
vGatesBest
;
// best gate sizes found so far
Vec_Int_t
*
vUpdates
;
// sizing updates in this round
Vec_Int_t
*
vUpdates
;
// sizing updates in this round
Vec_Int_t
*
vUpdates2
;
// sizing updates in this round
// timing information
// timing information
SC_Pair
*
pLoads
;
// loads for each gate
SC_Pair
*
pLoads
;
// loads for each gate
SC_Pair
*
pLoads2
;
// loads for each gate
SC_Pair
*
pLoads2
;
// loads for each gate
SC_Pair
*
pLoads3
;
// loads for each gate
SC_Pair
*
pDepts
;
// departures for each gate
SC_Pair
*
pDepts
;
// departures for each gate
SC_Pair
*
pTimes
;
// arrivals for each gate
SC_Pair
*
pTimes
;
// arrivals for each gate
SC_Pair
*
pSlews
;
// slews for each gate
SC_Pair
*
pSlews
;
// slews for each gate
...
@@ -60,6 +62,7 @@ struct SC_Man_
...
@@ -60,6 +62,7 @@ struct SC_Man_
SC_Pair
*
pSlews2
;
// slews for each gate
SC_Pair
*
pSlews2
;
// slews for each gate
float
*
pSlack
;
// slacks for each gatt
float
*
pSlack
;
// slacks for each gatt
float
*
pInDrive
;
// maximum input drive strength
float
*
pInDrive
;
// maximum input drive strength
Vec_Int_t
*
vBestFans
;
// best fanouts
Vec_Flt_t
*
vTimesOut
;
// output arrival times
Vec_Flt_t
*
vTimesOut
;
// output arrival times
Vec_Que_t
*
vQue
;
// outputs by their time
Vec_Que_t
*
vQue
;
// outputs by their time
SC_WireLoad
*
pWLoadUsed
;
// name of the used WireLoad model
SC_WireLoad
*
pWLoadUsed
;
// name of the used WireLoad model
...
@@ -101,6 +104,7 @@ static inline void Abc_SclObjSetCell( SC_Man * p, Abc_Obj_t * pObj, SC_Cell
...
@@ -101,6 +104,7 @@ static inline void Abc_SclObjSetCell( SC_Man * p, Abc_Obj_t * pObj, SC_Cell
static
inline
SC_Pair
*
Abc_SclObjLoad
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pLoads
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjLoad
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pLoads
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjLoad2
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pLoads2
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjLoad2
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pLoads2
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjLoad3
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pLoads3
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjDept
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pDepts
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjDept
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pDepts
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjTime
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pTimes
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjTime
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pTimes
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjSlew
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pSlews
+
Abc_ObjId
(
pObj
);
}
static
inline
SC_Pair
*
Abc_SclObjSlew
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
return
p
->
pSlews
+
Abc_ObjId
(
pObj
);
}
...
@@ -150,18 +154,21 @@ static inline SC_Man * Abc_SclManAlloc( SC_Lib * pLib, Abc_Ntk_t * pNtk )
...
@@ -150,18 +154,21 @@ static inline SC_Man * Abc_SclManAlloc( SC_Lib * pLib, Abc_Ntk_t * pNtk )
p
->
nObjs
=
Abc_NtkObjNumMax
(
pNtk
);
p
->
nObjs
=
Abc_NtkObjNumMax
(
pNtk
);
p
->
pLoads
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pLoads
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pLoads2
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pLoads2
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pLoads3
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pDepts
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pDepts
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pTimes
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pTimes
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pSlews
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pSlews
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pTimes2
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pTimes2
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pSlews2
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pSlews2
=
ABC_CALLOC
(
SC_Pair
,
p
->
nObjs
);
p
->
pSlack
=
ABC_FALLOC
(
float
,
p
->
nObjs
);
p
->
pSlack
=
ABC_FALLOC
(
float
,
p
->
nObjs
);
p
->
vBestFans
=
Vec_IntStart
(
p
->
nObjs
);
p
->
vTimesOut
=
Vec_FltStart
(
Abc_NtkCoNum
(
pNtk
)
);
p
->
vTimesOut
=
Vec_FltStart
(
Abc_NtkCoNum
(
pNtk
)
);
p
->
vQue
=
Vec_QueAlloc
(
Abc_NtkCoNum
(
pNtk
)
);
p
->
vQue
=
Vec_QueAlloc
(
Abc_NtkCoNum
(
pNtk
)
);
Vec_QueSetCosts
(
p
->
vQue
,
Vec_FltArrayP
(
p
->
vTimesOut
)
);
Vec_QueSetCosts
(
p
->
vQue
,
Vec_FltArrayP
(
p
->
vTimesOut
)
);
for
(
i
=
0
;
i
<
Abc_NtkCoNum
(
pNtk
);
i
++
)
for
(
i
=
0
;
i
<
Abc_NtkCoNum
(
pNtk
);
i
++
)
Vec_QuePush
(
p
->
vQue
,
i
);
Vec_QuePush
(
p
->
vQue
,
i
);
p
->
vUpdates
=
Vec_IntAlloc
(
1000
);
p
->
vUpdates
=
Vec_IntAlloc
(
1000
);
p
->
vUpdates2
=
Vec_IntAlloc
(
1000
);
// intermediate data
// intermediate data
p
->
vNode2Gain
=
Vec_FltStart
(
p
->
nObjs
);
p
->
vNode2Gain
=
Vec_FltStart
(
p
->
nObjs
);
p
->
vNode2Gate
=
Vec_IntStart
(
p
->
nObjs
);
p
->
vNode2Gate
=
Vec_IntStart
(
p
->
nObjs
);
...
@@ -178,14 +185,17 @@ static inline void Abc_SclManFree( SC_Man * p )
...
@@ -178,14 +185,17 @@ static inline void Abc_SclManFree( SC_Man * p )
Vec_IntFreeP
(
&
p
->
vNode2Gate
);
Vec_IntFreeP
(
&
p
->
vNode2Gate
);
// intermediate data
// intermediate data
Vec_IntFreeP
(
&
p
->
vUpdates
);
Vec_IntFreeP
(
&
p
->
vUpdates
);
Vec_IntFreeP
(
&
p
->
vUpdates2
);
Vec_IntFreeP
(
&
p
->
vGatesBest
);
Vec_IntFreeP
(
&
p
->
vGatesBest
);
// Vec_QuePrint( p->vQue );
// Vec_QuePrint( p->vQue );
Vec_QueCheck
(
p
->
vQue
);
Vec_QueCheck
(
p
->
vQue
);
Vec_QueFreeP
(
&
p
->
vQue
);
Vec_QueFreeP
(
&
p
->
vQue
);
Vec_FltFreeP
(
&
p
->
vTimesOut
);
Vec_FltFreeP
(
&
p
->
vTimesOut
);
Vec_IntFreeP
(
&
p
->
vGates
);
Vec_IntFreeP
(
&
p
->
vGates
);
Vec_IntFreeP
(
&
p
->
vBestFans
);
ABC_FREE
(
p
->
pLoads
);
ABC_FREE
(
p
->
pLoads
);
ABC_FREE
(
p
->
pLoads2
);
ABC_FREE
(
p
->
pLoads2
);
ABC_FREE
(
p
->
pLoads3
);
ABC_FREE
(
p
->
pDepts
);
ABC_FREE
(
p
->
pDepts
);
ABC_FREE
(
p
->
pTimes
);
ABC_FREE
(
p
->
pTimes
);
ABC_FREE
(
p
->
pSlews
);
ABC_FREE
(
p
->
pSlews
);
...
@@ -289,6 +299,23 @@ static inline void Abc_SclLoadRestore( SC_Man * p, Abc_Obj_t * pObj )
...
@@ -289,6 +299,23 @@ static inline void Abc_SclLoadRestore( SC_Man * p, Abc_Obj_t * pObj )
*
Abc_SclObjLoad
(
p
,
pFanin
)
=
*
Abc_SclObjLoad2
(
p
,
pFanin
);
*
Abc_SclObjLoad
(
p
,
pFanin
)
=
*
Abc_SclObjLoad2
(
p
,
pFanin
);
}
}
static
inline
void
Abc_SclLoadStore3
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
Abc_Obj_t
*
pFanin
;
int
i
;
*
Abc_SclObjLoad3
(
p
,
pObj
)
=
*
Abc_SclObjLoad
(
p
,
pObj
);
Abc_ObjForEachFanin
(
pObj
,
pFanin
,
i
)
*
Abc_SclObjLoad3
(
p
,
pFanin
)
=
*
Abc_SclObjLoad
(
p
,
pFanin
);
}
static
inline
void
Abc_SclLoadRestore3
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
)
{
Abc_Obj_t
*
pFanin
;
int
i
;
*
Abc_SclObjLoad
(
p
,
pObj
)
=
*
Abc_SclObjLoad3
(
p
,
pObj
);
Abc_ObjForEachFanin
(
pObj
,
pFanin
,
i
)
*
Abc_SclObjLoad
(
p
,
pFanin
)
=
*
Abc_SclObjLoad3
(
p
,
pFanin
);
}
/**Function*************************************************************
/**Function*************************************************************
Synopsis []
Synopsis []
...
@@ -394,6 +421,8 @@ static inline void Abc_SclDumpStats( SC_Man * p, char * pFileName, abctime Time
...
@@ -394,6 +421,8 @@ static inline void Abc_SclDumpStats( SC_Man * p, char * pFileName, abctime Time
/*=== sclBuffer.c ===============================================================*/
/*=== sclBuffer.c ===============================================================*/
extern
int
Abc_SclIsInv
(
Abc_Obj_t
*
pObj
);
extern
void
Abc_NodeInvUpdateObjFanoutPolarity
(
Abc_Obj_t
*
pObj
,
Abc_Obj_t
*
pFanout
);
extern
Abc_Ntk_t
*
Abc_SclUnBufferPerform
(
Abc_Ntk_t
*
pNtk
,
int
fVerbose
);
extern
Abc_Ntk_t
*
Abc_SclUnBufferPerform
(
Abc_Ntk_t
*
pNtk
,
int
fVerbose
);
extern
Abc_Ntk_t
*
Abc_SclUnBufferPhase
(
Abc_Ntk_t
*
pNtk
,
int
fVerbose
);
extern
Abc_Ntk_t
*
Abc_SclUnBufferPhase
(
Abc_Ntk_t
*
pNtk
,
int
fVerbose
);
extern
Abc_Ntk_t
*
Abc_SclBufferPhase
(
Abc_Ntk_t
*
pNtk
,
int
fVerbose
);
extern
Abc_Ntk_t
*
Abc_SclBufferPhase
(
Abc_Ntk_t
*
pNtk
,
int
fVerbose
);
...
@@ -405,6 +434,7 @@ extern void Abc_SclDnsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_S
...
@@ -405,6 +434,7 @@ extern void Abc_SclDnsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_S
/*=== sclLoad.c ===============================================================*/
/*=== sclLoad.c ===============================================================*/
extern
void
Abc_SclComputeLoad
(
SC_Man
*
p
);
extern
void
Abc_SclComputeLoad
(
SC_Man
*
p
);
extern
void
Abc_SclUpdateLoad
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
,
SC_Cell
*
pOld
,
SC_Cell
*
pNew
);
extern
void
Abc_SclUpdateLoad
(
SC_Man
*
p
,
Abc_Obj_t
*
pObj
,
SC_Cell
*
pOld
,
SC_Cell
*
pNew
);
extern
void
Abc_SclUpdateLoadSplit
(
SC_Man
*
p
,
Abc_Obj_t
*
pBuffer
,
Abc_Obj_t
*
pFanout
);
/*=== sclSize.c ===============================================================*/
/*=== sclSize.c ===============================================================*/
extern
Abc_Obj_t
*
Abc_SclFindCriticalCo
(
SC_Man
*
p
,
int
*
pfRise
);
extern
Abc_Obj_t
*
Abc_SclFindCriticalCo
(
SC_Man
*
p
,
int
*
pfRise
);
extern
Abc_Obj_t
*
Abc_SclFindMostCriticalFanin
(
SC_Man
*
p
,
int
*
pfRise
,
Abc_Obj_t
*
pNode
);
extern
Abc_Obj_t
*
Abc_SclFindMostCriticalFanin
(
SC_Man
*
p
,
int
*
pfRise
,
Abc_Obj_t
*
pNode
);
...
...
src/map/scl/sclUpsize.c
View file @
8576e4b4
...
@@ -252,13 +252,290 @@ void Abc_SclFindNodesToUpdate( Abc_Obj_t * pPivot, Vec_Int_t ** pvNodes, Vec_Int
...
@@ -252,13 +252,290 @@ void Abc_SclFindNodesToUpdate( Abc_Obj_t * pPivot, Vec_Int_t ** pvNodes, Vec_Int
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
int
Abc_SclFind
Upsizes
(
SC_Man
*
p
,
Vec_Int_t
*
vPathNodes
,
int
Ratio
,
int
Notches
,
int
iIter
,
int
DelayGap
)
int
Abc_SclFind
Bypasses
(
SC_Man
*
p
,
Vec_Int_t
*
vPathNodes
,
int
Ratio
,
int
Notches
,
int
iIter
,
int
DelayGap
,
int
fVeryVerbose
)
{
{
SC_Cell
*
pCellOld
,
*
pCellNew
;
SC_Cell
*
pCellOld
,
*
pCellNew
;
Vec_Ptr_t
*
vFanouts
;
Vec_Int_t
*
vRecalcs
,
*
vEvals
;
Vec_Int_t
*
vRecalcs
,
*
vEvals
;
Abc_Obj_t
*
pObj
,
*
pTemp
,
*
pBuffer
,
*
pFanout
;
float
dGain
,
dGainBest
,
dGainBest2
;
int
i
,
j
,
k
,
n
,
gateBest
,
gateBest2
,
fanBest
,
Counter
=
0
;
// compute savings due to bypassing buffers
vFanouts
=
Vec_PtrAlloc
(
100
);
vRecalcs
=
Vec_IntAlloc
(
100
);
vEvals
=
Vec_IntAlloc
(
100
);
Vec_QueClear
(
p
->
vNodeByGain
);
Abc_NtkForEachObjVec
(
vPathNodes
,
p
->
pNtk
,
pBuffer
,
i
)
{
assert
(
pBuffer
->
fMarkC
==
0
);
if
(
Abc_ObjFaninNum
(
pBuffer
)
!=
1
)
continue
;
pObj
=
Abc_ObjFanin0
(
pBuffer
);
if
(
!
Abc_ObjIsNode
(
pObj
)
)
continue
;
// here we have pBuffer and its fanin pObj, which is a logic node
// compute nodes to recalculate timing and nodes to evaluate afterwards
Abc_SclFindNodesToUpdate
(
pObj
,
&
vRecalcs
,
&
vEvals
);
assert
(
Vec_IntSize
(
vEvals
)
>
0
);
//printf( "%d -> %d\n", Vec_IntSize(vRecalcs), Vec_IntSize(vEvals) );
// consider fanouts of this node
fanBest
=
-
1
;
gateBest2
=
-
1
;
dGainBest2
=
0
;
Abc_NodeCollectFanouts
(
pBuffer
,
vFanouts
);
Vec_PtrForEachEntry
(
Abc_Obj_t
*
,
vFanouts
,
pFanout
,
j
)
{
// skip COs
if
(
Abc_ObjIsCo
(
pFanout
)
)
continue
;
// skip non-critical fanouts
if
(
!
pFanout
->
fMarkA
)
continue
;
// skip if fanin already has fanout as a fanout
if
(
Abc_NodeFindFanin
(
pFanout
,
pObj
)
>=
0
)
continue
;
// prepare
Abc_SclLoadStore3
(
p
,
pBuffer
);
Abc_SclUpdateLoadSplit
(
p
,
pBuffer
,
pFanout
);
Abc_ObjPatchFanin
(
pFanout
,
pBuffer
,
pObj
);
// size the fanin
// save old gate, timing, fanin load
pCellOld
=
Abc_SclObjCell
(
p
,
pObj
);
Abc_SclConeStore
(
p
,
vRecalcs
);
Abc_SclLoadStore
(
p
,
pObj
);
// try different gate sizes for the fanin
gateBest
=
-
1
;
dGainBest
=
-
SC_LibTimeFromPs
(
p
->
pLib
,
(
float
)
DelayGap
);
SC_RingForEachCell
(
pCellOld
,
pCellNew
,
k
)
{
if
(
pCellNew
==
pCellOld
)
continue
;
if
(
k
>
Notches
)
break
;
if
(
p
->
pInDrive
&&
!
Abc_SclInputDriveOk
(
p
,
pObj
,
pCellNew
)
)
continue
;
// set new cell
Abc_SclObjSetCell
(
p
,
pObj
,
pCellNew
);
Abc_SclUpdateLoad
(
p
,
pObj
,
pCellOld
,
pCellNew
);
// recompute timing
Abc_SclTimeCone
(
p
,
vRecalcs
);
// set old cell
Abc_SclObjSetCell
(
p
,
pObj
,
pCellOld
);
Abc_SclLoadRestore
(
p
,
pObj
);
// evaluate gain
dGain
=
0
.
0
;
Abc_NtkForEachObjVec
(
vEvals
,
p
->
pNtk
,
pTemp
,
n
)
dGain
+=
Abc_SclObjGain
(
p
,
pTemp
);
dGain
/=
Vec_IntSize
(
vEvals
);
// save best gain
if
(
dGainBest
<
dGain
)
{
dGainBest
=
dGain
;
gateBest
=
pCellNew
->
Id
;
}
}
// put back old cell and timing
Abc_SclObjSetCell
(
p
,
pObj
,
pCellOld
);
Abc_SclConeRestore
(
p
,
vRecalcs
);
// compare gain
if
(
dGainBest2
<
dGainBest
)
{
dGainBest2
=
dGainBest
;
gateBest2
=
gateBest
;
fanBest
=
Abc_ObjId
(
pFanout
);
}
Abc_SclLoadRestore3
(
p
,
pBuffer
);
Abc_ObjPatchFanin
(
pFanout
,
pObj
,
pBuffer
);
}
// remember savings
if
(
gateBest2
>=
0
)
{
assert
(
dGainBest2
>
0
.
0
);
Vec_FltWriteEntry
(
p
->
vNode2Gain
,
Abc_ObjId
(
pBuffer
),
dGainBest2
);
Vec_IntWriteEntry
(
p
->
vNode2Gate
,
Abc_ObjId
(
pBuffer
),
gateBest2
);
Vec_QuePush
(
p
->
vNodeByGain
,
Abc_ObjId
(
pBuffer
)
);
Vec_IntWriteEntry
(
p
->
vBestFans
,
Abc_ObjId
(
pBuffer
),
fanBest
);
}
if
(
++
Counter
==
17
)
break
;
}
Vec_PtrFree
(
vFanouts
);
Vec_IntFree
(
vRecalcs
);
Vec_IntFree
(
vEvals
);
if
(
Vec_QueSize
(
p
->
vNodeByGain
)
==
0
)
return
0
;
// accept changes for that are half above the average and do not overlap
Counter
=
0
;
dGainBest2
=
-
1
;
vFanouts
=
Vec_PtrAlloc
(
100
);
while
(
Vec_QueSize
(
p
->
vNodeByGain
)
)
{
int
iNode
=
Vec_QuePop
(
p
->
vNodeByGain
);
Abc_Obj_t
*
pObj
=
Abc_NtkObj
(
p
->
pNtk
,
iNode
);
Abc_Obj_t
*
pFanout
=
Abc_NtkObj
(
p
->
pNtk
,
Vec_IntEntry
(
p
->
vBestFans
,
iNode
)
);
Abc_Obj_t
*
pFanin
=
Abc_ObjFanin0
(
pObj
);
if
(
pObj
->
fMarkC
||
pFanout
->
fMarkC
||
pFanin
->
fMarkC
)
continue
;
pObj
->
fMarkC
=
1
;
pFanout
->
fMarkC
=
1
;
pFanin
->
fMarkC
=
1
;
Vec_PtrPush
(
vFanouts
,
pObj
);
Vec_PtrPush
(
vFanouts
,
pFanout
);
Vec_PtrPush
(
vFanouts
,
pFanin
);
// remember gain
if
(
dGainBest2
==
-
1
)
dGainBest2
=
Vec_FltEntry
(
p
->
vNode2Gain
,
iNode
);
else
if
(
dGainBest2
>
2
*
Vec_FltEntry
(
p
->
vNode2Gain
,
iNode
)
)
break
;
// redirect
Abc_ObjPatchFanin
(
pFanout
,
pObj
,
pFanin
);
// remember
Vec_IntPush
(
p
->
vUpdates2
,
Abc_ObjId
(
pFanout
)
);
Vec_IntPush
(
p
->
vUpdates2
,
Abc_ObjId
(
pFanin
)
);
Vec_IntPush
(
p
->
vUpdates2
,
Abc_ObjId
(
pObj
)
);
// find old and new gates
pCellOld
=
Abc_SclObjCell
(
p
,
pFanin
);
pCellNew
=
SC_LibCell
(
p
->
pLib
,
Vec_IntEntry
(
p
->
vNode2Gate
,
iNode
)
);
// update cell
p
->
SumArea
+=
pCellNew
->
area
-
pCellOld
->
area
;
Abc_SclObjSetCell
(
p
,
pFanin
,
pCellNew
);
// record the update
Vec_IntPush
(
p
->
vUpdates
,
Abc_ObjId
(
pFanin
)
);
Vec_IntPush
(
p
->
vUpdates
,
pCellNew
->
Id
);
// remember when this node was upsized
Vec_IntWriteEntry
(
p
->
vNodeIter
,
Abc_ObjId
(
pFanout
),
0
);
Vec_IntWriteEntry
(
p
->
vNodeIter
,
Abc_ObjId
(
pFanin
),
0
);
Vec_IntWriteEntry
(
p
->
vNodeIter
,
Abc_ObjId
(
pObj
),
0
);
// update polarity
if
(
p
->
pNtk
->
vPhases
&&
Abc_SclIsInv
(
pObj
)
)
Abc_NodeInvUpdateObjFanoutPolarity
(
pFanin
,
pFanout
);
// report
if
(
fVeryVerbose
)
printf
(
"Node %6d Redir fanout %6d to fanin %6d. Gain = %7.1f ps. Replacing gate %12s by gate %12s.
\n
"
,
Abc_ObjId
(
pObj
),
Abc_ObjId
(
pFanout
),
Abc_ObjId
(
pFanin
),
Vec_FltEntry
(
p
->
vNode2Gain
,
iNode
),
pCellOld
->
pName
,
pCellNew
->
pName
);
/*
// check if the node became useless
if ( Abc_ObjFanoutNum(pObj) == 0 )
{
pCellOld = Abc_SclObjCell( p, pObj );
p->SumArea -= pCellOld->area;
Abc_NtkDeleteObj_rec( pObj, 1 );
printf( "Removed node %d.\n", iNode );
}
*/
Counter
++
;
}
Vec_PtrForEachEntry
(
Abc_Obj_t
*
,
vFanouts
,
pFanout
,
j
)
pFanout
->
fMarkC
=
0
;
Vec_PtrFree
(
vFanouts
);
/*
Limit = Abc_MinInt( Vec_QueSize(p->vNodeByGain), Abc_MaxInt((int)(0.01 * Ratio * Vec_IntSize(vPathNodes)), 1) );
//printf( "\nSelecting %d out of %d\n", Limit, Vec_QueSize(p->vNodeByGain) );
for ( i = 0; i < Limit; i++ )
{
// get the object
pObj = Abc_NtkObj( p->pNtk, Vec_QuePop(p->vNodeByGain) );
assert( pObj->fMarkA );
// find old and new gates
pCellOld = Abc_SclObjCell( p, pObj );
pCellNew = SC_LibCell( p->pLib, Vec_IntEntry(p->vNode2Gate, Abc_ObjId(pObj)) );
assert( pCellNew != NULL );
//printf( "%6d %20s -> %20s ", Abc_ObjId(pObj), pCellOld->pName, pCellNew->pName );
//printf( "gain is %f\n", Vec_FltEntry(p->vNode2Gain, Abc_ObjId(pObj)) );
// update gate
Abc_SclUpdateLoad( p, pObj, pCellOld, pCellNew );
p->SumArea += pCellNew->area - pCellOld->area;
Abc_SclObjSetCell( p, pObj, pCellNew );
// record the update
Vec_IntPush( p->vUpdates, Abc_ObjId(pObj) );
Vec_IntPush( p->vUpdates, pCellNew->Id );
// remember when this node was upsized
Vec_IntWriteEntry( p->vNodeIter, Abc_ObjId(pObj), iIter );
}
*/
return
Counter
;
}
/**Function*************************************************************
Synopsis [Check marked fanin/fanouts.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_SclObjCheckMarkedFanFans
(
Abc_Obj_t
*
pObj
)
{
Abc_Obj_t
*
pNext
;
int
i
;
if
(
pObj
->
fMarkC
)
return
1
;
Abc_ObjForEachFanin
(
pObj
,
pNext
,
i
)
if
(
pNext
->
fMarkC
)
return
1
;
Abc_ObjForEachFanout
(
pObj
,
pNext
,
i
)
if
(
pNext
->
fMarkC
)
return
1
;
return
0
;
}
void
Abc_SclObjMarkFanFans
(
Abc_Obj_t
*
pObj
,
Vec_Ptr_t
*
vNodes
)
{
// Abc_Obj_t * pNext;
// int i;
if
(
pObj
->
fMarkC
==
0
)
{
Vec_PtrPush
(
vNodes
,
pObj
);
pObj
->
fMarkC
=
1
;
}
/*
Abc_ObjForEachFanin( pObj, pNext, i )
if ( pNext->fMarkC == 0 )
{
Vec_PtrPush( vNodes, pNext );
pNext->fMarkC = 1;
}
Abc_ObjForEachFanout( pObj, pNext, i )
if ( pNext->fMarkC == 0 )
{
Vec_PtrPush( vNodes, pNext );
pNext->fMarkC = 1;
}
*/
}
/**Function*************************************************************
Synopsis [Computes the set of gates to upsize.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_SclFindUpsizes
(
SC_Man
*
p
,
Vec_Int_t
*
vPathNodes
,
int
Ratio
,
int
Notches
,
int
iIter
,
int
DelayGap
,
int
fMoreConserf
)
{
SC_Cell
*
pCellOld
,
*
pCellNew
;
Vec_Int_t
*
vRecalcs
,
*
vEvals
;
Vec_Ptr_t
*
vFanouts
;
Abc_Obj_t
*
pObj
,
*
pTemp
;
Abc_Obj_t
*
pObj
,
*
pTemp
;
float
dGain
,
dGainBest
;
float
dGain
,
dGainBest
,
dGainBest2
;
int
i
,
k
,
n
,
gateBest
,
Limit
,
iIterLast
;
int
i
,
k
,
n
,
gateBest
,
Limit
,
Counter
,
iIterLast
;
// compute savings due to upsizing each node
// compute savings due to upsizing each node
vRecalcs
=
Vec_IntAlloc
(
100
);
vRecalcs
=
Vec_IntAlloc
(
100
);
...
@@ -266,6 +543,7 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
...
@@ -266,6 +543,7 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
Vec_QueClear
(
p
->
vNodeByGain
);
Vec_QueClear
(
p
->
vNodeByGain
);
Abc_NtkForEachObjVec
(
vPathNodes
,
p
->
pNtk
,
pObj
,
i
)
Abc_NtkForEachObjVec
(
vPathNodes
,
p
->
pNtk
,
pObj
,
i
)
{
{
assert
(
pObj
->
fMarkC
==
0
);
iIterLast
=
Vec_IntEntry
(
p
->
vNodeIter
,
Abc_ObjId
(
pObj
));
iIterLast
=
Vec_IntEntry
(
p
->
vNodeIter
,
Abc_ObjId
(
pObj
));
if
(
iIterLast
>=
0
&&
iIterLast
+
5
>
iIter
)
if
(
iIterLast
>=
0
&&
iIterLast
+
5
>
iIter
)
continue
;
continue
;
...
@@ -308,6 +586,9 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
...
@@ -308,6 +586,9 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
gateBest
=
pCellNew
->
Id
;
gateBest
=
pCellNew
->
Id
;
}
}
}
}
// put back old cell and timing
Abc_SclObjSetCell
(
p
,
pObj
,
pCellOld
);
Abc_SclConeRestore
(
p
,
vRecalcs
);
// remember savings
// remember savings
if
(
gateBest
>=
0
)
if
(
gateBest
>=
0
)
{
{
...
@@ -316,15 +597,12 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
...
@@ -316,15 +597,12 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
Vec_IntWriteEntry
(
p
->
vNode2Gate
,
Abc_ObjId
(
pObj
),
gateBest
);
Vec_IntWriteEntry
(
p
->
vNode2Gate
,
Abc_ObjId
(
pObj
),
gateBest
);
Vec_QuePush
(
p
->
vNodeByGain
,
Abc_ObjId
(
pObj
)
);
Vec_QuePush
(
p
->
vNodeByGain
,
Abc_ObjId
(
pObj
)
);
}
}
// put back old cell and timing
Abc_SclObjSetCell
(
p
,
pObj
,
pCellOld
);
Abc_SclConeRestore
(
p
,
vRecalcs
);
}
}
Vec_IntFree
(
vRecalcs
);
Vec_IntFree
(
vRecalcs
);
Vec_IntFree
(
vEvals
);
Vec_IntFree
(
vEvals
);
if
(
Vec_QueSize
(
p
->
vNodeByGain
)
==
0
)
if
(
Vec_QueSize
(
p
->
vNodeByGain
)
==
0
)
return
0
;
return
0
;
/*
Limit = Abc_MinInt( Vec_QueSize(p->vNodeByGain), Abc_MaxInt((int)(0.01 * Ratio * Vec_IntSize(vPathNodes)), 1) );
Limit = Abc_MinInt( Vec_QueSize(p->vNodeByGain), Abc_MaxInt((int)(0.01 * Ratio * Vec_IntSize(vPathNodes)), 1) );
//printf( "\nSelecting %d out of %d\n", Limit, Vec_QueSize(p->vNodeByGain) );
//printf( "\nSelecting %d out of %d\n", Limit, Vec_QueSize(p->vNodeByGain) );
for ( i = 0; i < Limit; i++ )
for ( i = 0; i < Limit; i++ )
...
@@ -348,18 +626,85 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
...
@@ -348,18 +626,85 @@ int Abc_SclFindUpsizes( SC_Man * p, Vec_Int_t * vPathNodes, int Ratio, int Notch
// remember when this node was upsized
// remember when this node was upsized
Vec_IntWriteEntry( p->vNodeIter, Abc_ObjId(pObj), iIter );
Vec_IntWriteEntry( p->vNodeIter, Abc_ObjId(pObj), iIter );
}
}
return
Limit
;
return Limit;
*/
Limit
=
Abc_MinInt
(
Vec_QueSize
(
p
->
vNodeByGain
),
Abc_MaxInt
((
int
)(
0
.
01
*
Ratio
*
Vec_IntSize
(
vPathNodes
)),
1
)
);
dGainBest2
=
-
1
;
Counter
=
0
;
vFanouts
=
Vec_PtrAlloc
(
100
);
while
(
Vec_QueSize
(
p
->
vNodeByGain
)
)
{
int
iNode
=
Vec_QuePop
(
p
->
vNodeByGain
);
Abc_Obj_t
*
pObj
=
Abc_NtkObj
(
p
->
pNtk
,
iNode
);
assert
(
pObj
->
fMarkA
);
if
(
Abc_SclObjCheckMarkedFanFans
(
pObj
)
)
continue
;
Abc_SclObjMarkFanFans
(
pObj
,
vFanouts
);
// remember gain
if
(
dGainBest2
==
-
1
)
dGainBest2
=
Vec_FltEntry
(
p
->
vNode2Gain
,
iNode
);
// else if ( dGainBest2 > (fMoreConserf ? 1.5 : 3)*Vec_FltEntry(p->vNode2Gain, iNode) )
else
if
(
dGainBest2
>
3
*
Vec_FltEntry
(
p
->
vNode2Gain
,
iNode
)
)
break
;
// printf( "%.1f ", Vec_FltEntry(p->vNode2Gain, iNode) );
// find old and new gates
pCellOld
=
Abc_SclObjCell
(
p
,
pObj
);
pCellNew
=
SC_LibCell
(
p
->
pLib
,
Vec_IntEntry
(
p
->
vNode2Gate
,
Abc_ObjId
(
pObj
))
);
assert
(
pCellNew
!=
NULL
);
//printf( "%6d %20s -> %20s ", Abc_ObjId(pObj), pCellOld->pName, pCellNew->pName );
//printf( "gain is %f\n", Vec_FltEntry(p->vNode2Gain, Abc_ObjId(pObj)) );
// update gate
Abc_SclUpdateLoad
(
p
,
pObj
,
pCellOld
,
pCellNew
);
p
->
SumArea
+=
pCellNew
->
area
-
pCellOld
->
area
;
Abc_SclObjSetCell
(
p
,
pObj
,
pCellNew
);
// record the update
Vec_IntPush
(
p
->
vUpdates
,
Abc_ObjId
(
pObj
)
);
Vec_IntPush
(
p
->
vUpdates
,
pCellNew
->
Id
);
// remember when this node was upsized
Vec_IntWriteEntry
(
p
->
vNodeIter
,
Abc_ObjId
(
pObj
),
iIter
);
Counter
++
;
if
(
Counter
==
Limit
)
break
;
}
// printf( "\n" );
Vec_PtrForEachEntry
(
Abc_Obj_t
*
,
vFanouts
,
pObj
,
i
)
pObj
->
fMarkC
=
0
;
Vec_PtrFree
(
vFanouts
);
return
Counter
;
}
}
void
Abc_SclApplyUpdateToBest
(
Vec_Int_t
*
vGates
,
Vec_Int_t
*
vGatesBest
,
Vec_Int_t
*
vUpdate
)
void
Abc_SclApplyUpdateToBest
(
Vec_Int_t
*
vGates
Best
,
Vec_Int_t
*
vGates
,
Vec_Int_t
*
vUpdate
)
{
{
int
i
,
ObjId
,
GateId
,
GateId2
;
int
i
,
ObjId
,
GateId
,
GateId2
;
Vec_IntForEachEntryDouble
(
vUpdate
,
ObjId
,
GateId
,
i
)
Vec_IntForEachEntryDouble
(
vUpdate
,
ObjId
,
GateId
,
i
)
Vec_IntWriteEntry
(
vGatesBest
,
ObjId
,
GateId
);
Vec_IntWriteEntry
(
vGatesBest
,
ObjId
,
GateId
);
Vec_IntClear
(
vUpdate
);
Vec_IntClear
(
vUpdate
);
Vec_IntForEachEntryTwo
(
vGates
,
vGatesBest
,
GateId
,
GateId2
,
i
)
Vec_IntForEachEntryTwo
(
vGates
Best
,
vGates
,
GateId
,
GateId2
,
i
)
assert
(
GateId
==
GateId2
);
assert
(
GateId
==
GateId2
);
// Vec_IntClear( vGatesBest );
// Vec_IntAppend( vGatesBest, vGates );
}
}
void
Abc_SclUndoRecentChanges
(
Abc_Ntk_t
*
pNtk
,
Vec_Int_t
*
vTrans
)
{
int
i
;
assert
(
Vec_IntSize
(
vTrans
)
%
3
==
0
);
for
(
i
=
Vec_IntSize
(
vTrans
)
/
3
-
1
;
i
>=
0
;
i
--
)
{
Abc_Obj_t
*
pFanout
=
Abc_NtkObj
(
pNtk
,
Vec_IntEntry
(
vTrans
,
3
*
i
+
0
)
);
Abc_Obj_t
*
pFanin
=
Abc_NtkObj
(
pNtk
,
Vec_IntEntry
(
vTrans
,
3
*
i
+
1
)
);
Abc_Obj_t
*
pObj
=
Abc_NtkObj
(
pNtk
,
Vec_IntEntry
(
vTrans
,
3
*
i
+
2
)
);
Abc_ObjPatchFanin
(
pFanout
,
pFanin
,
pObj
);
// printf( "Node %6d Redir fanout %6d from fanin %6d. \n",
// Abc_ObjId(pObj), Abc_ObjId(pFanout), Abc_ObjId(pFanin) );
// update polarity
if
(
pNtk
->
vPhases
&&
Abc_SclIsInv
(
pObj
)
)
Abc_NodeInvUpdateObjFanoutPolarity
(
pObj
,
pFanout
);
}
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -463,6 +808,33 @@ void Abc_SclUpsizePrint( SC_Man * p, int Iter, int win, int nPathPos, int nPathN
...
@@ -463,6 +808,33 @@ void Abc_SclUpsizePrint( SC_Man * p, int Iter, int win, int nPathPos, int nPathN
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Abc_SclUpsizeRemoveDangling
(
SC_Man
*
p
,
Abc_Ntk_t
*
pNtk
)
{
SC_Cell
*
pCell
;
Abc_Obj_t
*
pObj
;
int
i
;
Abc_NtkForEachNode
(
pNtk
,
pObj
,
i
)
if
(
Abc_ObjFanoutNum
(
pObj
)
==
0
)
{
pCell
=
Abc_SclObjCell
(
p
,
pObj
);
p
->
SumArea
-=
pCell
->
area
;
Abc_NtkDeleteObj_rec
(
pObj
,
1
);
printf
(
"Removed node %d.
\n
"
,
i
);
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Abc_SclUpsizePerform
(
SC_Lib
*
pLib
,
Abc_Ntk_t
*
pNtk
,
SC_SizePars
*
pPars
)
void
Abc_SclUpsizePerform
(
SC_Lib
*
pLib
,
Abc_Ntk_t
*
pNtk
,
SC_SizePars
*
pPars
)
{
{
SC_Man
*
p
;
SC_Man
*
p
;
...
@@ -511,7 +883,10 @@ void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
...
@@ -511,7 +883,10 @@ void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
// selectively upsize the nodes
// selectively upsize the nodes
clk
=
Abc_Clock
();
clk
=
Abc_Clock
();
nUpsizes
=
Abc_SclFindUpsizes
(
p
,
vPathNodes
,
pPars
->
Ratio
,
pPars
->
Notches
,
i
,
pPars
->
DelayGap
);
if
(
pPars
->
BypassFreq
&&
i
&&
(
i
%
pPars
->
BypassFreq
)
==
0
)
nUpsizes
=
Abc_SclFindBypasses
(
p
,
vPathNodes
,
pPars
->
Ratio
,
pPars
->
Notches
,
i
,
pPars
->
DelayGap
,
pPars
->
fVeryVerbose
);
else
nUpsizes
=
Abc_SclFindUpsizes
(
p
,
vPathNodes
,
pPars
->
Ratio
,
pPars
->
Notches
,
i
,
pPars
->
DelayGap
,
(
pPars
->
BypassFreq
>
0
)
);
p
->
timeSize
+=
Abc_Clock
()
-
clk
;
p
->
timeSize
+=
Abc_Clock
()
-
clk
;
// unmark critical path
// unmark critical path
...
@@ -547,7 +922,8 @@ void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
...
@@ -547,7 +922,8 @@ void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
if
(
p
->
BestDelay
>
p
->
MaxDelay
)
if
(
p
->
BestDelay
>
p
->
MaxDelay
)
{
{
p
->
BestDelay
=
p
->
MaxDelay
;
p
->
BestDelay
=
p
->
MaxDelay
;
Abc_SclApplyUpdateToBest
(
p
->
vGates
,
p
->
vGatesBest
,
p
->
vUpdates
);
Abc_SclApplyUpdateToBest
(
p
->
vGatesBest
,
p
->
vGates
,
p
->
vUpdates
);
Vec_IntClear
(
p
->
vUpdates2
);
nFramesNoChange
=
0
;
nFramesNoChange
=
0
;
}
}
else
else
...
@@ -574,6 +950,10 @@ void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
...
@@ -574,6 +950,10 @@ void Abc_SclUpsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars
}
}
// update for best gates and recompute timing
// update for best gates and recompute timing
ABC_SWAP
(
Vec_Int_t
*
,
p
->
vGatesBest
,
p
->
vGates
);
ABC_SWAP
(
Vec_Int_t
*
,
p
->
vGatesBest
,
p
->
vGates
);
if
(
pPars
->
BypassFreq
!=
0
)
Abc_SclUndoRecentChanges
(
p
->
pNtk
,
p
->
vUpdates2
);
if
(
pPars
->
BypassFreq
!=
0
)
Abc_SclUpsizeRemoveDangling
(
p
,
pNtk
);
Abc_SclTimeNtkRecompute
(
p
,
&
p
->
SumArea
,
&
p
->
MaxDelay
,
0
,
0
);
Abc_SclTimeNtkRecompute
(
p
,
&
p
->
SumArea
,
&
p
->
MaxDelay
,
0
,
0
);
if
(
pPars
->
fVerbose
)
if
(
pPars
->
fVerbose
)
Abc_SclUpsizePrint
(
p
,
i
,
pPars
->
Window
,
nAllPos
/
(
i
?
i
:
1
),
nAllNodes
/
(
i
?
i
:
1
),
nAllUpsizes
/
(
i
?
i
:
1
),
nAllTfos
/
(
i
?
i
:
1
),
1
);
Abc_SclUpsizePrint
(
p
,
i
,
pPars
->
Window
,
nAllPos
/
(
i
?
i
:
1
),
nAllNodes
/
(
i
?
i
:
1
),
nAllUpsizes
/
(
i
?
i
:
1
),
nAllTfos
/
(
i
?
i
:
1
),
1
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment