Commit 7d15b00e by Alan Mishchenko

Logic restructuring after mapping.

parent f401c17f
......@@ -256,7 +256,8 @@ static inline int * Acb_ObjFanins( Acb_Ntk_t * p, int i )
static inline int Acb_ObjFanin( Acb_Ntk_t * p, int i, int k ) { return Acb_ObjFanins(p, i)[k+1]; }
static inline int Acb_ObjFaninNum( Acb_Ntk_t * p, int i ) { return Acb_ObjFanins(p, i)[0]; }
static inline int Acb_ObjFanoutNum( Acb_Ntk_t * p, int i ) { return Vec_IntSize( Vec_WecEntry(&p->vFanouts, i) ); }
static inline Vec_Int_t * Acb_ObjFanoutVec( Acb_Ntk_t * p, int i ) { return Vec_WecEntry( &p->vFanouts, i ); }
static inline Vec_Int_t * Acb_ObjFanoutVec( Acb_Ntk_t * p, int i ) { assert(i>0); return Vec_WecEntry( &p->vFanouts, i ); }
static inline int Acb_ObjFanout( Acb_Ntk_t * p, int i, int k ) { return Vec_IntEntry( Acb_ObjFanoutVec(p, i), k ); }
static inline int Acb_ObjFanin0( Acb_Ntk_t * p, int i ) { return Acb_ObjFanins(p, i)[1]; }
static inline int Acb_ObjCioId( Acb_Ntk_t * p, int i ) { return Acb_ObjFanins(p, i)[2]; }
......@@ -276,7 +277,6 @@ static inline int Acb_ObjLevelR( Acb_Ntk_t * p, int i )
static inline int Acb_ObjPathD( Acb_Ntk_t * p, int i ) { assert(i>0); return Vec_IntEntry(&p->vPathD, i); }
static inline int Acb_ObjPathR( Acb_Ntk_t * p, int i ) { assert(i>0); return Vec_IntEntry(&p->vPathR, i); }
static inline float Acb_ObjCounts( Acb_Ntk_t * p, int i ) { assert(i>0); return Vec_FltEntry(&p->vCounts, i); }
static inline Vec_Int_t * Acb_ObjFanout( Acb_Ntk_t * p, int i ) { assert(i>0); return Vec_WecEntry(&p->vFanouts, i); }
static inline Vec_Str_t * Acb_ObjCnfs( Acb_Ntk_t * p, int i ) { assert(i>0); return (Vec_Str_t *)Vec_WecEntry(&p->vCnfs, i); }
static inline void Acb_ObjSetCopy( Acb_Ntk_t * p, int i, int x ) { assert(Acb_ObjCopy(p, i) == -1); Vec_IntWriteEntry( &p->vObjCopy, i, x ); }
......@@ -361,6 +361,8 @@ static inline void Acb_NtkIncTravId( Acb_Ntk_t * p )
for ( i = Vec_StrSize(&p->vObjType)-1; i > 0; i-- ) if ( !Acb_ObjType(p, i) ) {} else
#define Acb_NtkForEachNode( p, i ) \
for ( i = 1; i < Vec_StrSize(&p->vObjType); i++ ) if ( !Acb_ObjType(p, i) || Acb_ObjIsCio(p, i) ) {} else
#define Acb_NtkForEachNodeSupp( p, i, nSuppSize ) \
for ( i = 1; i < Vec_StrSize(&p->vObjType); i++ ) if ( !Acb_ObjType(p, i) || Acb_ObjIsCio(p, i) || Acb_ObjFaninNum(p, i) != nSuppSize ) {} else
#define Acb_NtkForEachNodeReverse( p, i ) \
for ( i = Vec_StrSize(&p->vObjType)-1; i > 0; i-- ) if ( !Acb_ObjType(p, i) || Acb_ObjIsCio(p, i) ) {} else
#define Acb_NtkForEachObjType( p, Type, i ) \
......@@ -403,12 +405,35 @@ static inline int Acb_ObjFonNum( Acb_Ntk_t * p, int iObj )
Count++;
return Count;
}
static inline int Acb_ObjWhatFanin( Acb_Ntk_t * p, int iObj, int iFaninGiven )
{
int k, iFanin, * pFanins;
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
if ( iFanin == iFaninGiven )
return k;
return -1;
}
static inline void Acb_ObjAddFanin( Acb_Ntk_t * p, int iObj, int iFanin )
{
int * pFanins = Acb_ObjFanins( p, iObj );
assert( pFanins[ 1 + pFanins[0] ] == -1 );
pFanins[ 1 + pFanins[0]++ ] = iFanin;
}
static inline void Acb_ObjDeleteFaninIndex( Acb_Ntk_t * p, int iObj, int iFaninIndex )
{
int i, * pFanins = Acb_ObjFanins( p, iObj );
pFanins[0]--;
for ( i = iFaninIndex; i < pFanins[0]; i++ )
pFanins[ 1 + i ] = pFanins[ 2 + i ];
pFanins[ 1 + pFanins[0] ] = -1;
}
static inline void Acb_ObjDeleteFanin( Acb_Ntk_t * p, int iObj, int iFanin )
{
int * pFanins = Acb_ObjFanins( p, iObj );
int iFaninIndex = Acb_ObjWhatFanin( p, iObj, iFanin );
assert( pFanins[ 1 + iFaninIndex ] == iFanin );
Acb_ObjDeleteFaninIndex( p, iObj, iFaninIndex );
}
static inline void Acb_ObjAddFanins( Acb_Ntk_t * p, int iObj, Vec_Int_t * vFanins )
{
int i, iFanin;
......@@ -495,12 +520,23 @@ static inline void Acb_ObjDelete( Acb_Ntk_t * p, int iObj )
Acb_ObjForEachFon( p, iObj, i )
Acb_ObjCleanType( p, i );
}
static inline void Acb_ObjAddFaninFanoutOne( Acb_Ntk_t * p, int iObj, int iFanin )
{
Vec_IntPush( Vec_WecEntry(&p->vFanouts, iFanin), iObj );
Acb_ObjAddFanin( p, iObj, iFanin );
}
static inline void Acb_ObjAddFaninFanout( Acb_Ntk_t * p, int iObj )
{
int k, iFanin, * pFanins;
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
Vec_IntPush( Vec_WecEntry(&p->vFanouts, iFanin), iObj );
}
static inline void Acb_ObjRemoveFaninFanoutOne( Acb_Ntk_t * p, int iObj, int iFanin )
{
int RetValue = Vec_IntRemove( Vec_WecEntry(&p->vFanouts, iFanin), iObj );
assert( RetValue );
Acb_ObjDeleteFanin( p, iObj, iFanin );
}
static inline void Acb_ObjRemoveFaninFanout( Acb_Ntk_t * p, int iObj )
{
int k, iFanin, * pFanins;
......@@ -510,6 +546,19 @@ static inline void Acb_ObjRemoveFaninFanout( Acb_Ntk_t * p, int iObj )
assert( RetValue );
}
}
static inline void Acb_ObjPatchFanin( Acb_Ntk_t * p, int iObj, int iFanin, int iFaninNew )
{
int i, RetValue, * pFanins = Acb_ObjFanins( p, iObj );
assert( iFanin != iFaninNew );
for ( i = 0; i < pFanins[0]; i++ )
if ( pFanins[ 1 + i ] == iFanin )
pFanins[ 1 + i ] = iFaninNew;
if ( !Acb_NtkHasObjFanout(p) )
return;
RetValue = Vec_IntRemove( Vec_WecEntry(&p->vFanouts, iFanin), iObj );
assert( RetValue );
Vec_IntPush( Vec_WecEntry(&p->vFanouts, iFaninNew), iObj );
}
static inline void Acb_NtkCreateFanout( Acb_Ntk_t * p )
{
int iObj;
......
......@@ -1576,7 +1576,7 @@ cleanup:
void Acb_NtkOpt( Acb_Ntk_t * pNtk, Acb_Par_t * pPars )
{
Acb_Mfs_t * pMan = Acb_MfsStart( pNtk, pPars );
//if ( pPars->fVerbose )
if ( pPars->fVerbose )
printf( "%s-optimization parameters: TfiLev(I) = %d TfoLev(O) = %d WinMax(W) = %d LutSize = %d\n",
pMan->pPars->fArea ? "Area" : "Delay", pMan->pPars->nTfiLevMax, pMan->pPars->nTfoLevMax, pMan->pPars->nWinNodeMax, pMan->pPars->nLutSize );
Acb_NtkCreateFanout( pNtk ); // fanout data structure
......@@ -1592,8 +1592,8 @@ void Acb_NtkOpt( Acb_Ntk_t * pNtk, Acb_Par_t * pPars )
if ( iObj < nNodes && !Vec_BitEntry(vVisited, iObj) && Acb_NtkObjMffcEstimate(pNtk, iObj) >= n )
{
pMan->nNodes++;
if ( iObj != 103 )
continue;
//if ( iObj != 103 )
// continue;
//Acb_NtkOptNode( pMan, iObj );
while ( (RetValue = Acb_NtkOptNode(pMan, iObj)) && Acb_ObjFaninNum(pNtk, iObj) );
Vec_BitWriteEntry( vVisited, iObj, 1 );
......@@ -1609,13 +1609,13 @@ void Acb_NtkOpt( Acb_Ntk_t * pNtk, Acb_Par_t * pPars )
int iObj = Vec_QuePop(pNtk->vQue);
if ( !Acb_ObjType(pNtk, iObj) )
continue;
if ( iObj != 103 )
continue;
//if ( iObj != 103 )
// continue;
//printf( "Trying node %4d (%4d) ", iObj, Value );
Acb_NtkOptNode( pMan, iObj );
}
}
//if ( pPars->fVerbose )
if ( pPars->fVerbose )
{
pMan->timeTotal = Abc_Clock() - pMan->timeTotal;
printf( "Node = %d Win = %d (Ave = %d) DivAve = %d Change = %d C = %d N1 = %d N2 = %d N3 = %d Over = %d Str = %d 2Node = %d.\n",
......
......@@ -33,7 +33,105 @@ ABC_NAMESPACE_IMPL_START
/**Function*************************************************************
Synopsis [Check if the node can have its logic pushed.]
Synopsis [Pushing logic to the fanout.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_ObjPushToFanout( Acb_Ntk_t * p, int iObj, int iFaninIndex, int iFanout )
{
word c0, uTruthObjNew, uTruthObj = Acb_ObjTruth( p, iObj ), Gate;
word c1, uTruthFanNew, uTruthFan = Acb_ObjTruth( p, iFanout );
int DecType = Abc_TtCheckOutAnd( uTruthObj, iFaninIndex, &uTruthObjNew );
int iFanin = Acb_ObjFanin( p, iObj, iFaninIndex );
int iFanoutObjIndex = Acb_ObjWhatFanin( p, iFanout, iObj );
int iFanoutFaninIndex = Acb_ObjWhatFanin( p, iFanout, iFanin );
if ( iFanoutFaninIndex == -1 )
iFanoutFaninIndex = Acb_ObjFaninNum(p, iFanout);
assert( !Acb_ObjIsCio(p, iObj) );
assert( !Acb_ObjIsCio(p, iFanout) );
assert( iFanoutFaninIndex >= 0 );
assert( iFaninIndex < Acb_ObjFaninNum(p, iObj) );
assert( Acb_ObjFanoutNum(p, iObj) == 1 );
// compute new function of the fanout
c0 = Abc_Tt6Cofactor0( uTruthFan, iFanoutObjIndex );
c1 = Abc_Tt6Cofactor1( uTruthFan, iFanoutObjIndex );
if ( DecType == 0 ) // F = i * G
Gate = s_Truths6[iFanoutFaninIndex] & s_Truths6[iFanoutObjIndex];
else if ( DecType == 1 ) // F = ~i * G
Gate = ~s_Truths6[iFanoutFaninIndex] & s_Truths6[iFanoutObjIndex];
else if ( DecType == 2 ) // F = ~i + G
Gate = ~s_Truths6[iFanoutFaninIndex] | s_Truths6[iFanoutObjIndex];
else if ( DecType == 3 ) // F = i + G
Gate = s_Truths6[iFanoutFaninIndex] | s_Truths6[iFanoutObjIndex];
else if ( DecType == 4 ) // F = i # G
Gate = s_Truths6[iFanoutFaninIndex] ^ s_Truths6[iFanoutObjIndex];
else assert( 0 );
uTruthFanNew = (~Gate & c0) | (Gate & c1);
// update functions
Vec_WrdWriteEntry( &p->vObjTruth, iObj, Abc_Tt6RemoveVar(uTruthObjNew, iFaninIndex) );
Vec_WrdWriteEntry( &p->vObjTruth, iFanout, uTruthFanNew );
// update fanins
Acb_ObjRemoveFaninFanoutOne( p, iObj, iFanin );
if ( iFanoutFaninIndex == Acb_ObjFaninNum(p, iFanout) ) // adding new
Acb_ObjAddFaninFanoutOne( p, iFanout, iFanin );
}
/**Function*************************************************************
Synopsis [Pushing logic to the fanin.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_ObjPushToFanin( Acb_Ntk_t * p, int iObj, int iFaninIndex2, int iFanin )
{
word uTruthObjNew, uTruthObj = Acb_ObjTruth( p, iObj );
word uTruthFanNew, uTruthFan = Acb_ObjTruth( p, iFanin );
int iFaninIndex = Acb_ObjWhatFanin( p, iObj, iFanin );
int DecType = Abc_TtCheckDsdAnd( uTruthObj, iFaninIndex, iFaninIndex2, &uTruthObjNew );
int iFanin2 = Acb_ObjFanin( p, iObj, iFaninIndex2 );
int iFaninFaninIndex = Acb_ObjWhatFanin( p, iFanin, iFanin2 );
if ( iFaninFaninIndex == -1 )
iFaninFaninIndex = Acb_ObjFaninNum(p, iFanin);
assert( !Acb_ObjIsCio(p, iObj) );
assert( !Acb_ObjIsCio(p, iFanin) );
assert( iFaninIndex < Acb_ObjFaninNum(p, iObj) );
assert( iFaninIndex2 < Acb_ObjFaninNum(p, iObj) );
assert( iFaninIndex != iFaninIndex2 );
assert( Acb_ObjFanoutNum(p, iFanin) == 1 );
// compute new function of the fanout
if ( DecType == 0 ) // i * j
uTruthFanNew = uTruthFan & s_Truths6[iFaninFaninIndex];
else if ( DecType == 1 ) // i * !j
uTruthFanNew = ~uTruthFan & s_Truths6[iFaninFaninIndex];
else if ( DecType == 2 ) // !i * j
uTruthFanNew = uTruthFan & ~s_Truths6[iFaninFaninIndex];
else if ( DecType == 3 ) // !i * !j
uTruthFanNew = ~uTruthFan & ~s_Truths6[iFaninFaninIndex];
else if ( DecType == 4 ) // i # j
uTruthFanNew = uTruthFan ^ s_Truths6[iFaninFaninIndex];
else assert( 0 );
// update functions
Vec_WrdWriteEntry( &p->vObjTruth, iObj, Abc_Tt6RemoveVar(uTruthObjNew, iFaninIndex2) );
Vec_WrdWriteEntry( &p->vObjTruth, iFanin, uTruthFanNew );
// update fanins
Acb_ObjRemoveFaninFanoutOne( p, iObj, iFanin2 );
if ( iFaninFaninIndex == Acb_ObjFaninNum(p, iFanin) ) // adding new
Acb_ObjAddFaninFanoutOne( p, iFanin, iFanin2 );
}
/**Function*************************************************************
Synopsis [Removing constants, buffers, duplicated fanins.]
Description []
......@@ -42,50 +140,155 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
int Acb_ObjCheckFaninDsd( Acb_Ntk_t * p, int iObj, int iFanIndex )
static inline int Acb_ObjFindNodeFanout( Acb_Ntk_t * p, int iObj )
{
int i, iFanout;
Acb_ObjForEachFanout( p, iObj, iFanout, i )
if ( !Acb_ObjIsCio(p, iFanout) )
return iFanout;
return -1;
}
int Acb_ObjSuppMin_int( Acb_Ntk_t * p, int iObj )
{
int k, iFanin, * pFanins;
word uTruth = Acb_ObjTruth( p, iObj );
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
if ( Abc_TtCheckDsdAnd(Acb_ObjTruth(p, iObj), iFanIndex, k, NULL) >= 0 )
return 1;
{
if ( Abc_Tt6HasVar(uTruth, k) )
continue;
Acb_ObjDeleteFaninIndex( p, iObj, k );
Vec_IntRemove( Vec_WecEntry(&p->vFanouts, iFanin), iObj );
Vec_WrdWriteEntry( &p->vObjTruth, iObj, Abc_Tt6RemoveVar(uTruth, k) );
return 1;
}
return 0;
}
int Acb_ObjCountFaninAbsorb( Acb_Ntk_t * p, int iObj, int iFanin, int iFanIndex, int nLutSize )
void Acb_ObjSuppMin( Acb_Ntk_t * p, int iObj )
{
if ( Acb_ObjSetTravIdCur(p, iFanin) )
return 0;
if ( Acb_ObjIsCi(p, iFanin) )
return 0;
if ( Acb_ObjFanoutNum(p, iFanin) > 1 )
return 0;
if ( !Acb_ObjCheckFaninDsd(p, iObj, iFanIndex) )
return 0;
if ( Acb_ObjFaninNum(p, iFanin) == nLutSize )
return 0;
return 1;
while ( Acb_ObjSuppMin_int(p, iObj) );
}
int Acb_NtkObjPushEstimate( Acb_Ntk_t * p, int iObj, int nLutSize )
void Acb_ObjRemoveDup( Acb_Ntk_t * p, int iObj, int i, int j )
{
int k, iFanin, * pFanins;
int Count = Acb_ObjFaninNum(p, iObj);
Acb_NtkIncTravId( p );
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
word c00, c11, uTruthNew, uTruth = Acb_ObjTruth( p, iObj );
assert( !Acb_ObjIsCio(p, iObj) );
assert( Acb_ObjFanin(p, iObj, i) == Acb_ObjFanin(p, iObj, j) );
c00 = Abc_Tt6Cofactor0( Abc_Tt6Cofactor0(uTruth, i), j );
c11 = Abc_Tt6Cofactor1( Abc_Tt6Cofactor1(uTruth, i), j );
uTruthNew = (~s_Truths6[i] & c00) | (s_Truths6[i] & c11);
Vec_WrdWriteEntry( &p->vObjTruth, iObj, Abc_Tt6RemoveVar(uTruthNew, j) );
Acb_ObjDeleteFaninIndex( p, iObj, j );
Vec_IntRemove( Vec_WecEntry(&p->vFanouts, iObj), Acb_ObjFanin(p, iObj, j) );
Acb_ObjSuppMin( p, iObj );
}
int Acb_ObjRemoveDupFanins_int( Acb_Ntk_t * p, int iObj )
{
int i, k, * pFanins = Acb_ObjFanins( p, iObj );
for ( i = 0; i < pFanins[0]; i++ )
for ( k = i+1; k < pFanins[0]; k++ )
{
Count -= Acb_ObjCountFaninAbsorb( p, iObj, iFanin, k, nLutSize );
if ( Count <= 0 )
return 1;
if ( pFanins[1+i] != pFanins[1+k] )
continue;
Acb_ObjRemoveDup( p, iObj, i, k );
return 1;
}
if ( Acb_ObjFanoutNum(p, iObj) > 1 )
return 0;
return 0;
}
void Acb_ObjRemoveDupFanins( Acb_Ntk_t * p, int iObj )
{
assert( !Acb_ObjIsCio(p, iObj) );
while ( Acb_ObjRemoveDupFanins_int(p, iObj) );
}
void Acb_ObjRemoveConst( Acb_Ntk_t * p, int iObj )
{
int iFanout;
word uTruth = Acb_ObjTruth( p, iObj );
assert( !Acb_ObjIsCio(p, iObj) );
assert( Acb_ObjFaninNum(p, iObj) == 0 );
assert( uTruth == 0 || ~uTruth == 0 );
while ( (iFanout = Acb_ObjFindNodeFanout(p, iObj)) >= 0 )
{
int iObjIndex = Acb_ObjWhatFanin( p, iFanout, iObj );
word uTruthF = Acb_ObjTruth( p, iFanout );
Acb_ObjRemoveFaninFanoutOne( p, iFanout, iObj );
uTruthF = (uTruth & 1) ? Abc_Tt6Cofactor1(uTruthF, iObjIndex) : Abc_Tt6Cofactor0(uTruthF, iObjIndex);
Vec_WrdWriteEntry( &p->vObjTruth, iFanout, Abc_Tt6RemoveVar(uTruthF, iObjIndex) );
Acb_ObjSuppMin( p, iFanout );
}
if ( Acb_ObjFanoutNum(p, iObj) == 0 )
Acb_ObjCleanType( p, iObj );
}
void Acb_ObjRemoveBufInv( Acb_Ntk_t * p, int iObj )
{
int iFanout;
word uTruth = Acb_ObjTruth( p, iObj );
assert( !Acb_ObjIsCio(p, iObj) );
assert( Acb_ObjFaninNum(p, iObj) == 1 );
assert( uTruth == s_Truths6[0] || ~uTruth == s_Truths6[0] );
while ( (iFanout = Acb_ObjFindNodeFanout(p, iObj)) >= 0 )
{
int iFanin = Acb_ObjFanin( p, iObj, 0 );
int iObjIndex = Acb_ObjWhatFanin( p, iFanout, iObj );
Acb_ObjPatchFanin( p, iFanout, iObj, iFanin );
if ( uTruth & 1 ) // inv
{
word uTruthF = Acb_ObjTruth( p, iFanout );
Vec_WrdWriteEntry( &p->vObjTruth, iFanout, Abc_Tt6Flip(uTruthF, iObjIndex) );
}
Acb_ObjRemoveDupFanins( p, iFanout );
}
while ( (uTruth & 1) == 0 && Acb_ObjFanoutNum(p, iObj) > 0 )
{
int iFanin = Acb_ObjFanin( p, iObj, 0 );
int iFanout = Acb_ObjFanout( p, iObj, 0 );
assert( Acb_ObjIsCo(p, iFanout) );
Acb_ObjPatchFanin( p, iFanout, iObj, iFanin );
}
if ( Acb_ObjFanoutNum(p, iObj) == 0 )
{
Acb_ObjRemoveFaninFanout( p, iObj );
Acb_ObjRemoveFanins( p, iObj );
Acb_ObjCleanType( p, iObj );
}
}
/**Function*************************************************************
Synopsis [Check if the node can have its logic pushed.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Acb_ObjFindPushableIndex( Acb_Ntk_t * p, int iObj, int iFanIndex )
{
int k, iFanin, * pFanins;
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
if ( Abc_TtCheckOutAnd(Acb_ObjTruth(p, iObj), k, NULL) )
break;
if ( k == Acb_ObjFaninNum(p, iFanin) )
return 0;
iFanin = Vec_IntEntry( Acb_ObjFanout(p, iObj), 0 );
if ( Acb_ObjFaninNum(p, iFanin) == nLutSize )
if ( k != iFanIndex && Abc_TtCheckDsdAnd(Acb_ObjTruth(p, iObj), k, iFanIndex, NULL) >= 0 )
return k;
return -1;
}
int Acb_ObjPushToFanins( Acb_Ntk_t * p, int iObj, int nLutSize )
{
int k, k2, iFanin, * pFanins;
if ( Acb_ObjFaninNum(p, iObj) < 2 )
return 0;
return 1;
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
{
if ( Acb_ObjIsCi(p, iFanin) )
continue;
if ( Acb_ObjFanoutNum(p, iFanin) > 1 )
continue;
if ( Acb_ObjFaninNum(p, iFanin) == nLutSize )
continue;
if ( (k2 = Acb_ObjFindPushableIndex(p, iObj, k)) == -1 )
continue;
Acb_ObjPushToFanin( p, iObj, k2, iFanin );
return 1;
}
return 0;
}
/**Function*************************************************************
......@@ -101,18 +304,43 @@ int Acb_NtkObjPushEstimate( Acb_Ntk_t * p, int iObj, int nLutSize )
***********************************************************************/
void Acb_NtkPushLogic( Acb_Ntk_t * p, int nLutSize, int fVerbose )
{
//Vec_Bit_t * vVisited = Vec_BitStart( Acb_NtkObjNumMax(p) );
int n = 0, iObj, nNodes = 0;
int n = 0, iObj, nNodes = Acb_NtkNodeNum(p), nPushes = 0;
Acb_NtkCreateFanout( p ); // fanout data structure
Acb_NtkForEachNodeSupp( p, iObj, 0 )
Acb_ObjRemoveConst( p, iObj );
Acb_NtkForEachNodeSupp( p, iObj, 1 )
Acb_ObjRemoveBufInv( p, iObj );
for ( n = 2; n <= nLutSize; n++ )
Acb_NtkForEachNode( p, iObj )
Acb_NtkForEachNodeSupp( p, iObj, n )
{
if ( !Acb_NtkObjPushEstimate(p, iObj, nLutSize) )
continue;
nNodes++;
while ( Acb_ObjPushToFanins(p, iObj, nLutSize) )
nPushes++;
if ( Acb_ObjFaninNum(p, iObj) == 1 )
Acb_ObjRemoveBufInv( p, iObj );
}
printf( "Performed optimization at %d nodes.\n", nNodes );
//Vec_BitFree( vVisited );
printf( "Saved %d nodes after %d pushes.\n", nNodes - Acb_NtkNodeNum(p), nPushes );
}
/**Function*************************************************************
Synopsis [Pushing logic to the fanin.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_NtkPushLogic2( Acb_Ntk_t * p, int nLutSize, int fVerbose )
{
int iObj;
Acb_NtkCreateFanout( p ); // fanout data structure
Acb_NtkForEachObj( p, iObj )
if ( !Acb_ObjIsCio(p, iObj) )
break;
Acb_ObjPushToFanout( p, iObj, Acb_ObjFaninNum(p, iObj)-1, Acb_ObjFanout(p, iObj, 0) );
// Acb_ObjPushToFanin( p, Acb_ObjFanout(p, iObj, 0), Acb_ObjFaninNum(p, iObj)-1, iObj );
}
////////////////////////////////////////////////////////////////////////
......
......@@ -1378,6 +1378,13 @@ static inline void Abc_TtMoveVar( word * pF, int nVars, int * V2P, int * P2V, in
P2V[jVar] ^= P2V[iVar];
P2V[iVar] ^= P2V[jVar];
}
static inline word Abc_Tt6RemoveVar( word t, int iVar )
{
assert( !Abc_Tt6HasVar(t, iVar) );
while ( iVar < 5 )
t = Abc_Tt6SwapAdjacent( t, iVar++ );
return t;
}
/**Function*************************************************************
......@@ -2222,7 +2229,7 @@ static inline int Abc_TtCheckOutAnd( word t, int i, word * pOut )
{
word c0 = Abc_Tt6Cofactor0( t, i );
word c1 = Abc_Tt6Cofactor1( t, i );
assert( c0 == c1 );
assert( c0 != c1 );
if ( c0 == 0 ) // F = i * G
{
if ( pOut ) *pOut = c1;
......
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