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lvzhengyang
abc
Commits
7802db98
Commit
7802db98
authored
Feb 23, 2013
by
Alan Mishchenko
Browse files
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Plain Diff
Integrating sweeping information.
parent
8281b56e
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Showing
9 changed files
with
60 additions
and
23 deletions
+60
-23
src/aig/gia/gia.h
+5
-1
src/aig/gia/giaAig.c
+4
-2
src/aig/gia/giaAiger.c
+16
-1
src/aig/gia/giaIf.c
+3
-0
src/aig/gia/giaMan.c
+1
-1
src/aig/gia/giaSweep.c
+1
-0
src/aig/gia/giaTim.c
+25
-15
src/misc/tim/tim.h
+1
-1
src/misc/tim/timMan.c
+4
-2
No files found.
src/aig/gia/gia.h
View file @
7802db98
...
@@ -160,7 +160,11 @@ struct Gia_Man_t_
...
@@ -160,7 +160,11 @@ struct Gia_Man_t_
void
*
pLutLib
;
// LUT library
void
*
pLutLib
;
// LUT library
word
nHashHit
;
// hash table hit
word
nHashHit
;
// hash table hit
word
nHashMiss
;
// hash table miss
word
nHashMiss
;
// hash table miss
unsigned
*
pData2
;
// storage for object values
unsigned
*
pData
;
// various user data
unsigned
*
pData2
;
// various user data
int
iData
;
// various user data
int
iData2
;
// various user data
int
nAnd2Delay
;
// AND2 delay scaled to match delay numbers used
int
fVerbose
;
// verbose reports
int
fVerbose
;
// verbose reports
// truth table computation for small functions
// truth table computation for small functions
int
nTtVars
;
// truth table variables
int
nTtVars
;
// truth table variables
...
...
src/aig/gia/giaAig.c
View file @
7802db98
...
@@ -550,7 +550,6 @@ void Gia_ManReprFromAigRepr2( Aig_Man_t * pAig, Gia_Man_t * pGia )
...
@@ -550,7 +550,6 @@ void Gia_ManReprFromAigRepr2( Aig_Man_t * pAig, Gia_Man_t * pGia )
***********************************************************************/
***********************************************************************/
Gia_Man_t
*
Gia_ManCompress2
(
Gia_Man_t
*
p
,
int
fUpdateLevel
,
int
fVerbose
)
Gia_Man_t
*
Gia_ManCompress2
(
Gia_Man_t
*
p
,
int
fUpdateLevel
,
int
fVerbose
)
{
{
// extern Aig_Man_t * Dar_ManCompress2( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fFanout, int fPower, int fVerbose );
Gia_Man_t
*
pGia
;
Gia_Man_t
*
pGia
;
Aig_Man_t
*
pNew
,
*
pTemp
;
Aig_Man_t
*
pNew
,
*
pTemp
;
if
(
p
->
pManTime
&&
p
->
vLevels
==
NULL
)
if
(
p
->
pManTime
&&
p
->
vLevels
==
NULL
)
...
@@ -562,7 +561,7 @@ Gia_Man_t * Gia_ManCompress2( Gia_Man_t * p, int fUpdateLevel, int fVerbose )
...
@@ -562,7 +561,7 @@ Gia_Man_t * Gia_ManCompress2( Gia_Man_t * p, int fUpdateLevel, int fVerbose )
Aig_ManStop
(
pNew
);
Aig_ManStop
(
pNew
);
pGia
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pGia
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pGia
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pGia
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
// Gia_ManLevelWithBoxes( pGia )
;
pGia
->
nAnd2Delay
=
p
->
nAnd2Delay
;
p
->
nAnd2Delay
=
0
;
return
pGia
;
return
pGia
;
}
}
...
@@ -581,6 +580,8 @@ Gia_Man_t * Gia_ManPerformDch( Gia_Man_t * p, void * pPars )
...
@@ -581,6 +580,8 @@ Gia_Man_t * Gia_ManPerformDch( Gia_Man_t * p, void * pPars )
{
{
Gia_Man_t
*
pGia
;
Gia_Man_t
*
pGia
;
Aig_Man_t
*
pNew
;
Aig_Man_t
*
pNew
;
if
(
p
->
pManTime
&&
p
->
vLevels
==
NULL
)
Gia_ManLevelWithBoxes
(
p
);
pNew
=
Gia_ManToAig
(
p
,
0
);
pNew
=
Gia_ManToAig
(
p
,
0
);
pNew
=
Dar_ManChoiceNew
(
pNew
,
(
Dch_Pars_t
*
)
pPars
);
pNew
=
Dar_ManChoiceNew
(
pNew
,
(
Dch_Pars_t
*
)
pPars
);
// pGia = Gia_ManFromAig( pNew );
// pGia = Gia_ManFromAig( pNew );
...
@@ -588,6 +589,7 @@ Gia_Man_t * Gia_ManPerformDch( Gia_Man_t * p, void * pPars )
...
@@ -588,6 +589,7 @@ Gia_Man_t * Gia_ManPerformDch( Gia_Man_t * p, void * pPars )
Aig_ManStop
(
pNew
);
Aig_ManStop
(
pNew
);
pGia
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pGia
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pGia
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pGia
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pGia
->
nAnd2Delay
=
p
->
nAnd2Delay
;
p
->
nAnd2Delay
=
0
;
return
pGia
;
return
pGia
;
}
}
...
...
src/aig/gia/giaAiger.c
View file @
7802db98
...
@@ -521,6 +521,13 @@ Gia_Man_t * Gia_AigerReadFromMemory( char * pContents, int nFileSize, int fSkipS
...
@@ -521,6 +521,13 @@ Gia_Man_t * Gia_AigerReadFromMemory( char * pContents, int nFileSize, int fSkipS
if
(
fVerbose
)
printf
(
"Finished reading extension
\"
c
\"
.
\n
"
);
if
(
fVerbose
)
printf
(
"Finished reading extension
\"
c
\"
.
\n
"
);
}
}
// read delay information
// read delay information
else
if
(
*
pCur
==
'd'
)
{
pCur
++
;
assert
(
Gia_AigerReadInt
(
pCur
)
==
4
);
pCur
+=
4
;
pNew
->
nAnd2Delay
=
Gia_AigerReadInt
(
pCur
);
pCur
+=
4
;
if
(
fVerbose
)
printf
(
"Finished reading extension
\"
d
\"
.
\n
"
);
}
else
if
(
*
pCur
==
'i'
)
else
if
(
*
pCur
==
'i'
)
{
{
pCur
++
;
pCur
++
;
...
@@ -739,6 +746,8 @@ Gia_Man_t * Gia_AigerReadFromMemory( char * pContents, int nFileSize, int fSkipS
...
@@ -739,6 +746,8 @@ Gia_Man_t * Gia_AigerReadFromMemory( char * pContents, int nFileSize, int fSkipS
return NULL;
return NULL;
}
}
*/
*/
// pNew->nAnd2Delay = 5;
return
pNew
;
return
pNew
;
}
}
...
@@ -1092,7 +1101,13 @@ void Gia_AigerWrite( Gia_Man_t * pInit, char * pFileName, int fWriteSymbols, int
...
@@ -1092,7 +1101,13 @@ void Gia_AigerWrite( Gia_Man_t * pInit, char * pFileName, int fWriteSymbols, int
Gia_FileWriteBufferSize( pFile, p->nConstrs );
Gia_FileWriteBufferSize( pFile, p->nConstrs );
}
}
*/
*/
// write gate classes
// write timing information
if
(
p
->
nAnd2Delay
)
{
fprintf
(
pFile
,
"d"
);
Gia_FileWriteBufferSize
(
pFile
,
4
);
Gia_FileWriteBufferSize
(
pFile
,
p
->
nAnd2Delay
);
}
if
(
p
->
pManTime
)
if
(
p
->
pManTime
)
{
{
Vec_Flt_t
*
vArrTimes
,
*
vReqTimes
;
Vec_Flt_t
*
vArrTimes
,
*
vReqTimes
;
...
...
src/aig/gia/giaIf.c
View file @
7802db98
...
@@ -1150,6 +1150,7 @@ Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pp )
...
@@ -1150,6 +1150,7 @@ Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pp )
return
NULL
;
return
NULL
;
pNew
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pNew
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pNew
->
nAnd2Delay
=
p
->
nAnd2Delay
;
p
->
nAnd2Delay
=
0
;
p
=
pNew
;
p
=
pNew
;
}
}
else
else
...
@@ -1189,6 +1190,7 @@ Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pp )
...
@@ -1189,6 +1190,7 @@ Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pp )
// return the original (unmodified by the mapper) timing manager
// return the original (unmodified by the mapper) timing manager
pNew
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pNew
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pNew
->
nAnd2Delay
=
p
->
nAnd2Delay
;
p
->
nAnd2Delay
=
0
;
Gia_ManStop
(
p
);
Gia_ManStop
(
p
);
// normalize and transfer mapping
// normalize and transfer mapping
pNew
=
Gia_ManDupNormalize
(
p
=
pNew
);
pNew
=
Gia_ManDupNormalize
(
p
=
pNew
);
...
@@ -1196,6 +1198,7 @@ Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pp )
...
@@ -1196,6 +1198,7 @@ Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pp )
Gia_ManTransferPacking
(
p
,
pNew
);
Gia_ManTransferPacking
(
p
,
pNew
);
pNew
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pNew
->
pManTime
=
p
->
pManTime
;
p
->
pManTime
=
NULL
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
p
->
pAigExtra
=
NULL
;
pNew
->
nAnd2Delay
=
p
->
nAnd2Delay
;
p
->
nAnd2Delay
=
0
;
// pNew->vPacking = p->vPacking; p->vPacking = NULL;
// pNew->vPacking = p->vPacking; p->vPacking = NULL;
Gia_ManStop
(
p
);
Gia_ManStop
(
p
);
...
...
src/aig/gia/giaMan.c
View file @
7802db98
...
@@ -335,7 +335,7 @@ void Gia_ManPrintStats( Gia_Man_t * p, int fTents, int fSwitch, int fCut )
...
@@ -335,7 +335,7 @@ void Gia_ManPrintStats( Gia_Man_t * p, int fTents, int fSwitch, int fCut )
if
(
p
->
pPlacement
)
if
(
p
->
pPlacement
)
Gia_ManPrintPlacement
(
p
);
Gia_ManPrintPlacement
(
p
);
if
(
p
->
pManTime
)
if
(
p
->
pManTime
)
Tim_ManPrintStats
(
p
->
pManTime
);
Tim_ManPrintStats
(
p
->
pManTime
,
p
->
nAnd2Delay
);
// print register classes
// print register classes
Gia_ManPrintFlopClasses
(
p
);
Gia_ManPrintFlopClasses
(
p
);
Gia_ManPrintGateClasses
(
p
);
Gia_ManPrintGateClasses
(
p
);
...
...
src/aig/gia/giaSweep.c
View file @
7802db98
...
@@ -319,6 +319,7 @@ Gia_Man_t * Gia_ManFraigSweep( Gia_Man_t * p, void * pPars )
...
@@ -319,6 +319,7 @@ Gia_Man_t * Gia_ManFraigSweep( Gia_Man_t * p, void * pPars )
assert
(
pNew
->
pAigExtra
==
NULL
);
assert
(
pNew
->
pAigExtra
==
NULL
);
pNew
->
pManTime
=
p
->
pManTime
;
pNew
->
pManTime
=
p
->
pManTime
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
pNew
->
pAigExtra
=
p
->
pAigExtra
;
pNew
->
nAnd2Delay
=
p
->
nAnd2Delay
;
pNew
=
Gia_ManFraigCreateGia
(
pTemp
=
pNew
);
pNew
=
Gia_ManFraigCreateGia
(
pTemp
=
pNew
);
assert
(
pTemp
->
pManTime
==
p
->
pManTime
);
assert
(
pTemp
->
pManTime
==
p
->
pManTime
);
assert
(
pTemp
->
pAigExtra
==
p
->
pAigExtra
);
assert
(
pTemp
->
pAigExtra
==
p
->
pAigExtra
);
...
...
src/aig/gia/giaTim.c
View file @
7802db98
...
@@ -84,7 +84,7 @@ int Gia_ManOrderWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vNod
...
@@ -84,7 +84,7 @@ int Gia_ManOrderWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vNod
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
if
(
Gia_ObjIsCi
(
pObj
)
)
if
(
Gia_ObjIsCi
(
pObj
)
)
{
{
p
->
pData2
=
(
void
*
)(
ABC_PTRUINT_T
)
Gia_ObjCioId
(
pObj
);
p
->
iData2
=
Gia_ObjCioId
(
pObj
);
return
1
;
return
1
;
}
}
assert
(
Gia_ObjIsAnd
(
pObj
)
);
assert
(
Gia_ObjIsAnd
(
pObj
)
);
...
@@ -132,7 +132,7 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p )
...
@@ -132,7 +132,7 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p )
pObj
=
Gia_ManPo
(
p
,
curCo
+
k
);
pObj
=
Gia_ManPo
(
p
,
curCo
+
k
);
if
(
Gia_ManOrderWithBoxes_rec
(
p
,
Gia_ObjFanin0
(
pObj
),
vNodes
)
)
if
(
Gia_ManOrderWithBoxes_rec
(
p
,
Gia_ObjFanin0
(
pObj
),
vNodes
)
)
{
{
int
iCiNum
=
(
int
)(
ABC_PTRUINT_T
)
p
->
p
Data2
;
int
iCiNum
=
p
->
i
Data2
;
int
iBoxNum
=
Tim_ManBoxFindFromCiNum
(
p
->
pManTime
,
iCiNum
);
int
iBoxNum
=
Tim_ManBoxFindFromCiNum
(
p
->
pManTime
,
iCiNum
);
printf
(
"Boxes are not in a topological order. The command has to terminate.
\n
"
);
printf
(
"Boxes are not in a topological order. The command has to terminate.
\n
"
);
printf
(
"The following information may help debugging (numbers are 0-based):
\n
"
);
printf
(
"The following information may help debugging (numbers are 0-based):
\n
"
);
...
@@ -143,7 +143,7 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p )
...
@@ -143,7 +143,7 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p )
Tim_ManBoxOutputFirst
(
p
->
pManTime
,
iBoxNum
),
Tim_ManBoxInputFirst
(
p
->
pManTime
,
iBoxNum
)
);
Tim_ManBoxOutputFirst
(
p
->
pManTime
,
iBoxNum
),
Tim_ManBoxInputFirst
(
p
->
pManTime
,
iBoxNum
)
);
printf
(
"In a correct topological order, BoxB should preceed BoxA.
\n
"
);
printf
(
"In a correct topological order, BoxB should preceed BoxA.
\n
"
);
Vec_IntFree
(
vNodes
);
Vec_IntFree
(
vNodes
);
p
->
pData2
=
NULL
;
p
->
iData2
=
0
;
return
NULL
;
return
NULL
;
}
}
}
}
...
@@ -395,9 +395,10 @@ int Gia_ManLevelWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
...
@@ -395,9 +395,10 @@ int Gia_ManLevelWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
}
}
int
Gia_ManLevelWithBoxes
(
Gia_Man_t
*
p
)
int
Gia_ManLevelWithBoxes
(
Gia_Man_t
*
p
)
{
{
int
nAnd2Delay
=
p
->
nAnd2Delay
?
p
->
nAnd2Delay
:
1
;
Tim_Man_t
*
pTime
=
(
Tim_Man_t
*
)
p
->
pManTime
;
Tim_Man_t
*
pTime
=
(
Tim_Man_t
*
)
p
->
pManTime
;
Gia_Obj_t
*
pObj
;
Gia_Obj_t
*
pObj
,
*
pObjIn
;
int
i
,
k
,
curCi
,
curCo
,
LevelMax
;
int
i
,
k
,
j
,
curCi
,
curCo
,
LevelMax
;
assert
(
Gia_ManRegNum
(
p
)
==
0
);
assert
(
Gia_ManRegNum
(
p
)
==
0
);
// copy const and real PIs
// copy const and real PIs
Gia_ManCleanLevels
(
p
,
Gia_ManObjNum
(
p
)
);
Gia_ManCleanLevels
(
p
,
Gia_ManObjNum
(
p
)
);
...
@@ -407,8 +408,7 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p )
...
@@ -407,8 +408,7 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p )
for
(
i
=
0
;
i
<
Tim_ManPiNum
(
pTime
);
i
++
)
for
(
i
=
0
;
i
<
Tim_ManPiNum
(
pTime
);
i
++
)
{
{
pObj
=
Gia_ManPi
(
p
,
i
);
pObj
=
Gia_ManPi
(
p
,
i
);
// Gia_ObjSetLevel( p, pObj, Tim_ManGetCiArrival(pTime, i) );
Gia_ObjSetLevel
(
p
,
pObj
,
Tim_ManGetCiArrival
(
pTime
,
i
)
/
nAnd2Delay
);
Gia_ObjSetLevel
(
p
,
pObj
,
0
);
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
}
}
// create logic for each box
// create logic for each box
...
@@ -416,8 +416,11 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p )
...
@@ -416,8 +416,11 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p )
curCo
=
0
;
curCo
=
0
;
for
(
i
=
0
;
i
<
Tim_ManBoxNum
(
pTime
);
i
++
)
for
(
i
=
0
;
i
<
Tim_ManBoxNum
(
pTime
);
i
++
)
{
{
LevelMax
=
0
;
int
nBoxInputs
=
Tim_ManBoxInputNum
(
pTime
,
i
);
for
(
k
=
0
;
k
<
Tim_ManBoxInputNum
(
pTime
,
i
);
k
++
)
int
nBoxOutputs
=
Tim_ManBoxOutputNum
(
pTime
,
i
);
float
*
pDelayTable
=
Tim_ManBoxDelayTable
(
pTime
,
i
);
// compute level for TFI of box inputs
for
(
k
=
0
;
k
<
nBoxInputs
;
k
++
)
{
{
pObj
=
Gia_ManPo
(
p
,
curCo
+
k
);
pObj
=
Gia_ManPo
(
p
,
curCo
+
k
);
if
(
Gia_ManLevelWithBoxes_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
)
)
if
(
Gia_ManLevelWithBoxes_rec
(
p
,
Gia_ObjFanin0
(
pObj
)
)
)
...
@@ -425,18 +428,25 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p )
...
@@ -425,18 +428,25 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p )
printf
(
"Boxes are not in a topological order. Switching to level computation without boxes.
\n
"
);
printf
(
"Boxes are not in a topological order. Switching to level computation without boxes.
\n
"
);
return
Gia_ManLevelNum
(
p
);
return
Gia_ManLevelNum
(
p
);
}
}
// set box input level
Gia_ObjSetCoLevel
(
p
,
pObj
);
Gia_ObjSetCoLevel
(
p
,
pObj
);
LevelMax
=
Abc_MaxInt
(
LevelMax
,
Gia_ObjLevel
(
p
,
pObj
)
);
}
}
curCo
+=
Tim_ManBoxInputNum
(
pTime
,
i
);
// compute level for box outputs
LevelMax
++
;
for
(
k
=
0
;
k
<
nBoxOutputs
;
k
++
)
for
(
k
=
0
;
k
<
Tim_ManBoxOutputNum
(
pTime
,
i
);
k
++
)
{
{
pObj
=
Gia_ManPi
(
p
,
curCi
+
k
);
pObj
=
Gia_ManPi
(
p
,
curCi
+
k
);
Gia_ObjSetLevel
(
p
,
pObj
,
LevelMax
);
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
Gia_ObjSetTravIdCurrent
(
p
,
pObj
);
// evaluate delay of this output
LevelMax
=
0
;
assert
(
nBoxInputs
==
(
int
)
pDelayTable
[
1
]
);
for
(
j
=
0
;
j
<
nBoxInputs
&&
(
pObjIn
=
Gia_ManPo
(
p
,
curCo
+
j
));
j
++
)
if
(
(
int
)
pDelayTable
[
3
+
k
*
nBoxInputs
+
j
]
!=
-
ABC_INFINITY
)
LevelMax
=
Abc_MaxInt
(
LevelMax
,
Gia_ObjLevel
(
p
,
pObjIn
)
+
((
int
)
pDelayTable
[
3
+
k
*
nBoxInputs
+
j
]
/
nAnd2Delay
)
);
// set box output level
Gia_ObjSetLevel
(
p
,
pObj
,
LevelMax
);
}
}
curCi
+=
Tim_ManBoxOutputNum
(
pTime
,
i
);
curCo
+=
nBoxInputs
;
curCi
+=
nBoxOutputs
;
}
}
// add remaining nodes
// add remaining nodes
p
->
nLevels
=
0
;
p
->
nLevels
=
0
;
...
...
src/misc/tim/tim.h
View file @
7802db98
...
@@ -134,7 +134,7 @@ extern int Tim_ManGetArrsReqs( Tim_Man_t * p, Vec_Flt_t ** pvInArrs,
...
@@ -134,7 +134,7 @@ extern int Tim_ManGetArrsReqs( Tim_Man_t * p, Vec_Flt_t ** pvInArrs,
extern
void
Tim_ManStop
(
Tim_Man_t
*
p
);
extern
void
Tim_ManStop
(
Tim_Man_t
*
p
);
extern
void
Tim_ManStopP
(
Tim_Man_t
**
p
);
extern
void
Tim_ManStopP
(
Tim_Man_t
**
p
);
extern
void
Tim_ManPrint
(
Tim_Man_t
*
p
);
extern
void
Tim_ManPrint
(
Tim_Man_t
*
p
);
extern
void
Tim_ManPrintStats
(
Tim_Man_t
*
p
);
extern
void
Tim_ManPrintStats
(
Tim_Man_t
*
p
,
int
nAnd2Delay
);
extern
int
Tim_ManCiNum
(
Tim_Man_t
*
p
);
extern
int
Tim_ManCiNum
(
Tim_Man_t
*
p
);
extern
int
Tim_ManCoNum
(
Tim_Man_t
*
p
);
extern
int
Tim_ManCoNum
(
Tim_Man_t
*
p
);
extern
int
Tim_ManPiNum
(
Tim_Man_t
*
p
);
extern
int
Tim_ManPiNum
(
Tim_Man_t
*
p
);
...
...
src/misc/tim/timMan.c
View file @
7802db98
...
@@ -488,7 +488,7 @@ void Tim_ManPrint( Tim_Man_t * p )
...
@@ -488,7 +488,7 @@ void Tim_ManPrint( Tim_Man_t * p )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
void
Tim_ManPrintStats
(
Tim_Man_t
*
p
)
void
Tim_ManPrintStats
(
Tim_Man_t
*
p
,
int
nAnd2Delay
)
{
{
Tim_Box_t
*
pBox
;
Tim_Box_t
*
pBox
;
Vec_Int_t
*
vCounts
;
Vec_Int_t
*
vCounts
;
...
@@ -497,10 +497,12 @@ void Tim_ManPrintStats( Tim_Man_t * p )
...
@@ -497,10 +497,12 @@ void Tim_ManPrintStats( Tim_Man_t * p )
if
(
p
==
NULL
)
if
(
p
==
NULL
)
return
;
return
;
Abc_Print
(
1
,
"Hierarchy : "
);
Abc_Print
(
1
,
"Hierarchy : "
);
printf
(
"PI/CI = %d/%d PO/CO = %d/%d Box = %d"
,
printf
(
"PI/CI = %d/%d PO/CO = %d/%d Box = %d
"
,
Tim_ManPiNum
(
p
),
Tim_ManCiNum
(
p
),
Tim_ManPiNum
(
p
),
Tim_ManCiNum
(
p
),
Tim_ManPoNum
(
p
),
Tim_ManCoNum
(
p
),
Tim_ManPoNum
(
p
),
Tim_ManCoNum
(
p
),
Tim_ManBoxNum
(
p
)
);
Tim_ManBoxNum
(
p
)
);
if
(
nAnd2Delay
)
printf
(
"delay(AND2) = %d"
,
nAnd2Delay
);
printf
(
"
\n
"
);
printf
(
"
\n
"
);
if
(
Tim_ManBoxNum
(
p
)
==
0
)
if
(
Tim_ManBoxNum
(
p
)
==
0
)
return
;
return
;
...
...
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