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lvzhengyang
abc
Commits
47dde4e4
Commit
47dde4e4
authored
Aug 25, 2014
by
Alan Mishchenko
Browse files
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Plain Diff
Correcting incorrect handling of timing in several &-commands.
parent
cbbf78e6
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Showing
7 changed files
with
172 additions
and
44 deletions
+172
-44
src/aig/gia/gia.h
+3
-2
src/aig/gia/giaBalance.c
+8
-34
src/aig/gia/giaFx.c
+1
-0
src/aig/gia/giaIf.c
+6
-3
src/aig/gia/giaSopb.c
+37
-4
src/base/abci/abc.c
+116
-0
src/map/if/ifMap.c
+1
-1
No files found.
src/aig/gia/gia.h
View file @
47dde4e4
...
@@ -1188,7 +1188,7 @@ extern void Gia_ManTransferPacking( Gia_Man_t * pGia, Gia_Man_t *
...
@@ -1188,7 +1188,7 @@ extern void Gia_ManTransferPacking( Gia_Man_t * pGia, Gia_Man_t *
extern
void
Gia_ManTransferTiming
(
Gia_Man_t
*
pGia
,
Gia_Man_t
*
p
);
extern
void
Gia_ManTransferTiming
(
Gia_Man_t
*
pGia
,
Gia_Man_t
*
p
);
extern
Gia_Man_t
*
Gia_ManPerformMapping
(
Gia_Man_t
*
p
,
void
*
pIfPars
,
int
fNormalized
);
extern
Gia_Man_t
*
Gia_ManPerformMapping
(
Gia_Man_t
*
p
,
void
*
pIfPars
,
int
fNormalized
);
extern
Gia_Man_t
*
Gia_ManPerformSopBalance
(
Gia_Man_t
*
p
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManPerformSopBalance
(
Gia_Man_t
*
p
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManPerformDsdBalance
(
Gia_Man_t
*
p
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManPerformDsdBalance
(
Gia_Man_t
*
p
,
int
n
LutSize
,
int
n
CutNum
,
int
nRelaxRatio
,
int
fVerbose
);
/*=== giaJf.c ===========================================================*/
/*=== giaJf.c ===========================================================*/
extern
void
Jf_ManSetDefaultPars
(
Jf_Par_t
*
pPars
);
extern
void
Jf_ManSetDefaultPars
(
Jf_Par_t
*
pPars
);
extern
Gia_Man_t
*
Jf_ManPerformMapping
(
Gia_Man_t
*
pGia
,
Jf_Par_t
*
pPars
);
extern
Gia_Man_t
*
Jf_ManPerformMapping
(
Gia_Man_t
*
pGia
,
Jf_Par_t
*
pPars
);
...
@@ -1262,8 +1262,9 @@ extern Gia_Man_t * Gia_ManSeqStructSweep( Gia_Man_t * p, int fConst, int
...
@@ -1262,8 +1262,9 @@ extern Gia_Man_t * Gia_ManSeqStructSweep( Gia_Man_t * p, int fConst, int
extern
Gia_Man_t
*
Gia_ManMapShrink4
(
Gia_Man_t
*
p
,
int
fKeepLevel
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManMapShrink4
(
Gia_Man_t
*
p
,
int
fKeepLevel
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManMapShrink6
(
Gia_Man_t
*
p
,
int
nFanoutMax
,
int
fKeepLevel
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManMapShrink6
(
Gia_Man_t
*
p
,
int
nFanoutMax
,
int
fKeepLevel
,
int
fVerbose
);
/*=== giaSopb.c ============================================================*/
/*=== giaSopb.c ============================================================*/
extern
Gia_Man_t
*
Gia_ManPerformSopBalanceWin
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManExtractWindow
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManExtractWindow
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManPerformSopBalanceWin
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
);
extern
Gia_Man_t
*
Gia_ManPerformDsdBalanceWin
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
nLutSize
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
);
/*=== giaSort.c ============================================================*/
/*=== giaSort.c ============================================================*/
extern
int
*
Gia_SortFloats
(
float
*
pArray
,
int
*
pPerm
,
int
nSize
);
extern
int
*
Gia_SortFloats
(
float
*
pArray
,
int
*
pPerm
,
int
nSize
);
/*=== giaSim.c ============================================================*/
/*=== giaSim.c ============================================================*/
...
...
src/aig/gia/giaBalance.c
View file @
47dde4e4
...
@@ -976,6 +976,7 @@ Gia_Man_t * Gia_ManAreaBalance( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax,
...
@@ -976,6 +976,7 @@ Gia_Man_t * Gia_ManAreaBalance( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax,
pNew2
=
Gia_ManDupNormalize
(
pNew1
=
pNew2
);
pNew2
=
Gia_ManDupNormalize
(
pNew1
=
pNew2
);
Gia_ManStop
(
pNew1
);
Gia_ManStop
(
pNew1
);
}
}
Gia_ManTransferTiming
(
p
,
pNew2
);
return
pNew2
;
return
pNew2
;
}
}
...
@@ -998,19 +999,6 @@ void Gia_ManAigPrintPiLevels( Gia_Man_t * p )
...
@@ -998,19 +999,6 @@ void Gia_ManAigPrintPiLevels( Gia_Man_t * p )
printf
(
"%d "
,
Gia_ObjLevel
(
p
,
pObj
)
);
printf
(
"%d "
,
Gia_ObjLevel
(
p
,
pObj
)
);
printf
(
"
\n
"
);
printf
(
"
\n
"
);
}
}
void
Gia_ManAigTransferPiLevels
(
Gia_Man_t
*
pNew
,
Gia_Man_t
*
p
)
{
/*
Gia_Obj_t * pObj;
int i;
if ( p->vLevels == NULL )
return;
Gia_ManCleanLevels( pNew, Gia_ManObjNum(pNew) );
Gia_ManForEachCi( pNew, pObj, i )
Gia_ObjSetLevel( pNew, pObj, Gia_ObjLevel(p, Gia_ManCi(p, i)) );
*/
if
(
p
->
pManTime
)
pNew
->
pManTime
=
p
->
pManTime
,
p
->
pManTime
=
NULL
;
}
/**Function*************************************************************
/**Function*************************************************************
...
@@ -1023,9 +1011,9 @@ void Gia_ManAigTransferPiLevels( Gia_Man_t * pNew, Gia_Man_t * p )
...
@@ -1023,9 +1011,9 @@ void Gia_ManAigTransferPiLevels( Gia_Man_t * pNew, Gia_Man_t * p )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
Gia_Man_t
*
Gia_ManAigSyn2
(
Gia_Man_t
*
p
,
int
fOldAlgo
,
int
fCoarsen
,
int
fCutMin
,
int
nRelaxRatio
,
int
fDelayMin
,
int
fVerbose
,
int
fVeryVerbose
)
Gia_Man_t
*
Gia_ManAigSyn2
(
Gia_Man_t
*
p
Init
,
int
fOldAlgo
,
int
fCoarsen
,
int
fCutMin
,
int
nRelaxRatio
,
int
fDelayMin
,
int
fVerbose
,
int
fVeryVerbose
)
{
{
Gia_Man_t
*
pNew
,
*
pTemp
;
Gia_Man_t
*
p
,
*
p
New
,
*
pTemp
;
Jf_Par_t
Pars
,
*
pPars
=
&
Pars
;
Jf_Par_t
Pars
,
*
pPars
=
&
Pars
;
if
(
fOldAlgo
)
if
(
fOldAlgo
)
{
{
...
@@ -1041,13 +1029,13 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
...
@@ -1041,13 +1029,13 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
pPars
->
nAreaTuner
=
1
;
pPars
->
nAreaTuner
=
1
;
pPars
->
nCutNum
=
4
;
pPars
->
nCutNum
=
4
;
}
}
if
(
fVerbose
)
Gia_ManPrintStats
(
p
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pInit
,
NULL
);
p
=
Gia_ManDup
(
p
Temp
=
p
);
p
=
Gia_ManDup
(
p
Init
);
Gia_Man
AigTransferPiLevels
(
p
,
pTem
p
);
Gia_Man
TransferTiming
(
pInit
,
p
);
if
(
Gia_ManAndNum
(
p
)
==
0
)
if
(
Gia_ManAndNum
(
p
)
==
0
)
return
p
;
return
p
;
// delay optimization
// delay optimization
if
(
fDelayMin
)
if
(
fDelayMin
&&
p
->
pManTime
==
NULL
)
{
{
int
Area0
,
Area1
,
Delay0
,
Delay1
;
int
Area0
,
Area1
,
Delay0
,
Delay1
;
int
fCutMin
=
pPars
->
fCutMin
;
int
fCutMin
=
pPars
->
fCutMin
;
...
@@ -1064,7 +1052,7 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
...
@@ -1064,7 +1052,7 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
Area0
=
(
int
)
pPars
->
Area
;
Area0
=
(
int
)
pPars
->
Area
;
Delay0
=
(
int
)
pPars
->
Delay
;
Delay0
=
(
int
)
pPars
->
Delay
;
// perform balancing
// perform balancing
pNew
=
Gia_ManPerformDsdBalance
(
p
,
4
,
0
,
0
);
pNew
=
Gia_ManPerformDsdBalance
(
p
,
6
,
4
,
0
,
0
);
// perform mapping again
// perform mapping again
if
(
fOldAlgo
)
if
(
fOldAlgo
)
Jf_ManPerformMapping
(
pNew
,
pPars
);
Jf_ManPerformMapping
(
pNew
,
pPars
);
...
@@ -1075,7 +1063,6 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
...
@@ -1075,7 +1063,6 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
// choose the best result
// choose the best result
if
(
Delay1
<
Delay0
-
1
||
(
Delay1
==
Delay0
+
1
&&
100
.
0
*
(
Area1
-
Area0
)
/
Area1
<
3
.
0
)
)
if
(
Delay1
<
Delay0
-
1
||
(
Delay1
==
Delay0
+
1
&&
100
.
0
*
(
Area1
-
Area0
)
/
Area1
<
3
.
0
)
)
{
{
Gia_ManAigTransferPiLevels
(
pNew
,
p
);
Gia_ManStop
(
p
);
Gia_ManStop
(
p
);
p
=
pNew
;
p
=
pNew
;
}
}
...
@@ -1092,7 +1079,6 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
...
@@ -1092,7 +1079,6 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
p
);
Gia_ManStop
(
p
);
Gia_ManStop
(
p
);
// perform mapping
// perform mapping
if
(
fOldAlgo
)
if
(
fOldAlgo
)
...
@@ -1101,14 +1087,10 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
...
@@ -1101,14 +1087,10 @@ Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fOldAlgo, int fCoarsen, int fCutM
pNew
=
Lf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
pNew
=
Lf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
pTemp
!=
pNew
)
if
(
pTemp
!=
pNew
)
{
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
}
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
return
pNew
;
return
pNew
;
}
}
...
@@ -1124,7 +1106,6 @@ Gia_Man_t * Gia_ManAigSyn3( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
...
@@ -1124,7 +1106,6 @@ Gia_Man_t * Gia_ManAigSyn3( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
p
);
// perform mapping
// perform mapping
pPars
->
nLutSize
=
6
;
pPars
->
nLutSize
=
6
;
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
...
@@ -1133,7 +1114,6 @@ Gia_Man_t * Gia_ManAigSyn3( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
...
@@ -1133,7 +1114,6 @@ Gia_Man_t * Gia_ManAigSyn3( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
// perform mapping
// perform mapping
pPars
->
nLutSize
=
4
;
pPars
->
nLutSize
=
4
;
...
@@ -1143,7 +1123,6 @@ Gia_Man_t * Gia_ManAigSyn3( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
...
@@ -1143,7 +1123,6 @@ Gia_Man_t * Gia_ManAigSyn3( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
return
pNew
;
return
pNew
;
}
}
...
@@ -1160,7 +1139,6 @@ Gia_Man_t * Gia_ManAigSyn4( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
...
@@ -1160,7 +1139,6 @@ Gia_Man_t * Gia_ManAigSyn4( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
p
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
p
);
// perform mapping
// perform mapping
pPars
->
nLutSize
=
7
;
pPars
->
nLutSize
=
7
;
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
pNew
=
Jf_ManPerformMapping
(
pTemp
=
pNew
,
pPars
);
...
@@ -1169,12 +1147,10 @@ Gia_Man_t * Gia_ManAigSyn4( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
...
@@ -1169,12 +1147,10 @@ Gia_Man_t * Gia_ManAigSyn4( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
// perform extraction
// perform extraction
pNew
=
Gia_ManPerformFx
(
pTemp
=
pNew
,
ABC_INFINITY
,
0
,
0
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManPerformFx
(
pTemp
=
pNew
,
ABC_INFINITY
,
0
,
0
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
// perform mapping
// perform mapping
pPars
->
nLutSize
=
5
;
pPars
->
nLutSize
=
5
;
...
@@ -1184,12 +1160,10 @@ Gia_Man_t * Gia_ManAigSyn4( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
...
@@ -1184,12 +1160,10 @@ Gia_Man_t * Gia_ManAigSyn4( Gia_Man_t * p, int fVerbose, int fVeryVerbose )
// perform extraction
// perform extraction
pNew
=
Gia_ManPerformFx
(
pTemp
=
pNew
,
ABC_INFINITY
,
0
,
0
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManPerformFx
(
pTemp
=
pNew
,
ABC_INFINITY
,
0
,
0
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
// perform balancing
// perform balancing
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
pNew
=
Gia_ManAreaBalance
(
pTemp
=
pNew
,
0
,
ABC_INFINITY
,
fVeryVerbose
,
0
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
if
(
fVerbose
)
Gia_ManPrintStats
(
pNew
,
NULL
);
Gia_ManAigTransferPiLevels
(
pNew
,
pTemp
);
Gia_ManStop
(
pTemp
);
Gia_ManStop
(
pTemp
);
//Gia_ManAigPrintPiLevels( pNew );
//Gia_ManAigPrintPiLevels( pNew );
return
pNew
;
return
pNew
;
...
...
src/aig/gia/giaFx.c
View file @
47dde4e4
...
@@ -464,6 +464,7 @@ Gia_Man_t * Gia_ManPerformFx( Gia_Man_t * p, int nNewNodesMax, int LitCountMax,
...
@@ -464,6 +464,7 @@ Gia_Man_t * Gia_ManPerformFx( Gia_Man_t * p, int nNewNodesMax, int LitCountMax,
// Abc_PrintTime( 1, "Fx runtime", Abc_Clock() - clk );
// Abc_PrintTime( 1, "Fx runtime", Abc_Clock() - clk );
// insert information
// insert information
pNew
=
Gia_ManFxInsert
(
p
,
vCubes
,
vCompl
);
pNew
=
Gia_ManFxInsert
(
p
,
vCubes
,
vCompl
);
Gia_ManTransferTiming
(
p
,
pNew
);
// cleanup
// cleanup
Vec_WecFree
(
vCubes
);
Vec_WecFree
(
vCubes
);
Vec_StrFree
(
vCompl
);
Vec_StrFree
(
vCompl
);
...
...
src/aig/gia/giaIf.c
View file @
47dde4e4
...
@@ -1619,12 +1619,13 @@ void Gia_ManTransferPacking( Gia_Man_t * pGia, Gia_Man_t * p )
...
@@ -1619,12 +1619,13 @@ void Gia_ManTransferPacking( Gia_Man_t * pGia, Gia_Man_t * p )
}
}
void
Gia_ManTransferTiming
(
Gia_Man_t
*
pGia
,
Gia_Man_t
*
p
)
void
Gia_ManTransferTiming
(
Gia_Man_t
*
pGia
,
Gia_Man_t
*
p
)
{
{
if
(
pGia
->
pManTime
==
NULL
)
return
;
p
->
pManTime
=
pGia
->
pManTime
;
pGia
->
pManTime
=
NULL
;
p
->
pManTime
=
pGia
->
pManTime
;
pGia
->
pManTime
=
NULL
;
p
->
pAigExtra
=
pGia
->
pAigExtra
;
pGia
->
pAigExtra
=
NULL
;
p
->
pAigExtra
=
pGia
->
pAigExtra
;
pGia
->
pAigExtra
=
NULL
;
p
->
nAnd2Delay
=
pGia
->
nAnd2Delay
;
pGia
->
nAnd2Delay
=
0
;
p
->
nAnd2Delay
=
pGia
->
nAnd2Delay
;
pGia
->
nAnd2Delay
=
0
;
}
}
/**Function*************************************************************
/**Function*************************************************************
Synopsis [Interface of LUT mapping package.]
Synopsis [Interface of LUT mapping package.]
...
@@ -1741,6 +1742,7 @@ Gia_Man_t * Gia_ManPerformSopBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
...
@@ -1741,6 +1742,7 @@ Gia_Man_t * Gia_ManPerformSopBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
If_ManPerformMapping
(
pIfMan
);
If_ManPerformMapping
(
pIfMan
);
pNew
=
Gia_ManFromIfAig
(
pIfMan
);
pNew
=
Gia_ManFromIfAig
(
pIfMan
);
If_ManStop
(
pIfMan
);
If_ManStop
(
pIfMan
);
Gia_ManTransferTiming
(
p
,
pNew
);
// transfer name
// transfer name
assert
(
pNew
->
pName
==
NULL
);
assert
(
pNew
->
pName
==
NULL
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
...
@@ -1748,7 +1750,7 @@ Gia_Man_t * Gia_ManPerformSopBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
...
@@ -1748,7 +1750,7 @@ Gia_Man_t * Gia_ManPerformSopBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
Gia_ManSetRegNum
(
pNew
,
Gia_ManRegNum
(
p
)
);
Gia_ManSetRegNum
(
pNew
,
Gia_ManRegNum
(
p
)
);
return
pNew
;
return
pNew
;
}
}
Gia_Man_t
*
Gia_ManPerformDsdBalance
(
Gia_Man_t
*
p
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
)
Gia_Man_t
*
Gia_ManPerformDsdBalance
(
Gia_Man_t
*
p
,
int
n
LutSize
,
int
n
CutNum
,
int
nRelaxRatio
,
int
fVerbose
)
{
{
Gia_Man_t
*
pNew
;
Gia_Man_t
*
pNew
;
If_Man_t
*
pIfMan
;
If_Man_t
*
pIfMan
;
...
@@ -1757,7 +1759,7 @@ Gia_Man_t * Gia_ManPerformDsdBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
...
@@ -1757,7 +1759,7 @@ Gia_Man_t * Gia_ManPerformDsdBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
pPars
->
nCutsMax
=
nCutNum
;
pPars
->
nCutsMax
=
nCutNum
;
pPars
->
nRelaxRatio
=
nRelaxRatio
;
pPars
->
nRelaxRatio
=
nRelaxRatio
;
pPars
->
fVerbose
=
fVerbose
;
pPars
->
fVerbose
=
fVerbose
;
pPars
->
nLutSize
=
6
;
pPars
->
nLutSize
=
nLutSize
;
pPars
->
fDsdBalance
=
1
;
pPars
->
fDsdBalance
=
1
;
pPars
->
fUseDsd
=
1
;
pPars
->
fUseDsd
=
1
;
pPars
->
fCutMin
=
1
;
pPars
->
fCutMin
=
1
;
...
@@ -1773,6 +1775,7 @@ Gia_Man_t * Gia_ManPerformDsdBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
...
@@ -1773,6 +1775,7 @@ Gia_Man_t * Gia_ManPerformDsdBalance( Gia_Man_t * p, int nCutNum, int nRelaxRati
If_ManPerformMapping
(
pIfMan
);
If_ManPerformMapping
(
pIfMan
);
pNew
=
Gia_ManFromIfAig
(
pIfMan
);
pNew
=
Gia_ManFromIfAig
(
pIfMan
);
If_ManStop
(
pIfMan
);
If_ManStop
(
pIfMan
);
Gia_ManTransferTiming
(
p
,
pNew
);
// transfer name
// transfer name
assert
(
pNew
->
pName
==
NULL
);
assert
(
pNew
->
pName
==
NULL
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
pNew
->
pName
=
Abc_UtilStrsav
(
p
->
pName
);
...
...
src/aig/gia/giaSopb.c
View file @
47dde4e4
...
@@ -233,6 +233,35 @@ Vec_Int_t * Gia_ManFindLatest( Gia_Man_t * p, int LevelMax, int nTimeWindow )
...
@@ -233,6 +233,35 @@ Vec_Int_t * Gia_ManFindLatest( Gia_Man_t * p, int LevelMax, int nTimeWindow )
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
Gia_Man_t
*
Gia_ManExtractWindow
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
fVerbose
)
{
Vec_Int_t
*
vOuts
;
Gia_Man_t
*
pWin
;
assert
(
!
LevelMax
!=
!
nTimeWindow
);
vOuts
=
Gia_ManFindLatest
(
p
,
LevelMax
,
nTimeWindow
);
if
(
fVerbose
)
printf
(
"Collected %d outputs to extract.
\n
"
,
Vec_IntSize
(
vOuts
)
);
if
(
Vec_IntSize
(
vOuts
)
==
0
)
{
Vec_IntFree
(
vOuts
);
return
Gia_ManDup
(
p
);
}
pWin
=
Gia_ManExtractWin
(
p
,
vOuts
,
1
);
Vec_IntFree
(
vOuts
);
return
pWin
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t
*
Gia_ManPerformSopBalanceWin
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
)
Gia_Man_t
*
Gia_ManPerformSopBalanceWin
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
)
{
{
Vec_Int_t
*
vOuts
;
Vec_Int_t
*
vOuts
;
...
@@ -266,10 +295,10 @@ Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nTimeW
...
@@ -266,10 +295,10 @@ Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nTimeW
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
Gia_Man_t
*
Gia_Man
ExtractWindow
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
fVerbose
)
Gia_Man_t
*
Gia_Man
PerformDsdBalanceWin
(
Gia_Man_t
*
p
,
int
LevelMax
,
int
nTimeWindow
,
int
nLutSize
,
int
nCutNum
,
int
nRelaxRatio
,
int
fVerbose
)
{
{
Vec_Int_t
*
vOuts
;
Vec_Int_t
*
vOuts
;
Gia_Man_t
*
p
Win
;
Gia_Man_t
*
p
New
,
*
pWin
,
*
pWinNew
;
assert
(
!
LevelMax
!=
!
nTimeWindow
);
assert
(
!
LevelMax
!=
!
nTimeWindow
);
vOuts
=
Gia_ManFindLatest
(
p
,
LevelMax
,
nTimeWindow
);
vOuts
=
Gia_ManFindLatest
(
p
,
LevelMax
,
nTimeWindow
);
if
(
fVerbose
)
if
(
fVerbose
)
...
@@ -279,9 +308,13 @@ Gia_Man_t * Gia_ManExtractWindow( Gia_Man_t * p, int LevelMax, int nTimeWindow,
...
@@ -279,9 +308,13 @@ Gia_Man_t * Gia_ManExtractWindow( Gia_Man_t * p, int LevelMax, int nTimeWindow,
Vec_IntFree
(
vOuts
);
Vec_IntFree
(
vOuts
);
return
Gia_ManDup
(
p
);
return
Gia_ManDup
(
p
);
}
}
pWin
=
Gia_ManExtractWin
(
p
,
vOuts
,
1
);
pWin
=
Gia_ManExtractWin
(
p
,
vOuts
,
0
);
pWinNew
=
Gia_ManPerformDsdBalance
(
pWin
,
nLutSize
,
nCutNum
,
nRelaxRatio
,
fVerbose
);
Gia_ManStop
(
pWin
);
pNew
=
Gia_ManInsertWin
(
p
,
vOuts
,
pWinNew
);
Gia_ManStop
(
pWinNew
);
Vec_IntFree
(
vOuts
);
Vec_IntFree
(
vOuts
);
return
p
Win
;
return
p
New
;
}
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
...
...
src/base/abci/abc.c
View file @
47dde4e4
...
@@ -380,6 +380,7 @@ static int Abc_CommandAbc9Sweep ( Abc_Frame_t * pAbc, int argc, cha
...
@@ -380,6 +380,7 @@ static int Abc_CommandAbc9Sweep ( Abc_Frame_t * pAbc, int argc, cha
static
int
Abc_CommandAbc9Force
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Force
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Embed
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Embed
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Sopb
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Sopb
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Dsdb
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9If
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9If
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Iff
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9Iff
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9If2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
static
int
Abc_CommandAbc9If2
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
);
...
@@ -964,6 +965,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
...
@@ -964,6 +965,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&force"
,
Abc_CommandAbc9Force
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&force"
,
Abc_CommandAbc9Force
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&embed"
,
Abc_CommandAbc9Embed
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&embed"
,
Abc_CommandAbc9Embed
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&sopb"
,
Abc_CommandAbc9Sopb
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&sopb"
,
Abc_CommandAbc9Sopb
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&dsdb"
,
Abc_CommandAbc9Dsdb
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&if"
,
Abc_CommandAbc9If
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&if"
,
Abc_CommandAbc9If
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&iff"
,
Abc_CommandAbc9Iff
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&iff"
,
Abc_CommandAbc9Iff
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&if2"
,
Abc_CommandAbc9If2
,
0
);
Cmd_CommandAdd
(
pAbc
,
"ABC9"
,
"&if2"
,
Abc_CommandAbc9If2
,
0
);
...
@@ -30301,6 +30303,120 @@ usage:
...
@@ -30301,6 +30303,120 @@ usage:
SeeAlso []
SeeAlso []
***********************************************************************/
***********************************************************************/
int
Abc_CommandAbc9Dsdb
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
Gia_Man_t
*
pTemp
;
int
nLevelMax
=
0
;
int
nTimeWindow
=
0
;
int
nLutSize
=
6
;
int
nCutNum
=
8
;
int
nRelaxRatio
=
0
;
int
c
,
fVerbose
=
0
;
Extra_UtilGetoptReset
();
while
(
(
c
=
Extra_UtilGetopt
(
argc
,
argv
,
"LWKCRvh"
)
)
!=
EOF
)
{
switch
(
c
)
{
case
'L'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-L
\"
should be followed by an integer.
\n
"
);
goto
usage
;
}
nLevelMax
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
nLevelMax
<
0
)
goto
usage
;
break
;
case
'W'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-W
\"
should be followed by an integer.
\n
"
);
goto
usage
;
}
nTimeWindow
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
nTimeWindow
<
0
)
goto
usage
;
break
;
case
'K'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-K
\"
should be followed by an integer.
\n
"
);
goto
usage
;
}
nLutSize
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
nLutSize
<
0
)
goto
usage
;
break
;
case
'C'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-C
\"
should be followed by an integer.
\n
"
);
goto
usage
;
}
nCutNum
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
nCutNum
<
0
)
goto
usage
;
break
;
case
'R'
:
if
(
globalUtilOptind
>=
argc
)
{
Abc_Print
(
-
1
,
"Command line switch
\"
-R
\"
should be followed by an integer.
\n
"
);
goto
usage
;
}
nRelaxRatio
=
atoi
(
argv
[
globalUtilOptind
]);
globalUtilOptind
++
;
if
(
nRelaxRatio
<
0
)
goto
usage
;
break
;
case
'v'
:
fVerbose
^=
1
;
break
;
case
'h'
:
goto
usage
;
default:
goto
usage
;
}
}
if
(
pAbc
->
pGia
==
NULL
)
{
Abc_Print
(
-
1
,
"Abc_CommandAbc9Dsdb(): There is no AIG.
\n
"
);
return
1
;
}
if
(
nLevelMax
||
nTimeWindow
)
pTemp
=
Gia_ManPerformDsdBalanceWin
(
pAbc
->
pGia
,
nLevelMax
,
nTimeWindow
,
nLutSize
,
nCutNum
,
nRelaxRatio
,
fVerbose
);
else
pTemp
=
Gia_ManPerformDsdBalance
(
pAbc
->
pGia
,
nLutSize
,
nCutNum
,
nRelaxRatio
,
fVerbose
);
Abc_FrameUpdateGia
(
pAbc
,
pTemp
);
return
0
;
usage:
Abc_Print
(
-
2
,
"usage: &sopb [-LWKCR num] [-vh]
\n
"
);
Abc_Print
(
-
2
,
"
\t
performs SOP balancing
\n
"
);
Abc_Print
(
-
2
,
"
\t
-L num : optimize paths above this level [default = %d]
\n
"
,
nLevelMax
);
Abc_Print
(
-
2
,
"
\t
-W num : optimize paths falling into this window [default = %d]
\n
"
,
nTimeWindow
);
Abc_Print
(
-
2
,
"
\t
-K num : the number of LUT inputs (LUT size) [default = %d]
\n
"
,
nLutSize
);
Abc_Print
(
-
2
,
"
\t
-C num : the number of cuts at a node [default = %d]
\n
"
,
nCutNum
);
Abc_Print
(
-
2
,
"
\t
-R num : the delay relaxation ratio (num >= 0) [default = %d]
\n
"
,
nRelaxRatio
);
Abc_Print
(
-
2
,
"
\t
-v : toggle printing verbose information [default = %s]
\n
"
,
fVerbose
?
"yes"
:
"no"
);
Abc_Print
(
-
2
,
"
\t
-h : print the command usage
\n
"
);
return
1
;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int
Abc_CommandAbc9If
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
int
Abc_CommandAbc9If
(
Abc_Frame_t
*
pAbc
,
int
argc
,
char
**
argv
)
{
{
char
Buffer
[
200
];
char
Buffer
[
200
];
src/map/if/ifMap.c
View file @
47dde4e4
...
@@ -99,7 +99,7 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
...
@@ -99,7 +99,7 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
If_Cut_t
*
pCut0R
,
*
pCut1R
;
If_Cut_t
*
pCut0R
,
*
pCut1R
;
int
fFunc0R
,
fFunc1R
;
int
fFunc0R
,
fFunc1R
;
int
i
,
k
,
v
,
iCutDsd
,
fChange
;
int
i
,
k
,
v
,
iCutDsd
,
fChange
;
int
fSave0
=
p
->
pPars
->
fDelayOpt
||
p
->
pPars
->
fDelayOptLut
||
p
->
pPars
->
fDsdBalance
||
p
->
pPars
->
fUserRecLib
;
int
fSave0
=
p
->
pPars
->
fDelayOpt
||
p
->
pPars
->
fDelayOptLut
||
p
->
pPars
->
fDsdBalance
||
p
->
pPars
->
fUserRecLib
||
p
->
pPars
->
pLutStruct
!=
NULL
;
assert
(
!
If_ObjIsAnd
(
pObj
->
pFanin0
)
||
pObj
->
pFanin0
->
pCutSet
->
nCuts
>
0
);
assert
(
!
If_ObjIsAnd
(
pObj
->
pFanin0
)
||
pObj
->
pFanin0
->
pCutSet
->
nCuts
>
0
);
assert
(
!
If_ObjIsAnd
(
pObj
->
pFanin1
)
||
pObj
->
pFanin1
->
pCutSet
->
nCuts
>
0
);
assert
(
!
If_ObjIsAnd
(
pObj
->
pFanin1
)
||
pObj
->
pFanin1
->
pCutSet
->
nCuts
>
0
);
...
...
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