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lvzhengyang
abc
Commits
6e5a797a
Commit
6e5a797a
authored
Jul 16, 2021
by
Alan Mishchenko
Browse files
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Browse Files
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Plain Diff
Command to move CI/CO names.
parent
d9aeaade
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3 changed files
with
237 additions
and
7 deletions
+237
-7
src/aig/gia/giaMinLut.c
+2
-1
src/base/abci/abc.c
+63
-0
src/base/wlc/wlc.c
+172
-6
No files found.
src/aig/gia/giaMinLut.c
View file @
6e5a797a
...
@@ -138,6 +138,7 @@ Gia_Man_t * Vec_WrdReadTest( char * pFileName )
...
@@ -138,6 +138,7 @@ Gia_Man_t * Vec_WrdReadTest( char * pFileName )
Vec_Wec_t
*
vRes
=
Vec_WrdReadLayerText
(
pFileName
,
&
nIns
,
&
nOuts
);
Vec_Wec_t
*
vRes
=
Vec_WrdReadLayerText
(
pFileName
,
&
nIns
,
&
nOuts
);
int
nBitsI
=
vRes
?
Vec_WecMaxLevelSize
(
vRes
)
:
0
;
int
nBitsI
=
vRes
?
Vec_WecMaxLevelSize
(
vRes
)
:
0
;
int
nBitsO
=
vRes
?
nOuts
/
Vec_WecSize
(
vRes
)
:
0
;
int
nBitsO
=
vRes
?
nOuts
/
Vec_WecSize
(
vRes
)
:
0
;
int
nWords
=
Abc_TtWordNum
(
nBitsI
);
word
*
pFuncs
=
vRes
?
Vec_WrdReadTruthText
(
pFileName
,
nBitsI
,
nBitsO
,
Vec_WecSize
(
vRes
)
)
:
NULL
;
word
*
pFuncs
=
vRes
?
Vec_WrdReadTruthText
(
pFileName
,
nBitsI
,
nBitsO
,
Vec_WecSize
(
vRes
)
)
:
NULL
;
Vec_Int_t
*
vPart
,
*
vLits
=
Vec_IntAlloc
(
nOuts
);
Vec_Int_t
*
vPart
,
*
vLits
=
Vec_IntAlloc
(
nOuts
);
if
(
vRes
==
NULL
||
pFuncs
==
NULL
)
if
(
vRes
==
NULL
||
pFuncs
==
NULL
)
...
@@ -157,7 +158,7 @@ Gia_Man_t * Vec_WrdReadTest( char * pFileName )
...
@@ -157,7 +158,7 @@ Gia_Man_t * Vec_WrdReadTest( char * pFileName )
Vec_WecForEachLevel
(
vRes
,
vPart
,
i
)
Vec_WecForEachLevel
(
vRes
,
vPart
,
i
)
{
{
assert
(
Vec_IntSize
(
vPart
)
<=
nBitsI
);
assert
(
Vec_IntSize
(
vPart
)
<=
nBitsI
);
pPart
=
Gia_TryPermOptCare
(
pFuncs
+
i
*
nBitsO
,
nBitsI
,
nBitsO
,
Abc_TtWordNum
(
nBitsI
)
,
10
,
0
);
pPart
=
Gia_TryPermOptCare
(
pFuncs
+
i
*
nBitsO
*
nWords
,
nBitsI
,
nBitsO
,
nWords
,
10
,
0
);
Gia_ManFillValue
(
pPart
);
Gia_ManFillValue
(
pPart
);
Gia_ManConst0
(
pPart
)
->
Value
=
0
;
Gia_ManConst0
(
pPart
)
->
Value
=
0
;
Gia_ManForEachCi
(
pPart
,
pObj
,
k
)
Gia_ManForEachCi
(
pPart
,
pObj
,
k
)
...
...
src/base/abci/abc.c
View file @
6e5a797a
...
@@ -379,6 +379,7 @@ static int Abc_CommandAbcLoad ( Abc_Frame_t * pAbc, int argc, cha
...
@@ -379,6 +379,7 @@ static int Abc_CommandAbcLoad ( Abc_Frame_t * pAbc, int argc, cha
static
int
Abc_CommandAbc9Get
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Get
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Put
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Put
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9MoveNames
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Save
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Save
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Save2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Save2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9SaveAig
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9SaveAig
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
...
@@ -1107,6 +1108,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
...
@@ -1107,6 +1108,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&get"
,
Abc_CommandAbc9Get
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&get"
,
Abc_CommandAbc9Get
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&put"
,
Abc_CommandAbc9Put
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&put"
,
Abc_CommandAbc9Put
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&move_names"
,
Abc_CommandAbc9MoveNames
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&save"
,
Abc_CommandAbc9Save
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&save"
,
Abc_CommandAbc9Save
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&save2"
,
Abc_CommandAbc9Save2
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&save2"
,
Abc_CommandAbc9Save2
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&saveaig"
,
Abc_CommandAbc9SaveAig
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&saveaig"
,
Abc_CommandAbc9SaveAig
,
0
);
...
@@ -30733,6 +30735,67 @@ usage:
...
@@ -30733,6 +30735,67 @@ usage:
/**Function*************************************************************
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9MoveNames
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
int
c
,
fVerbose
=
0
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"nvh"
)
)
!=
EOF
)
{
switch
(
c
)
{
case
'v'
:
fVerbose
^=
1
;
break
;
default:
goto
usage
;
}
}
if
(
pAbc
->
pNtkCur
==
NULL
)
{
Abc_Print
(
-
1
,
"There is no current network
\n
"
);
return
1
;
}
if
(
pAbc
->
pGia
==
NULL
)
{
Abc_Print
(
-
1
,
"There is no current AIG.
\n
"
);
return
1
;
}
if
(
Gia_ManCiNum
(
pAbc
->
pGia
)
!=
Abc_NtkCiNum
(
pAbc
->
pNtkCur
)
)
{
Abc_Print
(
-
1
,
"The number of CIs does not match.
\n
"
);
return
1
;
}
if
(
Gia_ManCoNum
(
pAbc
->
pGia
)
!=
Abc_NtkCoNum
(
pAbc
->
pNtkCur
)
)
{
Abc_Print
(
-
1
,
"The number of COs does not match.
\n
"
);
return
1
;
}
if
(
pAbc
->
pGia
->
vNamesIn
)
Vec_PtrFreeFree
(
pAbc
->
pGia
->
vNamesIn
);
if
(
pAbc
->
pGia
->
vNamesOut
)
Vec_PtrFreeFree
(
pAbc
->
pGia
->
vNamesOut
);
pAbc
->
pGia
->
vNamesIn
=
Abc_NtkCollectCiNames
(
pAbc
->
pNtkCur
);
pAbc
->
pGia
->
vNamesOut
=
Abc_NtkCollectCoNames
(
pAbc
->
pNtkCur
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &move_names [-vh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
move CI/CO names
\n
"
);
Abc_Print
(
-
2
,
"
\t
-v : toggles additional verbose output [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : print the command usage
\n
"
);
Abc_Print
(
-
2
,
"
\t
<file> : the file name
\n
"
);
return
1
;
}
/**Function*************************************************************
Synopsis [Compares to versions of the design and finds the best.]
Synopsis [Compares to versions of the design and finds the best.]
Description []
Description []
src/base/wlc/wlc.c
View file @
6e5a797a
...
@@ -286,14 +286,14 @@ Vec_Int_t * Wlc_ManGenAdderN( Gia_Man_t * p, int nLits, int * pLitsA, int * pLit
...
@@ -286,14 +286,14 @@ Vec_Int_t * Wlc_ManGenAdderN( Gia_Man_t * p, int nLits, int * pLitsA, int * pLit
pRes
[
nLits
]
=
Carry
;
pRes
[
nLits
]
=
Carry
;
return
vRes
;
return
vRes
;
}
}
Vec_Int_t
*
Wlc_ManGenAdder_rec
(
Gia_Man_t
*
p
,
int
nLits
,
int
*
pLitsA
,
int
*
pLitsB
,
int
Carry
,
int
Size
)
Vec_Int_t
*
Wlc_ManGenAdder
2
_rec
(
Gia_Man_t
*
p
,
int
nLits
,
int
*
pLitsA
,
int
*
pLitsB
,
int
Carry
,
int
Size
)
{
{
Vec_Int_t
*
vRes
,
*
vRes0
,
*
vRes1
,
*
vRes2
;
int
i
,
iCtrl
;
Vec_Int_t
*
vRes
,
*
vRes0
,
*
vRes1
,
*
vRes2
;
int
i
,
iCtrl
;
if
(
nLits
==
Size
)
if
(
nLits
==
Size
)
return
Wlc_ManGenAdderN
(
p
,
nLits
,
pLitsA
,
pLitsB
,
Carry
);
return
Wlc_ManGenAdderN
(
p
,
nLits
,
pLitsA
,
pLitsB
,
Carry
);
vRes0
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
2
,
pLitsA
,
pLitsB
,
Carry
,
Size
);
vRes0
=
Wlc_ManGenAdder
2
_rec
(
p
,
nLits
/
2
,
pLitsA
,
pLitsB
,
Carry
,
Size
);
vRes1
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
2
,
pLitsA
+
nLits
/
2
,
pLitsB
+
nLits
/
2
,
0
,
Size
);
vRes1
=
Wlc_ManGenAdder
2
_rec
(
p
,
nLits
/
2
,
pLitsA
+
nLits
/
2
,
pLitsB
+
nLits
/
2
,
0
,
Size
);
vRes2
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
2
,
pLitsA
+
nLits
/
2
,
pLitsB
+
nLits
/
2
,
1
,
Size
);
vRes2
=
Wlc_ManGenAdder
2
_rec
(
p
,
nLits
/
2
,
pLitsA
+
nLits
/
2
,
pLitsB
+
nLits
/
2
,
1
,
Size
);
vRes
=
Vec_IntAlloc
(
nLits
+
1
);
vRes
=
Vec_IntAlloc
(
nLits
+
1
);
Vec_IntAppend
(
vRes
,
vRes0
);
Vec_IntAppend
(
vRes
,
vRes0
);
iCtrl
=
Vec_IntPop
(
vRes
);
iCtrl
=
Vec_IntPop
(
vRes
);
...
@@ -305,7 +305,7 @@ Vec_Int_t * Wlc_ManGenAdder_rec( Gia_Man_t * p, int nLits, int * pLitsA, int * p
...
@@ -305,7 +305,7 @@ Vec_Int_t * Wlc_ManGenAdder_rec( Gia_Man_t * p, int nLits, int * pLitsA, int * p
Vec_IntFree
(
vRes2
);
Vec_IntFree
(
vRes2
);
return
vRes
;
return
vRes
;
}
}
Gia_Man_t
*
Wlc_ManGenAdder
(
int
nBits
,
int
Size
,
int
fSigned
)
Gia_Man_t
*
Wlc_ManGenAdder
2
(
int
nBits
,
int
Size
,
int
fSigned
)
{
{
Gia_Man_t
*
pTemp
,
*
pNew
;
int
n
,
i
,
iLit
,
nBitsAll
;
Gia_Man_t
*
pTemp
,
*
pNew
;
int
n
,
i
,
iLit
,
nBitsAll
;
Vec_Int_t
*
vOuts
,
*
vLits
=
Vec_IntAlloc
(
1000
);
Vec_Int_t
*
vOuts
,
*
vLits
=
Vec_IntAlloc
(
1000
);
...
@@ -321,7 +321,7 @@ Gia_Man_t * Wlc_ManGenAdder( int nBits, int Size, int fSigned )
...
@@ -321,7 +321,7 @@ Gia_Man_t * Wlc_ManGenAdder( int nBits, int Size, int fSigned )
Vec_IntPush
(
vLits
,
fSigned
?
Vec_IntEntry
(
vLits
,
nBits
-
1
)
:
0
);
Vec_IntPush
(
vLits
,
fSigned
?
Vec_IntEntry
(
vLits
,
nBits
-
1
)
:
0
);
}
}
Gia_ManHashAlloc
(
pNew
);
Gia_ManHashAlloc
(
pNew
);
vOuts
=
Wlc_ManGenAdder_rec
(
pNew
,
nBitsAll
,
Vec_IntEntryP
(
vLits
,
0
),
Vec_IntEntryP
(
vLits
,
Vec_IntSize
(
vLits
)
/
2
),
0
,
Size
);
vOuts
=
Wlc_ManGenAdder
2
_rec
(
pNew
,
nBitsAll
,
Vec_IntEntryP
(
vLits
,
0
),
Vec_IntEntryP
(
vLits
,
Vec_IntSize
(
vLits
)
/
2
),
0
,
Size
);
Gia_ManHashStop
(
pNew
);
Gia_ManHashStop
(
pNew
);
Vec_IntForEachEntry
(
vOuts
,
iLit
,
i
)
Vec_IntForEachEntry
(
vOuts
,
iLit
,
i
)
Gia_ManAppendCo
(
pNew
,
iLit
);
Gia_ManAppendCo
(
pNew
,
iLit
);
...
@@ -332,6 +332,172 @@ Gia_Man_t * Wlc_ManGenAdder( int nBits, int Size, int fSigned )
...
@@ -332,6 +332,172 @@ Gia_Man_t * Wlc_ManGenAdder( int nBits, int Size, int fSigned )
return
pNew
;
return
pNew
;
}
}
Vec_Int_t
*
Wlc_ManGenAdder_rec
(
Gia_Man_t
*
p
,
int
nLits
,
int
*
pLitsA
,
int
*
pLitsB
,
int
Carry
,
int
Size
)
{
Vec_Int_t
*
vRes
,
*
vRes0
,
*
vRes1
,
*
vRes2
,
*
vRes3
,
*
vRes4
;
int
i
,
iCtrl
;
if
(
nLits
==
Size
)
return
Wlc_ManGenAdderN
(
p
,
nLits
,
pLitsA
,
pLitsB
,
Carry
);
assert
(
nLits
%
3
==
0
);
vRes0
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
3
,
pLitsA
+
0
*
nLits
/
3
,
pLitsB
+
0
*
nLits
/
3
,
Carry
,
Size
);
vRes1
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
3
,
pLitsA
+
1
*
nLits
/
3
,
pLitsB
+
1
*
nLits
/
3
,
0
,
Size
);
vRes2
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
3
,
pLitsA
+
1
*
nLits
/
3
,
pLitsB
+
1
*
nLits
/
3
,
1
,
Size
);
vRes3
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
3
,
pLitsA
+
2
*
nLits
/
3
,
pLitsB
+
2
*
nLits
/
3
,
0
,
Size
);
vRes4
=
Wlc_ManGenAdder_rec
(
p
,
nLits
/
3
,
pLitsA
+
2
*
nLits
/
3
,
pLitsB
+
2
*
nLits
/
3
,
1
,
Size
);
vRes
=
Vec_IntAlloc
(
nLits
+
1
);
Vec_IntAppend
(
vRes
,
vRes0
);
iCtrl
=
Vec_IntPop
(
vRes
);
for
(
i
=
0
;
i
<=
nLits
/
3
;
i
++
)
Vec_IntPush
(
vRes
,
Gia_ManHashMux
(
p
,
iCtrl
,
Vec_IntEntry
(
vRes2
,
i
),
Vec_IntEntry
(
vRes1
,
i
))
);
iCtrl
=
Vec_IntPop
(
vRes
);
for
(
i
=
0
;
i
<=
nLits
/
3
;
i
++
)
Vec_IntPush
(
vRes
,
Gia_ManHashMux
(
p
,
iCtrl
,
Vec_IntEntry
(
vRes4
,
i
),
Vec_IntEntry
(
vRes3
,
i
))
);
assert
(
Vec_IntSize
(
vRes
)
==
nLits
+
1
);
Vec_IntFree
(
vRes0
);
Vec_IntFree
(
vRes1
);
Vec_IntFree
(
vRes2
);
Vec_IntFree
(
vRes3
);
Vec_IntFree
(
vRes4
);
return
vRes
;
}
Gia_Man_t
*
Wlc_ManGenAdder
(
int
nBits
)
{
Gia_Man_t
*
pTemp
,
*
pNew
;
int
n
,
i
,
iLit
,
nBitsAll
;
Vec_Int_t
*
vOuts
,
*
vLits
=
Vec_IntAlloc
(
1000
);
pNew
=
Gia_ManStart
(
1000
);
pNew
->
pName
=
Abc_UtilStrsav
(
"adder"
);
for
(
nBitsAll
=
3
;
nBitsAll
<
nBits
;
nBitsAll
*=
3
)
;
for
(
n
=
0
;
n
<
2
;
n
++
)
{
for
(
i
=
0
;
i
<
nBits
;
i
++
)
Vec_IntPush
(
vLits
,
Gia_ManAppendCi
(
pNew
)
);
for
(
;
i
<
nBitsAll
;
i
++
)
Vec_IntPush
(
vLits
,
0
);
}
Gia_ManHashAlloc
(
pNew
);
vOuts
=
Wlc_ManGenAdder_rec
(
pNew
,
nBitsAll
,
Vec_IntEntryP
(
vLits
,
0
),
Vec_IntEntryP
(
vLits
,
Vec_IntSize
(
vLits
)
/
2
),
0
,
3
);
Gia_ManHashStop
(
pNew
);
Vec_IntForEachEntryStop
(
vOuts
,
iLit
,
i
,
nBits
+
1
)
Gia_ManAppendCo
(
pNew
,
iLit
);
Vec_IntFree
(
vLits
);
Vec_IntFree
(
vOuts
);
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wec_t
*
Wlc_ManGenTree_iter
(
Gia_Man_t
*
p
,
Vec_Wec_t
*
vBits
,
int
*
pCounter
)
{
Vec_Wec_t
*
vBitsNew
=
Vec_WecStart
(
Vec_WecSize
(
vBits
)
);
int
i
,
k
,
Count
=
0
;
for
(
i
=
0
;
i
<
Vec_WecSize
(
vBits
)
-
1
;
i
++
)
{
Vec_Int_t
*
vBits0
=
Vec_WecEntry
(
vBits
,
i
);
Vec_Int_t
*
vBits1
=
Vec_WecEntry
(
vBits
,
i
+
1
);
if
(
i
==
0
)
{
int
s
=
0
;
}
while
(
Vec_IntSize
(
vBits0
)
>=
6
)
{
for
(
k
=
0
;
k
<
6
;
k
++
)
Vec_IntPop
(
vBits0
);
Vec_WecPush
(
vBitsNew
,
i
+
0
,
0
);
Vec_WecPush
(
vBitsNew
,
i
+
1
,
0
);
Vec_WecPush
(
vBitsNew
,
i
+
2
,
0
);
Count
+=
3
;
}
if
(
Vec_IntSize
(
vBits0
)
==
4
||
Vec_IntSize
(
vBits0
)
==
5
)
{
Vec_IntClear
(
vBits0
);
if
(
Vec_IntSize
(
vBits1
)
>
0
)
Vec_IntPop
(
vBits1
);
Vec_WecPush
(
vBitsNew
,
i
+
0
,
0
);
Vec_WecPush
(
vBitsNew
,
i
+
1
,
0
);
Vec_WecPush
(
vBitsNew
,
i
+
2
,
0
);
Count
+=
3
;
}
//if ( (Vec_IntSize(vBits0) == 2 && Vec_IntSize(vBits1) > 1) || (Vec_IntSize(vBits0) == 3 && Vec_IntSize(vBits1) > 0) )
if
(
Vec_IntSize
(
vBits0
)
==
3
&&
Vec_IntSize
(
vBits1
)
>
0
)
{
Vec_IntClear
(
vBits0
);
Vec_IntPop
(
vBits1
);
if
(
Vec_IntSize
(
vBits1
)
>
0
)
Vec_IntPop
(
vBits1
);
if
(
Vec_IntSize
(
vBits1
)
>
0
)
Vec_IntPop
(
vBits1
);
Vec_WecPush
(
vBitsNew
,
i
+
0
,
0
);
Vec_WecPush
(
vBitsNew
,
i
+
1
,
0
);
Vec_WecPush
(
vBitsNew
,
i
+
2
,
0
);
Count
+=
3
;
}
if
(
Vec_IntSize
(
vBits0
)
==
3
&&
Vec_IntSize
(
vBits1
)
==
0
)
{
Vec_IntClear
(
vBits0
);
Vec_WecPush
(
vBitsNew
,
i
+
0
,
0
);
Vec_WecPush
(
vBitsNew
,
i
+
1
,
0
);
Count
+=
2
;
}
/*
if ( Vec_IntSize(vBits0) == 1 && Vec_IntSize(vBits1) > 2 )
{
Vec_IntClear( vBits0 );
Vec_IntPop( vBits1 );
Vec_IntPop( vBits1 );
Vec_IntPop( vBits1 );
Vec_WecPush( vBitsNew, i+0, 0 );
Vec_WecPush( vBitsNew, i+1, 0 );
Vec_WecPush( vBitsNew, i+2, 0 );
}
*/
for
(
k
=
0
;
k
<
Vec_IntSize
(
vBits0
);
k
++
)
Vec_WecPush
(
vBitsNew
,
i
,
0
);
Vec_IntClear
(
vBits0
);
}
if
(
pCounter
)
*
pCounter
+=
Count
;
return
vBitsNew
;
}
Gia_Man_t
*
Wlc_ManGenTree
(
int
nBits
)
{
Gia_Man_t
*
pTemp
,
*
pNew
;
int
i
,
iLit
,
Counter
=
0
;
Vec_Int_t
*
vOuts
=
Vec_IntAlloc
(
1000
),
*
vLits
=
Vec_IntAlloc
(
1000
);
Vec_Wec_t
*
vTemp
,
*
vBits
=
Vec_WecStart
(
14
);
// Abc_Base2Log(nBits)+3 );
pNew
=
Gia_ManStart
(
1000
);
pNew
->
pName
=
Abc_UtilStrsav
(
"tree"
);
for
(
i
=
0
;
i
<
nBits
;
i
++
)
// Vec_WecPush( vBits, 0, Gia_ManAppendCi(pNew) );
Vec_WecPush
(
vBits
,
0
,
0
);
Vec_WecPrint
(
vBits
,
0
);
Gia_ManHashAlloc
(
pNew
);
for
(
i
=
0
;
i
<
10
;
i
++
)
{
vBits
=
Wlc_ManGenTree_iter
(
pNew
,
vTemp
=
vBits
,
&
Counter
);
Vec_WecFree
(
vTemp
);
printf
(
"LEVEL %d
\n
"
,
i
+
1
);
Vec_WecPrint
(
vBits
,
0
);
}
printf
(
"Counter = %d.
\n
"
,
Counter
);
Gia_ManHashStop
(
pNew
);
Vec_IntForEachEntry
(
vOuts
,
iLit
,
i
)
Gia_ManAppendCo
(
pNew
,
iLit
);
Vec_IntFree
(
vLits
);
Vec_WecFree
(
vBits
);
pNew
=
Gia_ManCleanup
(
pTemp
=
pNew
);
Gia_ManStop
(
pTemp
);
return
pNew
;
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
...
...
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