Commit 674bcbee by Alan Mishchenko

Various changes.

parent a8b5da82
...@@ -4915,6 +4915,10 @@ SOURCE=.\src\aig\gia\giaCut.c ...@@ -4915,6 +4915,10 @@ SOURCE=.\src\aig\gia\giaCut.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\src\aig\gia\giaDecs.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaDeep.c SOURCE=.\src\aig\gia\giaDeep.c
# End Source File # End Source File
# Begin Source File # Begin Source File
...@@ -5211,6 +5215,10 @@ SOURCE=.\src\aig\gia\giaSupp.c ...@@ -5211,6 +5215,10 @@ SOURCE=.\src\aig\gia\giaSupp.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\src\aig\gia\giaSupps.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaSweep.c SOURCE=.\src\aig\gia\giaSweep.c
# End Source File # End Source File
# Begin Source File # Begin Source File
......
...@@ -216,6 +216,7 @@ struct Gia_Man_t_ ...@@ -216,6 +216,7 @@ struct Gia_Man_t_
Vec_Wrd_t * vSimsPo; Vec_Wrd_t * vSimsPo;
Vec_Int_t * vClassOld; Vec_Int_t * vClassOld;
Vec_Int_t * vClassNew; Vec_Int_t * vClassNew;
Vec_Int_t * vPats;
// incremental simulation // incremental simulation
int fIncrSim; int fIncrSim;
int iNextPi; int iNextPi;
...@@ -1275,6 +1276,11 @@ extern void Gia_ManPrintFanio( Gia_Man_t * pGia, int nNodes ); ...@@ -1275,6 +1276,11 @@ extern void Gia_ManPrintFanio( Gia_Man_t * pGia, int nNodes );
extern Gia_Man_t * Gia_ManDupCof( Gia_Man_t * p, int iVar ); extern Gia_Man_t * Gia_ManDupCof( Gia_Man_t * p, int iVar );
extern Gia_Man_t * Gia_ManDupCofAllInt( Gia_Man_t * p, Vec_Int_t * vSigs, int fVerbose ); extern Gia_Man_t * Gia_ManDupCofAllInt( Gia_Man_t * p, Vec_Int_t * vSigs, int fVerbose );
extern Gia_Man_t * Gia_ManDupCofAll( Gia_Man_t * p, int nFanLim, int fVerbose ); extern Gia_Man_t * Gia_ManDupCofAll( Gia_Man_t * p, int nFanLim, int fVerbose );
/*=== giaDecs.c ============================================================*/
extern int Gia_ResubVarNum( Vec_Int_t * vResub );
extern word Gia_ResubToTruth6( Vec_Int_t * vResub );
extern int Gia_ManEvalSolutionOne( Gia_Man_t * p, Vec_Wrd_t * vSims, Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * vSet, int nWords, int fVerbose );
extern Vec_Int_t * Gia_ManDeriveSolutionOne( Gia_Man_t * p, Vec_Wrd_t * vSims, Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * vSet, int nWords, int Type );
/*=== giaDfs.c ============================================================*/ /*=== giaDfs.c ============================================================*/
extern void Gia_ManCollectCis( Gia_Man_t * p, int * pNodes, int nNodes, Vec_Int_t * vSupp ); extern void Gia_ManCollectCis( Gia_Man_t * p, int * pNodes, int nNodes, Vec_Int_t * vSupp );
extern void Gia_ManCollectAnds_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vNodes ); extern void Gia_ManCollectAnds_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vNodes );
......
/**CFile****************************************************************
FileName [giaDecs.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Calling various decomposition engines.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaDecs.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig/gia/gia.h"
#include "misc/util/utilTruth.h"
#include "misc/extra/extra.h"
#include "bool/bdc/bdc.h"
#include "bool/kit/kit.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
extern void Extra_BitMatrixTransposeP( Vec_Wrd_t * vSimsIn, int nWordsIn, Vec_Wrd_t * vSimsOut, int nWordsOut );
extern Vec_Int_t * Gia_ManResubOne( Vec_Ptr_t * vDivs, int nWords, int nLimit, int nDivsMax, int iChoice, int fUseXor, int fDebug, int fVerbose, word * pFunc, int Depth );
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ResubVarNum( Vec_Int_t * vResub )
{
if ( Vec_IntSize(vResub) == 1 )
return Vec_IntEntryLast(vResub) >= 2;
return Vec_IntEntryLast(vResub)/2 - Vec_IntSize(vResub)/2 - 1;
}
word Gia_ResubToTruth6_rec( Vec_Int_t * vResub, int iNode, int nVars )
{
assert( iNode >= 0 && nVars <= 6 );
if ( iNode < nVars )
return s_Truths6[iNode];
else
{
int iLit0 = Vec_IntEntry( vResub, Abc_Var2Lit(iNode-nVars, 0) );
int iLit1 = Vec_IntEntry( vResub, Abc_Var2Lit(iNode-nVars, 1) );
word Res0 = Gia_ResubToTruth6_rec( vResub, Abc_Lit2Var(iLit0)-2, nVars );
word Res1 = Gia_ResubToTruth6_rec( vResub, Abc_Lit2Var(iLit1)-2, nVars );
Res0 = Abc_LitIsCompl(iLit0) ? ~Res0 : Res0;
Res1 = Abc_LitIsCompl(iLit1) ? ~Res1 : Res1;
return iLit0 > iLit1 ? Res0 ^ Res1 : Res0 & Res1;
}
}
word Gia_ResubToTruth6( Vec_Int_t * vResub )
{
word Res;
int iRoot = Vec_IntEntryLast(vResub);
if ( iRoot < 2 )
return iRoot ? ~(word)0 : 0;
assert( iRoot != 2 && iRoot != 3 );
Res = Gia_ResubToTruth6_rec( vResub, Abc_Lit2Var(iRoot)-2, Gia_ResubVarNum(vResub) );
return Abc_LitIsCompl(iRoot) ? ~Res : Res;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wrd_t * Gia_ManDeriveTruths( Gia_Man_t * p, Vec_Wrd_t * vSims, Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * vSet, int nWords )
{
int nTtWords = Abc_Truth6WordNum(Vec_IntSize(vSet));
int nFuncs = Vec_WrdSize(vIsfs) / 2 / nWords;
Vec_Wrd_t * vRes = Vec_WrdStart( 2 * nFuncs * nTtWords );
Vec_Wrd_t * vIn = Vec_WrdStart( 64*nWords ), * vOut;
int i, f, m, iObj; word Func;
assert( Vec_IntSize(vSet) <= 64 );
Vec_IntForEachEntry( vSet, iObj, i )
Abc_TtCopy( Vec_WrdEntryP(vIn, i*nWords), Vec_WrdEntryP(vSims, Vec_IntEntry(vCands, iObj)*nWords), nWords, 0 );
vOut = Vec_WrdStart( Vec_WrdSize(vIn) );
Extra_BitMatrixTransposeP( vIn, nWords, vOut, 1 );
for ( f = 0; f < nFuncs; f++ )
{
word * pIsf[2] = { Vec_WrdEntryP(vIsfs, (2*f+0)*nWords),
Vec_WrdEntryP(vIsfs, (2*f+1)*nWords) };
word * pTruth[2] = { Vec_WrdEntryP(vRes, (2*f+0)*nTtWords),
Vec_WrdEntryP(vRes, (2*f+1)*nTtWords) };
for ( m = 0; m < 64*nWords; m++ )
{
int iMint = (int)Vec_WrdEntry(vOut, m);
int Value0 = Abc_TtGetBit( pIsf[0], m );
int Value1 = Abc_TtGetBit( pIsf[1], m );
if ( !Value0 && !Value1 )
continue;
if ( Value0 && Value1 )
printf( "Internal error: Onset and Offset overlap.\n" );
assert( !Value0 || !Value1 );
Abc_TtSetBit( pTruth[Value1], iMint );
}
if ( Abc_TtCountOnesVecMask(pTruth[0], pTruth[1], nTtWords, 0) )
printf( "Verification for function %d failed for %d minterm pairs.\n", f,
Abc_TtCountOnesVecMask(pTruth[0], pTruth[1], nTtWords, 0) );
}
if ( Vec_IntSize(vSet) < 6 )
Vec_WrdForEachEntry( vRes, Func, i )
Vec_WrdWriteEntry( vRes, i, Abc_Tt6Stretch(Func, Vec_IntSize(vSet)) );
Vec_WrdFree( vIn );
Vec_WrdFree( vOut );
return vRes;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManCountResub( Vec_Wrd_t * vTruths, int nVars, int fVerbose )
{
Vec_Int_t * vResub; int nNodes;
int nTtWords = Abc_Truth6WordNum(nVars);
int v, nFuncs = Vec_WrdSize(vTruths) / 2 / nTtWords;
Vec_Wrd_t * vElems = Vec_WrdStartTruthTables( nVars );
Vec_Ptr_t * vDivs = Vec_PtrAlloc( 2 + nVars );
assert( Vec_WrdSize(vElems) == nTtWords * nVars );
assert( nFuncs == 1 );
Vec_PtrPush( vDivs, Vec_WrdEntryP(vTruths, (2*0+0)*nTtWords) );
Vec_PtrPush( vDivs, Vec_WrdEntryP(vTruths, (2*0+1)*nTtWords) );
for ( v = 0; v < nVars; v++ )
Vec_PtrPush( vDivs, Vec_WrdEntryP(vElems, v*nTtWords) );
vResub = Gia_ManResubOne( vDivs, nTtWords, 30, 100, 0, 0, 0, fVerbose, NULL, 0 );
Vec_PtrFree( vDivs );
Vec_WrdFree( vElems );
nNodes = Vec_IntSize(vResub) ? Vec_IntSize(vResub)/2 : 999;
Vec_IntFree( vResub );
return nNodes;
}
Vec_Int_t * Gia_ManDeriveResub( Vec_Wrd_t * vTruths, int nVars )
{
Vec_Int_t * vResub;
int nTtWords = Abc_Truth6WordNum(nVars);
int v, nFuncs = Vec_WrdSize(vTruths) / 2 / nTtWords;
Vec_Wrd_t * vElems = Vec_WrdStartTruthTables( nVars );
Vec_Ptr_t * vDivs = Vec_PtrAlloc( 2 + nVars );
assert( Vec_WrdSize(vElems) == nTtWords * nVars );
assert( nFuncs == 1 );
Vec_PtrPush( vDivs, Vec_WrdEntryP(vTruths, (2*0+0)*nTtWords) );
Vec_PtrPush( vDivs, Vec_WrdEntryP(vTruths, (2*0+1)*nTtWords) );
for ( v = 0; v < nVars; v++ )
Vec_PtrPush( vDivs, Vec_WrdEntryP(vElems, v*nTtWords) );
vResub = Gia_ManResubOne( vDivs, nTtWords, 30, 100, 0, 0, 0, 0, NULL, 0 );
Vec_PtrFree( vDivs );
Vec_WrdFree( vElems );
return vResub;
}
int Gia_ManCountBidec( Vec_Wrd_t * vTruths, int nVars, int fVerbose )
{
int nNodes, nTtWords = Abc_Truth6WordNum(nVars);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
Abc_TtOr( pTruth[0], pTruth[0], pTruth[1], nTtWords );
nNodes = Bdc_ManBidecNodeNum( pTruth[1], pTruth[0], nVars, fVerbose );
Abc_TtSharp( pTruth[0], pTruth[0], pTruth[1], nTtWords );
return nNodes;
}
Vec_Int_t * Gia_ManDeriveBidec( Vec_Wrd_t * vTruths, int nVars )
{
Vec_Int_t * vRes = NULL;
int nTtWords = Abc_Truth6WordNum(nVars);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
Abc_TtOr( pTruth[0], pTruth[0], pTruth[1], nTtWords );
vRes = Bdc_ManBidecResub( pTruth[1], pTruth[0], nVars );
Abc_TtSharp( pTruth[0], pTruth[0], pTruth[1], nTtWords );
return vRes;
}
int Gia_ManCountIsop( Vec_Wrd_t * vTruths, int nVars, int fVerbose )
{
int nTtWords = Abc_Truth6WordNum(nVars);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
int nNodes = Kit_IsopNodeNum( (unsigned *)pTruth[0], (unsigned *)pTruth[1], nVars, NULL );
return nNodes;
}
Vec_Int_t * Gia_ManDeriveIsop( Vec_Wrd_t * vTruths, int nVars )
{
Vec_Int_t * vRes = NULL;
int nTtWords = Abc_Truth6WordNum(nVars);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
vRes = Kit_IsopResub( (unsigned *)pTruth[0], (unsigned *)pTruth[1], nVars, NULL );
return vRes;
}
int Gia_ManCountBdd( Vec_Wrd_t * vTruths, int nVars, int fVerbose )
{
extern Gia_Man_t * Gia_TryPermOptNew( word * pTruths, int nIns, int nOuts, int nWords, int nRounds, int fVerbose );
int nTtWords = Abc_Truth6WordNum(nVars);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
Gia_Man_t * pGia; int nNodes;
Abc_TtOr( pTruth[1], pTruth[1], pTruth[0], nTtWords );
Abc_TtNot( pTruth[0], nTtWords );
pGia = Gia_TryPermOptNew( pTruth[0], nVars, 1, nTtWords, 50, 0 );
Abc_TtNot( pTruth[0], nTtWords );
Abc_TtSharp( pTruth[1], pTruth[1], pTruth[0], nTtWords );
nNodes = Gia_ManAndNum(pGia);
Gia_ManStop( pGia );
return nNodes;
}
Vec_Int_t * Gia_ManDeriveBdd( Vec_Wrd_t * vTruths, int nVars )
{
extern Vec_Int_t * Gia_ManToGates( Gia_Man_t * p );
Vec_Int_t * vRes = NULL;
extern Gia_Man_t * Gia_TryPermOptNew( word * pTruths, int nIns, int nOuts, int nWords, int nRounds, int fVerbose );
int nTtWords = Abc_Truth6WordNum(nVars);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
Gia_Man_t * pGia;
Abc_TtOr( pTruth[1], pTruth[1], pTruth[0], nTtWords );
Abc_TtNot( pTruth[0], nTtWords );
pGia = Gia_TryPermOptNew( pTruth[0], nVars, 1, nTtWords, 50, 0 );
Abc_TtNot( pTruth[0], nTtWords );
Abc_TtSharp( pTruth[1], pTruth[1], pTruth[0], nTtWords );
vRes = Gia_ManToGates( pGia );
Gia_ManStop( pGia );
return vRes;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManEvalSolutionOne( Gia_Man_t * p, Vec_Wrd_t * vSims, Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * vSet, int nWords, int fVerbose )
{
Vec_Wrd_t * vTruths = Gia_ManDeriveTruths( p, vSims, vIsfs, vCands, vSet, nWords );
int nTtWords = Vec_WrdSize(vTruths)/2, nVars = Vec_IntSize(vSet);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
int nNodesResub = Gia_ManCountResub( vTruths, nVars, 0 );
int nNodesBidec = nVars > 2 ? Gia_ManCountBidec( vTruths, nVars, 0 ) : 999;
int nNodesIsop = nVars > 2 ? Gia_ManCountIsop( vTruths, nVars, 0 ) : 999;
int nNodesBdd = nVars > 2 ? Gia_ManCountBdd( vTruths, nVars, 0 ) : 999;
int nNodesMin = Abc_MinInt( Abc_MinInt(nNodesResub, nNodesBidec), Abc_MinInt(nNodesIsop, nNodesBdd) );
if ( fVerbose )
{
printf( "Size = %2d ", nVars );
printf( "Resub =%3d ", nNodesResub );
printf( "Bidec =%3d ", nNodesBidec );
printf( "Isop =%3d ", nNodesIsop );
printf( "Bdd =%3d ", nNodesBdd );
Abc_TtIsfPrint( pTruth[0], pTruth[1], nTtWords );
if ( nVars <= 6 )
{
printf( " " );
Extra_PrintHex( stdout, (unsigned*)pTruth[0], nVars );
printf( " " );
Extra_PrintHex( stdout, (unsigned*)pTruth[1], nVars );
}
printf( "\n" );
}
Vec_WrdFree( vTruths );
if ( nNodesMin > 500 )
return -1;
if ( nNodesMin == nNodesResub )
return (nNodesMin << 2) | 0;
if ( nNodesMin == nNodesBidec )
return (nNodesMin << 2) | 1;
if ( nNodesMin == nNodesIsop )
return (nNodesMin << 2) | 2;
if ( nNodesMin == nNodesBdd )
return (nNodesMin << 2) | 3;
return -1;
}
Vec_Int_t * Gia_ManDeriveSolutionOne( Gia_Man_t * p, Vec_Wrd_t * vSims, Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * vSet, int nWords, int Type )
{
Vec_Int_t * vRes = NULL;
Vec_Wrd_t * vTruths = Gia_ManDeriveTruths( p, vSims, vIsfs, vCands, vSet, nWords );
int nTtWords = Vec_WrdSize(vTruths)/2, nVars = Vec_IntSize(vSet);
word * pTruth[2] = { Vec_WrdEntryP(vTruths, 0*nTtWords),
Vec_WrdEntryP(vTruths, 1*nTtWords) };
if ( Type == 0 )
vRes = Gia_ManDeriveResub( vTruths, nVars );
else if ( Type == 1 )
vRes = Gia_ManDeriveBidec( vTruths, nVars );
else if ( Type == 2 )
vRes = Gia_ManDeriveIsop( vTruths, nVars );
else if ( Type == 3 )
vRes = Gia_ManDeriveBdd( vTruths, nVars );
if ( vRes && Gia_ResubVarNum(vRes) <= 6 )
{
word Func = Gia_ResubToTruth6( vRes );
assert( !(Func & pTruth[0][0]) );
assert( !(pTruth[1][0] & ~Func) );
}
Vec_WrdFree( vTruths );
return vRes;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
...@@ -94,6 +94,7 @@ void Gia_ManStop( Gia_Man_t * p ) ...@@ -94,6 +94,7 @@ void Gia_ManStop( Gia_Man_t * p )
Vec_IntFreeP( &p->vStore ); Vec_IntFreeP( &p->vStore );
Vec_IntFreeP( &p->vClassNew ); Vec_IntFreeP( &p->vClassNew );
Vec_IntFreeP( &p->vClassOld ); Vec_IntFreeP( &p->vClassOld );
Vec_IntFreeP( &p->vPats );
Vec_WrdFreeP( &p->vSims ); Vec_WrdFreeP( &p->vSims );
Vec_WrdFreeP( &p->vSimsT ); Vec_WrdFreeP( &p->vSimsT );
Vec_WrdFreeP( &p->vSimsPi ); Vec_WrdFreeP( &p->vSimsPi );
......
...@@ -651,6 +651,37 @@ Gia_Man_t * Gia_ManConstructFromGates2( Vec_Wec_t * vFuncs, Vec_Wec_t * vDivs, i ...@@ -651,6 +651,37 @@ Gia_Man_t * Gia_ManConstructFromGates2( Vec_Wec_t * vFuncs, Vec_Wec_t * vDivs, i
Vec_IntFree( vSupp ); Vec_IntFree( vSupp );
return pNew; return pNew;
} }
Vec_Int_t * Gia_ManToGates( Gia_Man_t * p )
{
Vec_Int_t * vRes = Vec_IntAlloc( 2*Gia_ManAndNum(p) + 1 );
Gia_Obj_t * pRoot = Gia_ManCo( p, 0 );
int iRoot = Gia_ObjFaninId0p(p, pRoot) - 1;
int nVars = Gia_ManCiNum(p);
assert( Gia_ManCoNum(p) == 1 );
if ( iRoot == -1 )
Vec_IntPush( vRes, Gia_ObjFaninC0(pRoot) );
else if ( iRoot < nVars )
Vec_IntPush( vRes, 4 + Abc_Var2Lit(iRoot, Gia_ObjFaninC0(pRoot)) );
else
{
Gia_Obj_t * pObj, * pLast = NULL; int i;
Gia_ManForEachCi( p, pObj, i )
assert( Gia_ObjId(p, pObj) == i+1 );
Gia_ManForEachAnd( p, pObj, i )
{
int iLit0 = Abc_Var2Lit( Gia_ObjFaninId0(pObj, i) - 1, Gia_ObjFaninC0(pObj) );
int iLit1 = Abc_Var2Lit( Gia_ObjFaninId1(pObj, i) - 1, Gia_ObjFaninC1(pObj) );
if ( iLit0 > iLit1 )
iLit0 ^= iLit1, iLit1 ^= iLit0, iLit0 ^= iLit1;
Vec_IntPushTwo( vRes, 4 + iLit0, 4 + iLit1 );
pLast = pObj;
}
assert( pLast == Gia_ObjFanin0(pRoot) );
Vec_IntPush( vRes, 4 + Abc_Var2Lit(iRoot, Gia_ObjFaninC0(pRoot)) );
}
assert( Vec_IntSize(vRes) == 2*Gia_ManAndNum(p) + 1 );
return vRes;
}
/**Function************************************************************* /**Function*************************************************************
...@@ -1378,7 +1409,10 @@ int Gia_ManResubPerform_rec( Gia_ResbMan_t * p, int nLimit, int Depth ) ...@@ -1378,7 +1409,10 @@ int Gia_ManResubPerform_rec( Gia_ResbMan_t * p, int nLimit, int Depth )
if ( iResLit >= 0 ) if ( iResLit >= 0 )
{ {
int iNode = nVars + Vec_IntSize(p->vGates)/2; int iNode = nVars + Vec_IntSize(p->vGates)/2;
Vec_IntPushTwo( p->vGates, Abc_LitNot(iDiv), Abc_LitNotCond(iResLit, fUseOr) ); if ( iDiv < iResLit )
Vec_IntPushTwo( p->vGates, Abc_LitNot(iDiv), Abc_LitNotCond(iResLit, fUseOr) );
else
Vec_IntPushTwo( p->vGates, Abc_LitNotCond(iResLit, fUseOr), Abc_LitNot(iDiv) );
return Abc_Var2Lit( iNode, fUseOr ); return Abc_Var2Lit( iNode, fUseOr );
} }
} }
......
/**CFile****************************************************************
FileName [giaSupp.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Support computation manager.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaSupp.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig/gia/gia.h"
#include "base/main/mainInt.h"
#include "misc/util/utilTruth.h"
#include "misc/extra/extra.h"
#include "misc/vec/vecHsh.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef struct Supp_Man_t_ Supp_Man_t;
struct Supp_Man_t_
{
// user data
int nIters; // optimization rounds
int nRounds; // optimization rounds
int nWords; // the number of simulation words
int nDivWords; // the number of divisor words
Vec_Wrd_t * vIsfs; // functions to synthesize
Vec_Int_t * vCands; // candidate divisors
Vec_Int_t * vWeights; // divisor weights (optional)
Vec_Wrd_t * vSims; // simulation values
Vec_Wrd_t * vSimsC; // simulation values
Gia_Man_t * pGia; // used for object names
// computed data
Vec_Wrd_t * vDivs[2]; // simulation values
Vec_Wrd_t * vPats[2]; // simulation values
Vec_Ptr_t * vMatrix; // simulation values
Vec_Wrd_t * vMask; // simulation values
Vec_Wrd_t * vRowTemp; // simulation values
Vec_Int_t * vCosts; // candidate costs
Hsh_VecMan_t * pHash; // subsets considered
Vec_Wrd_t * vSFuncs; // ISF storage
Vec_Int_t * vSStarts; // subset function starts
Vec_Int_t * vSCount; // subset function count
Vec_Int_t * vSPairs; // subset pair count
Vec_Int_t * vTemp; // temporary
Vec_Int_t * vTempSets; // temporary
Vec_Int_t * vTempPairs; // temporary
Vec_Wec_t * vSolutions; // solutions for each node count
};
extern void Extra_BitMatrixTransposeP( Vec_Wrd_t * vSimsIn, int nWordsIn, Vec_Wrd_t * vSimsOut, int nWordsOut );
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Supp_ManFuncInit( Vec_Wrd_t * vFuncs, int nWords )
{
int i, k = 0, nFuncs = Vec_WrdSize(vFuncs) / nWords / 2;
assert( 2 * nFuncs * nWords == Vec_WrdSize(vFuncs) );
for ( i = 0; i < nFuncs; i++ )
{
word * pFunc0 = Vec_WrdEntryP(vFuncs, (2*i+0)*nWords);
word * pFunc1 = Vec_WrdEntryP(vFuncs, (2*i+1)*nWords);
if ( Abc_TtIsConst0(pFunc0, nWords) || Abc_TtIsConst0(pFunc1, nWords) )
continue;
if ( k < i ) Abc_TtCopy( Vec_WrdEntryP(vFuncs, (2*k+0)*nWords), pFunc0, nWords, 0 );
if ( k < i ) Abc_TtCopy( Vec_WrdEntryP(vFuncs, (2*k+1)*nWords), pFunc1, nWords, 0 );
k++;
}
Vec_WrdShrink( vFuncs, 2*k*nWords );
return k;
}
int Supp_ManCostInit( Vec_Wrd_t * vFuncs, int nWords )
{
int Res = 0, i, nFuncs = Vec_WrdSize(vFuncs) / nWords / 2;
assert( 2 * nFuncs * nWords == Vec_WrdSize(vFuncs) );
for ( i = 0; i < nFuncs; i++ )
{
word * pFunc0 = Vec_WrdEntryP(vFuncs, (2*i+0)*nWords);
word * pFunc1 = Vec_WrdEntryP(vFuncs, (2*i+1)*nWords);
Res += Abc_TtCountOnesVec(pFunc0, nWords) * Abc_TtCountOnesVec(pFunc1, nWords);
}
assert( nFuncs < 128 );
assert( Res < (1 << 24) );
return (nFuncs << 24) | Res;
}
void Supp_ManInit( Supp_Man_t * p )
{
int Value, nFuncs, iSet = Hsh_VecManAdd( p->pHash, p->vTemp ); // empty set
assert( iSet == 0 );
Vec_IntPush( p->vSStarts, Vec_WrdSize(p->vSFuncs) );
Vec_WrdAppend( p->vSFuncs, p->vIsfs );
nFuncs = Supp_ManFuncInit( p->vSFuncs, p->nWords );
assert( Vec_WrdSize(p->vSFuncs) == 2 * nFuncs * p->nWords );
Value = Supp_ManCostInit(p->vSFuncs, p->nWords);
Vec_IntPush( p->vSCount, Value >> 24 );
Vec_IntPush( p->vSPairs, Value & 0xFFFFFF );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Supp_DeriveLines( Supp_Man_t * p )
{
int n, i, iObj, nWords = p->nWords;
int nDivWords = Abc_Bit6WordNum( Vec_IntSize(p->vCands) );
for ( n = 0; n < 2; n++ )
{
p->vDivs[n] = Vec_WrdStart( 64*nWords*nDivWords );
p->vPats[n] = Vec_WrdStart( 64*nWords*nDivWords );
if ( p->vSimsC )
Vec_IntForEachEntry( p->vCands, iObj, i )
Abc_TtAndSharp( Vec_WrdEntryP(p->vDivs[n], i*nWords), Vec_WrdEntryP(p->vSimsC, iObj*nWords), Vec_WrdEntryP(p->vSims, iObj*nWords), nWords, !n );
else
Vec_IntForEachEntry( p->vCands, iObj, i )
Abc_TtCopy( Vec_WrdEntryP(p->vDivs[n], i*nWords), Vec_WrdEntryP(p->vSims, iObj*nWords), nWords, !n );
Extra_BitMatrixTransposeP( p->vDivs[n], nWords, p->vPats[n], nDivWords );
}
return nDivWords;
}
Supp_Man_t * Supp_ManCreate( Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * vWeights, Vec_Wrd_t * vSims, Vec_Wrd_t * vSimsC, int nWords, Gia_Man_t * pGia, int nIters, int nRounds )
{
Supp_Man_t * p = ABC_CALLOC( Supp_Man_t, 1 );
p->nIters = nIters;
p->nRounds = nRounds;
p->nWords = nWords;
p->vIsfs = vIsfs;
p->vCands = vCands;
p->vWeights = vWeights;
p->vSims = vSims;
p->vSimsC = vSimsC;
p->pGia = pGia;
// computed data
p->nDivWords = Supp_DeriveLines( p );
p->vMatrix = Vec_PtrAlloc( 100 );
p->vMask = Vec_WrdAlloc( 100 );
p->vRowTemp = Vec_WrdStart( 64*p->nDivWords );
p->vCosts = Vec_IntStart( Vec_IntSize(p->vCands) );
p->pHash = Hsh_VecManStart( 1000 );
p->vSFuncs = Vec_WrdAlloc( 1000 );
p->vSStarts = Vec_IntAlloc( 1000 );
p->vSCount = Vec_IntAlloc( 1000 );
p->vSPairs = Vec_IntAlloc( 1000 );
p->vSolutions = Vec_WecStart( 16 );
p->vTemp = Vec_IntAlloc( 10 );
p->vTempSets = Vec_IntAlloc( 10 );
p->vTempPairs = Vec_IntAlloc( 10 );
Supp_ManInit( p );
return p;
}
void Supp_ManCleanMatrix( Supp_Man_t * p )
{
Vec_Wrd_t * vTemp; int i;
Vec_PtrForEachEntry( Vec_Wrd_t *, p->vMatrix, vTemp, i )
Vec_WrdFreeP( &vTemp );
Vec_PtrClear( p->vMatrix );
}
void Supp_ManDelete( Supp_Man_t * p )
{
Supp_ManCleanMatrix( p );
Vec_WrdFreeP( &p->vDivs[0] );
Vec_WrdFreeP( &p->vDivs[1] );
Vec_WrdFreeP( &p->vPats[0] );
Vec_WrdFreeP( &p->vPats[1] );
Vec_PtrFreeP( &p->vMatrix );
Vec_WrdFreeP( &p->vMask );
Vec_WrdFreeP( &p->vRowTemp );
Vec_IntFreeP( &p->vCosts );
Hsh_VecManStop( p->pHash );
Vec_WrdFreeP( &p->vSFuncs );
Vec_IntFreeP( &p->vSStarts );
Vec_IntFreeP( &p->vSCount );
Vec_IntFreeP( &p->vSPairs );
Vec_WecFreeP( &p->vSolutions );
Vec_IntFreeP( &p->vTemp );
Vec_IntFreeP( &p->vTempSets );
Vec_IntFreeP( &p->vTempPairs );
ABC_FREE( p );
}
int Supp_ManMemory( Supp_Man_t * p )
{
int nMem = sizeof(Supp_Man_t);
nMem += 2*(int)Vec_WrdMemory( p->vDivs[0] );
nMem += 2*(int)Vec_WrdMemory( p->vPats[0] );
nMem += (Vec_PtrSize(p->vMatrix)+1)*(int)Vec_WrdMemory( p->vRowTemp );
nMem += (int)Vec_WrdMemory( p->vMask );
nMem += (int)Vec_IntMemory( p->vCosts );
nMem += (int)Hsh_VecManMemory( p->pHash );
nMem += (int)Vec_WrdMemory( p->vSFuncs );
nMem += (int)Vec_IntMemory( p->vSStarts );
nMem += (int)Vec_IntMemory( p->vSCount );
nMem += (int)Vec_IntMemory( p->vSPairs );
nMem += (int)Vec_WecMemory( p->vSolutions );
nMem += (int)Vec_IntMemory( p->vTemp );
nMem += (int)Vec_IntMemory( p->vTempSets );
nMem += (int)Vec_IntMemory( p->vTempPairs );
return nMem;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Supp_ArrayWeight( Vec_Int_t * vRes, Vec_Int_t * vWeights )
{
int i, iObj, Cost = 0;
if ( !vWeights )
return Vec_IntSize(vRes);
Vec_IntForEachEntry( vRes, iObj, i )
Cost += Vec_IntEntry(vWeights, iObj);
return Cost;
}
int Supp_SetWeight( Supp_Man_t * p, int iSet )
{
return Supp_ArrayWeight( Hsh_VecReadEntry(p->pHash, iSet), p->vWeights );
}
int Supp_SetSize( Supp_Man_t * p, int iSet )
{
return Vec_IntSize( Hsh_VecReadEntry(p->pHash, iSet) );
}
int Supp_SetFuncNum( Supp_Man_t * p, int iSet )
{
return Vec_IntEntry(p->vSCount, iSet);
}
int Supp_SetPairNum( Supp_Man_t * p, int iSet )
{
return Vec_IntEntry(p->vSPairs, iSet);
}
void Supp_SetConvert( Vec_Int_t * vSet, Vec_Int_t * vCands )
{
int i, iObj;
Vec_IntForEachEntry( vSet, iObj, i )
Vec_IntWriteEntry( vSet, i, Vec_IntEntry(vCands, iObj) );
}
void Supp_PrintNodes( Gia_Man_t * pGia, Vec_Int_t * vObjs, int Skip, int Limit )
{
int i, iObj;
//printf( "Considering %d targets: ", Vec_IntSize(vObjs) );
Vec_IntForEachEntryStart( vObjs, iObj, i, Skip )
{
if ( iObj < 0 )
continue;
printf( "(%d)", iObj );
if ( pGia && pGia->vWeights && Vec_IntEntry(pGia->vWeights, iObj) > 0 )
printf( "(%d)", Vec_IntEntry(pGia->vWeights, iObj) );
if ( pGia )
printf( " %s ", Gia_ObjName(pGia, iObj)+2 );
else
printf( " n%d ", iObj );
if ( i >= Limit )
{
printf( "... " );
break;
}
}
printf( "Cost = %d", Supp_ArrayWeight(vObjs, pGia ? pGia->vWeights : NULL) );
printf( "\n" );
}
void Supp_PrintOne( Supp_Man_t * p, int iSet )
{
Vec_Int_t * vSet = Hsh_VecReadEntry(p->pHash, iSet);
printf( "Set %5d : ", iSet );
printf( "Funcs %2d ", Supp_SetFuncNum(p, iSet) );
printf( "Pairs %4d ", Supp_SetPairNum(p, iSet) );
printf( "Start %8d ", Vec_IntEntry(p->vSStarts, iSet) );
printf( "Weight %4d ", Supp_ArrayWeight(vSet, p->vWeights) );
Vec_IntClearAppend( p->vTemp, vSet );
Supp_SetConvert( p->vTemp, p->vCands );
Supp_PrintNodes( p->pGia, p->vTemp, 0, 6 );
}
int Supp_ManRefine1( Supp_Man_t * p, int iSet, int iObj )
{
word * pSet = Vec_WrdEntryP( p->vSims, Vec_IntEntry(p->vCands, iObj)*p->nWords );
word * pIsf; int nFuncs = Vec_IntEntry(p->vSCount, iSet);
int i, n, f, w, nFuncsNew = 0, Mark = Vec_WrdSize(p->vSFuncs), Res = 0;
if ( Vec_WrdSize(p->vSFuncs) + 4*nFuncs*p->nWords > Vec_WrdCap(p->vSFuncs) )
Vec_WrdGrow( p->vSFuncs, 2*Vec_WrdCap(p->vSFuncs) );
pIsf = Vec_WrdEntryP( p->vSFuncs, Vec_IntEntry(p->vSStarts, iSet) );
for ( i = 0; i < nFuncs; i++ )
{
word * pFunc[2] = { pIsf + (2*i+0)*p->nWords, pIsf + (2*i+1)*p->nWords };
for ( f = 0; f < 2; f++ )
{
int nOnes[2], Start = Vec_WrdSize(p->vSFuncs);
for ( n = 0; n < 2; n++ )
{
word * pLimit = Vec_WrdLimit(p->vSFuncs);
if ( f )
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[n][w] & pSet[w] );
else
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[n][w] & ~pSet[w] );
nOnes[n] = Abc_TtCountOnesVec( pLimit, p->nWords );
}
if ( nOnes[0] && nOnes[1] )
Res += nOnes[0] * nOnes[1];
else
Vec_WrdShrink( p->vSFuncs, Start );
}
}
assert( Res < (1 << 24) );
nFuncsNew = (Vec_WrdSize(p->vSFuncs) - Mark)/2/p->nWords;
assert( nFuncsNew < 128 );
assert( nFuncsNew >= 0 && nFuncsNew <= 2*nFuncs );
return (nFuncsNew << 24) | Res;
}
void Supp_ManRefine( Supp_Man_t * p, int iSet, int iObj, int * pnFuncs, int * pnPairs )
{
word * pDivs0 = Vec_WrdEntryP( p->vDivs[0], iObj*p->nWords );
word * pDivs1 = Vec_WrdEntryP( p->vDivs[1], iObj*p->nWords );
word * pIsf; int nFuncs = Supp_SetFuncNum(p, iSet);
int i, f, w, nFuncsNew = 0, Mark = Vec_WrdSize(p->vSFuncs), Res = 0;
if ( Vec_WrdSize(p->vSFuncs) + 6*nFuncs*p->nWords > Vec_WrdCap(p->vSFuncs) )
Vec_WrdGrow( p->vSFuncs, 2*Vec_WrdCap(p->vSFuncs) );
if ( Vec_WrdSize(p->vSFuncs) == Vec_IntEntry(p->vSStarts, iSet) )
pIsf = Vec_WrdLimit( p->vSFuncs );
else
pIsf = Vec_WrdEntryP( p->vSFuncs, Vec_IntEntry(p->vSStarts, iSet) );
for ( i = 0; i < nFuncs; i++ )
{
word * pFunc[2] = { pIsf + (2*i+0)*p->nWords, pIsf + (2*i+1)*p->nWords };
for ( f = 0; f < 3; f++ )
{
int nOnes[2], Start = Vec_WrdSize(p->vSFuncs);
word * pLimit[2] = { Vec_WrdLimit(p->vSFuncs), Vec_WrdLimit(p->vSFuncs) + p->nWords };
if ( f == 0 )
{
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[0][w] & pDivs0[w] );
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[1][w] & ~pDivs1[w] );
}
else if ( f == 1 )
{
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[0][w] & pDivs1[w] );
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[1][w] & ~pDivs0[w] );
}
else
{
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[0][w] & ~pDivs0[w] & ~pDivs1[w] );
for ( w = 0; w < p->nWords; w++ )
Vec_WrdPush( p->vSFuncs, pFunc[1][w] );
}
nOnes[0] = Abc_TtCountOnesVec( pLimit[0], p->nWords );
nOnes[1] = Abc_TtCountOnesVec( pLimit[1], p->nWords );
if ( nOnes[0] && nOnes[1] )
Res += nOnes[0] * nOnes[1];
else
Vec_WrdShrink( p->vSFuncs, Start );
}
}
assert( Res < (1 << 24) );
nFuncsNew = (Vec_WrdSize(p->vSFuncs) - Mark)/2/p->nWords;
*pnFuncs = nFuncsNew;
*pnPairs = Res;
}
int Supp_ManSubsetAdd( Supp_Man_t * p, int iSet, int iObj, int fVerbose )
{
int iSetNew, nEntries = Hsh_VecSize( p->pHash );
Vec_Int_t * vSet = Hsh_VecReadEntry( p->pHash, iSet );
Vec_IntClear( p->vTemp );
Vec_IntAppend( p->vTemp, vSet );
Vec_IntPushOrder( p->vTemp, iObj );
assert( Vec_IntIsOrdered(p->vTemp, 0) );
iSetNew = Hsh_VecManAdd( p->pHash, p->vTemp );
if ( iSetNew == nEntries ) // new entry
{
int nFuncs, nPairs;
Vec_IntPush( p->vSStarts, Vec_WrdSize(p->vSFuncs) );
Supp_ManRefine( p, iSet, iObj, &nFuncs, &nPairs );
Vec_IntPush( p->vSCount, nFuncs );
Vec_IntPush( p->vSPairs, nPairs );
assert( Hsh_VecSize(p->pHash) == Vec_IntSize(p->vSStarts) );
assert( Hsh_VecSize(p->pHash) == Vec_IntSize(p->vSCount) );
assert( Hsh_VecSize(p->pHash) == Vec_IntSize(p->vSPairs) );
if ( Supp_SetFuncNum(p, iSetNew) == 0 && Supp_SetSize(p, iSetNew) < Vec_WecSize(p->vSolutions) )
Vec_WecPush( p->vSolutions, Supp_SetSize(p, iSetNew), iSetNew );
if ( fVerbose )
Supp_PrintOne( p, iSetNew );
}
return iSetNew;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Supp_ComputePair1( Supp_Man_t * p, int iSet )
{
int Random = 0xFFFFFF & Abc_Random(0);
int nFuncs = Vec_IntEntry(p->vSCount, iSet);
int iFunc = Random % nFuncs;
word * pIsf = Vec_WrdEntryP( p->vSFuncs, Vec_IntEntry(p->vSStarts, iSet) );
word * pFunc[2] = { pIsf + (2*iFunc+0)*p->nWords, pIsf + (2*iFunc+1)*p->nWords };
int iBit0 = ((Random >> 16) & 1) ? Abc_TtFindFirstBit2(pFunc[0], p->nWords) : Abc_TtFindLastBit2(pFunc[0], p->nWords);
int iBit1 = ((Random >> 17) & 1) ? Abc_TtFindFirstBit2(pFunc[1], p->nWords) : Abc_TtFindLastBit2(pFunc[1], p->nWords);
if ( 1 )
{
Vec_Int_t * vSet = Hsh_VecReadEntry( p->pHash, iSet ); int i, iObj;
Vec_IntForEachEntry( vSet, iObj, i )
{
word * pSet = Vec_WrdEntryP( p->vSims, Vec_IntEntry(p->vCands, iObj)*p->nWords );
assert( Abc_TtGetBit(pSet, iBit0) == Abc_TtGetBit(pSet, iBit1) );
}
}
return (iBit0 << 16) | iBit1;
}
int Supp_ComputePair( Supp_Man_t * p, int iSet )
{
int Random = 0xFFFFFF & Abc_Random(0);
int nFuncs = Vec_IntEntry(p->vSCount, iSet);
int iFunc = Random % nFuncs;
word * pIsf = Vec_WrdEntryP( p->vSFuncs, Vec_IntEntry(p->vSStarts, iSet) );
word * pFunc[2] = { pIsf + (2*iFunc+0)*p->nWords, pIsf + (2*iFunc+1)*p->nWords };
int iBit0 = ((Random >> 16) & 1) ? Abc_TtFindFirstBit2(pFunc[0], p->nWords) : Abc_TtFindLastBit2(pFunc[0], p->nWords);
int iBit1 = ((Random >> 17) & 1) ? Abc_TtFindFirstBit2(pFunc[1], p->nWords) : Abc_TtFindLastBit2(pFunc[1], p->nWords);
if ( 1 )
{
Vec_Int_t * vSet = Hsh_VecReadEntry( p->pHash, iSet ); int i, iObj;
Vec_IntForEachEntry( vSet, iObj, i )
{
word * pSet0 = Vec_WrdEntryP( p->vDivs[0], iObj*p->nWords );
word * pSet1 = Vec_WrdEntryP( p->vDivs[1], iObj*p->nWords );
int Value00 = Abc_TtGetBit(pSet0, iBit0);
int Value01 = Abc_TtGetBit(pSet0, iBit1);
int Value10 = Abc_TtGetBit(pSet1, iBit0);
int Value11 = Abc_TtGetBit(pSet1, iBit1);
assert( !Value00 || !Value11 );
assert( !Value01 || !Value10 );
}
}
return (iBit0 << 16) | iBit1;
}
Vec_Int_t * Supp_Compute64Pairs( Supp_Man_t * p, Vec_Int_t * vSets )
{
int i;
Vec_IntClear( p->vTempPairs );
for ( i = 0; i < 64; i++ )
{
int Rand = 0xFFFFFF & Abc_Random(0);
int iSet = Vec_IntEntry( vSets, Rand % Vec_IntSize(vSets) );
Vec_IntPush( p->vTempPairs, Supp_ComputePair(p, iSet) );
}
return p->vTempPairs;
}
void Supp_ManFillBlock( Supp_Man_t * p, Vec_Int_t * vPairs, Vec_Wrd_t * vRes )
{
int i, Pair;
assert( Vec_IntSize(vPairs) == 64 );
Vec_IntForEachEntry( vPairs, Pair, i )
{
int iBit0 = Pair >> 16, iBit1 = Pair & 0xFFFF;
word * pPat00 = Vec_WrdEntryP(p->vPats[0], iBit0*p->nDivWords);
word * pPat01 = Vec_WrdEntryP(p->vPats[0], iBit1*p->nDivWords);
word * pPat10 = Vec_WrdEntryP(p->vPats[1], iBit0*p->nDivWords);
word * pPat11 = Vec_WrdEntryP(p->vPats[1], iBit1*p->nDivWords);
word * pPat = Vec_WrdEntryP(p->vRowTemp, i*p->nDivWords);
Abc_TtAnd( pPat, pPat00, pPat11, p->nDivWords, 0 );
Abc_TtOrAnd( pPat, pPat01, pPat10, p->nDivWords );
}
Extra_BitMatrixTransposeP( p->vRowTemp, p->nDivWords, vRes, 1 );
}
void Supp_ManAddPatterns( Supp_Man_t * p, Vec_Int_t * vSets )
{
Vec_Int_t * vPairs = Supp_Compute64Pairs( p, vSets );
Vec_Wrd_t * vRow = Vec_WrdStart( 64*p->nDivWords );
Supp_ManFillBlock( p, vPairs, vRow );
Vec_PtrPush( p->vMatrix, vRow );
}
Vec_Int_t * Supp_ManCollectOnes( word * pSim, int nWords )
{
Vec_Int_t * vRes = Vec_IntAlloc( 100 ); int i;
for ( i = 0; i < 64*nWords; i++ )
if ( Abc_TtGetBit(pSim, i) )
Vec_IntPush( vRes, i );
return vRes;
}
Vec_Int_t * Supp_Compute64PairsFunc( Supp_Man_t * p, Vec_Int_t * vBits0, Vec_Int_t * vBits1 )
{
int i;
Vec_IntClear( p->vTempPairs );
for ( i = 0; i < 64; i++ )
{
int Random = 0xFFFFFF & Abc_Random(0);
int iBit0 = Vec_IntEntry( vBits0, (Random & 0xFFF) % Vec_IntSize(vBits0) );
int iBit1 = Vec_IntEntry( vBits1, (Random >> 12) % Vec_IntSize(vBits1) );
Vec_IntPush( p->vTempPairs, (iBit0 << 16) | iBit1 );
}
return p->vTempPairs;
}
void Supp_ManAddPatternsFunc( Supp_Man_t * p, int nBatches )
{
int b;
Vec_Int_t * vBits0 = Supp_ManCollectOnes( Vec_WrdEntryP(p->vSFuncs, 0*p->nWords), p->nWords );
Vec_Int_t * vBits1 = Supp_ManCollectOnes( Vec_WrdEntryP(p->vSFuncs, 1*p->nWords), p->nWords );
for ( b = 0; b < nBatches; b++ )
{
Vec_Int_t * vPairs = Supp_Compute64PairsFunc( p, vBits0, vBits1 );
Vec_Wrd_t * vRow = Vec_WrdStart( 64*p->nDivWords );
Supp_ManFillBlock( p, vPairs, vRow );
Vec_PtrPush( p->vMatrix, vRow );
}
Vec_IntFree( vBits0 );
Vec_IntFree( vBits1 );
}
int Supp_FindNextDiv( Supp_Man_t * p, int Pair )
{
int iDiv, iBit0 = Pair >> 16, iBit1 = Pair & 0xFFFF;
word * pPat00 = Vec_WrdEntryP(p->vPats[0], iBit0*p->nDivWords);
word * pPat01 = Vec_WrdEntryP(p->vPats[0], iBit1*p->nDivWords);
word * pPat10 = Vec_WrdEntryP(p->vPats[1], iBit0*p->nDivWords);
word * pPat11 = Vec_WrdEntryP(p->vPats[1], iBit1*p->nDivWords);
int iDiv1 = Abc_TtFindFirstAndBit2( pPat00, pPat11, p->nDivWords );
int iDiv2 = Abc_TtFindFirstAndBit2( pPat01, pPat10, p->nDivWords );
iDiv1 = iDiv1 == -1 ? ABC_INFINITY : iDiv1;
iDiv2 = iDiv2 == -1 ? ABC_INFINITY : iDiv2;
iDiv = Abc_MinInt( iDiv1, iDiv2 );
assert( iDiv >= 0 && iDiv < Vec_IntSize(p->vCands) );
return iDiv;
}
int Supp_ManRandomSolution( Supp_Man_t * p, int iSet, int fVerbose )
{
Vec_IntClear( p->vTempSets );
while ( Supp_SetFuncNum(p, iSet) > 0 )
{
int Pair = Supp_ComputePair( p, iSet );
int iDiv = Supp_FindNextDiv( p, Pair );
iSet = Supp_ManSubsetAdd( p, iSet, iDiv, fVerbose );
if ( Supp_SetFuncNum(p, iSet) > 0 )
Vec_IntPush( p->vTempSets, iSet );
}
if ( Vec_IntSize(p->vTempSets) < 2 )
return iSet;
Supp_ManAddPatterns( p, p->vTempSets );
return iSet;
}
int Supp_ManSubsetRemove( Supp_Man_t * p, int iSet, int iPos )
{
int i, iSetNew = 0, nSize = Supp_SetSize(p, iSet);
for ( i = 0; i < nSize; i++ )
if ( i != iPos && Supp_SetFuncNum(p, iSetNew) > 0 )
iSetNew = Supp_ManSubsetAdd( p, iSetNew, Vec_IntEntry(Hsh_VecReadEntry(p->pHash, iSet), i), 0 );
return iSetNew;
}
int Supp_ManMinimize( Supp_Man_t * p, int iSet0, int r, int fVerbose )
{
int i, nSize = Supp_SetSize(p, iSet0);
Vec_Int_t * vPerm = Vec_IntStartNatural( Supp_SetSize(p, iSet0) );
Vec_IntRandomizeOrder( vPerm );
Vec_IntClear( p->vTempSets );
if ( fVerbose )
printf( "Removing items from %d:\n", iSet0 );
// make sure we first try to remove items with higher weight
for ( i = 0; i < nSize; i++ )
{
int Index = Vec_IntEntry( vPerm, i );
int iSet = Supp_ManSubsetRemove( p, iSet0, Index );
if ( fVerbose )
printf( "Item %2d : ", Index );
if ( fVerbose )
Supp_PrintOne( p, iSet );
if ( Supp_SetFuncNum(p, iSet) == 0 )
{
Vec_IntFree( vPerm );
return Supp_ManMinimize( p, iSet, r, fVerbose );
}
Vec_IntPush( p->vTempSets, iSet );
}
Supp_ManAddPatterns( p, p->vTempSets );
Vec_IntFree( vPerm );
return iSet0;
}
int Supp_ManFindNextObj( Supp_Man_t * p, int fVerbose )
{
Vec_Wrd_t * vTemp; int r, k, iDiv;
word Sim, * pMask = Vec_WrdArray(p->vMask);
assert( Vec_WrdSize(p->vMask) == Vec_PtrSize(p->vMatrix) );
Vec_IntFill( p->vCosts, Vec_IntSize(p->vCosts), 0 );
Vec_PtrForEachEntry( Vec_Wrd_t *, p->vMatrix, vTemp, r )
Vec_WrdForEachEntryStop( vTemp, Sim, k, Vec_IntSize(p->vCosts) )
Vec_IntAddToEntry( p->vCosts, k, Abc_TtCountOnes(Sim & pMask[r]) );
iDiv = Vec_IntArgMax( p->vCosts );
if ( fVerbose )
printf( "Choosing divisor %d with weight %d.\n", iDiv, Vec_IntEntry(p->vCosts, iDiv) );
Vec_PtrForEachEntry( Vec_Wrd_t *, p->vMatrix, vTemp, r )
pMask[r] &= ~Vec_WrdEntry( vTemp, iDiv );
return iDiv;
}
int Supp_ManReconstruct( Supp_Man_t * p, int fVerbose )
{
int iSet = 0;
Vec_WrdFill( p->vMask, Vec_PtrSize(p->vMatrix), ~(word)0 );
if ( fVerbose )
printf( "\nBuilding a new set:\n" );
while ( Supp_SetPairNum(p, iSet) )
{
int iDiv = Supp_ManFindNextObj( p, fVerbose );
iSet = Supp_ManSubsetAdd( p, iSet, iDiv, fVerbose );
if ( Abc_TtIsConst0(Vec_WrdArray(p->vMask), Vec_WrdSize(p->vMask)) )
break;
}
if ( fVerbose )
printf( "Adding random part:\n" );
return Supp_ManRandomSolution( p, iSet, fVerbose );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Supp_ManFindBestSolution( Supp_Man_t * p, Vec_Wec_t * vSols, int fVerbose, Vec_Int_t ** pvDivs )
{
Vec_Int_t * vLevel, * vRes = NULL;
int i, k, iSet, nFuncs = 0, Count = 0;
int iSolBest = -1, Cost, CostBest = ABC_INFINITY;
Vec_WecForEachLevel( vSols, vLevel, i )
{
Count += Vec_IntSize(vLevel) > 0;
Vec_IntForEachEntry( vLevel, iSet, k )
{
if ( fVerbose )
printf( "%3d : ", nFuncs++ );
Cost = Gia_ManEvalSolutionOne( p->pGia, p->vSims, p->vIsfs, p->vCands, Hsh_VecReadEntry(p->pHash, iSet), p->nWords, fVerbose );
if ( Cost == -1 )
continue;
if ( CostBest > Cost )
{
CostBest = Cost;
iSolBest = iSet;
}
if ( nFuncs > 5 )
break;
}
if ( Count == 2 || k < Vec_IntSize(vLevel) )
break;
}
if ( iSolBest > 0 && (CostBest >> 2) < 50 )
{
Vec_Int_t * vSet = Hsh_VecReadEntry( p->pHash, iSolBest ); int i, iObj;
vRes = Gia_ManDeriveSolutionOne( p->pGia, p->vSims, p->vIsfs, p->vCands, vSet, p->nWords, CostBest & 3 );
assert( !vRes || Vec_IntSize(vRes) == 2*(CostBest >> 2)+1 );
if ( vRes && pvDivs )
{
Vec_IntClear( *pvDivs );
Vec_IntPushTwo( *pvDivs, -1, -1 );
Vec_IntForEachEntry( vSet, iObj, i )
Vec_IntPush( *pvDivs, Vec_IntEntry(p->vCands, iObj) );
}
}
return vRes;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Supp_FindGivenOne( Supp_Man_t * p )
{
int i, iObj, iSet = 0;
Vec_Int_t * vSet = Vec_IntStart( 2 );
//extern void Patch_GenerateSet11( Gia_Man_t * p, Vec_Int_t * vDivs, Vec_Int_t * vCands );
//Patch_GenerateSet11( p->pGia, vSet, p->vCands );
Vec_IntDrop( vSet, 0 );
Vec_IntDrop( vSet, 0 );
Vec_IntForEachEntry( vSet, iObj, i )
iSet = Supp_ManSubsetAdd( p, iSet, iObj, 1 );
Vec_IntFree( vSet );
return iSet;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Supp_ManCompute( Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * vWeights, Vec_Wrd_t * vSims, Vec_Wrd_t * vSimsC, int nWords, Gia_Man_t * pGia, Vec_Int_t ** pvDivs, int nIters, int nRounds, int fVerbose )
{
int fVeryVerbose = 0;
int i, r, iSet, iBest = -1;
abctime clk = Abc_Clock();
Vec_Int_t * vRes = NULL;
Supp_Man_t * p = Supp_ManCreate( vIsfs, vCands, vWeights, vSims, vSimsC, nWords, pGia, nIters, nRounds );
if ( Supp_SetFuncNum(p, 0) == 0 )
{
Supp_ManDelete( p );
Vec_IntClear( *pvDivs );
Vec_IntPushTwo( *pvDivs, -1, -1 );
vRes = Vec_IntAlloc( 1 );
Vec_IntPush( vRes, Abc_TtIsConst0(Vec_WrdArray(vIsfs), nWords) );
return vRes;
}
if ( fVerbose )
printf( "\nUsing %d divisors with %d words. Problem has %d functions and %d minterm pairs.\n",
Vec_IntSize(p->vCands), p->nWords, Supp_SetFuncNum(p, 0), Supp_SetPairNum(p, 0) );
//iBest = Supp_FindGivenOne( p );
if ( iBest == -1 )
for ( i = 0; i < p->nIters; i++ )
{
Supp_ManAddPatternsFunc( p, i );
iSet = Supp_ManRandomSolution( p, 0, fVeryVerbose );
for ( r = 0; r < p->nRounds; r++ )
{
if ( fVeryVerbose )
printf( "\n\nITER %d ROUND %d\n", i, r );
iSet = Supp_ManMinimize( p, iSet, r, fVeryVerbose );
if ( iBest == -1 || Supp_SetWeight(p, iBest) > Supp_SetWeight(p, iSet) )
//if ( Supp_SetSize(p, iBest) > Supp_SetSize(p, iSet) )
{
if ( fVeryVerbose )
printf( "\nThe best solution found:\n" );
if ( fVeryVerbose )
Supp_PrintOne( p, iSet );
iBest = iSet;
}
iSet = Supp_ManReconstruct( p, fVeryVerbose );
}
if ( fVeryVerbose )
printf( "Matrix size %d.\n", Vec_PtrSize(p->vMatrix) );
Supp_ManCleanMatrix( p );
}
if ( fVerbose )
{
printf( "Explored %d divisor sets. Found %d solutions. Memory usage %.2f MB. ",
Hsh_VecSize(p->pHash), Vec_WecSizeSize(p->vSolutions), 1.0*Supp_ManMemory(p)/(1<<20) );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
printf( "The best solution: " );
if ( iBest == -1 )
printf( "No solution.\n" );
else
Supp_PrintOne( p, iBest );
}
vRes = Supp_ManFindBestSolution( p, p->vSolutions, fVerbose, pvDivs );
Supp_ManDelete( p );
// if ( vRes && Vec_IntSize(vRes) == 0 )
// Vec_IntFreeP( &vRes );
return vRes;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
...@@ -16,6 +16,7 @@ SRC += src/aig/gia/giaAig.c \ ...@@ -16,6 +16,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaCSat2.c \ src/aig/gia/giaCSat2.c \
src/aig/gia/giaCTas.c \ src/aig/gia/giaCTas.c \
src/aig/gia/giaCut.c \ src/aig/gia/giaCut.c \
src/aig/gia/giaDecs.c \
src/aig/gia/giaDeep.c \ src/aig/gia/giaDeep.c \
src/aig/gia/giaDfs.c \ src/aig/gia/giaDfs.c \
src/aig/gia/giaDup.c \ src/aig/gia/giaDup.c \
...@@ -89,6 +90,7 @@ SRC += src/aig/gia/giaAig.c \ ...@@ -89,6 +90,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaStr.c \ src/aig/gia/giaStr.c \
src/aig/gia/giaSupMin.c \ src/aig/gia/giaSupMin.c \
src/aig/gia/giaSupp.c \ src/aig/gia/giaSupp.c \
src/aig/gia/giaSupps.c \
src/aig/gia/giaSweep.c \ src/aig/gia/giaSweep.c \
src/aig/gia/giaSweeper.c \ src/aig/gia/giaSweeper.c \
src/aig/gia/giaSwitch.c \ src/aig/gia/giaSwitch.c \
......
...@@ -79,6 +79,8 @@ extern void * Bdc_FuncCopy( Bdc_Fun_t * p ); ...@@ -79,6 +79,8 @@ extern void * Bdc_FuncCopy( Bdc_Fun_t * p );
extern int Bdc_FuncCopyInt( Bdc_Fun_t * p ); extern int Bdc_FuncCopyInt( Bdc_Fun_t * p );
extern void Bdc_FuncSetCopy( Bdc_Fun_t * p, void * pCopy ); extern void Bdc_FuncSetCopy( Bdc_Fun_t * p, void * pCopy );
extern void Bdc_FuncSetCopyInt( Bdc_Fun_t * p, int iCopy ); extern void Bdc_FuncSetCopyInt( Bdc_Fun_t * p, int iCopy );
extern int Bdc_ManBidecNodeNum( word * pFunc, word * pCare, int nVars, int fVerbose );
extern Vec_Int_t * Bdc_ManBidecResub( word * pFunc, word * pCare, int nVars );
/*=== working with saved copies ==========================================*/ /*=== working with saved copies ==========================================*/
static inline int Bdc_FunObjCopy( Bdc_Fun_t * pObj ) { return Abc_LitNotCond( Bdc_FuncCopyInt(Bdc_Regular(pObj)), Bdc_IsComplement(pObj) ); } static inline int Bdc_FunObjCopy( Bdc_Fun_t * pObj ) { return Abc_LitNotCond( Bdc_FuncCopyInt(Bdc_Regular(pObj)), Bdc_IsComplement(pObj) ); }
......
...@@ -364,6 +364,85 @@ void Bdc_ManDecomposeTest( unsigned uTruth, int nVars ) ...@@ -364,6 +364,85 @@ void Bdc_ManDecomposeTest( unsigned uTruth, int nVars )
Bdc_ManFree( p ); Bdc_ManFree( p );
} }
/**Function*************************************************************
Synopsis [Performs decomposition of one function.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Bdc_ManBidecNodeNum( word * pFunc, word * pCare, int nVars, int fVerbose )
{
int nNodes, nTtWords = Abc_Truth6WordNum(nVars);
Bdc_Man_t * pManDec;
Bdc_Par_t Pars = {0}, * pPars = &Pars;
pPars->nVarsMax = nVars;
pManDec = Bdc_ManAlloc( pPars );
Bdc_ManDecompose( pManDec, (unsigned *)pFunc, (unsigned *)pCare, nVars, NULL, 1000 );
nNodes = Bdc_ManAndNum( pManDec );
if ( fVerbose )
Bdc_ManDecPrint( pManDec );
Bdc_ManFree( pManDec );
return nNodes;
}
/**Function*************************************************************
Synopsis [Performs decomposition of one function.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Bdc_ManBidecResubInt( Bdc_Man_t * p, Vec_Int_t * vRes )
{
int i, iRoot = Bdc_FunId(p,Bdc_Regular(p->pRoot)) - 1;
if ( iRoot == -1 )
Vec_IntPush( vRes, !Bdc_IsComplement(p->pRoot) );
else if ( iRoot < p->nVars )
Vec_IntPush( vRes, 4 + Abc_Var2Lit(iRoot, Bdc_IsComplement(p->pRoot)) );
else
{
for ( i = p->nVars+1; i < p->nNodes; i++ )
{
Bdc_Fun_t * pNode = p->pNodes + i;
int iLit0 = Abc_Var2Lit( Bdc_FunId(p,Bdc_Regular(pNode->pFan0)) - 1, Bdc_IsComplement(pNode->pFan0) );
int iLit1 = Abc_Var2Lit( Bdc_FunId(p,Bdc_Regular(pNode->pFan1)) - 1, Bdc_IsComplement(pNode->pFan1) );
if ( iLit0 > iLit1 )
iLit0 ^= iLit1, iLit1 ^= iLit0, iLit0 ^= iLit1;
Vec_IntPushTwo( vRes, 4 + iLit0, 4 + iLit1 );
}
assert( 2 + iRoot == p->nNodes );
Vec_IntPush( vRes, 4 + Abc_Var2Lit(iRoot, Bdc_IsComplement(p->pRoot)) );
}
}
Vec_Int_t * Bdc_ManBidecResub( word * pFunc, word * pCare, int nVars )
{
Vec_Int_t * vRes = NULL;
int nNodes, nTtWords = Abc_Truth6WordNum(nVars);
Bdc_Man_t * pManDec;
Bdc_Par_t Pars = {0}, * pPars = &Pars;
pPars->nVarsMax = nVars;
pManDec = Bdc_ManAlloc( pPars );
Bdc_ManDecompose( pManDec, (unsigned *)pFunc, (unsigned *)pCare, nVars, NULL, 1000 );
if ( pManDec->pRoot != NULL )
{
//Bdc_ManDecPrint( pManDec );
nNodes = Bdc_ManAndNum( pManDec );
vRes = Vec_IntAlloc( 2*nNodes + 1 );
Bdc_ManBidecResubInt( pManDec, vRes );
assert( Vec_IntSize(vRes) == 2*nNodes + 1 );
}
Bdc_ManFree( pManDec );
return vRes;
}
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
/// END OF FILE /// /// END OF FILE ///
......
...@@ -574,6 +574,8 @@ extern int Kit_TruthLitNum( unsigned * pTruth, int nVars, Vec_Int_t ...@@ -574,6 +574,8 @@ extern int Kit_TruthLitNum( unsigned * pTruth, int nVars, Vec_Int_t
//extern Hop_Obj_t * Kit_GraphToHop( Hop_Man_t * pMan, Kit_Graph_t * pGraph ); //extern Hop_Obj_t * Kit_GraphToHop( Hop_Man_t * pMan, Kit_Graph_t * pGraph );
//extern Hop_Obj_t * Kit_TruthToHop( Hop_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory ); //extern Hop_Obj_t * Kit_TruthToHop( Hop_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory );
//extern Hop_Obj_t * Kit_CoverToHop( Hop_Man_t * pMan, Vec_Int_t * vCover, int nVars, Vec_Int_t * vMemory ); //extern Hop_Obj_t * Kit_CoverToHop( Hop_Man_t * pMan, Vec_Int_t * vCover, int nVars, Vec_Int_t * vMemory );
extern int Kit_IsopNodeNum( unsigned * pTruth0, unsigned * pTruth1, int nVars, Vec_Int_t * vMemory );
extern Vec_Int_t * Kit_IsopResub( unsigned * pTruth0, unsigned * pTruth1, int nVars, Vec_Int_t * vMemory );
/*=== kitIsop.c ==========================================================*/ /*=== kitIsop.c ==========================================================*/
extern int Kit_TruthIsop( unsigned * puTruth, int nVars, Vec_Int_t * vMemory, int fTryBoth ); extern int Kit_TruthIsop( unsigned * puTruth, int nVars, Vec_Int_t * vMemory, int fTryBoth );
extern int Kit_TruthIsop2( unsigned * puTruth0, unsigned * puTruth1, int nVars, Vec_Int_t * vMemory, int fTryBoth, int fReturnTt ); extern int Kit_TruthIsop2( unsigned * puTruth0, unsigned * puTruth1, int nVars, Vec_Int_t * vMemory, int fTryBoth, int fReturnTt );
......
...@@ -136,6 +136,107 @@ int Kit_TruthToGia2( Gia_Man_t * pMan, unsigned * pTruth0, unsigned * pTruth1, i ...@@ -136,6 +136,107 @@ int Kit_TruthToGia2( Gia_Man_t * pMan, unsigned * pTruth0, unsigned * pTruth1, i
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
int Kit_IsopNodeNum( unsigned * pTruth0, unsigned * pTruth1, int nVars, Vec_Int_t * vMemory )
{
Kit_Graph_t * pGraph;
int nNodes;
// transform truth table into the decomposition tree
if ( vMemory == NULL )
{
vMemory = Vec_IntAlloc( 0 );
pGraph = Kit_TruthToGraph2( pTruth0, pTruth1, nVars, vMemory );
Vec_IntFree( vMemory );
}
else
pGraph = Kit_TruthToGraph2( pTruth0, pTruth1, nVars, vMemory );
if ( pGraph == NULL )
{
printf( "Kit_TruthToGia2(): Converting truth table to AIG has failed for function:\n" );
Kit_DsdPrintFromTruth( pTruth0, nVars ); printf( "\n" );
Kit_DsdPrintFromTruth( pTruth1, nVars ); printf( "\n" );
}
// derive the AIG for the decomposition tree
nNodes = Kit_GraphNodeNum( pGraph );
Kit_GraphFree( pGraph );
return nNodes;
}
/**Function*************************************************************
Synopsis [Transforms the decomposition graph into the AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Kit_IsopResubInt( Kit_Graph_t * pGraph, Vec_Int_t * vRes )
{
int nVars = Kit_GraphLeaveNum(pGraph);
assert( nVars >= 0 && nVars <= pGraph->nSize );
if ( Kit_GraphIsConst(pGraph) )
Vec_IntPush( vRes, Kit_GraphIsConst1(pGraph) );
else if ( Kit_GraphIsVar(pGraph) )
Vec_IntPush( vRes, 4 + Abc_Var2Lit(Kit_GraphVarInt(pGraph), Kit_GraphIsComplement(pGraph)) );
else
{
Kit_Node_t * pNode; int i;
Kit_GraphForEachNode( pGraph, pNode, i )
{
Kit_Node_t * pFan0 = Kit_GraphNodeFanin0( pGraph, pNode );
Kit_Node_t * pFan1 = Kit_GraphNodeFanin1( pGraph, pNode );
int iLit0 = Abc_Var2Lit( Kit_GraphNodeInt(pGraph, pFan0), pNode->eEdge0.fCompl );
int iLit1 = Abc_Var2Lit( Kit_GraphNodeInt(pGraph, pFan1), pNode->eEdge1.fCompl );
if ( iLit0 > iLit1 )
iLit0 ^= iLit1, iLit1 ^= iLit0, iLit0 ^= iLit1;
Vec_IntPushTwo( vRes, 4 + iLit0, 4 + iLit1 );
}
assert( pNode == Kit_GraphNode(pGraph, pGraph->eRoot.Node) );
Vec_IntPush( vRes, 4 + Abc_Var2Lit(Kit_GraphNodeInt(pGraph, pNode), Kit_GraphIsComplement(pGraph)) );
}
}
Vec_Int_t * Kit_IsopResub( unsigned * pTruth0, unsigned * pTruth1, int nVars, Vec_Int_t * vMemory )
{
Vec_Int_t * vRes = NULL;
Kit_Graph_t * pGraph;
int nNodes;
// transform truth table into the decomposition tree
if ( vMemory == NULL )
{
vMemory = Vec_IntAlloc( 0 );
pGraph = Kit_TruthToGraph2( pTruth0, pTruth1, nVars, vMemory );
Vec_IntFree( vMemory );
}
else
pGraph = Kit_TruthToGraph2( pTruth0, pTruth1, nVars, vMemory );
if ( pGraph == NULL )
{
printf( "Kit_TruthToGia2(): Converting truth table to AIG has failed for function:\n" );
Kit_DsdPrintFromTruth( pTruth0, nVars ); printf( "\n" );
Kit_DsdPrintFromTruth( pTruth1, nVars ); printf( "\n" );
}
// derive the AIG for the decomposition tree
nNodes = Kit_GraphNodeNum( pGraph );
vRes = Vec_IntAlloc( 2*nNodes + 1 );
Kit_IsopResubInt( pGraph, vRes );
assert( Vec_IntSize(vRes) == 2*nNodes + 1 );
Kit_GraphFree( pGraph );
return vRes;
}
/**Function*************************************************************
Synopsis [Transforms the decomposition graph into the AIG.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Hop_Obj_t * Kit_GraphToHopInternal( Hop_Man_t * pMan, Kit_Graph_t * pGraph ) Hop_Obj_t * Kit_GraphToHopInternal( Hop_Man_t * pMan, Kit_Graph_t * pGraph )
{ {
Kit_Node_t * pNode = NULL; Kit_Node_t * pNode = NULL;
......
...@@ -356,6 +356,12 @@ static inline void Abc_TtOrAnd( word * pOut, word * pIn1, word * pIn2, int nWord ...@@ -356,6 +356,12 @@ static inline void Abc_TtOrAnd( word * pOut, word * pIn1, word * pIn2, int nWord
for ( w = 0; w < nWords; w++ ) for ( w = 0; w < nWords; w++ )
pOut[w] |= pIn1[w] & pIn2[w]; pOut[w] |= pIn1[w] & pIn2[w];
} }
static inline void Abc_TtSharpOr( word * pOut, word * pIn1, word * pIn2, int nWords )
{
int w;
for ( w = 0; w < nWords; w++ )
pOut[w] = (pOut[w] & ~pIn1[w]) | pIn2[w];
}
static inline void Abc_TtXor( word * pOut, word * pIn1, word * pIn2, int nWords, int fCompl ) static inline void Abc_TtXor( word * pOut, word * pIn1, word * pIn2, int nWords, int fCompl )
{ {
int w; int w;
...@@ -2104,18 +2110,25 @@ static inline int Abc_TtCountOnesVec( word * x, int nWords ) ...@@ -2104,18 +2110,25 @@ static inline int Abc_TtCountOnesVec( word * x, int nWords )
{ {
int w, Count = 0; int w, Count = 0;
for ( w = 0; w < nWords; w++ ) for ( w = 0; w < nWords; w++ )
Count += Abc_TtCountOnes( x[w] ); if ( x[w] )
Count += Abc_TtCountOnes( x[w] );
return Count; return Count;
} }
static inline int Abc_TtCountOnesVecMask( word * x, word * pMask, int nWords, int fCompl ) static inline int Abc_TtCountOnesVecMask( word * x, word * pMask, int nWords, int fCompl )
{ {
int w, Count = 0; int w, Count = 0;
if ( fCompl ) if ( fCompl )
{
for ( w = 0; w < nWords; w++ ) for ( w = 0; w < nWords; w++ )
Count += Abc_TtCountOnes( pMask[w] & ~x[w] ); if ( pMask[w] & ~x[w] )
Count += Abc_TtCountOnes( pMask[w] & ~x[w] );
}
else else
{
for ( w = 0; w < nWords; w++ ) for ( w = 0; w < nWords; w++ )
Count += Abc_TtCountOnes( pMask[w] & x[w] ); if ( pMask[w] & x[w] )
Count += Abc_TtCountOnes( pMask[w] & x[w] );
}
return Count; return Count;
} }
static inline int Abc_TtCountOnesVecMask2( word * x0, word * x1, int fComp0, int fComp1, word * pMask, int nWords ) static inline int Abc_TtCountOnesVecMask2( word * x0, word * x1, int fComp0, int fComp1, word * pMask, int nWords )
...@@ -2139,7 +2152,8 @@ static inline int Abc_TtCountOnesVecXor( word * x, word * y, int nWords ) ...@@ -2139,7 +2152,8 @@ static inline int Abc_TtCountOnesVecXor( word * x, word * y, int nWords )
{ {
int w, Count = 0; int w, Count = 0;
for ( w = 0; w < nWords; w++ ) for ( w = 0; w < nWords; w++ )
Count += Abc_TtCountOnes( x[w] ^ y[w] ); if ( x[w] ^ y[w] )
Count += Abc_TtCountOnes( x[w] ^ y[w] );
return Count; return Count;
} }
static inline int Abc_TtCountOnesVecXorMask( word * x, word * y, int fCompl, word * pMask, int nWords ) static inline int Abc_TtCountOnesVecXorMask( word * x, word * y, int fCompl, word * pMask, int nWords )
...@@ -2163,6 +2177,16 @@ static inline int Abc_TtAndXorSum( word * pOut, word * pIn1, word * pIn2, int nW ...@@ -2163,6 +2177,16 @@ static inline int Abc_TtAndXorSum( word * pOut, word * pIn1, word * pIn2, int nW
} }
return Count; return Count;
} }
static inline void Abc_TtIsfPrint( word * pOff, word * pOn, int nWords )
{
int nTotal = 64*nWords;
int nOffset = Abc_TtCountOnesVec(pOff, nWords);
int nOnset = Abc_TtCountOnesVec(pOn, nWords);
int nDcset = nTotal - nOffset - nOnset;
printf( "OFF =%6d (%6.2f %%) ", nOffset, 100.0*nOffset/nTotal );
printf( "ON =%6d (%6.2f %%) ", nOnset, 100.0*nOnset/nTotal );
printf( "DC =%6d (%6.2f %%)", nDcset, 100.0*nDcset/nTotal );
}
/**Function************************************************************* /**Function*************************************************************
...@@ -2263,6 +2287,22 @@ static inline int Abc_TtFindLastDiffBit2( word * pIn1, word * pIn2, int nWords ) ...@@ -2263,6 +2287,22 @@ static inline int Abc_TtFindLastDiffBit2( word * pIn1, word * pIn2, int nWords )
return 64*w + Abc_Tt6LastBit(pIn1[w] ^ pIn2[w]); return 64*w + Abc_Tt6LastBit(pIn1[w] ^ pIn2[w]);
return -1; return -1;
} }
static inline int Abc_TtFindFirstAndBit2( word * pIn1, word * pIn2, int nWords )
{
int w;
for ( w = 0; w < nWords; w++ )
if ( pIn1[w] & pIn2[w] )
return 64*w + Abc_Tt6FirstBit(pIn1[w] & pIn2[w]);
return -1;
}
static inline int Abc_TtFindLastAndBit2( word * pIn1, word * pIn2, int nWords )
{
int w;
for ( w = nWords - 1; w >= 0; w-- )
if ( pIn1[w] & pIn2[w] )
return 64*w + Abc_Tt6LastBit(pIn1[w] & pIn2[w]);
return -1;
}
static inline int Abc_TtFindFirstZero( word * pIn, int nVars ) static inline int Abc_TtFindFirstZero( word * pIn, int nVars )
{ {
int w, nWords = Abc_TtWordNum(nVars); int w, nWords = Abc_TtWordNum(nVars);
......
...@@ -492,6 +492,10 @@ static inline int Hsh_VecSize( Hsh_VecMan_t * p ) ...@@ -492,6 +492,10 @@ static inline int Hsh_VecSize( Hsh_VecMan_t * p )
{ {
return Vec_IntSize(p->vMap); return Vec_IntSize(p->vMap);
} }
static inline double Hsh_VecManMemory( Hsh_VecMan_t * p )
{
return !p ? 0.0 : Vec_IntMemory(p->vTable) + Vec_IntMemory(p->vData) + Vec_IntMemory(p->vMap);
}
/**Function************************************************************* /**Function*************************************************************
......
...@@ -1154,6 +1154,17 @@ static inline int Vec_IntFindMax( Vec_Int_t * p ) ...@@ -1154,6 +1154,17 @@ static inline int Vec_IntFindMax( Vec_Int_t * p )
Best = p->pArray[i]; Best = p->pArray[i];
return Best; return Best;
} }
static inline int Vec_IntArgMax( Vec_Int_t * p )
{
int i, Best, Arg = 0;
if ( p->nSize == 0 )
return -1;
Best = p->pArray[0];
for ( i = 1; i < p->nSize; i++ )
if ( Best < p->pArray[i] )
Best = p->pArray[i], Arg = i;
return Arg;
}
/**Function************************************************************* /**Function*************************************************************
...@@ -1177,6 +1188,17 @@ static inline int Vec_IntFindMin( Vec_Int_t * p ) ...@@ -1177,6 +1188,17 @@ static inline int Vec_IntFindMin( Vec_Int_t * p )
Best = p->pArray[i]; Best = p->pArray[i];
return Best; return Best;
} }
static inline int Vec_IntArgMin( Vec_Int_t * p )
{
int i, Best, Arg = 0;
if ( p->nSize == 0 )
return 0;
Best = p->pArray[0];
for ( i = 1; i < p->nSize; i++ )
if ( Best > p->pArray[i] )
Best = p->pArray[i], Arg = i;
return Arg;
}
/**Function************************************************************* /**Function*************************************************************
...@@ -2149,6 +2171,13 @@ static inline int Vec_IntCompareVec( Vec_Int_t * p1, Vec_Int_t * p2 ) ...@@ -2149,6 +2171,13 @@ static inline int Vec_IntCompareVec( Vec_Int_t * p1, Vec_Int_t * p2 )
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
static inline void Vec_IntClearAppend( Vec_Int_t * vVec1, Vec_Int_t * vVec2 )
{
int Entry, i;
Vec_IntClear( vVec1 );
Vec_IntForEachEntry( vVec2, Entry, i )
Vec_IntPush( vVec1, Entry );
}
static inline void Vec_IntAppend( Vec_Int_t * vVec1, Vec_Int_t * vVec2 ) static inline void Vec_IntAppend( Vec_Int_t * vVec1, Vec_Int_t * vVec2 )
{ {
int Entry, i; int Entry, i;
...@@ -2192,6 +2221,67 @@ static inline void Vec_IntRemapArray( Vec_Int_t * vOld2New, Vec_Int_t * vOld, Ve ...@@ -2192,6 +2221,67 @@ static inline void Vec_IntRemapArray( Vec_Int_t * vOld2New, Vec_Int_t * vOld, Ve
Vec_IntWriteEntry( vNew, iNew, Vec_IntEntry(vOld, iOld) ); Vec_IntWriteEntry( vNew, iNew, Vec_IntEntry(vOld, iOld) );
} }
/**Function*************************************************************
Synopsis [File interface.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_IntDumpBin( char * pFileName, Vec_Int_t * p, int fVerbose )
{
int RetValue;
FILE * pFile = fopen( pFileName, "wb" );
if ( pFile == NULL )
{
printf( "Cannot open file \"%s\" for writing.\n", pFileName );
return;
}
RetValue = fwrite( Vec_IntArray(p), 1, sizeof(int)*Vec_IntSize(p), pFile );
fclose( pFile );
if ( RetValue != (int)sizeof(int)*Vec_IntSize(p) )
printf( "Error reading data from file.\n" );
if ( fVerbose )
printf( "Written %d integers into file \"%s\".\n", Vec_IntSize(p), pFileName );
}
static inline Vec_Int_t * Vec_IntReadBin( char * pFileName, int fVerbose )
{
Vec_Int_t * p = NULL; int nSize, RetValue;
FILE * pFile = fopen( pFileName, "rb" );
if ( pFile == NULL )
{
printf( "Cannot open file \"%s\" for reading.\n", pFileName );
return NULL;
}
fseek( pFile, 0, SEEK_END );
nSize = ftell( pFile );
if ( nSize == 0 )
{
printf( "The input file is empty.\n" );
fclose( pFile );
return NULL;
}
if ( nSize % sizeof(int) > 0 )
{
printf( "Cannot read file with integers because it is not aligned at 4 bytes (remainder = %d).\n", nSize % sizeof(int) );
fclose( pFile );
return NULL;
}
rewind( pFile );
p = Vec_IntStart( nSize/sizeof(int) );
RetValue = fread( Vec_IntArray(p), 1, nSize, pFile );
fclose( pFile );
if ( RetValue != nSize )
printf( "Error reading data from file.\n" );
if ( fVerbose )
printf( "Read %d integers from file \"%s\".\n", nSize/sizeof(int), pFileName );
return p;
}
ABC_NAMESPACE_HEADER_END ABC_NAMESPACE_HEADER_END
#endif #endif
......
...@@ -119,6 +119,10 @@ static inline void Vec_QueClear( Vec_Que_t * p ) ...@@ -119,6 +119,10 @@ static inline void Vec_QueClear( Vec_Que_t * p )
} }
p->nSize = 1; p->nSize = 1;
} }
static inline double Vec_QueMemory( Vec_Que_t * p )
{
return !p ? 0.0 : 2.0 * sizeof(int) * (size_t)p->nCap + sizeof(Vec_Que_t) ;
}
/**Function************************************************************* /**Function*************************************************************
......
...@@ -903,6 +903,14 @@ static inline void Vec_WrdInsert( Vec_Wrd_t * p, int iHere, word Entry ) ...@@ -903,6 +903,14 @@ static inline void Vec_WrdInsert( Vec_Wrd_t * p, int iHere, word Entry )
p->pArray[i] = p->pArray[i-1]; p->pArray[i] = p->pArray[i-1];
p->pArray[i] = Entry; p->pArray[i] = Entry;
} }
static inline void Vec_WrdDrop( Vec_Wrd_t * p, int i )
{
int k;
assert( i >= 0 && i < Vec_WrdSize(p) );
p->nSize--;
for ( k = i; k < p->nSize; k++ )
p->pArray[k] = p->pArray[k+1];
}
/**Function************************************************************* /**Function*************************************************************
......
...@@ -98,11 +98,13 @@ struct Cec4_Man_t_ ...@@ -98,11 +98,13 @@ struct Cec4_Man_t_
Vec_Int_t * vCands; Vec_Int_t * vCands;
Vec_Int_t * vVisit; Vec_Int_t * vVisit;
Vec_Int_t * vPat; Vec_Int_t * vPat;
Vec_Int_t * vPats;
Vec_Int_t * vDisprPairs; Vec_Int_t * vDisprPairs;
Vec_Bit_t * vFails; Vec_Bit_t * vFails;
int iPosRead; // candidate reading position int iPosRead; // candidate reading position
int iPosWrite; // candidate writing position int iPosWrite; // candidate writing position
int iLastConst; // last const node proved int iLastConst; // last const node proved
int nPatsAll;
// refinement // refinement
Vec_Int_t * vRefClasses; Vec_Int_t * vRefClasses;
Vec_Int_t * vRefNodes; Vec_Int_t * vRefNodes;
...@@ -147,6 +149,63 @@ static inline void Cec4_ObjCleanSatId( Gia_Man_t * p, Gia_Obj_t * pObj ) ...@@ -147,6 +149,63 @@ static inline void Cec4_ObjCleanSatId( Gia_Man_t * p, Gia_Obj_t * pObj )
/**Function************************************************************* /**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wrd_t * Cec4_EvalCombine( Vec_Int_t * vPats, int nPats, int nInputs, int nWords )
{
//Vec_Wrd_t * vSimsPi = Vec_WrdStart( nInputs * nWords );
Vec_Wrd_t * vSimsPi = Vec_WrdStartRandom( nInputs * nWords );
int i, k, iPat = 0;
for ( i = 0; i < Vec_IntSize(vPats); )
{
int Size = Vec_IntEntry(vPats, i);
assert( Size > 0 );
for ( k = 1; k <= Size; k++ )
{
int iLit = Vec_IntEntry( vPats, i+k );
word * pSim;
if ( iLit == 0 )
continue;
assert( Abc_Lit2Var(iLit) > 0 && Abc_Lit2Var(iLit) <= nInputs );
pSim = Vec_WrdEntryP( vSimsPi, (Abc_Lit2Var(iLit)-1)*nWords );
if ( Abc_InfoHasBit( (unsigned*)pSim, iPat ) != Abc_LitIsCompl(iLit) )
Abc_InfoXorBit( (unsigned*)pSim, iPat );
}
iPat++;
i += Size + 1;
}
assert( iPat == nPats );
return vSimsPi;
}
void Cec4_EvalPatterns( Gia_Man_t * p, Vec_Int_t * vPats, int nPats )
{
int nWords = Abc_Bit6WordNum(nPats);
Vec_Wrd_t * vSimsPi = Cec4_EvalCombine( vPats, nPats, Gia_ManCiNum(p), nWords );
Vec_Wrd_t * vSimsPo = Gia_ManSimPatSimOut( p, vSimsPi, 1 );
int i, Count = 0, nErrors = 0;
for ( i = 0; i < Gia_ManCoNum(p); i++ )
{
int CountThis = Abc_TtCountOnesVec( Vec_WrdEntryP(vSimsPo, i*nWords), nWords );
if ( CountThis == 0 )
continue;
printf( "%d ", CountThis );
nErrors += CountThis;
Count++;
}
printf( "\nDetected %d error POs with %d errors (average %.2f).\n", Count, nErrors, 1.0*nErrors/Abc_MaxInt(1, Count) );
Vec_WrdFree( vSimsPi );
Vec_WrdFree( vSimsPo );
}
/**Function*************************************************************
Synopsis [Default parameter settings.] Synopsis [Default parameter settings.]
Description [] Description []
...@@ -198,6 +257,7 @@ Cec4_Man_t * Cec4_ManCreate( Gia_Man_t * pAig, Cec_ParFra_t * pPars ) ...@@ -198,6 +257,7 @@ Cec4_Man_t * Cec4_ManCreate( Gia_Man_t * pAig, Cec_ParFra_t * pPars )
p->vCands = Vec_IntAlloc( 100 ); p->vCands = Vec_IntAlloc( 100 );
p->vVisit = Vec_IntAlloc( 100 ); p->vVisit = Vec_IntAlloc( 100 );
p->vPat = Vec_IntAlloc( 100 ); p->vPat = Vec_IntAlloc( 100 );
p->vPats = Vec_IntAlloc( 10000 );
p->vDisprPairs = Vec_IntAlloc( 100 ); p->vDisprPairs = Vec_IntAlloc( 100 );
p->vFails = Vec_BitStart( Gia_ManObjNum(pAig) ); p->vFails = Vec_BitStart( Gia_ManObjNum(pAig) );
//pAig->pData = p->pSat; // point AIG manager to the solver //pAig->pData = p->pSat; // point AIG manager to the solver
...@@ -226,6 +286,12 @@ void Cec4_ManDestroy( Cec4_Man_t * p ) ...@@ -226,6 +286,12 @@ void Cec4_ManDestroy( Cec4_Man_t * p )
ABC_PRTP( "TOTAL ", timeTotal, timeTotal ); ABC_PRTP( "TOTAL ", timeTotal, timeTotal );
fflush( stdout ); fflush( stdout );
} }
//printf( "Recorded %d patterns with %d literals (average %.2f).\n",
// p->nPatsAll, Vec_IntSize(p->vPats) - p->nPatsAll, 1.0*Vec_IntSize(p->vPats)/Abc_MaxInt(1, p->nPatsAll)-1 );
//Cec4_EvalPatterns( p->pAig, p->vPats, p->nPatsAll );
//Vec_IntFreeP( &p->vPats );
Vec_IntFreeP( &p->pAig->vPats );
p->pAig->vPats = p->vPats;
Vec_WrdFreeP( &p->pAig->vSims ); Vec_WrdFreeP( &p->pAig->vSims );
Vec_WrdFreeP( &p->pAig->vSimsPi ); Vec_WrdFreeP( &p->pAig->vSimsPi );
Gia_ManCleanMark01( p->pAig ); Gia_ManCleanMark01( p->pAig );
...@@ -1392,6 +1458,9 @@ int Cec4_ManGeneratePatterns( Cec4_Man_t * p ) ...@@ -1392,6 +1458,9 @@ int Cec4_ManGeneratePatterns( Cec4_Man_t * p )
if ( Res ) if ( Res )
{ {
int Ret = Cec4_ManPackAddPattern( p->pAig, p->vPat, 1 ); int Ret = Cec4_ManPackAddPattern( p->pAig, p->vPat, 1 );
Vec_IntPush( p->vPats, Vec_IntSize(p->vPat) );
Vec_IntAppend( p->vPats, p->vPat );
p->nPatsAll++;
//Vec_IntPushTwo( p->vDisprPairs, iRepr, iCand ); //Vec_IntPushTwo( p->vDisprPairs, iRepr, iCand );
Packs += Ret; Packs += Ret;
if ( Ret == 64 * p->pAig->nSimWords ) if ( Ret == 64 * p->pAig->nSimWords )
...@@ -1566,6 +1635,9 @@ int Cec4_ManSweepNode( Cec4_Man_t * p, int iObj, int iRepr ) ...@@ -1566,6 +1635,9 @@ int Cec4_ManSweepNode( Cec4_Man_t * p, int iObj, int iRepr )
p->pAig->iPatsPi++; p->pAig->iPatsPi++;
Vec_IntForEachEntry( p->vPat, iLit, i ) Vec_IntForEachEntry( p->vPat, iLit, i )
Cec4_ObjSimSetInputBit( p->pAig, Abc_Lit2Var(iLit), Abc_LitIsCompl(iLit) ); Cec4_ObjSimSetInputBit( p->pAig, Abc_Lit2Var(iLit), Abc_LitIsCompl(iLit) );
Vec_IntPush( p->vPats, Vec_IntSize(p->vPat) );
Vec_IntAppend( p->vPats, p->vPat );
p->nPatsAll++;
//Cec4_ManPackAddPattern( p->pAig, p->vPat, 0 ); //Cec4_ManPackAddPattern( p->pAig, p->vPat, 0 );
//assert( iPatsOld + 1 == p->pAig->iPatsPi ); //assert( iPatsOld + 1 == p->pAig->iPatsPi );
if ( fEasy ) if ( fEasy )
......
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