Commit 48d867f7 by Alan Mishchenko

Modified command 'eliminate' to perform traditional 'eliminate -1'.

parent 8db0b9c0
......@@ -281,11 +281,13 @@ extern Vec_Ptr_t * Hop_ManDfsNode( Hop_Man_t * p, Hop_Obj_t * pNode );
extern int Hop_ManCountLevels( Hop_Man_t * p );
extern void Hop_ManCreateRefs( Hop_Man_t * p );
extern int Hop_DagSize( Hop_Obj_t * pObj );
extern int Hop_ObjFanoutCount( Hop_Obj_t * pObj, Hop_Obj_t * pPivot );
extern void Hop_ConeUnmark_rec( Hop_Obj_t * pObj );
extern Hop_Obj_t * Hop_Transfer( Hop_Man_t * pSour, Hop_Man_t * pDest, Hop_Obj_t * pObj, int nVars );
extern Hop_Obj_t * Hop_Compose( Hop_Man_t * p, Hop_Obj_t * pRoot, Hop_Obj_t * pFunc, int iVar );
extern Hop_Obj_t * Hop_Complement( Hop_Man_t * p, Hop_Obj_t * pRoot, int iVar );
extern Hop_Obj_t * Hop_Remap( Hop_Man_t * p, Hop_Obj_t * pRoot, unsigned uSupp, int nVars );
extern Hop_Obj_t * Hop_Permute( Hop_Man_t * p, Hop_Obj_t * pRoot, int nRootVars, int * pPermute );
/*=== hopMan.c ==========================================================*/
extern Hop_Man_t * Hop_ManStart();
extern Hop_Man_t * Hop_ManDup( Hop_Man_t * p );
......
......@@ -286,6 +286,38 @@ int Hop_DagSize( Hop_Obj_t * pObj )
/**Function*************************************************************
Synopsis [Counts how many fanout the given node has.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Hop_ObjFanoutCount_rec( Hop_Obj_t * pObj, Hop_Obj_t * pPivot )
{
int Counter;
assert( !Hop_IsComplement(pObj) );
if ( !Hop_ObjIsNode(pObj) || Hop_ObjIsMarkA(pObj) )
return (int)(pObj == pPivot);
Counter = Hop_ObjFanoutCount_rec( Hop_ObjFanin0(pObj), pPivot ) +
Hop_ObjFanoutCount_rec( Hop_ObjFanin1(pObj), pPivot );
assert( !Hop_ObjIsMarkA(pObj) ); // loop detection
Hop_ObjSetMarkA( pObj );
return Counter;
}
int Hop_ObjFanoutCount( Hop_Obj_t * pObj, Hop_Obj_t * pPivot )
{
int Counter;
assert( !Hop_IsComplement(pPivot) );
Counter = Hop_ObjFanoutCount_rec( Hop_Regular(pObj), pPivot );
Hop_ConeUnmark_rec( Hop_Regular(pObj) );
return Counter;
}
/**Function*************************************************************
Synopsis [Transfers the AIG from one manager into another.]
Description []
......@@ -517,6 +549,39 @@ Hop_Obj_t * Hop_Remap( Hop_Man_t * p, Hop_Obj_t * pRoot, unsigned uSupp, int nVa
return Hop_NotCond( (Hop_Obj_t *)Hop_Regular(pRoot)->pData, Hop_IsComplement(pRoot) );
}
/**Function*************************************************************
Synopsis [Permute the AIG according to the given permutation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Hop_Obj_t * Hop_Permute( Hop_Man_t * p, Hop_Obj_t * pRoot, int nRootVars, int * pPermute )
{
Hop_Obj_t * pObj;
int i;
// return if constant
if ( Hop_ObjIsConst1( Hop_Regular(pRoot) ) )
return pRoot;
// create mapping
Hop_ManForEachPi( p, pObj, i )
{
if ( i == nRootVars )
break;
assert( pPermute[i] >= 0 && pPermute[i] < Hop_ManPiNum(p) );
pObj->pData = Hop_IthVar( p, pPermute[i] );
}
// recursively perform composition
Hop_Remap_rec( p, Hop_Regular(pRoot) );
// clear the markings
Hop_ConeUnmark_rec( Hop_Regular(pRoot) );
return Hop_NotCond( (Hop_Obj_t *)Hop_Regular(pRoot)->pData, Hop_IsComplement(pRoot) );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
......
......@@ -354,9 +354,10 @@ int Abc_NodeCollapsePermMap( Abc_Obj_t * pNode, Abc_Obj_t * pSkip, Vec_Ptr_t * v
}
/**Function*************************************************************
Synopsis [Computes support of the node.]
Synopsis [Eliminates the nodes into their fanouts if the node size does not exceed this number.]
Description []
......@@ -400,18 +401,6 @@ DdNode * Abc_NodeCollapseFunc( Abc_Obj_t * pFanin, Abc_Obj_t * pFanout, Vec_Ptr_
Cudd_Deref( bFanout );
return bFanout;
}
/**Function*************************************************************
Synopsis [Collapses one node into its fanout.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NodeCollapse( Abc_Obj_t * pFanin, Abc_Obj_t * pFanout, Vec_Ptr_t * vFanins, int * pPermFanin, int * pPermFanout )
{
Abc_Obj_t * pFanoutNew, * pObj;
......@@ -437,10 +426,76 @@ int Abc_NodeCollapse( Abc_Obj_t * pFanin, Abc_Obj_t * pFanout, Vec_Ptr_t * vFani
Abc_NtkDeleteObj_rec( pFanout, 1 );
return 1;
}
int Abc_NtkEliminate( Abc_Ntk_t * pNtk, int nMaxSize, int fReverse, int fVerbose )
{
extern void Abc_NtkBddReorder( Abc_Ntk_t * pNtk, int fVerbose );
Vec_Ptr_t * vFanouts, * vFanins, * vNodes;
Abc_Obj_t * pNode, * pFanout;
int * pPermFanin, * pPermFanout;
int RetValue, i, k;
assert( nMaxSize > 0 );
assert( Abc_NtkIsLogic(pNtk) );
// convert network to BDD representation
if ( !Abc_NtkToBdd(pNtk) )
{
fprintf( stdout, "Converting to BDD has failed.\n" );
return 0;
}
// prepare nodes for sweeping
Abc_NtkRemoveDupFanins( pNtk );
Abc_NtkMinimumBase( pNtk );
Abc_NtkCleanup( pNtk, 0 );
// get the nodes in the given order
vNodes = fReverse? Abc_NtkDfsReverse( pNtk ) : Abc_NtkDfs( pNtk, 0 );
// go through the nodes and decide is they can be eliminated
pPermFanin = ABC_ALLOC( int, nMaxSize + 1000 );
pPermFanout = ABC_ALLOC( int, nMaxSize + 1000 );
vFanins = Vec_PtrAlloc( 1000 );
vFanouts = Vec_PtrAlloc( 1000 );
Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pNode, i )
{
if ( !Abc_ObjIsNode(pNode) ) // skip deleted nodes
continue;
if ( Abc_NodeFindCoFanout(pNode) != NULL )
continue;
if ( Abc_ObjFaninNum(pNode) > nMaxSize )
continue;
Abc_ObjForEachFanout( pNode, pFanout, k )
if ( Abc_NodeCollapseSuppSize(pNode, pFanout, vFanins) > nMaxSize )
break;
if ( k < Abc_ObjFanoutNum(pNode) )
continue;
// perform elimination
Abc_NodeCollectFanouts( pNode, vFanouts );
Vec_PtrForEachEntry( Abc_Obj_t *, vFanouts, pFanout, k )
{
if ( fVerbose )
printf( "Collapsing fanin %5d (supp =%2d) into fanout %5d (supp =%2d) ",
Abc_ObjId(pNode), Abc_ObjFaninNum(pNode), Abc_ObjId(pFanout), Abc_ObjFaninNum(pFanout) );
RetValue = Abc_NodeCollapse( pNode, pFanout, vFanins, pPermFanin, pPermFanout );
assert( RetValue );
if ( fVerbose )
{
Abc_Obj_t * pNodeNew = Abc_NtkObj( pNtk, Abc_NtkObjNumMax(pNtk) - 1 );
if ( pNodeNew )
printf( "resulting in node %5d (supp =%2d).\n", Abc_ObjId(pNodeNew), Abc_ObjFaninNum(pNodeNew) );
}
}
}
Abc_NtkBddReorder( pNtk, 0 );
Vec_PtrFree( vFanins );
Vec_PtrFree( vFanouts );
Vec_PtrFree( vNodes );
ABC_FREE( pPermFanin );
ABC_FREE( pPermFanout );
return 1;
}
/**Function*************************************************************
Synopsis [Eliminates the nodes into their fanouts if the node size does not exceed this number.]
Synopsis [Check how many times fanin appears in the FF of the fanout.]
Description []
......@@ -449,9 +504,74 @@ int Abc_NodeCollapse( Abc_Obj_t * pFanin, Abc_Obj_t * pFanout, Vec_Ptr_t * vFani
SeeAlso []
***********************************************************************/
int Abc_NtkEliminate( Abc_Ntk_t * pNtk, int nMaxSize, int fReverse, int fVerbose )
int Abc_NodeCountAppearances( Abc_Obj_t * pFanin, Abc_Obj_t * pFanout )
{
Hop_Man_t * pMan = (Hop_Man_t *)pFanin->pNtk->pManFunc;
int iFanin = Abc_NodeFindFanin( pFanout, pFanin );
assert( iFanin >= 0 && iFanin < Hop_ManPiNum(pMan) );
return Hop_ObjFanoutCount( (Hop_Obj_t *)pFanout->pData, Hop_IthVar(pMan, iFanin) );
}
/**Function*************************************************************
Synopsis [Performs traditional eliminate -1.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Hop_Obj_t * Abc_NodeCollapseFunc1( Abc_Obj_t * pFanin, Abc_Obj_t * pFanout, Vec_Ptr_t * vFanins, int * pPermFanin, int * pPermFanout )
{
Hop_Man_t * pMan = (Hop_Man_t *)pFanin->pNtk->pManFunc;
Hop_Obj_t * bFanin, * bFanout;
int RetValue, nSize, iFanin;
// can only eliminate if fanin occurs in the fanin list of the fanout exactly once
if ( Abc_NodeCheckDupFanin( pFanin, pFanout, &iFanin ) != 1 )
return NULL;
// find the new number of fanins after collapsing
nSize = Abc_NodeCollapseSuppSize( pFanin, pFanout, vFanins );
Hop_IthVar( pMan, nSize ); // use additional var for fanin variable
assert( nSize + 1 <= Hop_ManPiNum(pMan) );
// find the permutation after collapsing
RetValue = Abc_NodeCollapsePermMap( pFanin, NULL, vFanins, pPermFanin );
assert( RetValue );
RetValue = Abc_NodeCollapsePermMap( pFanout, pFanin, vFanins, pPermFanout );
assert( RetValue );
// include fanin's variable
pPermFanout[iFanin] = nSize;
// create new function of fanin and fanout
bFanin = Hop_Permute( pMan, (Hop_Obj_t *)pFanin->pData, Abc_ObjFaninNum(pFanin), pPermFanin );
bFanout = Hop_Permute( pMan, (Hop_Obj_t *)pFanout->pData, Abc_ObjFaninNum(pFanout), pPermFanout );
// compose fanin into fanout
return Hop_Compose( pMan, bFanout, bFanin, nSize );
}
int Abc_NodeCollapse1( Abc_Obj_t * pFanin, Abc_Obj_t * pFanout, Vec_Ptr_t * vFanins, int * pPermFanin, int * pPermFanout )
{
Abc_Obj_t * pFanoutNew, * pObj;
Hop_Obj_t * bFanoutNew;
int i;
assert( Abc_NtkIsAigLogic(pFanin->pNtk) );
assert( Abc_ObjIsNode(pFanin) );
assert( Abc_ObjIsNode(pFanout) );
bFanoutNew = Abc_NodeCollapseFunc1( pFanin, pFanout, vFanins, pPermFanin, pPermFanout );
if ( bFanoutNew == NULL )
return 0;
// create the new node
pFanoutNew = Abc_NtkCreateNode( pFanin->pNtk );
Vec_PtrForEachEntry( Abc_Obj_t *, vFanins, pObj, i )
Abc_ObjAddFanin( pFanoutNew, pObj );
pFanoutNew->pData = bFanoutNew;
// transfer the fanout
Abc_ObjTransferFanout( pFanout, pFanoutNew );
assert( Abc_ObjFanoutNum( pFanout ) == 0 );
Abc_NtkDeleteObj_rec( pFanout, 1 );
return 1;
}
int Abc_NtkEliminate1( Abc_Ntk_t * pNtk, int nMaxSize, int fReverse, int fVerbose )
{
extern void Abc_NtkBddReorder( Abc_Ntk_t * pNtk, int fVerbose );
Vec_Ptr_t * vFanouts, * vFanins, * vNodes;
Abc_Obj_t * pNode, * pFanout;
int * pPermFanin, * pPermFanout;
......@@ -459,28 +579,32 @@ int Abc_NtkEliminate( Abc_Ntk_t * pNtk, int nMaxSize, int fReverse, int fVerbose
assert( nMaxSize > 0 );
assert( Abc_NtkIsLogic(pNtk) );
// convert network to BDD representation
if ( !Abc_NtkToBdd(pNtk) )
if ( !Abc_NtkToAig(pNtk) )
{
fprintf( stdout, "Converting to BDD has failed.\n" );
fprintf( stdout, "Converting to AIG has failed.\n" );
return 0;
}
// prepare nodes for sweeping
Abc_NtkRemoveDupFanins( pNtk );
Abc_NtkMinimumBase( pNtk );
Abc_NtkCleanup( pNtk, 0 );
// get the nodes in the given order
vNodes = fReverse? Abc_NtkDfsReverse( pNtk ) : Abc_NtkDfs( pNtk, 0 );
// go through the nodes and decide is they can be eliminated
pPermFanin = ABC_ALLOC( int, nMaxSize + 100 );
pPermFanout = ABC_ALLOC( int, nMaxSize + 100 );
vFanins = Vec_PtrAlloc( 100 );
vFanouts = Vec_PtrAlloc( 100 );
pPermFanin = ABC_ALLOC( int, nMaxSize + 1000 );
pPermFanout = ABC_ALLOC( int, nMaxSize + 1000 );
vFanins = Vec_PtrAlloc( 1000 );
vFanouts = Vec_PtrAlloc( 1000 );
Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pNode, i )
{
if ( !Abc_ObjIsNode(pNode) ) // skip deleted nodes
continue;
if ( Abc_NodeFindCoFanout(pNode) != NULL )
continue;
if ( Abc_ObjFaninNum(pNode) > nMaxSize )
continue;
// skip nodes with more than one fanout
if ( Abc_ObjFanoutNum(pNode) != 1 )
continue;
// skip nodes that appear in the FF of their fanout more than once
if ( Abc_NodeCountAppearances( pNode, Abc_ObjFanout(pNode, 0) ) != 1 )
continue;
Abc_ObjForEachFanout( pNode, pFanout, k )
if ( Abc_NodeCollapseSuppSize(pNode, pFanout, vFanins) > nMaxSize )
break;
......@@ -490,11 +614,19 @@ int Abc_NtkEliminate( Abc_Ntk_t * pNtk, int nMaxSize, int fReverse, int fVerbose
Abc_NodeCollectFanouts( pNode, vFanouts );
Vec_PtrForEachEntry( Abc_Obj_t *, vFanouts, pFanout, k )
{
RetValue = Abc_NodeCollapse( pNode, pFanout, vFanins, pPermFanin, pPermFanout );
if ( fVerbose )
printf( "Collapsing fanin %5d (supp =%2d) into fanout %5d (supp =%2d) ",
Abc_ObjId(pNode), Abc_ObjFaninNum(pNode), Abc_ObjId(pFanout), Abc_ObjFaninNum(pFanout) );
RetValue = Abc_NodeCollapse1( pNode, pFanout, vFanins, pPermFanin, pPermFanout );
assert( RetValue );
if ( fVerbose )
{
Abc_Obj_t * pNodeNew = Abc_NtkObj( pNtk, Abc_NtkObjNumMax(pNtk) - 1 );
if ( pNodeNew )
printf( "resulting in node %5d (supp =%2d).\n", Abc_ObjId(pNodeNew), Abc_ObjFaninNum(pNodeNew) );
}
}
}
Abc_NtkBddReorder( pNtk, 0 );
Vec_PtrFree( vFanins );
Vec_PtrFree( vFanouts );
Vec_PtrFree( vNodes );
......
......@@ -3641,8 +3641,8 @@ usage:
Abc_Print( -2, "\t performs unate fast extract on the current network\n");
Abc_Print( -2, "\t-S <num> : max number of single-cube divisors to consider [default = %d]\n", p->nSingleMax );
Abc_Print( -2, "\t-D <num> : max number of double-cube divisors to consider [default = %d]\n", p->nPairsMax );
Abc_Print( -2, "\t-N <num> : the maximum number of divisors to extract [default = %d]\n", p->nNodesExt );
Abc_Print( -2, "\t-W <num> : only extract divisors with weight more than this [default = %d]\n", p->nSingleMax );
Abc_Print( -2, "\t-N <num> : max number of divisors to extract during this run [default = %d]\n", p->nNodesExt );
Abc_Print( -2, "\t-W <num> : only extract divisors with weight more than this [default = %d]\n", p->WeightMax );
Abc_Print( -2, "\t-s : use only single-cube divisors [default = %s]\n", p->fOnlyS? "yes": "no" );
Abc_Print( -2, "\t-d : use only double-cube divisors [default = %s]\n", p->fOnlyD? "yes": "no" );
Abc_Print( -2, "\t-z : use zero-weight divisors [default = %s]\n", p->fUse0? "yes": "no" );
......@@ -3668,17 +3668,20 @@ int Abc_CommandEliminate( Abc_Frame_t * pAbc, int argc, char ** argv )
{
Abc_Ntk_t * pNtk = Abc_FrameReadNtk(pAbc);
int nMaxSize;
int fGreedy;
int fReverse;
int fVerbose;
int c;
extern int Abc_NtkEliminate( Abc_Ntk_t * pNtk, int nMaxSize, int fReverse, int fVerbose );
extern int Abc_NtkEliminate1( Abc_Ntk_t * pNtk, int nMaxSize, int fReverse, int fVerbose );
// set the defaults
nMaxSize = 8;
nMaxSize = 30;
fGreedy = 0;
fReverse = 0;
fVerbose = 0;
Extra_UtilGetoptReset();
while ( (c = Extra_UtilGetopt(argc, argv, "Nrvh")) != EOF )
while ( (c = Extra_UtilGetopt(argc, argv, "Ngrvh")) != EOF )
{
switch (c)
{
......@@ -3693,6 +3696,9 @@ int Abc_CommandEliminate( Abc_Frame_t * pAbc, int argc, char ** argv )
if ( nMaxSize <= 0 )
goto usage;
break;
case 'g':
fGreedy ^= 1;
break;
case 'r':
fReverse ^= 1;
break;
......@@ -3725,14 +3731,18 @@ int Abc_CommandEliminate( Abc_Frame_t * pAbc, int argc, char ** argv )
return 1;
}
// the nodes to be merged are linked into the special linked list
if ( fGreedy )
Abc_NtkEliminate( pNtk, nMaxSize, fReverse, fVerbose );
else
Abc_NtkEliminate1( pNtk, nMaxSize, fReverse, fVerbose );
return 0;
usage:
Abc_Print( -2, "usage: eliminate [-N <num>] [-rvh]\n");
Abc_Print( -2, "\t greedily eliminates nodes by collapsing them into fanouts\n");
Abc_Print( -2, "\t-N <num> : the maximum support size after collapsing [default = %d]\n", nMaxSize );
Abc_Print( -2, "usage: eliminate [-N <num>] [-grvh]\n");
Abc_Print( -2, "\t traditional \"eliminate -1\", which collapses the node into its fanout\n");
Abc_Print( -2, "\t if the node's variable appears in the fanout's factored form only once\n");
Abc_Print( -2, "\t-N <num> : the maximum node support after collapsing [default = %d]\n", nMaxSize );
Abc_Print( -2, "\t-g : toggle using greedy eliminate (without \"value\") [default = %s]\n", fGreedy? "yes": "no" );
Abc_Print( -2, "\t-r : use the reverse topological order [default = %s]\n", fReverse? "yes": "no" );
Abc_Print( -2, "\t-v : print verbose information [default = %s]\n", fVerbose? "yes": "no" );
Abc_Print( -2, "\t-h : print the command usage\n");
......
......@@ -54,7 +54,7 @@ void Abc_NtkSetDefaultParams( Fxu_Data_t * p )
memset( p, 0, sizeof(Fxu_Data_t) );
p->nSingleMax = 20000;
p->nPairsMax = 30000;
p->nNodesExt = 10000;
p->nNodesExt = 100000;
p->WeightMax = 0;
p->fOnlyS = 0;
p->fOnlyD = 0;
......
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