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lvzhengyang
abc
Commits
674bcbee
Commit
674bcbee
authored
Sep 30, 2021
by
Alan Mishchenko
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Various changes.
parent
a8b5da82
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17 changed files
with
1620 additions
and
0 deletions
+1620
-0
abclib.dsp
+8
-0
src/aig/gia/gia.h
+6
-0
src/aig/gia/giaDecs.c
+350
-0
src/aig/gia/giaMan.c
+1
-0
src/aig/gia/giaResub.c
+34
-0
src/aig/gia/giaSupps.c
+817
-0
src/aig/gia/module.make
+2
-0
src/bool/bdc/bdc.h
+2
-0
src/bool/bdc/bdcCore.c
+79
-0
src/bool/kit/kit.h
+2
-0
src/bool/kit/kitHop.c
+101
-0
src/misc/util/utilTruth.h
+40
-0
src/misc/vec/vecHsh.h
+4
-0
src/misc/vec/vecInt.h
+90
-0
src/misc/vec/vecQue.h
+4
-0
src/misc/vec/vecWrd.h
+8
-0
src/proof/cec/cecSatG2.c
+72
-0
No files found.
abclib.dsp
View file @
674bcbee
...
@@ -4915,6 +4915,10 @@ SOURCE=.\src\aig\gia\giaCut.c
...
@@ -4915,6 +4915,10 @@ SOURCE=.\src\aig\gia\giaCut.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaDecs.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaDeep.c
SOURCE=.\src\aig\gia\giaDeep.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
...
@@ -5211,6 +5215,10 @@ SOURCE=.\src\aig\gia\giaSupp.c
...
@@ -5211,6 +5215,10 @@ SOURCE=.\src\aig\gia\giaSupp.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaSupps.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaSweep.c
SOURCE=.\src\aig\gia\giaSweep.c
# End Source File
# End Source File
# Begin Source File
# Begin Source File
...
...
src/aig/gia/gia.h
View file @
674bcbee
...
@@ -216,6 +216,7 @@ struct Gia_Man_t_
...
@@ -216,6 +216,7 @@ struct Gia_Man_t_
Vec_Wrd_t
*
vSimsPo
;
Vec_Wrd_t
*
vSimsPo
;
Vec_Int_t
*
vClassOld
;
Vec_Int_t
*
vClassOld
;
Vec_Int_t
*
vClassNew
;
Vec_Int_t
*
vClassNew
;
Vec_Int_t
*
vPats
;
// incremental simulation
// incremental simulation
int
fIncrSim
;
int
fIncrSim
;
int
iNextPi
;
int
iNextPi
;
...
@@ -1275,6 +1276,11 @@ extern void Gia_ManPrintFanio( Gia_Man_t * pGia, int nNodes );
...
@@ -1275,6 +1276,11 @@ extern void Gia_ManPrintFanio( Gia_Man_t * pGia, int nNodes );
extern
Gia_Man_t
*
Gia_ManDupCof
(
Gia_Man_t
*
p
,
int
iVar
);
extern
Gia_Man_t
*
Gia_ManDupCof
(
Gia_Man_t
*
p
,
int
iVar
);
extern
Gia_Man_t
*
Gia_ManDupCofAllInt
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vSigs
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManDupCofAllInt
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vSigs
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManDupCofAll
(
Gia_Man_t
*
p
,
int
nFanLim
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManDupCofAll
(
Gia_Man_t
*
p
,
int
nFanLim
,
int
fVerbose
);
/*=== giaDecs.c ============================================================*/
extern
int
Gia_ResubVarNum
(
Vec_Int_t
*
vResub
);
extern
word
Gia_ResubToTruth6
(
Vec_Int_t
*
vResub
);
extern
int
Gia_ManEvalSolutionOne
(
Gia_Man_t
*
p
,
Vec_Wrd_t
*
vSims
,
Vec_Wrd_t
*
vIsfs
,
Vec_Int_t
*
vCands
,
Vec_Int_t
*
vSet
,
int
nWords
,
int
fVerbose
);
extern
Vec_Int_t
*
Gia_ManDeriveSolutionOne
(
Gia_Man_t
*
p
,
Vec_Wrd_t
*
vSims
,
Vec_Wrd_t
*
vIsfs
,
Vec_Int_t
*
vCands
,
Vec_Int_t
*
vSet
,
int
nWords
,
int
Type
);
/*=== giaDfs.c ============================================================*/
/*=== giaDfs.c ============================================================*/
extern
void
Gia_ManCollectCis
(
Gia_Man_t
*
p
,
int
*
pNodes
,
int
nNodes
,
Vec_Int_t
*
vSupp
);
extern
void
Gia_ManCollectCis
(
Gia_Man_t
*
p
,
int
*
pNodes
,
int
nNodes
,
Vec_Int_t
*
vSupp
);
extern
void
Gia_ManCollectAnds_rec
(
Gia_Man_t
*
p
,
int
iObj
,
Vec_Int_t
*
vNodes
);
extern
void
Gia_ManCollectAnds_rec
(
Gia_Man_t
*
p
,
int
iObj
,
Vec_Int_t
*
vNodes
);
...
...
src/aig/gia/giaDecs.c
0 → 100644
View file @
674bcbee
/**CFile****************************************************************
FileName [giaDecs.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Calling various decomposition engines.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaDecs.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig/gia/gia.h"
#include "misc/util/utilTruth.h"
#include "misc/extra/extra.h"
#include "bool/bdc/bdc.h"
#include "bool/kit/kit.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
extern
void
Extra_BitMatrixTransposeP
(
Vec_Wrd_t
*
vSimsIn
,
int
nWordsIn
,
Vec_Wrd_t
*
vSimsOut
,
int
nWordsOut
);
extern
Vec_Int_t
*
Gia_ManResubOne
(
Vec_Ptr_t
*
vDivs
,
int
nWords
,
int
nLimit
,
int
nDivsMax
,
int
iChoice
,
int
fUseXor
,
int
fDebug
,
int
fVerbose
,
word
*
pFunc
,
int
Depth
);
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Gia_ResubVarNum
(
Vec_Int_t
*
vResub
)
{
if
(
Vec_IntSize
(
vResub
)
==
1
)
return
Vec_IntEntryLast
(
vResub
)
>=
2
;
return
Vec_IntEntryLast
(
vResub
)
/
2
-
Vec_IntSize
(
vResub
)
/
2
-
1
;
}
word
Gia_ResubToTruth6_rec
(
Vec_Int_t
*
vResub
,
int
iNode
,
int
nVars
)
{
assert
(
iNode
>=
0
&&
nVars
<=
6
);
if
(
iNode
<
nVars
)
return
s_Truths6
[
iNode
];
else
{
int
iLit0
=
Vec_IntEntry
(
vResub
,
Abc_Var2Lit
(
iNode
-
nVars
,
0
)
);
int
iLit1
=
Vec_IntEntry
(
vResub
,
Abc_Var2Lit
(
iNode
-
nVars
,
1
)
);
word
Res0
=
Gia_ResubToTruth6_rec
(
vResub
,
Abc_Lit2Var
(
iLit0
)
-
2
,
nVars
);
word
Res1
=
Gia_ResubToTruth6_rec
(
vResub
,
Abc_Lit2Var
(
iLit1
)
-
2
,
nVars
);
Res0
=
Abc_LitIsCompl
(
iLit0
)
?
~
Res0
:
Res0
;
Res1
=
Abc_LitIsCompl
(
iLit1
)
?
~
Res1
:
Res1
;
return
iLit0
>
iLit1
?
Res0
^
Res1
:
Res0
&
Res1
;
}
}
word
Gia_ResubToTruth6
(
Vec_Int_t
*
vResub
)
{
word
Res
;
int
iRoot
=
Vec_IntEntryLast
(
vResub
);
if
(
iRoot
<
2
)
return
iRoot
?
~
(
word
)
0
:
0
;
assert
(
iRoot
!=
2
&&
iRoot
!=
3
);
Res
=
Gia_ResubToTruth6_rec
(
vResub
,
Abc_Lit2Var
(
iRoot
)
-
2
,
Gia_ResubVarNum
(
vResub
)
);
return
Abc_LitIsCompl
(
iRoot
)
?
~
Res
:
Res
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wrd_t
*
Gia_ManDeriveTruths
(
Gia_Man_t
*
p
,
Vec_Wrd_t
*
vSims
,
Vec_Wrd_t
*
vIsfs
,
Vec_Int_t
*
vCands
,
Vec_Int_t
*
vSet
,
int
nWords
)
{
int
nTtWords
=
Abc_Truth6WordNum
(
Vec_IntSize
(
vSet
));
int
nFuncs
=
Vec_WrdSize
(
vIsfs
)
/
2
/
nWords
;
Vec_Wrd_t
*
vRes
=
Vec_WrdStart
(
2
*
nFuncs
*
nTtWords
);
Vec_Wrd_t
*
vIn
=
Vec_WrdStart
(
64
*
nWords
),
*
vOut
;
int
i
,
f
,
m
,
iObj
;
word
Func
;
assert
(
Vec_IntSize
(
vSet
)
<=
64
);
Vec_IntForEachEntry
(
vSet
,
iObj
,
i
)
Abc_TtCopy
(
Vec_WrdEntryP
(
vIn
,
i
*
nWords
),
Vec_WrdEntryP
(
vSims
,
Vec_IntEntry
(
vCands
,
iObj
)
*
nWords
),
nWords
,
0
);
vOut
=
Vec_WrdStart
(
Vec_WrdSize
(
vIn
)
);
Extra_BitMatrixTransposeP
(
vIn
,
nWords
,
vOut
,
1
);
for
(
f
=
0
;
f
<
nFuncs
;
f
++
)
{
word
*
pIsf
[
2
]
=
{
Vec_WrdEntryP
(
vIsfs
,
(
2
*
f
+
0
)
*
nWords
),
Vec_WrdEntryP
(
vIsfs
,
(
2
*
f
+
1
)
*
nWords
)
};
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vRes
,
(
2
*
f
+
0
)
*
nTtWords
),
Vec_WrdEntryP
(
vRes
,
(
2
*
f
+
1
)
*
nTtWords
)
};
for
(
m
=
0
;
m
<
64
*
nWords
;
m
++
)
{
int
iMint
=
(
int
)
Vec_WrdEntry
(
vOut
,
m
);
int
Value0
=
Abc_TtGetBit
(
pIsf
[
0
],
m
);
int
Value1
=
Abc_TtGetBit
(
pIsf
[
1
],
m
);
if
(
!
Value0
&&
!
Value1
)
continue
;
if
(
Value0
&&
Value1
)
printf
(
"Internal error: Onset and Offset overlap.
\n
"
);
assert
(
!
Value0
||
!
Value1
);
Abc_TtSetBit
(
pTruth
[
Value1
],
iMint
);
}
if
(
Abc_TtCountOnesVecMask
(
pTruth
[
0
],
pTruth
[
1
],
nTtWords
,
0
)
)
printf
(
"Verification for function %d failed for %d minterm pairs.
\n
"
,
f
,
Abc_TtCountOnesVecMask
(
pTruth
[
0
],
pTruth
[
1
],
nTtWords
,
0
)
);
}
if
(
Vec_IntSize
(
vSet
)
<
6
)
Vec_WrdForEachEntry
(
vRes
,
Func
,
i
)
Vec_WrdWriteEntry
(
vRes
,
i
,
Abc_Tt6Stretch
(
Func
,
Vec_IntSize
(
vSet
))
);
Vec_WrdFree
(
vIn
);
Vec_WrdFree
(
vOut
);
return
vRes
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Gia_ManCountResub
(
Vec_Wrd_t
*
vTruths
,
int
nVars
,
int
fVerbose
)
{
Vec_Int_t
*
vResub
;
int
nNodes
;
int
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
int
v
,
nFuncs
=
Vec_WrdSize
(
vTruths
)
/
2
/
nTtWords
;
Vec_Wrd_t
*
vElems
=
Vec_WrdStartTruthTables
(
nVars
);
Vec_Ptr_t
*
vDivs
=
Vec_PtrAlloc
(
2
+
nVars
);
assert
(
Vec_WrdSize
(
vElems
)
==
nTtWords
*
nVars
);
assert
(
nFuncs
==
1
);
Vec_PtrPush
(
vDivs
,
Vec_WrdEntryP
(
vTruths
,
(
2
*
0
+
0
)
*
nTtWords
)
);
Vec_PtrPush
(
vDivs
,
Vec_WrdEntryP
(
vTruths
,
(
2
*
0
+
1
)
*
nTtWords
)
);
for
(
v
=
0
;
v
<
nVars
;
v
++
)
Vec_PtrPush
(
vDivs
,
Vec_WrdEntryP
(
vElems
,
v
*
nTtWords
)
);
vResub
=
Gia_ManResubOne
(
vDivs
,
nTtWords
,
30
,
100
,
0
,
0
,
0
,
fVerbose
,
NULL
,
0
);
Vec_PtrFree
(
vDivs
);
Vec_WrdFree
(
vElems
);
nNodes
=
Vec_IntSize
(
vResub
)
?
Vec_IntSize
(
vResub
)
/
2
:
999
;
Vec_IntFree
(
vResub
);
return
nNodes
;
}
Vec_Int_t
*
Gia_ManDeriveResub
(
Vec_Wrd_t
*
vTruths
,
int
nVars
)
{
Vec_Int_t
*
vResub
;
int
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
int
v
,
nFuncs
=
Vec_WrdSize
(
vTruths
)
/
2
/
nTtWords
;
Vec_Wrd_t
*
vElems
=
Vec_WrdStartTruthTables
(
nVars
);
Vec_Ptr_t
*
vDivs
=
Vec_PtrAlloc
(
2
+
nVars
);
assert
(
Vec_WrdSize
(
vElems
)
==
nTtWords
*
nVars
);
assert
(
nFuncs
==
1
);
Vec_PtrPush
(
vDivs
,
Vec_WrdEntryP
(
vTruths
,
(
2
*
0
+
0
)
*
nTtWords
)
);
Vec_PtrPush
(
vDivs
,
Vec_WrdEntryP
(
vTruths
,
(
2
*
0
+
1
)
*
nTtWords
)
);
for
(
v
=
0
;
v
<
nVars
;
v
++
)
Vec_PtrPush
(
vDivs
,
Vec_WrdEntryP
(
vElems
,
v
*
nTtWords
)
);
vResub
=
Gia_ManResubOne
(
vDivs
,
nTtWords
,
30
,
100
,
0
,
0
,
0
,
0
,
NULL
,
0
);
Vec_PtrFree
(
vDivs
);
Vec_WrdFree
(
vElems
);
return
vResub
;
}
int
Gia_ManCountBidec
(
Vec_Wrd_t
*
vTruths
,
int
nVars
,
int
fVerbose
)
{
int
nNodes
,
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
Abc_TtOr
(
pTruth
[
0
],
pTruth
[
0
],
pTruth
[
1
],
nTtWords
);
nNodes
=
Bdc_ManBidecNodeNum
(
pTruth
[
1
],
pTruth
[
0
],
nVars
,
fVerbose
);
Abc_TtSharp
(
pTruth
[
0
],
pTruth
[
0
],
pTruth
[
1
],
nTtWords
);
return
nNodes
;
}
Vec_Int_t
*
Gia_ManDeriveBidec
(
Vec_Wrd_t
*
vTruths
,
int
nVars
)
{
Vec_Int_t
*
vRes
=
NULL
;
int
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
Abc_TtOr
(
pTruth
[
0
],
pTruth
[
0
],
pTruth
[
1
],
nTtWords
);
vRes
=
Bdc_ManBidecResub
(
pTruth
[
1
],
pTruth
[
0
],
nVars
);
Abc_TtSharp
(
pTruth
[
0
],
pTruth
[
0
],
pTruth
[
1
],
nTtWords
);
return
vRes
;
}
int
Gia_ManCountIsop
(
Vec_Wrd_t
*
vTruths
,
int
nVars
,
int
fVerbose
)
{
int
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
int
nNodes
=
Kit_IsopNodeNum
(
(
unsigned
*
)
pTruth
[
0
],
(
unsigned
*
)
pTruth
[
1
],
nVars
,
NULL
);
return
nNodes
;
}
Vec_Int_t
*
Gia_ManDeriveIsop
(
Vec_Wrd_t
*
vTruths
,
int
nVars
)
{
Vec_Int_t
*
vRes
=
NULL
;
int
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
vRes
=
Kit_IsopResub
(
(
unsigned
*
)
pTruth
[
0
],
(
unsigned
*
)
pTruth
[
1
],
nVars
,
NULL
);
return
vRes
;
}
int
Gia_ManCountBdd
(
Vec_Wrd_t
*
vTruths
,
int
nVars
,
int
fVerbose
)
{
extern
Gia_Man_t
*
Gia_TryPermOptNew
(
word
*
pTruths
,
int
nIns
,
int
nOuts
,
int
nWords
,
int
nRounds
,
int
fVerbose
);
int
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
Gia_Man_t
*
pGia
;
int
nNodes
;
Abc_TtOr
(
pTruth
[
1
],
pTruth
[
1
],
pTruth
[
0
],
nTtWords
);
Abc_TtNot
(
pTruth
[
0
],
nTtWords
);
pGia
=
Gia_TryPermOptNew
(
pTruth
[
0
],
nVars
,
1
,
nTtWords
,
50
,
0
);
Abc_TtNot
(
pTruth
[
0
],
nTtWords
);
Abc_TtSharp
(
pTruth
[
1
],
pTruth
[
1
],
pTruth
[
0
],
nTtWords
);
nNodes
=
Gia_ManAndNum
(
pGia
);
Gia_ManStop
(
pGia
);
return
nNodes
;
}
Vec_Int_t
*
Gia_ManDeriveBdd
(
Vec_Wrd_t
*
vTruths
,
int
nVars
)
{
extern
Vec_Int_t
*
Gia_ManToGates
(
Gia_Man_t
*
p
);
Vec_Int_t
*
vRes
=
NULL
;
extern
Gia_Man_t
*
Gia_TryPermOptNew
(
word
*
pTruths
,
int
nIns
,
int
nOuts
,
int
nWords
,
int
nRounds
,
int
fVerbose
);
int
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
Gia_Man_t
*
pGia
;
Abc_TtOr
(
pTruth
[
1
],
pTruth
[
1
],
pTruth
[
0
],
nTtWords
);
Abc_TtNot
(
pTruth
[
0
],
nTtWords
);
pGia
=
Gia_TryPermOptNew
(
pTruth
[
0
],
nVars
,
1
,
nTtWords
,
50
,
0
);
Abc_TtNot
(
pTruth
[
0
],
nTtWords
);
Abc_TtSharp
(
pTruth
[
1
],
pTruth
[
1
],
pTruth
[
0
],
nTtWords
);
vRes
=
Gia_ManToGates
(
pGia
);
Gia_ManStop
(
pGia
);
return
vRes
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Gia_ManEvalSolutionOne
(
Gia_Man_t
*
p
,
Vec_Wrd_t
*
vSims
,
Vec_Wrd_t
*
vIsfs
,
Vec_Int_t
*
vCands
,
Vec_Int_t
*
vSet
,
int
nWords
,
int
fVerbose
)
{
Vec_Wrd_t
*
vTruths
=
Gia_ManDeriveTruths
(
p
,
vSims
,
vIsfs
,
vCands
,
vSet
,
nWords
);
int
nTtWords
=
Vec_WrdSize
(
vTruths
)
/
2
,
nVars
=
Vec_IntSize
(
vSet
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
int
nNodesResub
=
Gia_ManCountResub
(
vTruths
,
nVars
,
0
);
int
nNodesBidec
=
nVars
>
2
?
Gia_ManCountBidec
(
vTruths
,
nVars
,
0
)
:
999
;
int
nNodesIsop
=
nVars
>
2
?
Gia_ManCountIsop
(
vTruths
,
nVars
,
0
)
:
999
;
int
nNodesBdd
=
nVars
>
2
?
Gia_ManCountBdd
(
vTruths
,
nVars
,
0
)
:
999
;
int
nNodesMin
=
Abc_MinInt
(
Abc_MinInt
(
nNodesResub
,
nNodesBidec
),
Abc_MinInt
(
nNodesIsop
,
nNodesBdd
)
);
if
(
fVerbose
)
{
printf
(
"Size = %2d "
,
nVars
);
printf
(
"Resub =%3d "
,
nNodesResub
);
printf
(
"Bidec =%3d "
,
nNodesBidec
);
printf
(
"Isop =%3d "
,
nNodesIsop
);
printf
(
"Bdd =%3d "
,
nNodesBdd
);
Abc_TtIsfPrint
(
pTruth
[
0
],
pTruth
[
1
],
nTtWords
);
if
(
nVars
<=
6
)
{
printf
(
" "
);
Extra_PrintHex
(
stdout
,
(
unsigned
*
)
pTruth
[
0
],
nVars
);
printf
(
" "
);
Extra_PrintHex
(
stdout
,
(
unsigned
*
)
pTruth
[
1
],
nVars
);
}
printf
(
"
\n
"
);
}
Vec_WrdFree
(
vTruths
);
if
(
nNodesMin
>
500
)
return
-
1
;
if
(
nNodesMin
==
nNodesResub
)
return
(
nNodesMin
<<
2
)
|
0
;
if
(
nNodesMin
==
nNodesBidec
)
return
(
nNodesMin
<<
2
)
|
1
;
if
(
nNodesMin
==
nNodesIsop
)
return
(
nNodesMin
<<
2
)
|
2
;
if
(
nNodesMin
==
nNodesBdd
)
return
(
nNodesMin
<<
2
)
|
3
;
return
-
1
;
}
Vec_Int_t
*
Gia_ManDeriveSolutionOne
(
Gia_Man_t
*
p
,
Vec_Wrd_t
*
vSims
,
Vec_Wrd_t
*
vIsfs
,
Vec_Int_t
*
vCands
,
Vec_Int_t
*
vSet
,
int
nWords
,
int
Type
)
{
Vec_Int_t
*
vRes
=
NULL
;
Vec_Wrd_t
*
vTruths
=
Gia_ManDeriveTruths
(
p
,
vSims
,
vIsfs
,
vCands
,
vSet
,
nWords
);
int
nTtWords
=
Vec_WrdSize
(
vTruths
)
/
2
,
nVars
=
Vec_IntSize
(
vSet
);
word
*
pTruth
[
2
]
=
{
Vec_WrdEntryP
(
vTruths
,
0
*
nTtWords
),
Vec_WrdEntryP
(
vTruths
,
1
*
nTtWords
)
};
if
(
Type
==
0
)
vRes
=
Gia_ManDeriveResub
(
vTruths
,
nVars
);
else
if
(
Type
==
1
)
vRes
=
Gia_ManDeriveBidec
(
vTruths
,
nVars
);
else
if
(
Type
==
2
)
vRes
=
Gia_ManDeriveIsop
(
vTruths
,
nVars
);
else
if
(
Type
==
3
)
vRes
=
Gia_ManDeriveBdd
(
vTruths
,
nVars
);
if
(
vRes
&&
Gia_ResubVarNum
(
vRes
)
<=
6
)
{
word
Func
=
Gia_ResubToTruth6
(
vRes
);
assert
(
!
(
Func
&
pTruth
[
0
][
0
])
);
assert
(
!
(
pTruth
[
1
][
0
]
&
~
Func
)
);
}
Vec_WrdFree
(
vTruths
);
return
vRes
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/aig/gia/giaMan.c
View file @
674bcbee
...
@@ -94,6 +94,7 @@ void Gia_ManStop( Gia_Man_t * p )
...
@@ -94,6 +94,7 @@ void Gia_ManStop( Gia_Man_t * p )
Vec_IntFreeP
(
&
p
->
vStore
);
Vec_IntFreeP
(
&
p
->
vStore
);
Vec_IntFreeP
(
&
p
->
vClassNew
);
Vec_IntFreeP
(
&
p
->
vClassNew
);
Vec_IntFreeP
(
&
p
->
vClassOld
);
Vec_IntFreeP
(
&
p
->
vClassOld
);
Vec_IntFreeP
(
&
p
->
vPats
);
Vec_WrdFreeP
(
&
p
->
vSims
);
Vec_WrdFreeP
(
&
p
->
vSims
);
Vec_WrdFreeP
(
&
p
->
vSimsT
);
Vec_WrdFreeP
(
&
p
->
vSimsT
);
Vec_WrdFreeP
(
&
p
->
vSimsPi
);
Vec_WrdFreeP
(
&
p
->
vSimsPi
);
...
...
src/aig/gia/giaResub.c
View file @
674bcbee
...
@@ -651,6 +651,37 @@ Gia_Man_t * Gia_ManConstructFromGates2( Vec_Wec_t * vFuncs, Vec_Wec_t * vDivs, i
...
@@ -651,6 +651,37 @@ Gia_Man_t * Gia_ManConstructFromGates2( Vec_Wec_t * vFuncs, Vec_Wec_t * vDivs, i
Vec_IntFree
(
vSupp
);
Vec_IntFree
(
vSupp
);
return
pNew
;
return
pNew
;
}
}
Vec_Int_t
*
Gia_ManToGates
(
Gia_Man_t
*
p
)
{
Vec_Int_t
*
vRes
=
Vec_IntAlloc
(
2
*
Gia_ManAndNum
(
p
)
+
1
);
Gia_Obj_t
*
pRoot
=
Gia_ManCo
(
p
,
0
);
int
iRoot
=
Gia_ObjFaninId0p
(
p
,
pRoot
)
-
1
;
int
nVars
=
Gia_ManCiNum
(
p
);
assert
(
Gia_ManCoNum
(
p
)
==
1
);
if
(
iRoot
==
-
1
)
Vec_IntPush
(
vRes
,
Gia_ObjFaninC0
(
pRoot
)
);
else
if
(
iRoot
<
nVars
)
Vec_IntPush
(
vRes
,
4
+
Abc_Var2Lit
(
iRoot
,
Gia_ObjFaninC0
(
pRoot
))
);
else
{
Gia_Obj_t
*
pObj
,
*
pLast
=
NULL
;
int
i
;
Gia_ManForEachCi
(
p
,
pObj
,
i
)
assert
(
Gia_ObjId
(
p
,
pObj
)
==
i
+
1
);
Gia_ManForEachAnd
(
p
,
pObj
,
i
)
{
int
iLit0
=
Abc_Var2Lit
(
Gia_ObjFaninId0
(
pObj
,
i
)
-
1
,
Gia_ObjFaninC0
(
pObj
)
);
int
iLit1
=
Abc_Var2Lit
(
Gia_ObjFaninId1
(
pObj
,
i
)
-
1
,
Gia_ObjFaninC1
(
pObj
)
);
if
(
iLit0
>
iLit1
)
iLit0
^=
iLit1
,
iLit1
^=
iLit0
,
iLit0
^=
iLit1
;
Vec_IntPushTwo
(
vRes
,
4
+
iLit0
,
4
+
iLit1
);
pLast
=
pObj
;
}
assert
(
pLast
==
Gia_ObjFanin0
(
pRoot
)
);
Vec_IntPush
(
vRes
,
4
+
Abc_Var2Lit
(
iRoot
,
Gia_ObjFaninC0
(
pRoot
))
);
}
assert
(
Vec_IntSize
(
vRes
)
==
2
*
Gia_ManAndNum
(
p
)
+
1
);
return
vRes
;
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -1378,7 +1409,10 @@ int Gia_ManResubPerform_rec( Gia_ResbMan_t * p, int nLimit, int Depth )
...
@@ -1378,7 +1409,10 @@ int Gia_ManResubPerform_rec( Gia_ResbMan_t * p, int nLimit, int Depth )
if
(
iResLit
>=
0
)
if
(
iResLit
>=
0
)
{
{
int
iNode
=
nVars
+
Vec_IntSize
(
p
->
vGates
)
/
2
;
int
iNode
=
nVars
+
Vec_IntSize
(
p
->
vGates
)
/
2
;
if
(
iDiv
<
iResLit
)
Vec_IntPushTwo
(
p
->
vGates
,
Abc_LitNot
(
iDiv
),
Abc_LitNotCond
(
iResLit
,
fUseOr
)
);
Vec_IntPushTwo
(
p
->
vGates
,
Abc_LitNot
(
iDiv
),
Abc_LitNotCond
(
iResLit
,
fUseOr
)
);
else
Vec_IntPushTwo
(
p
->
vGates
,
Abc_LitNotCond
(
iResLit
,
fUseOr
),
Abc_LitNot
(
iDiv
)
);
return
Abc_Var2Lit
(
iNode
,
fUseOr
);
return
Abc_Var2Lit
(
iNode
,
fUseOr
);
}
}
}
}
...
...
src/aig/gia/giaSupps.c
0 → 100644
View file @
674bcbee
/**CFile****************************************************************
FileName [giaSupp.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Support computation manager.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaSupp.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig/gia/gia.h"
#include "base/main/mainInt.h"
#include "misc/util/utilTruth.h"
#include "misc/extra/extra.h"
#include "misc/vec/vecHsh.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef
struct
Supp_Man_t_
Supp_Man_t
;
struct
Supp_Man_t_
{
// user data
int
nIters
;
// optimization rounds
int
nRounds
;
// optimization rounds
int
nWords
;
// the number of simulation words
int
nDivWords
;
// the number of divisor words
Vec_Wrd_t
*
vIsfs
;
// functions to synthesize
Vec_Int_t
*
vCands
;
// candidate divisors
Vec_Int_t
*
vWeights
;
// divisor weights (optional)
Vec_Wrd_t
*
vSims
;
// simulation values
Vec_Wrd_t
*
vSimsC
;
// simulation values
Gia_Man_t
*
pGia
;
// used for object names
// computed data
Vec_Wrd_t
*
vDivs
[
2
];
// simulation values
Vec_Wrd_t
*
vPats
[
2
];
// simulation values
Vec_Ptr_t
*
vMatrix
;
// simulation values
Vec_Wrd_t
*
vMask
;
// simulation values
Vec_Wrd_t
*
vRowTemp
;
// simulation values
Vec_Int_t
*
vCosts
;
// candidate costs
Hsh_VecMan_t
*
pHash
;
// subsets considered
Vec_Wrd_t
*
vSFuncs
;
// ISF storage
Vec_Int_t
*
vSStarts
;
// subset function starts
Vec_Int_t
*
vSCount
;
// subset function count
Vec_Int_t
*
vSPairs
;
// subset pair count
Vec_Int_t
*
vTemp
;
// temporary
Vec_Int_t
*
vTempSets
;
// temporary
Vec_Int_t
*
vTempPairs
;
// temporary
Vec_Wec_t
*
vSolutions
;
// solutions for each node count
};
extern
void
Extra_BitMatrixTransposeP
(
Vec_Wrd_t
*
vSimsIn
,
int
nWordsIn
,
Vec_Wrd_t
*
vSimsOut
,
int
nWordsOut
);
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Supp_ManFuncInit
(
Vec_Wrd_t
*
vFuncs
,
int
nWords
)
{
int
i
,
k
=
0
,
nFuncs
=
Vec_WrdSize
(
vFuncs
)
/
nWords
/
2
;
assert
(
2
*
nFuncs
*
nWords
==
Vec_WrdSize
(
vFuncs
)
);
for
(
i
=
0
;
i
<
nFuncs
;
i
++
)
{
word
*
pFunc0
=
Vec_WrdEntryP
(
vFuncs
,
(
2
*
i
+
0
)
*
nWords
);
word
*
pFunc1
=
Vec_WrdEntryP
(
vFuncs
,
(
2
*
i
+
1
)
*
nWords
);
if
(
Abc_TtIsConst0
(
pFunc0
,
nWords
)
||
Abc_TtIsConst0
(
pFunc1
,
nWords
)
)
continue
;
if
(
k
<
i
)
Abc_TtCopy
(
Vec_WrdEntryP
(
vFuncs
,
(
2
*
k
+
0
)
*
nWords
),
pFunc0
,
nWords
,
0
);
if
(
k
<
i
)
Abc_TtCopy
(
Vec_WrdEntryP
(
vFuncs
,
(
2
*
k
+
1
)
*
nWords
),
pFunc1
,
nWords
,
0
);
k
++
;
}
Vec_WrdShrink
(
vFuncs
,
2
*
k
*
nWords
);
return
k
;
}
int
Supp_ManCostInit
(
Vec_Wrd_t
*
vFuncs
,
int
nWords
)
{
int
Res
=
0
,
i
,
nFuncs
=
Vec_WrdSize
(
vFuncs
)
/
nWords
/
2
;
assert
(
2
*
nFuncs
*
nWords
==
Vec_WrdSize
(
vFuncs
)
);
for
(
i
=
0
;
i
<
nFuncs
;
i
++
)
{
word
*
pFunc0
=
Vec_WrdEntryP
(
vFuncs
,
(
2
*
i
+
0
)
*
nWords
);
word
*
pFunc1
=
Vec_WrdEntryP
(
vFuncs
,
(
2
*
i
+
1
)
*
nWords
);
Res
+=
Abc_TtCountOnesVec
(
pFunc0
,
nWords
)
*
Abc_TtCountOnesVec
(
pFunc1
,
nWords
);
}
assert
(
nFuncs
<
128
);
assert
(
Res
<
(
1
<<
24
)
);
return
(
nFuncs
<<
24
)
|
Res
;
}
void
Supp_ManInit
(
Supp_Man_t
*
p
)
{
int
Value
,
nFuncs
,
iSet
=
Hsh_VecManAdd
(
p
->
pHash
,
p
->
vTemp
);
// empty set
assert
(
iSet
==
0
);
Vec_IntPush
(
p
->
vSStarts
,
Vec_WrdSize
(
p
->
vSFuncs
)
);
Vec_WrdAppend
(
p
->
vSFuncs
,
p
->
vIsfs
);
nFuncs
=
Supp_ManFuncInit
(
p
->
vSFuncs
,
p
->
nWords
);
assert
(
Vec_WrdSize
(
p
->
vSFuncs
)
==
2
*
nFuncs
*
p
->
nWords
);
Value
=
Supp_ManCostInit
(
p
->
vSFuncs
,
p
->
nWords
);
Vec_IntPush
(
p
->
vSCount
,
Value
>>
24
);
Vec_IntPush
(
p
->
vSPairs
,
Value
&
0xFFFFFF
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Supp_DeriveLines
(
Supp_Man_t
*
p
)
{
int
n
,
i
,
iObj
,
nWords
=
p
->
nWords
;
int
nDivWords
=
Abc_Bit6WordNum
(
Vec_IntSize
(
p
->
vCands
)
);
for
(
n
=
0
;
n
<
2
;
n
++
)
{
p
->
vDivs
[
n
]
=
Vec_WrdStart
(
64
*
nWords
*
nDivWords
);
p
->
vPats
[
n
]
=
Vec_WrdStart
(
64
*
nWords
*
nDivWords
);
if
(
p
->
vSimsC
)
Vec_IntForEachEntry
(
p
->
vCands
,
iObj
,
i
)
Abc_TtAndSharp
(
Vec_WrdEntryP
(
p
->
vDivs
[
n
],
i
*
nWords
),
Vec_WrdEntryP
(
p
->
vSimsC
,
iObj
*
nWords
),
Vec_WrdEntryP
(
p
->
vSims
,
iObj
*
nWords
),
nWords
,
!
n
);
else
Vec_IntForEachEntry
(
p
->
vCands
,
iObj
,
i
)
Abc_TtCopy
(
Vec_WrdEntryP
(
p
->
vDivs
[
n
],
i
*
nWords
),
Vec_WrdEntryP
(
p
->
vSims
,
iObj
*
nWords
),
nWords
,
!
n
);
Extra_BitMatrixTransposeP
(
p
->
vDivs
[
n
],
nWords
,
p
->
vPats
[
n
],
nDivWords
);
}
return
nDivWords
;
}
Supp_Man_t
*
Supp_ManCreate
(
Vec_Wrd_t
*
vIsfs
,
Vec_Int_t
*
vCands
,
Vec_Int_t
*
vWeights
,
Vec_Wrd_t
*
vSims
,
Vec_Wrd_t
*
vSimsC
,
int
nWords
,
Gia_Man_t
*
pGia
,
int
nIters
,
int
nRounds
)
{
Supp_Man_t
*
p
=
ABC_CALLOC
(
Supp_Man_t
,
1
);
p
->
nIters
=
nIters
;
p
->
nRounds
=
nRounds
;
p
->
nWords
=
nWords
;
p
->
vIsfs
=
vIsfs
;
p
->
vCands
=
vCands
;
p
->
vWeights
=
vWeights
;
p
->
vSims
=
vSims
;
p
->
vSimsC
=
vSimsC
;
p
->
pGia
=
pGia
;
// computed data
p
->
nDivWords
=
Supp_DeriveLines
(
p
);
p
->
vMatrix
=
Vec_PtrAlloc
(
100
);
p
->
vMask
=
Vec_WrdAlloc
(
100
);
p
->
vRowTemp
=
Vec_WrdStart
(
64
*
p
->
nDivWords
);
p
->
vCosts
=
Vec_IntStart
(
Vec_IntSize
(
p
->
vCands
)
);
p
->
pHash
=
Hsh_VecManStart
(
1000
);
p
->
vSFuncs
=
Vec_WrdAlloc
(
1000
);
p
->
vSStarts
=
Vec_IntAlloc
(
1000
);
p
->
vSCount
=
Vec_IntAlloc
(
1000
);
p
->
vSPairs
=
Vec_IntAlloc
(
1000
);
p
->
vSolutions
=
Vec_WecStart
(
16
);
p
->
vTemp
=
Vec_IntAlloc
(
10
);
p
->
vTempSets
=
Vec_IntAlloc
(
10
);
p
->
vTempPairs
=
Vec_IntAlloc
(
10
);
Supp_ManInit
(
p
);
return
p
;
}
void
Supp_ManCleanMatrix
(
Supp_Man_t
*
p
)
{
Vec_Wrd_t
*
vTemp
;
int
i
;
Vec_PtrForEachEntry
(
Vec_Wrd_t
*
,
p
->
vMatrix
,
vTemp
,
i
)
Vec_WrdFreeP
(
&
vTemp
);
Vec_PtrClear
(
p
->
vMatrix
);
}
void
Supp_ManDelete
(
Supp_Man_t
*
p
)
{
Supp_ManCleanMatrix
(
p
);
Vec_WrdFreeP
(
&
p
->
vDivs
[
0
]
);
Vec_WrdFreeP
(
&
p
->
vDivs
[
1
]
);
Vec_WrdFreeP
(
&
p
->
vPats
[
0
]
);
Vec_WrdFreeP
(
&
p
->
vPats
[
1
]
);
Vec_PtrFreeP
(
&
p
->
vMatrix
);
Vec_WrdFreeP
(
&
p
->
vMask
);
Vec_WrdFreeP
(
&
p
->
vRowTemp
);
Vec_IntFreeP
(
&
p
->
vCosts
);
Hsh_VecManStop
(
p
->
pHash
);
Vec_WrdFreeP
(
&
p
->
vSFuncs
);
Vec_IntFreeP
(
&
p
->
vSStarts
);
Vec_IntFreeP
(
&
p
->
vSCount
);
Vec_IntFreeP
(
&
p
->
vSPairs
);
Vec_WecFreeP
(
&
p
->
vSolutions
);
Vec_IntFreeP
(
&
p
->
vTemp
);
Vec_IntFreeP
(
&
p
->
vTempSets
);
Vec_IntFreeP
(
&
p
->
vTempPairs
);
ABC_FREE
(
p
);
}
int
Supp_ManMemory
(
Supp_Man_t
*
p
)
{
int
nMem
=
sizeof
(
Supp_Man_t
);
nMem
+=
2
*
(
int
)
Vec_WrdMemory
(
p
->
vDivs
[
0
]
);
nMem
+=
2
*
(
int
)
Vec_WrdMemory
(
p
->
vPats
[
0
]
);
nMem
+=
(
Vec_PtrSize
(
p
->
vMatrix
)
+
1
)
*
(
int
)
Vec_WrdMemory
(
p
->
vRowTemp
);
nMem
+=
(
int
)
Vec_WrdMemory
(
p
->
vMask
);
nMem
+=
(
int
)
Vec_IntMemory
(
p
->
vCosts
);
nMem
+=
(
int
)
Hsh_VecManMemory
(
p
->
pHash
);
nMem
+=
(
int
)
Vec_WrdMemory
(
p
->
vSFuncs
);
nMem
+=
(
int
)
Vec_IntMemory
(
p
->
vSStarts
);
nMem
+=
(
int
)
Vec_IntMemory
(
p
->
vSCount
);
nMem
+=
(
int
)
Vec_IntMemory
(
p
->
vSPairs
);
nMem
+=
(
int
)
Vec_WecMemory
(
p
->
vSolutions
);
nMem
+=
(
int
)
Vec_IntMemory
(
p
->
vTemp
);
nMem
+=
(
int
)
Vec_IntMemory
(
p
->
vTempSets
);
nMem
+=
(
int
)
Vec_IntMemory
(
p
->
vTempPairs
);
return
nMem
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Supp_ArrayWeight
(
Vec_Int_t
*
vRes
,
Vec_Int_t
*
vWeights
)
{
int
i
,
iObj
,
Cost
=
0
;
if
(
!
vWeights
)
return
Vec_IntSize
(
vRes
);
Vec_IntForEachEntry
(
vRes
,
iObj
,
i
)
Cost
+=
Vec_IntEntry
(
vWeights
,
iObj
);
return
Cost
;
}
int
Supp_SetWeight
(
Supp_Man_t
*
p
,
int
iSet
)
{
return
Supp_ArrayWeight
(
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
),
p
->
vWeights
);
}
int
Supp_SetSize
(
Supp_Man_t
*
p
,
int
iSet
)
{
return
Vec_IntSize
(
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
)
);
}
int
Supp_SetFuncNum
(
Supp_Man_t
*
p
,
int
iSet
)
{
return
Vec_IntEntry
(
p
->
vSCount
,
iSet
);
}
int
Supp_SetPairNum
(
Supp_Man_t
*
p
,
int
iSet
)
{
return
Vec_IntEntry
(
p
->
vSPairs
,
iSet
);
}
void
Supp_SetConvert
(
Vec_Int_t
*
vSet
,
Vec_Int_t
*
vCands
)
{
int
i
,
iObj
;
Vec_IntForEachEntry
(
vSet
,
iObj
,
i
)
Vec_IntWriteEntry
(
vSet
,
i
,
Vec_IntEntry
(
vCands
,
iObj
)
);
}
void
Supp_PrintNodes
(
Gia_Man_t
*
pGia
,
Vec_Int_t
*
vObjs
,
int
Skip
,
int
Limit
)
{
int
i
,
iObj
;
//printf( "Considering %d targets: ", Vec_IntSize(vObjs) );
Vec_IntForEachEntryStart
(
vObjs
,
iObj
,
i
,
Skip
)
{
if
(
iObj
<
0
)
continue
;
printf
(
"(%d)"
,
iObj
);
if
(
pGia
&&
pGia
->
vWeights
&&
Vec_IntEntry
(
pGia
->
vWeights
,
iObj
)
>
0
)
printf
(
"(%d)"
,
Vec_IntEntry
(
pGia
->
vWeights
,
iObj
)
);
if
(
pGia
)
printf
(
" %s "
,
Gia_ObjName
(
pGia
,
iObj
)
+
2
);
else
printf
(
" n%d "
,
iObj
);
if
(
i
>=
Limit
)
{
printf
(
"... "
);
break
;
}
}
printf
(
"Cost = %d"
,
Supp_ArrayWeight
(
vObjs
,
pGia
?
pGia
->
vWeights
:
NULL
)
);
printf
(
"
\n
"
);
}
void
Supp_PrintOne
(
Supp_Man_t
*
p
,
int
iSet
)
{
Vec_Int_t
*
vSet
=
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
);
printf
(
"Set %5d : "
,
iSet
);
printf
(
"Funcs %2d "
,
Supp_SetFuncNum
(
p
,
iSet
)
);
printf
(
"Pairs %4d "
,
Supp_SetPairNum
(
p
,
iSet
)
);
printf
(
"Start %8d "
,
Vec_IntEntry
(
p
->
vSStarts
,
iSet
)
);
printf
(
"Weight %4d "
,
Supp_ArrayWeight
(
vSet
,
p
->
vWeights
)
);
Vec_IntClearAppend
(
p
->
vTemp
,
vSet
);
Supp_SetConvert
(
p
->
vTemp
,
p
->
vCands
);
Supp_PrintNodes
(
p
->
pGia
,
p
->
vTemp
,
0
,
6
);
}
int
Supp_ManRefine1
(
Supp_Man_t
*
p
,
int
iSet
,
int
iObj
)
{
word
*
pSet
=
Vec_WrdEntryP
(
p
->
vSims
,
Vec_IntEntry
(
p
->
vCands
,
iObj
)
*
p
->
nWords
);
word
*
pIsf
;
int
nFuncs
=
Vec_IntEntry
(
p
->
vSCount
,
iSet
);
int
i
,
n
,
f
,
w
,
nFuncsNew
=
0
,
Mark
=
Vec_WrdSize
(
p
->
vSFuncs
),
Res
=
0
;
if
(
Vec_WrdSize
(
p
->
vSFuncs
)
+
4
*
nFuncs
*
p
->
nWords
>
Vec_WrdCap
(
p
->
vSFuncs
)
)
Vec_WrdGrow
(
p
->
vSFuncs
,
2
*
Vec_WrdCap
(
p
->
vSFuncs
)
);
pIsf
=
Vec_WrdEntryP
(
p
->
vSFuncs
,
Vec_IntEntry
(
p
->
vSStarts
,
iSet
)
);
for
(
i
=
0
;
i
<
nFuncs
;
i
++
)
{
word
*
pFunc
[
2
]
=
{
pIsf
+
(
2
*
i
+
0
)
*
p
->
nWords
,
pIsf
+
(
2
*
i
+
1
)
*
p
->
nWords
};
for
(
f
=
0
;
f
<
2
;
f
++
)
{
int
nOnes
[
2
],
Start
=
Vec_WrdSize
(
p
->
vSFuncs
);
for
(
n
=
0
;
n
<
2
;
n
++
)
{
word
*
pLimit
=
Vec_WrdLimit
(
p
->
vSFuncs
);
if
(
f
)
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
n
][
w
]
&
pSet
[
w
]
);
else
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
n
][
w
]
&
~
pSet
[
w
]
);
nOnes
[
n
]
=
Abc_TtCountOnesVec
(
pLimit
,
p
->
nWords
);
}
if
(
nOnes
[
0
]
&&
nOnes
[
1
]
)
Res
+=
nOnes
[
0
]
*
nOnes
[
1
];
else
Vec_WrdShrink
(
p
->
vSFuncs
,
Start
);
}
}
assert
(
Res
<
(
1
<<
24
)
);
nFuncsNew
=
(
Vec_WrdSize
(
p
->
vSFuncs
)
-
Mark
)
/
2
/
p
->
nWords
;
assert
(
nFuncsNew
<
128
);
assert
(
nFuncsNew
>=
0
&&
nFuncsNew
<=
2
*
nFuncs
);
return
(
nFuncsNew
<<
24
)
|
Res
;
}
void
Supp_ManRefine
(
Supp_Man_t
*
p
,
int
iSet
,
int
iObj
,
int
*
pnFuncs
,
int
*
pnPairs
)
{
word
*
pDivs0
=
Vec_WrdEntryP
(
p
->
vDivs
[
0
],
iObj
*
p
->
nWords
);
word
*
pDivs1
=
Vec_WrdEntryP
(
p
->
vDivs
[
1
],
iObj
*
p
->
nWords
);
word
*
pIsf
;
int
nFuncs
=
Supp_SetFuncNum
(
p
,
iSet
);
int
i
,
f
,
w
,
nFuncsNew
=
0
,
Mark
=
Vec_WrdSize
(
p
->
vSFuncs
),
Res
=
0
;
if
(
Vec_WrdSize
(
p
->
vSFuncs
)
+
6
*
nFuncs
*
p
->
nWords
>
Vec_WrdCap
(
p
->
vSFuncs
)
)
Vec_WrdGrow
(
p
->
vSFuncs
,
2
*
Vec_WrdCap
(
p
->
vSFuncs
)
);
if
(
Vec_WrdSize
(
p
->
vSFuncs
)
==
Vec_IntEntry
(
p
->
vSStarts
,
iSet
)
)
pIsf
=
Vec_WrdLimit
(
p
->
vSFuncs
);
else
pIsf
=
Vec_WrdEntryP
(
p
->
vSFuncs
,
Vec_IntEntry
(
p
->
vSStarts
,
iSet
)
);
for
(
i
=
0
;
i
<
nFuncs
;
i
++
)
{
word
*
pFunc
[
2
]
=
{
pIsf
+
(
2
*
i
+
0
)
*
p
->
nWords
,
pIsf
+
(
2
*
i
+
1
)
*
p
->
nWords
};
for
(
f
=
0
;
f
<
3
;
f
++
)
{
int
nOnes
[
2
],
Start
=
Vec_WrdSize
(
p
->
vSFuncs
);
word
*
pLimit
[
2
]
=
{
Vec_WrdLimit
(
p
->
vSFuncs
),
Vec_WrdLimit
(
p
->
vSFuncs
)
+
p
->
nWords
};
if
(
f
==
0
)
{
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
0
][
w
]
&
pDivs0
[
w
]
);
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
1
][
w
]
&
~
pDivs1
[
w
]
);
}
else
if
(
f
==
1
)
{
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
0
][
w
]
&
pDivs1
[
w
]
);
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
1
][
w
]
&
~
pDivs0
[
w
]
);
}
else
{
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
0
][
w
]
&
~
pDivs0
[
w
]
&
~
pDivs1
[
w
]
);
for
(
w
=
0
;
w
<
p
->
nWords
;
w
++
)
Vec_WrdPush
(
p
->
vSFuncs
,
pFunc
[
1
][
w
]
);
}
nOnes
[
0
]
=
Abc_TtCountOnesVec
(
pLimit
[
0
],
p
->
nWords
);
nOnes
[
1
]
=
Abc_TtCountOnesVec
(
pLimit
[
1
],
p
->
nWords
);
if
(
nOnes
[
0
]
&&
nOnes
[
1
]
)
Res
+=
nOnes
[
0
]
*
nOnes
[
1
];
else
Vec_WrdShrink
(
p
->
vSFuncs
,
Start
);
}
}
assert
(
Res
<
(
1
<<
24
)
);
nFuncsNew
=
(
Vec_WrdSize
(
p
->
vSFuncs
)
-
Mark
)
/
2
/
p
->
nWords
;
*
pnFuncs
=
nFuncsNew
;
*
pnPairs
=
Res
;
}
int
Supp_ManSubsetAdd
(
Supp_Man_t
*
p
,
int
iSet
,
int
iObj
,
int
fVerbose
)
{
int
iSetNew
,
nEntries
=
Hsh_VecSize
(
p
->
pHash
);
Vec_Int_t
*
vSet
=
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
);
Vec_IntClear
(
p
->
vTemp
);
Vec_IntAppend
(
p
->
vTemp
,
vSet
);
Vec_IntPushOrder
(
p
->
vTemp
,
iObj
);
assert
(
Vec_IntIsOrdered
(
p
->
vTemp
,
0
)
);
iSetNew
=
Hsh_VecManAdd
(
p
->
pHash
,
p
->
vTemp
);
if
(
iSetNew
==
nEntries
)
// new entry
{
int
nFuncs
,
nPairs
;
Vec_IntPush
(
p
->
vSStarts
,
Vec_WrdSize
(
p
->
vSFuncs
)
);
Supp_ManRefine
(
p
,
iSet
,
iObj
,
&
nFuncs
,
&
nPairs
);
Vec_IntPush
(
p
->
vSCount
,
nFuncs
);
Vec_IntPush
(
p
->
vSPairs
,
nPairs
);
assert
(
Hsh_VecSize
(
p
->
pHash
)
==
Vec_IntSize
(
p
->
vSStarts
)
);
assert
(
Hsh_VecSize
(
p
->
pHash
)
==
Vec_IntSize
(
p
->
vSCount
)
);
assert
(
Hsh_VecSize
(
p
->
pHash
)
==
Vec_IntSize
(
p
->
vSPairs
)
);
if
(
Supp_SetFuncNum
(
p
,
iSetNew
)
==
0
&&
Supp_SetSize
(
p
,
iSetNew
)
<
Vec_WecSize
(
p
->
vSolutions
)
)
Vec_WecPush
(
p
->
vSolutions
,
Supp_SetSize
(
p
,
iSetNew
),
iSetNew
);
if
(
fVerbose
)
Supp_PrintOne
(
p
,
iSetNew
);
}
return
iSetNew
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Supp_ComputePair1
(
Supp_Man_t
*
p
,
int
iSet
)
{
int
Random
=
0xFFFFFF
&
Abc_Random
(
0
);
int
nFuncs
=
Vec_IntEntry
(
p
->
vSCount
,
iSet
);
int
iFunc
=
Random
%
nFuncs
;
word
*
pIsf
=
Vec_WrdEntryP
(
p
->
vSFuncs
,
Vec_IntEntry
(
p
->
vSStarts
,
iSet
)
);
word
*
pFunc
[
2
]
=
{
pIsf
+
(
2
*
iFunc
+
0
)
*
p
->
nWords
,
pIsf
+
(
2
*
iFunc
+
1
)
*
p
->
nWords
};
int
iBit0
=
((
Random
>>
16
)
&
1
)
?
Abc_TtFindFirstBit2
(
pFunc
[
0
],
p
->
nWords
)
:
Abc_TtFindLastBit2
(
pFunc
[
0
],
p
->
nWords
);
int
iBit1
=
((
Random
>>
17
)
&
1
)
?
Abc_TtFindFirstBit2
(
pFunc
[
1
],
p
->
nWords
)
:
Abc_TtFindLastBit2
(
pFunc
[
1
],
p
->
nWords
);
if
(
1
)
{
Vec_Int_t
*
vSet
=
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
);
int
i
,
iObj
;
Vec_IntForEachEntry
(
vSet
,
iObj
,
i
)
{
word
*
pSet
=
Vec_WrdEntryP
(
p
->
vSims
,
Vec_IntEntry
(
p
->
vCands
,
iObj
)
*
p
->
nWords
);
assert
(
Abc_TtGetBit
(
pSet
,
iBit0
)
==
Abc_TtGetBit
(
pSet
,
iBit1
)
);
}
}
return
(
iBit0
<<
16
)
|
iBit1
;
}
int
Supp_ComputePair
(
Supp_Man_t
*
p
,
int
iSet
)
{
int
Random
=
0xFFFFFF
&
Abc_Random
(
0
);
int
nFuncs
=
Vec_IntEntry
(
p
->
vSCount
,
iSet
);
int
iFunc
=
Random
%
nFuncs
;
word
*
pIsf
=
Vec_WrdEntryP
(
p
->
vSFuncs
,
Vec_IntEntry
(
p
->
vSStarts
,
iSet
)
);
word
*
pFunc
[
2
]
=
{
pIsf
+
(
2
*
iFunc
+
0
)
*
p
->
nWords
,
pIsf
+
(
2
*
iFunc
+
1
)
*
p
->
nWords
};
int
iBit0
=
((
Random
>>
16
)
&
1
)
?
Abc_TtFindFirstBit2
(
pFunc
[
0
],
p
->
nWords
)
:
Abc_TtFindLastBit2
(
pFunc
[
0
],
p
->
nWords
);
int
iBit1
=
((
Random
>>
17
)
&
1
)
?
Abc_TtFindFirstBit2
(
pFunc
[
1
],
p
->
nWords
)
:
Abc_TtFindLastBit2
(
pFunc
[
1
],
p
->
nWords
);
if
(
1
)
{
Vec_Int_t
*
vSet
=
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
);
int
i
,
iObj
;
Vec_IntForEachEntry
(
vSet
,
iObj
,
i
)
{
word
*
pSet0
=
Vec_WrdEntryP
(
p
->
vDivs
[
0
],
iObj
*
p
->
nWords
);
word
*
pSet1
=
Vec_WrdEntryP
(
p
->
vDivs
[
1
],
iObj
*
p
->
nWords
);
int
Value00
=
Abc_TtGetBit
(
pSet0
,
iBit0
);
int
Value01
=
Abc_TtGetBit
(
pSet0
,
iBit1
);
int
Value10
=
Abc_TtGetBit
(
pSet1
,
iBit0
);
int
Value11
=
Abc_TtGetBit
(
pSet1
,
iBit1
);
assert
(
!
Value00
||
!
Value11
);
assert
(
!
Value01
||
!
Value10
);
}
}
return
(
iBit0
<<
16
)
|
iBit1
;
}
Vec_Int_t
*
Supp_Compute64Pairs
(
Supp_Man_t
*
p
,
Vec_Int_t
*
vSets
)
{
int
i
;
Vec_IntClear
(
p
->
vTempPairs
);
for
(
i
=
0
;
i
<
64
;
i
++
)
{
int
Rand
=
0xFFFFFF
&
Abc_Random
(
0
);
int
iSet
=
Vec_IntEntry
(
vSets
,
Rand
%
Vec_IntSize
(
vSets
)
);
Vec_IntPush
(
p
->
vTempPairs
,
Supp_ComputePair
(
p
,
iSet
)
);
}
return
p
->
vTempPairs
;
}
void
Supp_ManFillBlock
(
Supp_Man_t
*
p
,
Vec_Int_t
*
vPairs
,
Vec_Wrd_t
*
vRes
)
{
int
i
,
Pair
;
assert
(
Vec_IntSize
(
vPairs
)
==
64
);
Vec_IntForEachEntry
(
vPairs
,
Pair
,
i
)
{
int
iBit0
=
Pair
>>
16
,
iBit1
=
Pair
&
0xFFFF
;
word
*
pPat00
=
Vec_WrdEntryP
(
p
->
vPats
[
0
],
iBit0
*
p
->
nDivWords
);
word
*
pPat01
=
Vec_WrdEntryP
(
p
->
vPats
[
0
],
iBit1
*
p
->
nDivWords
);
word
*
pPat10
=
Vec_WrdEntryP
(
p
->
vPats
[
1
],
iBit0
*
p
->
nDivWords
);
word
*
pPat11
=
Vec_WrdEntryP
(
p
->
vPats
[
1
],
iBit1
*
p
->
nDivWords
);
word
*
pPat
=
Vec_WrdEntryP
(
p
->
vRowTemp
,
i
*
p
->
nDivWords
);
Abc_TtAnd
(
pPat
,
pPat00
,
pPat11
,
p
->
nDivWords
,
0
);
Abc_TtOrAnd
(
pPat
,
pPat01
,
pPat10
,
p
->
nDivWords
);
}
Extra_BitMatrixTransposeP
(
p
->
vRowTemp
,
p
->
nDivWords
,
vRes
,
1
);
}
void
Supp_ManAddPatterns
(
Supp_Man_t
*
p
,
Vec_Int_t
*
vSets
)
{
Vec_Int_t
*
vPairs
=
Supp_Compute64Pairs
(
p
,
vSets
);
Vec_Wrd_t
*
vRow
=
Vec_WrdStart
(
64
*
p
->
nDivWords
);
Supp_ManFillBlock
(
p
,
vPairs
,
vRow
);
Vec_PtrPush
(
p
->
vMatrix
,
vRow
);
}
Vec_Int_t
*
Supp_ManCollectOnes
(
word
*
pSim
,
int
nWords
)
{
Vec_Int_t
*
vRes
=
Vec_IntAlloc
(
100
);
int
i
;
for
(
i
=
0
;
i
<
64
*
nWords
;
i
++
)
if
(
Abc_TtGetBit
(
pSim
,
i
)
)
Vec_IntPush
(
vRes
,
i
);
return
vRes
;
}
Vec_Int_t
*
Supp_Compute64PairsFunc
(
Supp_Man_t
*
p
,
Vec_Int_t
*
vBits0
,
Vec_Int_t
*
vBits1
)
{
int
i
;
Vec_IntClear
(
p
->
vTempPairs
);
for
(
i
=
0
;
i
<
64
;
i
++
)
{
int
Random
=
0xFFFFFF
&
Abc_Random
(
0
);
int
iBit0
=
Vec_IntEntry
(
vBits0
,
(
Random
&
0xFFF
)
%
Vec_IntSize
(
vBits0
)
);
int
iBit1
=
Vec_IntEntry
(
vBits1
,
(
Random
>>
12
)
%
Vec_IntSize
(
vBits1
)
);
Vec_IntPush
(
p
->
vTempPairs
,
(
iBit0
<<
16
)
|
iBit1
);
}
return
p
->
vTempPairs
;
}
void
Supp_ManAddPatternsFunc
(
Supp_Man_t
*
p
,
int
nBatches
)
{
int
b
;
Vec_Int_t
*
vBits0
=
Supp_ManCollectOnes
(
Vec_WrdEntryP
(
p
->
vSFuncs
,
0
*
p
->
nWords
),
p
->
nWords
);
Vec_Int_t
*
vBits1
=
Supp_ManCollectOnes
(
Vec_WrdEntryP
(
p
->
vSFuncs
,
1
*
p
->
nWords
),
p
->
nWords
);
for
(
b
=
0
;
b
<
nBatches
;
b
++
)
{
Vec_Int_t
*
vPairs
=
Supp_Compute64PairsFunc
(
p
,
vBits0
,
vBits1
);
Vec_Wrd_t
*
vRow
=
Vec_WrdStart
(
64
*
p
->
nDivWords
);
Supp_ManFillBlock
(
p
,
vPairs
,
vRow
);
Vec_PtrPush
(
p
->
vMatrix
,
vRow
);
}
Vec_IntFree
(
vBits0
);
Vec_IntFree
(
vBits1
);
}
int
Supp_FindNextDiv
(
Supp_Man_t
*
p
,
int
Pair
)
{
int
iDiv
,
iBit0
=
Pair
>>
16
,
iBit1
=
Pair
&
0xFFFF
;
word
*
pPat00
=
Vec_WrdEntryP
(
p
->
vPats
[
0
],
iBit0
*
p
->
nDivWords
);
word
*
pPat01
=
Vec_WrdEntryP
(
p
->
vPats
[
0
],
iBit1
*
p
->
nDivWords
);
word
*
pPat10
=
Vec_WrdEntryP
(
p
->
vPats
[
1
],
iBit0
*
p
->
nDivWords
);
word
*
pPat11
=
Vec_WrdEntryP
(
p
->
vPats
[
1
],
iBit1
*
p
->
nDivWords
);
int
iDiv1
=
Abc_TtFindFirstAndBit2
(
pPat00
,
pPat11
,
p
->
nDivWords
);
int
iDiv2
=
Abc_TtFindFirstAndBit2
(
pPat01
,
pPat10
,
p
->
nDivWords
);
iDiv1
=
iDiv1
==
-
1
?
ABC_INFINITY
:
iDiv1
;
iDiv2
=
iDiv2
==
-
1
?
ABC_INFINITY
:
iDiv2
;
iDiv
=
Abc_MinInt
(
iDiv1
,
iDiv2
);
assert
(
iDiv
>=
0
&&
iDiv
<
Vec_IntSize
(
p
->
vCands
)
);
return
iDiv
;
}
int
Supp_ManRandomSolution
(
Supp_Man_t
*
p
,
int
iSet
,
int
fVerbose
)
{
Vec_IntClear
(
p
->
vTempSets
);
while
(
Supp_SetFuncNum
(
p
,
iSet
)
>
0
)
{
int
Pair
=
Supp_ComputePair
(
p
,
iSet
);
int
iDiv
=
Supp_FindNextDiv
(
p
,
Pair
);
iSet
=
Supp_ManSubsetAdd
(
p
,
iSet
,
iDiv
,
fVerbose
);
if
(
Supp_SetFuncNum
(
p
,
iSet
)
>
0
)
Vec_IntPush
(
p
->
vTempSets
,
iSet
);
}
if
(
Vec_IntSize
(
p
->
vTempSets
)
<
2
)
return
iSet
;
Supp_ManAddPatterns
(
p
,
p
->
vTempSets
);
return
iSet
;
}
int
Supp_ManSubsetRemove
(
Supp_Man_t
*
p
,
int
iSet
,
int
iPos
)
{
int
i
,
iSetNew
=
0
,
nSize
=
Supp_SetSize
(
p
,
iSet
);
for
(
i
=
0
;
i
<
nSize
;
i
++
)
if
(
i
!=
iPos
&&
Supp_SetFuncNum
(
p
,
iSetNew
)
>
0
)
iSetNew
=
Supp_ManSubsetAdd
(
p
,
iSetNew
,
Vec_IntEntry
(
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
),
i
),
0
);
return
iSetNew
;
}
int
Supp_ManMinimize
(
Supp_Man_t
*
p
,
int
iSet0
,
int
r
,
int
fVerbose
)
{
int
i
,
nSize
=
Supp_SetSize
(
p
,
iSet0
);
Vec_Int_t
*
vPerm
=
Vec_IntStartNatural
(
Supp_SetSize
(
p
,
iSet0
)
);
Vec_IntRandomizeOrder
(
vPerm
);
Vec_IntClear
(
p
->
vTempSets
);
if
(
fVerbose
)
printf
(
"Removing items from %d:
\n
"
,
iSet0
);
// make sure we first try to remove items with higher weight
for
(
i
=
0
;
i
<
nSize
;
i
++
)
{
int
Index
=
Vec_IntEntry
(
vPerm
,
i
);
int
iSet
=
Supp_ManSubsetRemove
(
p
,
iSet0
,
Index
);
if
(
fVerbose
)
printf
(
"Item %2d : "
,
Index
);
if
(
fVerbose
)
Supp_PrintOne
(
p
,
iSet
);
if
(
Supp_SetFuncNum
(
p
,
iSet
)
==
0
)
{
Vec_IntFree
(
vPerm
);
return
Supp_ManMinimize
(
p
,
iSet
,
r
,
fVerbose
);
}
Vec_IntPush
(
p
->
vTempSets
,
iSet
);
}
Supp_ManAddPatterns
(
p
,
p
->
vTempSets
);
Vec_IntFree
(
vPerm
);
return
iSet0
;
}
int
Supp_ManFindNextObj
(
Supp_Man_t
*
p
,
int
fVerbose
)
{
Vec_Wrd_t
*
vTemp
;
int
r
,
k
,
iDiv
;
word
Sim
,
*
pMask
=
Vec_WrdArray
(
p
->
vMask
);
assert
(
Vec_WrdSize
(
p
->
vMask
)
==
Vec_PtrSize
(
p
->
vMatrix
)
);
Vec_IntFill
(
p
->
vCosts
,
Vec_IntSize
(
p
->
vCosts
),
0
);
Vec_PtrForEachEntry
(
Vec_Wrd_t
*
,
p
->
vMatrix
,
vTemp
,
r
)
Vec_WrdForEachEntryStop
(
vTemp
,
Sim
,
k
,
Vec_IntSize
(
p
->
vCosts
)
)
Vec_IntAddToEntry
(
p
->
vCosts
,
k
,
Abc_TtCountOnes
(
Sim
&
pMask
[
r
])
);
iDiv
=
Vec_IntArgMax
(
p
->
vCosts
);
if
(
fVerbose
)
printf
(
"Choosing divisor %d with weight %d.
\n
"
,
iDiv
,
Vec_IntEntry
(
p
->
vCosts
,
iDiv
)
);
Vec_PtrForEachEntry
(
Vec_Wrd_t
*
,
p
->
vMatrix
,
vTemp
,
r
)
pMask
[
r
]
&=
~
Vec_WrdEntry
(
vTemp
,
iDiv
);
return
iDiv
;
}
int
Supp_ManReconstruct
(
Supp_Man_t
*
p
,
int
fVerbose
)
{
int
iSet
=
0
;
Vec_WrdFill
(
p
->
vMask
,
Vec_PtrSize
(
p
->
vMatrix
),
~
(
word
)
0
);
if
(
fVerbose
)
printf
(
"
\n
Building a new set:
\n
"
);
while
(
Supp_SetPairNum
(
p
,
iSet
)
)
{
int
iDiv
=
Supp_ManFindNextObj
(
p
,
fVerbose
);
iSet
=
Supp_ManSubsetAdd
(
p
,
iSet
,
iDiv
,
fVerbose
);
if
(
Abc_TtIsConst0
(
Vec_WrdArray
(
p
->
vMask
),
Vec_WrdSize
(
p
->
vMask
))
)
break
;
}
if
(
fVerbose
)
printf
(
"Adding random part:
\n
"
);
return
Supp_ManRandomSolution
(
p
,
iSet
,
fVerbose
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Supp_ManFindBestSolution
(
Supp_Man_t
*
p
,
Vec_Wec_t
*
vSols
,
int
fVerbose
,
Vec_Int_t
**
pvDivs
)
{
Vec_Int_t
*
vLevel
,
*
vRes
=
NULL
;
int
i
,
k
,
iSet
,
nFuncs
=
0
,
Count
=
0
;
int
iSolBest
=
-
1
,
Cost
,
CostBest
=
ABC_INFINITY
;
Vec_WecForEachLevel
(
vSols
,
vLevel
,
i
)
{
Count
+=
Vec_IntSize
(
vLevel
)
>
0
;
Vec_IntForEachEntry
(
vLevel
,
iSet
,
k
)
{
if
(
fVerbose
)
printf
(
"%3d : "
,
nFuncs
++
);
Cost
=
Gia_ManEvalSolutionOne
(
p
->
pGia
,
p
->
vSims
,
p
->
vIsfs
,
p
->
vCands
,
Hsh_VecReadEntry
(
p
->
pHash
,
iSet
),
p
->
nWords
,
fVerbose
);
if
(
Cost
==
-
1
)
continue
;
if
(
CostBest
>
Cost
)
{
CostBest
=
Cost
;
iSolBest
=
iSet
;
}
if
(
nFuncs
>
5
)
break
;
}
if
(
Count
==
2
||
k
<
Vec_IntSize
(
vLevel
)
)
break
;
}
if
(
iSolBest
>
0
&&
(
CostBest
>>
2
)
<
50
)
{
Vec_Int_t
*
vSet
=
Hsh_VecReadEntry
(
p
->
pHash
,
iSolBest
);
int
i
,
iObj
;
vRes
=
Gia_ManDeriveSolutionOne
(
p
->
pGia
,
p
->
vSims
,
p
->
vIsfs
,
p
->
vCands
,
vSet
,
p
->
nWords
,
CostBest
&
3
);
assert
(
!
vRes
||
Vec_IntSize
(
vRes
)
==
2
*
(
CostBest
>>
2
)
+
1
);
if
(
vRes
&&
pvDivs
)
{
Vec_IntClear
(
*
pvDivs
);
Vec_IntPushTwo
(
*
pvDivs
,
-
1
,
-
1
);
Vec_IntForEachEntry
(
vSet
,
iObj
,
i
)
Vec_IntPush
(
*
pvDivs
,
Vec_IntEntry
(
p
->
vCands
,
iObj
)
);
}
}
return
vRes
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Supp_FindGivenOne
(
Supp_Man_t
*
p
)
{
int
i
,
iObj
,
iSet
=
0
;
Vec_Int_t
*
vSet
=
Vec_IntStart
(
2
);
//extern void Patch_GenerateSet11( Gia_Man_t * p, Vec_Int_t * vDivs, Vec_Int_t * vCands );
//Patch_GenerateSet11( p->pGia, vSet, p->vCands );
Vec_IntDrop
(
vSet
,
0
);
Vec_IntDrop
(
vSet
,
0
);
Vec_IntForEachEntry
(
vSet
,
iObj
,
i
)
iSet
=
Supp_ManSubsetAdd
(
p
,
iSet
,
iObj
,
1
);
Vec_IntFree
(
vSet
);
return
iSet
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t
*
Supp_ManCompute
(
Vec_Wrd_t
*
vIsfs
,
Vec_Int_t
*
vCands
,
Vec_Int_t
*
vWeights
,
Vec_Wrd_t
*
vSims
,
Vec_Wrd_t
*
vSimsC
,
int
nWords
,
Gia_Man_t
*
pGia
,
Vec_Int_t
**
pvDivs
,
int
nIters
,
int
nRounds
,
int
fVerbose
)
{
int
fVeryVerbose
=
0
;
int
i
,
r
,
iSet
,
iBest
=
-
1
;
abctime
clk
=
Abc_Clock
();
Vec_Int_t
*
vRes
=
NULL
;
Supp_Man_t
*
p
=
Supp_ManCreate
(
vIsfs
,
vCands
,
vWeights
,
vSims
,
vSimsC
,
nWords
,
pGia
,
nIters
,
nRounds
);
if
(
Supp_SetFuncNum
(
p
,
0
)
==
0
)
{
Supp_ManDelete
(
p
);
Vec_IntClear
(
*
pvDivs
);
Vec_IntPushTwo
(
*
pvDivs
,
-
1
,
-
1
);
vRes
=
Vec_IntAlloc
(
1
);
Vec_IntPush
(
vRes
,
Abc_TtIsConst0
(
Vec_WrdArray
(
vIsfs
),
nWords
)
);
return
vRes
;
}
if
(
fVerbose
)
printf
(
"
\n
Using %d divisors with %d words. Problem has %d functions and %d minterm pairs.
\n
"
,
Vec_IntSize
(
p
->
vCands
),
p
->
nWords
,
Supp_SetFuncNum
(
p
,
0
),
Supp_SetPairNum
(
p
,
0
)
);
//iBest = Supp_FindGivenOne( p );
if
(
iBest
==
-
1
)
for
(
i
=
0
;
i
<
p
->
nIters
;
i
++
)
{
Supp_ManAddPatternsFunc
(
p
,
i
);
iSet
=
Supp_ManRandomSolution
(
p
,
0
,
fVeryVerbose
);
for
(
r
=
0
;
r
<
p
->
nRounds
;
r
++
)
{
if
(
fVeryVerbose
)
printf
(
"
\n\n
ITER %d ROUND %d
\n
"
,
i
,
r
);
iSet
=
Supp_ManMinimize
(
p
,
iSet
,
r
,
fVeryVerbose
);
if
(
iBest
==
-
1
||
Supp_SetWeight
(
p
,
iBest
)
>
Supp_SetWeight
(
p
,
iSet
)
)
//if ( Supp_SetSize(p, iBest) > Supp_SetSize(p, iSet) )
{
if
(
fVeryVerbose
)
printf
(
"
\n
The best solution found:
\n
"
);
if
(
fVeryVerbose
)
Supp_PrintOne
(
p
,
iSet
);
iBest
=
iSet
;
}
iSet
=
Supp_ManReconstruct
(
p
,
fVeryVerbose
);
}
if
(
fVeryVerbose
)
printf
(
"Matrix size %d.
\n
"
,
Vec_PtrSize
(
p
->
vMatrix
)
);
Supp_ManCleanMatrix
(
p
);
}
if
(
fVerbose
)
{
printf
(
"Explored %d divisor sets. Found %d solutions. Memory usage %.2f MB. "
,
Hsh_VecSize
(
p
->
pHash
),
Vec_WecSizeSize
(
p
->
vSolutions
),
1
.
0
*
Supp_ManMemory
(
p
)
/
(
1
<<
20
)
);
Abc_PrintTime
(
1
,
"Time"
,
Abc_Clock
()
-
clk
);
printf
(
"The best solution: "
);
if
(
iBest
==
-
1
)
printf
(
"No solution.
\n
"
);
else
Supp_PrintOne
(
p
,
iBest
);
}
vRes
=
Supp_ManFindBestSolution
(
p
,
p
->
vSolutions
,
fVerbose
,
pvDivs
);
Supp_ManDelete
(
p
);
// if ( vRes && Vec_IntSize(vRes) == 0 )
// Vec_IntFreeP( &vRes );
return
vRes
;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
src/aig/gia/module.make
View file @
674bcbee
...
@@ -16,6 +16,7 @@ SRC += src/aig/gia/giaAig.c \
...
@@ -16,6 +16,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaCSat2.c
\
src/aig/gia/giaCSat2.c
\
src/aig/gia/giaCTas.c
\
src/aig/gia/giaCTas.c
\
src/aig/gia/giaCut.c
\
src/aig/gia/giaCut.c
\
src/aig/gia/giaDecs.c
\
src/aig/gia/giaDeep.c
\
src/aig/gia/giaDeep.c
\
src/aig/gia/giaDfs.c
\
src/aig/gia/giaDfs.c
\
src/aig/gia/giaDup.c
\
src/aig/gia/giaDup.c
\
...
@@ -89,6 +90,7 @@ SRC += src/aig/gia/giaAig.c \
...
@@ -89,6 +90,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaStr.c
\
src/aig/gia/giaStr.c
\
src/aig/gia/giaSupMin.c
\
src/aig/gia/giaSupMin.c
\
src/aig/gia/giaSupp.c
\
src/aig/gia/giaSupp.c
\
src/aig/gia/giaSupps.c
\
src/aig/gia/giaSweep.c
\
src/aig/gia/giaSweep.c
\
src/aig/gia/giaSweeper.c
\
src/aig/gia/giaSweeper.c
\
src/aig/gia/giaSwitch.c
\
src/aig/gia/giaSwitch.c
\
...
...
src/bool/bdc/bdc.h
View file @
674bcbee
...
@@ -79,6 +79,8 @@ extern void * Bdc_FuncCopy( Bdc_Fun_t * p );
...
@@ -79,6 +79,8 @@ extern void * Bdc_FuncCopy( Bdc_Fun_t * p );
extern
int
Bdc_FuncCopyInt
(
Bdc_Fun_t
*
p
);
extern
int
Bdc_FuncCopyInt
(
Bdc_Fun_t
*
p
);
extern
void
Bdc_FuncSetCopy
(
Bdc_Fun_t
*
p
,
void
*
pCopy
);
extern
void
Bdc_FuncSetCopy
(
Bdc_Fun_t
*
p
,
void
*
pCopy
);
extern
void
Bdc_FuncSetCopyInt
(
Bdc_Fun_t
*
p
,
int
iCopy
);
extern
void
Bdc_FuncSetCopyInt
(
Bdc_Fun_t
*
p
,
int
iCopy
);
extern
int
Bdc_ManBidecNodeNum
(
word
*
pFunc
,
word
*
pCare
,
int
nVars
,
int
fVerbose
);
extern
Vec_Int_t
*
Bdc_ManBidecResub
(
word
*
pFunc
,
word
*
pCare
,
int
nVars
);
/*=== working with saved copies ==========================================*/
/*=== working with saved copies ==========================================*/
static
inline
int
Bdc_FunObjCopy
(
Bdc_Fun_t
*
pObj
)
{
return
Abc_LitNotCond
(
Bdc_FuncCopyInt
(
Bdc_Regular
(
pObj
)),
Bdc_IsComplement
(
pObj
)
);
}
static
inline
int
Bdc_FunObjCopy
(
Bdc_Fun_t
*
pObj
)
{
return
Abc_LitNotCond
(
Bdc_FuncCopyInt
(
Bdc_Regular
(
pObj
)),
Bdc_IsComplement
(
pObj
)
);
}
...
...
src/bool/bdc/bdcCore.c
View file @
674bcbee
...
@@ -364,6 +364,85 @@ void Bdc_ManDecomposeTest( unsigned uTruth, int nVars )
...
@@ -364,6 +364,85 @@ void Bdc_ManDecomposeTest( unsigned uTruth, int nVars )
Bdc_ManFree
(
p
);
Bdc_ManFree
(
p
);
}
}
/**Function*************************************************************
Synopsis [Performs decomposition of one function.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Bdc_ManBidecNodeNum
(
word
*
pFunc
,
word
*
pCare
,
int
nVars
,
int
fVerbose
)
{
int
nNodes
,
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
Bdc_Man_t
*
pManDec
;
Bdc_Par_t
Pars
=
{
0
},
*
pPars
=
&
Pars
;
pPars
->
nVarsMax
=
nVars
;
pManDec
=
Bdc_ManAlloc
(
pPars
);
Bdc_ManDecompose
(
pManDec
,
(
unsigned
*
)
pFunc
,
(
unsigned
*
)
pCare
,
nVars
,
NULL
,
1000
);
nNodes
=
Bdc_ManAndNum
(
pManDec
);
if
(
fVerbose
)
Bdc_ManDecPrint
(
pManDec
);
Bdc_ManFree
(
pManDec
);
return
nNodes
;
}
/**Function*************************************************************
Synopsis [Performs decomposition of one function.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Bdc_ManBidecResubInt
(
Bdc_Man_t
*
p
,
Vec_Int_t
*
vRes
)
{
int
i
,
iRoot
=
Bdc_FunId
(
p
,
Bdc_Regular
(
p
->
pRoot
))
-
1
;
if
(
iRoot
==
-
1
)
Vec_IntPush
(
vRes
,
!
Bdc_IsComplement
(
p
->
pRoot
)
);
else
if
(
iRoot
<
p
->
nVars
)
Vec_IntPush
(
vRes
,
4
+
Abc_Var2Lit
(
iRoot
,
Bdc_IsComplement
(
p
->
pRoot
))
);
else
{
for
(
i
=
p
->
nVars
+
1
;
i
<
p
->
nNodes
;
i
++
)
{
Bdc_Fun_t
*
pNode
=
p
->
pNodes
+
i
;
int
iLit0
=
Abc_Var2Lit
(
Bdc_FunId
(
p
,
Bdc_Regular
(
pNode
->
pFan0
))
-
1
,
Bdc_IsComplement
(
pNode
->
pFan0
)
);
int
iLit1
=
Abc_Var2Lit
(
Bdc_FunId
(
p
,
Bdc_Regular
(
pNode
->
pFan1
))
-
1
,
Bdc_IsComplement
(
pNode
->
pFan1
)
);
if
(
iLit0
>
iLit1
)
iLit0
^=
iLit1
,
iLit1
^=
iLit0
,
iLit0
^=
iLit1
;
Vec_IntPushTwo
(
vRes
,
4
+
iLit0
,
4
+
iLit1
);
}
assert
(
2
+
iRoot
==
p
->
nNodes
);
Vec_IntPush
(
vRes
,
4
+
Abc_Var2Lit
(
iRoot
,
Bdc_IsComplement
(
p
->
pRoot
))
);
}
}
Vec_Int_t
*
Bdc_ManBidecResub
(
word
*
pFunc
,
word
*
pCare
,
int
nVars
)
{
Vec_Int_t
*
vRes
=
NULL
;
int
nNodes
,
nTtWords
=
Abc_Truth6WordNum
(
nVars
);
Bdc_Man_t
*
pManDec
;
Bdc_Par_t
Pars
=
{
0
},
*
pPars
=
&
Pars
;
pPars
->
nVarsMax
=
nVars
;
pManDec
=
Bdc_ManAlloc
(
pPars
);
Bdc_ManDecompose
(
pManDec
,
(
unsigned
*
)
pFunc
,
(
unsigned
*
)
pCare
,
nVars
,
NULL
,
1000
);
if
(
pManDec
->
pRoot
!=
NULL
)
{
//Bdc_ManDecPrint( pManDec );
nNodes
=
Bdc_ManAndNum
(
pManDec
);
vRes
=
Vec_IntAlloc
(
2
*
nNodes
+
1
);
Bdc_ManBidecResubInt
(
pManDec
,
vRes
);
assert
(
Vec_IntSize
(
vRes
)
==
2
*
nNodes
+
1
);
}
Bdc_ManFree
(
pManDec
);
return
vRes
;
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
/// END OF FILE ///
...
...
src/bool/kit/kit.h
View file @
674bcbee
...
@@ -574,6 +574,8 @@ extern int Kit_TruthLitNum( unsigned * pTruth, int nVars, Vec_Int_t
...
@@ -574,6 +574,8 @@ extern int Kit_TruthLitNum( unsigned * pTruth, int nVars, Vec_Int_t
//extern Hop_Obj_t * Kit_GraphToHop( Hop_Man_t * pMan, Kit_Graph_t * pGraph );
//extern Hop_Obj_t * Kit_GraphToHop( Hop_Man_t * pMan, Kit_Graph_t * pGraph );
//extern Hop_Obj_t * Kit_TruthToHop( Hop_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory );
//extern Hop_Obj_t * Kit_TruthToHop( Hop_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory );
//extern Hop_Obj_t * Kit_CoverToHop( Hop_Man_t * pMan, Vec_Int_t * vCover, int nVars, Vec_Int_t * vMemory );
//extern Hop_Obj_t * Kit_CoverToHop( Hop_Man_t * pMan, Vec_Int_t * vCover, int nVars, Vec_Int_t * vMemory );
extern
int
Kit_IsopNodeNum
(
unsigned
*
pTruth0
,
unsigned
*
pTruth1
,
int
nVars
,
Vec_Int_t
*
vMemory
);
extern
Vec_Int_t
*
Kit_IsopResub
(
unsigned
*
pTruth0
,
unsigned
*
pTruth1
,
int
nVars
,
Vec_Int_t
*
vMemory
);
/*=== kitIsop.c ==========================================================*/
/*=== kitIsop.c ==========================================================*/
extern
int
Kit_TruthIsop
(
unsigned
*
puTruth
,
int
nVars
,
Vec_Int_t
*
vMemory
,
int
fTryBoth
);
extern
int
Kit_TruthIsop
(
unsigned
*
puTruth
,
int
nVars
,
Vec_Int_t
*
vMemory
,
int
fTryBoth
);
extern
int
Kit_TruthIsop2
(
unsigned
*
puTruth0
,
unsigned
*
puTruth1
,
int
nVars
,
Vec_Int_t
*
vMemory
,
int
fTryBoth
,
int
fReturnTt
);
extern
int
Kit_TruthIsop2
(
unsigned
*
puTruth0
,
unsigned
*
puTruth1
,
int
nVars
,
Vec_Int_t
*
vMemory
,
int
fTryBoth
,
int
fReturnTt
);
...
...
src/bool/kit/kitHop.c
View file @
674bcbee
...
@@ -136,6 +136,107 @@ int Kit_TruthToGia2( Gia_Man_t * pMan, unsigned * pTruth0, unsigned * pTruth1, i
...
@@ -136,6 +136,107 @@ int Kit_TruthToGia2( Gia_Man_t * pMan, unsigned * pTruth0, unsigned * pTruth1, i
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
int
Kit_IsopNodeNum
(
unsigned
*
pTruth0
,
unsigned
*
pTruth1
,
int
nVars
,
Vec_Int_t
*
vMemory
)
{
Kit_Graph_t
*
pGraph
;
int
nNodes
;
// transform truth table into the decomposition tree
if
(
vMemory
==
NULL
)
{
vMemory
=
Vec_IntAlloc
(
0
);
pGraph
=
Kit_TruthToGraph2
(
pTruth0
,
pTruth1
,
nVars
,
vMemory
);
Vec_IntFree
(
vMemory
);
}
else
pGraph
=
Kit_TruthToGraph2
(
pTruth0
,
pTruth1
,
nVars
,
vMemory
);
if
(
pGraph
==
NULL
)
{
printf
(
"Kit_TruthToGia2(): Converting truth table to AIG has failed for function:
\n
"
);
Kit_DsdPrintFromTruth
(
pTruth0
,
nVars
);
printf
(
"
\n
"
);
Kit_DsdPrintFromTruth
(
pTruth1
,
nVars
);
printf
(
"
\n
"
);
}
// derive the AIG for the decomposition tree
nNodes
=
Kit_GraphNodeNum
(
pGraph
);
Kit_GraphFree
(
pGraph
);
return
nNodes
;
}
/**Function*************************************************************
Synopsis [Transforms the decomposition graph into the AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void
Kit_IsopResubInt
(
Kit_Graph_t
*
pGraph
,
Vec_Int_t
*
vRes
)
{
int
nVars
=
Kit_GraphLeaveNum
(
pGraph
);
assert
(
nVars
>=
0
&&
nVars
<=
pGraph
->
nSize
);
if
(
Kit_GraphIsConst
(
pGraph
)
)
Vec_IntPush
(
vRes
,
Kit_GraphIsConst1
(
pGraph
)
);
else
if
(
Kit_GraphIsVar
(
pGraph
)
)
Vec_IntPush
(
vRes
,
4
+
Abc_Var2Lit
(
Kit_GraphVarInt
(
pGraph
),
Kit_GraphIsComplement
(
pGraph
))
);
else
{
Kit_Node_t
*
pNode
;
int
i
;
Kit_GraphForEachNode
(
pGraph
,
pNode
,
i
)
{
Kit_Node_t
*
pFan0
=
Kit_GraphNodeFanin0
(
pGraph
,
pNode
);
Kit_Node_t
*
pFan1
=
Kit_GraphNodeFanin1
(
pGraph
,
pNode
);
int
iLit0
=
Abc_Var2Lit
(
Kit_GraphNodeInt
(
pGraph
,
pFan0
),
pNode
->
eEdge0
.
fCompl
);
int
iLit1
=
Abc_Var2Lit
(
Kit_GraphNodeInt
(
pGraph
,
pFan1
),
pNode
->
eEdge1
.
fCompl
);
if
(
iLit0
>
iLit1
)
iLit0
^=
iLit1
,
iLit1
^=
iLit0
,
iLit0
^=
iLit1
;
Vec_IntPushTwo
(
vRes
,
4
+
iLit0
,
4
+
iLit1
);
}
assert
(
pNode
==
Kit_GraphNode
(
pGraph
,
pGraph
->
eRoot
.
Node
)
);
Vec_IntPush
(
vRes
,
4
+
Abc_Var2Lit
(
Kit_GraphNodeInt
(
pGraph
,
pNode
),
Kit_GraphIsComplement
(
pGraph
))
);
}
}
Vec_Int_t
*
Kit_IsopResub
(
unsigned
*
pTruth0
,
unsigned
*
pTruth1
,
int
nVars
,
Vec_Int_t
*
vMemory
)
{
Vec_Int_t
*
vRes
=
NULL
;
Kit_Graph_t
*
pGraph
;
int
nNodes
;
// transform truth table into the decomposition tree
if
(
vMemory
==
NULL
)
{
vMemory
=
Vec_IntAlloc
(
0
);
pGraph
=
Kit_TruthToGraph2
(
pTruth0
,
pTruth1
,
nVars
,
vMemory
);
Vec_IntFree
(
vMemory
);
}
else
pGraph
=
Kit_TruthToGraph2
(
pTruth0
,
pTruth1
,
nVars
,
vMemory
);
if
(
pGraph
==
NULL
)
{
printf
(
"Kit_TruthToGia2(): Converting truth table to AIG has failed for function:
\n
"
);
Kit_DsdPrintFromTruth
(
pTruth0
,
nVars
);
printf
(
"
\n
"
);
Kit_DsdPrintFromTruth
(
pTruth1
,
nVars
);
printf
(
"
\n
"
);
}
// derive the AIG for the decomposition tree
nNodes
=
Kit_GraphNodeNum
(
pGraph
);
vRes
=
Vec_IntAlloc
(
2
*
nNodes
+
1
);
Kit_IsopResubInt
(
pGraph
,
vRes
);
assert
(
Vec_IntSize
(
vRes
)
==
2
*
nNodes
+
1
);
Kit_GraphFree
(
pGraph
);
return
vRes
;
}
/**Function*************************************************************
Synopsis [Transforms the decomposition graph into the AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Hop_Obj_t
*
Kit_GraphToHopInternal
(
Hop_Man_t
*
pMan
,
Kit_Graph_t
*
pGraph
)
Hop_Obj_t
*
Kit_GraphToHopInternal
(
Hop_Man_t
*
pMan
,
Kit_Graph_t
*
pGraph
)
{
{
Kit_Node_t
*
pNode
=
NULL
;
Kit_Node_t
*
pNode
=
NULL
;
...
...
src/misc/util/utilTruth.h
View file @
674bcbee
...
@@ -356,6 +356,12 @@ static inline void Abc_TtOrAnd( word * pOut, word * pIn1, word * pIn2, int nWord
...
@@ -356,6 +356,12 @@ static inline void Abc_TtOrAnd( word * pOut, word * pIn1, word * pIn2, int nWord
for
(
w
=
0
;
w
<
nWords
;
w
++
)
for
(
w
=
0
;
w
<
nWords
;
w
++
)
pOut
[
w
]
|=
pIn1
[
w
]
&
pIn2
[
w
];
pOut
[
w
]
|=
pIn1
[
w
]
&
pIn2
[
w
];
}
}
static
inline
void
Abc_TtSharpOr
(
word
*
pOut
,
word
*
pIn1
,
word
*
pIn2
,
int
nWords
)
{
int
w
;
for
(
w
=
0
;
w
<
nWords
;
w
++
)
pOut
[
w
]
=
(
pOut
[
w
]
&
~
pIn1
[
w
])
|
pIn2
[
w
];
}
static
inline
void
Abc_TtXor
(
word
*
pOut
,
word
*
pIn1
,
word
*
pIn2
,
int
nWords
,
int
fCompl
)
static
inline
void
Abc_TtXor
(
word
*
pOut
,
word
*
pIn1
,
word
*
pIn2
,
int
nWords
,
int
fCompl
)
{
{
int
w
;
int
w
;
...
@@ -2104,6 +2110,7 @@ static inline int Abc_TtCountOnesVec( word * x, int nWords )
...
@@ -2104,6 +2110,7 @@ static inline int Abc_TtCountOnesVec( word * x, int nWords )
{
{
int
w
,
Count
=
0
;
int
w
,
Count
=
0
;
for
(
w
=
0
;
w
<
nWords
;
w
++
)
for
(
w
=
0
;
w
<
nWords
;
w
++
)
if
(
x
[
w
]
)
Count
+=
Abc_TtCountOnes
(
x
[
w
]
);
Count
+=
Abc_TtCountOnes
(
x
[
w
]
);
return
Count
;
return
Count
;
}
}
...
@@ -2111,11 +2118,17 @@ static inline int Abc_TtCountOnesVecMask( word * x, word * pMask, int nWords, in
...
@@ -2111,11 +2118,17 @@ static inline int Abc_TtCountOnesVecMask( word * x, word * pMask, int nWords, in
{
{
int
w
,
Count
=
0
;
int
w
,
Count
=
0
;
if
(
fCompl
)
if
(
fCompl
)
{
for
(
w
=
0
;
w
<
nWords
;
w
++
)
for
(
w
=
0
;
w
<
nWords
;
w
++
)
if
(
pMask
[
w
]
&
~
x
[
w
]
)
Count
+=
Abc_TtCountOnes
(
pMask
[
w
]
&
~
x
[
w
]
);
Count
+=
Abc_TtCountOnes
(
pMask
[
w
]
&
~
x
[
w
]
);
}
else
else
{
for
(
w
=
0
;
w
<
nWords
;
w
++
)
for
(
w
=
0
;
w
<
nWords
;
w
++
)
if
(
pMask
[
w
]
&
x
[
w
]
)
Count
+=
Abc_TtCountOnes
(
pMask
[
w
]
&
x
[
w
]
);
Count
+=
Abc_TtCountOnes
(
pMask
[
w
]
&
x
[
w
]
);
}
return
Count
;
return
Count
;
}
}
static
inline
int
Abc_TtCountOnesVecMask2
(
word
*
x0
,
word
*
x1
,
int
fComp0
,
int
fComp1
,
word
*
pMask
,
int
nWords
)
static
inline
int
Abc_TtCountOnesVecMask2
(
word
*
x0
,
word
*
x1
,
int
fComp0
,
int
fComp1
,
word
*
pMask
,
int
nWords
)
...
@@ -2139,6 +2152,7 @@ static inline int Abc_TtCountOnesVecXor( word * x, word * y, int nWords )
...
@@ -2139,6 +2152,7 @@ static inline int Abc_TtCountOnesVecXor( word * x, word * y, int nWords )
{
{
int
w
,
Count
=
0
;
int
w
,
Count
=
0
;
for
(
w
=
0
;
w
<
nWords
;
w
++
)
for
(
w
=
0
;
w
<
nWords
;
w
++
)
if
(
x
[
w
]
^
y
[
w
]
)
Count
+=
Abc_TtCountOnes
(
x
[
w
]
^
y
[
w
]
);
Count
+=
Abc_TtCountOnes
(
x
[
w
]
^
y
[
w
]
);
return
Count
;
return
Count
;
}
}
...
@@ -2163,6 +2177,16 @@ static inline int Abc_TtAndXorSum( word * pOut, word * pIn1, word * pIn2, int nW
...
@@ -2163,6 +2177,16 @@ static inline int Abc_TtAndXorSum( word * pOut, word * pIn1, word * pIn2, int nW
}
}
return
Count
;
return
Count
;
}
}
static
inline
void
Abc_TtIsfPrint
(
word
*
pOff
,
word
*
pOn
,
int
nWords
)
{
int
nTotal
=
64
*
nWords
;
int
nOffset
=
Abc_TtCountOnesVec
(
pOff
,
nWords
);
int
nOnset
=
Abc_TtCountOnesVec
(
pOn
,
nWords
);
int
nDcset
=
nTotal
-
nOffset
-
nOnset
;
printf
(
"OFF =%6d (%6.2f %%) "
,
nOffset
,
100
.
0
*
nOffset
/
nTotal
);
printf
(
"ON =%6d (%6.2f %%) "
,
nOnset
,
100
.
0
*
nOnset
/
nTotal
);
printf
(
"DC =%6d (%6.2f %%)"
,
nDcset
,
100
.
0
*
nDcset
/
nTotal
);
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -2263,6 +2287,22 @@ static inline int Abc_TtFindLastDiffBit2( word * pIn1, word * pIn2, int nWords )
...
@@ -2263,6 +2287,22 @@ static inline int Abc_TtFindLastDiffBit2( word * pIn1, word * pIn2, int nWords )
return
64
*
w
+
Abc_Tt6LastBit
(
pIn1
[
w
]
^
pIn2
[
w
]);
return
64
*
w
+
Abc_Tt6LastBit
(
pIn1
[
w
]
^
pIn2
[
w
]);
return
-
1
;
return
-
1
;
}
}
static
inline
int
Abc_TtFindFirstAndBit2
(
word
*
pIn1
,
word
*
pIn2
,
int
nWords
)
{
int
w
;
for
(
w
=
0
;
w
<
nWords
;
w
++
)
if
(
pIn1
[
w
]
&
pIn2
[
w
]
)
return
64
*
w
+
Abc_Tt6FirstBit
(
pIn1
[
w
]
&
pIn2
[
w
]);
return
-
1
;
}
static
inline
int
Abc_TtFindLastAndBit2
(
word
*
pIn1
,
word
*
pIn2
,
int
nWords
)
{
int
w
;
for
(
w
=
nWords
-
1
;
w
>=
0
;
w
--
)
if
(
pIn1
[
w
]
&
pIn2
[
w
]
)
return
64
*
w
+
Abc_Tt6LastBit
(
pIn1
[
w
]
&
pIn2
[
w
]);
return
-
1
;
}
static
inline
int
Abc_TtFindFirstZero
(
word
*
pIn
,
int
nVars
)
static
inline
int
Abc_TtFindFirstZero
(
word
*
pIn
,
int
nVars
)
{
{
int
w
,
nWords
=
Abc_TtWordNum
(
nVars
);
int
w
,
nWords
=
Abc_TtWordNum
(
nVars
);
...
...
src/misc/vec/vecHsh.h
View file @
674bcbee
...
@@ -492,6 +492,10 @@ static inline int Hsh_VecSize( Hsh_VecMan_t * p )
...
@@ -492,6 +492,10 @@ static inline int Hsh_VecSize( Hsh_VecMan_t * p )
{
{
return
Vec_IntSize
(
p
->
vMap
);
return
Vec_IntSize
(
p
->
vMap
);
}
}
static
inline
double
Hsh_VecManMemory
(
Hsh_VecMan_t
*
p
)
{
return
!
p
?
0
.
0
:
Vec_IntMemory
(
p
->
vTable
)
+
Vec_IntMemory
(
p
->
vData
)
+
Vec_IntMemory
(
p
->
vMap
);
}
/**Function*************************************************************
/**Function*************************************************************
...
...
src/misc/vec/vecInt.h
View file @
674bcbee
...
@@ -1154,6 +1154,17 @@ static inline int Vec_IntFindMax( Vec_Int_t * p )
...
@@ -1154,6 +1154,17 @@ static inline int Vec_IntFindMax( Vec_Int_t * p )
Best
=
p
->
pArray
[
i
];
Best
=
p
->
pArray
[
i
];
return
Best
;
return
Best
;
}
}
static
inline
int
Vec_IntArgMax
(
Vec_Int_t
*
p
)
{
int
i
,
Best
,
Arg
=
0
;
if
(
p
->
nSize
==
0
)
return
-
1
;
Best
=
p
->
pArray
[
0
];
for
(
i
=
1
;
i
<
p
->
nSize
;
i
++
)
if
(
Best
<
p
->
pArray
[
i
]
)
Best
=
p
->
pArray
[
i
],
Arg
=
i
;
return
Arg
;
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -1177,6 +1188,17 @@ static inline int Vec_IntFindMin( Vec_Int_t * p )
...
@@ -1177,6 +1188,17 @@ static inline int Vec_IntFindMin( Vec_Int_t * p )
Best
=
p
->
pArray
[
i
];
Best
=
p
->
pArray
[
i
];
return
Best
;
return
Best
;
}
}
static
inline
int
Vec_IntArgMin
(
Vec_Int_t
*
p
)
{
int
i
,
Best
,
Arg
=
0
;
if
(
p
->
nSize
==
0
)
return
0
;
Best
=
p
->
pArray
[
0
];
for
(
i
=
1
;
i
<
p
->
nSize
;
i
++
)
if
(
Best
>
p
->
pArray
[
i
]
)
Best
=
p
->
pArray
[
i
],
Arg
=
i
;
return
Arg
;
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -2149,6 +2171,13 @@ static inline int Vec_IntCompareVec( Vec_Int_t * p1, Vec_Int_t * p2 )
...
@@ -2149,6 +2171,13 @@ static inline int Vec_IntCompareVec( Vec_Int_t * p1, Vec_Int_t * p2 )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
static
inline
void
Vec_IntClearAppend
(
Vec_Int_t
*
vVec1
,
Vec_Int_t
*
vVec2
)
{
int
Entry
,
i
;
Vec_IntClear
(
vVec1
);
Vec_IntForEachEntry
(
vVec2
,
Entry
,
i
)
Vec_IntPush
(
vVec1
,
Entry
);
}
static
inline
void
Vec_IntAppend
(
Vec_Int_t
*
vVec1
,
Vec_Int_t
*
vVec2
)
static
inline
void
Vec_IntAppend
(
Vec_Int_t
*
vVec1
,
Vec_Int_t
*
vVec2
)
{
{
int
Entry
,
i
;
int
Entry
,
i
;
...
@@ -2192,6 +2221,67 @@ static inline void Vec_IntRemapArray( Vec_Int_t * vOld2New, Vec_Int_t * vOld, Ve
...
@@ -2192,6 +2221,67 @@ static inline void Vec_IntRemapArray( Vec_Int_t * vOld2New, Vec_Int_t * vOld, Ve
Vec_IntWriteEntry
(
vNew
,
iNew
,
Vec_IntEntry
(
vOld
,
iOld
)
);
Vec_IntWriteEntry
(
vNew
,
iNew
,
Vec_IntEntry
(
vOld
,
iOld
)
);
}
}
/**Function*************************************************************
Synopsis [File interface.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static
inline
void
Vec_IntDumpBin
(
char
*
pFileName
,
Vec_Int_t
*
p
,
int
fVerbose
)
{
int
RetValue
;
FILE
*
pFile
=
fopen
(
pFileName
,
"wb"
);
if
(
pFile
==
NULL
)
{
printf
(
"Cannot open file
\"
%s
\"
for writing.
\n
"
,
pFileName
);
return
;
}
RetValue
=
fwrite
(
Vec_IntArray
(
p
),
1
,
sizeof
(
int
)
*
Vec_IntSize
(
p
),
pFile
);
fclose
(
pFile
);
if
(
RetValue
!=
(
int
)
sizeof
(
int
)
*
Vec_IntSize
(
p
)
)
printf
(
"Error reading data from file.
\n
"
);
if
(
fVerbose
)
printf
(
"Written %d integers into file
\"
%s
\"
.
\n
"
,
Vec_IntSize
(
p
),
pFileName
);
}
static
inline
Vec_Int_t
*
Vec_IntReadBin
(
char
*
pFileName
,
int
fVerbose
)
{
Vec_Int_t
*
p
=
NULL
;
int
nSize
,
RetValue
;
FILE
*
pFile
=
fopen
(
pFileName
,
"rb"
);
if
(
pFile
==
NULL
)
{
printf
(
"Cannot open file
\"
%s
\"
for reading.
\n
"
,
pFileName
);
return
NULL
;
}
fseek
(
pFile
,
0
,
SEEK_END
);
nSize
=
ftell
(
pFile
);
if
(
nSize
==
0
)
{
printf
(
"The input file is empty.
\n
"
);
fclose
(
pFile
);
return
NULL
;
}
if
(
nSize
%
sizeof
(
int
)
>
0
)
{
printf
(
"Cannot read file with integers because it is not aligned at 4 bytes (remainder = %d).
\n
"
,
nSize
%
sizeof
(
int
)
);
fclose
(
pFile
);
return
NULL
;
}
rewind
(
pFile
);
p
=
Vec_IntStart
(
nSize
/
sizeof
(
int
)
);
RetValue
=
fread
(
Vec_IntArray
(
p
),
1
,
nSize
,
pFile
);
fclose
(
pFile
);
if
(
RetValue
!=
nSize
)
printf
(
"Error reading data from file.
\n
"
);
if
(
fVerbose
)
printf
(
"Read %d integers from file
\"
%s
\"
.
\n
"
,
nSize
/
sizeof
(
int
),
pFileName
);
return
p
;
}
ABC_NAMESPACE_HEADER_END
ABC_NAMESPACE_HEADER_END
#endif
#endif
...
...
src/misc/vec/vecQue.h
View file @
674bcbee
...
@@ -119,6 +119,10 @@ static inline void Vec_QueClear( Vec_Que_t * p )
...
@@ -119,6 +119,10 @@ static inline void Vec_QueClear( Vec_Que_t * p )
}
}
p
->
nSize
=
1
;
p
->
nSize
=
1
;
}
}
static
inline
double
Vec_QueMemory
(
Vec_Que_t
*
p
)
{
return
!
p
?
0
.
0
:
2
.
0
*
sizeof
(
int
)
*
(
size_t
)
p
->
nCap
+
sizeof
(
Vec_Que_t
)
;
}
/**Function*************************************************************
/**Function*************************************************************
...
...
src/misc/vec/vecWrd.h
View file @
674bcbee
...
@@ -903,6 +903,14 @@ static inline void Vec_WrdInsert( Vec_Wrd_t * p, int iHere, word Entry )
...
@@ -903,6 +903,14 @@ static inline void Vec_WrdInsert( Vec_Wrd_t * p, int iHere, word Entry )
p
->
pArray
[
i
]
=
p
->
pArray
[
i
-
1
];
p
->
pArray
[
i
]
=
p
->
pArray
[
i
-
1
];
p
->
pArray
[
i
]
=
Entry
;
p
->
pArray
[
i
]
=
Entry
;
}
}
static
inline
void
Vec_WrdDrop
(
Vec_Wrd_t
*
p
,
int
i
)
{
int
k
;
assert
(
i
>=
0
&&
i
<
Vec_WrdSize
(
p
)
);
p
->
nSize
--
;
for
(
k
=
i
;
k
<
p
->
nSize
;
k
++
)
p
->
pArray
[
k
]
=
p
->
pArray
[
k
+
1
];
}
/**Function*************************************************************
/**Function*************************************************************
...
...
src/proof/cec/cecSatG2.c
View file @
674bcbee
...
@@ -98,11 +98,13 @@ struct Cec4_Man_t_
...
@@ -98,11 +98,13 @@ struct Cec4_Man_t_
Vec_Int_t
*
vCands
;
Vec_Int_t
*
vCands
;
Vec_Int_t
*
vVisit
;
Vec_Int_t
*
vVisit
;
Vec_Int_t
*
vPat
;
Vec_Int_t
*
vPat
;
Vec_Int_t
*
vPats
;
Vec_Int_t
*
vDisprPairs
;
Vec_Int_t
*
vDisprPairs
;
Vec_Bit_t
*
vFails
;
Vec_Bit_t
*
vFails
;
int
iPosRead
;
// candidate reading position
int
iPosRead
;
// candidate reading position
int
iPosWrite
;
// candidate writing position
int
iPosWrite
;
// candidate writing position
int
iLastConst
;
// last const node proved
int
iLastConst
;
// last const node proved
int
nPatsAll
;
// refinement
// refinement
Vec_Int_t
*
vRefClasses
;
Vec_Int_t
*
vRefClasses
;
Vec_Int_t
*
vRefNodes
;
Vec_Int_t
*
vRefNodes
;
...
@@ -147,6 +149,63 @@ static inline void Cec4_ObjCleanSatId( Gia_Man_t * p, Gia_Obj_t * pObj )
...
@@ -147,6 +149,63 @@ static inline void Cec4_ObjCleanSatId( Gia_Man_t * p, Gia_Obj_t * pObj )
/**Function*************************************************************
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wrd_t
*
Cec4_EvalCombine
(
Vec_Int_t
*
vPats
,
int
nPats
,
int
nInputs
,
int
nWords
)
{
//Vec_Wrd_t * vSimsPi = Vec_WrdStart( nInputs * nWords );
Vec_Wrd_t
*
vSimsPi
=
Vec_WrdStartRandom
(
nInputs
*
nWords
);
int
i
,
k
,
iPat
=
0
;
for
(
i
=
0
;
i
<
Vec_IntSize
(
vPats
);
)
{
int
Size
=
Vec_IntEntry
(
vPats
,
i
);
assert
(
Size
>
0
);
for
(
k
=
1
;
k
<=
Size
;
k
++
)
{
int
iLit
=
Vec_IntEntry
(
vPats
,
i
+
k
);
word
*
pSim
;
if
(
iLit
==
0
)
continue
;
assert
(
Abc_Lit2Var
(
iLit
)
>
0
&&
Abc_Lit2Var
(
iLit
)
<=
nInputs
);
pSim
=
Vec_WrdEntryP
(
vSimsPi
,
(
Abc_Lit2Var
(
iLit
)
-
1
)
*
nWords
);
if
(
Abc_InfoHasBit
(
(
unsigned
*
)
pSim
,
iPat
)
!=
Abc_LitIsCompl
(
iLit
)
)
Abc_InfoXorBit
(
(
unsigned
*
)
pSim
,
iPat
);
}
iPat
++
;
i
+=
Size
+
1
;
}
assert
(
iPat
==
nPats
);
return
vSimsPi
;
}
void
Cec4_EvalPatterns
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vPats
,
int
nPats
)
{
int
nWords
=
Abc_Bit6WordNum
(
nPats
);
Vec_Wrd_t
*
vSimsPi
=
Cec4_EvalCombine
(
vPats
,
nPats
,
Gia_ManCiNum
(
p
),
nWords
);
Vec_Wrd_t
*
vSimsPo
=
Gia_ManSimPatSimOut
(
p
,
vSimsPi
,
1
);
int
i
,
Count
=
0
,
nErrors
=
0
;
for
(
i
=
0
;
i
<
Gia_ManCoNum
(
p
);
i
++
)
{
int
CountThis
=
Abc_TtCountOnesVec
(
Vec_WrdEntryP
(
vSimsPo
,
i
*
nWords
),
nWords
);
if
(
CountThis
==
0
)
continue
;
printf
(
"%d "
,
CountThis
);
nErrors
+=
CountThis
;
Count
++
;
}
printf
(
"
\n
Detected %d error POs with %d errors (average %.2f).
\n
"
,
Count
,
nErrors
,
1
.
0
*
nErrors
/
Abc_MaxInt
(
1
,
Count
)
);
Vec_WrdFree
(
vSimsPi
);
Vec_WrdFree
(
vSimsPo
);
}
/**Function*************************************************************
Synopsis [Default parameter settings.]
Synopsis [Default parameter settings.]
Description []
Description []
...
@@ -198,6 +257,7 @@ Cec4_Man_t * Cec4_ManCreate( Gia_Man_t * pAig, Cec_ParFra_t * pPars )
...
@@ -198,6 +257,7 @@ Cec4_Man_t * Cec4_ManCreate( Gia_Man_t * pAig, Cec_ParFra_t * pPars )
p
->
vCands
=
Vec_IntAlloc
(
100
);
p
->
vCands
=
Vec_IntAlloc
(
100
);
p
->
vVisit
=
Vec_IntAlloc
(
100
);
p
->
vVisit
=
Vec_IntAlloc
(
100
);
p
->
vPat
=
Vec_IntAlloc
(
100
);
p
->
vPat
=
Vec_IntAlloc
(
100
);
p
->
vPats
=
Vec_IntAlloc
(
10000
);
p
->
vDisprPairs
=
Vec_IntAlloc
(
100
);
p
->
vDisprPairs
=
Vec_IntAlloc
(
100
);
p
->
vFails
=
Vec_BitStart
(
Gia_ManObjNum
(
pAig
)
);
p
->
vFails
=
Vec_BitStart
(
Gia_ManObjNum
(
pAig
)
);
//pAig->pData = p->pSat; // point AIG manager to the solver
//pAig->pData = p->pSat; // point AIG manager to the solver
...
@@ -226,6 +286,12 @@ void Cec4_ManDestroy( Cec4_Man_t * p )
...
@@ -226,6 +286,12 @@ void Cec4_ManDestroy( Cec4_Man_t * p )
ABC_PRTP
(
"TOTAL "
,
timeTotal
,
timeTotal
);
ABC_PRTP
(
"TOTAL "
,
timeTotal
,
timeTotal
);
fflush
(
stdout
);
fflush
(
stdout
);
}
}
//printf( "Recorded %d patterns with %d literals (average %.2f).\n",
// p->nPatsAll, Vec_IntSize(p->vPats) - p->nPatsAll, 1.0*Vec_IntSize(p->vPats)/Abc_MaxInt(1, p->nPatsAll)-1 );
//Cec4_EvalPatterns( p->pAig, p->vPats, p->nPatsAll );
//Vec_IntFreeP( &p->vPats );
Vec_IntFreeP
(
&
p
->
pAig
->
vPats
);
p
->
pAig
->
vPats
=
p
->
vPats
;
Vec_WrdFreeP
(
&
p
->
pAig
->
vSims
);
Vec_WrdFreeP
(
&
p
->
pAig
->
vSims
);
Vec_WrdFreeP
(
&
p
->
pAig
->
vSimsPi
);
Vec_WrdFreeP
(
&
p
->
pAig
->
vSimsPi
);
Gia_ManCleanMark01
(
p
->
pAig
);
Gia_ManCleanMark01
(
p
->
pAig
);
...
@@ -1392,6 +1458,9 @@ int Cec4_ManGeneratePatterns( Cec4_Man_t * p )
...
@@ -1392,6 +1458,9 @@ int Cec4_ManGeneratePatterns( Cec4_Man_t * p )
if
(
Res
)
if
(
Res
)
{
{
int
Ret
=
Cec4_ManPackAddPattern
(
p
->
pAig
,
p
->
vPat
,
1
);
int
Ret
=
Cec4_ManPackAddPattern
(
p
->
pAig
,
p
->
vPat
,
1
);
Vec_IntPush
(
p
->
vPats
,
Vec_IntSize
(
p
->
vPat
)
);
Vec_IntAppend
(
p
->
vPats
,
p
->
vPat
);
p
->
nPatsAll
++
;
//Vec_IntPushTwo( p->vDisprPairs, iRepr, iCand );
//Vec_IntPushTwo( p->vDisprPairs, iRepr, iCand );
Packs
+=
Ret
;
Packs
+=
Ret
;
if
(
Ret
==
64
*
p
->
pAig
->
nSimWords
)
if
(
Ret
==
64
*
p
->
pAig
->
nSimWords
)
...
@@ -1566,6 +1635,9 @@ int Cec4_ManSweepNode( Cec4_Man_t * p, int iObj, int iRepr )
...
@@ -1566,6 +1635,9 @@ int Cec4_ManSweepNode( Cec4_Man_t * p, int iObj, int iRepr )
p
->
pAig
->
iPatsPi
++
;
p
->
pAig
->
iPatsPi
++
;
Vec_IntForEachEntry
(
p
->
vPat
,
iLit
,
i
)
Vec_IntForEachEntry
(
p
->
vPat
,
iLit
,
i
)
Cec4_ObjSimSetInputBit
(
p
->
pAig
,
Abc_Lit2Var
(
iLit
),
Abc_LitIsCompl
(
iLit
)
);
Cec4_ObjSimSetInputBit
(
p
->
pAig
,
Abc_Lit2Var
(
iLit
),
Abc_LitIsCompl
(
iLit
)
);
Vec_IntPush
(
p
->
vPats
,
Vec_IntSize
(
p
->
vPat
)
);
Vec_IntAppend
(
p
->
vPats
,
p
->
vPat
);
p
->
nPatsAll
++
;
//Cec4_ManPackAddPattern( p->pAig, p->vPat, 0 );
//Cec4_ManPackAddPattern( p->pAig, p->vPat, 0 );
//assert( iPatsOld + 1 == p->pAig->iPatsPi );
//assert( iPatsOld + 1 == p->pAig->iPatsPi );
if
(
fEasy
)
if
(
fEasy
)
...
...
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