Commit 385cb73d by Alan Mishchenko

Updates to delay optimization project.

parent 4b20003e
......@@ -2763,6 +2763,10 @@ SOURCE=.\src\opt\sbd\sbdCut.c
# End Source File
# Begin Source File
SOURCE=.\src\opt\sbd\sbdCut2.c
# End Source File
# Begin Source File
SOURCE=.\src\opt\sbd\sbdInt.h
# End Source File
# Begin Source File
......
......@@ -2,6 +2,7 @@ SRC += src/opt/sbd/sbd.c \
src/opt/sbd/sbdCnf.c \
src/opt/sbd/sbdCore.c \
src/opt/sbd/sbdCut.c \
src/opt/sbd/sbdCut2.c \
src/opt/sbd/sbdLut.c \
src/opt/sbd/sbdSat.c \
src/opt/sbd/sbdWin.c
......@@ -56,6 +56,7 @@ struct Sbd_Man_t_
abctime timeOther;
abctime timeTotal;
Sbd_Sto_t * pSto;
Sbd_Srv_t * pSrv;
// target node
int Pivot; // target node
int DivCutoff; // the place where D-2 divisors begin
......@@ -230,7 +231,8 @@ Sbd_Man_t * Sbd_ManStart( Gia_Man_t * pGia, Sbd_Par_t * pPars )
for ( w = 0; w < p->pPars->nWords; w++ )
Sbd_ObjSim0(p, Id)[w] = Gia_ManRandomW( 0 );
// cut enumeration
p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 1, 1 );
p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, 1, 1 );
p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 );
return p;
}
void Sbd_ManStop( Sbd_Man_t * p )
......@@ -257,6 +259,7 @@ void Sbd_ManStop( Sbd_Man_t * p )
Vec_WrdFree( p->vMatrix );
sat_solver_delete_p( &p->pSat );
Sbd_StoFree( p->pSto );
Sbd_ManCutServerStop( p->pSrv );
ABC_FREE( p );
}
......@@ -1320,6 +1323,11 @@ int Sbd_ManExploreCut( Sbd_Man_t * p, int Pivot, int nLeaves, int * pLeaves, int
clk = Abc_Clock();
Truth = Sbd_ManSolve( p->pSat, PivotVar, (*pFreeVar)++, p->vDivSet, p->vDivVars, p->vDivValues, p->vLits );
p->timeSat += Abc_Clock() - clk;
if ( Truth == SBD_SAT_SAT )
{
printf( "The cut at node %d is not topological.\n", p->Pivot );
return 0;
}
assert( Truth != SBD_SAT_UNDEC && Truth != SBD_SAT_SAT );
// create structure
Strs->fLut = 1;
......@@ -1552,6 +1560,17 @@ int Sbd_ManExplore3( Sbd_Man_t * p, int Pivot, int * pnStrs, Sbd_Str_t * Strs )
p->pSat = Sbd_ManSatSolver( p->pSat, p->pGia, p->vMirrors, Pivot, p->vWinObjs, p->vObj2Var, p->vTfo, p->vRoots, 0 );
p->timeCnf += Abc_Clock() - clk;
// extract one cut
if ( p->pSrv )
{
nLeaves = Sbd_ManCutServerFirst( p->pSrv, Pivot, pLeaves );
if ( nLeaves == -1 )
return 0;
assert( nLeaves <= p->pPars->nCutSize );
if ( Sbd_ManExploreCut( p, Pivot, nLeaves, pLeaves, pnStrs, Strs, &FreeVar ) )
return 1;
return 0;
}
// extract one cut
for ( nSize = p->pPars->nLutSize + 1; nSize <= p->pPars->nCutSize; nSize++ )
{
nLeaves = Sbd_StoObjBestCut( p->pSto, Pivot, nSize, pLeaves );
......@@ -1679,6 +1698,7 @@ int Sbd_ManMergeCuts( Sbd_Man_t * p, int Node )
assert( iFan0 != iFan1 );
assert( Vec_IntEntry(p->vLutLevs, Node) == 0 );
Vec_IntWriteEntry( p->vLutLevs, Node, LevCur );
//Vec_IntWriteEntry( p->vLevs, Node, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, iFan0), Vec_IntEntry(p->vLevs, iFan1)) );
assert( pCutRes[0] <= p->pPars->nLutSize );
memcpy( Sbd_ObjCut(p, Node), pCutRes, sizeof(int) * (pCutRes[0] + 1) );
//printf( "Setting node %d with delay %d.\n", Node, LevCur );
......@@ -1742,6 +1762,7 @@ void Sbd_ManFindCut( Sbd_Man_t * p, int Node, Vec_Int_t * vCutLits )
// create cut
assert( Vec_IntEntry(p->vLutLevs, Node) == 0 );
Vec_IntWriteEntry( p->vLutLevs, Node, LevelMax+1 );
//Vec_IntWriteEntry( p->vLevs, Node, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Node)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Node))) );
memcpy( Sbd_ObjCut(p, Node), pCut, sizeof(int) * (pCut[0] + 1) );
}
......@@ -1803,11 +1824,13 @@ int Sbd_ManImplement( Sbd_Man_t * p, int Pivot, word Truth )
// update delay of the initial node
assert( Vec_IntEntry(p->vLutLevs, Pivot) == iCurLev );
Vec_IntWriteEntry( p->vLutLevs, Pivot, iNewLev );
//Vec_IntWriteEntry( p->vLevs, Pivot, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Pivot)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Pivot))) );
return 0;
}
int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
{
Gia_Obj_t * pObj = NULL;
int i, k, w, iLit, Node;
int iObjLast = Gia_ManObjNum(p->pGia);
int iCurLev = Vec_IntEntry(p->vLutLevs, Pivot);
......@@ -1871,11 +1894,13 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
Sbd_StoDerefObj( p->pSto, Pivot );
for ( i = iObjLast; i < Gia_ManObjNum(p->pGia); i++ )
{
Gia_Obj_t * pObjI = Gia_ManObj( p->pGia, i );
abctime clk = Abc_Clock();
int Delay = Sbd_StoComputeCutsNode( p->pSto, i );
p->timeCut += Abc_Clock() - clk;
assert( i == Vec_IntSize(p->vLutLevs) );
Vec_IntPush( p->vLutLevs, Delay );
//Vec_IntPush( p->vLevs, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObjI, i)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObjI, i))) );
Vec_IntPush( p->vObj2Var, 0 );
Vec_IntFillExtra( p->vLutCuts, Vec_IntSize(p->vLutCuts) + p->pPars->nLutSize + 1, 0 );
//Sbd_ManFindCut( p, i, p->vLits );
......@@ -1887,8 +1912,10 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
iNewLev = Vec_IntEntry( p->vLutLevs, Abc_Lit2Var(iLit) );
assert( !iNewLev || iNewLev < iCurLev );
// update delay of the initial node
pObj = Gia_ManObj( p->pGia, Pivot );
assert( Vec_IntEntry(p->vLutLevs, Pivot) == iCurLev );
Vec_IntWriteEntry( p->vLutLevs, Pivot, iNewLev );
//Vec_IntWriteEntry( p->vLevs, Pivot, Pivot ? 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Pivot)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Pivot))) : 0 );
return 0;
}
......
/**CFile****************************************************************
FileName [sbdCut2.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [SAT-based optimization using internal don't-cares.]
Synopsis [Cut computation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: sbdCut2.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "sbdInt.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
#define SBD_MAX_CUTSIZE 10
#define SBD_MAX_CUTNUM 501
#define SBD_CUT_NO_LEAF 0xF
typedef struct Sbd_Cut_t_ Sbd_Cut_t;
struct Sbd_Cut_t_
{
word Sign; // signature
int iFunc; // functionality
int Cost; // cut cost
int CostLev; // cut cost
unsigned nTreeLeaves : 9; // tree leaves
unsigned nSlowLeaves : 9; // slow leaves
unsigned nTopLeaves : 10; // top leaves
unsigned nLeaves : 4; // leaf count
int pLeaves[SBD_MAX_CUTSIZE]; // leaves
};
struct Sbd_Srv_t_
{
int nLutSize;
int nCutSize;
int nCutNum;
int fVerbose;
Gia_Man_t * pGia; // user's AIG manager (will be modified by adding nodes)
Vec_Int_t * vMirrors; // mirrors for each node
Vec_Int_t * vLutLevs; // delays for each node
Vec_Int_t * vLevs; // levels for each node
Vec_Int_t * vRefs; // refs for each node
Sbd_Cut_t pCuts[SBD_MAX_CUTNUM]; // temporary cuts
Sbd_Cut_t * ppCuts[SBD_MAX_CUTNUM]; // temporary cut pointers
abctime clkStart; // starting time
Vec_Int_t * vCut0; // current cut
Vec_Int_t * vCut; // current cut
Vec_Int_t * vCutTop; // current cut
Vec_Int_t * vCutBot; // current cut
};
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Sbd_Srv_t * Sbd_ManCutServerStart( Gia_Man_t * pGia, Vec_Int_t * vMirrors,
Vec_Int_t * vLutLevs, Vec_Int_t * vLevs, Vec_Int_t * vRefs,
int nLutSize, int nCutSize, int nCutNum, int fVerbose )
{
Sbd_Srv_t * p;
assert( nLutSize <= nCutSize );
assert( nCutSize < SBD_CUT_NO_LEAF );
assert( nCutSize > 1 && nCutSize <= SBD_MAX_CUTSIZE );
assert( nCutNum > 1 && nCutNum < SBD_MAX_CUTNUM );
p = ABC_CALLOC( Sbd_Srv_t, 1 );
p->clkStart = Abc_Clock();
p->nLutSize = nLutSize;
p->nCutSize = nCutSize;
p->nCutNum = nCutNum;
p->fVerbose = fVerbose;
p->pGia = pGia;
p->vMirrors = vMirrors;
p->vLutLevs = vLutLevs;
p->vLevs = vLevs;
p->vRefs = vRefs;
p->vCut0 = Vec_IntAlloc( 100 );
p->vCut = Vec_IntAlloc( 100 );
p->vCutTop = Vec_IntAlloc( 100 );
p->vCutBot = Vec_IntAlloc( 100 );
return p;
}
void Sbd_ManCutServerStop( Sbd_Srv_t * p )
{
Vec_IntFree( p->vCut0 );
Vec_IntFree( p->vCut );
Vec_IntFree( p->vCutTop );
Vec_IntFree( p->vCutBot );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Sbd_ManCutIsTopo_rec( Gia_Man_t * p, Vec_Int_t * vMirrors, int iObj )
{
Gia_Obj_t * pObj;
int Ret0, Ret1;
if ( Vec_IntEntry(vMirrors, iObj) >= 0 )
iObj = Abc_Lit2Var(Vec_IntEntry(vMirrors, iObj));
if ( !iObj || Gia_ObjIsTravIdCurrentId(p, iObj) )
return 1;
Gia_ObjSetTravIdCurrentId(p, iObj);
pObj = Gia_ManObj( p, iObj );
if ( Gia_ObjIsCi(pObj) )
return 0;
assert( Gia_ObjIsAnd(pObj) );
Ret0 = Sbd_ManCutIsTopo_rec( p, vMirrors, Gia_ObjFaninId0(pObj, iObj) );
Ret1 = Sbd_ManCutIsTopo_rec( p, vMirrors, Gia_ObjFaninId1(pObj, iObj) );
return Ret0 && Ret1;
}
int Sbd_ManCutIsTopo( Gia_Man_t * p, Vec_Int_t * vMirrors, Vec_Int_t * vCut, int iObj )
{
int i, Entry, RetValue;
Gia_ManIncrementTravId( p );
Vec_IntForEachEntry( vCut, Entry, i )
Gia_ObjSetTravIdCurrentId( p, Entry );
RetValue = Sbd_ManCutIsTopo_rec( p, vMirrors, iObj );
if ( RetValue == 0 )
printf( "Cut of node %d is not tological\n", iObj );
assert( RetValue );
return RetValue;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Sbd_ManCutExpandOne( Gia_Man_t * p, Vec_Int_t * vMirrors, Vec_Int_t * vLutLevs, Vec_Int_t * vCut, int iThis, int iObj )
{
int Lit0m, Lit1m, Fan0, Fan1, iPlace0, iPlace1;
int LutLev = Vec_IntEntry( vLutLevs, iObj );
Gia_Obj_t * pObj = Gia_ManObj(p, iObj);
if ( Gia_ObjIsCi(pObj) )
return 0;
assert( Gia_ObjIsAnd(pObj) );
Lit0m = Vec_IntEntry( vMirrors, Gia_ObjFaninId0(pObj, iObj) );
Lit1m = Vec_IntEntry( vMirrors, Gia_ObjFaninId1(pObj, iObj) );
Fan0 = Lit0m >= 0 ? Abc_Lit2Var(Lit0m) : Gia_ObjFaninId0(pObj, iObj);
Fan1 = Lit1m >= 0 ? Abc_Lit2Var(Lit1m) : Gia_ObjFaninId1(pObj, iObj);
iPlace0 = Vec_IntFind( vCut, Fan0 );
iPlace1 = Vec_IntFind( vCut, Fan1 );
if ( iPlace0 == -1 && iPlace1 == -1 )
return 0;
if ( Vec_IntEntry(vLutLevs, Fan0) > LutLev || Vec_IntEntry(vLutLevs, Fan1) > LutLev )
return 0;
Vec_IntDrop( vCut, iThis );
if ( iPlace0 == -1 && Fan0 )
Vec_IntPushOrder( vCut, Fan0 );
if ( iPlace1 == -1 && Fan1 )
Vec_IntPushOrder( vCut, Fan1 );
return 1;
}
void Vec_IntIsOrdered( Vec_Int_t * vCut )
{
int i, Prev, Entry;
Prev = Vec_IntEntry( vCut, 0 );
Vec_IntForEachEntryStart( vCut, Entry, i, 1 )
{
assert( Prev < Entry );
Prev = Entry;
}
}
void Sbd_ManCutExpand( Gia_Man_t * p, Vec_Int_t * vMirrors, Vec_Int_t * vLutLevs, Vec_Int_t * vCut )
{
int i, Entry;
do
{
Vec_IntForEachEntry( vCut, Entry, i )
if ( Sbd_ManCutExpandOne( p, vMirrors, vLutLevs, vCut, i, Entry ) )
break;
}
while ( i < Vec_IntSize(vCut) );
}
void Sbd_ManCutReload( Vec_Int_t * vMirrors, Vec_Int_t * vLutLevs, int LevStop, Vec_Int_t * vCut, Vec_Int_t * vCutTop, Vec_Int_t * vCutBot )
{
int i, Entry;
Vec_IntClear( vCutTop );
Vec_IntClear( vCutBot );
Vec_IntForEachEntry( vCut, Entry, i )
{
assert( Entry );
assert( Vec_IntEntry(vMirrors, Entry) == -1 );
assert( Vec_IntEntry(vLutLevs, Entry) <= LevStop );
if ( Vec_IntEntry(vLutLevs, Entry) == LevStop )
Vec_IntPush( vCutTop, Entry );
else
Vec_IntPush( vCutBot, Entry );
}
Vec_IntIsOrdered( vCut );
}
int Sbd_ManCutCollect_rec( Gia_Man_t * p, Vec_Int_t * vMirrors, int iObj, int LevStop, Vec_Int_t * vLutLevs, Vec_Int_t * vCut )
{
Gia_Obj_t * pObj;
int Ret0, Ret1;
if ( Vec_IntEntry(vMirrors, iObj) >= 0 )
iObj = Abc_Lit2Var(Vec_IntEntry(vMirrors, iObj));
if ( !iObj || Gia_ObjIsTravIdCurrentId(p, iObj) )
return 1;
Gia_ObjSetTravIdCurrentId(p, iObj);
pObj = Gia_ManObj( p, iObj );
if ( Gia_ObjIsCi(pObj) || Vec_IntEntry(vLutLevs, iObj) <= LevStop )
{
Vec_IntPush( vCut, iObj );
return Vec_IntEntry(vLutLevs, iObj) <= LevStop;
}
assert( Gia_ObjIsAnd(pObj) );
Ret0 = Sbd_ManCutCollect_rec( p, vMirrors, Gia_ObjFaninId0(pObj, iObj), LevStop, vLutLevs, vCut );
Ret1 = Sbd_ManCutCollect_rec( p, vMirrors, Gia_ObjFaninId1(pObj, iObj), LevStop, vLutLevs, vCut );
return Ret0 && Ret1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Sbd_ManCutReduceTop( Gia_Man_t * p, Vec_Int_t * vMirrors, int iObj, Vec_Int_t * vLutLevs, Vec_Int_t * vCut, Vec_Int_t * vCutTop, int nCutSize )
{
int i, Entry, Lit0m, Lit1m, Fan0, Fan1;
int LevStop = Vec_IntEntry(vLutLevs, iObj) - 2;
Vec_IntIsOrdered( vCut );
Vec_IntForEachEntryReverse( vCutTop, Entry, i )
{
Gia_Obj_t * pObj = Gia_ManObj( p, Entry );
if ( Gia_ObjIsCi(pObj) )
continue;
assert( Gia_ObjIsAnd(pObj) );
assert( Vec_IntEntry(vLutLevs, Entry) == LevStop );
Lit0m = Vec_IntEntry( vMirrors, Gia_ObjFaninId0(pObj, Entry) );
Lit1m = Vec_IntEntry( vMirrors, Gia_ObjFaninId1(pObj, Entry) );
Fan0 = Lit0m >= 0 ? Abc_Lit2Var(Lit0m) : Gia_ObjFaninId0(pObj, Entry);
Fan1 = Lit1m >= 0 ? Abc_Lit2Var(Lit1m) : Gia_ObjFaninId1(pObj, Entry);
if ( Vec_IntEntry(vLutLevs, Fan0) > LevStop || Vec_IntEntry(vLutLevs, Fan1) > LevStop )
continue;
assert( Vec_IntEntry(vLutLevs, Fan0) <= LevStop );
assert( Vec_IntEntry(vLutLevs, Fan1) <= LevStop );
if ( Vec_IntEntry(vLutLevs, Fan0) == LevStop && Vec_IntEntry(vLutLevs, Fan1) == LevStop )
continue;
Vec_IntRemove( vCut, Entry );
if ( Fan0 ) Vec_IntPushUniqueOrder( vCut, Fan0 );
if ( Fan1 ) Vec_IntPushUniqueOrder( vCut, Fan1 );
//Sbd_ManCutIsTopo( p, vMirrors, vCut, iObj );
return 1;
}
return 0;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Sbd_ManCutServerFirst( Sbd_Srv_t * p, int iObj, int * pLeaves )
{
int RetValue, LevStop = Vec_IntEntry(p->vLutLevs, iObj) - 2;
Vec_IntClear( p->vCut );
Gia_ManIncrementTravId( p->pGia );
RetValue = Sbd_ManCutCollect_rec( p->pGia, p->vMirrors, iObj, LevStop, p->vLutLevs, p->vCut );
if ( RetValue == 0 ) // cannot build delay-improving cut
return -1;
// check if the current cut is good
Vec_IntSort( p->vCut, 0 );
/*
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "%d ", Vec_IntSize(p->vCut) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
*/
// try to expand the cut
Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "1=(%d,%d) ", Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
//printf( "%d ", Vec_IntSize(p->vCut) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
#if 0
// recompute the cut
Vec_IntClear( p->vCut );
Gia_ManIncrementTravId( p->pGia );
RetValue = Sbd_ManCutCollect_rec( p->pGia, p->vMirrors, iObj, LevStop-1, p->vLutLevs, p->vCut );
if ( RetValue == 0 ) // cannot build delay-improving cut
return -1;
// check if the current cut is good
Vec_IntSort( p->vCut, 0 );
/*
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "%d ", Vec_IntSize(p->vCut) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
*/
// try to expand the cut
Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
if ( Vec_IntSize(p->vCut) <= p->nCutSize && Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "2=(%d,%d) ", Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
//printf( "%d ", Vec_IntSize(p->vCut) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
#endif
// try to reduce the topmost
Vec_IntClear( p->vCut0 );
Vec_IntAppend( p->vCut0, p->vCut );
if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
{
Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
assert( Vec_IntSize(p->vCut) <= p->nCutSize );
if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "%d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
// try again
if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
{
Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
assert( Vec_IntSize(p->vCut) <= p->nCutSize );
if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "* %d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
// try again
if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
{
Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
assert( Vec_IntSize(p->vCut) <= p->nCutSize );
if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "** %d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
// try again
if ( Vec_IntSize(p->vCut) < p->nCutSize && Sbd_ManCutReduceTop( p->pGia, p->vMirrors, iObj, p->vLutLevs, p->vCut, p->vCutTop, p->nCutSize ) )
{
Sbd_ManCutExpand( p->pGia, p->vMirrors, p->vLutLevs, p->vCut );
Sbd_ManCutReload( p->vMirrors, p->vLutLevs, LevStop, p->vCut, p->vCutTop, p->vCutBot );
assert( Vec_IntSize(p->vCut) <= p->nCutSize );
if ( Vec_IntSize(p->vCutTop) <= p->nLutSize-1 )
{
//printf( "*** %d -> %d (%d + %d)\n", Vec_IntSize(p->vCut0), Vec_IntSize(p->vCut), Vec_IntSize(p->vCutTop), Vec_IntSize(p->vCutBot) );
memcpy( pLeaves, Vec_IntArray(p->vCut), sizeof(int) * Vec_IntSize(p->vCut) );
return Vec_IntSize(p->vCut);
}
}
}
}
}
return -1;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
......@@ -62,6 +62,7 @@ ABC_NAMESPACE_HEADER_START
////////////////////////////////////////////////////////////////////////
typedef struct Sbd_Sto_t_ Sbd_Sto_t;
typedef struct Sbd_Srv_t_ Sbd_Srv_t;
typedef struct Sbd_Str_t_ Sbd_Str_t;
struct Sbd_Str_t_
......@@ -92,6 +93,12 @@ extern void Sbd_StoComputeCutsObj( Sbd_Sto_t * p, int iObj, int Delay, i
extern void Sbd_StoComputeCutsCi( Sbd_Sto_t * p, int iObj, int Delay, int Level );
extern int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj );
extern int Sbd_StoObjBestCut( Sbd_Sto_t * p, int iObj, int nSize, int * pLeaves );
/*=== sbdCut2.c ==========================================================*/
extern Sbd_Srv_t * Sbd_ManCutServerStart( Gia_Man_t * pGia, Vec_Int_t * vMirrors,
Vec_Int_t * vLutLevs, Vec_Int_t * vLevs, Vec_Int_t * vRefs,
int nLutSize, int nCutSize, int nCutNum, int fVerbose );
extern void Sbd_ManCutServerStop( Sbd_Srv_t * p );
extern int Sbd_ManCutServerFirst( Sbd_Srv_t * p, int iObj, int * pLeaves );
/*=== sbdWin.c ==========================================================*/
extern word Sbd_ManSolve( sat_solver * pSat, int PivotVar, int FreeVar, Vec_Int_t * vDivSet, Vec_Int_t * vDivVars, Vec_Int_t * vDivValues, Vec_Int_t * vTemp );
extern sat_solver * Sbd_ManSatSolver( sat_solver * pSat, Gia_Man_t * p, Vec_Int_t * vMirrors, int Pivot, Vec_Int_t * vWinObjs, Vec_Int_t * vObj2Var, Vec_Int_t * vTfo, Vec_Int_t * vRoots, int fQbf );
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment